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5.1

Mixed or average reviews- based on 4468 Ratings

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  1. Mar 21, 2017
    5
    I don't understand how people are giving this a 10 on here and posting that it has lag and animation problems in the same review. What does 10 mean to you?

    Bad animations
    Bad character models
    Bad scaling
    Weak dialog
    Terrible voice acting
    Decent combat
    Boring scan ability that pads game time
  2. Apr 15, 2017
    5
    Never got to finish the game. Only played the first hour. Release day. Game is a mess. Bugs and glitches is not how you introduce one to your game. It's sad that incomplete and unpolished games are the order of the day. Real buzz killer for me. I remember when games didn't need patches because they had to be completed as we didn't all have access to the internet. I'll hold onto my copyNever got to finish the game. Only played the first hour. Release day. Game is a mess. Bugs and glitches is not how you introduce one to your game. It's sad that incomplete and unpolished games are the order of the day. Real buzz killer for me. I remember when games didn't need patches because they had to be completed as we didn't all have access to the internet. I'll hold onto my copy though, wait patiently for it to be patched and completed and hopefully by the time it is ready for me I will have forgotten it's poor start. It's a Mass Effect game. We the fans love Mass Effect. In the meantime it is just down right disappointing right now. See you in 2018 Andromeda. I hope Cyberpunk 2077 doesn't steal me away from you like Witcher 3 did from Dragon Age Inquisition. You better hope it never comes out. Expand
  3. May 8, 2017
    5
    The metric of any sequel should be, "If this wasn't a ____ game, would I want to play/spend money on it?" This game fails this test. If this were not a Mass Effect game, I would not want to play this. The combat/action is genuinely good, with some really exciting fights when storming an enemy stronghold. The movement mechanics are good. In short, PLAYING the game can be fun. EverythingThe metric of any sequel should be, "If this wasn't a ____ game, would I want to play/spend money on it?" This game fails this test. If this were not a Mass Effect game, I would not want to play this. The combat/action is genuinely good, with some really exciting fights when storming an enemy stronghold. The movement mechanics are good. In short, PLAYING the game can be fun. Everything else is a big step back for the series. Writing, bad. Characters, forgettable. Protagonist, grating. Plot, laughable. So much fluff and the huge environments just end up feeling empty. Crafting and collecting space junk to sell is painfully boring. Everything that made previous games so compelling is missing. Expand
  4. Apr 24, 2017
    5
    Arg, the ending almost makes me want to avoid saying anything negative about the game, but frankly it's FAR BELOW the quality standards set by the previous Mass Effect games.

    I'm not even going to complain about the faces or glitches, I'd have less of a problem with those if the rest of the package were delivered well. Unfortunately they flopped it. Bioware has seemingly become a victim
    Arg, the ending almost makes me want to avoid saying anything negative about the game, but frankly it's FAR BELOW the quality standards set by the previous Mass Effect games.

    I'm not even going to complain about the faces or glitches, I'd have less of a problem with those if the rest of the package were delivered well. Unfortunately they flopped it. Bioware has seemingly become a victim to the recent trends in open-world gaming. Trends like artificially extending gameplay time by having the player engage in mind-numbing repetitive tasks and quests, poor design solutions for the process of resource collecting (which you require to unlock some bonuses or to experiment with new gear - not essential, but in order to research and develop all the gear offered you'd have to waste a huge amount of time better spent elsewhere)

    RESOURCE COLLECTING, RESEARCHING FOR GEAR
    It's a grind, because the best way to accumulate resources is to pick them up by hand. That means you are expected to stop for them and hold a button for two seconds or worse, deviate from your mission to engage in this distraction that should have never left the MMORPG genre. That design solution for collecting resources sounds bland on it's own, but unfortunately the slightly more interesting options like planetary scans yield significantly less resources for the time invested and even that process becomes dull due to lack of variation.

    QUESTS
    I sorely missed those side quests from the original games that felt like they were significant in one way or another. 9 out of 10 side quests in Andromeda feel like they have all life sucked out of them and they consequently end up being a huge to-do list in which you'd rather not do anything because there's a 90% chance you're going to be disappointed again. Honestly the overall quality of the dialogue didn't leave a lasting bad taste in my memory, but a lot of the narratives felt rushed and incomplete. Oftentimes it's your generic MMORPG quest: talk to an NPC, go to a location, interact with an object or kill some enemies, collect your reward. Sometimes if you start to feel invested in a quest it just all of a sudden concludes and you'll feel like nothing even happened and everything you did was for nothing (you may be rewarded with some useless garbage for your troubles or perhaps to offer some solace for feeling unfulfilled). There's plotholes too, likely resulting from a tunnel-vision approach when writing. What a pity... If you have to try out Andromeda, avoid all task type quests. There are a lot of terrible ones in Allies & Relationships as well, but those are generally better, albeit still not as interesting to do as in the original games.

    SAM THE PATHFINDER'S AI
    I want to bring this thing out separately because I believe it to be the culprit that steals away a lot of the potential goodness this game could've been. Sure, it's immensely helpful in your pathfinder travels - it's a know-it-all AI that can solve pretty much any problem you throw at it: decipher alien languages, interact with alien objects on the go or even know what a random piece of alien tech is designed to do. I have a huge issue with this because it rips this game of SO MUCH potential for fascinating side quests and makes too much room for that fast paced shooting-oriented gameplay that was never at the heart of Mass Effect. SAM is always telling you where to go and what to do. I don't remember a time when I had to think about what I should be doing next or even feel mystified by anything, it's always just GO GO GO and if something gets in your way, KILL KILL KILL.

    OTHER ISSUES
    * Squad AI system is utterly useless. You're more likely to get yourself killed trying to give out orders to your squadmates, so just don't bother with it and let them stand in the middle of gunfire if that's what they choose to do.
    * Certain idiotic dialogue situations. I completely avoided Liam in my squad because of it.
    * Ambient dialogue (e.g. a squadmate talking to you or a radio chat via comms) is constantly cutting off, triggered by you moving into a different area. It really doesn't take much at all for it to happen. It doesn't even have to be so that a new line of dialogue could start.
    * There's two Asari character models in the game - one is Peebee, and then there's everybody else... How is this even possible!?
    * Planets feel very small with so many locations packed together.
    * Too much forced smalltalking, it's exhausting...
    * Coordination between crafting, development, store and loadout user interfaces inconvenient.

    THE GOOD
    * Impressive graphics
    * Main storyline interesting enough
    * Some interesting characters - I personally liked incorporating Peebee and Jaal or Drack in my standard squad loadout
    * Ambient dialogue and reactions (perhaps even progressions) in quests vary based on which crew members you brought on a mission.
    * Sound engineering
    * Well optimised

    Overall, Andromeda felt uninspired and rushed.
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  5. May 8, 2017
    5
    There will be minor, veiled spoilers mentioned in this review yet nothing referring to the main story. Due to this, I decided not to mark my review as containing spoilers.

    The game is, overall, not as terrible as the reviews reflect. The scenery is breathtaking yet I believe we are all tired of EA skating on pretty views & delivering a sub-par product. And while Mass Effect has finally
    There will be minor, veiled spoilers mentioned in this review yet nothing referring to the main story. Due to this, I decided not to mark my review as containing spoilers.

    The game is, overall, not as terrible as the reviews reflect.
    The scenery is breathtaking yet I believe we are all tired of EA skating on pretty views & delivering a sub-par product. And while Mass Effect has finally bestowed upon us genuine sex scenes with aliens, my relationships - both platonic & romantic felt hollow. I romanced the new alien in Andromeda & while there were sweet & intimate moments that I enjoyed, their conversations felt forced as if the writers weren't creating a character & simply attempted to appease the masses. This game has no soul, no depth; there's nothing but the hollow sound of your footsteps & tedious, uninspired chit chat among your followers to keep you company as you traverse the unknown. Normally, I'd be excited they added squad-mate banter but the writing was juvenile at best & utterly forgettable.

    As my character walked through an alien city browsing wares & exploring, I was completely un-enthused & merely wanted to leave. This was a tremendous opportunity as we have never before been able to witness an alien civilization unless it was in ruins from the reapers. There was nothing interesting & I grew incredibly bored listening to the annoying noise pollution & the hollow sound of my boots. For some reason, Bioware has decided to replace background music with either nothingness or crowd chatter on a loop. This was grating, annoying & far more damaging to the game than most realize.

    Bioware has most unfortunately forgotten what gave them their edge - what propelled them to become a fabulously successful gaming studio; the lack of choices was glaring. There were merely two "big" decisions with little to no consequences other than squad mate opinion. Not only that, but these decisions were thrust on the player from left field. And to be perfectly frank, there was only one that even felt like a genuine call that someone would struggle with.

    This lack of freedom was even more prominent in Ryder's relationships with his/her crew. For instance, there was a particular individual my character despised. This person lacked morals & was a self-involved, spoiled child masquerading as an adult. Creating individuals that one may dislike isn't what I'm criticizing, honestly this is an element that usually leads to great story-telling. Yet, Bioware ties the player's hands and forces positive interactions - even when this individual propositioned Ryder, tempting the character to cheat on their love interest, the player isn't allowed to say anything harsher than a gentle refusal.

    The rest of the issues are many.

    - Glitches, bugs, crashes, etc. There were many game breaking bugs I ran into. Thankfully, I anticipated this and backed up saves. Yet, I had to repeat a single mission 6 times before I could finish thanks to an inexcusable number of bugs. Similar issues occurred multiple times throughout the game.

    - Political agendas being forced upon the player. You will run into individuals who are queer, pansexual, transgender, etc. etc. There are constant feminist narratives, even the new alien race needs feminism. Thankfully, our ships of special snowflakes have arrived to enlighten them & bring them the holy gospel of feminism!

    - Lack of RPG elements. For instance you CANNOT be anti-artificial intelligence & will encourage the development of new AI whether you like it or not.

    - Horrible character creator & deformed female presets

    - The main story is so forgettable that merely a week after finishing, I can't recall major plotlines. I do however remember that it stole many elements from ME2.

    - And finally my personal gripe with the game, where have all the real men gone? The most feminine romance available involved an overly-sensitive mamma's boy who my character constantly praised for being "open minded & accepting." Sorry Bioware. That fails to turn most ladies on.
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  6. Aug 16, 2017
    5
    This game was just okay. The combat and graphics were absolutely stellar and the characters, while not as good as the original trilogy, were still pretty good. I personally liked Peebee, Drax, Vetra, and Jaal quite a lot. The rest... I could do without. The story, was straight up awful. I finished the entire game in 49 hours and left it feeling totally cheated. What a complete waste ofThis game was just okay. The combat and graphics were absolutely stellar and the characters, while not as good as the original trilogy, were still pretty good. I personally liked Peebee, Drax, Vetra, and Jaal quite a lot. The rest... I could do without. The story, was straight up awful. I finished the entire game in 49 hours and left it feeling totally cheated. What a complete waste of potential. Mass Effect 1-3 were absolutely epic while Andromeda is just a, ultimately, waste of time. The story, again, was so dry and uninspired, the missions left you watching your freakin' ship land and take off over and over.. and over... and over again to go to planets you've already been to. I got 100% viability in my playthrough and was rewarded with a total menial cutscene. The world doesn't feel alive and the lack of any real conversations seriously hurts this game. There were several epic moments in the game, but the rest was dry, repetitive fetch quests that didn't make you feel like you were doing anything that mattered. The exploration was a great idea but unfortunately, due to completely incompetent management of the project, it ended up being a boring, albeit beautiful, installment in the Mass Effect Universe. Expand
  7. Apr 5, 2017
    5
    Been a real struggle to get very far in this game. Oddities with graphics, glitches, poor voice acting, poor writing. I've only been able to stomach it about 4 hours into the game. At this point, I am going to put the breaks out and come back later. It is by far the weakest of any Mass Effect game so far. I am extremely disappointed in the quality of this game, after having spent so muchBeen a real struggle to get very far in this game. Oddities with graphics, glitches, poor voice acting, poor writing. I've only been able to stomach it about 4 hours into the game. At this point, I am going to put the breaks out and come back later. It is by far the weakest of any Mass Effect game so far. I am extremely disappointed in the quality of this game, after having spent so much time in the previous gems. If I can't eventually pick this one back up and play through it, I won't have any reason to pick up the sequels down the road. Expand
  8. May 26, 2017
    5
    I tried to look objectively at this game as i finished the main trilogy twice but Andromeda just doesn't hold up to its predecessors. Bioware put an emphases on open world, combat and driving, but not so much effort in storytelling, dialogue and characters, which was the heart of Mass Effect.
    Though the main quest is mysterious and good at times it lacks tension and it feels like a disney
    I tried to look objectively at this game as i finished the main trilogy twice but Andromeda just doesn't hold up to its predecessors. Bioware put an emphases on open world, combat and driving, but not so much effort in storytelling, dialogue and characters, which was the heart of Mass Effect.
    Though the main quest is mysterious and good at times it lacks tension and it feels like a disney story with few to none important choices. I never got that mass Effect vibe, i never felt like one of my companions was in danger, it all felt too predictable and lighthearted.
    Its not a bad game per see its just a BAD MASS EFFECT GAME. If it didn't had mass effect in its title it would have been mediocre at best.
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  9. Dec 22, 2017
    5
    I ended this game today. I did nearly all quests, except 4-5 sidemissions. This game was a huge disapoint for me. I verly like the mass effect universe, but this, it hasn't got any mass effect essence.
    This is a very long game, after 20 hours it became very boring and repetative. i played 89 hours with it
    . The story and the action are boring. Ther is no tactics. The characters are
    I ended this game today. I did nearly all quests, except 4-5 sidemissions. This game was a huge disapoint for me. I verly like the mass effect universe, but this, it hasn't got any mass effect essence.
    This is a very long game, after 20 hours it became very boring and repetative. i played 89 hours with it
    .
    The story and the action are boring. Ther is no tactics. The characters are ugly. The crew are unsalty. It has only a few playable planet in a vast new galaxy and every quests happen on the same planets again and again. This was very frustrating.
    On the psitive side, The space art and landscape are very beautiful. I liked see and scan the planets better, than played the story.

    after all, this is a correct game, but nothing more, it is very poor for a mass effect game. It gives me nothing plus
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  10. Mar 22, 2017
    5
    Theirs a load of problems with this title but its still tolerable. Just needs some more polishing then I believe it will be worthy of a 7/10. Its not the best, but its also not the worst. Some parts are really injoyable then get ruined by the poor voice acting or animations. the beginning is really bad then it picks up a tad about 8 hours in. Best to probably pick it up on sale. SpendTheirs a load of problems with this title but its still tolerable. Just needs some more polishing then I believe it will be worthy of a 7/10. Its not the best, but its also not the worst. Some parts are really injoyable then get ruined by the poor voice acting or animations. the beginning is really bad then it picks up a tad about 8 hours in. Best to probably pick it up on sale. Spend you're 60$ on something else like Breath of the wild, Nier automata, or horizon zero dawn, (all 10/10 games)

    Cons:
    -Poor animations
    -poor voice acting
    -game freezes way to much. sometimes when im not even doing anything.
    -boring story
    -boring characters
    -extremely glitchy (floating raptors, weird morphing faces, fell through stairs, hair failed to load in.)
    -repititive
    -sidequests
    -typical villain. Not really enteresting either.

    Pros:
    Exploration
    multiplayer is fun
    combat is fun.
    atmosphere (some areas, then usually gets ruined fast)
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  11. Jul 11, 2017
    5
    Bad, bad game. A serious let down from the original trilogy. There are actually little to no good points about this game.
    First off, the graphics. In battle and while exploring, I wouldn't say that it's good. At this day and age, the graphics are actually only average. The in game cut scenes though... Oh god are they ugly as hell. Especially character animations. Even real humans don't
    Bad, bad game. A serious let down from the original trilogy. There are actually little to no good points about this game.
    First off, the graphics. In battle and while exploring, I wouldn't say that it's good. At this day and age, the graphics are actually only average. The in game cut scenes though... Oh god are they ugly as hell. Especially character animations. Even real humans don't have pores as ugly as that. Characters move as if they have strings attached, like puppets. Their lips... oh god. Bioware should've known better... Have you ever wondered why people could be so stupid? Hundreds of staff, and no one spoke out about the animations?
    Then let's talk about gameplay. Even in game the character feels like a puppet. Extremely difficult to move maneuver. Your character gets caught in little things, so you often go from a run to a stop. And every single time you do, there is a little period where your character has to accelerate to a decent speed. It's as if you're in a car, and the driver accelerates really slowly, only for the driver to slam the brakes just when you get to a comfortable speed. Again and again. Can you imagine how ridiculously annoying it is? Then there's the shooter experience. It's extremely shallow. Shallow as in it does not engage you at all. There are the little things that good shooters have that immerses you in the battle. Games like overwatch. Even destiny, that had **** amount of reviews for it's lackluster content, had at least one good thing about it. The satisfying shooter experience. The little things like screen shake, or a faint projectile trail to know that you're hitting your target, or the target looking like it took a shot when it's hit. There's none of that here. You shoot as if you're using a peashooter, and the target gets hit as if it's getting shot by spitballs. You don't feel as if you're holding a gun in game. But you see blood spurting, from bullets that feel like spitballs and it looks ridiculous. But there is one good thing about the battles. The battle system itself is well thought out. Things like the skill system, weapon design and variety. But other than that, battles are disappointingly shallow.
    THEN there's the writing. Oh god. Even a random 20 year old on the street would cringe. HOW OLD WERE THE WRITERS?? I dare say that I could deliver a story that it more engaging. Some lines were good. But most were not. Feels like the team of writers are at a age where they just hit puberty, with only one adult among them doing what he/she can. Cheesy and cringey lines that are borderline childish can sometimes create humor. But not when that's the entire theme. Not like this. The overarching plot is decent though. But how can a story be well delivered when the writing is this ****?
    I've already been through the graphics, gameplay and writing. What more is there to say? Okay, I'll deliver one more blow to the game. The UI. It LOOKS nice. But that's all it is. Looks. Once, again, it is unresponsive. For example, while exploring, you often have to bring the map out. But once you do, you have to press 'esc' twice to get back into the game, It doesn't take long, but for a UI, it feels annoyingly slow, and totally breaks the immersion from the game... not like there was any immersion anyway.
    Seriously, I think I've said enough. I think most people would already have read about the troubles the developers faced. Bioware montreal was a bad choice. They should've stuck with Edmonton. The game that they were working on could not be more important than a franchise that was that successful. Even if we had to wait for 5 more years for Edmonton to complete what they were doing, and then work on Andromeda, I think we'd have gladly waited.
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  12. Apr 17, 2017
    5
    Music: What happened? Composer change? They supposedly (as they put it) "modernized" already established music from the original trilogy. But in reality If you ask me they cut the good parts out and what was left is pitiful.

