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5.7

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  1. Jan 1, 2016
    5
    Fallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that wasFallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that was very enjoyable in first and second Fallout games. Here in a manner of minutes you're forced to help a group of survivors, equipped with Power Armor of the get go. On my very first sitting with the game I was a General of Minutemen and a Knight in the Brotherhood of Steel... and as much as I enjoyed my time with the game, for the life of me, I could not see a dialog option to be just pure evil bastard! Not to mention that the dialogues have only four (sic!) outcomes where three of them are always yes, no and I don't know... The story is boring, the side quests are repetitive, gun play is fun but again - what if I don't want to shoot everything? Not an option most of the time.
    Technically the graphics are okay. Nothing fancy but not horrible. I was able to keep the game at a stable 60fps most of the time. Few glitches happened, nothing gamebreaking. But the damned loading screens! They're everywhere! SSD is a must otherwise fast travel can be as slow as running on a lower spec PCs. The facial animations are a bit... out there. Music is there. Forgettable but fitting the game. Now... FOV is vomit inducing, thankfully it can be adjusted with a simple command prompt still it only reminds me that there's no options menu! Everything is set up from the launcher that has a very limited options to choose from. Also the default controls are totally counter-intuitive! Most of the time they require you to grow a third hand - one in WASD area, one on the mouse and third one near the Enter key.
    Overall, after around 150 hours of gameplay, I wanna play Wasteland 2 again and never go back to Fallout series as long as it's in the hands of Bethesda Softworks.
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  2. Dec 11, 2017
    0
    What the **** was that? It was not an RPG game but a shooter and a bad one. I do not see Fallout in this. My heart is crying because I love the fallout series. And when I see it I am terrified. Destroyed plot of choices and possibilities. Tragic dialogues, SPECIAL destruction and a meaningless development tree.
  3. Nov 21, 2015
    6
    Побродил около 30 часов. Редкостная халтура. Впрочем как и Ведьмак 3. Засилье копипаста, бесконечное уныние, смешные враги. Что за Легендарные Собаки которые выдерживают 200 выстрелов из снайперской винтовки? Что за Легендарные комары. Чоиииит за Херня? Зачем крафтить оружие если оно для таких врагов как слону дробина? К тому же самое сильное оружие будет у вас уже через час игры. Тот жеПобродил около 30 часов. Редкостная халтура. Впрочем как и Ведьмак 3. Засилье копипаста, бесконечное уныние, смешные враги. Что за Легендарные Собаки которые выдерживают 200 выстрелов из снайперской винтовки? Что за Легендарные комары. Чоиииит за Херня? Зачем крафтить оружие если оно для таких врагов как слону дробина? К тому же самое сильное оружие будет у вас уже через час игры. Тот же Толстяк или ракетница. Однообразные задания, вплоть до того даже что текст одинаковый. Заколоченные наглухо дома. И гринд, гринд, гринд.
    Броня это посмешище какое-то. Тапки мудрости. Штаны обаяния. Стринги Счастья. Накладка на левую ногу которая увеличивает урон по роботам. ..... ЧТО ЭТО ЗА ГОВНО ТАКОЕ??
    Убить НПС кстати нельзя. Они будут исходить фонтанчиками крови но не умрут.
    Я решительно не пойму как получить от этой игры удовольствие. Играю на харде, но вся сложность заключается в нелепых легендарных врагах. Гуль какой-нибудь выдерживающий взрывчатку под ногами и десяток гранат или иная глупость.
    Вообщем отвратительное поделие.
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  4. Nov 20, 2015
    6
    A very mediocre showing by Bethesda, the game is fun, but, textures, UI, and AI are terrible; same stability issues as Skyrim (Creation Engine), limited dialogue options, and a myriad of missed opportunities to improve the series show that Bethesda didn't put in much effort. The game is still fun, but nowhere near where it should have been coming out the gate.
  5. Dec 10, 2015
    6
    After 200 years asleep a vault dweller goes on a genocidal rampage across the dubiously recreated ruins of alternative history future of Boston in search of his/her son and ends up taking over the world or something like that. The story is terrible, execution feeble and appearance rather reminiscent of four year old Skyrim.
  6. Nov 23, 2015
    5
    The worst game on the fallout series, still a good game but compared with other fallout i have the sensation that it's a step back in a lot of criterias.

    The main storyline is boring, and the ending was so boring that i needed to search on google to see if it was really over. The dialog options don't have much power No charismatic characters Bethesda that did a nice job with
    The worst game on the fallout series, still a good game but compared with other fallout i have the sensation that it's a step back in a lot of criterias.

    The main storyline is boring, and the ending was so boring that i needed to search on google to see if it was really over.
    The dialog options don't have much power
    No charismatic characters

    Bethesda that did a nice job with fallout 3, now delivered us a good RPG, but that is not fallout.
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  7. Nov 27, 2015
    5
    Bethesda has joined Ranks with George Lucas!!!!! Might as well have thrown a Jar-Jar in there with the "Wanderer"... Oh wait they did all of your immortal companions who annoy the crap out you.

