Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
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  1. Jun 5, 2017
    55
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
  2. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  3. Edge Magazine
    Apr 27, 2017
    70
    An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]
  4. Apr 26, 2017
    70
    A rough restart to a beloved franchise plagued by bugs and glitches. An inexperienced team of fans working on new saga led to poor storytelling and writing. On the other hand, flawless gameplay and shooting mechanics advance the franchise further and we are confident that the sequels will only get better.
  5. LEVEL (Czech Republic)
    Apr 18, 2017
    60
    Repetitive tasks, uninteresting world and surprisingly unsettled quality of the story mean that neither an enhanced fight nor driving model won't make a new Mass Effect above the average game. [Issue#273]
  6. Apr 10, 2017
    35
    BioWare has often shown more willingness than most triple-A developers to respond to community criticisms and they’re already pushing patches to rectify Andromeda’s many issues, so I’m not pronouncing the Mass Effect series dead just yet. But speaking as someone who owns multiple pieces of N7 apparel and has read the Mass Effect books – the freaking books – I hate Andromeda. Maybe this is karmic balance for all of the recent big-name releases that have actually lived up to my expectations, but it’s been a long time since a game left me feeling as deflated as this one.
  7. Apr 10, 2017
    80
    As a kind of Star Trek-esque adventure, Andromeda is fine. Combat feels better than it has in previous games in the series, with the transition between exploration and fighting being seamless and tight. There is a rudimentary stealth mechanic (isn't there always?) which once again resembles KOTOR as much as it does anything else, and bouncing around with the jump pack blasting aliens is a pretty good laugh. Levels are quite pretty, and somehow manage to be imaginative without being desperately original.
  8. Apr 5, 2017
    70
    Seven out of ten, barely. In the genre of narrative sandbox are now many better fresh games and I have no choice but to ask – has BioWare lost good writers, or does it hope that the players will simply be satisfied with a silly story and uninteresting characters, accompanied by a good combat system? For me, both options are quite sad.
  9. Apr 5, 2017
    75
    Mass Effect Andromeda could have been one of the best RPGs ever, but sadly the game never realizes its full potential. While the gameplay experience and RPG mechanics are mostly well done, with the best combat system of the entire series, the predictable story, uninteresting characters, and generally mediocre writing make the Pathfinder's quest to find a new home for humanity not as memorable as it could have been.
  10. Apr 5, 2017
    80
    Some slight technical issues occasionally hamper what is a solid Mass Effect entry. Fun, dynamic combat, some great missions and an interesting new setting provide an enjoyable place to get lost and spend some time in. It does sometimes feel like a “Mass Effect Greatest Hits” but there are worse things to be.
  11. Apr 3, 2017
    70
    BioWare is known for its storytelling but Andromeda fails on this element. It is not original, nor logical nor deep. Thankfully the tuned fighting system is brilliant, as is traveling to the beautiful planets.
  12. Apr 3, 2017
    85
    The scale of the new Mass Effect game, combined with the intense gameplay and exploration, makes this a must have. Don't be fooled by some of the issues justly reported by the community and give it a try. The trial version of the game is still available through Origin, and I'm sure that people won't need more than a couple of hours to decide if they like it.
  13. Apr 3, 2017
    78
    If you can come to terms with Mass Effect: Andromeda's rough edges and embrace its focus on exploring interesting planets and sub-plots above a single epic storyline, there is a substantial and captivating interstellar adventure to be found within.
  14. Apr 2, 2017
    50
    It’s mediocre, not awful. This review slants negative because I find the writing mostly bad, but my experience with Andromeda is almost worse in some ways: For much of my 55 hours with it, I felt nothing at all. It just exists, content to let you run from fetch quest to fetch quest, chasing the appearance of importance while saying nothing at all. It’d be easier to just condemn the whole endeavor and write it off, but that’s not entirely fair. I’m mostly ambivalent, or “I’m not mad, just disappointed,” as my parents might’ve said—and ouch, that always stung much worse.
  15. Apr 2, 2017
    60