    Combat: Great actually. Exploring space: Please no more zooming in and zooming out. I got a headache after 3 planets! And guess what it cannot be skipped.
    Music: What happened? Composer change? They supposedly (as they put it) "modernized" already established music from the original trilogy. But in reality If you ask me they cut the good parts out and what was left is pitiful.

    Combat: Great actually.

    Exploring space: Please no more zooming in and zooming out. I got a headache after 3 planets! And guess what it cannot be skipped.

    Story: There is a ton of MMO style side quest which make playing the game feel like a chore. The main story is not actually that bad but could be much, much better. Weak start, weak middle and then at the end there is a ton of action, revelations, emotions and dialogues all packed into maybe 2 hours?
    As it is the epilogue just painfully points out all the lacking things leading to it.

    Dialogues: Didn't feel like there was any choices at all. And jokes... so many jokes. Why put in so many jokes in the space opera? It felt dumbed down. If the target audience is young children I understand otherwise...
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  13. Apr 8, 2017
    5
    Before I start I have to tell that I am a huge Mass Effect fan.

    So lets start about what was good in the game. It's a Mass effect game, I got a lot of hours out of the game, the combat was fun, there was funny party banter (Had PB and Drack in my party pretty much all the time) also the mixture of different combat abilities were fun, not being locked into a singular combat style the
    Before I start I have to tell that I am a huge Mass Effect fan.

    So lets start about what was good in the game.
    It's a Mass effect game, I got a lot of hours out of the game, the combat was fun, there was funny party banter (Had PB and Drack in my party pretty much all the time) also the mixture of different combat abilities were fun, not being locked into a singular combat style the whole game.

    Now to the what was "average" in the game
    Most of the characters where average, the planet exploration was okay, but everything was way too far apart and had a lot of "dead space" multiplayer was passable.

    And last but least what was terrible in the game.
    Animations, both facial and body animations were terrible outside of combat, my character refused to watch the person I was talking to the eyes where all over the place (really distracting to me) the travelling in the galaxy was garbage (got a little bit fix after the patch) missions boring also every mission felt the same, story predictable (added bonus trailer had a HUGE spoiler) main character was bland.
    Was this a total garbage game, no. But giving the game a zero is too much. I will make a new review once the game is fixed but until I think it's 5/10
    Not sure who dropped the ball, but knowing EA, it's probably them wouldn't be the first time EA said to release a unfinished game.

    P.s Has some actual nudity I was surprised about that.
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  14. Jun 27, 2017
    5
    I wrote few reviews for past months, refunded the game even, but week ago bought it with big discount and spent already 90 hours in it. My opinion didn't change. This is very unpolished game with tons of bugs and glitches, starting from simple textures and ending at quests.

    On patch 1.08 still weak character creation window with a lot of ugly presets without allowing us to change any
    I wrote few reviews for past months, refunded the game even, but week ago bought it with big discount and spent already 90 hours in it. My opinion didn't change. This is very unpolished game with tons of bugs and glitches, starting from simple textures and ending at quests.

    On patch 1.08 still weak character creation window with a lot of ugly presets without allowing us to change any face detail including eyebrows, lips type or eyes type (asian, europe etc), just the ugly presets. Still can't see my crew inside of Nomad, it's just empty! And don't even want to say about many texture bugs and quest glitches, up to broken quest which cannot be finished. With some weapons (as Valkyrie) wrong change weapon speed and still "something" pushing us in left or right side while falling down. And, still...a lot of glitches with hero legs animations...

    Almost all side quest are boring, point A point B. Multiplayer practically didn't change, boring co-op against stupid AI (in ME3 AI was better, to be honest, while in ME:A enemies just rushing us and do nothing, just dying, very smart).

    Many achievements cannot be achieved, some sort of bugs I think. For example 2000 kills Terminator - even if you have enough kills you probably will get it in next playthrough, if you didn't get it already. Same story with many other "kill score" achievements.

    And, finally, the game do not see my current equipped weapons in cat scenes, it uses pre-made weapons in - attention! - cat-scenes made with game engine. The engine must understand what is equipped right now, instead giving us random guns we don't have. Same problem was with ME1-3, but...really? Still can't fix this? Why Witcher never had this problem?

    I can see that there was made a great job, a lot of planets, space, all that stuff, but not professional job, it can be compared with the newbies learning Frostbite and trying to make something unique, but they can't. I think that because they didn't have time for this.

    I respect BioWare, I love BioWare, and that is why it is too difficult for me to understand and realize, that you guys just screwed this up. I know about many difficulties which you faced, but still the game could be polished and release date could be changed. Instead, we got different story.

    I really liked voiced, its good, great job. But, the storyline is awful, many quests or dialogs could be extended, a lot of animations could be added to it instead stupid JetPack and OmniTool, we got just 0 hand animations, no interactions with the objects.

    5/10 from me for trying, at least.
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  15. Mar 21, 2017
    5
    Such a dissapointing game :/ Alot crucial for a fan of the series flaws, its really like inqusition in space. But with more time requirement and worse quality.
  16. Mar 21, 2017
    5
    The multiplayer is/was fun sure, but the single-player is FAR more like dragon age inq in the terms of open world and story, and that kind of story telling is fine, but having to gather 5k resources ON FOOT is not my thing and then having a finite amount of them so you can't craft all the things or experiment without TONS of farming. I did not get through the 2nd mission at nearly 7 hoursThe multiplayer is/was fun sure, but the single-player is FAR more like dragon age inq in the terms of open world and story, and that kind of story telling is fine, but having to gather 5k resources ON FOOT is not my thing and then having a finite amount of them so you can't craft all the things or experiment without TONS of farming. I did not get through the 2nd mission at nearly 7 hours into the story!

    That is what made me quit playing the dragon age INQ, it just kept GOING with VERY little story progression, and if you did a side mission/quest it would rope you into side dungeons/events you COULD NOT LEAVE without spending another hour or something in them. Sure ME1-2-3 did that kind of thing, but it was FAR more linear with FAR more choices and impacts while this style of open world only results in a FEW choices mattering and any of those choices only effect what a few chars say to you not their entire character. IE in ME1-2-3 and dragon age 1-2 you could make someone hate you or disrespect them and it would effect their combat skills or unlock/lock skills, in this, just, nothing, they change a few key words of dialog.

    They also severally limited gameplay in terms of combat this time. No letting you use health-kits like in ME1-2-3, having to find ammo from crates in preset spots with only 4 ammo reloads, each gun takes up a refill so if you restock 2 guns with ammo 2 of the 4 refills are used, instead of dropped ammo from enemies.

    Limited use of abilities by saying it uses a power cell, weapons start out SUPER weak unless you have difficulty set down, you can't rez a teammate from a distance because you have to run up to them out of cover and hold to rez, your limited to ONLY 3 ABILITIES unless you hot-swap to another PRESET set of abilities which then sets those new abilities on a COOL-DOWN when swapped to even if your abilities were fully ready. IE see dropship dropping tons of grunts, swap to AOE power set as you enter combat, OOOPS to bad, you now have to wait 30-40 seconds to use your abilities now....

    And don't get me started on the animations. I just replayed through the series and watched others stream it on twitch A LOT recently. The fact they could not import/adapt even just the facial motions etc from the first 3 games is VERY sad. I mean wasn't Dragon Age INQ using the same engine? Could they not use the same assets/code for facial animations? Those were at-least far better and it was in the same engine with likely only SOME code needing to be redone to get it to fit on the models right.

    Overall I am giving it a lower score of 5 until the issues are fixed. As which point I will redo my review.
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  17. Mar 22, 2017
    5
    This review contains spoilers, click expand to view. I loved the trilogy so I was excited for this but then this was such a disappointment. Don't get me wrong combat was good, I really liked it but this took five years to make right? Well what's up with some of the animations? How would we feel connected to the squad (like the trilogy) if they had dead eyes? Limited character creation as well, how come there's some unnecessary dyes for hairs but we can't make our characters white? Should've kept the way Inquisition cc had but improved. This has lazy writing as well, do you think some of the lines were funny? NO. They're cringeworthy. Trilogy wasn't perfect at it but at least it was good! And this problem you had with M/M romances, Cora has full on sex scene but Gil just fades to black? You literally promoted your game that it would have amazing romance scenes! I don't hate you BioWare's Mass Effect new team but all I can say is that I'm disappointed. You could've done so much better if you didn't rushed this. Expand
  18. Mar 24, 2017
    5
    Game i gorgeous. No argument there, visually striking, atmospheric and the sound direction is great as I would expect from a Mass Effect game.

    What I don't expect from a Mass Effect game in 2017 however are these bloody awful facial animations and character models (Heads mainly). I couldn't get far on the first planet after running into the aliens as the game engine would completely
    Game i gorgeous. No argument there, visually striking, atmospheric and the sound direction is great as I would expect from a Mass Effect game.

    What I don't expect from a Mass Effect game in 2017 however are these bloody awful facial animations and character models (Heads mainly). I couldn't get far on the first planet after running into the aliens as the game engine would completely wonk out on random slopes and initiate that hilarious foot shuffle thing that stops you from moving. This along with the absurd auto saving interval meant I was replaying large sections every time I died from game bugs.

    Mass Effect is my favorite series of all time (Hell, I even liked the ending of 3) but this one is really just not for me.
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  19. Mar 26, 2017
    5
    It truly pains me to write a negative review for Mass Effect:Andromeda, as the Mass Effect series is my favorite RPG series. The characters, the plot, the pacing, the voice work - it was all superb in past games, and I can even forgive Bioware for the botched ending to ME3.

    This game, however, has serious flaws, right from the beginning. First, the animations on faces are just not
    It truly pains me to write a negative review for Mass Effect:Andromeda, as the Mass Effect series is my favorite RPG series. The characters, the plot, the pacing, the voice work - it was all superb in past games, and I can even forgive Bioware for the botched ending to ME3.

    This game, however, has serious flaws, right from the beginning. First, the animations on faces are just not believable. They seem to have taken a step backwards, even if the facial textures were excellent. The character creation process was stilted and difficult to understand - it took a while to figure out how to use a different default custom designed face. The voice over for Scott is just not up to the standards we've grown accustomed to.

    The decision to set the Initiative's departure date before Shepard's heroics in the rest of the series destroyed most chances for connections to the other games. The links to Liara - the young, naive Liara, not the hard nosed Shadow Broker that we all came to love - felt contrived. The relative lack of ties and easter eggs to the first games, in and of itself, was a major let down. In a series where the story is so key, this story has so many plot holes that go unexplained that it's hard to accept it at face value. Ryder makes first contact with an alien species that suddenly speaks English without a single explanation in game as to how he can understand them or they can understand him? Seriously? How many first contact scenarios have sci-fi fans seen over the years, from Star Trek to every aliens-visit-earth movie? This killed whatever suspension of disbelief I had and magnified the other deficiencies in the game for me.

    It's not all bad. What keeps the game out of the 1 or 2 score area is combat - this is as good as it has been in any of the games. It was nice to get a rover back, ala Mass Effect 1, although the mining/scanning device could use some work. It's just not that intuitive or fun.

    Overall, the game just didn't live up to my expectations, which were high - but that was because all of the other games in the series delivered. I'm still going to play the game and will probably finish it just to say that I did, but I don't feel the burning desire to complete the story, nor do I feel the same personal bond with these characters that I did with Garrus, Liara, Shephard and others in the first trilogy.

    This was a disappointing game that didn't live up to my expectations.
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  20. TTK
    Mar 28, 2017
    5
    This review contains spoilers, click expand to view. Ok this is kind of painful to write, I got the deluxe version because well, mass effect is... sorry WAS my favorite game series...
    Firstly. Deluxe version, waste of money... heck I'm not sure if the standard is worth it to be honest, WAY too many glitches, the map and navigation is horrible, I rarely know where I'm going because they basically show a 3d map in 2d, and you cant rotate it, so you're constantly wondering if your supposed to go up or down, and pointer is rarely useful. the characters are NOWHERE near as interesting as ME1 let alone ME2, heck, Id argue and say its worse than 3's new characters. WHICH IS SAYING SOMETHING! animation quality is abysmal in comparrison to 3, no-one feels real... wait thats not exactly true, the majority of male characters do feel real-ish, oh and there were missions where I'd be fighting and suddenly find myself falling under the ground into an abyss, or Id get stuck between crates or even a person and be forced to re-start from last load point. the camera changes so much during combat, I can't even keep track of who I'm fighting, and not to mention to EXTRA long reload time on EVERY GUN! I MEAN SERIOUSLY! I end up going melee just to make it easier to battle, and SO many characters have One hit KOs, so you can't let them get close, imagine fighting banshees, but more annoying, and you can't really shoot them, or even get away. I've had moments when Ryder wouldn't move, take becomes unselectable for some reason, or something, and the puzzles, as much as I enjoy puzzles, they get very boring and old, VERY fast...

    I still liked the game, and story, and stuff, BUT I AM HONESTLY SO MAD ABOUT ALL THE BUGS AND GLITCHES, I SWEAR IF THIS HAS A ME3 END, I WILL BREAK MY LAPTOP

    P.S, I'm tagging spoiler box, just in case, I don't think I spoiled anything but, can never be too safe
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  21. Mar 28, 2017
    5
    The good:
    Game feels huge, in a good way, I've sunk over 50 hours and I still have loads of stuff to do. I'm even planing a second play through some time soon.
    The combat is smooth and fast paced...ish.. when compared to the previous mass effect games. I quite like the freedom of choice and the selection of (newish)weapons, although I found myself gravitating towards my favorites from
    The good:
    Game feels huge, in a good way, I've sunk over 50 hours and I still have loads of stuff to do. I'm even planing a second play through some time soon.
    The combat is smooth and fast paced...ish.. when compared to the previous mass effect games. I quite like the freedom of choice and the selection of (newish)weapons, although I found myself gravitating towards my favorites from the past titles.
    The nomad is fun to drive around. The environments are so stunningly beautiful that I found myself just going for the drive rather then teleporting to the nearest forward station.

    The bad
    The plot and the characters. The plot being quite vague and the characters... Well the most memorable moments came while I was driving around. Your team mates will occasionally have some bants or bash your driving style.

    The disappointment
    I really don't want to bash a dead horse, but the animation is so bad.. It seems to me that bioware just grabbed some homeless alcoholics from the street, gave 'em some drinks and asked them to do the animations. The lack of professionalism and quality control is simply unforgivable.
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  22. Mar 29, 2017
    5
    Cons:
    -1 For poor animation overall. Poor facial animation, poor walking and running animation.
    -1 For boring side quests. Only -1 because some of the side quests were good. But colonizing planet side quests were boring and repetitive. -1 Lack of alien species. A whole new galaxy and they could only come up with 2 new species! Seriously?! TWO!!! -2 Horrible ending. The Mass effect team
    Cons:
    -1 For poor animation overall. Poor facial animation, poor walking and running animation.
    -1 For boring side quests. Only -1 because some of the side quests were good. But colonizing planet side quests were boring and repetitive.
    -1 Lack of alien species. A whole new galaxy and they could only come up with 2 new species! Seriously?! TWO!!!
    -2 Horrible ending. The Mass effect team has an issue with ending I think. The end boss battle was awful. The ending overall was awful. After all that chasing around you don't even get to explore the stupid meridian. Story at the end doesn't make sense, feels forced.

    Besides these major points, other minor complaints are: Crafting is weird. There is no sense of progression. You can research the rarest gun at the beginning. Only the level of the gun progresses with character level. It should have been a research progression tree. Companion interaction is not very deep. Nexus progression is also limited. Nexus expands after the first outpost and stops there. It doesn't expand anymore as you put down more outposts. There should be more visible impact on the nexus as the mission moves forward.
    Pros:
    Great combat: Had real fun with combat. The architect fights were nice. Game should have more big boss fights.
    Open worlds: The worlds are open and if you enjoy exploration, you will have fun. Some side quests are nice and delves deep into the history and culture of the Angara.
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  23. Mar 29, 2017
    5
    I'd have to write a novel to explain everything I have in mind, but I'll try to make this short (it won't be). I've finished it, played it for 97 hours total, done most of the content... so here is what I think:

    * NOTE that I am criticizing the CAMPAIGN here, because the Multiplayer is actually good * MAIN NEGATIVE POINTS (I'll just focus on those) 1) Facial Animations. They are
    I'd have to write a novel to explain everything I have in mind, but I'll try to make this short (it won't be). I've finished it, played it for 97 hours total, done most of the content... so here is what I think:

    * NOTE that I am criticizing the CAMPAIGN here, because the Multiplayer is actually good *

    MAIN NEGATIVE POINTS (I'll just focus on those)

    1) Facial Animations. They are indeed mostly [very] bad, especially for human characters. The eyes, in particular, are horrible and is the one facial 'feature' that contributes the most to the unsettling "expressions". There ARE * some * ... very rare scenes in which the animations are actually decent, but those cases are very rare.

    2) Humans and Asari, for some reason, are ALL UGLY AF. The facial * structure * (not the animations in this case) is mostly the same for them both (humans and Asari). There are some very specific characters that * do * have 'different', unique-enough facial structures that sort of distinguish themselves from "the rest". However, other than those specific individual NPCs here and there, ALL other humans (especially females, but males too) you'll encounter have either the exact same or nearly the same facial shapes and nose shapes and size, and mouth height, forehead size, eyes height, nose bridge, eyes spacing... etc. It's as if they took the game's own character creator, made maybe two models for Human males, two models for Human females, and two models for the Asari, and then they used those two templates for ALL OF THEM in the game. The only occasional variants are skin tone / color, clothing, hairstyle, hair color, eyes color and that's probably it. The facial structure variety is simply insulting.

    3) The Character Creator is BAD. The default Skyrim creator is better, and it's incomparably better with mods (which are free). The default Fallout 4 creator is also better. Heck, I've seen F2P MMORPGs with MUCH better creators than that. It's... it's horrible. It's WAY too limited. Not to mention that once more BioWare shows us that they do NOT know and probably do not WANT to give us more than a dozen HORRIBLE hair styles to choose from, especially for woman Ryder.

