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5.1

Mixed or average reviews- based on 4468 Ratings

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  1. Apr 12, 2017
    7
    This review contains spoilers, click expand to view. (I’m redoing my initial review again!) I have spent 142 hours playing this game, completed the main quest and all of the companion quests as well as most of the side quests. I have played all three Mass Effect Games and their associated dlc. In my first play through I romanced both Reyes and Peebee (she was by accident) and in the second I romanced Jaal. Here are my impressions.

    The character Creator is terrible! It’s very difficult to make a character that looks good in cut scenes, the hair colours are bad, especially the light ones. As usual the hair styles are limited and not that nice.
    Romance Options for straight females aren’t great. The alien Jaal: sweet personality but so unattractive, his lips are horrible, brown teeth, the romance with him felt uncomfortable. I was also surprised by how little hugging he gave. Not so much happened with him until the very end. When my character ‘died’ in one of the main quests he just said, ‘it has been a pleasure’, he wasn’t upset before or after the fact, so a bit hard to believe he had any feelings for her. It was funny and awful at the same time. (I really don’t like alien romances much anyhow. Couldn’t bring myself to romance Garrus or Thane in ME2 and 3 either)
    Liam is really a ‘brotherly type’ with bad skin and terrible hair who comes across as being very young. He just stays in the friend zone for me, nothing there to make a girls heart miss a beat.
    Now Reyes is a different story, he has a certain bad boy appeal and that accent, oh la la! Shame he can’t be recruited. I loved every scene with him and actually reloaded my save on my second playthrough to romance him again! Hehe!  I’m hoping for a Reyes DLC from Bioware!
    The armour- only 6 or so designs all of them heavy () Cora has light type armour, why can’t there be more similar types of light and flexible armours for our female pathfinders? That heavy/bulky armour has to go. I find it hard to believe that the armour hasn’t evolved to very light and flexible styles. Bulky is not intuitive for jumping and fighting anyway. With all the shielding and other technologies it seems so silly to have to wear lots of metal/plastic too.
    The on-ship wear is very limited. It would be nice to have a dress for the date with Reyes or to wear on the Nexus.
    The Crafting system is terrible. On my second playthrough I gave that a complete miss. It would be nice to be able to make extra special designs in crafting but the designs I researched were just more of the same. Blah.
    The journal and quest tracker could be improved a lot.
    The tracking down silly things for crew and other people.’ Just No!’
    Not being able to save during main quests. . Havarl is too dark.
    Planets didn’t change once Meridian was started up- shouldn’t they have become golden worlds?
    The story is ok and I really liked the ending however I think this game could have been so much more. How about a Dragon Age Origins type beginning, whereby you choose the ark you want your story to start on? It means people could have the chance to play as any species, salarian, krogan, human, asari or turian. There could be a different story intro for each species and ark, replay-ability would be awesome!
    Some of the character scenes were lovely especially movie night; great humour and great to see everyone together.
    The graphics are pretty in places.
    It was lovely to have a new RPG game to play with so many characters and romances. But quantity doesn’t always mean quality. Companion quests were a bit long winded for me, although I’d be happy to do a lot more for and with Reyes if I got the chance! (Wiggling my eyebrows)
    I like the strike teams and seeing did they complete their missions, that was fun!
    The Jet Pack was great, I loved it!
    My assault rifle was cool. Loved the shooting, would have liked another power or two.
    The Mass Effect Archives is really good, I will use that!
    The Banter between crew members is really nice. I loved hearing the craic between the characters, as we went out and about.
    I’m going to let the game be for a while and return when it has been fixed up some more. Oh and I’m hoping for a hairstylist or make up booth to be added as dlc too! A girl can dream!
    Overall I think a solid 7 is fair for this game.
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  2. Apr 24, 2017
    7
    NEGLIGIBLE SPOILERS

    Not going to make this overly long, ain't nobody got time for that. A couple of short prefaces: Played all three ME games in the trilogy, the first two at length (100+ hours, multiple playthroughs), and the rest of the Bioware lineup (Jade Empire, KOTOR, Dragon Age: O). And let me say it's a shame this game got the review bomb it got. Whilst I do not contest the
    NEGLIGIBLE SPOILERS

    Not going to make this overly long, ain't nobody got time for that. A couple of short prefaces:
    Played all three ME games in the trilogy, the first two at length (100+ hours, multiple playthroughs), and the rest of the Bioware lineup (Jade Empire, KOTOR, Dragon Age: O).

    And let me say it's a shame this game got the review bomb it got. Whilst I do not contest the amount of bugs the game has, I don't feel like that should entirely bring down the score. Underneath there is a lot of attention to detail, a storyline that is mostly crafted through gameplay (helping the people survive on their new home, sorting out their problems), which was a step-up from everything boiling down to firefights with a paragon or renegade dialogue option at the end like in the previous games.

    The visuals are simply stunning, and the game manages to uphold a excellent level of performance. Was able to run it 80-120 fps on Ultra settings, 1080p on a GTX 1070 + i5-4670K (4.3ghz, 2400CL11 memory) with Adative V-sync. Driving through Kadar, standing on the mountaintops gave me that feeling of the Original Mako sections in ME1 which were in my opinion the best sections, albeit devoid of content. Which isn't the case in Andromeda.

    Dialogue is hit or miss, it feels like the quality depends on who wrote it. Some of it is vapid, but some of it feels genuine and engaging. Barring a few remarks I do not agree it has a lot of SJW rethoric riddled through it. The overal storyarch is cannon, but honestly it's been done to death and as a sci-fi show nerd I'd be hardpressed if they found a new angle to coax up a spacevillian.

    The bugs are, to be honest, the reason this game is only a 7/10. They are present enough to be a genuine nuisance, even if you're not looking for material on a glitch compilation video. The most eggregious are mostly evolved around SAM, your AI. It also counts as a gateway to tutorials, but it doesn't know when to shut up. It repeats the same dialogue options over and over again. That you can mine this area, that you entered a hostile enviroment, that there are enemies, etc. SAM should get a mute button, or have him exhaust dialogue only once. On the same note, quest dialogue options also never exhaust, so i'm pretty sure it's a glitch throughout the entire game. When you re-enter an area that was used for a quest, the same dialogue starts again. This needs a FIX asap, because it shatters suspension of disbelief and ruins immersion.

    The rest are minor quality of life bugs, and less frequent. NPC's snapping into spots, t-posing, allies flying in the air, enemies stuck in scenery. Etc. As for the Animations and lipsyncing, a lot of it has to do with keyboard controls ruining the availability of the animation transitions. Like being able to spam A and D makes the legs to crazy, whereas you can't do this on a controller. It's an oversight. The facial animations were already changed a little when I played it (eyes etc), and honestly it was just like any other Bioware game. So why this all of a sudden caused the internet to go crazy beats me. Just don't use the default 'femshep', make a custom one, and you won't have those "Alec is dead?" moments.

    Some good and bad, "deputy likes dots".
    + Visuals, performance.
    + Interactions with crewmembers is on ME2 level.
    + Story through gameplay

    - Overly sappy dialogue options without alternatives of the "it's going to be ok" variety.
    - Dialogue options not exhausting
    - Rest of the bugs
    - Repetitive sidemissions at some point.

    Overall this feels like it could've used some extra love and care, and I hope EA/Bioware give it despite the review bombing. It would help them revive some of their credibility. As underneath it's a pretty good game, but the bugs and rough edges drag it down severely. As this is a game mostly about immersion, if a character you're having a conversation with glitches into the floor, it shatters your suspension of disbelief and ruins the experience.

    Give it some more love Bioware, and make SAM shut up.
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  3. Apr 19, 2017
    7
    Does not live up to standard of storyline set in ME trilogy. However, I did play it to the end.
    What I liked: combat is improved, leveling system, exploration - especially Eos, multiplayer is just as fun as ME:3.
    What I think needs improvement: companions not as interesting at trilogy, story line. What I thought was horrible: graphical bugs, some conversations entirely lacked any
    Does not live up to standard of storyline set in ME trilogy. However, I did play it to the end.
    What I liked: combat is improved, leveling system, exploration - especially Eos, multiplayer is just as fun as ME:3.

    What I think needs improvement: companions not as interesting at trilogy, story line.

    What I thought was horrible: graphical bugs, some conversations entirely lacked any choices to outright disagree

    7/10 - It didn't captivate my imagination like the original ME series, nor did I experience the same emotional highs, but it was worth playing. I do hope there will be some interesting DLC. I guess the bottom line is I do recommend the game but don't expect to be as emotionally invested as the original series.
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  4. May 14, 2017
    7
    A good (not great) game weighed down by technical issues and some poor game design decisions. After 90 hours I am very mixed on this game, not all of my time with MEA was fun, it often felt like a grind but there are some great moments.

    The good: - the best looking Mass Effect by far - the main story was surprisingly good - the ending was really well done - gameplay wise and story
    A good (not great) game weighed down by technical issues and some poor game design decisions. After 90 hours I am very mixed on this game, not all of my time with MEA was fun, it often felt like a grind but there are some great moments.

    The good:
    - the best looking Mass Effect by far
    - the main story was surprisingly good
    - the ending was really well done - gameplay wise and story wise. Feels like they learned from ME3
    - at times the dialogue was great
    - enjoyed the Angara as a new species
    - Ryder's combat is pretty fun - enjoyed many of the moves and getting guns to my liking (for example super high damage sniper, high ammo assault rifle, flamethrower, concusive shot, etc)
    - Really like some of the new squad mates - Drack, Jaal, Cora, Kallo, Suvi

    The okay:
    - Music - a bit more orchestral and for some reason I just didn't feel it the way I did in the original trilogy. Listening to the soundtrack online I feel that I should have enjoyed it more but it just didn't come through in the game.
    - Animations - I feel like it's a bit overblown but there were def some animation issues one of the odder ones was Ryder over-rotating his head during conversations.
    - The Nomad - fun to drive but without any weapons that's all there is. It doesn't feel great to constantly drive to the fight and exit the vehicle. Also fast travel cuts out a lot of the driving.
    - Too much copy paste with non-humans. All non-human races looked virtually identical - just color swaps. A bit of this makes sense but there was often no variation besides color
    - Dialogue was at times cringe-worthy, oddly spaced (lots of nothing new - sometimes when it seems a particular character should have something to say.)
    - Some meh squadmates:
    Liam -awkward mix of goofy and serious
    Gil - weird sense of humor and dialogue
    Lexi - maybe it was just my play-through but there's little interaction/ dialogue with her (I would talk
    to the crew often between missions/side-missions and very rarely did she say anything new.)
    Peebee - at times fun and endearing but often annoying.

    The bad:
    - LOTS of technical issues - broken enemy spawns (frozen/mid-air), weird visual bugs, warping into pillars, game crashed once. Luckily I was able to reload previous auto-saves the few times it was game breaking but there was definitely lots of issues that got more noticeable as the game went on.
    - No ability control of squadmates... missed this so much. I loved coordinating this is ME1-3
    - Vetra... didn't enjoying fighting or dialogue with her. Felt especially bad as Garrus was so much fun in the original trilogy.
    - Felt similar to the Force Awakens where they tried to carbon copy the original. aka Nexus = Citadel, kett = reapers, the night clubs, etc. At times it felt familiar in a bad way
    - the GRIND. A lot of content in the game felt like padding, mining was terrible / annoying, lots of fetch missions, lots of backtracking, way too much time spent on the outpost planets. The game dragged horribly at certain points.

    It's sad to feel like if they had removed content this game would be better. For Mass Effect fans I think it's worth playing but focus on the main story as much as you can and try to avoid the endless grind.
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  5. Apr 4, 2017
    7
    It's not a bad game and I pretty much enjoyed it but also found a couple of "meh" with it. Finished the main story and almost all non-bugged side-quests in 77 hours with stock girl Rider. No romance. Due to the half-open worldness, I don't feel going back to the very beginning and redo all that planet hunting and traversing.

    Pros: exploration; going to distinct and unique environments;
    It's not a bad game and I pretty much enjoyed it but also found a couple of "meh" with it. Finished the main story and almost all non-bugged side-quests in 77 hours with stock girl Rider. No romance. Due to the half-open worldness, I don't feel going back to the very beginning and redo all that planet hunting and traversing.

    Pros: exploration; going to distinct and unique environments; resource gathering; combat; research, crafting, modding; the Nomad.

    Cons: character animations are a bit of a letdown, but stopped watching their faces pretty quickly; story could be considered simplistic; UI is too convoluted with its directory structure that could use some filtering/searching options; several task-level bugs, one loyalty mission bug I've encountered. System-level planet-to-planet hopping animation was annoyingly after a while. Have to take off to read emails.
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  6. May 11, 2018
    7
    I don't believe this game to be the franchise killer that many make it out to be, but while there are many steps forward in this game, there are plenty of steps back. The changes to combat are great, in that you feel more versatile, agile, and height adds a third dimension to combat that was mostly missing in previous games. However, while the combat is a step forward, I see the skillI don't believe this game to be the franchise killer that many make it out to be, but while there are many steps forward in this game, there are plenty of steps back. The changes to combat are great, in that you feel more versatile, agile, and height adds a third dimension to combat that was mostly missing in previous games. However, while the combat is a step forward, I see the skill system as a step back. Only three active abilities at a time? I don't find myself switching profiles that often during combat, so I'm frequently stuck with the same three abilities on repeat for most of the game. I found that to be a frustrating downgrade from the previous series. Not to mention that you're no longer in control of your allies abilities - who should I take into battle with me? It doesn't matter in the slightest!

    The universe that's presented is large and varied, but it's also quite empty. Traveling from system to system is more of a chore than anything else because you can only land on a few planets to begin with (not that I would want to land on all of them anyways). Once you start on each planet, you have your typical quest hubs that send you out into the unknown to do the same old things over and over again - go out to a navigation point, fight a few guys, scan a thing, follow a trail of bread crumbs to another point, do the same thing, etc. The quests were so repetitive that it got on my nerves and I wished for the more linear style that we got in the previous games. That's where Mass Effect shined the best in the previous games and in this one, in my opinion. Send me on a mission, give me a beginning and an endpoint, and put some bad guys for me to shoot in between. Make me feel like I'm doing something. Too many quests result in simple skirmishes that are ended easily, not to mention the frequent respawns of enemies that pop out of nowhere like "Oh my gosh! I have to kill these guys!", except that you can just keep driving in your car and you can avoid them entirely.

    In the year since release, I can say that the animations have been improved - I didn't see much of the laughable bad facial animations that were such a joke early on, but there were many bugs that caused me to either have to reload a save or wait for something to trigger on the computer's end. It made it frustrating because sometimes when I couldn't advance in a level I wasn't sure if it was me or the computer.

    Ugh- so many things I want to say about this game, but it's really not worth it to put it all into words - basically, they made some things more complex than they needed to be, and should have done a better job.
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  7. Apr 2, 2017
    7
    Edit: It took me 92 hours to finish the game, 98% completion (some quests broke). lvl 65, avp -4500 because its capped at lvl 20. And in the end I have to bring the score down to 7. Origin should make a review system like Steam so you'll actually see peoples playtime and filter out reviews from people who haven't even played the game.

    The story, game play and little bits of lore are
    Edit: It took me 92 hours to finish the game, 98% completion (some quests broke). lvl 65, avp -4500 because its capped at lvl 20. And in the end I have to bring the score down to 7. Origin should make a review system like Steam so you'll actually see peoples playtime and filter out reviews from people who haven't even played the game.

    The story, game play and little bits of lore are good, but when you delve this deep and do everything, you will see bugs and the rare broken quest. Even tough I was such a high lvl, I never felt any stronger than when I was lvl 1. I decided to have my male Ryder stay single. I would have gone for Suvi or Lexi, maybe in the next one. Too little development to commit to Vetra. Cora's final interactions and scene were a train wreck, so yeah friend zoned. The game is definitely worth the 60$ though. I might replay as a custom female next... maybe. Still lots of potential for DLC or MEA 2.

    Notes to EA: For story don't go the reaper route. Please put the game first and highlight injustice as being bad like Witcher 3 does. Don't push a political agenda, because those people don't play your games.

    After 35 hours Mass Effect: Andromeda starts hitting its stride to a point where I had to edit my previous review score. The main story is fine, but I've been ignoring it to do all the side quest/companion quests and there is where the game started to shine. Not to mention you can upgrade your inventory to a decent amount, which was my biggest complaint.

    Although there are still bugs it definitely feels like Mass Effect 8 out of 10. I understand that they messed up with ME3 and people still hold a big grudge, but don't let that keep you from this game. It starts out bad, but it gets good and at a point you'll say. Yes, this is Mass Effect.
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  8. sft
    Nov 3, 2021
    7
    7.5/10 • A galaxy of bugs. Far too many flaws to mention and yet it's still somehow worth playing. It could have been so much more.
  9. Mar 28, 2017
    7
    I have been enjoying this game a lot. There is some clunky writing but there are some genuine funny moments as well. What others are saying about the animation and bugs are all correct but it is still fun to play though. Characters are ugly and almost all the aliens look exactly like other aliens. Even if they don't fix those things it has been worth my time to play it so far. DoesI have been enjoying this game a lot. There is some clunky writing but there are some genuine funny moments as well. What others are saying about the animation and bugs are all correct but it is still fun to play though. Characters are ugly and almost all the aliens look exactly like other aliens. Even if they don't fix those things it has been worth my time to play it so far. Does not feel like a AAA title or a mass effect game though. Expand
  10. Mar 25, 2017
    7
    Average game, could have been so much more if writing staff of ME1 and QA of ME3 were still working at Bioware. If you would like a good story and amazing characters, do not bother. If you like semi-open world futuristic sci fi and can handle occasionally cringe-worthy writing and very often a cringe-worthy animation go for it. It is not half as bad as people make it.

    Pros: Sci-Fi
    Average game, could have been so much more if writing staff of ME1 and QA of ME3 were still working at Bioware. If you would like a good story and amazing characters, do not bother. If you like semi-open world futuristic sci fi and can handle occasionally cringe-worthy writing and very often a cringe-worthy animation go for it. It is not half as bad as people make it.

    Pros:
    Sci-Fi adventure in space. Lots of ground to cover, freedom of movement. Vehicle is a decent mode of transportation this time. Skyboxes of planets are amazing so driving around the alien planet and just looking at it is quite fun. There is a decent horde mode multiplayer. Few companion characters are memorable.

    Cons: Much, much weaker than any of the original games as far as story and characters go. Nothing even comes close to Harbinger lines and the general feeling of ME1, squad of ME2 or atmosphere doom and gloom in ME3. Technical issues are apparent though you will learn to ignore those pretty fast. Some writers push their political agenda in most obvious and appalling manner.
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  11. Mar 26, 2017
    7
    Have been playing it for 10 hours and already found it very boring.

    ME:A tries to be a mix of ME1 to ME3, but it falls short on all the best aspects of the trilogy: 1) Worse RPG gameplay elements (dialogs, writing, tension) than all three 2) Worse exploration than ME1 due to the sluggish transition animations 3) very broken animation, voice acting and outdated graphic quality which
    Have been playing it for 10 hours and already found it very boring.

    ME:A tries to be a mix of ME1 to ME3, but it falls short on all the best aspects of the trilogy:
    1) Worse RPG gameplay elements (dialogs, writing, tension) than all three
    2) Worse exploration than ME1 due to the sluggish transition animations
    3) very broken animation, voice acting and outdated graphic quality which breaks the immersion very much

    It's a mediocre game exactly like DA:I in space, no wonder they name them in the same scheme. Mediocre games in the best brands, which result in nothing but extreme disappointment.
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  12. Mar 29, 2017
    7
    I will not be criticising what every does: animations and open world stuff. From the couple of hours i have played, i think it goes within the Mass Effect saga line and that it could be a good game. Problem is we are playing a BETA right now. I came across like 15 freez/crash/bugs (and i do not mean "bad animation movements", but objectives characters disapearing etc.,). Like 80% cutscenesI will not be criticising what every does: animations and open world stuff. From the couple of hours i have played, i think it goes within the Mass Effect saga line and that it could be a good game. Problem is we are playing a BETA right now. I came across like 15 freez/crash/bugs (and i do not mean "bad animation movements", but objectives characters disapearing etc.,). Like 80% cutscenes got bugged, character creation system got bugged, missions get bugged, ship gets bugged..... I think this will be a great game in the future, but they should have done a bit more of testing. Actually it is barely playable. Expand
  13. Mar 22, 2017
    7
    There seems to be a laser-focus on the bad in this game and while some of those criticisms are valid, it seems to be overlooking the fact that the combat mechanics and overall gameplay has seen a marked improvement over previous games in the Mass Effect franchise.