    A frustrating mess of bad design decisions, bugs, glitches, and narrative missteps. It could have been so much more, but it ends up falling flat on its face. While there are things to enjoy about it, they're few and far between -- your time is much better served replaying the original trilogy or exploring the widely available mods out there. You'll end up being much more fulfilled and feeling as though you've used your time in a productive manner.
  16. Mar 31, 2017
    72
    If Mass Effect: Andromeda had been released a few years ago, it might have been appreciated for what it really is: a fun (if unoriginal) little space opera that offers lots of hours of gameplay. In the post-Witcher 3 era, however, all "Open-World RPG" games have to reach certain standards in order to fully earn our appreciation. In this regard, looking at Andromeda reveals shallow and juvenile writing, unreached potential and funky animations... and all this took 5 years and 40 million dollars to create.
  17. Mar 29, 2017
    70
    I think my largest criticism of Mass Effect: Andromeda is how safe Bioware played it. They wrote a new, sprawling plotline with a vast number of side quests and in doing so discarded Shepard as the main character, and added an open world sandbox element, but left so many of the core game mechanics, even some of the truly awful ones, unchanged that Andromeda feels more like a gigantic DLC than anything else. Note that this isn’t necessarily a bad thing; it’s been five years since the last Mass Effect, and I do for the most part like the gameplay, and I’m not particularly adverse to more of the same (a quote so good, it should definitely be on the game box somewhere), but a part of me was hoping for something less familiar, something less Mass Effect 4. I can’t help but feel that I didn’t get it.
  18. Despite all its faults, new Mass Effect manages to show Andromeda's beauties and entertains the player. Nevertheless, this has to be a harsh lesson for BioWare. If they get this lesson right, the series might really survive in the future.
  19. 70
    Andromeda is robust and delivers effectively on the key elements it advertises, and then goes above and beyond regarding play style tailoring and experienceable customization. That said, the characters look more at home in the Sims 3 era, and the dialog fails to be more than lackluster - cringe-worthy at times. Nevertheless, while Mass Effect: Andromeda proves a quality example of its genres, diehard fans of the Mass Effect universe and its original story should wait until BioWare patches the technical bugs, and the price point lowers.
  20. Mar 24, 2017
    80
    Andromeda’s plot is quite inconsistent, bouncing back and forth between some fantastically impactful moments and others that fall extremely flat. Like I said above, I do like the general set-up. Separating things into a new galaxy (and by virtue or travel time, about 600 years) from the events of the previous Mass Effect games is smart, and it works. Beyond that, I’m glad they didn’t just jump right into another galaxy-ending threat right away. This slower burn of trying to get Milky Way civilization started is different, and a welcomed change of pace. I will note that there is a bit of a beginning lull that may turn some players away during the first few hours of the game.
  21. Game World Navigator Magazine
    Mar 24, 2017
    77
    Original Mass Effect trilogy rests on three pillars: great protagonist, believable universe and dramatic story. For Andromeda, Bioware felled all three of them, raising two new ones in their stead: exploration and combat system. The resulting game is quite engaging – but not enough to overcome the nostalgia for Shepard. [Issue#218, p.40]
  22. 70
    While Andromeda is lacking some of the overall urgency of previous Mass Effect games, it makes up for that somewhat with the increase in scope and detail to the world. It’s certainly lacking polish, and several areas of the game feel like steps backwards for the series, but there is stuff to love.
  23. Mar 23, 2017
    70
    Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.
  24. Mar 22, 2017
    70
    BioWare Montreal’s latest sci-fi RPG is massive, but the quality of its writing and sidequests varies too much for the combat alone to make up for it. Its size and scope delivers on the limitless possibility that a new galaxy should represent, but that complexity has paved the way for bugs that remove you from the experience. Mass Effect: Andromeda occasionally makes good on the legacy of its predecessors, but it never eclipses them.
  25. Mar 22, 2017
    74
    Mass Effect: Andromeda manages to feel both overloaded with content and spread too thin. There are great battles to be won, puzzles to solve, and satisfying social interactions, but they're hidden behind layers of presentation problems and tedious travel times.
  26. Mar 22, 2017
    70
    Judged purely on its own merits, Mass Effect: Andromeda is a good game. But this is BioWare, and Mass Effect being merely good feels like a failure. It's a little clumsy in places, and daft in others, but I found it mostly endearing despite these quirks.
  27. Mar 20, 2017
    75