    4) The Soundtrack is VERY forgettable, unimaginative, unoriginal and quite simply boring. It doesn't help carry the story telling, it doesn't get your adrenaline pumping in "intense" situations, it doesn't "add" to any would-be 'sad' moments (there's too few anyway, wouldn't have mattered much I guess). It just doesn't DO anything. The main theme is "calm", but forgettable. The irony is that the track that plays during the Credits is actually the best you'll hear in the whole game. Additionally, the music specifically for the Multiplayer is also horrible, just turn it off, it's bad.

    5) CANNOT GEAR-UP TEAMMATES. I don't get why but they thought it was a good idea for ALL the items you find in the game to be used ONLY by and for you, Ryder. What is the point of even having the teammates with you? There's not even COSMETICS-oriented variations of their default costumes and suits. Can't change their colors, their color pattern(s), can't change ANYTHING. They'll wear those damn outfits for the whole game. Can't give them different weapons, or different armors to try out different builds. Truly, the only Mass Effect game that ever bothered to do that was ME1, and I actually liked it. But here's the thing: even if you don't want to bother with that in new Mass Effect games because it's too long to model different armor meshes for too many teammates and then balance those things with skills and stats then AT LEAST allow us to have SOME variations of their default outfits. At least give us the option to change the colors, no?! NOTHING?! Huh... okay.

    6) Galaxy Map Animations. Why? Ok, the first few times it's sort of "pretty" to look at, it's all dynamic and we're "moving" through the star system in real time. Alright, we get it, you guys are super cool for doing something like that. It will be remembered in the gaming industry for decades to come. Now here's the thing... IT. GETS. BORING. FAST. I played the game for 97 hours, probably 5 of those were spent waiting for those damn zooming-in and out animations to complete...

    7) ...and 5 more spent trying to navigate the HORRIBLE USER INTERFACE. That part of the game is actually probably worse than the animations. I don't think I need to go into details here because you can just SEE it. Also, the Multiplayer's UI is actually a downgrade compared to ME3's, which was admittedly very simple and basic, but was understandable, responsive and clean.

    8) The main story line is very generic for sci-fi, does nothing more or unique that wasn't told in other universes or even within the Mass Effect trilogy. It's not necessarily "bad"... it's just not "good". It's "meh", and forgettable, and lacked 'spectacle' and 'surprise'.

    ... etc.

    There's more, but 5k characters limit is there to stop me.
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  24. Apr 2, 2017
    5
    This review contains spoilers, click expand to view. Let's start with the fact that I've been a huge fan of Mass Effect ever since the first game came out. I've replayed the whole trilogy about 5 times and just ME2 so many times that I've almost memorised every fight and dialogue. I'm also a big fan of Dragon Age series and Jade Empire. Oh, and I've played as female Ryder.
    A few months before Andromeda came out, I'd braced myself for the worst. I wasn't very happy with squadmates designs, but I kept telling myself to stay positive - sure, Cora and Liam look boring but it was the same with Ash with Kaidan and Miranda with Jacob. I was hoping for a variety of other interesting teammates. Personally, I think that in these BioWare games a good team is a half of success. Then I've heard about animation problems, which upset me - graphics aren't the most important thing (Undertale is an extreme example for that) but from this kind of game it is expected to have beautiful aesthetics. I've also braced myself for a completely new approach to ME universe - no Shepard, no Garrus, no Tali (or any quarians, for that matter!). I don't think it's a very big problem to me, I never saw it as an issue in new Dragon Age games.
    And so, I finally bought the game last week (so expensive too, sigh). It's worth adding that my laptop only allowed me to play on the lowest settings, so that might have influenced my judgement. I've just finished and honestly, the only word I can think of to describe the game is: meh.
    The game has its advantages. Obviously, I didn't go with standard Sara Ryder, I designed her in a way that she was ALMOST pretty (not easy!). While I still have mixed feelings about her character, I overall liked her. She was more relatable than Shepard, that's for sure. She was sassy, funny and sometimes awkward, much unlike the usual heroic commander Shepard. I'd say both protagonists have their pluses and minuses - Shepard gave the whole game a more epic feeling, but Ryder is in some ways more likeable.
    Now, about the squadmates. The good ones include Liam (a positive surprise, I was worried he might be boring like Kaidan or Jacob, but he was really alright), Drack (no surprises here, krogans are always the best teammates) and Jaal (sweet, like I expected). Kallo was alright - a bit of disappointment, since salarians are my favourite race, so was Vectra. Peebee, Cora, and Suvi were irritating (honestly, I thought I'd throw my earphones across the room when I was scanning the planets and had to listen to her annoying voice on repeat) and I had absolutely no opinion on Lexi. I wish there were more squadmates to choose from.
    Animation - what else is there to say? Everyone has already said something about it, so there's no point in dwelling on it. Yep, faces animation was terrible, eyes were soulless and female characters were all ugly, what the heck. Don't even get me started on asari, weren't they supposed to be the Attractive race with a capital A? They were even worse than humans.
    Another minus - the villain. The Archont wasn't intimidating nor interesting at all, in my opinion. I didn't really understand what's his deal and I was hoping he wouldn't be the final boss. Oh well. Also, the bad guys are called the Kett? Like the Geth in ME1? I find it especially irritating since in Polish both of these names sound almost exactly the same (we also read "geth" as "gett"). They could think of something a bit different.
    Exploring the universe was terrible. I did have to keep a book by my side when I decided I would 100% all of the systems. No hidden quests, no scanning, just right click on your mouse and bam - the planet is added to your journal. Now, wait half a minute to fly to the one next to it. No wonder people say it's a long game, I feel like half of the time was spent on flying from one planet to another (or opening the doors on Kadara).
    I know I sound terribly displeased, but the game wasn't all that terrible. The quests were alright, they kept me busy, the design of new planets was good too. I liked that Andromeda seems to give you more opportunities to bond with your teammates than previous BioWare RPGs (but still, I didn't feel very attached to them, sadly. There are some holes there, too, especially when it comes to romances. I was quite displeased that my LI (Jaal) had nearly no interactions with other characters that would imply that Ryder and he are involved. I mean, my Ryder was already in a relationship with him when she started to aggressively hit on Reyes and Jaal had no reaction at all. I was hoping for something interesting to happen. And the dialogue with him didn't change after they got together.
    To sum up - was it the worst BioWare RPG so far? Yep. Do I regret playing it? No, it kept me busy. And since it's a completely new story, it didn't ruin the original trilogy. Mostly it made me want to replay it yet again, so now excuse me, while I go play it or the Witcher 3. That's what I recommend to all the other unsatisfied fans, too.
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  25. Apr 2, 2017
    5
    This game has some serious flaws. Most of which could be fixed in several months as modders start repairing what Bioware broke. It isn't a terrible game, but it certainly feels sub-par when compared to the other Mass Effect games.

    The flaws in the combat system shine the greatest when playing on the hardest difficulty as you will often be cursing the things that get you killed the most.
    This game has some serious flaws. Most of which could be fixed in several months as modders start repairing what Bioware broke. It isn't a terrible game, but it certainly feels sub-par when compared to the other Mass Effect games.

    The flaws in the combat system shine the greatest when playing on the hardest difficulty as you will often be cursing the things that get you killed the most. It is here where it feels like a serious downgrade from previous Mass Effect games. The only commands you can give to your squad is to either follow you or go to a location (which is very clunky and doesn't work as expected half the time). You can't order your squadmates to use their abilities at crucial times, you just have to hope the AI is smart enough to realize the correct time to use them (spoiler, they usually don't). Most of the enemies tend to gun for your character instead of your squadmates, so they aren't even very useful as decoys. And cover feels particularly worthless as almost any enemy will bum rush your location to flank you. Any semblance of tactics in this game have been completely overshadowed by the major focus on Rambo style combat that is pain in the butt to do at higher level difficulties.

    As for the side quests (or Task missions), here is my advice, don't do them. You will spend more time aimlessly roaming massive landscapes looking for randomly generated quest objectives than you will getting your butt kicked by a Revenant Architect on insane difficulty. They don't offer much in the way of story and the rewards you get in no way outweigh the effort put in to completing them.

    As many have said, the majority of the facial animations are bad. There are some moments where they are good, but most of the time the non-essential NPCs look like zombies with crazy twitching eyes. This is only made worse by the fact that your camera zooms in on the NPC you're speaking to, making the poor facial animations even more apparent than if it was zoomed out (like in other Mass Effect games).

    There are also allot of unskippable cutscenes in the game. I understand that allot of them are there to hide loading screens, but the one place they should be cut down on is in the galaxy map. While it was cool to look at first, it quickly became annoying as you have a cutscene every time you try to look at a new planet. The galaxy map should be an interface to get you where you need to go in the most efficient way possible, not a starfield simulator that adds unnecessary padding to an already long game.

    Customization in this game is worse than the previous Mass Effect games. The character creator is arguably worse than the one from ME1. Your character will basically end up looking like one of 9 different faces as you can't choose to switch out eyes, ears, nose, or mouth. The sliders allow you to change to change the size and position of individual facial parts, but your character basically ends up looking like a deformed variant of one of the 9 faces. And the locking of certain skin tones from certain faces is also a major bummer as it even further cuts down on the customization. Your squadmates are also severely lacking in customization options. In previous Mass Effect games, you could change their loadout, select different skins, and have more than 3 active abilities to choose from in their skills. The only options your really get with your squad is choosing which skills to max out first.

    I've been a fan of Bioware games since the first KOTOR, and Mass Effect Andromeda is probably one of the biggest letdowns that they have produced to date.
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  26. Apr 3, 2017
    5
    I have invested about 60 hours into Mass Effect: Andromeda so far. Just gonna drop most of my impressions here.
    Let's kick off with the positives. The visual aesthetics are stunning. One of the first three planets looks amazing. The other two are fine, but that particular one stands out massively. This also applies to space travel animations.
    There is tons of content. I'm a
    I have invested about 60 hours into Mass Effect: Andromeda so far. Just gonna drop most of my impressions here.
    Let's kick off with the positives. The visual aesthetics are stunning. One of the first three planets looks amazing. The other two are fine, but that particular one stands out massively. This also applies to space travel animations.
    There is tons of content. I'm a completionist. Thus, I like to explore every single corner of the map, picking up all of the crates and nodes I can get my hands on and doing all sidequests. As a result, 60 hours into the game, I am only at 36% progression.
    The crafting system is more complex than before. Unfortunately, there are no proper tips to become thoroughly acquainted with it. You actually have to Google stuff. There is a good variety of weapons, mods and gear.
    Your new ground vehicle - Nomad - is much more agile and now also serves mining purposes. It can and should be upgraded.
    Andromeda Viability Points are a wonderful idea, tying into progression and storyline. They make perfect sense and improve immersion. Basically, the more you do, the more viable your planets become.
    Last but not least, combat. It has certainly improved, becoming more fast-paced, active. Jump jets and dashes help a lot.
    The negatives. Oh boy, here we go. Bland Companions. Honestly, wtf? 36% into the game and I do not give a damn about their cardboard personalities. If this ME has a suicide mission (like the second one), I won't care about any of them. BioWare has failed to make any compelling companion. Gone are the days of Garrus, Wrex, Tali. Hell, even Jacob was miles better than any Andromeda companions. On top of this, you can’t equip your companions or command them to use their skills in this game.
    Facial animations. Yes, it's true. There are plenty of horrendous facial animations or movement glitches. Be prepared.
    Lackluster dialogue choices. You want to be a super good guy or a badass who does not give a **** about anyone else but himself? Too bad. Your dialogue choices are limited to "optimistic meh" and "reasonable meh". There is no badassery and, if you go with the good and sympathetic choices, your charecter tends to make a joke out of everything. Disappointing to say the least.
    LGBT crap. I get it, BioWare wants to be super tolerant, but, for **** sake, I don't want to see gays and lesbians in every single corner of my spaceship. Wtf is with this crap? We have had gay characters in the previous games (Traynor and Cortez) and it was perfectly fine, but it has never been so much "in your face". The game clearly panders to the SJWs (social justice warriors). There are no decently looking females among your crewmembers. The only hot girl turns out to be a lesbian. What a bummer.
    On top of this there are plenty of glitches and bugs.
    That being said, the pathfinder part of this game and the stunning and immersive environments are what actually make this game worth playing. That and the incredible amount of content. But this game could have been so much more. I'd rate it as 7, but just because of all the dull companions (which are integral part of any ME game) and the force-fed LGBT agenda I will give ME: Andromeda a 5. BioWare is not getting away with a good grade from me.
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  27. Apr 6, 2017
    5
    £50 for a half finished game. The story was good. Graphics were awesome when they weren't bugging out. combat was good (when the AI worked) crafting was long, the skill trees were alright. amount played was worth the money but it still felt like it was half finished. If i could get a refund i would this game was not worth it for me
  28. Apr 10, 2017
    5
    Story - poor to the point I don't really give a **** about what's happening why it's happening - contrary to the previous games, bar ME3 and the **** ending. I feel zero connection to the characters in the game. The story is bad had that been on par with ME1 to ME3 you could forgive the flaws but as you don't really "feel" anything towards your squad or the other races in the game youStory - poor to the point I don't really give a **** about what's happening why it's happening - contrary to the previous games, bar ME3 and the **** ending. I feel zero connection to the characters in the game. The story is bad had that been on par with ME1 to ME3 you could forgive the flaws but as you don't really "feel" anything towards your squad or the other races in the game you don't get drawn in. I've played about 105 hours now and I found my self thinking to myself this game is just average to below average I'd give it a 5.5 out of 10

    Graphics - The environments look great however the character models are awful and have regressed much like the mentality of the people involved with the development of this game. That excludes the facial animations which are just bad bad bad.

    Game play - it's OK nothing special an improvement over 3 but you can see it's a shooter masquerading as an RPG now. The transitions when travelling to planets were annoying after the first few hours not to mention the scanning quests - tedious beyond belief.

    Value for money - nah not at the moment wait until the **** is fixed and the price has dropped by about by 50%.

    BW has problems - diversity hires, feminism, gender nonsense, inexperienced cos players masquerading as writers and animators. They need to get their **** together and forget real life and focus on making good RPG's again - Coherent rich story, in depth characters, good game mechanics, good visuals are what matters unfortunately ME:A lacks several of these which are important.
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  29. Apr 14, 2017
    5
    Mass Effect: Andromeda brings some new enjoyment to the Mass Effect universe with its combat, skill progression and planetary exploration, but ultimately it fails to uphold the premise of the original trilogy, or being a good game to play…
    I’ll try to go over the stuff from what people seem to like most, so first the pros:
    Combat: It truly is the best thing about this game, it is
    Mass Effect: Andromeda brings some new enjoyment to the Mass Effect universe with its combat, skill progression and planetary exploration, but ultimately it fails to uphold the premise of the original trilogy, or being a good game to play…
    I’ll try to go over the stuff from what people seem to like most, so first the pros:

    Combat: It truly is the best thing about this game, it is really fun to customize the set of skills you want to use to crush your enemies, however I have some issues with this too. There is a skill loadout limit. You can only use 3 until you change it to a different set. The plan was that BioWare wanted to make to combat more fluid, by not having players constantly pause the game to use a skill. This is understandable, but I really hated that I cant use all my powers at once. There were hotkeys assinged to the different powers in the older games that you could use without pausing the game. I don’t know why they wouldn’t just keep that. Another thing that was bothering me is that you can’t use your squadmates power directly. You can order them to attack an enemy and they would use their powers eventually, just not instantly like in previous games, therefore you could’t do combos easily, which kinda killed a lot of fun.

    Powers: All the powers are unlocked for you and you can learn anything you want, which is awesome I love this, because it makes you use your creativity to play around, and create different builds.

    Exploration: I guess the planetary exploration is great if you are into that, but it can be very repetitive. I know driving around the Mako in Mass Effect 1 on the same planets just with different textures was silly but it had a charm to it, and it was new that time. This is fine but the secondary quest often revolve around the same type of missions.

    Visuals: The environment is stunningly beautiful sometimes. I especially liked Voeld the icy planet. I was blown away by some of these places.

    And that's about it, now for the worst parts.

    Facial animations: I don’t think I have to talk about this. Its really horrible. When its not bad its fine, but you can easily find ugly animations if you look for it in every conversation. The female lead character is especially horrible. They started patching it up, so It looks a little better, but still. Mass Effect 1 had better animations. Also the gameplay is extremely glitchy. There are several game breaking bugs, that I have run into and had to reload.

    Characters: I hated every single one them. Some are really annoying. Drack the krogan was fun though.
    I didn’t like Ryder either. I’m not saying that Shepard was the best main character ever, but he/she was military, a commander. Someone who had a lot of responsibility and you felt that all throughout the game. And you felt every decision you had to make. Here you are just someones whose father was a big man, who invented this „pathfinder” role and now you have to take that role after him. There are decisions that kinda effect the game, but not really. Not like before.

    Story: Main story is completely mediocre. Can’t really say much about it becouse most of the time it was **** boring and very predictable.

    Dialouge: This is main source of my frustration. First off, they removed the paragon/renegade options. It had some problems before and I was ok with this when I heard it, but not only they removed the paragon/renegade system, they removed every badass or heroic dialouge options, or every moral choices in the game. Like I said there are few choices that you have to make but neither one is better or worse than the others, and you don’t pick it becouse you are ruthless or a hero. You pick it becouse you have to. You can’t be a badass Ryder. Remember when you punched reporters in the face, or Shepard shot a racist turian hostage? The game doesn’t have anything like that anymore. There is no big dilema during secondary quests. The dialouge just drives you. Most of the time you can only choose 2 options on the dialouge wheel, but sometimes there is 4. Yet all of them say the same thing, just with a little bit of a different tone, or it says a completely different thing than what you want to say. You have the illusion of choices, but in reality, none of it **** matters.

    In conclusion: Right now this really doesn’t worth full price. I understand if you want to play it because it’s Mass Effect, and most of the times if feels like a Mass Effect game, a really average one at that. Still I would wait for more patches, and wait for a sale, you are not loosing anything with it trust me.