    There is beauty in this game, it's just not in the characters or the script or the animation. I've really enjoyed visiting
    There seems to be a laser-focus on the bad in this game and while some of those criticisms are valid, it seems to be overlooking the fact that the combat mechanics and overall gameplay has seen a marked improvement over previous games in the Mass Effect franchise.

    There is beauty in this game, it's just not in the characters or the script or the animation. I've really enjoyed visiting worlds and actually being able to explore them; not confined to a series of corridors. The combat has been solid, challenging, and a lot of fun. Plus, jetpacks.

    If you're looking for story and character development you might not be satisfied with this, at least from what the first 10 hours of play shows. But if fightin' in space is where your fun is at, this is a decent play.
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  14. Apr 8, 2017
    7
    Tu komandor Shepard a to moja ulubiona gra w galaktyce... tak w sumie to nie jest. Naszego ulubionego emerytowanego wraz z zawieszeniem historii drogi mlecznej na kołek komandora również brakuje. i to bardzo.

    Płatne Betatesty Mam wrażenie że BioWare/EA tym tytułem zaserwowało graczom betatesty za kwotę 180 zł, trudno mi sobie wyobrazic by obie korporacje nie były świadome problemów z
    Tu komandor Shepard a to moja ulubiona gra w galaktyce... tak w sumie to nie jest. Naszego ulubionego emerytowanego wraz z zawieszeniem historii drogi mlecznej na kołek komandora również brakuje. i to bardzo.

    Płatne Betatesty
    Mam wrażenie że BioWare/EA tym tytułem zaserwowało graczom betatesty za kwotę 180 zł, trudno mi sobie wyobrazic by obie korporacje nie były świadome problemów z grą, animacją oraz bugów które towarzyszą zmieszanemu graczowi od pierwszych minut z tytułem. Moją tezę potwierdzałby plan łatania wszystkiego po kolei w nadchodzących łatkach.

    Androbieda
    Zacznijmy od podstaw, nie będę tu poruszał problemów z animacją i twarzami bo każdy jest tego świadom. To co razi w oczy od pierwszych minut gry to miałkość członków załogi którzy w trylogii Sheparda stanowili jeden z najsilniejszych punktów gry. O ciekawych towarzyszach można zapomnieć. Wybija się co najwyżej kroganin Nakmor Drack który momentami przypomina Grunta i Wrexa z trylogii więc można się sentymentalnie uśmiechnąć pod nosem. Kuleją również dialogi które są nudne, pisane na kolanie oraz momentami są tak głupie że mimowolnie dusiłem spację by je pominąć. Koło dialogowe w tej odsłonie totalnie nie działa, wybieranie jakiejkolwiek kwestii mija się z celem, działa tutaj to podobnie do Fallouta 4 a raczej w sumie nie działa, Ryder mówi swoje kwestie które są zupełnie inne niż to co jest opisane pod opcją dialogową przez co traci się cały feeling bohatera. No i właśnie, to kolejny zarzut Ryder nie jest Shepardem ani nawet godnym następcą, jest nudny a jego/jej historia nie wciąga. I to wina nie tylko słabego scenariusza ale również skopanego koła dialogowego.

    Sudoku
    Kolejną wadą są schematy eksploracyjne, całość opiera się na aktywowaniu pewnych starożytnych artefaktów, o ile przy pierwszym podejściu jest ciekawie o tyle przy kolejnych jest powtarzalnie. No i finalnym krokiem zawsze jest układanie cholernego Sudoku! Serio kto to wymyślił, myślę że nie tylko ja nieciierpię tego typu rzeczy w grach, o ile w Uncharted np tego typu zagadki są miłą odskocznią o tyle tutaj sztucznie wydłużają rozgrywkę. Słabe. Sama eksploracja jest ok, zrobiona nieco lepiej niż Inkwizycji chociaż tak, kolejny zarzut jest niestety taki że to jest Inkwizycja 2.0 w uniwersum ME. Tyle że mniej irytująca. Pewne rzeczy zostały usprawnione.

    Moja twarz jest zmęczona
    Kolejny zarzut to nudne nijakie zadania poboczne. Oj i tu po skończeniu Wiedzmina 3 będę megakrytyczny. Ta gra robi wszystko odwrotnie, nie wyciągając żadnych wniosków z sukcesu gry CD-Projekt Red. BioWare nawet się nie wysiliło na reżyserię dialogów przy zadaniach pobocznych, podczas gdy w Wiedzminie każde zadanie posiadało animacje, najazd kamery na twarz Geralta i jego rozmówcę, Tutaj dostajemy wycinek pleców Rydera. Serio? Zadania poboczne nie mają żadnych skutków w świecie gry, przynajmniej takowych nie zauważyłem, gdzie w Wiedzminie nawet małe Questy potrafiły zaskoczyć pózniejszymi konsekwencjami. Podobnie z całym wykonaniem, większość to typowe dla BioWare bieganie po mapie, zbieranie śmieci, nudne dialogi lub walka. Bieda.

    Szarża Biotyczna
    Niewątpliwie największą zaletą tego tytułu jest walka, jest genialna i to ona sprawia że mam ochotę dalej grać i bawić się nawet niezle. Gdyby nie walka ocena całości poszłaby dla mnie ze dwa oczka niżej. Jest dynamicznie, całość nie polega już na kitraniu się za osłonami lecz umiejętnym wykorzystaniu profili i umiejętności które w każdym momencie można zmieniać, i tu kolejna zaleta gry, rozwój Rydera jest genialny. Perki są fajne, również zestaw umiejętności jest imponującu. Uczucie gdyu szarżujemy biotyką na wiszącego w powietrzu wroga a pożniej spadamy na kilku stojących na dole, uderzając omnikluczem w podłoże i zadając pobliskim przeciwnikom rany. Coś niesamowitego. Przyjemny jest również crafting, ale muszę się do czegoś przyczepić, co za kretyn bo inaczej się tego nie da opisać wymyślił 50 miejsc na przedmioty, po 7 godzinach miałem 46 zajętych miejsc i dalej trzeba kombinować a w grze nie ma skrzyni by trzymać przedmioty, serio BioWare? Dać rozbudowny crafting a jednocześnie ograniczyć go malutkim miejscem na przedmioty? Nie rozumiem, co prawda w patchu 1.5 miejsce wzrasta do 200 ale mnie interesuje wersja pudełkowa za którą płacimy i to nie mało, a ta gra w żadnym wypadku nie jest warta tej ceny.

    Podsumujmy
    Największą zaletą tej produkcji jest świetna walka, miła eksploracja i crafting oraz sam rozwój bohatera. Są też ładne widoczki planety nareszcie wyglądają ładnie. Można też polubić jazdę Nomadem który jest usprawnioną wersją maco z ME 1. Reszta raczej odrzuca i nie wyszła zbyt dobrze, BioWare nie wyciągnęła żadnych wniosków z sukcesu Wiedzmina, co więcej Andromeda powstawała 5 lat...
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  15. Mar 18, 2018
    7
    The game itself it pretty good, combat is great and the wold building is amazing. However your actions and desisions feel like they have zero effect. There is no player impact and therefore no player angency. On top of this I have one minor complaint and one majour one. The minor is that you get to watch the same damn take off and landing animations everytime you return to the ship, andThe game itself it pretty good, combat is great and the wold building is amazing. However your actions and desisions feel like they have zero effect. There is no player impact and therefore no player angency. On top of this I have one minor complaint and one majour one. The minor is that you get to watch the same damn take off and landing animations everytime you return to the ship, and you'll be doing that a lot if you want to make the most of your strike teams. Tha 2nd, and much more jarring problem is the random freezing out of the game. Sometimes I can play unhindered for hours without it freezing, other times it'll lock up after 10 minutes. Expand
  16. Mar 22, 2017
    7
    I'm not going to go into the story. I'm 20 hours in and 28% through, so far the story is simple yet complex with all of it side missions and stories. Having to find this, get's put on hold, then it's not on hold etc etc. What i want people to know, my 7 isn't static, it could get better and could turn into something higher or lower. I'm not a graphic junkie so it'll rarely effect myI'm not going to go into the story. I'm 20 hours in and 28% through, so far the story is simple yet complex with all of it side missions and stories. Having to find this, get's put on hold, then it's not on hold etc etc. What i want people to know, my 7 isn't static, it could get better and could turn into something higher or lower. I'm not a graphic junkie so it'll rarely effect my decision. I feel people come into this expect Mass Effect 4, you can't do that... it's a different beast all-together. You'll get some things that link to the old games, because they're in the same universe but different galaxy. So, open your minds and expect a brand new game, not mass effect 4.

    Positives:
    -Graphics are beautiful (even with the occasional wonky face and glitch)
    -Controls are easy to use and very easy to customize.
    -The Mass Effect 1 item system is back
    -Dialog galore
    -Combat is fun
    -Characters clash, feels like the trilogy.
    -Keeps the look and feel of the original games.

    Negatives:
    -NO QUICKSAVE or ability to save on a mission.
    -Faces can be wonky sometimes
    -The constant having to watch your ship fly in and out of orbit of planets and into each system...
    -Dialog galore, yes it's a positive if that's your thing. They did go a bit overboard with with random NPCs.
    -Some conversations don't make much sense.
    -CUSTOMIZATION OF YOUR CHARACTER SUCKS. You get 9 choices, edit those choices, but not enough to make a character unique, you pick face 1? It will always look like face 1, you can't change it enough to make it unique.
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  17. Apr 16, 2017
    7
    ME:A could be a potential game of the year if it wasn't for some bad flaws.

    + Technically, the game is very good (single player). Graphics, performance, configuration options. + Great fluid gameplay and combat. + Good progression system with skill points, classes and gear upgrades. + Good exploration mechanics on the planets and the Mako is back. + About 90 hours of mostly good
    ME:A could be a potential game of the year if it wasn't for some bad flaws.

    + Technically, the game is very good (single player). Graphics, performance, configuration options.
    + Great fluid gameplay and combat.
    + Good progression system with skill points, classes and gear upgrades.
    + Good exploration mechanics on the planets and the Mako is back.
    + About 90 hours of mostly good content.
    + The animations are great, with a few exceptions.

    - The game tries to convey a message of inclusiveness and political correctness whenever possible and in a very blatant and childish way. Made me cringe during many dialogues. This is a big deal in a game that relies on dialogue so much and a huge step back compared to previous ME games that treated the player like an adult.
    - Many of the main characters are average and forgettable (Suvi, Vectra, Liam, Addison, ...). The female Ryder also has some weird dialogue and a strange grin on her face that mostly doesn't fit the situation.
    - Stupid sudoku style puzzles. They're not smart, just boring.
    - Travelling the space looks great, but a few hours in you wish you could instantly move to locations and skip all travel animations, especially when exploring. It doesn't help that scanning planets isn't very fun or rewarding.
    - Multiplayer could be fun, but it's plagued by lag, disconnects and crashes. The progression system is even worse than in ME3. The whole game mode is designed so players spend money on the store. They cancelled the beta test saying the game mode is polished and doesn't need more testing, which was clearly a lie. It's also very easy to cheat, as MP is peer to peer based. I don't think I've ever had such a bad multiplayer experience in any game.

    The game is good, but could have been great. Which is sad, as they clearly put a lot of effort into it and the mistakes were very avoidable. Keep your political opinion out of games, don't lie to your customers and finish the game before you release it.
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  18. Jul 25, 2020
    7
    One of the best things I can say about Andromeda is that the game feels, looks, and plays like it's the same universe I just left when I finished ME3 three days ago. All of the races, the environments, the technology, sound design, etc. is noticeably Mass Effect and that was a big must.

    The squadmates practically carry the game this time around. Like every character in this game, your
    One of the best things I can say about Andromeda is that the game feels, looks, and plays like it's the same universe I just left when I finished ME3 three days ago. All of the races, the environments, the technology, sound design, etc. is noticeably Mass Effect and that was a big must.

    The squadmates practically carry the game this time around. Like every character in this game, your teammates all have different backgrounds and experiences you can talk about and there are so many details it makes you feel like a part of the world rather than it revolving around you and only you. My favourite characters in particular were Jaal, the human/squid/cat man who feels like an outsider until Ryder gets him to open up, and is somehow the most adorable, human character ever written in a Bioware game, and Vetra, the hardass, snarky reptilian space mom shaped by years of having to fend for herself. After the halfway point, I never swapped those two out because I liked them so much.

    While they're all unique and fascinating to hear banter back and forth between each other, the same cannot be said for Ryder, the main character. And I don't know if it's female Ryder's voice acting or something, but the main character is just not all that interesting and sounds kind of bored? I didn't really connect with them until the finale because they don't feel like they have a personality to speak of until that point. In addition, Ryder's brain AI SAM has a legitimately irritating voice and I hope they recast that entire part in the future. His constant, incessant updates were the only truly low part of the game.

    The story is a bit slow-paced but picks up steam just at the halfway point. Not going too in-depth here but the Kett had revelations that kept them from otherwise being generic alien enemies to shoot at (which they mostly are anyway), and the whole Remnant/terraforming plot provides a fascinating apocalypse scenario to raise the stakes (on a much smaller scale). The finale is explosive and reminded me of the end of ME1 in a lot of ways, and a wonderful touch is that every one of your squadmates is fighting alongside you for the final boss, a first for Mass Effect. As a whole, the story was serviceable and I don't have much more to say about it.

    I would talk about gameplay (which combat-wise is the best in the series), but to keep it short: Andromeda is a fun game, boosted by strong supporting characters and world-building, but held back by a blank-slate main character and the annoying AI voice in their head. I would gladly play the sequel though.
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  19. Mar 22, 2017
    7
    This review contains spoilers, click expand to view. Ok, just a short note. this game is not a 2, But it's not a 10 either. I'd say 6 or 7 depending on how BW responds to fixing the bugs..

    The story is comparable to the usual Hollywood blockbuster crap disaster film we see every summer. So don't expect serious drama. But it does have it's moments. Some touching. And some funny.

    The game is beautiful. The planets, space, your ship - just beautiful. The human NPC, are not. Sadly, BW seemed to focus on the aliens and not humans.

    I'm not gonna go over the animation issue - that's been hashed out everywhere. But I will say this: do not play the default female character - Sara. She's just bad. If you want to play default, choose the brother, Scott. He's much better. Or run your own.

    There other issues, none of them game breaking. But some are just damn annoying . like no Quick Save.

    The romances are meh. If you want to play a gay character (male) good luck. There are two and both are crap. The best I've hear so far are lesbian and straight Ryder (of course). BW took a step back in this regard. If you played DAI, you'll remember Dorian. One of the best and beloved characters from that game. Do not expect any characters like that in this game. The companions can not compare to any previous ME game. They aren't bad. But they just can't compare.

    There's in no Garrus, or Kaidan, or Wrex in this game. BW tries, but like I said, it mostly falls flat.

    The combat is fun. And if you've never played ME before you probably won't be too upset about the characters. But if you have, you will miss the older characters.

    Maybe as i play more they will get flushed out
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  20. May 13, 2017
    7
    Mass Effect: Andromeda laid the foundations for something potentially great but spoils it by taking the game in the same direction as Dragon Age: Inquisition. The influences are pretty apparent - the poorly utilised open world format, the cookie cutter side quests, the focus on quantity rather than quality. These stand out as the main issues that stop ME: Andromeda from being anywhereMass Effect: Andromeda laid the foundations for something potentially great but spoils it by taking the game in the same direction as Dragon Age: Inquisition. The influences are pretty apparent - the poorly utilised open world format, the cookie cutter side quests, the focus on quantity rather than quality. These stand out as the main issues that stop ME: Andromeda from being anywhere close to the ideal RPG. Not only this, but the game's presentation suffers from mediocre facial animations and numerous gameplay or visual bugs. This is probably the least polished Mass Effect game I've played.

    Nonetheless, there was a certain charm to the general setting and universe of the game. I appreciated the characters and story for the most part, and the combat mechanics worked well enough, so ultimately I did enjoy the game. But again, this has all been done better before and isn't what I hoped Mass Effect would come to.
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  21. Mar 23, 2017
    7
    Single Player 7.5 / 10
    Multiplayer 0 / 10
    So, because of the god awful coop mode that is simply broken and full of Micro transactions, I decided to rate 7/10 which is extremely sad considering this is MASS EFFECT!! And should live up to its legacy and is disappointing but for fans it is still a solid RPG experience. Single Player Its buggy and glitchy, although I only really
    Single Player 7.5 / 10
    Multiplayer 0 / 10

    So, because of the god awful coop mode that is simply broken and full of Micro transactions, I decided to rate 7/10 which is extremely sad considering this is MASS EFFECT!! And should live up to its legacy and is disappointing but for fans it is still a solid RPG experience.

    Single Player

    Its buggy and glitchy, although I only really experienced a couple of minor issues with getting stuck on surfaces which fast travel fixed and another bug when using fast travel I got a weird "Tampering" bug which forced the game to shut down, so obviously there are some potential problems that need to be addressed.

    The story of Ryder actually isn't nearly as bad as people make out, he/she has been thrust into a position of authority and as such, as a great burden placed on her shoulders - and its actually nice to see the character grow, her allies are all a bunch of misfits too - especially the lovable PeeBee who I'm sure will be a popular romance choice.

    There are tons of options, from crafting gear to building a unique class from the wide array of skills available, you are not tied down to any one single set of class skills. All of the old favorites are back like the nomad exploration and planet scans for bonus materials, the only feel criticism so far is that space feels oddly empty, with limited planets for actual exploration and for random areas to explore and loot.

    One thing that is sadly true, metacritic has gone downhill a lot in recent years - so many trolls or bottom feeders with fake reviews, or artificially increasing the score, the worst are the trolls who downvote because you haven't given it a 0 or a 10.

    Multiplayer Coop

    Frankly, right now its broken and extremely awful. It is nearly impossible to complete a match without it crashing which is an issue Bioware needs to fix immediately, since it seems to be a common trend among people playing coop. To add further insults, there is no character customization - this is done via unlocking extra class/characters via loot crates (MTS), and you are only as good as your weapon which again, you want good weapons then hope for a good RNG roll when you open those loot crates.

    Whilst you can earn in-game currency to open up loot crates, obviously it is a significant grind and sometimes you're not going to get anything good at all for that time spent, or you could unlock something that totally unbalances the game like the Krogan Mercenary so there is an obvious pay to win mechanic here, whilst its not PvP, the system still heavily favors people who spend $$$ and they'll always win...assuming even they can win a match without crashing.

    The lag is also a major issue because they opted for a peer to peer multiplayer, meaning the host has a huge advantage whilst people who connect suffer from terrible lag spikes, sync issues and even rubber banding quite frequently. Whilst the coop mode is basically just a horde survival mode, it has the possibility to be fun but it needs fixing and some re-balancing.

    Also, worthy of note - the coop is difficult. Expect a lot of failed missions, because the game demands a very good hosted connection, it demands you have excellent gear too which means, players who are not going to spend money will quickly get left behind, this will have a major impact in the near future when you start to see players being kicked because of low APEX ratings - essentially, Bioware got LAZY and just cut and pasted the ME3 coop system.

