- Publisher: Electronic Arts
- Release Date: Mar 21, 2017
- Also On: PlayStation 4, Xbox One
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Mar 22, 2017Mass Effect: Andromeda manages to feel both overloaded with content and spread too thin. There are great battles to be won, puzzles to solve, and satisfying social interactions, but they're hidden behind layers of presentation problems and tedious travel times.
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Mar 31, 2017If Mass Effect: Andromeda had been released a few years ago, it might have been appreciated for what it really is: a fun (if unoriginal) little space opera that offers lots of hours of gameplay. In the post-Witcher 3 era, however, all "Open-World RPG" games have to reach certain standards in order to fully earn our appreciation. In this regard, looking at Andromeda reveals shallow and juvenile writing, unreached potential and funky animations... and all this took 5 years and 40 million dollars to create.
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Edge MagazineApr 27, 2017An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]
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Apr 26, 2017A rough restart to a beloved franchise plagued by bugs and glitches. An inexperienced team of fans working on new saga led to poor storytelling and writing. On the other hand, flawless gameplay and shooting mechanics advance the franchise further and we are confident that the sequels will only get better.
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Apr 5, 2017Seven out of ten, barely. In the genre of narrative sandbox are now many better fresh games and I have no choice but to ask – has BioWare lost good writers, or does it hope that the players will simply be satisfied with a silly story and uninteresting characters, accompanied by a good combat system? For me, both options are quite sad.
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Apr 3, 2017BioWare is known for its storytelling but Andromeda fails on this element. It is not original, nor logical nor deep. Thankfully the tuned fighting system is brilliant, as is traveling to the beautiful planets.
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Mar 29, 2017I think my largest criticism of Mass Effect: Andromeda is how safe Bioware played it. They wrote a new, sprawling plotline with a vast number of side quests and in doing so discarded Shepard as the main character, and added an open world sandbox element, but left so many of the core game mechanics, even some of the truly awful ones, unchanged that Andromeda feels more like a gigantic DLC than anything else. Note that this isn’t necessarily a bad thing; it’s been five years since the last Mass Effect, and I do for the most part like the gameplay, and I’m not particularly adverse to more of the same (a quote so good, it should definitely be on the game box somewhere), but a part of me was hoping for something less familiar, something less Mass Effect 4. I can’t help but feel that I didn’t get it.
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Mar 27, 2017Despite all its faults, new Mass Effect manages to show Andromeda's beauties and entertains the player. Nevertheless, this has to be a harsh lesson for BioWare. If they get this lesson right, the series might really survive in the future.
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Mar 26, 2017Andromeda is robust and delivers effectively on the key elements it advertises, and then goes above and beyond regarding play style tailoring and experienceable customization. That said, the characters look more at home in the Sims 3 era, and the dialog fails to be more than lackluster - cringe-worthy at times. Nevertheless, while Mass Effect: Andromeda proves a quality example of its genres, diehard fans of the Mass Effect universe and its original story should wait until BioWare patches the technical bugs, and the price point lowers.
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Mar 24, 2017While Andromeda is lacking some of the overall urgency of previous Mass Effect games, it makes up for that somewhat with the increase in scope and detail to the world. It’s certainly lacking polish, and several areas of the game feel like steps backwards for the series, but there is stuff to love.
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Mar 23, 2017Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.
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Mar 22, 2017BioWare Montreal’s latest sci-fi RPG is massive, but the quality of its writing and sidequests varies too much for the combat alone to make up for it. Its size and scope delivers on the limitless possibility that a new galaxy should represent, but that complexity has paved the way for bugs that remove you from the experience. Mass Effect: Andromeda occasionally makes good on the legacy of its predecessors, but it never eclipses them.
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Mar 22, 2017Judged purely on its own merits, Mass Effect: Andromeda is a good game. But this is BioWare, and Mass Effect being merely good feels like a failure. It's a little clumsy in places, and daft in others, but I found it mostly endearing despite these quirks.
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LEVEL (Czech Republic)Apr 18, 2017Repetitive tasks, uninteresting world and surprisingly unsettled quality of the story mean that neither an enhanced fight nor driving model won't make a new Mass Effect above the average game. [Issue#273]
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Apr 2, 2017A frustrating mess of bad design decisions, bugs, glitches, and narrative missteps. It could have been so much more, but it ends up falling flat on its face. While there are things to enjoy about it, they're few and far between -- your time is much better served replaying the original trilogy or exploring the widely available mods out there. You'll end up being much more fulfilled and feeling as though you've used your time in a productive manner.
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Jun 5, 2017Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
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Mar 20, 2017Games have to fit into our lives, and that's not always fair. Mass Effect: Andromeda might've worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn't work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare's latest role-playing game is old, broken, and often boring. Worst of all, it's going to disappoint fans of the Mass Effect series.
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Apr 2, 2017It’s mediocre, not awful. This review slants negative because I find the writing mostly bad, but my experience with Andromeda is almost worse in some ways: For much of my 55 hours with it, I felt nothing at all. It just exists, content to let you run from fetch quest to fetch quest, chasing the appearance of importance while saying nothing at all. It’d be easier to just condemn the whole endeavor and write it off, but that’s not entirely fair. I’m mostly ambivalent, or “I’m not mad, just disappointed,” as my parents might’ve said—and ouch, that always stung much worse.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
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Mar 20, 2017If you are a die-hard Mass Effect fan who has a personal Shepard head-cannon, Andromeda is an insta-buy, no questions asked. It's the first Mass Effect game we've gotten in five years and potentially the starting point for a new series. It has many of the same traits that made the original Mass Effect trilogy great, and it feels right. If you’re not a die-hard Mass Effect fan, watch some YouTube videos first to make sure the game will be for you. [Early review in progress]
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Mar 20, 2017As a follow-up to the previous trilogy, it’s a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.
Awards & Rankings
User score distribution:
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Positive: 1,749 out of 4468
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Mixed: 712 out of 4468
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Negative: 2,007 out of 4468
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Mar 21, 2017
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Mar 21, 2017