    It’s average. Very average, and for a huge Mass Effect fan like me, incredibly disappointing and sad. I don’t want to make it emotional, but this really broke my heart. It has a potential to have a great sequel, becouse it builds up to it, but this is clearly the worst one in the series. Yet…
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  30. Apr 16, 2017
    5
    ME:A is the most mediocre game I've ever played. The story for industry standards is not that bad, but still doesn't live up the ME standards. They had enough time to polish the game, but they couldn't or just didn't want to. Bioware had a good reputation to this point, but they managed to ruin it. This is just another shooter with some RPG elements, and what is an RPG without a greatME:A is the most mediocre game I've ever played. The story for industry standards is not that bad, but still doesn't live up the ME standards. They had enough time to polish the game, but they couldn't or just didn't want to. Bioware had a good reputation to this point, but they managed to ruin it. This is just another shooter with some RPG elements, and what is an RPG without a great story? The game had some cool mechanics, but this game just doesn't live up to the expectations. The game became a meme with many glitches posted to youtube and other social media sites. The facial animations are just amateur, I can't believe they could push out a game like this. I don't know if they made female characters worse looking, than males for the sake of social justice or just for being incompetent, altough they tried to fix it with a later patch. They are trying to fix the game as much as possible and I respect them for trying, but the game still remains mediocre. If you want to spend your hard earned money on something that is worth it try to avoid ME:A. Expand
  31. Apr 17, 2017
    5
    This review contains spoilers, click expand to view. Minor spoilers!
    Pro's: Some novelty of the Andromeda species, a new Reaper-like mystery (the Scourge, the Kett "exaltation"), better graphics, some atmosphere.
    Con's: there are many of them. I even tried to put them in some categories:
    a) FP game-play con's: the combat system is less tactical, which transformed ME-A in a FPS-like game, losing the good old ME trilogy playing. Take an example: your squad mates cannot be ordered too much (you have only one command: gather here, or attack!).
    b) Walking/ running/ jumping. Sometimes stupid obstacles are placed where they shouldn't have been. There is a planet in the game, for exampl, where you need to jump over the given rocks every time you enter/exit the ship. During the game, you need quite often to use the omni-tool scanner, which it may be cool from time to time. Paradoxically, it obstructs your field of view so much while in scanning mode, and you don't know where are you walking to while scanning, so that you might fall into some hazardous situation. So, switching the scanner off- then scanner on for so many times, that you'll get annoyed and sick of it. No to mention that in "scanner on" mode you cannot jump/climb. And, of course, you'll 99% of times bump into a rock, or a fence-like object. As I said, 99% of the times. Scanner off. Climb/ jump. Scanner on. Continue walking while using the scanner. Bump. Off. Climb/Jump. On. Walk. Miss/ pass the objective. Return. Curse. Walk. On. Do something (Interact with the object/ take/ activate). Scanner off. Reach the newly created objective. Scanner on. And so on.
    c) Vehicle game-play con's. Well, it beats the Mako. It is more "drivable". On the other hand, you get tired of it pretty soon. All you have to do is to drive it over some rocks (yeah...), dunes, rocks again, caves. It doesn't have any guns.
    d) Ship ("The Tempest") star navigation con's. Unnecessary animations while scanning the planets or systems. A lot of unnecessary animation each and every time you land and take-off a mission planet. If you are patient enough to read my further comments, you'll get what I mean. Long story short, there are lots of missions that will require you to go several times from a planet to another. Watching the same in-game animation for a zillion times makes you rather unhappy... And no, I am not talking/ writing about loading/ saving screens, those would've been understandable... And not about the short animations like those in ME1, for example. But some minute-long animations each and everytime you move your ship. Evan reaching some planet is a 3 stages animation. You have around 4-5 planets in every system, plus some points of interests. You do the math of how many minutes/ seconds you lose.
    e) Dialogue system con's. Sometimes, talking with the characters is not funny or interesting. You need to go through several conversational options, without making you getting motivated in the given NPC's or other in game character's story. Some are veeeeeery boring. And you cannot say which one is important for the main quest, or just a secondary one, or even a dead end. You need to got through all of them
    f) Romance con's. Well, "the characters" are not as attractive as any of the original trilogy romances. But this is rather subjective. And the choices you would have are somewhat fewer, less fulfilling?
    g) Overall, the missions are like this: fetch something. Go to the planet A. Patiently watch the animation of landing. There, go the a nav-point on the map. Fight some bad guys. Scan objects, interact with some of them. Fight some more bad guys. Go to nav point 2. Fight/ Scan/Fetch/Dialogue. Go to the ship. Watch the animation of the taking-off. Go to the planet B (some animations of the travel). Watch the animation of landing. Go to the nav point one. Fight/ Scan/Fetch/Dialogue. Go to the Nav point 2. Climb, jump, drive the vehicle. Fight/ Scan/Fetch/Dialogue. Go back to the Nav point 1. Fight/ Scan/Fetch/Dialogue. Go to the ship. Take- Off. Animations, of course. Inside the ship: fetch/dialogue or use the messy R&D console. Go to the planet C. Animations. Watch the landing animation. Go to the Nav point 1. Dialogue, buy. Go to the nav point 2 (with some map transitions, depending on the planet). Climb. Jump. Fight/ Scan/Fetch/Dialogue. Go to the ship. Watch taking-off animation.. Go to the planet D.... You got the point.
    h) Character development, relationships, dialogues. con's. The content is not as profound, meaningful as I expected it to be. Playing ME-A, I didn't really care about my friendships or romance relationship. They were just.... there. I am a "completionist", this being the only reason I let them happen, given the associated quests (Loyalty missions), not that I really was emotionally oriented to any of the squad mates.
    i) The story is weak. For a comparison, imagine that the original ME trilogy would have been a story about the ME 1 geth conflict, the goal of the game being to kill their boss. 5/10
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  32. Apr 29, 2017
    5
    Game breaking bugs, boring predictable story, and very discriminatory against white people and attractive people in general! Who's the main audience? ugly people or LGBT community it seems
  33. May 14, 2017
    5
    Voglio essere onesto e do 5 senza farmi prendere dalle emozioni.
    Allora, il gioco di per se' è enorme, si viaggia oltre le 60 ore in un amen e questo è un punto a suo favore. I combattimenti sono frenetici, coinvolgenti e generalmente ben strutturati; dopo la prima patch non ho più trovato rallentamenti, bug o crash (prima invece si', eccome!). Mi è piaciuta la novità del jetpack.
    Voglio essere onesto e do 5 senza farmi prendere dalle emozioni.
    Allora, il gioco di per se' è enorme, si viaggia oltre le 60 ore in un amen e questo è un punto a suo favore. I combattimenti sono frenetici, coinvolgenti e generalmente ben strutturati; dopo la prima patch non ho più trovato rallentamenti, bug o crash (prima invece si', eccome!). Mi è piaciuta la novità del jetpack. L'impatto visivo dei mondi esplorabili è decisamente di qualità, anche se senza squilli. Meno belli gli interni ed il Nexus. Il crafting di armi e corazze è migliorabile. Tuttavia le magagne, i problemi, le lacune, i "buchi" sono talmente tanti e talmente palesi che tutto quel che c'è di buono crolla come un castello di carte.
    Graficamente, dopo 4 anni di lavoro, non dico che mi aspetto The Witcher 3, ma quasi. Siamo nel 2017! Le animazioni dei personaggi sono assai mediocri, buffe in certi casi, mentre per quanto riguarda le animazioni facciali nei dialoghi c'è da piangere (o bestemmiare a seconda dei gusti). Qui sono rimasti a ME, a 10 anni fa. E lo stesso dicasi per la varietà dei PNG che sono vestiti uguali, pettinati uguali (ok cambiare il colore della tuta, ma...) e caratterizzati in maniera pessima. In 4 anni di lavoro, con budget milionari, sono riusciti a fare sto lavoro qui? Ma su questo "si potrebbe" anche passar sopra, molti gochi hanno fatto fortuna con la storia, con il carisma dei protagonisti...non è il caso di ME:A! La storia è un brutto copia-incolla di ME e di altri giochi sci-fi: le prime 2 ore sono agghiaccianti, pessime, imbarazzanti. Ti vengono affiancati due compagni invisibili, di nessun interesse e poco migliora con l'ingresso di Drack (forse l'unico che si salva), Vetra o Peebee. L' Angara poi è talmente insignificante che non l'ho mai considerato. Siamo lontani parsec da quanto visto nella saga di ME. I PNG fanno pietà nella loro inutilità, nel loro piattume. Non importa cosa dici o fai che tanto non cambia una virgola. Tuttavia la cosa peggiore, quella che fa più andare in bestia è la storia: brutta, senza colpi di scena particolari, scopiazzata, raffazzonata e ripetitiva all'ennesima potenza. Non ti trovi mai a dover fare una scelta che abbia un vero impatto sulla storia. Ad esempio si deve scegliere tra salvare uno di una razza piuttosto che uno dell'altra: quella che non scegli chissenefrega, non cambia nulla, amici come prima. In ogni pianeta si deve fare sempre la stessa cosa e poi si passa al successivo. Si salvano solo le missioni lealtà, mentre le secondarie, a parte un paio, sono riempitive e ripetitive fino alla noia. Ci sono una marea di pianeti da scansionare...ma perchè? Cosa servono? Per arricchire la banca dati codex? Giri con la nave, scansioni il tal sistema ed il tal pianeta in un loop sfiancante e senza motivo. Altro punto negativo riguarda la varietà dei nemici. I kett con il nemico finale sono piatti, stanno lì, ti sparano, li ammazzi, ripulisci il tal accampamento, ti allontani e dopo 2 minuti ritornano come nulla fosse. Ma perchè? I saccheggiatori, le bande di esuli e quant'altro non hanno significato, sono vuoti, insipidi, inutili, ma soprattutto tutti identici, uguali, senza personalità. Gli unici sono i ribelli angara che almeno hanno un motivo per combattere e allora hanno un perchè. Stesso discorso per i remnant: son quei 3 lì più gli architetti. La fauna è composta da 5-6 bestie...cioè in una galassia ci sono solo 5-6 varietà di animali? Ma per piacere! Ore, ore e ore così, a fare le stesse 3-4 cose per pianeta, a girare con il fuoristrada, saltando dialoghi su dialoghi (bestemmia in un GDR!!!) per l'inutilità di essi, tanto non c'è nessuna scelta morale che influisce in maniera concreta sul gioco, su Ryder, sui compagni o sul nemico. Tutto piatto, senza sussulti, si sa già come va a finire. Il finale è in linea con il resto del gioco: vai nel tal posto, fai le stesse cose che hai fatto sui vari pianeti, arriva l'Arconte, blablabla e finisce il gioco. Le scene finali poi son tirate via al massimo.
    Sono affranto, una delle serie più belle è stata devastata, rovinata, ammazzata dal dinamico duo Bioware-EA. Come non fosse bastato lo scempio di Dragon Age, ora anche ME è stato spazzato via.
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  34. May 22, 2017
    5
    Story is bad, exploring is bad, protagonist is dummy, antogonist is the worst ever maybe. Graphics and art design are great, but that's not for what I loved mass effect, so sorry, BioWare.
  35. Dec 28, 2017
    5
    I forced myself to play through the entirety of this game and I can not rate it any higher than "average at best". The story is weird, the voice acting is horrendous, most dialogues with crew members are cringeworthy, and side quests are MMORPG-style fetch missions.
    The only positive thing about Andromeda is the combat, so if you like to pew-pew and are willing to completely ignore the
    I forced myself to play through the entirety of this game and I can not rate it any higher than "average at best". The story is weird, the voice acting is horrendous, most dialogues with crew members are cringeworthy, and side quests are MMORPG-style fetch missions.
    The only positive thing about Andromeda is the combat, so if you like to pew-pew and are willing to completely ignore the side quests, I'd recommend waiting for a sale and erasing any previous expectations for this game.
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  36. Jun 18, 2017
    5
    If you didn’t like Mass Effect 3 ending, then you will love Mass Effect Andromeda ending. Why? Because THERE IS ONLY ONE ENDING, and it’s not actually an ending, it’s more like SEE YOU IN THE NEXT DLC type ending.

    There .... I just saved you 60 Bucks, you can thank me later. Now to my opinion: MAE is Mass Effect 1 with better graphic and better combat, but with a **** story, ****
    If you didn’t like Mass Effect 3 ending, then you will love Mass Effect Andromeda ending. Why? Because THERE IS ONLY ONE ENDING, and it’s not actually an ending, it’s more like SEE YOU IN THE NEXT DLC type ending.

    There .... I just saved you 60 Bucks, you can thank me later.

    Now to my opinion:

    MAE is Mass Effect 1 with better graphic and better combat, but with a **** story, **** villain, **** protagonist, **** facial animations, **** voice acting, and lot of “scan”quests and Sudoku. And of course performance issues and bugs.
    You play as the “Pathfinder”.... NOT a badass commander super soldier spectre, but a “Pathfinder”, because i guess finding “PATHS” is more fun than being a badass super soldier.
    NOW, is at least the exploration any good?
    NO, IT’S BORING... unless you like exploring; I mean “finding paths” in deserts, because that's how 90% of the maps are... just empty deserts where everything is miles apart, because padding.
    But at least it has good old Rex... I mean Drex, and Garrus ...... with a vagina, and some EMO alien caaallleeeed whatever its face ...... Yeeeeeeeiiiiiiiiiiii!
    This franchise is so important to Bioware that they left it to the “capable” hands of their B team (Bioware Montreal), to make some Destiny clone called Anthem, although it looks way better than MAE despite both games being developed at the same time an using the same engine.
    Oh and there’s more multiplayer Horde mode this time, because that is what we all wanted, right? And more microtransation, because EA is the best!
    To sum it up.... don’t buy this game at full price, it’s not worth it. And if you buy it, at least play it on the hardest mode and ONLY do main quests and loyalty missions. It’s still going to be an average experience, but at least you won’t have to sit though 70+ hours of it.
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  37. Jul 6, 2017
    5
    seriously i was tired of seeing bugs!
    wtf!
    you can't open a door because you think like it's a puzzle, but no! if you just restart the game then you are able to open it up! i was in the nomad and i couldn't exit of it because of dangerous air. ok how am i supposed to get in the Tempest?! i love mass effect and i just want to say, why? even a 8 years old could understand this is a a
    seriously i was tired of seeing bugs!
    wtf!
    you can't open a door because you think like it's a puzzle, but no! if you just restart the game then you are able to open it up!
    i was in the nomad and i couldn't exit of it because of dangerous air. ok how am i supposed to get in the Tempest?!
    i love mass effect and i just want to say, why?
    even a 8 years old could understand this is a a sht.
    Bioware I am a **** huge fan of you. i love mass effect and Dragon age so much that i compare them to Lord of the rings.

    this is what you give me?!!!!!!!!!!!!!
    thank you.
    you made me deppressed for at least some months...

    **** you
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  38. Aug 27, 2017
    5
    Even with ugly faces, too much similar puzzles, ugly faces, slow and repetitive stories, ugly faces, narrow space in co-op missions, and ugly faces, this is a solid game worth a score of 7-8.

    Things like combat and exploring are pretty interesting to me, although they did a rather poor job to provide opportunities or attract players to do so. I can remember 1 year ago, we witnessed
    Even with ugly faces, too much similar puzzles, ugly faces, slow and repetitive stories, ugly faces, narrow space in co-op missions, and ugly faces, this is a solid game worth a score of 7-8.

    Things like combat and exploring are pretty interesting to me, although they did a rather poor job to provide opportunities or attract players to do so.

    I can remember 1 year ago, we witnessed the failure of No Man's Sky and wished this would not be another lie of the trailer. Now the developer proves that they are much less responsible than the No Man's Sky team. They have given up further effort on fixing this mess and this is probably the most thing I am unhappy with.

    I cannot say I didn't enjoy my 70 hours. But it is pretty disappointing, and truly a lesson of not pre-ordering the game.
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  39. Nov 27, 2017
    5
    Pos:
    -The game as a whole looks beautiful and the planets are unique.
    -Combat is very well done. -Riding in the vehicle can be very satisfying. There was this one time on an asteroid and some biggggg jumps... -First and last missions are sort of compelling. Cons -Menus are a bit clunky. -Character animations are typically quite poor. -Almost everyone is unpleasant to look at.
    Pos:
    -The game as a whole looks beautiful and the planets are unique.
    -Combat is very well done.
    -Riding in the vehicle can be very satisfying. There was this one time on an asteroid and some biggggg jumps...
    -First and last missions are sort of compelling.

    Cons
    -Menus are a bit clunky.
    -Character animations are typically quite poor.
    -Almost everyone is unpleasant to look at.
    -Dialogue does the job but feels uninspired and sometimes cringy.
    -After ME3 these flight animations feel like forever and the hubs are not designed for ease of access to the ship. Overall a lot more time spent waiting than in ME3.
    -Side quests are not very meaningful and feel forced just to add more "depth" to the world. There is just so much more stuff to do and while that is not necessarily a bad thing if you are into that style of gameplay it does not add much else for the others who were expecting meaningful interactions like the ones found in the trilogy.