    Single Player

    Pros

    Interesting Story
    Good character customization
    Crafting
    Romance

    Cons

    Sometimes glitchy
    Dialogue heavy at times
    Not enough interesting side content (lots of fetch quests etc)

    Multiplayer coop

    Pros

    None

    Cons

    Crashes all the time
    Pay 2 win
    Peer to Peer connections RNG loot crates No character customization
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  22. Mar 23, 2017
    7
    From reading many of the early reviews I was afraid that I would regret my pre-order but I am enjoying the game just fine and feel that my pre-order was not a mistake. To me the game is a mixed bag of things I miss from the original series (mainly the combat controls of my team) to the new additions I enjoy...well ok, the jump jetpack is really fun and that's about it.

    The awful
    From reading many of the early reviews I was afraid that I would regret my pre-order but I am enjoying the game just fine and feel that my pre-order was not a mistake. To me the game is a mixed bag of things I miss from the original series (mainly the combat controls of my team) to the new additions I enjoy...well ok, the jump jetpack is really fun and that's about it.

    The awful animations just make me chuckle and mostly I just ignore them. It's a shame that the game's animations look worse than the original Mass Effect game that came out 10 years ago. Shame on Bioware. To me the one thing that makes or breaks this game is the boss battles. Which style of boss battle do you enjoy? Witcher III style (learn how to properly equip your character and conduct the fight then prepare to mash the same controls over and over for 15-20 minutes to win the fight and if you make a mistake at any point and die start all over from the beginning) or Fallout 4 style (learn what weapon options you have and use the right one and it's over in 30 seconds or less)?? The design decision to make the boss battles long drawn out repetitious affairs will result in my uninstalling the game like I did with Witcher III and never playing it again.

    Bioware did a nice job with the different planets and the game looks really nice and everything seems fine with the gameplay as I have basically had no issues with it. The writing is not as bad as most people seem to think. It's ok, not outstanding by a long shot but not awful either. If you enjoyed playing the original series I think you will enjoy this game just fine even at the current $60 price if you can get past the long drawn out boss battles.
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  23. Jun 5, 2017
    7
    I honestly cannot understand why this game is getting so much hate. Admittedly, Bioware did drop something of a clanger by releasing it too early considering the monumental expectations it had to live up to with the Mass Effect name attached to it and a 5 year wait for this title, but to their credit, I think they have done their level best to listen to fan feedback and implement patchesI honestly cannot understand why this game is getting so much hate. Admittedly, Bioware did drop something of a clanger by releasing it too early considering the monumental expectations it had to live up to with the Mass Effect name attached to it and a 5 year wait for this title, but to their credit, I think they have done their level best to listen to fan feedback and implement patches as quickly as possible.

    I've played around 40 hours total in the game (starting over multiple times owing to untimely deaths), so I think I can give a bit of a qualified review on this.

    Cons:
    - Absolutely no options to select your companions' gear or to control them in battle apart from directing them where to go. Their AI is not great either.
    - FPS style gameplay means you can only map 3 different powers to your controller, which encourages you to play more as a soldier type character with firearms. You can specify 4 "favourite" profiles with 3 powers mapped to each, but the gameplay makes it a bit tedious to have to pause combat to switch between these profiles.
    - Character animations have improved from the initial release, though some minor characters still look a bit patchy and the quality of the dialogue is not the greatest, though not as bad as some critics have made it out to be.
    - Your own dialogue options are limited and result in more or less the same outcome, regardless of what you choose. Scrapping of the old Paragon/Renegade system means you always end up giving generally bland, inoffensive responses, even when you want to be an utter dickwad towards somebody who deserves it (looking at you, Addison).
    - Enemies tend to respawn too quickly and often unrealistically. Example was when I went down into a vault to finish a side quest by retrieving a dead scientist's lost research notes. Vault was guarded by a huge robot which took ages to bring down. I defeated the robot, searched the vault, found some stuff and departed. Barely 10 minutes later I noticed that quest tracker was still active, so I returned to the vault to search it again more carefully as it seemed I had not yet found the research notes. Guess what? Huge robot is back again.....!

    Pros:
    - Combat system is more dynamic and more fun than in previous Mass Effect games. Ryder can use a jet pack to zip and jump around all the place while enemies tend to be more mobile and will try and outflank you where possible.
    - Open world type setting allows you to go off the beaten track, explore to your heart's content and gives you more freedom to finish quests as you see fit. I reckon you could easily sink 200+ hours into a playthrough if you so wished.
    - Nice new touches such as extreme planetary conditions (which cause damage to your vehicle and space suit), forward stations (where you can replenish your gear and change your loadouts while exploring), option to send other teams on missions that you can either participate in as a multiplayer game or else have these happen in the background in single player (and these earn you loot and credits), and a customisable vehicle that is more fun to drive around than the Mako from the previous games.

    Overall, I think this is a good game, but not quite a great one. I would say it is marginally better than Mass Effect 3 but not as good as the first two.
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  24. Mar 28, 2017
    7
    The game is not that bad. I was very skeptical after reading the reviews but the truth is that I am enjoying the experience so far.

    I experienced no glitches / technical issues whatsoever (PC). The animations are indeed bad. Not extremely disruptive but noticeable. The narrative is poor. The setting / background feels generic. The combat is ok, some say better others worse than ME, I
    The game is not that bad. I was very skeptical after reading the reviews but the truth is that I am enjoying the experience so far.

    I experienced no glitches / technical issues whatsoever (PC). The animations are indeed bad. Not extremely disruptive but noticeable. The narrative is poor. The setting / background feels generic. The combat is ok, some say better others worse than ME, I think its solid and a matter of personal taste.

    The game feels hollow and lacks those magic moments that can be found all across the original trilogy. The lack of interesting companions is a big issue, which adds to the mediocre writing and subpar facial animations. Immersion takes obviously a toll here. I do believe that they spent way too much time discussing SJW nonsense instead of actually developing the story, the characters and the narrative.

    However, the game is not bad itself. Any indie studio would have earned 9s across the board with this game for sure. The problem is that its being compared to one of the greatest (arguably the greatest) trilogy of all time in the gaming world.

    It does not deserve such number of bad ratings. If you liked the original you will def. have a good time with this one.
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  25. Dec 19, 2017
    7
    Are the Animations bad? Yes, human faces are straight horrifying at times. Does that impact the game experience? Again, yes it does and I wish they would've done better. But does that mean the game in general is bad? No, definitely not. The World look gorges, the story doesn't start off as bad as some people claim and if you like the old Mass Effect, there is enjoyment in this game.
  26. Apr 25, 2017
    7
    Played 115 hours.

    Not a bad game. Could have been a great game if not for... - Bad animation and facual expresions. - Strange distorted faces. - Really bad immature dialog in a most of conversations. - The few choices you have do not have any consequence. - Forgettable characters. - Once played, most will never play it again. (Very little reason for replay) - Bad story pacing.
    Played 115 hours.

    Not a bad game. Could have been a great game if not for...

    - Bad animation and facual expresions.
    - Strange distorted faces.
    - Really bad immature dialog in a most of conversations.
    - The few choices you have do not have any consequence.
    - Forgettable characters.
    - Once played, most will never play it again. (Very little reason for replay)
    - Bad story pacing. ( you go through hours of boredom , then all of a sudden you are swamped with quests.)
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  27. Apr 10, 2017
    7
    A good game hidden behind hours and hours of filler and fluff. Once I stopped doing the fetch quests, called "Tasks" in the game, and focused on the main story, companion quests, and "Helios Assignments" I started to enjoy the game a lot more. The most recent patch improved a lot of my main annoyances, such as janky faces and tedious animations between planets.

    If you go in expecting
    A good game hidden behind hours and hours of filler and fluff. Once I stopped doing the fetch quests, called "Tasks" in the game, and focused on the main story, companion quests, and "Helios Assignments" I started to enjoy the game a lot more. The most recent patch improved a lot of my main annoyances, such as janky faces and tedious animations between planets.

    If you go in expecting the same quality as the OT you will be disappointed; however, if you can evaluate the game purely on its own merits there is a lot of fun to be had.
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  28. Apr 15, 2017
    7
    The graphics are amazing. I think many people will find many aspects of the game rather confusing like they did not take the time to fully develop some things to be more user friendly. Also the save system is horrible. All in all though, still a very nice game and if you take the time to figure the game out fully, you can still have a lot of fun with it.
  29. Jun 25, 2018
    7
    Whenever you see such a disparity between the user scores and critic scores, you should realize something is up. This game got some really bad PR rep at release that biased many people's opinions of it quite unfairly. These reviews of 0-5 are totally bogus. MEA is a high quality game. It is very similar to the level of quality we saw in DAI (in my opinion slightly better), so while it'sWhenever you see such a disparity between the user scores and critic scores, you should realize something is up. This game got some really bad PR rep at release that biased many people's opinions of it quite unfairly. These reviews of 0-5 are totally bogus. MEA is a high quality game. It is very similar to the level of quality we saw in DAI (in my opinion slightly better), so while it's not likely to win any GOTY awards, it is quite an enjoyable game to play if you give it a chance. Expand
  30. Mar 28, 2017
    7
    Flawed but enjoyable. To those reading other reviews, or just starting with Andromeda I strongly recommend sticking with the game until you reach planets 4 and 5. It has a very slow start, but things improve and start meshing together much more once the game opens up.

    There are a lot of good things about the game, many of which are personal preference of course, but I love many of the
    Flawed but enjoyable. To those reading other reviews, or just starting with Andromeda I strongly recommend sticking with the game until you reach planets 4 and 5. It has a very slow start, but things improve and start meshing together much more once the game opens up.

    There are a lot of good things about the game, many of which are personal preference of course, but I love many of the areas, I love the focus on making a system habitable and home; a focus that influences and impacts almost every single thing you do in the game. I enjoy the combat, more than other mass effect games, and after 70 hours play I think I might even consider re-playing it.

    The flaws though are what make it simply a good game, instead of a great game. The main story feels a bit weak, the NPCs are of mixed quality, the dialog is hit/miss and graphical glitches are distracting. There are a lot of very good design decisions, also quite a lot of bad ones.

    This isn't a game by Bioware's original studio and it shows. They've taken what Mass Effect was and tried to run with it. Inexperience and unfamiliarity shows, but also leads to some of the improvements I enjoyed.

    Flawed yes, enjoyable yes, It lacks polish and refinement. EA needs to learn from CD Projekt RED that releasing a game before you've polished it as much as possible is not good for reviews and for gamers.
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  31. Jan 9, 2021
    7
    You can **** a lot on this game but the truth is that after few patches they fixed those broken animations, well at least most of them. Game is really fun to play even despite of some side quest which seemed repetitive (talk -> kill -> grab some stuff -> return), the world is huge and offers a lot of beauties and the main story line is really interesting and makes a spectacular show.You can **** a lot on this game but the truth is that after few patches they fixed those broken animations, well at least most of them. Game is really fun to play even despite of some side quest which seemed repetitive (talk -> kill -> grab some stuff -> return), the world is huge and offers a lot of beauties and the main story line is really interesting and makes a spectacular show. However it seems kind of unfinished. It left lot of space for the sequel(s) and not taken the advantage of it just yet. Maybe DLCs will make it way more interesting and "finished". I can see why many ME fans can be disappointed and I'm a huge one myself which maybe makes me less objective but remember - That's not Shepard's story and I doubt it will beat it but the circumstances are way different, new galaxy, new challenges, exploration. It's amazing in it's way but not that much catching our hearts like trying to save the Milky Way from annihilation. Give it a try it's worth it. Very good game in my opinion and has a lot of unused potential. However take in mind that it's different and it's difficult to catch up with the old ones.
    PS. I think that the combat and leveling system is better though!
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  32. May 1, 2017
    7
    Mas Effect Andromeda is a good game but it has many flaws. Let me start off with the negatives, since I believe people should be warn of these first going in. As this is my first Mass Effect game therefore, I come as this with no ties to Shepard or anything before.

    The bugs…omg the bugs are so bad. I can let pass a few bugs here and there, even the animations issue doesn’t bother me
    Mas Effect Andromeda is a good game but it has many flaws. Let me start off with the negatives, since I believe people should be warn of these first going in. As this is my first Mass Effect game therefore, I come as this with no ties to Shepard or anything before.

    The bugs…omg the bugs are so bad. I can let pass a few bugs here and there, even the animations issue doesn’t bother me as much. The bugs though, they hurt your immersion and gameplay. The two common bugs I have experience are enemies either getting spawned underground or inside structures where you are unable to damage them with gun fire, and have to hope you can find them and maybe damage them with biotic powers that go through walls or reload the game. The other with the quest log that will stop tracking quest so I have no idea where I not to go to complete them or the quest just get broken.

    The story is meh at best. The main villain doesn’t really make his presence felt tell the last few main missions and there is no mini boss or underling to the main villain to keep you motivated to go after them and the main villain. No sense of “I can’t wait to get that guy” The main enemies (the Kett) are just there, they don’t really feel like much of a threat and they tend to be boring.

    Questing and dialogue. Look I understand Bioware tried to be different and innovative with the dialogue by making you past responses effect your future ones, but omg the responses you get tend to get are terrible or just don’t match up to what the text below says or what your character Actually! Says. I can’t name how many times, I was like “WHY WOULD I SAY THAT!” or “Both these options are the SAME THING, just worded slightly different.” Menus…good luck navigating and understanding those at the start.

    GOOD

    The combat is great and has good variety. You can really pick from many different styles and you get a wide variety of weapons and modifications you can do with them. The game also looks really good and the travel between planets looks really good. BUT…the transitions usually take about 20 secs and currently these are none skippable. So after visiting your 5 of 6 planet this get old and start to get annoying. (Updated: This has been patch somewhat, but still worth mentioning in my opinion) The worlds themselves look impressive and they are fun to travel around in with your nomad and fighting when using your jetpack. The squad mates are a mix bag, but I believe there are at least one for most people to like. Plus, it is fun to hear the different banter depending on who you have on your squad at the time when traveling a planet. So yes a good game with many flaws.
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  33. Apr 2, 2017
    7
    Ok, we get it, the animations are bad, even in some point are awful, but in a game that last 70 - 100 hours is not that important that your character make ugly faces sometimes (Even more if you are wearing the helmet ). The real problem here is that there are a lot of bugs, it's **** annoying and even kills the experience at some points. Despite this, I'm having a lot of fun playing theOk, we get it, the animations are bad, even in some point are awful, but in a game that last 70 - 100 hours is not that important that your character make ugly faces sometimes (Even more if you are wearing the helmet ). The real problem here is that there are a lot of bugs, it's **** annoying and even kills the experience at some points. Despite this, I'm having a lot of fun playing the game, I'm genuinely enjoying it, the gameplay, the character progression and actually, the story. (In my defense i have to say that i loved Dragon Age: Inquisition) Maybe now, it's a bad game considering all the bugs and the animation problems, but in a few months when all of this **** is fixed it really could be a great game. I think that Bioware don't deserve this toxic feedback, but maybe this will be beneficial for us. Anyway, sorry for my clumsy english. Expand
  34. Mar 21, 2017
    7
    So far a good but not great game. It feels more like Mass Effect 1 than Dragon Age Inquisition which is a good thing as far as I am concerned. Story is interesting, combat is excellent, companions are so far a bit flat but so was Garrus in ME1.
    The graphics are amazing, with particularly the space sequences being beautiful. Animations are poor in dialogue.
  35. Aug 5, 2017
    7
    I finally figured out what the problem is with this game. There is a lot of it I like quite a bit. There are some moments of great writing and interesting characters, Liam and Jaal trying to figure out what is insulting to each other's cultures is one such moment where I really found myself liking some characters that I had otherwise found totally uninteresting up until that point. I knowI finally figured out what the problem is with this game. There is a lot of it I like quite a bit. There are some moments of great writing and interesting characters, Liam and Jaal trying to figure out what is insulting to each other's cultures is one such moment where I really found myself liking some characters that I had otherwise found totally uninteresting up until that point. I know there are little gems here and there throughout the game. The problem lies in the time between theml. The conflicts you are solving when you're not busy trying to maintain the existence of humanity in Andromeda are based on petty, maufactured, idiotic whiny side characters. I mean come on, you've been selected as one of a relatively small number of people to head all the way across the galaxy and to another one, why the heck are you willing to do stupid crap to nearly kill everyone because your friends and family aren't being woken up first? There's so much pettiness, so much selfishness in all these side quests, it seems like they just shipped a bunch of entitled millennials to the Andromeda galaxy because the wanted to get rid of them and let the grown ups deal with life here in the Milky Way.

    I mean there are certainly other problems, half the time Ryder opens her mouth she says something completely contrary to the tone of the story or scene at that point and she's super awkward in any remotely social situation, to the point she seems like she's not even part of the same conversation as everyone else, so far the logic behind the Remnant doesn't make any damn sense, and a few other silly things, but the further I get into the game the more I like it. I just hate dealing with anyone on the Nexus.
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  36. Dec 11, 2018
    7
    Story - Normal
    Gameplay - Good
    Visual - Very Good
    Microtransactions - Yes
    Pointless open world - Yes
  37. Apr 1, 2017
    7
    Apparently a 7 which to me is above average but not good or great, is apparently akin to "mixed".

    Anyway, this game is worth playing, no doubts there be it rent or full price, it's a sci-fi rpg and there's few of those. But BioWare has **** up their past 5 games in one way or another or many, so eh. DLC could save this game, and it could use some Witcher 3 style expansion dlc or
    Apparently a 7 which to me is above average but not good or great, is apparently akin to "mixed".

    Anyway, this game is worth playing, no doubts there be it rent or full price, it's a sci-fi rpg and there's few of those. But BioWare has **** up their past 5 games in one way or another or many, so eh.

    DLC could save this game, and it could use some Witcher 3 style expansion dlc or something to bring out more of it, but the main issue is that it is a singleplayer mmo. If you focus on the main story then a lot of the issues won't be experienced outside of bugs and animation issues (I wore a helmet so Iw ouldn't be bothered by most of them) but you'll find a content drought at times when talking to characters as you find dialog doesn't really develop into more options or changes, especially the Nexus, and most outposts are repetitive and have no new content outside of EOS. Even vaults become a bit repetitive as only the first few are really "exploration", but regardless of all that it's still worth playing and it's still an experience I don't regret.

    So 6.5-7 out of 10 is my score.

    Metacritic isn't reliable as a source of 10 vs 0 because no one really using the full scale, but the positive and negative meters show a significant difference but still show people can enjoy it.
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  38. Oct 18, 2017
    7
    There's been a lot said about Mass Effect: Andromeda already. You've probably heard the basics: The vistas are pretty, the combat has been totally overhauled and much improved, you have a car again, and the facial animations are indeed, quite wonky. Also, there are breasts. It's clear from this game what the strengths and shortcomings of the Frostbite engine are- and it's obvious it wasThere's been a lot said about Mass Effect: Andromeda already. You've probably heard the basics: The vistas are pretty, the combat has been totally overhauled and much improved, you have a car again, and the facial animations are indeed, quite wonky. Also, there are breasts. It's clear from this game what the strengths and shortcomings of the Frostbite engine are- and it's obvious it was not designed with character-driven RPGs in mind. The fact that it was made by Bioware's "B Team" is also evident.

    If you missed the boat on the trilogy, here's the basics. You take the roll of one of the Ryder twins, members of the "Andromeda Initiative", a joint coalition of various Milky Way species to journey to and colonize the Andromeda galaxy, our closest neighbor in the universe. Naturally, things go pear shaped almost as soon as you wake from cryo after the 600-some-odd year journey through dark space.