    Mass Effect: Andromeda is a game that forgot how to be a Mass Effect game. While it fails to deliver a compelling narrative and has little to offer, it’s the combat and planetary exploration elements that hold together this contrasting experience. The result is a game drifting away in the open and cold space.
  28. Mar 20, 2017
    85
    Mass Effect: Andromeda is a gigantic science fiction epic and a brave new start for the series, but it doesn't completely capture the magic of its predecessors.
  29. Mar 20, 2017
    87
    Mass Effect: Andromeda is a very solid game. BioWare had obviously taken their lessons both from original Mass Effect trilogy as well as Dragon Age series and mixed it with fair dose of experience of other AAA titles of late. It is not Inquisition in space, although the influence of it is clearly seen...The learning curve of the game is quite steep and first few hours (I would give it around 4 to 5) can be quite overwhelming as controls, interface and much smoother reaction of the character settle in, but it gets better. The pluses of the game far outweigh its minuses, including somewhat stiff animations and sometimes “grainy” shadows.
  30. Mar 20, 2017
    75
    The first Mass Effect trilogy is probably not a masterpiece, but, like basically everybody else, we become very fond of it, and we loved the unique experience it offered. The main problem with Mass Effect Andromeda is that the main flaws of the first trilogy are still here, and that's not merely the animations and the graphic quirks. Despite an open world that is sometimes visually majestic, the game lacks the boldness you need in order to go where no man has gone before.
  31. Mar 20, 2017
    78
    It is a really bumpy start for a new era in the Mass Effect series. Almost as if the developers wanted to create something reminiscent of the tough challenges the milky way species face in their new home. But in the end there is just the perception, that bigger is not always better.
  32. Mar 20, 2017
    90
    Mass Effect: Andromeda is a great project by BioWare, and it is a stunning experience. Amazing narrative and plot, a true feeling of exploration and a very dynamic combat system. Even though its animations may not be the best, this game offers hours and hours of action and entertainment.
  33. Mar 20, 2017
    80
    Mass Effect: Andromeda is an enormous game that will keep the player engaged for tons of hours of gameplay. The combat system is probably the best thing about the entire project: it's fast and rewarding. Sadly it has a bunch of flaws starting from the animation department to the big landscapes full of secondary, boring quests. And above all it lacks the epic tone of the previous installments.
  34. Mar 20, 2017
    80
    If you look at it as a reboot, a starting point for the series, there’s lots of promise in that future. The first Mass Effect had countless problems, far more than here, but that will always be remembered as a classic, despite leaving similar threads hanging. Ultimately, this is a story about laying the foundations of a civilization, and it feels like BioWare were doing the same for the future of the franchise. In that way, these RPG developers have become Pathfinders themselves.
  35. Mar 20, 2017
    80
    Marred by inconsistency and in need of a polish pass, this vast new sci-fi frontier nonetheless rewards dedicated exploration.
  36. 80
    Mass Effect: Andromeda fails to deliver a compelling plot and the journey to a whole new galaxy offers little that's new or exciting. Still, it does give you the same quality gameplay the series is known for and you'll enjoy your time with your new crew, even if they're no replacement for the originals.
  37. Mar 20, 2017
    55
    Games have to fit into our lives, and that's not always fair. Mass Effect: Andromeda might've worked a decade ago on the Xbox 360 and PlayStation 3, but it doesn't work in a world that is delivering games like Horizon: Zero Dawn, Nier: Automata, and The Legend of Zelda: Breath of the Wild. In this reality, BioWare's latest role-playing game is old, broken, and often boring. Worst of all, it's going to disappoint fans of the Mass Effect series.
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  1. Mar 20, 2017
    If you are a die-hard Mass Effect fan who has a personal Shepard head-cannon, Andromeda is an insta-buy, no questions asked. It's the first Mass Effect game we've gotten in five years and potentially the starting point for a new series. It has many of the same traits that made the original Mass Effect trilogy great, and it feels right. If you’re not a die-hard Mass Effect fan, watch some YouTube videos first to make sure the game will be for you. [Early review in progress]
  2. As a follow-up to the previous trilogy, it’s a timid and tepid tale too heavily reliant on what came before, too unambitious for what could have been, trapped in a gargantuan playground of bits and pieces to do.
User Score
5.1