    So... if you were expecting another ME game you will be disappointed but if you dont mind Oblivion style faces/animations/dialogue and havent played the main trilogy then by all means give this a go. After all that it is one of the free games on Origin Access which is only $5 and includes the original trilogy.
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  40. Nov 26, 2019
    5
    okay so I had never played the mass effect games before, and sins I just finished dragon age "1,2 and 3", and I thought I would try the other game series bungie has made, so you bought Mass effect 1 and liked it, then I bought ME2, also liked it, thought to my self I might as well finished the series, and bought ME3, then I saw I could get the newest Mass effect: Andromeda, and peopleokay so I had never played the mass effect games before, and sins I just finished dragon age "1,2 and 3", and I thought I would try the other game series bungie has made, so you bought Mass effect 1 and liked it, then I bought ME2, also liked it, thought to my self I might as well finished the series, and bought ME3, then I saw I could get the newest Mass effect: Andromeda, and people have said it was bad and all that, but I am a open minded person and not a hardcore fan of the serie, but got dammmm this game is bad, I am so happy I played 1,2 and 3 insted of this, it is so boring, the faces they make legit creeps me out sometimes, but tbh the game is good damm beautiful I will give it that, beside that it is just bad and boring, so happy I did't pay the full price for this. Expand
  41. May 24, 2020
    5
    Olviden la tontería esa de las animaciones faciales, vengo directamente de jugar la trilogía, ya que no la había jugado, maravillosa, emocionadísimo recién terminando el 3 abrí el andromeda, vaya decepción, lo terminé a la fuerza esperando algo bueno, la historia no te motiva a descubrir nada, haces el juego como el que hace la tarea del colegio, no hay misterio, no hay aquella sensaciónOlviden la tontería esa de las animaciones faciales, vengo directamente de jugar la trilogía, ya que no la había jugado, maravillosa, emocionadísimo recién terminando el 3 abrí el andromeda, vaya decepción, lo terminé a la fuerza esperando algo bueno, la historia no te motiva a descubrir nada, haces el juego como el que hace la tarea del colegio, no hay misterio, no hay aquella sensación que te da la trilogía de estar viendo como sería el viaje interestelar y tener todo por descubrir, cosa que tenía tanto potencial al viajar a la galaxia de andromeda, era la idea perfecta para crear algo épico de nuevo, y para los que pasan de la historia y quieren mecánicas, tampoco tiene mucho en mi opinión. Expand
  42. Jul 28, 2020
    5
    This game starts off with a bang, then just sort of peters out about halfway through. I absolutely loved the first 10-20 hours. The combat feels much better than previous ME games, and some of the new characters are great fun. But the game hits a point where it starts to drag, and drag, and drag, forcing you to slog through a seemingly endless mire of uninteresting content just to get to aThis game starts off with a bang, then just sort of peters out about halfway through. I absolutely loved the first 10-20 hours. The combat feels much better than previous ME games, and some of the new characters are great fun. But the game hits a point where it starts to drag, and drag, and drag, forcing you to slog through a seemingly endless mire of uninteresting content just to get to a few good moments. Definitely an example of a game which really shouldn't have been open world. Memorable character arcs and story missions are painfully few and far between once the game really gets under way. And there are only so many random encounters and "scan six items" side quests you can do before you just start blowing through everything in a desperate bid to get to the rest of the damn good stuff. Then, after all that slog, the main plot fails to deliver anything close to the dramatic conclusion offered by earlier games. Don't hold your breath for a heart-pounding suicide mission here. The game just sort of... ends, leaving little more than a sense of "oh, that was it?" Expand
  43. Mar 1, 2023
    5
    This is a great example of when the gaming industry was going Woke and in decline.

    The graphics are a mixed bag, characters look really bad but the scenery is amazing. Our companions are the worst in the entire franchise, they are all (unironic) woke. they have no character and dont even really look exotic like our old mates. Gameplay wise its completely different compared to the
    This is a great example of when the gaming industry was going Woke and in decline.

    The graphics are a mixed bag, characters look really bad but the scenery is amazing.

    Our companions are the worst in the entire franchise, they are all (unironic) woke.
    they have no character and dont even really look exotic like our old mates.

    Gameplay wise its completely different compared to the old games.
    Gunplay is better and it is also pretty vertical with jumping now.
    the sidemissions in the older games were top tier missions and I loved every single one of them.
    here it is quantity over quality...

    they also brought back the old problem that mass effect 1 had, the long useless walking to one point to another.

    Mass Effect 2 fixed it and here it is back again..

    also my main problem is our Protagonist "Ryde"r. He is a Cuck and would be a side character that Shepard would have killed in the older games.

    I really miss the old games, they were such gems.
    I hate the current gaming industry so much.
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  44. Oct 20, 2017
    4
    Starts off pretty interesting but the acting is juvenile and the mission structure and missions are incredibly boring after you get the second planet. Can't believe this is a Mass Effect game, it's so boring. No structure, no pacing, missions are scan-a-thons/collect-a-thons, etc. Haven't found an interesting character yet. Also, main character is like playing as a 15 year kid and theStarts off pretty interesting but the acting is juvenile and the mission structure and missions are incredibly boring after you get the second planet. Can't believe this is a Mass Effect game, it's so boring. No structure, no pacing, missions are scan-a-thons/collect-a-thons, etc. Haven't found an interesting character yet. Also, main character is like playing as a 15 year kid and the plot, oh wait, is there a plot? I've played over 10 hours and there's not a story to be found. Shame when the story writers, gameplay developers, and designers all drop the ball. Additionally, for some reason all the female characters are kinda unattractive both physically and personality wise. Not sure why, but something is very off with them. I don' t really care if they're superhero comic hot but to make them all unappealing is weird.

    It saddens me to give this game a 4/10 but even free, it's not worth your time.

    PROS:

    Graphics are nice at times. But nothing special given the pretty bad character/environment design.
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  45. Sep 7, 2017
    4
    Animations, voice acting and facial graphics would had been good 10 years ago. Sadly, Mass Effect cannot compete with today's most popular games. Even more, new games released in the past couple years raised the expectation so much it hurts to look at Andromeda. Feels like playing with an old-timer game.
    UI: Menus are a maze, no minimap, or quick access to the map. You get a new codex /
    Animations, voice acting and facial graphics would had been good 10 years ago. Sadly, Mass Effect cannot compete with today's most popular games. Even more, new games released in the past couple years raised the expectation so much it hurts to look at Andromeda. Feels like playing with an old-timer game.
    UI: Menus are a maze, no minimap, or quick access to the map. You get a new codex / journal entry every second, so it's very easy to get lost in what's going on.

    The game is very unrealistic even for a sci-fi game. Same fauna on every planet, no gravtiation, everyone understands everyone

    Plot and quests are boring: When I was sent on the 10th scan this-scan that type of mission I groaned.

    Cover-system is very unreliable and clunky.
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  46. Apr 10, 2017
    4
    1) Stupid story feels like it was written by college kids trying to get a job
    2) Shallow and boring characters
    3) More Denuvo anti-consumer DRM trash
    4) Glitches and bugs
    5) User interface is badly designed
    6) Combat and exploration is good
    6) Nice graphics at High/Ultra settings
  47. Mar 21, 2017
    4
    I'm so happy EA Access gave me a 10 hour trial of this game. It has saved me £50. Maybe worth a sale purchase somewhere down the line if they fix all of the issues, but then again, you can't fix a story and recast and re-record the entire voice acting. I felt like I was playing one of the original ME games the graphics are really bland for the most part. I wasn't expecting much anywayI'm so happy EA Access gave me a 10 hour trial of this game. It has saved me £50. Maybe worth a sale purchase somewhere down the line if they fix all of the issues, but then again, you can't fix a story and recast and re-record the entire voice acting. I felt like I was playing one of the original ME games the graphics are really bland for the most part. I wasn't expecting much anyway so I am not that disheartened by how poor this has turned out to be. Expand
  48. Feb 18, 2018
    4
    Brothers and sisters, it is with heavy heart that I must share this ancient message with you. Bear witness to a horrific truth that only has been spawned recently from the depths of the abyss from whence an old comrade has returned and who has left it to me on old charred parchment that I had to rip of his blood-clad hands with an inhumane force that was granted to me eons ago byBrothers and sisters, it is with heavy heart that I must share this ancient message with you. Bear witness to a horrific truth that only has been spawned recently from the depths of the abyss from whence an old comrade has returned and who has left it to me on old charred parchment that I had to rip of his blood-clad hands with an inhumane force that was granted to me eons ago by beautifully sinister forces. However as we all are striving to perfect ourselves and we always see when one of our fails and when that happens we all mourn for eternity. It is therefore with great sorrow that the knowledge of Star Wars: The Old Republic having enjoyed a greater depth and passion in its story than that of Mass Effect: Andromeda must pass onto our next generation and with it our hope that such abomination might never repeat itself for otherwise we might as well be doomed for eternity. Expand
  49. Feb 4, 2018
    4
    I loved the trilogy. Sure those games had their flaws too, but all in all I enjoyed them still.

    But this game is not worth a full price. Not by a long shot. It has a MASSIVE SJW undertone, where humans are mostly black or brown, and even the white ones look like black with white skin. That they tried to put SJW propaganda in it becomes very evident when you go into a museum of some
    I loved the trilogy. Sure those games had their flaws too, but all in all I enjoyed them still.

    But this game is not worth a full price. Not by a long shot.

    It has a MASSIVE SJW undertone, where humans are mostly black or brown, and even the white ones look like black with white skin.
    That they tried to put SJW propaganda in it becomes very evident when you go into a museum of some sorts where all the species from the Milky Way introduce themselves through VIs. We all know that all the other species have different colors, skin patterns, or even horns, etc. And they dont talk about it in their VIs. But humans do. They proudly say that there are many colors and religions and that they all worked together and overcame their differences. I have never seen a more pathetic and disgusting virtue signalling in a game before.

    Add to that the childish dialogue, often completely irrelevant, which sometimes left me standing there with an open mouth and 3 question marks over my head, bland characters (which often are actually annoying) and the mandatory character with a Scottish accent, bad quality assurance (lots of ridiculous bugs, even with the newest version), bad graphics that stutter a lot and seem to come from the first 2 ME parts, planets that seem to come straight from some MMO RPG (one planet reminded me very much of a zone in Guild Wars 2 for example), bad console controls that are extremely frustrating, a boring character and weapon/armor/equipment advancement system, boring and super easy encounters with enemies (incl. very weak AI), a story that doesnt seem to know what it wants or where to go and MMO-like side quests and you have this disgrace of a game.

    Dont get me wrong, I still played through it, but I often was extremely annoyed by it, so that I often asked myself why I even play this game, for example having to read and listen to all these stupid conversations and dialogue (which is a huge part of the game). Its worth it for $10 to $15. But not a dime more.

    Please, BioWare, dont destroy this IP by continuing like this in the next part. PLEASE PLEASE PLEASE replace the development team, especially those who did the story, the characters, the dialogue, the SJW propaganda with people who know what makes good games and the gameplay design. People like those can work at Buzzfeed or CNN and write their propaganda there, but that has no place in a game. Not even Star Trek (except the new series) ever was that audacious with their morality, and I loved Star Trek because of its morality. But it was normal. Nobody ever talked about skin color, because it was normal to have aliens and colored humans around. NOBODY CARED ABOUT THAT! Why do you care all of the sudden???
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  50. Mar 27, 2017
    4
    20 hours in, while in some spots it reignies the ME exploration feeling, in most, it is an unpolished, buggy mess.

    Bad writing, god-awfully done and buggy animations, horrible UI, laughable AI, MMO-style quests, passable, but repetitive combat. It is as if the devs never even played the previous games, or any action-RPG game for that matter, and the writer never even saw a good
    20 hours in, while in some spots it reignies the ME exploration feeling, in most, it is an unpolished, buggy mess.

    Bad writing, god-awfully done and buggy animations, horrible UI, laughable AI, MMO-style quests, passable, but repetitive combat.

    It is as if the devs never even played the previous games, or any action-RPG game for that matter, and the writer never even saw a good sci-fi book.

    If you want a good action-RPG, go with Witcher 3, Dishonored 2 or even Witcher 2. If you want a 2017 game with exceptional writing and mechanics, go with Nier. If you want a good RPG, go with Torment. Shooter? Sniper Elite 4, Deus Ex, or even Fallout 4 is better in that regard.
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  51. Apr 29, 2017
    4
    It's boring. Don't bother if you liked earlier ME games. Story is on rails and your decisions are irrelevant. Open exploration is gone. So is character development. They don't refund your wasted time.
  52. Apr 18, 2017
    4
    Huge fan of the first trilogy which I replayed prior to release to get back in the groove. Probably the worst thing I could have done in hindsight as it only highlighted even more the fall from grace that Bioware have achieved with Andromeda. In the first hour you'll experience the tedium that stays with you for the rest of your experience. The breadcrumb-style fetch quests and totalHuge fan of the first trilogy which I replayed prior to release to get back in the groove. Probably the worst thing I could have done in hindsight as it only highlighted even more the fall from grace that Bioware have achieved with Andromeda. In the first hour you'll experience the tedium that stays with you for the rest of your experience. The breadcrumb-style fetch quests and total over-reliance on scanning ends up turning everything you do into such a chore to the point where even Ryder themselves makes frequent comments about the fact that 'nothing is ever simple'. When loading times and travel times between zones and planets are this long and you're on stage 4 of a 5 or 6 stage fetch quest between planets you start to get pretty frustrated pretty fast. Navpoint after navpoint for simple, non-consequential quests become infuriating and the rewards for completing these quests are minimal.

    The main protaganist is as far away from Shepherd as Andromeda is from the Milky Way in terms of being a character you can invest in and relate to. Where a huge part of Shepherd's character was being a champion of a cause that people could rally to, Ryder comes across throughout as a character out of their depth and painfully cringey in certain conversations. Perhaps having the Andromeda Initiative being a corporate-type project means that it loses that sense of authority or duty and ends up feeling like you're playing as an employee of a company you find hard to care about. Having the military theme in the original trilogy representing the species gave a sense of gravity to your actions. Not so in Andromeda.

    While there are quite a few technical hiccups throughout the game it's not these technical issues that hold the game back. It's a huge, lush canvass that Bioware did a great job in building and decorating but it's the lack of engaging characters, storylines and quests that let the game down. None of the crew of the tempest evoke anything close to what the crew of the Normandy did with ease in the original trilogy and this results in even their personal quests becoming yet another distraction and a further chore on a long list of chores. The enemies you fight aren't nearly varied enough and while there are a few hairy situations thrown at you, overall you'll find a one-fits-all strategy early on and then go through the motions with it throughout. Not having access to your companion's powers in combat only highlights how removed your companions are from the experience. Combat often feels like a lonely affair as a result and the devastating combos you could launch in the original trilogy are underpowered and restricted to your own three powers only. The gun play and cover system is good but the choice to remove control over your companions was a mistake in my opinion as your companions just aren't as valuable to you in combat as they were in the original trilogy.

    Overall a huge disappointment that failed in the writing room long before the artists and designers got to work. Bugs can be patched but there's nothing they can do about childish writing, hammy dialogue and soul-less breadcrumb quests. Swing and a miss from Bioware.
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  53. Mar 27, 2017
    4
    Three big problems with the game, one annoyance and one improvement over the previous Mass Effects...where did it all go wrong?

    My biggest complaint of Andromeda is the script and the writing. It sounds like it has been written by an eager 14 year old trying to get into fanfic writing. Some of the dialogue is cringe-worthy and most of it is just bland and uninteresting. After 10 hours I
    Three big problems with the game, one annoyance and one improvement over the previous Mass Effects...where did it all go wrong?

    My biggest complaint of Andromeda is the script and the writing. It sounds like it has been written by an eager 14 year old trying to get into fanfic writing. Some of the dialogue is cringe-worthy and most of it is just bland and uninteresting. After 10 hours I couldn't be convinced to care about anyone I'd met and it didn't get any better.

    The animation quality in general is terrible. Living in a post Witcher 3 world you could argue that of many games, but most games manage to make their characters convey some kind of emotion, here pretty much every character is a stone faced mannequin. No facial movement other than lips. Ever. Except the main character. It just feels so stilted.

    The UI is garbage. That a PC title should be released with a UI in this state is just shocking. "Press ESC to Confirm". Really? Everything you want access to is buried under 3 layers of screens and clicking through them is a total clunkfest. They should actually sack the person who designed this UI.

    Most of the game is purely fetch quests (the annoyance) and it just feels grindy as all hell. You can sub/resub to The Old Republic or WoW and have a better experience (and to be fair, a better story) for half the price.

    The combat however is...good. It's a marked improvement and it really did feel pretty awesome even if the death animations were as bad as every other animation in the game and you don't have access to squad powers anymore, it was still pretty fun. Nowhere near enough to redeem the game though.

    In short, this is what happens when you give your untested C-team the task of developing a triple A title under your flagship IP. Disappointing to say the least. I'm just so glad Origin does refunds now.

    4/10 - Bargain Bin Material!
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  54. Apr 5, 2023
    4
    The motto for this game is: "Which intern designed X?"
    - The UI is all over the place - literally. Get a quick overview in combat situations, or outside of combat? The UI designers seem to have shouted "Not my job, also: Never heard of that".
    - The map does not help one single bit to do what its task is: Help the user orientate themselves. - Repeat this for each game feature. There
    The motto for this game is: "Which intern designed X?"
    - The UI is all over the place - literally. Get a quick overview in combat situations, or outside of combat? The UI designers seem to have shouted "Not my job, also: Never heard of that".
    - The map does not help one single bit to do what its task is: Help the user orientate themselves.
    - Repeat this for each game feature.

    There is one redeeming aspect of the game, though, for game developer professors: If you need to prepare a seminar about some game element done wrong, you can always quote Andromeda as an example.
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  55. Mar 25, 2017
    4
    I'm 100 hours into this game. 100 hours of fetch quests, terrible animation glitches, and trying to find a reason to actually care about the "Andromeda Initiative"...

    It is so boring I want to get high on something. Anything. THAT is how bad this game is.
  56. Mar 23, 2017
    4
    I really wanted to like this game, the series only got better after the original Mass Effect, and after a 5 year wait I had high hopes and expectations. I've played about 20 hours now and unfortunately it seems the wind in the sails of the series died out long ago (I'll update the review if any of that changes, but at this point I don't think I can take more punishment from this gameI really wanted to like this game, the series only got better after the original Mass Effect, and after a 5 year wait I had high hopes and expectations. I've played about 20 hours now and unfortunately it seems the wind in the sails of the series died out long ago (I'll update the review if any of that changes, but at this point I don't think I can take more punishment from this game without some major fixes). From funky animations, homely looking uninteresting characters, to a questionable story and boring repetitive gameplay. To make matters worse, the different parts of the game don't even mesh real well with one another; it's like the different teams of people that worked on different parts of the game failed to ever communicate with one another. It has left the game at launch to be one big dysfunctional mess.

    Starting out it goes wrong real quick before you even enter the game. The default characters are certainly nothing to write home about, male Ryder is salvageable, but Female Ryder looks plain bad. Attempting to fix it in the CC is no easy task either. You cannot modify the default faces and the preset CC faces are one step above abominations. Once you decide upon a face, again another challenge presents itself in the form of a very simplistic CC, there aren't many options available and whatever you come up with will always resemble the preset face.

    The poorly implemented animations hit you almost immediately and continue throughout. From odd facial expression to no expression at all, lifeless hands, strange walking behavior, and the biggest offender, poor lip-syncing to the dialogue, it plain out doesn't look good. It fails to suspend disbelief and for a game based on so much dialogue is difficult to get past. Aside from animations, graphically the game holds up, nothing mind-blowing or spectacular, but by no means bad. The landscaping is nice and much of the game looks good enough to immerse yourself in, the problem here is the characters stick out rather badly. They are cartoonish, waxy, and in some cases downright inhumanly ugly. The aliens naturally look better, mostly because there isn't a frame of reference for exactly "how" they should look, the humans are simply ridiculous. Some of them look like they were taken strait out of The Old Republic and just had new textures slapped on them.