    This distant sequel cleaves itself immediately from the events of the trilogy, hoping to make a fresh start as the colonists do. At the same time, it tries to evoke the spirit of the first game- a classical space opera of exploration, discovery and adventure. While that spirit can be felt, the reality of the game feels a bit hollow. My main gripe with the game is its sheer, padded length. The game is filled to the brim with unskippable cutscenes, fetch quests and the same dreary scanning for minerals and anomalies that has plagued the series since its inception. I played it for almost seventy goddamn hours and it really drags after the first thirty. I'm grateful for the explosive finale, or it might not have felt at all worth it. I had a similar issue with games like Mad Max, Kingdoms of Amalur, Metal Gear Solid V and especially Skyrim: There's too much to do and not enough of it feels worthwhile. The story feels a bit lacking as well: When your previous entry literally had the fate of a galaxy in the balance, a simple tale of colonization doesn't have nearly the same punch. I can't blame the team for things like this. Even with all the problems Mass Effect 3 had, there was simply no way to make a satisfying followup. And I think there was something to be said for the linear gameplay of both 2 and 3.

    Also, I kind of liked the Quarians. Their absence from the game almost in its entirety, only getting a brief mention in the epilogue was felt.

    But you've heard all this crap already. Let me talk about what I liked about Andromeda. I loved the car. The Nomad is as close to the Mako as I suspect we'd be permitted to get. It doesn't quite measure up, but it sure as hell looks cooler, and the environments were designed with it in mind- and that was not always the case in the first game. I loved the combat. It's fast and punchy, with the welcome addition of jump jets totally changing the dynamic from the comparatively stiff and clunky third game. This extends readily to the cooperative multiplayer, easily the game's best offering. While it retains the tired "booster pack" system of 3's coop, the drop tables are at least improved in such as way as to give you access to better characters and weapons early on. Also, while the combat in multiplayer is on the whole more challenging then 3, encouraging you to take advantage of your newfound speed and jump/dodge capability, the difference between bronze, silver and gold difficulties is less drastic. The combat is good enough that it carried me through to the end of an otherwise boring playthrough.

    And I liked a lot of the characters. Mind you, Liam is as boring as Jacob, unsurprising given that they had the same writer. But Cora could easily have been worse, as could Peebee and Vetra. Drack was a huge hit, as with any of the krogan, who I think have the lion's share of quality lines and story, in this and the trilogy. But the real breakout hit was Jaal, and you can tell he was likely the dev team's favorite- the token local Andromeda boy, a smooth talker, sniper and user of the ever popular Shadow Strike. The banter between your squadmates and your ship's crew is deep and varied, and often poignant or at least amusing. They're a good bunch and I was happy to have them.

    At the end of the day, Andromeda could have been a great game, though I argue that it was at least a good one. It's fault is its parentage- EA's talent for continually shooting themselves in the foot and running their own franchises into the ground is evident. The fact that there will be no singieplayer DLC is almost unheard of- and not a good indicator of the game's success. I hear they will even go so far as to resolve the obvious cliffhanger of the Quarian Ark in a comic book or something of the like.

    I wish the best to Bioware in the future, and other developers at EA's mercy. I know they're capable of more. I just pray they get the chance to show it.
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  39. Mar 23, 2017
    7
    I don't understand the criticism people are giving this. Reviewers are fine, but all the mass effect 1, 2 and 3 fanboys are giving it **** for what? FACIAL ANIMATIONS. The facial animations are fine they don't bother me bioware was never good with those look at THE OTHER MASS EFFECTS or even SWTOR. I haven't seen many bugs or glitches and if so they weren't anything, and mostly forI don't understand the criticism people are giving this. Reviewers are fine, but all the mass effect 1, 2 and 3 fanboys are giving it **** for what? FACIAL ANIMATIONS. The facial animations are fine they don't bother me bioware was never good with those look at THE OTHER MASS EFFECTS or even SWTOR. I haven't seen many bugs or glitches and if so they weren't anything, and mostly for multiplayer which I don't play. If you came for Mass Effect, you're going to get Mass Effect. This game is awesome. Combat amazing, graphics amazing, story amazing, dialogue options are not what I prefer, game play amazing, skills options amazing, characters, some better than others but overall good. This game is awesome and worth your money if you don't care about animations and **** Let me tell you graphics and animations do not make a game awesome. You don't look at undertale and hate it because the graphics are **** If you want mass effect. You get mass effect. Expand
  40. Apr 7, 2017
    7
    This game is having a polarizing effect on gamers. The the Mass Effect Trilogy is my all-time favorite game(s) and I am playing on Xbox which I've heard has less performance glitches than the PS4.

    Mass Effect: Andromeda has attempted to do something fantastic: take all the great things about Mass Effect 1, 2, and 3 and put them into an open world environment (a la Dragon Age
    This game is having a polarizing effect on gamers. The the Mass Effect Trilogy is my all-time favorite game(s) and I am playing on Xbox which I've heard has less performance glitches than the PS4.

    Mass Effect: Andromeda has attempted to do something fantastic: take all the great things about Mass Effect 1, 2, and 3 and put them into an open world environment (a la Dragon Age Inquisition) and then put the whole thing in a new galaxy in order to give the most freedom possible to tell their own story. That's a pretty tall order, I personally am very happy with what I have uncovered in about 30 hours of gaming so far. The tutorial mission was fun, it is taking some time to get use to the new combat engine but I find the more I learn the cooler it is. I've not seen any animations so bad they pull me out of the game and either I'm okay with the supposed poor level of writing some people mention or my choices have been such that it all sounds pretty good for what I was expecting.

    This game has so much to do, and it all comes at you pretty quick once you're out of the first act. As I started getting new location after new location and quest after quest, it started becoming hard to focus. Then I realized that this would make replays absolutely fantastic. With ME2 I always wished I could get certain team members in a different order - ME:A does its best to give you the entire ocean as soon as it can. In the end I would say this game is taking a lot from the mechanics of Dragon Age Inquisition and using it here - and since I really enjoyed DA:I this works really well for me.
    Specifics:
    Better Mako - the Nomad is a ton of fun on the open world maps. Once you get the hang of it this vehicle definetly takes me back to cruising along barren planets in ME1 looking for things to scan and do. They fixed the turret problem by removing it all together however as ME:A isn't a military game (It's more like NASA or ISS) this makes sense in the lore.
    Better system exploration - In ME1 we had just a map to play with, by ME3 we had a little ship we flew around, in ME:A you sit on the bridge of the Tempest and feel your looking out into space and directing the ship as you go. It's a very cool feeling if you have a large TV.
    Better combat - The combat system I think works great once you figure out how to use it. I started playing like it was good 'ol ME and quickly would get flanked, shot from all directions, or had a strong enemy just overrun my position. Then I learned that while cover is still critical, mobility is now way more important. Dashing and jumping around the 3 dimensional battlefields becomes a blast, and there are a lot more opportunities to use combos or the environment to great advantage.
    Guns/Armor/Crafting – It’s a variant of DA:I, which I liked, however you may not.
    Story – So this comes down to the idea of linear play through vs open world. ME really was a linear game where you could choose how you did the middle section. A then B was set but C, D, E, and F were in any order you wanted, with G and H being locked in as well. With ME:A it feels they now give you C-X to do in whatever order you want, which may make the game feel cluttered or unfocused.
    Mass Effect Andromeda is a game that’s trying to give us a vast open frontier. From exploring new systems to colonizing new planets, from the bureaucracy of a developing government to the down and dirty struggle for survival and pirate attacks, I feel Bioware has hit on every task or expectation. But this is a huge undertaking and some of those things do end up becoming a bit shallow (first encounter – cough – cough). However I believe my main enjoyment for this game comes from the fact that I really liked Dragon Age Inquisition from which quite a few of the open world mechanisms or strategies were evolved, and the fact that this game is a spiritual sequel for Mass Effect 3 – it is NOT a sequel to the entire trilogy. You compare this one game to the entire trilogy and you will very quickly be disappointed. The connection I made to Ashley or Tali over 3 games will blow away what Cora or Peebee can do for me simply because they only have one game to do it.
    Mass Effect Trilogy was three games about saving the galaxy while making lasting relationships and hard choices. Mass Effect Andromeda is the 1st third of a game about being an explorer and dealing with all the realities of surviving in a new galaxy as a civilian agency while making lasting relationships and hard choices. Those are two very different plots and you can easily love the first trilogy and not this new game without trying to argue the non-mass-effect-ivy-ness of it all.
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  41. Apr 18, 2017
    7
    I don't understand all the Hate this Game gets, its not that bad, the Only Problem i have with it is that its not great either.
    Its a solid Game just not as Great as ME1-3 were for me.
  42. Jan 17, 2018
    7
    Andromeda certainly is a quite polarizing game, but Jesus lord Christ allmighty its not as bad as the internet hate train suggests it to be. Weakest Mass Effect game ? 100 % yes, Bad game ? Not by a long shot.

    Biggest 2 sins the game commits from my experience are the still even in build 1.09 present numerous bugs, glitches and other technical issues like lazy animation work and badly
    Andromeda certainly is a quite polarizing game, but Jesus lord Christ allmighty its not as bad as the internet hate train suggests it to be. Weakest Mass Effect game ? 100 % yes, Bad game ? Not by a long shot.

    Biggest 2 sins the game commits from my experience are the still even in build 1.09 present numerous bugs, glitches and other technical issues like lazy animation work and badly lit enviroments, plus the disappointing writing, as much as people like to hate on voice actors, you have to remember an actor can be only as good as the script he works with.

    I should also add, while PC version has plenty of features and customasibilty, the PC port's performance is very sub par, i had to go along Medium settings to get playable performance when i can run Frostbite games like Battlefield 1 and Mirror's Edge Catalyst on Ultra 40 - 50 fps on my GTX 1050 Ti, here in Adromeda on Ultra im getting pathetic 20 - 25 fps, stutter, fps drops all over the place, complete game freezeups for 5 - 10 seconds, i have strong suspicion of memory leakage cuz my 8 GB of RAM gets maxed out. I've even seen GTX 1060 not being able to reach stable 60 fps on Ultra where as in Battlefield 1 that card does near 100 fps...

    I blame EA the most for this game's rushed release date and unfinished state, extra couple of months couldve done the game so much good helping deliver well running game and fixed animations plus other technical mishaps, there's no chance all this crap didnt got raised up in quality control departments during game testing, yet EA just ingored everything and sabotaged the game's launch and never fixed it proper., they just ran away from the criticisms with head burried in sand.

    With that out of the way i have to say game is still luckily playble with turned down settings, otherwise i wouldnt had invested nearly 4 weeks into completing it. Some of the saving graces are the planet and Heleus cluster systems space exploration. It doesnt reinvent open world gameplay, but still driving Nomad over the maps, exploring places, driving up and over mountains, seeing the great looking environments, it all kinda adds up for an enjoyable spent time. The Tempest is a really cool place to be in, good amount of attention to detail has been put into Tempest interior, it really felt like being on Normandy again for the first time, this time there are more windows on space so you can see the planets, stars and other bodies in space which are quite well made to feel authentic,
    looking into space from Tempest's bridge its especialy awesome, it really feels like youre out in vaquum of space, something trilogy's games didnt really made you feel like that well.

    Characters wise, there's no denying, original trilogy's lineup is an extremely tough act to follow, but Bioware Montreal didnt actually disappoint, Vetra, Jaal, Drack, Pebee, Cora and Liam was a cool team to have, some of them can be annoying at times, true, but i really enjoyed their banter, their loyalty missions, light they shed on their history and reasons why they joined the initiative. However the Tempest crew felt a bit lacking, while he's no Joker i still liked Kello, Lexi was alright, but Suvi and Gil especialy felt like not well developed, written charcters to me.

    As for Ryder, i dont know, Ryder aint no Sheperd, what hurt Ryder the most was the dialoge that was written for him/her, lack of ability to create an attractive person to play as, really i have no idea why nearly all presets are so horrid looking, had to go with one of the female asian ones which is most acceptable looking one and those still existant goofy facial animations in places. I even think they should've let us play as old man Ryder not his children, or atleast give us an option to do so.

    On story side of things, there were ups and downs but overall, the main missions, the unique places you go to, new people you meet, all had something interersting enough to offer for me as a Mass Effect fan. I genuinely enjoyed the mysteries and revelations Heleus cluster had to uncover. Kett threat probably wasnt as menacing as i wanted it to be, also you get very little exposure with main baddie Arcon. Finding intel about other species missing arks with their Pathfinders and tracking them down was cool and intriguing. What the story lacked heavily perhaps were the really emotional moments and properly important feeling choices of the trilogy.

    In the end im really sad about how EA treated Andromeda, it still sold enough copies to make them profit, the reviews werent so bad, still they cancelled any planned DLC like Quarian Ark that me and millions of fans would've wanted, closed the Montreal studio entirely, they put whole Mass Effect franchise on ice in favor of Destiny type online casino cash cow game, this is not the fate Andromeda or Mass Effect as a whole deserved.
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  43. Jul 24, 2017
    7
    So few days ago I got my hands on Mass Effect Andromeda and after 24h in game I have to say WTF all those bad reviews are about? The game is very good, it has everything I expected from Mass Effect series except for Paragon/Renegade system which I miss a bit. Story and characters are on par with previous games in series, in fact there is one dialogue that made me laugh so hard, somethingSo few days ago I got my hands on Mass Effect Andromeda and after 24h in game I have to say WTF all those bad reviews are about? The game is very good, it has everything I expected from Mass Effect series except for Paragon/Renegade system which I miss a bit. Story and characters are on par with previous games in series, in fact there is one dialogue that made me laugh so hard, something that I fail to remember to happen while playing a game.

    Yeah, the game is maybe a bit too complex in a way how many things you can do but for explorers it is a heaven because there is so much to do.

    Maybe the story is not on par with RPG’s like Planescape Torment but PT is one game none other can ever hope to be equal story wise. Compared to other ME game, as said before, it comes right in the middle. Dialogues are OK too, sometimes stupid but nothing that would make me want to stop playing.

    Honestly the only thing I’m going to complain so far are glitches like enemies disappearing into building that cannot be accessed and still being active, weird camera angles when I start dialogue from a jump or from behind a wall, dead enemies that do not fall, AI that lets me shoot them from a distance and nothing happens and few other things like scripting failures in case of few side quests (one “if” is missing apparently but given how big the game is it is understandable). But nothing too annoying, just weird.

    So the conclusion on my side so far (I haven’t finished the game yet) is that game deserves at least 7.5/10. It would have been 8 if the scripting and glitches did not happen.
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  44. Apr 22, 2017
    7
    All the essences of ME 1 and 2 are still there, but the execution is terrible. Lip-sync, eye balls, animation is weird, story is a little light in comparison with the previous games. Combat is intense and quite fun. Exploration feel like a mindless grind fest.
  45. Apr 1, 2017
    7
    Shepard, save us.

    Mass Effect: Andromeda was the victim of haters before the release. And not without reason. Impressions at E3 was terrible and told us that the game is ready or not, or the writers are afraid to show their product. The gameplay videos were beautiful, but strange. Also all appreciated the terrible animation of a female character. But hope was. I spent 50 hours to beat
    Shepard, save us.

    Mass Effect: Andromeda was the victim of haters before the release. And not without reason. Impressions at E3 was terrible and told us that the game is ready or not, or the writers are afraid to show their product. The gameplay videos were beautiful, but strange. Also all appreciated the terrible animation of a female character. But hope was. I spent 50 hours to beat the game and play in multiplayer. This is not Mass Effect.

    A feeling. many. who participated in the development of didn't care about the game. Advertising company again littered thanks to EA, the facial animation is bad (not terrible, but worse than in the same Wicher 3), the story is frankly weak. The only people who were good at your work it's artists. The scenery in the game are forced to admire him, all the planets are incredibly beautiful. Even painted and modeled space! This is the most beautiful space in games! The game looks gorgeous, but we love Mass Effect not for the graphics. Overall, the animation is normal. A nomad, nice to handle, he even slips on the ice. When you walk character, as in real life, to go around the different pits, crossing from ledge to ledge. Facial animation is bad, but don't destroy the game just because of her! It's a massive RPG, not cartoon. You need to enjoy the process of history. not the facial animation.

    The main plot is very weak, and does not tolerate any criticism. The plot is like a fanfic. I don't believe that it was written by a screenwriter completed. A few hours, the plot is intriguing, but that intrigue quickly subsides, and we see a weak, predictable and cliched plot. The main enemy Arkhon is absolutely not interesting. And it looks .as if escaped from the movie Gremlins (are you kidding me?!). Kett - another humanoid, and not much interesting. Just the enemies. We were shown a new race - Angara. again, they are humanoids (the writers without imagination), though looks beautiful, especially the eyes. History and lore of the race Angara is very interesting. A new race is fully opened, which is good news. We also have a new extinct race - Remnants. The writers absolutely not revealed the lore of this race. Remember what interesting was the Protheans in the first Mass Effect? Remnants appear to be a robot, although Remnants - it's not the robots, just the writers not come up with that is this race.

    But! It turns out that in Mass Effect: Andromeda main plot is just nothing. The most interesting tasks we give our team, and you can still find interesting job on the planets (although it is mainly sad scan). The developers have done everything that we fell in love with their team. And if you passed the game completely, and not stupidly ran the story, then you love them. Each member of our team is not just a puppet, and interesting character. Someone more interesting, someone less, but you are sure to find their favorites. Job they give are interesting, and sometimes with new gameplay mechanics. Make sure to do the job mates! It's the best thing in the game. The sex scenes also have - they are no better and no worse than in Dragon Age: Inquisition.

    Multiplayer since Mass Effect 3 has not changed, which is probably good. The only thing that has changed is the combat system. And this makes a pleasant change to the gameplay. We run across the map, applied skills, and great strafe. Many people do not like the new combat system, but I thought it was very successful. We have three games sitting behind cover and shoot is boring. Now we can jump high, hover in the air, strafe. The dynamics of the battle has grown significantly. Also in a single company will allow us to combine classes. this is another nice gameplay innovation. Now you can be not only biotic, but also an engineer. Another gameplay mechanic scan. It's boring and not interesting. Don't do it. Many criticized the game due to scanning, so don't do it, it did not occur? In this game, a weak soundtrack, and most importantly - in the game it's almost unheard of, this is a huge minus. If you listen to him separately, like it is good, especially the song that plays in menu, but in game you music almost never awake to hear.

    Mass Effect: Andromeda is not a continuation of the legendary series. we wanted to see. Weak dialogue (though certainly not all, there are very great), terrible plot (Mass Effect) ,and animation cause irreparable damage to Mass Effect. And if the animation can be corrected with patches, the story will remain a third-rate fanfic. despite this Mass Effect does not deserve such low ratings, it has many good features: quests of the characters, some third-party tasks, your team, the gameplay, the beauty of the planets. Give this game a chance, don't rush, explore the world, find interesting tasks (do not do a dull scan), and you will not notice how will these 50 hours. Mass Effect: Andromeda's not trash, just weak game - and this is the worst for this legendary series of games.
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  46. Apr 9, 2017
    7
    Mass Effect Andromeda is an inconsistent and disappointing game.

    When some parts of the stage look incredible, the facial animations belong to 2004 (Not counting the time it takes to clear and landing animations, they were not necessary after 4 times of seeing them). History being the most important part in a role-playing game, in this game it seems that happened to the background,
    Mass Effect Andromeda is an inconsistent and disappointing game.

    When some parts of the stage look incredible, the facial animations belong to 2004 (Not counting the time it takes to clear and landing animations, they were not necessary after 4 times of seeing them).

    History being the most important part in a role-playing game, in this game it seems that happened to the background, it seems that the story was written by a teenager with a minimum of knowledge of human relations, with null depth the story takes to clear around Of 20 hours of play.

    The combat is seen that is the most worked part of the game makes much more fluid and dynamic with previous deliveries leaving aside the tactical component (which makes impossible the most minimal control of the comrades during a fight).

    Conclusion: A good shooter game with a regular history.
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  47. Apr 6, 2022
    7
    The game is another great Mass Effect entry. We all know well that the game is good and the bad yet funny animations were only an opportunity to hate on Bioware.

    Okay so now the game which has made many good improvements the most visible is the combat which now is more engaging and challenging it is certainly more fast paced than before and expanded on. With the great addition of the
    The game is another great Mass Effect entry. We all know well that the game is good and the bad yet funny animations were only an opportunity to hate on Bioware.