Mixed or average reviews- based on 4468 Ratings

User score distribution:
  1. Mar 21, 2017
    1
    Dragon Age Inquisition in space:

    -boring -repetitive -ugly characters -bad animations -fetch quests -MMO style world -awkward writing
    Dragon Age Inquisition in space:

    -boring
    -repetitive
    -ugly characters
    -bad animations
    -fetch quests
    -MMO style world
    -awkward writing

    What the hell happened with BioWare...
    Full Review »
  2. Mar 21, 2017
    10
    I can't say enough good things about this game. The gameplay itself is very much what I've come to expect from other Mass Effect games.I can't say enough good things about this game. The gameplay itself is very much what I've come to expect from other Mass Effect games. Graphics are good, animation is tolerable (but maybe they'll fix that), combat is fun, dialog is compelling, and story is amazing.

    I say the story is amazing because I really feel like it captures the loneliness, fear, anxiety, uncertainty, and wonder of being thrown into another galaxy where we know very little about it. The story feels similar to Stargate Universe (which was actually my favorite Stargate series). Plus the events that unfold when you arrive add a sense of mystery to the overarching story.

    I also like that the characters that become a part of your crew are mostly regular people with pretty normal backstories, and that doesn't mean they don't have character depth or development. On the contrary they have a large depth to them if you continue talking to them and you find out more about their personalities. It's refreshing that these characters don't have some kind of "special" backstory that make them exceptional people because that happens in nearly every game (including previous Mass Effect games) and it gets old. Having normal people with good personalities around you is refreshing and it adds to the realism of the story of these people starting a new life in a new place far away from our System.

    There are some tech issues in the game, but no show stoppers. Overall I'm very happy, and I'll leave you with this: I was playing several games when this came out: Ghost Recon Wildlands, and NieR: Automata and now Mass Effect Andromeda has pulled me in enough to drop the both of them and finish it first before returning to them. I consider that a win!
    Full Review »
  3. Mar 21, 2017
    6
    Big game, but sadly empty and without good quality content. Quantity over quality... The game is one huge waste potential. There are someBig game, but sadly empty and without good quality content. Quantity over quality... The game is one huge waste potential. There are some extremely good features but also some extremely bad. Let's get to it.

    GOOD:
    - Vast, new Galaxy to explore with aswesome new planets and places to see.
    - Some interesting side-characters and team mates (sadly, not level of trilogy crew).
    - Absolutely great combat system, dynamic, fluid, smooth. Good balance between risk and cover combat at higher difficulties.
    - 3 new interesting spieces.
    - Exploration is done much better than in DA:I
    - A lot of dialogues and side quest
    - Quite long game
    - Very good overall visuals of everything but character faces.

    BAD:
    - Generic, boring story. Same scheme for everything. There is nothing deep or ambitious here. Bioware played it 100% safe, no controversy, no emotions, nothing memorable.
    - Many sides quests, but quality is low. Many quests are simple "track, kill, pick up, deliver" or "scan the hell out of this area". More story side-quests are also mostly generic and boring, not even one memorable quest with some sort of plot twist. BioWare should learn from Witcher 3 story quests.
    - Your team mates are shallow, cliche and many times irritating (PeeBee...god...). I din't want to romance anyone in the end, since your right hand seems more interesting and sexy than any of NPCs.
    - Animations are tragedy. This could be forgiven 5 years ago. But we have 2017 and animations are immersion-breaking. Dialogues which suppose to sound tough, emotional, serious are being destroyed by stupid eye rolls, creepy facial espressions and smiles that arre totally oposite to the voice and scene tone. Absolutely garbage. This is RPG game and belive me- you will spend A HELL LOT OF TIME speaking with many different NPCs. Animations will make you skip and speed trough them just to not see this crap.
    - Character Creation is easy the worst in any AAA RPG I have ever played. Why did BioWare just not include DA:I CC? I have no idea. It's like they want to force you to play their "child faces" twins...
    - Faces are awufull. Textures are low res even on 2K on Ultra, lightning is tragedy, as characters many times look like plastic dolls, not living beings.
    - Exploration, while better than in DA:I is till just a time waste and it just try to force you into beliving that game is longer and has more content than it really has. Jumping puzzles, scanning everything is boring, boring, boring. And why our new car does not have Cannon like Mako had? I have no idea....
    - Combat- ther variety of skills is great but you can only equip 3...that is a joke, especially on PC, where you could easy have 5-6 of them. 3 makes combat not as complex as it could be with more active skills.
    - Crafting is useless feature, again it is just to force you to play longer (grind for materials).
    - Music is just average. Not as good as in ME1 or ME2 by a long shot.
    - Game just feels rushed, unpolished, unfinished. If you focus while you play you can see that many thing were not finished.
    - Last but not least- main protagonists are absolutely joke and in many situations they seem like sort of "space teens power rangers" that try hard to be serious and mature. You can't even compare them to Shepard.

    Overall, let me sum this up:
    Game is big, but this is illusion, like DA:I was. Empty maps with useless activities, improved exploration which sadly gets boring after first 10-15 hours. Everything feels unfinished, rushed, beta stage. Story is cliche, boring and without any good plot-twists. Honestly - I can hardly remember it after beating it. Nothing memorable really happened. Combat is great but why so limited with active skills? Animations are great in combat and absolutely garbage B-grade outside of it- expresions, walking, lipsync- just bleh.

    Very average game, but touching a little "good game" territory. As a great ME fan (over 1000h in trilogy and 450h in ME3 MP) I am very dissapointed what has become of my favourite RPG universe.

    6/10, for combat mostly and planets/areas.

    BioWare- you should be ashamed. But you won't since it's all about money. There is not good people left there and no passion for gaming.

    Try to be like CD Project Red Please. Try again to create game with love.
    Full Review »