    Gameplay is okay at points and boring at others. The combat is familiar and largely unchanged from ME3, aside from the addition of the jet pack. The Nomad is okay to drive for about 10 minutes but quickly starts feeling more like a family van on a road trip than an APC. The lack of weapons was a terrible mistake and after awhile just getting in and out to fight things becomes a chore. The original developers dumped it for a reason; it should have stayed in the garage. The mini-games/puzzles are horrendously boring/frustrating, Sudoku, really? and mining for things, well I'm just not going to mine (really what was wrong with the orbital probe?) Missions are at best mildly entertaining and at worst mindless tedium, too much fetch filler and pointless dead-ends.

    The story, at least to the 20ish hour mark is less than stellar. It takes a long time to get going and once it does, it feels more like the buildup to an aborted launch than an actual liftoff. It doesn't have the urgency or charm of the original series and it doesn't help that it is being played out by largely uninspired characters. The main antagonist seems more like a speed bump instead of that giant imposing stop sign that makes you take pause at what your are up against.

    The developers it seems were out to make a game of a grand scope and scale and in doing so failed to see the little things that passed right by the wide angle lens they were using. Mass Effect was never about having vast landscapes to explore or tons of mindless things to do. It was about the story and characters, and the interaction of those two that made Mass Effect special. By attempting to make such a grand scale game they lost sight of that and ended up with a grand mess. What would have been wrong with simply making a Mass Effect game? Why try to turn it into something it is not, something that other games do so much better?
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  57. Mar 22, 2017
    4
    Pros:
    - combat is more intense
    - easier to switch combat styles through the game - significantly better weapon building and customization - open world format allows for a wider variety of possibilities and replayability value - ship internals on The Tempest are beautiful and well crafted Cons: - Mediocre to terrible voice acting - Face animations that are unforgivably bad -
    Pros:
    - combat is more intense
    - easier to switch combat styles through the game
    - significantly better weapon building and customization
    - open world format allows for a wider variety of possibilities and replayability value
    - ship internals on The Tempest are beautiful and well crafted

    Cons:
    - Mediocre to terrible voice acting
    - Face animations that are unforgivably bad
    - Conversations that are awkward and make no sense
    - cover issues in combat
    - Does not feel like an RPG. Can completely reclass and your decisions feel like they carry no weight
    - I found I had no interest in my party characters and I had to force myself to stay pay attention to the storyline

    Neutral:
    - some people may dislike the smaller number of active abilities, despite the lack of a universal cooldown
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  58. Mar 25, 2017
    4
    The problem with this game is that it already looks like a 5 year old plus game which is pretty sad. Poorly done environments with no interactivity, just static meshes that do nothing, poorly done characters. After all this time the look of the game did not evolve one bit. That was a major turn off for me, I played an hour and frankly had no desire to continue playing afterwards. I willThe problem with this game is that it already looks like a 5 year old plus game which is pretty sad. Poorly done environments with no interactivity, just static meshes that do nothing, poorly done characters. After all this time the look of the game did not evolve one bit. That was a major turn off for me, I played an hour and frankly had no desire to continue playing afterwards. I will finish it but begrudgingly. I think Bioware totally goofed. They probably started developing this game at the same time as Mass Effect 3 and took too long to release this and could not get it into a newer engine to make it look relevant to what is being offered now for other games. I am glad that i did not pay full price for this. It's a big let down. Like the assasin's creed unity of Ubisoft for Bioware. I hope EA and Bioware learn a hard lesson from this. I don't blame anyone who are completely crapping on this game as it deserves it. It's a total afront to people who love the franchise. Expand
  59. Nov 27, 2017
    4
    I've tried several times over the past few months to like Mass Effect Andromeda but have now fully realized this will not happen, and unlike Mass Effect 3 I refuse to stand up for Bioware on this one. I am a slow learner because the Mass Effect series is near and dear to me, but the latest installment is an utter disappointment and I believe a true testament to where we stand in the videoI've tried several times over the past few months to like Mass Effect Andromeda but have now fully realized this will not happen, and unlike Mass Effect 3 I refuse to stand up for Bioware on this one. I am a slow learner because the Mass Effect series is near and dear to me, but the latest installment is an utter disappointment and I believe a true testament to where we stand in the video game industry. There are only a handful of games that I've purchased that I truly regret spending my money on because I tend to do my research and form a usually informative decision but in this case I am painstakingly upset. I feel Andromeda was a complete waste of money and I really don't want to state this but releasing games of this quality actually encourages pirating and I think EA should be ultimately ashamed. Just about every aspect of ME:A is a complete downgrade and a move in the opposite direction. The combat, dialogue, story, characters, and overall RPG elements are lacking tremendously and it shows in every category. The story and questing get boring so fast and almost the entire galaxy feels empty and pointless. We all know how bad the facial animations are even after corrections, but how sad is the directionless plot and meaningless quests? The core game ends rather fast and you are left with about 5 empty planets that are left 90% unexplored because they are left out of this core game. On top of all this is the dreadful galaxy map and travel system that even after a tab skip was implemented the entire system is tedious and a real bore. The final icing on the cake is the less than mediocre multiplayer and in the end you are left with a steaming pile of crap. I think it is also important and humorous to mention that I have a very good rig with an overclocked GTX 1080 and the game with all current updates runs horribly, constantly lagging and stuttering in 4K, which does not occur with any other PC title I run. It is hard to say these things and this is tough love because I have old attachments to the Mass Effect series and Bioware, but the direction their moving in and EA in general feels very easy to criticize. If things continue in this direction I will be forced as a gamer to completely severe my support of EA and never purchase a title again that has their name anywhere near it. Expand
  60. Mar 26, 2017
    4
    Others have already pointed out the visual, game play, and bug problems so I'm not going to rehash those. What I'd like to say though is I'm tired of the social justice themes in bioware games. If I'm in the minority in this then fine, keep doing it. But I'm officially done with bioware games. I know I know... don't let the door hit me on the as... behind on my way out.
  61. May 23, 2017
    4
    What could've been a great game has been crippled by some of the worst incompetence I've ever experienced, baring STALKER: Clear Skies which was so bug-riddled as to be unplayable when it was released. Leaving aside the fact that all everyone in MSA looks as if they're trying to star in a really crap teen movie, including unfortunately the lead, the dialogue is laughable and the plotWhat could've been a great game has been crippled by some of the worst incompetence I've ever experienced, baring STALKER: Clear Skies which was so bug-riddled as to be unplayable when it was released. Leaving aside the fact that all everyone in MSA looks as if they're trying to star in a really crap teen movie, including unfortunately the lead, the dialogue is laughable and the plot compared to the other MS games is Justin Bieber up against the Rolling Stones. All that I could forgive, and there are some real positives hence the score, but not the bugs. Worst of all is the save game bug, and no its not just when you're topped fighting. Having saved the game last night, standing perfectly still on Eos and not looking at anything in a hostile way just in case, today I've gone through the previous 5 saves, including two manual, and can't get any of them to load. This is a total shambles of a game. Expand
  62. Mar 21, 2017
    4
    If Gameloft made a Mass Effect title, it'd look a lot like Andromeda. While this game offers more exploration than Mass Effect 2 and 3 - and I welcome that, it also offers some of the lousiest characters ever to appear in a Mass Effect. Both lead characters, the male and female Ryder, are abysmal. From shoddy animation work, to poorly detailed character models, to unacceptably poorIf Gameloft made a Mass Effect title, it'd look a lot like Andromeda. While this game offers more exploration than Mass Effect 2 and 3 - and I welcome that, it also offers some of the lousiest characters ever to appear in a Mass Effect. Both lead characters, the male and female Ryder, are abysmal. From shoddy animation work, to poorly detailed character models, to unacceptably poor dialogue and voice acting, this is a disappointing outing all around. The Bioware of today is not the Bioware we knew and loved - it's merely a shell of its former self. Dragon Age II was the beginning of the end and Andromeda is the end. Expand
  63. Apr 16, 2017
    4
    Why does everything have to be openworld nowadays, it just waters down everything.
    ME:A is no different.
    They spent so much time making "Open World" and so little making a what made the ME games truly special and lovable. We dont want a billion cubicmeters of coal Bioware! We want a flawless gem!, The size is irellevant!!! Quantity is worthless without quality. To be honest it feels
    Why does everything have to be openworld nowadays, it just waters down everything.
    ME:A is no different.
    They spent so much time making "Open World" and so little making a what made the ME games truly special and lovable.
    We dont want a billion cubicmeters of coal Bioware! We want a flawless gem!, The size is irellevant!!!
    Quantity is worthless without quality.
    To be honest it feels like it is made by completely different people. People who dont understand the universe, and just dont really care.
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  64. Mar 21, 2017
    4
    After I saw the news when Bioware are going to be sold to EA - I was like "RIP Mass Effect". This was well expected - everything EA touch starts to rot and stink. This is not the first game they corrupted. It is strange they didnt pervert ME2 and ME3. Companies like EA or Ubisoft must stay in their FIFA NHL field and not to go in area they have no idea what to do. They are able to makeAfter I saw the news when Bioware are going to be sold to EA - I was like "RIP Mass Effect". This was well expected - everything EA touch starts to rot and stink. This is not the first game they corrupted. It is strange they didnt pervert ME2 and ME3. Companies like EA or Ubisoft must stay in their FIFA NHL field and not to go in area they have no idea what to do. They are able to make niche products, this is true, and many people like it - in the nearest future it will be Mass Effect 5, Mass Effect 6, 7 ... bright and colorful games, but totally without soul.

    But lets support what I said above with some analysis. After recent news I released I'm not going to preorder this, not even buying this at all. But my m8 bought it anyway, despite my warnings, so I can write this review.

    - Graphics: Its quite nice. Really, graphics is fine, when you playing ME it is like you are watching blockbuster movie. This is the only reason I put 4 score here.

    - Plot: this is the main reason why we play ME, right? Right? Well, there are none. Where is Miranda? Where is Liara? Where are Reapers? Seriously, plot is dumbed down to some Android game. Please, go repair this module, because I'm technician and have no idea what to do, and dont even have tools o0

    - Gameplay: MMO quest system in single player game is the most absurd thing one can ever done. EA got warned after DA:I - do not do this **** again, but no, why we should listen to players? We are EA, we know better how to feed you.

    - Combat system: Well, it is okay. Honestly I dont remember how complex it was in ME 1-3, but here it is look like some japaneese slash and hack colorfest. Teleportations, explosions. Nothing special actually.

    - Animation: This should be the part of the graphics, probably, but I just had to separate this out. This is TERRIBLE. Face animaion is just abysmal. WHY SHE IS ALWAYS SMILING, like WTF. Like "my father is dead, and this is so funny." Is this some sort or black comedy, no? I even dont mention various graphical bugs and glitches, And have you seen this new azari-Shrek?

    Verdict: If you like WoW-style games - like bring 10 flowers, or kill 20 pigs - you might find this game intresting, if you like games where you need to shoot without thinking - you might find this game intresting, otherwise, especially if you are fan of ME universe - keep out of this, imagine ME3 was the last game, like HL2 and the next part will never come out.

    ...omg EA what have you done...
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  65. May 6, 2023
    4
    Really buggy game, that further rolled back on its game design ideologies, instead of improving upon the first 2 mass effects. I can understand giving the story a side step to the main because of the controversies of ME3 and also they are in the midst of making a true ME4.

    But it was a huge let down, and I just hope they learn from their feedback, so ME4 will be a big success.
  66. Mar 25, 2017
    4
    I can understand everything: bland plot, poor dialogue wheel, bland characters (protagonist as well, even Inquisitor was a better written character), **** optimization. But Jesus Christ... I am horrified by thought of all asari in this game having the same face model. Each and everyone of them. Sometimes there are cutscenes in which several asari standing one next to another - it is anI can understand everything: bland plot, poor dialogue wheel, bland characters (protagonist as well, even Inquisitor was a better written character), **** optimization. But Jesus Christ... I am horrified by thought of all asari in this game having the same face model. Each and everyone of them. Sometimes there are cutscenes in which several asari standing one next to another - it is an attack of the clones, god damn it. Not to mention ugly human mugs and facial animations - those are simply abysmal. And i have waited five years for this game. What a shame.
    I liked Vetra though - she is the only reason i am going to rate ME:A with 4.
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  67. Mar 22, 2017
    4
    If this were a sci fi title put out by a small indie studio as a new IP I would consider it good, but as a AAA title made by a studio known for quality writing, the game is bad. The 3d models and animations make it abundantly obvious that the people working on them are not qualified to be doing that kind of work, the writing is amateurish and often times laughable, the characters areIf this were a sci fi title put out by a small indie studio as a new IP I would consider it good, but as a AAA title made by a studio known for quality writing, the game is bad. The 3d models and animations make it abundantly obvious that the people working on them are not qualified to be doing that kind of work, the writing is amateurish and often times laughable, the characters are shallow and often quite uninteresting, but luckily the core gameplay is good. Content is...lackluster to say the least and the game ends up having a lot of bugs as well as the same issues that ME 1-3 had with conversations that should have been fixed considering they worked on this for 5 years. Honestly, if this is what Bioware puts out, then I can safely say I won't be purchasing another game made by them. As for this game, It's already been approved for a return so I won't be bothering with it again either. Expand
  68. Mar 29, 2017
    4
    It is not the very limited character Editor, not the uncanny looks of the characters faces. it's not the amateur animations, not the horrible AI of your companions. It is not the many bugs or the repetitive and boring scanning mechanic.

    It is all the above combine with some of the worst, cringe worthy, worse than fan-fiction writing that makes this 4th incarnation of Mass Effect the
    It is not the very limited character Editor, not the uncanny looks of the characters faces. it's not the amateur animations, not the horrible AI of your companions. It is not the many bugs or the repetitive and boring scanning mechanic.

    It is all the above combine with some of the worst, cringe worthy, worse than fan-fiction writing that makes this 4th incarnation of Mass Effect the worst and possible the last of the series.

    If we consider that a 1 means unplayable, 5 would be an average game and 10 a game of the century classic, i think a 4 is well deserved and probably too nice still.

    #BelowAverage #BargainBin #DonNotBuy
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  69. Jun 21, 2017
    4
    Yes, it's THAT bad (nevermind the paid reviewers and ea employees who upped the user score....) I really tried, but the butt ugly characters (especially the females, all look like they are some plastic surgeon's failed experiment) and the laughable animations ( the lip sync especially is something from the early 2000s, even half-life 2 had much better lip sync) just destroy all theYes, it's THAT bad (nevermind the paid reviewers and ea employees who upped the user score....) I really tried, but the butt ugly characters (especially the females, all look like they are some plastic surgeon's failed experiment) and the laughable animations ( the lip sync especially is something from the early 2000s, even half-life 2 had much better lip sync) just destroy all the immersion.
    also, gameplay is repetitive, and story is lackluster to say the least.
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  70. Apr 13, 2017
    4
    The game is huge, but still feels empty and shallow. On every step, every corner I got the feeling the game was rushed and released unfinished (after 5 years??) and worse then that, I could literaly see how BW went one step forward, but always two back.

    Character creation is non existant, no point in whining about that. Your options are limited to width, height and depth, but never
    The game is huge, but still feels empty and shallow. On every step, every corner I got the feeling the game was rushed and released unfinished (after 5 years??) and worse then that, I could literaly see how BW went one step forward, but always two back.

    Character creation is non existant, no point in whining about that. Your options are limited to width, height and depth, but never shape (brow, eyes, nose, mouth) and because of that, it is an insult to call it CC... with this in mind the lack of "white" skin, haircuts and ugly presets is just not worth thinking about.
    The story is "ok"... it could be better, but it could be worse. What bugged me most was the poor writing and the delivery... no suspension, no climax build up. The story starts "big" and the next step, first revelation is a major leap down, the next is good again, and the next after again major leap down... this constant flow of ups and downs is very annoying. The poor writing dows also effect the dialogues, they feel like interrogations/interviews more then ever. And while we were limited to paragon/renegade/neutral in previous game, it is now limited to emotional, logic, casual and professional... what a huge step forward and a difference. The problem herein is: the few words you see on the wheel often do not match what is delivered afterwards and way too often do not match the situation at all (Many people complain about bad voice acting. Well, the VA is actualy good, it fits the lines, it is not their fault it does not match the situation. Even great voice actors could not deliver specific lines better because of the bad writing.)
    The combat is not as good as people want us to think. Sure it is more fluent and fast (step forward) but on the other hand, when you are on the far right/left of cover, you have to switch shoulder cam MANUAL (huge step back). Truth be told, I would rather have ME3 combat back. The jetpack is fun, but your squadies keep using it all the time out of combat and the constant powerup of the jets gets annoying when the squad tries to catch up with you. Also a little fun: you try some of this "jump'n'run" puzzles and out of a sudden a squadie is there and pushes you down the ledge because there is not enough room...
    The intentory is back, but pointless. You need a loadout station anyway, you can not have the same mod more then once (so equiping more then one gun with the similar mod is not possible), all you do is to open the inv when it is full and deconstruct everything. Oh and you can not customize your squadmates, they are limited to default outfit and weapon, all the time.
    The squadmates are also shallow and uninteresting, sure it is hard to come up with a strong new Garrus or interesting like Joker, Tali or Thane, but hands down, MEA have nothing. The ship is full of Kaidan Alencos or Carths or... pick any other general dude from the other games.
    Ever heard the saying "less is more"? Well, that applies to squad banter when you are out exploring. They talk so much... annoying. On the other hand, Tempest feels more alive then anything before, as your crew is not limited to their space only.
    People also say you have no impact on the game. Actualy you have, it is not much, but you do shape the story a bit. On the other hand, there is no Ryder progression. Sure you start small and are forced into a role you are not trained for, but with what you experience, any normal person would be quite self-confident by the mid of game after all the stuff Ryder accomplishes. And even by the end of game Ryder does not command respect, it is frustrating.
    Exploration does not realy exist, the moment you land somewhere, you see a dozen navpoints and all the points of intereset already. There is realy little to discover. Especialy at the galaxy map. The systems have nothing to offer and the descriptions are blunt. The exploration of new worlds BW promised is not there.
    The research and crafting are lackluster... the tier system from ME is back, but thats all. You want a N7 Valkyrie AR? Well, research the 10 tiers and construct it. New designs? Nada, and with constructiong comes a major ME2 flaw that everyone loved: mining, but it is worse here. You got to drive the Nomad across a mining field and call a mining drone when there are ressources available...
    The fear of failing an outpost, as BW said, does not exist as well. You land and in no tme you got the planet to 100% and your outpost running, failure? No idea how that could be possible.