    Okay so now the game which has made many good improvements the most visible is the combat which now is more engaging and challenging it is certainly more fast paced than before and expanded on. With the great addition of the jump/jet pack the combat has really evolved. The jump pack is also a great addition to the overall game as now you can easily get to places that would be unthinkable in the first three Mass Effects.

    The introduction to the Nomad, new mining system and largely open world has also improved gameplay and immersion in the game. As an addition to this statement the graphics are absolutely amazing even on low settings. Bioware did a great job in producing an immersing set of planets which are all unique in their own way.

    Now an important part, the conversations and dialogue. Although the animations tend to be annoying and even funny many times they certainly do not ruin the gameplay. The dialogue is well delivered and enjoyable. The characters have great backstories which are always great to listen too. Even with great backstories the characters do not form a bond as some of the characters from the previous entries such as Garrus. The Good / Bad guy system was removed to ensure that you are making your own unique Ryder with a unique personality. Your dialogue options are now labelled clearly with a clear indication to when you can romance. Some of the dialogue of characters may seem cringy and forced sometimes but that fells normal to nearly every game I played.

    The game largely reduces loading time throughout the game and there are no loading screens while on the Tempest which is great. The animations when moving from planet to planet are great and the sound effects are often helping to immerse into the universe.

    Overall the game feels definitely like another Mass Effect game but different than the other. People are certainly hating too much on Bioware instead of focusing on the gorgeous gameplay of Andromeda. After playing 20 hours of the game it seems clear to me that the game is nothing as bad as some people say. A nice 9/10 is a fair representation of what the game has to offer. If you are a Mass Effect fan you should certainly pick it up as many reviews discourage fans to buy this great game with their stupid arguments of bad facial animations and poorly delivered dialogue which is not true. As i progress through the game my opinion on the game may change slightly but probably not for the worse but rather the better. The game is not the best in the Mass Effect series but it is another good game developed by Bioware. 9/10

    EDIT: Yea that was quite dumb 7/10
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  48. Mar 21, 2017
    7
    What do you need from Mass Effect game?
    I need the feeling of immersion. The previous trilogy could give it to me offering an interesting plot, characters and dialogs. The action element was something like pleasant filling stuff between events. I like it too but a story is more important for me. Of course the story has many stock phrases, banalities, copy-pastes from sci-fy movies and
    What do you need from Mass Effect game?
    I need the feeling of immersion. The previous trilogy could give it to me offering an interesting plot, characters and dialogs. The action element was something like pleasant filling stuff between events. I like it too but a story is more important for me. Of course the story has many stock phrases, banalities, copy-pastes from sci-fy movies and books. But you can live in this Universe filled with bunch of interesting details. You can feel inside this story. It took 2 hours to me to became a part of the Mass Effect Universe and the next 130 hours were beautiful.
    I waited for the game, I watched the trailers. I read everything concerning MEA. And today I am disappointed.
    The plot is flat, details are useless, animation is ugly, dialogs are stupid - Bioware have managed to put all my fears together in one game. I cannot see the characters around me because they're not people but ugly plastic dolls. How am I supposed to be inside the story? If some one had said to me that 'Wolfenstein The New Order' would have more interesting plot than new Mass Effect I wouldn't have believed. But unfortunately it's plain true.
    Not too bad, not good. Middle.
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  49. Mar 21, 2017
    7
    The bandwagon of hate is real with this one. Yes the dialogue animations are terrible. But it's not a reason to go out of your way to harass the people who worked on the game for so much time. It does not deserve all of these negative reviews here's why :

    Graphics : 5/10 I just had to took away 5 points because of the horrendous animations in dialogue(and other bugs), the eyes are just
    The bandwagon of hate is real with this one. Yes the dialogue animations are terrible. But it's not a reason to go out of your way to harass the people who worked on the game for so much time. It does not deserve all of these negative reviews here's why :

    Graphics : 5/10
    I just had to took away 5 points because of the horrendous animations in dialogue(and other bugs), the eyes are just so lifeless it's scary. lip syncing is nonexistent and there are no shadows on faces. But the rest of the game looks GREAT, kudos to the Frostbite engine. The environment, armor, weapons and other alien races are just spot on ! ( just some weird texture popping and low draw distance when driving)

    Sound : 7/10
    I am not a music connoisseur but from what I heard so far in this game there isn't a memorable score expect from when you are on the galaxy map, the calm music is just so relaxing I had to mention it. Guns sound loud and have a great kick to them, so does melee attacks and ambient music. Voice acting isn't terrible but isn't great either some lines are just so damn cringy I had to look away.

    Gameplay : 8/10
    This is where the game truly shines. The gameplay is really good and far better than previous Mass Effect games. You are not bound to a single class and can choose to upgrade a way array of powers from simple ones like tossing grenades to sick ones like freezing your enemy before making him explode with a biotic lance. The cover system works well but isn't very intuitive, Ryder automatically snaps onto cover if his weapon is drawn behind a structure. You can now jump evade and teleport adding some verticality to the combat. Sadly ordering your teammates in combat is very basic but still work very well since the IA friendly or not is not stupid.
    On the other hand this is still an RPG which means base building and other goodies. With your scanning tool you can now earn research point to craft some new items, Your duty as pathfinder means that you are responsible of finding new world for your colony to settle in. By progressing in the game you will make the hostile planets somewhat viable allowing your fellow colonists to seize the planet ! You can also wake up citizen from cryo sleep and build up the nexus. It really is something that you need to experience for yourself to truly understand it. You really feel like you are part of something greater.

    Conclusion : This game does not deserve all the hate that it gets because despite the bad graphics at some points the core of the game is really good and will entertain you for a certain amount of time. You know what they say: don't judge a book by it's cover. This game is a Buy if you like RPGs and space operas.

    (There was an error while I was writing the first half of the review I had to complete it and submit another one since i cant edit what was already submitted.)
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  50. Mar 23, 2017
    7
    Check it out for yourself.

    Writing and Storyline 6.5/10 - Comparing the storyline to Dragon Age: Origins and the Mass Effect Trilogy it is pretty weak. But comparing to Mass Effect 1, it is a good beginning to the next chapter of the franchise and sets up things nicely. Directing and Cinematography 6.5/10 - Comparing the directing style to the previous Mass Effect Trilogy, there are
    Check it out for yourself.

    Writing and Storyline 6.5/10 - Comparing the storyline to Dragon Age: Origins and the Mass Effect Trilogy it is pretty weak. But comparing to Mass Effect 1, it is a good beginning to the next chapter of the franchise and sets up things nicely.

    Directing and Cinematography 6.5/10 - Comparing the directing style to the previous Mass Effect Trilogy, there are many harsh cuts, interrupt zoom-ins and close-ups. There seems to be a lack of pans. The cinematography style is a bit bland at times, which in this case, at all time. It is but not as bad as Dragon Age: Inquisition though, where you have to download a crappy mod-manager and a mod for goddamn zoom-ins.

    Gameplay and Combat 10/10 - Hella fun.

    Graphics 7.5/10 - Honestly, the Frostbite engine is never any good when it comes to realism. Plus, Bioware always sucked at character creations. Everybody's damn ugly. Even Scott. No offense to the extremely sexy face models.

    Animations 5/10 - Everything is fine. Except for the facial animations of course. The change from Unreal Engine to Frostbite may have caused the many problems, and it's possibly due to the fact that the animators had to start it up from stretch and plus the developing team that worked on the game are relatively new and inexperienced. The patch helped, but the characters do still seem a bit stiff, even compared to Dragon Age: Inquisition, which was also made from the Frostbite Engine. The developers seem to be also trying some experimental motion capture. Which doesn't look very good. Right now the characters look like they're always kissing the air, and it's Uncanny Valley at its max thanks to the experimental facial motion capture combined with the already poor facial animations. Better luck next time. But it's an alright start.

    Mean score 7.1/10
    Score 71%

    Additional Scoring:
    Soundtrack: 10/10
    Voice Acting 9/10 - Can't be a 10/10 when you have THAT script.
    Overall Dialogue Tone (tone, this is pretty vague) and Choices: 5/10 - Feels more linear than the second-half of Final Fantasy XV

    Mean Score 7.4/10
    Score: 74%
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  51. Mar 23, 2017
    7
    Definetly has many flaws- face animations are important for an rpg-based player like me since they kind of break immersion, also game doesn't seem so interesting as previous franchise entries. But if they fix those graphics and minos bugs and glitches I would give it an 8 maybe cause it's still enjoyable
  52. Mar 23, 2017
    7
    Mass Effect Andromeda is a fun game in the whole, but some mechanics, bugs and some other minor flaws makes the game not quite reach the good grade, I had really wanted to give. I can understand that Mass Effect fans across the world in anticipation of this game have been disappointed.

    Pros: - Engaging combat lots of skills to explore and customize. - The environments are very
    Mass Effect Andromeda is a fun game in the whole, but some mechanics, bugs and some other minor flaws makes the game not quite reach the good grade, I had really wanted to give. I can understand that Mass Effect fans across the world in anticipation of this game have been disappointed.

    Pros:
    - Engaging combat lots of skills to explore and customize.
    - The environments are very Beautiful
    - New Alien species
    - Characters are interesting, atleast your companions!
    - Part of the story is actually very interesting!
    - Jetpack!
    - Much lore to discover.

    Mixed:
    - The scanner, It is partly fun to use, but much of the scanning consists of completely unnecessary information.
    - Puzzles, can be both fun and repetive, overall its OK i guess.
    - I like the story but not a special part of it. (will not spoil)
    - The mechanics, we are in 2017, I think they should have developed the gameplay significantly in 5 years but I was wrong, it feels OK.

    Cons:
    - Animation feels strange and some characters can sometimes look completely retarded.
    - "character customization" is not what it says, you can choose from some preset faces and only change the nose and hair, other than that nope.
    - Expressions in dialogues may feel a little weird sometimes.
    - Bugs, not too many, but when it happens too often you become irritated.
    - The World doesn't feel "living".

    Andromeda is a fun game but needs to be polished. The mechanics and the animation could be better and it would be good if the development team fixed the bugs as soon as possible. Just then I had been able to give the game a higher rating. I think that the good outweighs the bad, so give it a chance to play anyway!

    7/10
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  53. Mar 23, 2017
    7
    I went into this game as a dedicated fan to the original trilogy, having completed all three games under three different Shepard types. While my love for the series as a whole has tempered my opinion to this game, I can honestly say for certain that after about fifteen hours into it I'm still enthralled. As Ryder, I've been taking my time exploring what the new setting has to offer, andI went into this game as a dedicated fan to the original trilogy, having completed all three games under three different Shepard types. While my love for the series as a whole has tempered my opinion to this game, I can honestly say for certain that after about fifteen hours into it I'm still enthralled. As Ryder, I've been taking my time exploring what the new setting has to offer, and have been going through the missions one step at a time. It's really taken hold of me, and I can't wait to see the end. (I've heard it's disappointing, but I'll let my own judgement decide that for me)

    That being said, the game has issues. Lots of issues. Glitches, animation bugs, questionable design choices...The set pieces are nice, the RPG aspects of the Mass Effect series seem to be making a return from the original, the character customization might be a bit lacking in the appearance department and the...female models definitely leave a lot to be desired. These slightly mar the experience a bit, but it's definitely not enough to give this game anything below a 5 or a 6-point score.

    Rather than giving it a point, though, what I want to do is RECOMMEND THIS GAME FOR PURCHASE. It's not perfect, and the whole experience is kind of hampered by the fact that (1) a lot of folks were expecting so much and (2) it's riding off of the coat-tails (and the controversy that follows it) of Mass Effect 3, but I sincerely hope that they give Ryder their own trilogy to rival the original. There's a lot they can learn from with this game, and I hope they take those experiences to make the next one event better.
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  54. Apr 5, 2017
    7
    First of all: for me this game is not as bad as general user score here would suggest. I was trying some of the AAA, that was released in latest years, and Andromeda is a way better than Fallout 4 or Mafia 3...

    +: - gameplay in general - Nomad - battle mechanics - visuals (apart of characters faces glitches etc) - ME series feeling - some quests - some parts of dialogs/story
    First of all: for me this game is not as bad as general user score here would suggest. I was trying some of the AAA, that was released in latest years, and Andromeda is a way better than Fallout 4 or Mafia 3...

    +:
    - gameplay in general
    - Nomad
    - battle mechanics
    - visuals (apart of characters faces glitches etc)
    - ME series feeling
    - some quests
    - some parts of dialogs/story

    -:
    - locations are too big
    - too much repetetive quests
    - bugs, glitches
    - some parts of dialogs/quests and main story
    - why the fu** i can't romance with Suvi as male ryder?!

    I think it is overall solid 7. This game could be way better if it goes to the epicness, plot etc, but you will have fun.
    -:
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  55. Mar 25, 2017
    7
    I have to wonder if many people who gave this game a poor review actually played it, or are judging off what they saw online.

    I decided to go on a whim and got the game for about $40 Graphics look great, I am not bored yet, story has kept me interested so far. I have not run into any of the animation issues I have heard oh so many things about. I have not run into any bugs yet.
    I have to wonder if many people who gave this game a poor review actually played it, or are judging off what they saw online.

    I decided to go on a whim and got the game for about $40

    Graphics look great, I am not bored yet, story has kept me interested so far. I have not run into any of the animation issues I have heard oh so many things about.

    I have not run into any bugs yet.

    This is not an amazing game-breaking game, and may not be nearly what ME fans hoped it would be, but it is no where near as bad as people are making it out to be and I dont understand the mass hate for it at all.
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  56. Mar 26, 2017
    7
    Honestly, I think people need to calm down. Too much people are jumping on the bandwagon.
    Am I going to make excuses for the bad facial animations, bad writing, cringy humor, convoluted menus and other things? No because most of those actually are not extraordinary.
    At the same time, people are making these problems out to be bigger than they actually are. After 11 hours of gameplay,
    Honestly, I think people need to calm down. Too much people are jumping on the bandwagon.
    Am I going to make excuses for the bad facial animations, bad writing, cringy humor, convoluted menus and other things? No because most of those actually are not extraordinary.

    At the same time, people are making these problems out to be bigger than they actually are. After 11 hours of gameplay, I've maybe come across 5 instances of animation where I thought "this is really ridiculous". The rest of it, while far from amazing, is within acceptable levels.

    I've only got one big gripe with the game and that's that I can only equip 3 skills in combat. That is something that's really detrimental to my enjoyment of the game, seeing how you've got 24 active skills to pick from while you can only ever have 3 equipped. But that's it.

    The game may not contain anything groundbreaking or even particularly outstanding, but it's enjoyable nonetheless. That's enough for me. Not every game has to be the next Witcher 3.
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  57. Apr 9, 2017
    7
    Edit:
    After playing for 120 hours, finishing everything on insanity and every single thing the game had to offer, I felt that I must lower my score from 9 to 7.
    This game does have some shiny moments and the combat is great, but the game lacks any real challenge and the story isn't good enough to make up for the hours spent on "getting ready" for. out of 120 hours I enjoyed only 20,
    Edit:
    After playing for 120 hours, finishing everything on insanity and every single thing the game had to offer, I felt that I must lower my score from 9 to 7.

    This game does have some shiny moments and the combat is great, but the game lacks any real challenge and the story isn't good enough to make up for the hours spent on "getting ready" for.

    out of 120 hours I enjoyed only 20, still - worth the money and the experience. They made a very good base and got lost on the way...
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  58. Mar 26, 2017
    7
    Excellent game, and tatikoma funny, I approve. + Great Graphics, good story.
    Excellent compared to the trilogy gameplay. Good Music. -
    A lot of masturbation on the planets. Technical problems, like bad animation.
    The fanatics of the original trilogy are too angry, for this I put 10, so the game is 7 points out of 10. P.s
    It's funny that in 3 parts, the score is only 1 ball higher.
  59. Mar 26, 2017
    7
    They borrow the story of Phantasy Star Online from Sega Dreamcast. The input keys are made for CONSOLE not for PC keyboard/mouse (same error that Dragon Age Inquisition). This game is a MASS EFFECT ALPHA. They fu*** it up the IA, the character creator, the animations, the difficulty settings, the races, the romance choices. Just DON'T BUY IT right now.
  60. Mar 26, 2017
    7
    So I've put in about 35 hours into the game and to me its good, just, not great,
    Good Points
    - Decent story. - Side Missions generally quite good. - Crew is quite likeable. - Graphics are great with some awesome vistas. - Combat is intense and engaging. - Good progression system. - Multiplayer is.... fine, I guess? - Crafting is quite good. Bad Points -
    So I've put in about 35 hours into the game and to me its good, just, not great,
    Good Points

    - Decent story.

    - Side Missions generally quite good.

    - Crew is quite likeable.

    - Graphics are great with some awesome vistas.

    - Combat is intense and engaging.

    - Good progression system.

    - Multiplayer is.... fine, I guess?

    - Crafting is quite good.

    Bad Points

    - Animations aren't up to scratch (think everyone knows this by now. Personally haven't run into to many of these issues). Playing on Ps4.

    - The new dialogue system is adequate but doesn't quite live up to paragon/renegade. E.I, less opportunities to chances to interrupt people with RT/LT. Ryder seems to just always be paragon, Dialogue doesn't give much leeway for 'renegade' decisions.

    - Dialogue is a bit ropey but I seemed to get use to it.

    - Romances/relationships are **** (Due once in part to the writing methinks).

    - Multiplayer micro-transactions are an irritant, but don't seem to infringe to much. You usually only have to play one or two games to get higher level crates. (Things where you get weapons/characters etc).

    Overall I would recommend the latest Mass Effect. While not on par with the previous trilogy its quite fun and does have good qualities. But yeah, I think anything below a 5 is slightly unreasonable.
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  61. Mar 27, 2017
    7
    I finally realized the main issue I have with Mass Effect Andromeda: the lack of races and development of the mythos. I know, this game is supposed to focus on the Andromeda galaxy, but the first three ME's were so great to me because of its depth. I got so much more out of the back story of ME than I ever have from Star Wars. One thing I'll never forget was riding an elevator in theI finally realized the main issue I have with Mass Effect Andromeda: the lack of races and development of the mythos. I know, this game is supposed to focus on the Andromeda galaxy, but the first three ME's were so great to me because of its depth. I got so much more out of the back story of ME than I ever have from Star Wars. One thing I'll never forget was riding an elevator in the Citadel and hearing an Elcor reciting Hamlet. You lose out on so much by only having eight races out of the vast array of incredibly designed and written life forms of the Milky Way. Instead of making up for the loss of Quarians, Volus, Batarians, Elcor, etc, Andromeda introduces three new races, and proceedes to shroud them in mystery for large portions of the game. There was such development in the original trilogy: the Krogan/Rachni war, Salarian Genophage, Prothean tech/backstory, Quarian/Geth, Batarian/Vorcha raiders, etc. All of that which gave the series depth, now makes Andromeda seem like Mass Effect lite. I have played the game now for hours and hours, but have yet to experience the same wonder and amazement that I was still feeling during ME3 while mediating an argument between Krogan and Salarian allies about whether to cure the genophage. You had Cerberus, whom one might assume could have infiltrated the Andromeda initiative, but up to this point has been non existent. All of these elements that I've mentioned from the original games made mass effect the game that it was. The gameplay mechanics changed, but fans kept coming back for its engrossing story and lore. The codex was unnecessary in the old games, now it's the equivalent of Destiny's grimoires. When I began Andromeda, I shook off bad reviews. They were mostly based on bad animations and design, but I said, "Whatever, a watered down fighting game like For Honor gets all these great reviews but people are throwing Andromeda out based on 10 hours of gameplay" (closer to three hours of campaign play). I couldn't go on such reviews, feeling like people were just looking for things to complain about after becoming bitter from ME3's ending. But now, after putting over a week into the game, I realize it's fatal flaw is in the one factor that could have been its saving grace: the story. Still, the game is still fun and worth the $60 price tag, especially compared to most other games coming out now. It has elements of Mass Effect that I love, and I am in the camp that is glad they didn't change multiplayer much from ME3. Give this game a shot now if you like multiplayer in ME3 or wait until the price drops a lot for the campaign. Expand
  62. Mar 28, 2017
    7
    tl;dr

    Animations - 5 Gameplay - 8 Plot - 7 I personally find that Gameplay and Plot are more important parts of a game than animations - but it would seem a lot of people intensely disagree with that opinion. ___________________________________________________________________________ I'll be honest, there seems to be several issues in how this game is rated by its audience.
    tl;dr

    Animations - 5
    Gameplay - 8
    Plot - 7

    I personally find that Gameplay and Plot are more important parts of a game than animations - but it would seem a lot of people intensely disagree with that opinion.

