Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
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  1. Mar 20, 2017
    If you are a die-hard Mass Effect fan who has a personal Shepard head-cannon, Andromeda is an insta-buy, no questions asked. It's the first Mass Effect game we've gotten in five years and potentially the starting point for a new series. It has many of the same traits that made the original Mass Effect trilogy great, and it feels right. If you’re not a die-hard Mass Effect fan, watch some YouTube videos first to make sure the game will be for you. [Early review in progress]
  2. As a follow-up to the previous trilogy, it’s a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.
User Score
5.1

Mixed or average reviews- based on 4468 Ratings

User score distribution:
  1. Mar 21, 2017
    1
    Dragon Age Inquisition in space:

    -boring -repetitive -ugly characters -bad animations -fetch quests -MMO style world -awkward writing
    Dragon Age Inquisition in space:

    -boring
    -repetitive
    -ugly characters
    -bad animations
    -fetch quests
    -MMO style world
    -awkward writing

    What the hell happened with BioWare...
    Full Review »
  2. Mar 21, 2017
    10
    I can't say enough good things about this game. The gameplay itself is very much what I've come to expect from other Mass Effect games.I can't say enough good things about this game. The gameplay itself is very much what I've come to expect from other Mass Effect games. Graphics are good, animation is tolerable (but maybe they'll fix that), combat is fun, dialog is compelling, and story is amazing.

    I say the story is amazing because I really feel like it captures the loneliness, fear, anxiety, uncertainty, and wonder of being thrown into another galaxy where we know very little about it. The story feels similar to Stargate Universe (which was actually my favorite Stargate series). Plus the events that unfold when you arrive add a sense of mystery to the overarching story.

    I also like that the characters that become a part of your crew are mostly regular people with pretty normal backstories, and that doesn't mean they don't have character depth or development. On the contrary they have a large depth to them if you continue talking to them and you find out more about their personalities. It's refreshing that these characters don't have some kind of "special" backstory that make them exceptional people because that happens in nearly every game (including previous Mass Effect games) and it gets old. Having normal people with good personalities around you is refreshing and it adds to the realism of the story of these people starting a new life in a new place far away from our System.

    There are some tech issues in the game, but no show stoppers. Overall I'm very happy, and I'll leave you with this: I was playing several games when this came out: Ghost Recon Wildlands, and NieR: Automata and now Mass Effect Andromeda has pulled me in enough to drop the both of them and finish it first before returning to them. I consider that a win!
    Full Review »
  3. Mar 21, 2017
    6
    Big game, but sadly empty and without good quality content. Quantity over quality... The game is one huge waste potential. There are someBig game, but sadly empty and without good quality content. Quantity over quality... The game is one huge waste potential. There are some extremely good features but also some extremely bad. Let's get to it.

    GOOD:
    - Vast, new Galaxy to explore with aswesome new planets and places to see.
    - Some interesting side-characters and team mates (sadly, not level of trilogy crew).
    - Absolutely great combat system, dynamic, fluid, smooth. Good balance between risk and cover combat at higher difficulties.
    - 3 new interesting spieces.
    - Exploration is done much better than in DA:I
    - A lot of dialogues and side quest
    - Quite long game
    - Very good overall visuals of everything but character faces.

    BAD:
    - Generic, boring story. Same scheme for everything. There is nothing deep or ambitious here. Bioware played it 100% safe, no controversy, no emotions, nothing memorable.
    - Many sides quests, but quality is low. Many quests are simple "track, kill, pick up, deliver" or "scan the hell out of this area". More story side-quests are also mostly generic and boring, not even one memorable quest with some sort of plot twist. BioWare should learn from Witcher 3 story quests.
    - Your team mates are shallow, cliche and many times irritating (PeeBee...god...). I din't want to romance anyone in the end, since your right hand seems more interesting and sexy than any of NPCs.
    - Animations are tragedy. This could be forgiven 5 years ago. But we have 2017 and animations are immersion-breaking. Dialogues which suppose to sound tough, emotional, serious are being destroyed by stupid eye rolls, creepy facial espressions and smiles that arre totally oposite to the voice and scene tone. Absolutely garbage. This is RPG game and belive me- you will spend A HELL LOT OF TIME speaking with many different NPCs. Animations will make you skip and speed trough them just to not see this crap.
    - Character Creation is easy the worst in any AAA RPG I have ever played. Why did BioWare just not include DA:I CC? I have no idea. It's like they want to force you to play their "child faces" twins...
    - Faces are awufull. Textures are low res even on 2K on Ultra, lightning is tragedy, as characters many times look like plastic dolls, not living beings.
    - Exploration, while better than in DA:I is till just a time waste and it just try to force you into beliving that game is longer and has more content than it really has. Jumping puzzles, scanning everything is boring, boring, boring. And why our new car does not have Cannon like Mako had? I have no idea....
    - Combat- ther variety of skills is great but you can only equip 3...that is a joke, especially on PC, where you could easy have 5-6 of them. 3 makes combat not as complex as it could be with more active skills.
    - Crafting is useless feature, again it is just to force you to play longer (grind for materials).
    - Music is just average. Not as good as in ME1 or ME2 by a long shot.
    - Game just feels rushed, unpolished, unfinished. If you focus while you play you can see that many thing were not finished.
    - Last but not least- main protagonists are absolutely joke and in many situations they seem like sort of "space teens power rangers" that try hard to be serious and mature. You can't even compare them to Shepard.

    Overall, let me sum this up:
    Game is big, but this is illusion, like DA:I was. Empty maps with useless activities, improved exploration which sadly gets boring after first 10-15 hours. Everything feels unfinished, rushed, beta stage. Story is cliche, boring and without any good plot-twists. Honestly - I can hardly remember it after beating it. Nothing memorable really happened. Combat is great but why so limited with active skills? Animations are great in combat and absolutely garbage B-grade outside of it- expresions, walking, lipsync- just bleh.

    Very average game, but touching a little "good game" territory. As a great ME fan (over 1000h in trilogy and 450h in ME3 MP) I am very dissapointed what has become of my favourite RPG universe.

    6/10, for combat mostly and planets/areas.

    BioWare- you should be ashamed. But you won't since it's all about money. There is not good people left there and no passion for gaming.

    Try to be like CD Project Red Please. Try again to create game with love.
    Full Review »