    I am heavily disappointed with MEA, even more then with DAI.
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  71. Apr 5, 2017
    4
    The Game is not terrible but it is not really good either, best way i can describe it is "painfully average" even if you forget the really bad animations and the ridiculous character models, the story is generic, the dialogue is laughable, the characters for the most part are forgettable, lots of bugs and glitches.

    Graphics are good, exploration is good and combat is really good BUT
    The Game is not terrible but it is not really good either, best way i can describe it is "painfully average" even if you forget the really bad animations and the ridiculous character models, the story is generic, the dialogue is laughable, the characters for the most part are forgettable, lots of bugs and glitches.

    Graphics are good, exploration is good and combat is really good BUT personally i don't buy a Mass Effect game for the combat, good combat is a plus for sure but that's not what i look forward to when i hear there is a new Mass Effect game.

    Fairly this game deserves a 5 or a generous 6 but it is imo inexcusable for a company like Bioware to release a game in this state and while they can patch some of the issues there is no saving the average story and painfully amateurish dialogue.

    You would think that Bioware/EA had learned something from the Mass Effect 3 ending debacle... guess not, i don't expect much from EA, a company that cut part of Mass Effect 3 content so they could sell it as a day one DLC but am really disappointed with Bioware.

    To conclude and while not a terrible game it is without a doubt (imo) the worst Mass Effect in the series.
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  72. Apr 24, 2017
    4
    a first time comer to mass effect I I was worried the game maybe be reminacant of Dragon age inqustion.. it is. I like the game more then that one but since the structure of the game is reminicent of dragon age inquitions except space porn with some shooting elements, wigth some cool cutscenes and world graphics as bad as something from 2012
  73. Mar 27, 2017
    4
    Based on public reactions I was not gonna buy the game and I still wouldn't. I only got to play the game because a friend who pre-ordered is on delegation and he gave access to his account.

    I knew a lot of what to expect form the game already, but still I was trying to explore basically everything, until the issues got me and I was rushing the main story more and more and more just to
    Based on public reactions I was not gonna buy the game and I still wouldn't. I only got to play the game because a friend who pre-ordered is on delegation and he gave access to his account.

    I knew a lot of what to expect form the game already, but still I was trying to explore basically everything, until the issues got me and I was rushing the main story more and more and more just to be done with it. So here we go:

    Pros:
    - Environmental graphics - although there are some issues at times, for the most part it's absolutely stunning. This is the best looking space game to date, and tho there are not that many spaces games out there, believe me, some views will leave your jaw open, it can be really breath taking.
    - Combat - it's just great and dynamic, you have a lot of stuff (guns, powers, skills) to play with and customize your build, I think this is more fun than most shooter games out there. The small criticism I have here is dumb AI of your squad and lack of option to control them better
    - Main story - I wasn't intending to put it under the pros, but the story itself isn't bad all. It's nothing amazing, but it's perfectly alright. I wan't gonna list it under the pros, but I decided to split it from general writing, as such, understand "main story" as the events that happen in the game without its delivery.

    Cons:
    - Facial animations and character looks - this one is obvious one, it sucks, it feels dated, it feels unfinished and unpolished. It's worse than ME1. Facial animations are weird, disturbing and can make you feel uncomfortable. Character looks also has a lot to be desired. The worst part are the eyes - a cold, oversized eyeballs staring at you like the characters wouldn't have eyelids. It can look really scary and awkward. To quickly sum up, human characters (alien ones are much better done) feel more like androids or zombies than people. Character creation is also terrible - it feels like retard factory more than actual character creator.
    - writing - I will split it in few sections here. First, the character writing. I was not expecting this from Bioware, because the absolutely majority of them are basically puddle shallow generic, dull, emotion less characters with boring backgrounds. One the most boring character writing I've seen in video games (especially RPG) in past decade (not counting garbage like steam green light trash). Next is dialogue writing, which also has negative impact on main story delivery, which as already mentioned - is not that bad. To be perfectly honest, at times I would think the dialogues are written by a 10 year old. There are so many overly cheesy and pointless lines for an AAA game. Some of the lines are have even bad sentence structure and for such you would get F (or lowest equivalent degree) even in elementary school. This feels more like initial draft than final writing.
    - voice acting - not all of it is that bad, but overall a lot of voice actors just read the text without any intonation and emotion, just like a student reading of the powerpoint slides show during some presentation nobody has interest in.
    - User Interface (UI) - absolutely disgusting. I feel like it's done on purpose to waste my time with multi-layer sub-menus and overall awkward design.
    - Music - it's just lazy and boring and for most of the time there is no background music. The one is there - doesn't build the moment up at all.
    - Side missions - absolute most of it is boring fetch that has no real effect on your game progression. It's very repetitive structure kill the immersion and I'd rather just free-roam instead of going from point A to B to C and pressing a button, or picking up some irrelevant item.
    - Bug and glitches - there is quite a lot of them, it's various clipping issues, terrible graphical+physics glitches, like falling down thru floors, NPC standing in the air, or sinking in the ground and many more.

    So, it's pretty bad and no doubt a huge disappointment in ME franchise. At this point I strongly recommend not to buy it if you have at least some self-respect. Sure environments look cool and combat is really fun, story itself is also not that bad, but for me these are secondary aspects and the primary aspects (characters, writing, voice acting and overall presentation) are from bad to terrible. So the absolute maximum I can give is 4 out 10 and even with that I kinda feel merciful.
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  74. Mar 23, 2017
    4
    Just dont know where to start! So many things wrong with this game. Technology is at best on ME1 level. Politcal correctness shining trought with killing off people of European descent and why the hell they didnt invent some lore reason for aliens in ANOTHER GOD DAMN GALAXY speaking English!?! I really want to like this game, but it just starts to wear me down. Maybe I increase the points if
  75. Mar 30, 2017
    4
    It's pretty bad. The combat feels okay, but the story and characters are lifeless. The main character is painfully boring. Technical issues don't help the story.
  76. Mar 23, 2017
    4
    Thank you EA for finally killing Bioware off. Especially for having the temerity to offer this on a test basis. You openly advertise how bad it is, with issues in graphical optimization, animation, story (or lack thereof), lobotimized AI, and downgraded customization (from prior games made on same engine), while expecting something other than a flogging? Time to check yourselves into rehab.
  77. Mar 22, 2017
    4
    The amount of critical bugs, visual design problems, and so many of the things that made the other Mass Effect games great being left out- causes the game to miss the mark.
  78. Jul 24, 2022
    4
    FYI, huge mass effect fan. Ive played the original trilogy for almost 600 hours, read all the books and even some of the **** comics. Love the word an series the old bioware created

    Im at a loss of what to rate this game, at times it can feel like a 7/10 but 80% of the time it feels like a 3/10. This is not mass effect, its a game made by a bunch of people that werent involved in the
    FYI, huge mass effect fan. Ive played the original trilogy for almost 600 hours, read all the books and even some of the **** comics. Love the word an series the old bioware created

    Im at a loss of what to rate this game, at times it can feel like a 7/10 but 80% of the time it feels like a 3/10. This is not mass effect, its a game made by a bunch of people that werent involved in the original series trying to make what they think is mass effect. Im still waiting for the story to do something interesting, and im 20 hours in. It plays it incredibly safe, probably because bioware feels like they are being held at gunpoint over ME3s ending when it comes to taking a risk with the story. But even if they did take risks, the writing is laughably bad, and the characters dont take what is happening seriously at all. This completely breaks any immersion. In past mass effect games i would love talking to squad mates on my ship, in this i actually dread talking to anyone except drack and Jaal, they are the only characters that arent constantly making me cringe with horrible jokes and cheesy one liners.

    The combat is great, but when you fight the same camps of kett over and over it becomes extremely repetitive. since mass effect 3 bioware has liked to create these bad guys that are just endless, you'll be killing thousands of the same dudes over and over with no narrative or reason for it. and your squad mates AI is downright brain dead, in past games they wouldn't use throw, pull or any biotic power on enemies that have shields. In this they dont care, ive had peebee use pull on more shielded enemies than health enemies. And you cant command her to do other wise, so shes basically wasting powers the second combat starts. same applies to other squad mates. Not being able to command squad mate powers is a huge downside to gameplay and its great moments, i have no idea why they didnt include it.

    QUESTS; i have encountered maybe 3 interesting side quests, out of the around 30 i have done. Everything is run to this location, place this item and then do that for 4 more locations. Quest ends. Repeat under slightly different conditions, like instead of placing signal towers, your scanning rocks. These side quests are the definition of repetitive. I just think its funny that bioware thought this was acceptable after games like The witcher 3 proved that side quests can have the same quality as main quests, and be just as interesting.

    Im not going to mention facial animations as much, yes they are terrible some of the worst i have seen from a AAA game in years. but since people have been bashing them to death i thought i wouldn't touch on them anymore. Honestly the game could have been good if it had done other things right, like if the game had an interesting story i could look past the facial animations. Its also to bad that bioware continues their same tired tale of you playing as this God character, i thought the pathfinder would be a down to earth normal dude. Nope. All the characters in this game basically suck your dick, nobody stands up to you and when they do its so laughably and cliche.

    To end things, i would like to note my biggest problem. Andromeda never feels alive. Most worlds are completely empty with just more generic enemies to fight, no towns or settlements (besides the ones you create and fill with NPCs that do nothing). with one new friendly race, the angara things feel even more empty. Look at all the races we had in the original trilogy that were working together on the citadel, youll find none of that here. Plus lore inconsistency galore, why do we have jump jets when the milky way doesnt? how are we able to use FTL travel so much, and so fast when in the trilogy the only reason we could get around the galaxy so fast was because of mass relays? FTL has always existed but it in ME but it was much faster to use a mass relay rather than travel for hours to another system on your ships power.

    Edit 2022: funny i just found this account again, funny to see this here. It took me 2 years to finish this game. It didn't take me that long in a good way, i would either forget about the game for long periods or just couldn't stomach it for longer than an hour. I 100% completed the game and absolutely don't recommend it. Its a grind. This was also the last game i ever pre ordered. Still think this review echo's these statements 5 years later, even when i wrote this with 20 hours of playtime... these issues definately dont change by the end.
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  79. Jul 30, 2017
    4
    Yet another game that can't seem to get something as simple as CPU optimisation right. I have a middle of the range CPU, what that USUALLY says to me is that I can run it at max with perhaps a few settings turned down a little. Namely shadows/lighting which are CPU bound.

    What that DOESN'T say is that the game would max out my CPU 100% on every core even when running the game at
    Yet another game that can't seem to get something as simple as CPU optimisation right. I have a middle of the range CPU, what that USUALLY says to me is that I can run it at max with perhaps a few settings turned down a little. Namely shadows/lighting which are CPU bound.

    What that DOESN'T say is that the game would max out my CPU 100% on every core even when running the game at absolute minimum settings. Absolute JOKE. With everything on minimum my computer can actually run the game at about 120fps. But the stupid game decides that it is still going to dip into the SUB 20s seemingly at random.

    Pathetic attempt from a pathetic company. Bioware USED to be a great company but the Bioware that once was is dead.

    Now the game itself is actually better than I thought it was going to be. The characters don't annoy me as much as the characters did in previous games. The combat is actually pretty satisfying.

    But my god, this game has some problems even beyond the potato faced character models and the crappy animations. Personally don't really care much for the story. Yet another alien race is there to do alien race stuff and humans are trying to colonise another galaxy.

    Naturally the alien race gets in the way and the only thing our primitive ape brains come up with it to shoot and vaporise them into submission.

    Which I'm actually not even that bothered by. I'll take a crappy story and setting when the gameplay is good and the visuals are good which they definitely are.

    But this game has WAY WAY WAY too many problems to be enjoyable. I mean when you have a GTX 1070 and a game is dipping into sub 20 fps there is a BIG f**king problem!!!!!!
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  80. Apr 5, 2017
    4
    Bottomline it's not mass effect we love or wanted instead it's DAI but in space. So think about it they simply recycled and reused the same formula from last RPG they worked on and developed before Andromeda which was Dragon Age inquisition. The Story, characters, dialogue, ui, and etc all sub par to bad. Only improvements was the huge worlds and combat itself which unfortunately isBottomline it's not mass effect we love or wanted instead it's DAI but in space. So think about it they simply recycled and reused the same formula from last RPG they worked on and developed before Andromeda which was Dragon Age inquisition. The Story, characters, dialogue, ui, and etc all sub par to bad. Only improvements was the huge worlds and combat itself which unfortunately is hindered by the bad UI that is limited and tailored for multiplayer period as only allows three abilities are allowed during combat no matter campaign or multiplayer mode. Alot is missing from originals too like races, weapons, having meaningful choices and consequences, squadmate loadouts, and renegade/paragon system and there isn't enough new to make up for it either. They even ruined special anmo along with biotic and armor piercing not even in game too. Game is also very buggy and lacks polish along with alot of what made mass effect and bioware rpgs special in first place.

    In Mass effect Andromeda Good luck finding white males and males period in any powerful or meaningful role in game you quickly find that all mission givers and characters that are in power and meaningful in game are overwhelming female with the lesser being minorities or aliens if male at all. While White males are nowhere to be found in game except as cannon fodder or for mockery. This game not only is too extremely politically correct but ractist against white males and white people in general to the point that its too obvious and sickening to loyal fans who love the franchise and have been loyal since it started.

    There is diversity done right like mass effect 1 through 3 and then there is ME andromeda not the way you want to do diversity in games as people play games to get away from their personal lives and have fun. The designer of game clearly wanted to get political and personal on a level that is bad for business given fact that majority of gamers will be of male gender to begin with and most likely a good amount white too when it comes to the RPG genre too not smart at all for a business.
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  81. Jul 11, 2017
    4
    Now I dont normally write reviews unless its so amazing as I cant help but gush about it, or in the case of Andromeda, so mediocre I just feel the need to vent.

    First - Its so BORING! I literally had to force myself through the game towards the end. Some parts are done very well, and the game could have had so much potential had they just stuck with being more like the original trilogy
    Now I dont normally write reviews unless its so amazing as I cant help but gush about it, or in the case of Andromeda, so mediocre I just feel the need to vent.

    First - Its so BORING! I literally had to force myself through the game towards the end. Some parts are done very well, and the game could have had so much potential had they just stuck with being more like the original trilogy than this hash up and awful DA:I inspired game.

    Its not that it was bad per se - just very very mediocre and boring. Full of filler.
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  82. Apr 2, 2017
    4
    The review is only concerned with the single player. I liked this game better than DA:I because at least the combat is quite fun. Maybe this is the new Bioware style where there is a quasi open world with huge areas where you can collect stuff that you don't need (really you don't need all this stuff) in a single player MMO fashion.
    Bioware's Mass Effect was known for being a story-driven
    The review is only concerned with the single player. I liked this game better than DA:I because at least the combat is quite fun. Maybe this is the new Bioware style where there is a quasi open world with huge areas where you can collect stuff that you don't need (really you don't need all this stuff) in a single player MMO fashion.
    Bioware's Mass Effect was known for being a story-driven action RPG. In this game only the main quest is truly story-driven. Even the companion quests have very few cutscenes and are not nearly as intense and connected to the main quest as in ME2, they are really shallow and I did not even do some of them which seemed to have no consequences.
    This is really a game where I would have wished for less content and smaller worlds, but then let the side or companion quests be more intense and not fetch X from A and bring it to B.
    You can get easily sidetracked by such quests and then get bored to death. I really recommend not doing these quests if you want to enjoy the little parts of this game that are enjoyable.
    If this quasi open world type of game is the new Bioware style, I have to say I don't like it at all. I don't buy Bioware games for fetch quests and grinding. I would really like to see Bioware returning to making less quests and smaller game worlds, but better and more polished quests and places.
    Couple that with the ridiculous SJW agenda, creepy animations and a lot of the humans being some kind of grotesque ethnomix you get a game of which one wants to avoid a lot of the content to not get bored, enraged or repulsed. In previous Mass Effect games the soundtrack contributed a great deal to the epic gaming moments these games delivered. While the main quest of this game has some good moments it never reaches the level of epicness, immersion and intensity of its predecessors.
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  83. Mar 22, 2017
    4
    This review contains spoilers, click expand to view. spoilers alert

    really really poor story - in the old mass effect humanity found these gates that can jump travel called the mass relays - ok cool

    in this new game you are suddenly able to mass relay by yourself in a new galaxy that is only 600 Light years away

    if it was so easy , why dint the reapers do that , cleans the other galaxy i mean they did it every 50,000 years

    what the **** is 600 years for them ?

    story is BS from start to finish - huge gaps in story line -

    compared to mass effect 1 where i had tears when i saw shepard becoming the first human specter and going over the galaxy using the mass effect relays to solve the impeding doom - now that was story line.

    this game has nothing close to it .

    plus games is buggy as hell - and not the small type - huge bugs

    i was kicked out of the game a few times for no reason , i need to come within a inch of a object for the vegetation around it to appear , this is on ps4 !!!

    its acting as if it has no ram

    i am a hardcore fan of most rpgs , loved the mass effects and i am from Montreal ( main studio for this game )
    and i cannot give it more then a 5 -

    wait till it drops to 20$ not worth it otherwise
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  84. Jul 9, 2017
    4
    I wanted to write a huge rant, but this game is so tiring I just can't. So, TL;DR - This game is work. Boring, crummy, soul-draining and mind-numbing work. It's the most tedious RPG I ever player and it feels outdated on release... As in I didn't expect an AAA game released in this age to have such a terrible approach to a player time. The game is ENDLESS backtracking. In a quest thatI wanted to write a huge rant, but this game is so tiring I just can't. So, TL;DR - This game is work. Boring, crummy, soul-draining and mind-numbing work. It's the most tedious RPG I ever player and it feels outdated on release... As in I didn't expect an AAA game released in this age to have such a terrible approach to a player time. The game is ENDLESS backtracking. In a quest that takes an hour to finish you will literally spend 40 minutes on flying through same planets and watching same 3 cutscenes over and over again only to spend 5 minutes in actual conversations in the quest.

    See this is it. I don't care about enforced SJW agenda. I don't care about uggo-female characters. I don't even care that the graphics and animations are sometimes pretty wonky. What maked me hate this game with a mild passion is how terribly, utterly boring it is. I did ALL the planets and invested quite a lot of time in this barrell of tar just to see if it picks up at any time, but it doesn't. This game hates you and wants you to be bored to death so when something slightly more exciting happens, you say your prayers and thank the gods...