    ___________________________________________________________________________
    I'll be honest, there seems to be several issues in how this game is rated by its audience.

    The first is a fairly common mistake (imo), which is that the game isn't rated on its own virtue, or rated against an industry standard. Instead it's measured against a trilogy that launched a decade ago, and that a lot of us grew up with. The second part, and judged from some of the things I've come across on different sites, seem to point out that people were set on hating the game and being disappointed by it, before it ever launched.I think it's a legacy of ME3's ending, which has tainted this launch.

    Is it an inferior game compared to the original trilogy? Aspects of it are, for sure. But it gets a lot right too. Gone are the cramped pre-fab structures of the original trilogy, and the addition of the jump pack/biotic jump + evade adds a lot to the dynamics of the gameplay, and the pace as well.

    I found the various locations more visually stimulating than either the original ME games, but also far better than the mess that was DAI. They weren't perfect, but they were at least on par with the original trilogy as far as I'm concerned.

    Right, so the setting and the gameplay are at the very least wholly acceptable. So what about companions and plot/missions?

    Companions will always be a subject of intense debate -as it should be. I suspect that half the player-base absolutely hates Peebee (justified or not) while the other half probably loves her. This is as it always will be, and isn't a lick different from any of the companions in the original trilogy. Some characters are pretty dull, some feel a bit forced, and others are pretty cool. In this case, I'd say they got more right than not, though I'd note that Bioware have far more issues with human characters than they do aliens (though perhaps disregarding Jack).

    Plot and missions? Right.
    Most of the game will be spent on different planets doing sidequests. As with most games, some of these are good, and others bad (no Witcher 3 here I'm afraid). Primarily the issue isn't an abundance of boring sidequests, as much as it's the amount of times you have to fly back to the same planet because of a quest update. Too much time spent in flying animations to the same damn places.

    The main plot is fairly decent though. The Kett are however a tad more generic than I'd wish for. Think the alien invaders in The Avengers, just with the ability to speak.. well, sorta.

    So, we come to the last part, and the one that's been hyped unreasonably so. Or maybe not unreasonably so, but one that has a far larger impact on user scores than makes sense. The animations. First of all, I'm not going to address general bugs, as they judging from a ton of other games, don't really impact scores (basically any game made by Bethesda). There are however distinct issues with animations, character creation and recycling of character assets.

    Animations range from fine to terrible. I ended up deleting my custom male character after the first conversation, because the facial animations were absolutely terrible. This was made better by using the pre-made male Ryder. The fact that the default male Ryder works decently, does not however, in any way forgive the terrible animations of custom characters but also other parts of the cast in the game. Facial animations aren't the only issues though, and movement and body language in conversations and cut-scenes also leave much to be desired. One would assume in this time and age, that a triple A studio could afford some decent mocap for both facial features and body (I don't recall it being as bad in DAI, though it was pretty damn wooden in the original ME trilogy).

    And then there's the recycling of assets. No excuse here, that's just plain lazy and frankly disrespectful. It's not even that they're trying to hide it. There are multiple scenes were a crowd of characters all wearing the same damn face are in plain view. It's insulting.

    The reason for my rating is fairly simple. If the animations and recycling of character assets were fixed, I'd give it an even "8" or hell maybe even an "8.5" if that was a thing. But the animations and recycling kills a bit of the immersion that seem to be Bioware's aim in most of it's game.
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  63. Mar 28, 2017
    7
    Having put around 25-30 hours into the main campaign with no multiplayer here is how I see the pros and cons:

    Pros: Well written speech and decent voice work especially considering the amount of dialogue in this game. Action oriented combat allows for more varied active game play. Best class customization options in the series with all active skill trees available from the start
    Having put around 25-30 hours into the main campaign with no multiplayer here is how I see the pros and cons:

    Pros:
    Well written speech and decent voice work especially considering the amount of dialogue in this game.

    Action oriented combat allows for more varied active game play.

    Best class customization options in the series with all active skill trees available from the start and the ability to change specializations on the fly.

    Largest selection of weapons and armors options in the series with even more varied customization with augments and mods.

    Environment art on planets is gorgeous and the draw distance is amazing.

    Automatic cover system actually works.

    The game runs very well for me on 970 with a steady frame rate.

    Cons:
    Terrible facial animations and some lip sync issues.

    Confusing Menus. Crafting system while robust is a mess to navigate same with the quest log. Leaving skill tree and map take one step longer than they should, design was obviously form over function with consoles in mind.

    Unless I am missing something you cannot hotkey consumables you have to tab weapon wheel to activate

    Some Glitches, I had an enemy that I needed to kill for a quest fall through map forcing me to restart the area and had a minor side quest reappear after it was completed.

    Traveling from planet to planet can be a bit tedious as there is an un-skippable animation that takes over 20 seconds each time you travel through space.

    Control over squad mates has been drastically diminished as you can’t cue their abilities in combat or equip them with different weapons/armor.

    (I haven’t finished the story so I am not ready to comment on it yet but I can say that generally I am intrigued with what is going on and like how my actions tend to have a lasting impact on the environments.)

    Unfortunately, ME:A is unable to match the heights of its predecessors as the obvious negatives such as the animation quality really put a damper on Mass Effect’s traditionally strong immersive world building. That being said the game play here is still pretty solid with good dialogue options, meaningful choices, combat that has never felt so solid, and an actually fun to drive Rover. This game needed more polish and it’s a shame that EA felt the need to rush this out the door by the end of q1 as it could have really shined with a little more work. Even as things stand I have really enjoyed my time with Andromeda and plan to continue playing it to completion. I hope that they are able to build off this foundation in later entries because there is actually a really amazing game here with some refinement.
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  64. Feb 6, 2020
    7
    The game has been properly fixed in time, and it is nowadays enjoyable from beginning to ending , but it lacks the mass effect feeling to it, less rpg and decisive, the game feels open world for all the wrong reasons. The action is probably 10 times better than it has ever been in Mass Effect.
  65. Mar 30, 2017
    7
    The opening hours of this game certainly do not convince one to continue playing. They are a slog, but I kept playing because I thought to myself, "Well, it can only go uphill from here, right?" I was right, but it doesn't ever become a great game, and I still have a hard time calling it a good one.

    ME:A is all over the place. In the 38 hours I've played, I've found that it covers the
    The opening hours of this game certainly do not convince one to continue playing. They are a slog, but I kept playing because I thought to myself, "Well, it can only go uphill from here, right?" I was right, but it doesn't ever become a great game, and I still have a hard time calling it a good one.

    ME:A is all over the place. In the 38 hours I've played, I've found that it covers the full range: sometimes the game feels like a well-oiled machine, other times it feels like a complete cluster****, but the majority of the time it feels a decent game that had the potential to be much better than it is and just needed more time and polish to achieve it. Combat is solid, fantastic even. The "main story" is pretty weak and is filled with cliches. The facial animations can be as bad as some people have noted, and there is some pretty cringeworthy dialogue at times. The music is just fair, but the audio itself is superb for the most part.

    As far as bugs, the only one I've had to deal with involved some sort of conflict between Logitech's gaming software and ME:A. It was causing horrible audio and visual stuttering and latency which built up over time. The moment I turned off the software, however, the game began running flawlessly. (I play on PC in 1440p Ultra.) I've yet to encounter any significant in-game bugs. And, I've not suffered a single crash or freeze.

    This game deserves a 6.5 or 7 out of 10 as is, but I do believe it could be patched up to an 8 (this may be a stretch) if they can fix some of the creepier facial animation, weird camera angles, and audio bugs.
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  66. Mar 30, 2017
    7
    Review of the game after completion (no spoilers). I have to say that I very much enjoyed this game. I'll start with the meat of the review, story. The game has bad pacing for sure. It unloads chore side quests on you in 2 major chunks and expects you to pace yourself between them and the main story. This doesn't work well for people who are used to ME2 and 3 who remember needing to finishReview of the game after completion (no spoilers). I have to say that I very much enjoyed this game. I'll start with the meat of the review, story. The game has bad pacing for sure. It unloads chore side quests on you in 2 major chunks and expects you to pace yourself between them and the main story. This doesn't work well for people who are used to ME2 and 3 who remember needing to finish everything to get the best possible outcome. It also makes squad interactions lacking, as these side stories only update along with main story missions. That being said, everything fits in with the universe and the quests do leave you feeling like you helped out the people involved. The main story I would say feels as epic as a mass effect game should, I loved each main story mission and these were always where I felt the most immersed, but the pacing does affect it negatively. Each squad member does have their own mini quest line in this game, plus some smaller side stuff for them as well. Each crew member is enjoyable in their own way and the game really does make you all feel tight-nit by the end. This aspect, unfortunately is also affect by the games pacing. Squad missions only update along side main story progression. The combat and exploration in this game is really superb though. They put a shine on the combat system of the 3rd game and made it more fast paced and intense. The huge open worlds to explore are beautiful and enjoyable to navigate in the nomad (my personal favorite was driving over massive sand dunes in a seemingly endless desert). It's confusing as to why the game was polished to look so great in this aspect but left conversation animations so disconcerting and strange. The biggest downside to this game for me was definitely the pacing. It left me doing large chunks of the same task consecutively as I went through my "to-do" list of chores and ended up making the game feel lacking when grinding through all the side quests. But I still very much enjoyed this game. Thing cons I have listed did not ruin the game at all, and for me this game is hopefully the start of many more in a series. I finished this game feeling supremely satisfied and ready for more. I've tried to be objective about the game so people can see where it really falls short and also where it shines through. As much as I love this game and would love to give it an 8 or a 9, I know that objectively I can't give it more than a 7. It is definitely a good game.

    In Summary:
    Pros:
    -Beautiful worlds and set design
    -Fun fast combat
    -Epic story
    -Great new crew members to love

    Cons
    -Animations are disconcerting and take away from immersion
    -still plenty of bugs to work out
    -Quest pacing is horrible
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  67. Apr 9, 2017
    7
    This second review is based upon completion of the Game on a lower-end PC. It includes some of the modifications from patch 1.05. I sold my PS4 game, bought at discount the PC version in English. I played the PS4 version in french, where voiceover was just tragical... In English it's slightly better. Game is more playable thanks to the controls. On a Asus G75VW with a GTX660M, MEA runsThis second review is based upon completion of the Game on a lower-end PC. It includes some of the modifications from patch 1.05. I sold my PS4 game, bought at discount the PC version in English. I played the PS4 version in french, where voiceover was just tragical... In English it's slightly better. Game is more playable thanks to the controls. On a Asus G75VW with a GTX660M, MEA runs fairly well I must say and I'm astonished to see very few difference with the PS4 version in terms of graphics. Facial animation is equal to my graphic quality, so i'm less shocked by it now.

    Mass Effect Andromeda has shocked upon its release because it couldn't be compared to older brothers ME2 & ME3. And it is the case, if you remove the Mass Effect Unvierse, it has very few similarities with its ancestors. However, it is still a game worth of your time if you like Science-Fiction or Action-TPS. And if you really like Mass Effect, it is still a pleasing experience given time.

    My first review on PS4 was based on the beginning of the game which was poorly written. Also I had much more trouble playing MEA with a gamepad than with the keyboard + mouse. Some of the defaults I pointed out are still there, but you can adapt to most of them.

    Characters don't start as intereseting but their interactions and loyalty sidequests make them more interesting with time. The interactions between your companions in the Nomad Buggy are better than the rest, and some puns are actually funny. I began to interest myself in them because of these moments. Also in the end of the game, they become useful despite their poor AI (the Krogan ressurects itself, Cora regenerates your shield constantly, that kind of things...).

    The planets are bigger once you've "unlocked" them and in the latter game. I find the first 3 planets to be boring compared to the last ones, which is why I found exploration to be useless at first. But you will spend a lot of time in your buggy just rolling around, mining and fighting to get some loot. There is a lot of little sidequests everywhere which feel exactly like ME1, but with a lot more content.

    Crafting is difficult to understand at first and very costly in terms of materials, which makes experimentation very difficult. It's very easy to make a completely useless weapon with this system. However when you know what you do, you can make some weird but enjoyable weapon combinations (a continuous laser blaster whose ammunitions bounce everywhere, a sniper rifle transformed in some sorts of overpowered cluster grenade launcher or a rifle which uses your health to fire without ammunition or reloading) which make it worthwhile to scout the galaxy in search of precious materials.

    Combat favorites are unintuitive when you come from ME2 and ME3. You can really enjoy them when you've got a lot of experience points to spare to make builds for each type of encounter. For example my Ryder is a Adept/Engineer with pure biotic builds, sentinel builds and engineer builds depending if I fight humans, robots or armored enemies.

    Game is still mostly buggy, but at least it never crashed on my pc. Bugs can be overlooked when it doesn't stop you from playing 11 hours straight.

    In the end, I raised the note to a 7, because I still enjoyed the game. The combat is the best part for sure, the universe and social interaction are less than ME2 or ME3 but still better than competition. And frankly I don't know many better sci-fi games than this one actually.
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  68. Nov 10, 2017
    7
    Mass Effect: Andromeda is a game very much like Dragon Age Inquisition, expansive open world with a limited story due to the developers assuming you will spend time exploring the world they created. The combat is fun and there are tons of tactics that you can use, you won't find many people who play similarly. To give a clue on game length, i did about 90% of the content and it took meMass Effect: Andromeda is a game very much like Dragon Age Inquisition, expansive open world with a limited story due to the developers assuming you will spend time exploring the world they created. The combat is fun and there are tons of tactics that you can use, you won't find many people who play similarly. To give a clue on game length, i did about 90% of the content and it took me roughly 50 hours for my first play-through.

    Is it worth buying? Yes.

    I'll go through some things in the game so people can check it out to see if this is something you want to experience.

    Pros:
    - I enjoyed the characters, Cora has a very coy thing going on for her romance which was cute. Liam seemed like a well intentioned idiot whom I didn't appreciate but hey it's a character. Vetra is the responsible/cool type. Jaal was truly alien to me which is good (he is a part of the non milky way galaxy species). Dreck was a grizzled veteran. Peebee was a very mercurial and selfish character who was surprisingly not unlikable. The side characters were nice as well and they all have their own quirks. Are these characters equal to Mass Effect 2? No. Are they better than James Vega? Yes.

    - As I said above, combat was enjoyable and had highly customization

    - Story was good, some nice twists and a hanging mystery which I assume will be handled by DLC.

    - The bad guys are bad guys, they are refreshingly evil. The "grey" bad guy archetype i've been seeing in most media now a days has been annoying me and this really hit the spot.

    Cons:
    - You'll see plenty of this, if you choose to look, but Female Ryder is not physically appealing, Male Ryder looks 100x better (there is a very good reason for Sara's specific ME:A commercial to have her with a helmet on 90% of the time and the other 10% the scenes are heavily shadowed AND super quick.) Facial animations are kind of wonky as well, but it is possible to overlook.

    - Female Ryder equates to Male Ryder personality wise and they share almost every line/inflection, I may be remembering this wrong but I remember female Shepherd having a distinctly feminine edge to her even though she was a soldier and shared many lines with Male Shepherd. Female Ryder's personality/line reading seems off and I couldn't shake the dissonance in my head while I was playing.

    - ME:A shares the same issues as other mass effects, the higher the difficulties the more "bullet-spongy" the enemies become.

    - Your allies are poor fighters, they use their powers pretty much on cool-down but if they aren't using their abilities they are hiding behind a wall. It's standard AI.

    - The planets are huge, but there is little reason to explore. The game has WOW problems where you will always be following waypoints to your quest destination. Speaking of:

    - Waypoint system, I understand you need this for a game so large but it doesn't change the fact that I missed most of the multiple planet's beauty that dozens of animators poured their heart into because I was looking at the waypoint tracker at the top of the screen.

    - Running over enemies with your "mako" doesn't insta-kill like it did in Mass Effect 1. I was crushed when I figured that out.*wink*

    Final Thoughts:
    Mass Effect: Andromeda is a nice game and a great jumping point for the new series. There are many faults with the game from a gameplay/graphics side but the developers assembled a nice cast of characters that make the game purchasable.

    Side note:
    Watching YouTube reviews of the game (which prompted me to give the review) I've seen a lot of mention of SJW propaganda going through the game. While I was playing I did not notice it. Make of that as you will.
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  69. Apr 5, 2017
    7
    What can I say about Mass Effect: Andromeda? Is it a good game, yes. Is it a great game? No.
    The game in itself is quite fun to play, though has its shortcomings.
    Such as: - Reduced Combat Tactics, from previous titles. - Facial Animations, or rather lack of. - Grindy content, once reaching the end phase of the game and for those wanting to experience everything, the game has to
    What can I say about Mass Effect: Andromeda? Is it a good game, yes. Is it a great game? No.
    The game in itself is quite fun to play, though has its shortcomings.
    Such as:
    - Reduced Combat Tactics, from previous titles.
    - Facial Animations, or rather lack of.
    - Grindy content, once reaching the end phase of the game and for those wanting to experience everything, the game has to offer.
    - Multiple hidden loading screens.
    - Lack of flow, pacing. Let me explain, as I was trying to complete the side missions and the multiple companion arcs/stories I didn't know what order things were taking in. I remember this one mission I had to do where I went straight to the enemy base without even knowing it, sure it was large but was it important? I didn't know at the time and decided to go head on in. I finish it, only to understand that there were other side missions, information linking to the base and what they were doing there and how you were supposed to stop it. However having finished the main goal of the mission it felt like I was backtracking through useless missions.

    What makes it good?
    "A faulty cracked brick creates more disorder to a well-crafted house then a badly crafted one."

    - They have improved on many elements of the game, the level design in its sense is by far better and could have been used for more fun and tactical positioning. With the jetpack, you are raised to an entirely new access and interesting way of moving around and fighting.
    - Fight combat elements of the game have been increased, such as fluid like combat movements. Combo's used in live action, however, we can see that the tactical framework was removed in order to integrate this. I believe you can have both, this is one of the features what made Mass Effect different from many other shooters when it came to gameplay.

    - Romances, they took it step further in a direction that many games are doing these days. Calling out to games such as Witcher in this aspect. However, they do add a new layer of uniqueness when you are to court a person there is more of a dilemma whom to pick, as there are more added layers to it all.

    - Movie-esc moments. Could be debatable but Mass effect has always had their own movie esc feel to their cutscenes and heroic moments. Such as the Mass Effect 1 ending.
    Here we get to experience fun moments as much as the heroic ones, with the team coming together. Short moments with each companion that are memorable, as they've added more content directed at the companions. (More Missions & conversations)

    Rating it 7/10, it is a good game, above average but not a great game.
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  70. Apr 10, 2017
    7
    (Had to review my review after the 1.05 patch)

    To put it in a nutshell: 1.05 makes the game quite playable with only minor bugs left in SP - even the animations and faces were improved to the point where they no longer are completely grotesque. Now i have started a NG+ on Insanity and it is quite living up to the expectations. It certainly needs more polish since the initial release was
    (Had to review my review after the 1.05 patch)

    To put it in a nutshell: 1.05 makes the game quite playable with only minor bugs left in SP - even the animations and faces were improved to the point where they no longer are completely grotesque. Now i have started a NG+ on Insanity and it is quite living up to the expectations. It certainly needs more polish since the initial release was very rushed, but now it's taken the right direction.