    Avoid this RPG with quests taken from 2001 MMO's.
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  85. Dec 26, 2020
    4
    Very boring game. I can enjoy ME1 still, but I can't enjoy this game loaded with non-needed boring stuff that was put into this game just to make fill it with tasteless crap.

    This is Dragon Effect Inqisition.
  86. May 24, 2017
    4
    Having completed the previous titles with every class mostly as paragon male and as renegade girl, I don't think I can finish this game. The main issue is that the story is boring and the main character dialogs are too dumb to immerse in game.

    Pros: - Frostbite engine is a very good, is efficient, I like it. It has improved a lot since DA:I. - All that is not a character looks
    Having completed the previous titles with every class mostly as paragon male and as renegade girl, I don't think I can finish this game. The main issue is that the story is boring and the main character dialogs are too dumb to immerse in game.

    Pros:

    - Frostbite engine is a very good, is efficient, I like it. It has improved a lot since DA:I.

    - All that is not a character looks very good.

    - It can be played without being installed an SSD, which is great since it eats a lot of space.

    - Combat mechanics are good, not spectacular, but good.

    - Open world(s) gameplay is a nice change, it has flaws but not because it's open world.

    - Nice weapon building mechanics.

    - Love that the mako is back (even without guns).

    Cons:

    1 - You can only use 3 abilities.

    2 - The story world building does not have the quality of the previous titles.

    3 - The dialogs are childish, they look focused for teenager kids. They don't curse for instance. You will be hitting SPACE a lot even the first time you read the lines.

    4 - No renegade options, the main character cannot be a douche, no matter which option you choose.

    5 - The main character script does not change whether your character is male or female, making it weird because the female character feels like a boy and the male like a sissy.

    6 - The space activities are simplified yet again, no fuel, the scan is even simpler. Basically they removed this part of the game. Pretty similar to ME3.

    7 - Character models are really bad, ME1 was a lot better, in fact is the worst I've seen.

    7a - My Face is Tired syndrome. **Thunderbirds TV series had better face animations**. Eyebrows and eyes are not animated at all, they don't move, never. After a while I developed a constant SPACE hitting rampage because it really annoys a lot.

    7b - The character face editor has very few options to tweak but what is worst is that the face presets are really bad.

    7c - The default male character looks like if it had all the sliders in the middle, it does not have a personality. The Sheppard face comes from a real person and you can feel it or like the Geralt in the Witcher 3. The female has some personality but they didn't do it right and the face proportions are all wrong.

    8 - Some bugs, for instance if you save when enemies are near, the enemies will disappear when you load the game back. You can skip a lot of content that way. Also if you can kill one enemy with a single shot with the sniper rifle the others will not aggro, no matter how close they are.
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  87. May 2, 2017
    4
    Holy **** What the **** is this? This is not mass effect, this is Fail effect. Combat is good. Exploration with Nomad is good. Graphics are cool. Rest of game is all trash.
  88. Jun 5, 2017
    4
    I started playing this at patch 1.06, giving time for the game to have some of the on release bugs ironed out. I didn't wait long enough...the game is a disappointing mess as far as performance goes. I love the series, and the game has promise, but 10 hours in I just can't bear to persevere, the glitches, bugs, frame-drops, crashes, hangs, just make it unbearable. Heartbreaking :/ I mightI started playing this at patch 1.06, giving time for the game to have some of the on release bugs ironed out. I didn't wait long enough...the game is a disappointing mess as far as performance goes. I love the series, and the game has promise, but 10 hours in I just can't bear to persevere, the glitches, bugs, frame-drops, crashes, hangs, just make it unbearable. Heartbreaking :/ I might give it another go in a few months of I hear word of any other patches to improve it, but otherwise this game is a waste of time. Such a shame. Expand
  89. Sep 16, 2017
    4
    Mass Effect Andromeda disappoints in almost every major aspect, from lore to story. And the combat, while generally excellent, suffers from repetitive enemies and an annoying “profile” system that restricts how you play instead of providing the freedom that was promised. There are a few good moments (most in the loyalty missions), but they can’t make up for the failures.
    Total size on my
    Mass Effect Andromeda disappoints in almost every major aspect, from lore to story. And the combat, while generally excellent, suffers from repetitive enemies and an annoying “profile” system that restricts how you play instead of providing the freedom that was promised. There are a few good moments (most in the loyalty missions), but they can’t make up for the failures.
    Total size on my hard-drive (after Patch 1.10): 47.3 GB

    + Nomad is great. Handles and drives well.
    + The planets’ design is fantastic. Great fun to explore.
    + Some of the most beautiful landscapes you’ll see.
    + Great sound design.
    + The Angara are an interesting new species.
    + The new ship, the Tempest, is filled with atmospheric lighting and cool views of space through the many windows (it’s a recon ship, not a warship like the Normandy).
    + Squad-mate banter while exploring in the Nomad. Funny, a lot of it, and it triggers quickly.
    + Jump jets! The levels make good use of them, adding a verticality to exploration and combat that simply wasn’t there in previous Mass Effect games, and is a welcome addition.

    +/- Enemy AI is quick to flank. Otherwise, dumb as a rock.
    +/- Characters are a mixed bag. Scott / Sara are betas who take make sure everyone is comfortable, and rarely get the chance tell someone to go to hell. Peebee, Vetra, Lexi and Jaal feel genuinely different, and are fun to talk to. Drack is a (mostly) funny old krogan, who was angry that I chose to save the salarian pathfinder instead of saving three krogan scouts (it’s not like the Pathfinder is an avatar of the species or anything). Liam’s annoying but is clearly meant to be funny. And Cora… well, Cora trained with asari commandos. That’s all you need to know.

    - In a game about building colonies and creating a new home, I hoped for a little more than, “Do side missions to accumulate randomly assigned ‘viability’ points, go to a location, hold E to settle.”
    - I have logged over 1k hours in Mass Effect 3’s multiplayer. Andromeda’s is built on many of the same principles, but now with jump-jets! It’d be great if the maps weren’t so small and confined. While jump-jetting, am always worried about running into walls, pipes, boxes, other players... Lack of enemy variety was an issue in the single-player campaign, and multi-player highlights the issue even more. In addition to all of this, the netcode is a buggy, laggy mess.
    - Glitches abound, even after the final patch.
    - Corrupted saves.
    - Frequent crashing on loading.
    - Crafting. Cumbersome number of components, poor interface.
    - Combat “profiles.” You can create and choose from up to 4 “profiles,” each of which contains only three skills (from any skill tree). Switch between profiles to access the different skills. But switching to a different profile immediately puts all your skills on cooldown, largely defeating the purpose of switching profiles in combat. Obvious console-itis.
    - The same enemies on every planet. Kett, human pirates, anti-human angara, and a few monsters / animals. Some have extra health to make them bosses. That’s it.
    - Cannot customize squad-mates’ loadout.
    - No pause screen in combat; no tactical interface.
    - The Paragon / Renegade character system is gone with nothing to take its place. It’s hard to meaningfully role-play – which means there’s little reason to replay.
    - SAM (the AI) never shuts up, and frequently cuts off / interrupts squadmate dialogue.
    - All asari have the same face (except squad-mate Peebee).
    - No quarians. There are turians, asari, humans and salarians on the Nexus, irrespective of the status of their Arks. Krogan are present too. Why no quarians?
    - Awful male turian designs.
    - Facial animations are still bad.
    - Generally sub-par voice acting, with a few exceptions.
    - The music soundtrack is nearly invisible.
    - Childish conversation writing.
    - The story works, but never surprises. Perhaps because so much of it is borrowed or rehashed from the previous Mass Effect games. The Kett threat is a retread of the Reaper threat (exaltation = ascension, conversion = indoctrination). The Archon even sounds like the Reapers when he states, “We have exalted countless species.”
    - The outrage over the lack of Quarian DLC isn’t just fan-manufactured. A story involving the Quarian Ark is teased in the final moments of the main story. **** you, BioWare.
    - Poor treatment of Mass Effect lore. Numerous retcons and alterations for no reason.

    There are more issues that I could bring up, but I’m limited by space. Worth a purchase at $10, because there are a lot of things to do, the planets are vast, and the combat is fun. But don’t expect a Mass Effect game. I was prepared to give it an 8 or a 9, I was pumped and ready to explore a new galaxy with new characters. 4/10 because instead BioWare gave us a plethora of poor design choices coupled with the boring leftovers of last night’s feast - served cold.
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  90. Mar 27, 2017
    4
    I've played for about 8 hours now and my experience is nothing but a feeling of dizzines from playing it, the main part is there, but everything that should help get the game going is just not at today's standards at all.
    Animations, lipsyncing, voice acting, timing, puzzles, just don't work, and it kills all the fun for me,
    I'm not saying this is a bad game, but everything that
    I've played for about 8 hours now and my experience is nothing but a feeling of dizzines from playing it, the main part is there, but everything that should help get the game going is just not at today's standards at all.
    Animations, lipsyncing, voice acting, timing, puzzles, just don't work, and it kills all the fun for me,

    I'm not saying this is a bad game, but everything that revolves around it just doesn't make me even slightly eager to keep playing it, and i find that incredibly frustrating coming from a franchise i loved back in the day.
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  91. May 5, 2017
    4
    I played the first 3 ME games so I am a fan, and I wanted to like this game but just kept getting frustrated with it! I put about 12 hours into this game and I could not find it in me to finish it. The biggest problem I had with MEA was the damn aiming controls were so bad I was shooting everything except the enemies! The character animations are terrible, the team members areI played the first 3 ME games so I am a fan, and I wanted to like this game but just kept getting frustrated with it! I put about 12 hours into this game and I could not find it in me to finish it. The biggest problem I had with MEA was the damn aiming controls were so bad I was shooting everything except the enemies! The character animations are terrible, the team members are uninteresting, and the story was just ok. I did enjoy colonizing the planets and driving the Nomad around, and the environments look nice. In a new universe you would expect to find new alien races not the same old races from milky way. If I were you I would skip this game or wait until all the patches come out and its on sale for $10. Expand
  92. Mar 21, 2017
    4
    This deserves no Mass Affection.

    I keep it short:

    ME1, ME2, ME3 are about story, characters, species and relations between the latter two.

    ME Andromeda tries to be the same, but it also includes new gameplay layers due to its focus on an outdated openworld concept. The result: It fails at both ME's core elements (see above) and at being a great openworld game.

    Sad, but true.
  93. Apr 9, 2017
    4
    84 hours for PT1, 14 hours into PT2 and I stopped. The writing is like teen fiction. It's that bad. You are constantly bombarded with stupid dialogue that no adult would say. Humanity if on the Brink, yet everyone is just cracking jokes and say stupid crap all the time. That's not even touching on the technical failures of the game, or the fact, that in an RPG, almost nothing you do84 hours for PT1, 14 hours into PT2 and I stopped. The writing is like teen fiction. It's that bad. You are constantly bombarded with stupid dialogue that no adult would say. Humanity if on the Brink, yet everyone is just cracking jokes and say stupid crap all the time. That's not even touching on the technical failures of the game, or the fact, that in an RPG, almost nothing you do makes a difference in the game. Your choices are meaningless. Expand
  94. Mar 22, 2017
    4
    I will skip the issue of animation because they do not matter much, despite the publicity they caused. Fundamentals of storyline rape universe, only reason for trip to Andromeda may be desire the creators to cut off from mistakes committed in the trilogy. Simplify the game, (probably to be more affordable) use more tactics or manage the team during the battle became superfluous.I will skip the issue of animation because they do not matter much, despite the publicity they caused. Fundamentals of storyline rape universe, only reason for trip to Andromeda may be desire the creators to cut off from mistakes committed in the trilogy. Simplify the game, (probably to be more affordable) use more tactics or manage the team during the battle became superfluous. Scanning planets and side quests, can result in fatigue in its repetitiveness.I was not able get to know the whole story but after ten hours I can say that unfortunately some dialogues are quite naive or even violate the laws of logic. It's discouraging. In my opinion the new Mass Effect takes a step back towards trilogy in every aspect (of course beyond the graphics). So sorry to see such a fan like me on what's going on with the brand, as with the movie SW the Force Awakens movie. Earn as much money how you can without worrying about quality because it sells so much ... Expand
  95. Mar 24, 2017
    4
    Not a Mass Effect game. I'll put it like this: bad writing, terrible animations, decent game play (that's why it has 4/10) , but this is not Mass Effect. Better find a new brand name for this.
  96. Mar 24, 2017
    4
    It seems that Bioware didn't want to acknowledge the horrible aspects of their latest installment of Dragon Age and decided to implement all of them into this game. Besides the horrible animations there's plenty of things wrong with this game. There's a plethora of forgettable quests and just time wasting activities. Many of the characters try to come off as likable, but are insanelyIt seems that Bioware didn't want to acknowledge the horrible aspects of their latest installment of Dragon Age and decided to implement all of them into this game. Besides the horrible animations there's plenty of things wrong with this game. There's a plethora of forgettable quests and just time wasting activities. Many of the characters try to come off as likable, but are insanely obnoxious. All of the playable areas in this game are very dead. There are several things to do such as, mining... over and over and over again, playing logic puzzles over and over again, and then quests that you won't remember by the time you finish the game. The story and open world become tiresome very fast.
    The combat on the other hand feels very fluid and fun. With the ease of access to switch a load out/power set makes combat feel engaging and intense. Enemies can be repetitive, but just making those dumb alien dudes blow up is amazing. The combat is the only saving grace of this game in my opinion. Hopefully Bioware will learn after seeing how this game and Dragon Age Inquisition had done. This game's concept was good, but was just executed awfully.
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  97. Mar 24, 2017
    4
    I loved Mass Effect 1 through 3, and my hopes for this one were high. I avoided all spoilers/news/advertising for Andromeda and immediately downloaded the trial. From the beginning things felt off, sort of cheap, lacking the quality and the immersion of the previous games. I was surprised that I couldn't create a character to resemble my Commander Shepard from games past, much lessI loved Mass Effect 1 through 3, and my hopes for this one were high. I avoided all spoilers/news/advertising for Andromeda and immediately downloaded the trial. From the beginning things felt off, sort of cheap, lacking the quality and the immersion of the previous games. I was surprised that I couldn't create a character to resemble my Commander Shepard from games past, much less anything that resembled me. Ryder lacks any sense of presence. He isn't a soldier, he isn't much of anything. Pathfinder? Ryder has no business being a protagonist. At best he is a tutorial npc that hands you a fetch quest. The dialogue is terrible. The decision wheel actually has better responses than what the voice actor elaborates with. Bad writing, bad casting, bad choice of characters for the npcs... apparently there was a cascade failure during development. The entire game and its menus stink of a lazy console port. EA is remaining faithful to its legacy of eventually ruining everything it gets its hands on. I really appreciate that they chose to give us a 10 hour trial instead of having to deal with all the refund requests/extra flak. If this is going to be your first mass effect game, stop. Don't even think about it. Go play through the first through third plus DLC's. You can get them all for cheaper than this steaming pile of mediocre pandering. I truly feel bad for what I'm sure were many people who worked hard on this only to see it turn out so poorly. There were definitely some terrible decisions made, and the people who made them have no business working in the gaming industry. People are comparing the writing to fan-fiction, and it truly is. Possibly not even Mass Effect fan-fiction though, more like EA executives and a bunch of annoying lobbyists had an idea and hired a 15 year old SJW to write it down for them. Expand
  98. Mar 25, 2017
    4
    Mass Effect Andromeda is a lot like a **** relationship. You always wanted to be with someone, and here's that someone, but every time you get together you are disappointed and feel like you had made a huge mistake; but the moment your away you can't help but think things could get better, but deep down, it won't.

    TL;DR- This game is bad, but if you are a fan and don't really care about
    Mass Effect Andromeda is a lot like a **** relationship. You always wanted to be with someone, and here's that someone, but every time you get together you are disappointed and feel like you had made a huge mistake; but the moment your away you can't help but think things could get better, but deep down, it won't.

    TL;DR- This game is bad, but if you are a fan and don't really care about problems, you'll probably love this game. Buy Mass Effect 1 instead.

    This game only has one thing going for it, and that's the combat. But even that isn't good enough to hold this game up; with buggy characters and cut scenes, audio problems, multiple crashes, s-s-s-s-stuttering, boring and uninteresting enemies, story, and motivations, barren worlds that hold small boring huts that you can shoot people at, shoe horned in "loyalty missions", a forgetful soundtrack, and conflicts that feel more like a melodramatic play put on my freshman theater kids rather than an epic space opera, this game disappoints at every single turn.

    Oh, and if you are a fan of decisions, this game has none. Or at least, none that matter. Or if you are a fan of making a customized character, good luck with that, as the character creation tools are more limited than Bethesda games are buggy, as well as only having 3 hot-keys for abilities.
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  99. Mar 26, 2017
    4
    Let me begin by saying that i'm a huge fan of the entire Mass Effect franchise, i've re-played the original 3 games more than 50 times combined.
    And let me tell you, i never-mind the bugs and glitches and what not, just don't care.
    Now here is my problem with the Andromeda - the rubber faces, it's like a bunch of sex dolls talking to each other. I've played Mass Effect for incredible
    Let me begin by saying that i'm a huge fan of the entire Mass Effect franchise, i've re-played the original 3 games more than 50 times combined.
    And let me tell you, i never-mind the bugs and glitches and what not, just don't care.

    Now here is my problem with the Andromeda - the rubber faces, it's like a bunch of sex dolls talking to each other. I've played Mass Effect for incredible story AND incredible emotions that it brought up, now i look at facial expression of the characters (especially non-human) and i don't see any emotions.
    The wife of a man that pleads for his life shows 0 emotions, the Officer of the Initiative that is supposedly angry and annoyed with the situation shows even less.
    WHAT HAPPENED SINCE ME3 ???
    I used to cry over deaths and suffering, i used to care for every single character, now i just play the game to know the story, because i played other 3.

    Screw that.
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  100. Mar 27, 2017
    4
    if this was a beta indie game i would definitely give it an 8+ out of 10... but a company this big releasing a bug infested game for 60$ while calling it a finished product is just not acceptable, animations are terrible + objects and characters fade in and out of existence... and to top that... story is not that good either... so 4 points for gameplay i guess
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
  1. Jun 5, 2017
    55
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
  2. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  3. Edge Magazine
    Apr 27, 2017
    70
    An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]