    What's still to fix:
    - MP is still basically unplayable, even with a rock solid broadband internet connection like mine it is disconnecting in 80% of the games, has severe lag spikes or shuts down the entire game without any notice.
    - Sounds can have an extreme delay in being played or don't get played at all.
    - The menus are really really bad in terms of usability and logical placement.
    - Mouse clicks sometimes are not registered, for instance certain popups can't be clicked, they must be dealt with the keyboard.

    When MP becomes really playable and the other issues are solved, it will certainly become a 8-9 out of 10.
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  71. Apr 6, 2017
    7
    I cannot give my full review having not completed the full game. I have, however, explored a great deal of the Andromeda System, nearly 35 hours, and find that all the issues players are experiencing are very apparent, but not completely enough to ruin the game.
    Andromeda has your typical fetch quests like any RPG, but there is a plethora of content in this game. This game, in NO way,
    I cannot give my full review having not completed the full game. I have, however, explored a great deal of the Andromeda System, nearly 35 hours, and find that all the issues players are experiencing are very apparent, but not completely enough to ruin the game.
    Andromeda has your typical fetch quests like any RPG, but there is a plethora of content in this game. This game, in NO way, compares to the previous Mass Effect series. The writing is pretty dull, to say the least. It is really hard for me to connect with any of the characters. Strangely, I still have this nagging urge to play more.
    The negative criticism this game has received since the release last month is well warranted, however, those giving this game Meta scores of 1's and 4's seem a little hypercritical. Bioware promises to implement some patches to fix "most" of their mistakes. Here's to hoping the Mass Effect universe does not end in Andromeda.
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  72. Apr 6, 2017
    7
    Narrative: 5 Uneven story pacing (main missions can't be fixed), weak main/side characters sculpting (maybe improved with free DLC, but highly doubtful), predictable story development and ending (core storyline can't be fixed).

    Visual: 8-9 Graphically above average, impressive designs all around, buggy character model & interaction (can probably be improved with updates),
    Narrative: 5 Uneven story pacing (main missions can't be fixed), weak main/side characters sculpting (maybe improved with free DLC, but highly doubtful), predictable story development and ending (core storyline can't be fixed).

    Visual: 8-9 Graphically above average, impressive designs all around, buggy character model & interaction (can probably be improved with updates),

    Sound/Music: 7 Average sound effects (not likely to be updated), ok background music in & out of scenes (not likely to be updated), overall not memorable but acceptable

    Longevity: 7 Good amount of content and missions, however lacking in variety, most often feel like grinding rather than exploring (maybe improved with free DLC, but highly doubtful)

    World Setting: 8 Great atmospheric designs in different planets, great effects in different environments & ruins to showcase different culture and settings, not enough variety between them though (maybe improved with free DLC)

    Core Gameplay Mechanics: 7-8 Solid combat system, un-intuitive menu design (can probably be improved with updates), often irrelevant dialogue options (not likely to have more impact with updates), interesting skills and customization, ok driving system (can probably be improved with updates), need enemy variety (can probably be improved with updates)

    Overall Score: 7
    I would urge those that want to buy it to wait until after all the bugs are ironed out and fixes are updated (potential grade 7.5 with fixes, 8 with free DLCs).
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  73. May 7, 2017
    7
    I didn't expect a lot from this game going in but I was pleasantly surprised. I'll start with the good: it has fun combat, funny dialogue, a lovable crew and actually fun and interesting side quests for the most parts (unlike Inquisition), it has plenty of twists (especially if you grab memories), lovable aliens with an interesting culture. For the bad points: it's not biowares bestI didn't expect a lot from this game going in but I was pleasantly surprised. I'll start with the good: it has fun combat, funny dialogue, a lovable crew and actually fun and interesting side quests for the most parts (unlike Inquisition), it has plenty of twists (especially if you grab memories), lovable aliens with an interesting culture. For the bad points: it's not biowares best writing, but I also think people hold biowares writing too high, and I say this as a huge fan of bioware. Like Mass Effect 3, they really shove who they want your character to be onto you. In 3, they want you to have a serious Shepard and for Andromeda they want you to have a silly Ryder. Sure, it gives you serious dialogue but in all the places you can't choose what to say, Ryder is laid back and fooling around. Your choices while hard have little consequence, mostly just changing who shows up at the final battle , there are game breaking bugs and the final battle was dissapointing. Another thing is that if you don't choose the default Ryder the facial animations aren't bad, they're fine...but often Ryder isn't hugely expressive in their face. I think there only being 2 alien races is fine considering there aren't Mass Relays to fling everyone around. The reapers manipulated people to find the citadel...we don't HAVE that in Andromeda. Having few aliens makes sense.
    All this being said, I loved playing it. Despite it's writing flaws, the story was still interesting. Your crew was complex and interesting. Some of them hate each other which make car rides interesting. It has glaring flaws but it's not 'the fall of bioware' or 'a stain of the industry' like people are saying.
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  74. Sep 21, 2017
    7
    In terms of background, I played the 3 previous Mass Effect games. I spent about 100 hours on Mass Effect Andromeda, did every quest except 6 secondary ones.

    Pros : - graphically awesome, one of best-looking 2017 game : HDR, high resolution textures, lighting and smoke effects... - art design : each planet is different and really beautiful. - very good Nomad driving : on Voeld,
    In terms of background, I played the 3 previous Mass Effect games. I spent about 100 hours on Mass Effect Andromeda, did every quest except 6 secondary ones.

    Pros :

    - graphically awesome, one of best-looking 2017 game : HDR, high resolution textures, lighting and smoke effects...
    - art design : each planet is different and really beautiful.
    - very good Nomad driving : on Voeld, driving on ice feels natural.
    - A few companions are really sweet.
    - Mass Effect universe.
    - Many weapons, armors and powers available.
    - weapons and armors customization.
    - a few interesting side quests.
    - good loyalty missions.
    - Good main quest
    - huge content : 100 hours to complete every aspect of the game.
    - combat is very dynamic.

    Cons, from the most important to the less :

    - only 3 powers available in combat : far too restrictive. Or one can use the favorites (1 favorite gathers 3 powers and there are 4 favorites. So, theoretically 12 powers available) but in fact, they are useless because of the cooldown when swapping favorites. Moreover, when the favorite is changed, the power "assault turret" is disabled, the turret disappears ! Bioware limited the number of powers like they did in Dragon Age Inquisition which makes the combats too repetitive : since only 3 powers are available, no variety and strategy is possible. 10 powers would have been adequate, without use of any favorites.

    - No customization and control of the 2 squad mates : one can only tell them "go there" or "attack". Consequently, the combo powers are useless since you can not synchronize the actions. During 100 hours, I managed only 3 combos by luck. Moreover, it is impossible to create a strategy. Finally, I have the impression of playing alone and not be a team leader. Mass Effect 2 combat was more strategy-oriented : one could control every squad mate and optimize the attack. The action could be interrupted by pressing the space key in order to prepare the next action. The pace was slower than in Andromeda but enabled epic combats with numerous enemies. Each combat was unique contrary to Andromeda where every combat looks like the same.

    - Interface is really bad :
    - No mini-map when driving the Nomad, I always have to open the map then exit by pressing escape key twice !
    - To choose the best weapons, it is a nightmare : it is very diffcult to compare the weapons statistics, a table would have been necessary.
    - Moreover, there is nowhere a summary of all your characteristics (weapons, armors...).
    - Finally, when I want to create new weapons/armors and use again the upgrades of my current gear, I must create second weapons/armors, go from the research computer to the equipement locker, un-equip and replace the weapons/armors by the second ones created, break up the weapons/armors which contain the upgrades, go back to the research terminal, create the weapons/armors with the upgrades, go back to the equipement locker to equip the new gear. Easy and optimized !

    - The dialog choices are useless : they are uninspired, don't change anything and do not allow nuances. Many users have complained of childish writing and it is an example.

    - Technically, uneven :
    - the good : works fine most of the time, SLI supported and allows more than 60 fps with 2 GTX1080TI in 4K, everything maxed except anti-aliasing disabled.
    - the bad :
    -in Tempest, very bad performance between 20 and 30 fps. In cutscenes 20 fps. In Tempest, it seems that the graphic card calculates not only what is visible but also what is invisible too, in particular the space around the ship. Indeed, around Kadara, fps is very low whereas around Eos, the fps are doubled. And for a mission where there were many debris in space, fps in Tempest were below 10 fps !
    -Stutters because a 10 GB swap file is mandatory with SLI enabled : the stutters disappear if the swap file is disabled but the game is instable and crashes when connecting to a terminal or pressing escape key.

    - Many uninteresting secondary quests : fetch that object, find this person...

    - Main story looks like the 3 previous Mass effect plot : Bioware did not run the risk of innovating.

    Mass Effect Andomeda could have been the best game of the year if not plagued by many flaws. The worst is the combat : Bioware chose action rather than strategy and variety with more available powers : no wonder that many users complain about repetitiveness. The epic moments are very rare. Moreover, if the game launched before Witcher 3, the childish writing could have been forgiven. But since Witcher 3, the RPG fans have higher expectations in terms of story, maturity, choices : Bioware replicated their regular recipe for Andromeda and of course, it did not work : Bioware did not evolve while the RPG market changed.

    To conclude, my note would have been 5 because of many defaults. But I gave 7 because I love Mass Effect universe and most of the companions were really endearing.
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  75. Jun 6, 2017
    7
    In my country so many people hate this game. Actually, it is wrong to say HATE, they just don't love it. They say it iin't the true mass effect. But I don't think so. We have new fight-system and qualitive caracters. Wood shooting have turned to really interesting thing. It is really funny. The landscapes is so beautifull, Actually, all visual content is really good. Planet-worlds are bigIn my country so many people hate this game. Actually, it is wrong to say HATE, they just don't love it. They say it iin't the true mass effect. But I don't think so. We have new fight-system and qualitive caracters. Wood shooting have turned to really interesting thing. It is really funny. The landscapes is so beautifull, Actually, all visual content is really good. Planet-worlds are big and interesting. But, of course, there are the contrarguments. Firstly, it is the programm-mistakes. It can be funny, but soon it becomes very annoying. OMG, Face animation... It is thing, which harm the all cinematography in this game. But mistakes isn't the one problem. there you can find the really bad-quallity antagonist, dumb quests and grind. Ooooo, grind... It the worst side of this game. You will spend hours to find the strange divice in big world of planet. It actually another Mass-Effect, but I think it can have the name of franchise "Mass Effect". Thank you for reading)

    7/10
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  76. Jun 11, 2017
    7
    ME:A is a great game, well worth it's price. The graphics and performance are great, the characters are unique and believable and the story is pleasantly surprising and compelling. There are certain mysteries kept in reserve to allow a sequel game, which is part of good story telling. The game makes the player feel like he/she is making extremely long lasting choices that could conceivablyME:A is a great game, well worth it's price. The graphics and performance are great, the characters are unique and believable and the story is pleasantly surprising and compelling. There are certain mysteries kept in reserve to allow a sequel game, which is part of good story telling. The game makes the player feel like he/she is making extremely long lasting choices that could conceivably totally change their experience in the next game. In fact, there were a couple of moments where I was shocked that I could make the story play out exactly how I wanted.

    Saying all this, ME:A doesn't stack up against MEs previous titles as well as hoped. The flow of previous games is much superior. ME:A's end game isn't as monumental as hoped, in particular the musical score isn't well matched to it's cut scenes. ME:A features alot of dialogue that occurs as you move around, but move too fast and you get two words worth and it stops - very annoying. This game isn't bug free, I had to restart a couple of missions; I wouldn't have minded if it wasn't the final boss mission!

    The only part of the story that wasn't done well enough to my standards is a revelation regarding one of the ingame species, I barely registered the discovery in mission so was a bit shocked when my crew were talking about it...

    The musical score for action scenes needed work, but the space opera music was lovely.

    There were a few parts of the game that were underutilised as well, E.g. outposts, I would have liked some more action with these, perhaps even getting to design them to an extent like Fallout 4.

    But overall I really enjoyed this game, and I really hope that the issues in the development that came up are sorted now so that the team can move on to progressing this new story line in their next title with more flow.
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  77. Jul 11, 2017
    7
    This review contains spoilers, click expand to view. Mass Effect Andromeda is the first Mass Effect game I've ever played and I thoroughly enjoyed it. I didn't play much RPG games and my focus was set on strategy. But MEA was totally in the street of things I enjoyed about an rpg game especially with the Sci-Fi theme.

    Once I've started playing, the cutscenes amazed me and I enjoyed the ability to change conversation outcomes and story outcomes. The game, however, did not feel so refined, but I did not have anything to compare it with. The storyline was interesting and made me want to keep playing hour after hour. There are hidden details here and there which makes the game more interesting.

    Besides the storyline, romances were a big thing I noticed. You could romance anyone on your crew which also made the game more interesting. The animations, however, were a little... strange. I didn't know if it seemed rushed or if its supposed to be like that. Sometimes it was impossible to even read the facial expressions (which made for funny moments here and there).

    After finishing the game, I was left with way too many cliffhangers... which is good... but after reading a bit on how the game was made and what the latest news is, it seemed that this game doesn't havea bright future, even though the game wasn't THAT bad. I started playing Mass Effect 1, 2 and 3 and enjoyed those a lot more than Andromeda. Overall, combat is a feature that was greatly improved in Andromeda. It made fighting a lot more fluid and flexible whereas in ME2 or 3. The previous ME games were more immersive, but Andromeda is different. A whole different story which I have come to appreciate despite it not being as immersive as ME2 or 3.

    The exploration part of the game was pretty boring to be perfectly honest. I didn't realise I could use the fast forward stations because I was totally new to the game. It never really said that you could fast travel with those things. All of the planets were interestingly different, but the missions and what to expect on those planets are very repetitive. ''Activate 3 monoliths'', ''Defeat the Ket'' etc etc. There wasn't much of a challenge.

    All in all I give this game a 7 because it is my first Bioware game, I liked the idea, the theme, the romance, the story and the combat. But after playing the previous games, Andromeda wasn't as good compared to those ME games. They were far more immersive, the choices made did end up changing the course of the missions which Andromeda certainly lacked. The story is interesting, but doesn't compare to the trilogy. The graphics are good, but the animations were a disappointment.
    I am not telling you to buy it, unless you've read some of the other reviews around here. There are lots of things to improve about the game, but I didn't think it was a dead awful one.
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  78. Jul 12, 2017
    7
    I Greatly enjoyed the game. NOT as much as the original trilogy but like 70% as much.
    THE ONE THING I HATED was that I decided to buy on launch and ended the game really fast.
    THEN they patched in a bunch of stuff that was problematic. INCLUDING cutscenes and animations.
    So I am really pissed that my experience was actually a lot worse than if I had waited a month before buying.
  79. Sep 29, 2017
    7
    I waited for the game to get patched, and started playing with patch 1.10. The general impressions are that the game is good. I like the story of the pioneer, exploring new worlds, finding their secrets, managing the whole colonisation intiative (eg. deciding on who to wake up from cryostasis). The NPCs are interesting etc. To cut the long story short it has all it takes to be a quite goodI waited for the game to get patched, and started playing with patch 1.10. The general impressions are that the game is good. I like the story of the pioneer, exploring new worlds, finding their secrets, managing the whole colonisation intiative (eg. deciding on who to wake up from cryostasis). The NPCs are interesting etc. To cut the long story short it has all it takes to be a quite good action-RPG. Keyword here is "quite good". This is unfortunately nowhere near the original trilogy, but I try to be objective and rate it as a separate game.

    Even if we take away the whole burden of being compared to the orignal trilogy, the game still has many flaws that make it less satisfying to play. After all the patching it is still underdeveloped. There are a lot of bugs. Some locations are frustrating because of lack of save points (eg. when you fail in some locations you are forced to repeat last 20 minutes of gameplay, which kinda makes you stop wanna playing). The graphics don't look that good, if you consider the hardware requirements - or the game is just not optimised well. If we consider all of this, 7 is the maximum score I can give. I wonder how bad it was before all the patching. Good that I waited for ver. 1.10.

    All in all, I was happy to be back in the world of Mass Effect. It's just a pity that the quality of this comeback was quite average.
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  80. Sep 28, 2017
    7
    It's pretty clear this game ran into a lot of issues in its development, perhaps that should make us more forgiving of its flaws, I don't know. The truth is, this game feels far too familiar. The new galaxy, the new aliens, the new landscapes all feel like they wouldn't look amiss right here; there is nothing truly alien about it.

    The maps are huge empty places, often some variant of a
    It's pretty clear this game ran into a lot of issues in its development, perhaps that should make us more forgiving of its flaws, I don't know. The truth is, this game feels far too familiar. The new galaxy, the new aliens, the new landscapes all feel like they wouldn't look amiss right here; there is nothing truly alien about it.

    The maps are huge empty places, often some variant of a desert (snow desert or almost barren rock land included) which makes sense I suppose because they clearly want you using the Nomad. Thing is, if you don't enjoy riding the Nomad, you will not enjoy a large chunk of the game. Every quest will require you to spend most time completing it in the Nomad. Even when it makes no sense story wise, the game will direct you from one end of the galaxy to the other. Often with little reward for doing so.

    The ridiculous amount of sidequests will make you miss linear games, and even the game itself tells you that some are not worth your time (namely tasks but honestly most of the other sidequests can be skipped as well). I know some people are of the idea that sidequest sucking does not matter because they're 'optional' but fact of the matter is, time went into creating these. Time now not spent on the real story content. Not to mention how discouraging an overfull journal can be when you can't predict which sidequests might be worth your while.

    This game also tries to cram in more romance options than any Bioware title before, it's a feature the devs were promoting a lot before release. It doesn't help that all of the characters feel a bit bland - besides Reyes there is no possible conflict there besides one sulky dialogue.
    These romances are some of the most disappointing once they've written yet, there are really only two that get fleshed out stories (Cora and Jaal) and neither of those felt more content heavy or engaging as some of the older romances did. Other romances seem to be missing scenes (for instance Liam's date cuts off before you see the actual date - this happens several times) and others are almost pointless. The flings should have been cut immediately. Again time wasted on developing those that could have been spent elsewhere.

    Like designing more aliens. Or making sure that the very few aliens we get to see aren't all literal clones (it's especially glaring with the Asari of course.) Or maybe fleshing out some of the characters more.

    The Ryders are the most preset PCs of any Bioware game. They have only one personality (a jokester because even if you pick serious options throughout all the autodialogue forces you into that role), often only two option to respond - both of which pretty much identical. Their whole background is set in stone as well, even down to their relationship with their father. Even the way they look, it's been slightly improved now but when playing at launch you literally had to pick a preset and you could only change a few things.

    The story is boring and rehashes parts of the OT's plot. It is supposed to have the highest stakes yet, but it's told jokingly. There are no meaningful choices, there are no multiple endings possible (well one minor NPC can possibly die), and a major plot thread is only revealed in a fetch quest! Then the story ends with a major cliffhanger that will never be resolved.

    Something clearly went wrong, the devs were promising things that never happened (just before release they said the CC was like the one in DA:I so clearly something went wrong), and there are some moments in the game that make you think there really was something there once. Of course the bugs are often too distracting to really feel emerged in the game. I've had some game breaking bugs and *still* have the issue that the cursor shoots to the middle of the screen all the time, even during cutscenes and I can't move it away.

    I still enjoyed parts of my playthrough, the combat could be fun, I enjoyed the Reyes romance, brief as it was, I thought Jaal had a real story arc in the game, I loved Havarl (well the way it looked alien at least). But in the end I haven't been able to start a second playthrough because there just isn't enough replay value there. A shame because Bioware games are always my most replayed games.

    Too bad we'll never see the series redeem itself.
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  81. Nov 29, 2017
    7
    Andromeda would be a weak game if not for the combat system, combat system is amazing. This is one of the best system on the game of all time, now I can't wait for Anthem! Andromeda has some pros, some characters are good and music isn't that bad. If you aren't fan of Mass Effect franchise than I think(ironically,) you should play this game.
  82. Jun 11, 2020
    7
    Mass Effect Andromeda is a very ambiguous game. The game has both good and bad sides.
    Good sides:
    - The game is able to create a very beautiful scenery and it`s graphics are quite good - Never before in Mass Effect franchise have fights given me so much pleasure, although some decisions raise questions (for example you can use only 3 abilities) - References to the original trilogy are
    Mass Effect Andromeda is a very ambiguous game. The game has both good and bad sides.
    Good sides:
    - The game is able to create a very beautiful scenery and it`s graphics are quite good
    - Never before in Mass Effect franchise have fights given me so much pleasure, although some decisions raise questions (for example you can use only 3 abilities)
    - References to the original trilogy are touching
    - Some of our teammates have interesting life stories like in first ME
    - Interesting character creator
    Bad sides:
    - Too many boring and stupid questions
    - Even after patches there are some problems with animations
    - There are bugs when you get stuck somewhere or fly out of the textures
    - Worst ground transport in the all franchise

    So, you can try ME: Andromeda if you want to try the role of not only the savior of the universe, but also a simple colonist :)
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  83. Jan 20, 2018
    7
    I have finished this game: 76%, played almost 40h version 1.10. The game is a struggle for the first few hours or so. There no denying that it can be unnerving at times. I didn't care as much for my companions as in previous ME games or Dragon Age games. All that said I really have enjoyed how this game makes everything we do in game as a team effort, and provides this feeling that theI have finished this game: 76%, played almost 40h version 1.10. The game is a struggle for the first few hours or so. There no denying that it can be unnerving at times. I didn't care as much for my companions as in previous ME games or Dragon Age games. All that said I really have enjoyed how this game makes everything we do in game as a team effort, and provides this feeling that the whole Nexus expedition helps you in your endeavor to make Helios cluster home for every race. If you are a mass effect fan don't hesitate to play this game. Expand
  84. Jun 22, 2020
    7
    Mass Effect Andromeda is a game that was released when it lacked a lot to polish and it has some bugs that should have been corrected. outside of this it was the only Mass Effect that I have played, but I can say that the game is good it has a lot of content and the RPG part is very good. The story is not so good no, it has no Epic moment however the music and the gameplay are very good.Mass Effect Andromeda is a game that was released when it lacked a lot to polish and it has some bugs that should have been corrected. outside of this it was the only Mass Effect that I have played, but I can say that the game is good it has a lot of content and the RPG part is very good. The story is not so good no, it has no Epic moment however the music and the gameplay are very good. Multiplayer is also fun. The graphics are great too, but the facial expressions look bad. Another thing I didn't like is that there are so many side quests and tasks that get tedious and repetitive.
    Graphics: 8
    Music and FX: 8
    Gameplay: 8.5
    Duration: 6.5
    story: 5
    My final grade: 7.2
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  85. Nov 4, 2020
    7
    This game is underestimated, but have for what. As pros, this is totally new galaxy to explore, new races, new planets etc. The game have good graphics and a lot new ideas, but the game haven't good story, and majority of quests is simple. This game is for one, maybe two times to walktrough, not more, 3rd time getting totally boring. Anyway I had fun and good emotes.
  86. Apr 3, 2018
    7
    This game saddens me not because of what it is, but because of what it could have been. I have 40 hours in so far, I've cleared the storyline, and the only thing I have in mind for sure is a single question: Why waste so much potential?

    This game could have been much more than a not-exceptional-but-pretty-good one. It could have been a masterpiece given the appropriate time and
    This game saddens me not because of what it is, but because of what it could have been. I have 40 hours in so far, I've cleared the storyline, and the only thing I have in mind for sure is a single question: Why waste so much potential?

    This game could have been much more than a not-exceptional-but-pretty-good one. It could have been a masterpiece given the appropriate time and resources.

    But let's start with giving credit where it's due.

    - I waited a year to get the most optimized version possible (which shouldn't happen in the first place), and the technical difficulties that everyone has been complaining about are pretty much non-existent now, or at least I didn't experience them. Sure, some faces are frankly ugly and all Asari look the freakin' same except for Peebee, but animations are not bad. They're not good either but hey, Mass Effect was never known for its animations. The game is very pretty, and while it's not the technical breakthrough some people expected with Frostbite, it still does visual justice to the universe we're exploring (and a few sceneries are honestly gorgeous).
    - The actual gameplay is fantastic; gunfights are nervous, dynamic and the weapons have a very good feeling at usage (My sniper rifle's shot echoing through a valley is the most satisfying thing I've experienced in this game). The Nomad also handles pretty well (especially when comparing it to the Mako).
    - SOME quests are very good. For example, Cora's Loyalty Mission genuinely felt like I was back playing a ME3 mission all over again. It's a shame only a handful of other quests made me feel that way.
    - The profiles system is a good idea, even though it could have been pushed further with more specialized trees.
    - The companions are interesting to an extent (but the ability to roleplay is severely lacking compared to the OT).
    - The mystery surrounding a certain ancient species looks very promising for future installments (and their tech looks badass).

    Now onto the fun part:

    - The writing, for the most part, is atrociously cringey. Some lines of dialogue honestly felt like they were taken straight out of a bad Fanfiction.
    - I feel like the general tone is a lot lighter than the OT's, in a bad way. There are basically no stakes. No danger. The main enemy faction is a joke, a bad copy paste from the Trilogy's Reapers. The final mission started pretty awesome and ended in the most anticlimactic way possible. The only thing that kept me going, for the most part, is a completely optional side of the main quest.
    - While this is more of a personal grief, I don't understand why they felt that adding a single new species was a good idea. We mostly just see the OT's species in Andromeda.
    - Most of the quests are boring as heck. Their structure mostly consists of the talk-to-this-guy-go-there-talk-to-that-guy-come-back-fight-some-guys-yay-you-won thingy. MMO style fetch quests are not what Mass Effect is about. More quests like the Loyalty missions would have been appreciated. Those had stakes and genuinely made me worry about the characters and their motivations.

    I'd give this game a 7.5/10 if that was possible, but that leans more toward 7 than 8. As a Mass Effect fan, I think, it loses a significant chunk of its charm, and I'd probably give it a solid 8/10 if I hadn't gone through Shepard's trilogy 15 times.

    Again, what I see is so much burned potential. Even the animations look amazing in some scenes (no, I'm not joking, check Cora's intimate scene or the last mission's cutscenes), but they're below average most of the time. I'm not hating Bioware for this, but I'm definitely calling it a disappointment.

    I bought it for 10 dollars, and I don't regret doing so. Some moments were genuinely fun. It's just that this game does not meet what we have come to expect from a Bioware game.
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  87. May 18, 2018
    7
    This review contains spoilers, click expand to view. (Note: This game is only worth ~ $10). While Andromeda is not close to comparing to the original trilogy, it sloppily delivered a game that was very enjoyable at face value. I only paid $5 (EA Origin Access), and I found it to be fun. The premise had such a great potential, exploring a new galaxy and finding habitable places for colonization while fighting a hostile alien species. But, this game didn't really follow through with any of its content. Also, character customization was, well, super lame. Every human looked similar because there is like 6 hairstyles per gender . I would of rather waited for EA and Bioware to wait another 3-4 years and had a legendary game similar to Witcher 3 or even previous Mass Effects.

    The game felt rushed, even after a years worth of patches to fix it. Human faces looked lifeless most of the time, like talking to androids. Asari for some reason looked like chubby little kids, not how they used to in the PAST THREE GAMES, which doesnt make sense. Some of the voice actors were great, others sounded like they were picked up for $5 and a lollipop. More than half of the side quests and "tasks" were boring and lacked any depth. I ended up not even completing 20+ side quests just because it was the same three steps: Travel, Kill and Scan. But to be honest, it is hard to live up to the previous ME games.

    (On a side note, many people complain about the SJW undertones, and while I understand, I don't think it affected the game to the point where it was something to dock points for. )

    I completed all of the loyalty missions, a good chunk of side quests and then finihsed the story and it took 40+ hours to complete. It kept me hooked for the most part, and like I said earlier, it was a good game, not great or amazing. Members of the team you eventually pick up were here and there, two in particular I hated Liam and PeeBee. They were a good assembly of squad mates with fun personalities, but none compared to the previous games' squadmates. None of their backstories were expanded upon unfortunately.

    The settings were cool for the most part, beautiful looking planets and hostile wild life was pretty entertaining at first, but got boring after playing for longer periods of time. Driving the Nomad was also incredibly satisfying. Combat was probably the best in the series in terms of shooting and fluid movement. I had a lot of fun with the combat, easily the best pro of the game.

    To wrap up, I believe any Mass Effect fan should give this game a chance for a sale price of 5-10 dollars. While the game isn't great, its good, good enough to at least give a chance. I didn't experience to many glitches in my 40+ hours of playing. I think if EA and BioWare took more time to refine this game and add more "flavor" to certain areas, it would easily be comparable to the others in the series.

    Next time, try not to be selfish EA, I find it hard to comprehend that rather than making an excellent game and putting the time and resources into it, they would rather make a average game at best and spending as little money as possible to rake in a larger profit. Please, for the love of god, take example from CD Projekt Red or even your other previous installments.
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  88. Feb 22, 2019
    7
    Not bad, but not too good. After the patches the game is fine, the crafting and gunplay very good, but the story and few charachters is just meh.
    Kobile app is good.
    Multiplayer is meh.
  89. May 9, 2019
    7
    (7.5) I don't know why everyone hates this game... Of course this isn't good enough for Mass Effect. But the game doesn't deserve all this hatred. I played for 50 hours and i am not tired! It's rare for me.
    I liked the story and the characters. Optional quests 50/50. 50% are very interesting and other 50% grind. And without scanner the game would be much better.
  90. Mar 31, 2019
    7
    Anyone who rated this lower than a 5 is a casual gamer. They expect everything to be perfect, are overly swayed by public opinion, and generally just don't play it long enough to get a full grasp of the game.
    Was this game perfect? Absolutely not, far from it. The graphics were kinda dated, the story was a little lack luster, and the animations were absolutely dreadful and an absolute
    Anyone who rated this lower than a 5 is a casual gamer. They expect everything to be perfect, are overly swayed by public opinion, and generally just don't play it long enough to get a full grasp of the game.
    Was this game perfect? Absolutely not, far from it. The graphics were kinda dated, the story was a little lack luster, and the animations were absolutely dreadful and an absolute disgrace for any developer who dares call themselves AAA.
    But there were a ton of new mechanics, new species of aliens, and fun times to be had in this game. The story was still somewhat captivating and I genuinely had fun with it.
    However, Bioware has fallen under the choking grip of the overly SJW and greedy EA and this showed for this game.
    The graphics were dated and looked like they were a few years old at launch because EA had to cut corners for maximum profit. The animations were some of the worst done this decade and whoever the lead animator was needs to be fired and never let back into the gaming industry because they clearly either dont have a degree in animation, the ambition to make a good game, or eyes to see how dreadful their work was. Also if you are looking to enjoy the romances in this game as much as in the past 3, you will be greatly disappointed. If you are looking to date the guy companions, you wont be too sad for they seemed somewhat fleshed out and enjoyable. But anyone looking to romance a female companion, good luck buddy. None of them are aesthetically pleasing, and only one has an enjoyable personality.

    Overall, If i had known what i know now, I would still buy this game. However, it has next to no replay value.
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  91. Jul 18, 2021
    7
    Um simulador de passear e conversar, pelo menos poderia ter áudio em português.
  92. Jun 22, 2020
    7
    the game is great. it has cool new gameplay combat and explorations mechanics. and finally, we can see both genders of all aliens races (at least those that are currently in andromeda). though I am not happy with the excuse they found to not show half of the milky way galaxy species, as well as children. facial designs and animations could have been better. the game needed more polish.the game is great. it has cool new gameplay combat and explorations mechanics. and finally, we can see both genders of all aliens races (at least those that are currently in andromeda). though I am not happy with the excuse they found to not show half of the milky way galaxy species, as well as children. facial designs and animations could have been better. the game needed more polish.

    there are two big disappointments though. the biggest one is that EA did not release DLCs to continue important stories, and instead choose to put them in the novels. also, there needed to be more content connecting to the original trilogy.

    the second issue is the music. the original trilogy is full of wonderfully memorable tracks. this game did not have even one. all the music is forgettable.

    the open worlds and exploration are great, though a deeper lore and more memorable minor characters would have been appreciated. still, this game set a lot of material to exploit in future games. it got a somewhat sloppy start, but this game is by no means bad.
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  93. Jun 21, 2020
    7
    For a fan of the Mass Effect ME:A might be a disappointment. There are still many improvements, combat feels better than ever and the exploration of an unkown galaxy felt great. The game has quite a few plot holes however the thing i think was the biggest stepback from the previous games were the Squadmates. Not only did the previous games offer more character but i felt more attached toFor a fan of the Mass Effect ME:A might be a disappointment. There are still many improvements, combat feels better than ever and the exploration of an unkown galaxy felt great. The game has quite a few plot holes however the thing i think was the biggest stepback from the previous games were the Squadmates. Not only did the previous games offer more character but i felt more attached to most of them, not to say than there are not any interesting characters in ME.A, i still found many great characters but none came close to my favorite character from the previous games Expand
  94. Nov 8, 2022
    7
    I have played through the game after playing through the original trilogy: the game is OK, even GOOD when played through for the first time but replaying it was pretty boring this time.
    - the story had too few epic moments, it was predictable and I wasn't motivated enough to push on
    - too much meaningless side missions, conquering the planets had 0 creativity it could have been a great
    I have played through the game after playing through the original trilogy: the game is OK, even GOOD when played through for the first time but replaying it was pretty boring this time.
    - the story had too few epic moments, it was predictable and I wasn't motivated enough to push on
    - too much meaningless side missions, conquering the planets had 0 creativity it could have been a great mechanic to find homes and manage them even with a bit of strategy but this was just repetitive
    - research & development, gear, crafting by far the worst system, too complex, 0 motivation to dive into it
    - graphically pretty great the planets looked awesome, character models were awesome too but face mimics 50% of the time strange
    - reworked dialogue system: just bad, no real persuasion, no consequences of any choices, I understand the old paragon-renegade system was very predictable but this was even worse and weightless
    - leveling and skills got a bit too complex too, not polished
    - level design could have been more creative
    - running movement just clunky, jetpack actually good
    - combat is worse then mass effect 1, these ammo and health pickups are unnecessary, spells are looking great tho
    - teammates were pretty good however cant compare to any of the original trilogies
    - villains: WTF generic 2 dimensional with 0 motivation, poses no danger actually
    - music: nonexistent, generic, even so compared to the tunes of the trilogy

    It doesnt deserve the hate it got when it came out so I added a bit higher score, the game is enjoyable as a sci-fi RPG, at first playthrough I was a bit more eager to find out the story but the game had huge potential and only covered like 40% of the expectations.
    I really love this franchise and I'm hoping the creators will learn from these mistakes and we can enjoy this universe for a lot more years.
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  95. Aug 14, 2023
    7
    was surprised at how hated this game was. Yes, it's not Mass Effect 2, but it's not bad.
  96. Dec 21, 2020
    7
    "Mass Effect: Andromeda": Good game, it provides a good experience for the player. 5 out of 7. Played it on PC.
  97. Jul 26, 2021
    7
    The anger and disappointment that this game raises in a lot of fans of the franchise is to some extend understandable and also justifiable.

    I didn't finish the game when it was first released in 2017. It wasn't until I replayed the Legendary Trilogy recently that I decided to wonder how Andromeda actually finished. Instead of firing up my old save file, I decided to replay the whole
    The anger and disappointment that this game raises in a lot of fans of the franchise is to some extend understandable and also justifiable.

    I didn't finish the game when it was first released in 2017. It wasn't until I replayed the Legendary Trilogy recently that I decided to wonder how Andromeda actually finished. Instead of firing up my old save file, I decided to replay the whole game as the Female Ryder and to some extend enjoyed my play-through.

    Playing at 4k on Ultra settings with HDR-10 on (since Dolby Vision is broken but is supported by my hardware), the game is simply beautiful to look at. The visuals on the different planets are great. Some planets like Havarl give you the color pallet we were introduced to in Avatar (2009), others gave you Dune feels like on Eladeen. Overall, the Frostbyte Engine 3.0 has great planetary visuals. That's a huge plus and step up from the original trilogy.

    The driving is also surprisingly fun, given the fact that the driving was develop by Need For Speed dev veterans, I am not surprised. These guys know how to make driving fun in games :)

    The gun play and action is far more dynamic than in the previous game, although I find the level of customization, engineering (Research / Development) too much and you end up spending too much time trying to figure out which set up fits best. Frankly, that part could be trimmed but overall it's not a deal breaker either.

    The worst part of the game is the main antagonist, the Archon is a completely underdeveloped character who does nothing but taunt the player throughout the game. You never get to actually fight him and the end boss battle is... meh... Why is the Archon the worst part? Because he sets the stakes of the entire story, which just feels like it's missing something the entire time. Plus he looks like an oversized pissed off Gizmo, but sure... Aliens be aliens.

    It's clear that some of the underdeveloped storylines in the final product were done on purpose to allow them to develop in future titles (like who created the Remnant) and where did the Kett come from, what's up with Elizabeth Reilly, etc. The game creates a lot of hype and intrigue without any real payoff.

    The repetitive tasks on each planet: I found the scenes between landing and take-off from and to planets way too long, which you couldn't skip for some reason. That got worse when I took off from a planet, exit the galaxy map, and then have an NPC tell me that either Gil or some other crew member wants me to go back to the planet to complete a small ridiculous fetch quest. A 90 Credit wine bottle is not worth the fuel it costs to get the Tempest to land and take-off from a planet!!

    Finally, the BUGS and the rushed time table the team had to develop their product. EA leads the way when it comes to worst corporate reputation in the entire video game industry. R* and CDPR are following suit but the former at least delivers a product people just thoroughly enjoy, minus the part where they pressure their dev teams. I hope and I really wish that the devs get the leadership they need to make a product they can be truly proud off and not disappoint the fan base. I also hope that the Quarians make a comeback... In the end, I am keeping my fingers crossed that EA and BioWare are able to make a serious positive comeback with Mass Effect (5?).
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  98. Nov 25, 2021
    7
    This game is not that bad. The main story is okay, feels a little bit like ME2, but nothing heartfelt. The gameplay is awesome, the landscapes and architectures are creative and beautiful, and the loyalty missions are fun. Dialogues from squad members are well-written, but NPCs' are boring.

    I love the tone of the story. It doesn't focus on wars and crimes but exploration instead. It's
    This game is not that bad. The main story is okay, feels a little bit like ME2, but nothing heartfelt. The gameplay is awesome, the landscapes and architectures are creative and beautiful, and the loyalty missions are fun. Dialogues from squad members are well-written, but NPCs' are boring.

    I love the tone of the story. It doesn't focus on wars and crimes but exploration instead. It's something different and interesting from the sci-fi games nowadays. They should've just started a new title for it since "Mass Effect" is literally Shepard's story now. Don't know if Bioware have any plans to continue the journey, but I'd love to see more of it.
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  99. Aug 15, 2022
    7
    I played the game in 2021, while in quarantine, so i got to enjoy all the updates etc. Didn't get to be privy to all the problems on release. I played about 70% of the game. Felt repetitive at times and by the end i was sprinting for the end as i wanted to play other games.
    It was a good experience all in all, worth the time in my opinion.
  100. Jun 25, 2023
    7
    The game isn't a bad game game, combat mechanics and weapon types are good. But it has same mobs types, bosses and planet desings. It has not original map desings. The game says that you can discover 100 planets. But you can't land on a lot of these planets. Also planet maps are so boring and empty. It doesn't satisfy expectations if you like to play open world type games.
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
  1. Jun 5, 2017
    55
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
  2. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  3. Edge Magazine
    Apr 27, 2017
    70
    An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]