    Disappointed in this game that I waited years to get to play. Looks like commercialism and greed have gotten to this franchise. This is a watered down video game that tried to take on too much
    Bethesda has joined Ranks with George Lucas!!!!! Might as well have thrown a Jar-Jar in there with the "Wanderer"... Oh wait they did all of your immortal companions who annoy the crap out you.

    Disappointed in this game that I waited years to get to play. Looks like commercialism and greed have gotten to this franchise. This is a watered down video game that tried to take on too much and appeal to such a broad audience that it lost all of it's style and flavor. The game can't decide if it is an FPS or RPG or Sims Game. The story is horribly generic and lacks any staying power. Like the little kid who puts all of the sodas in his cup at burger king... the result is horrible tasting sugar water.

    Bethesda needs to understand what made the Fallout Franchise interesting in the first place. The art style, the soundtrack and overall feel of the game. There is a difference between Post Nuclear-apocalypse and Boston after a hurricane with a lot of rusty things.

    The game has improved on some aspects of Fallout 3. Slightly smoother VATS, sprinting ability, etc... but they are mostly game play related mechanics and are trumped by the watered down blandness of every other aspect in the game.

    This is the end of Fallout for me. I will not get excited about anymore Bethesda games in the future.
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  8. Dec 7, 2017
    0
    I played the Fallout series for a long time, I always liked the atmosphere that prevailed in that post-nuclear world, the World that you could believe in, because there were certain rules of the world that he did not violate, there were a lot of thoughtful stories, there I could decide the fate of the whole wasteland, earlier the elections were not divided into good and bad, they wereI played the Fallout series for a long time, I always liked the atmosphere that prevailed in that post-nuclear world, the World that you could believe in, because there were certain rules of the world that he did not violate, there were a lot of thoughtful stories, there I could decide the fate of the whole wasteland, earlier the elections were not divided into good and bad, they were divided into bad and terrible ones, this world wanted to come back again and again ... But one day everything changed.Bethesda that was famous for thoughtful worlds made with obvious love, refers to Fallout to to crap without thinking in Laura not interfacing, and basic interest side quests. They scored on interesting quests for the sake of creating a weak shooter with elements of urban development, which might be liked by gamers of a new show. I do not want to see how the series that I loved under the pressure of major studios turns into a project designed for casual players who have not gotten out of their mother's womb ... Expand
  9. Jun 12, 2018
    0
    This review contains spoilers, click expand to view. Fallout 4 is the 4th numbered title in the Fallout series developed by Bethesda Game Studios. Fallout 4 is a single player, open world RPG(role playing game) set in a post nuclear fallout America. The game was released on November 10th 2015 after its announcement at E3(electronics entertainment expo). Fallout 4 provided much of the same aesthetic found in previous titles with washed out colors and destroyed landscapes, which was the backdrop to my adventures as a drug abusing, raging alcoholic using his powerfist to beat down any enemy in his path. This essay will explore the history behind the Fallout series, the genre of the game and the aesthetic, as well as the narrative developed for this game.
    Fallout 4 was developed over 7 years, with the full focus of the 100 developers starting in mid 2013 (game was released November 2015), or about 5 years into development. The team that worked on Fallout 4 was small in relation to other dev teams developing games on a similar scale to Fallout 4. What is more, Fallout 4 beat out the previous best selling game of 2015, Activision’s Call of Duty: Black Ops 3, which generated $550 within 72 hours, while the more popular Fallout 4 sold 12 million copies and generated $750 million in sales within 24 hours.
    Similar to other its predecessor, Fallout 4 is a single player, open world, adventure RPG set in a post nuclear apocalypse landscape. Fallout 4 remains one of the few AAA single player games, providing the player a balance of action level and story level creating the sense of interactive storytelling; developing a sense of immersion which helps the player feel invested in the story. Furthermore, Fallout 4 provides an insightful look into the idea of a nuclear apocalypse, which seems to bear relation to the 1960s aesthetic and that time period being associated with the cold war and the fear of nuclear war.
    Throughout my playthrough I chose to ignore the main questline created by Bethesda Game Studios’ developers, choosing to roleplay; adding an extra element of challenge to my playthrough. Instead of playing by the game’s rules and playing the role of a concerned father looking for his son, I play the role of a man distraught by the death of his wife and kidnapping of his son so he chooses to suppress his emotions with copious amounts of drugs and alcohol. Additionally, Bethesda Game Studios provided a plethora of new content with DLC(downloadable content) such as Fallout 4 Nuka World, which adds a completely new map; which is a theme park turned city, controlled by rivalling factions. As part of the DLC you quickly become the ruler of the park, giving the player a sense of power within the world. This DLC provides the player with, on average*, 12 and a half hours of extra gameplay.
    Aesthetic, when used within the context of a video game, is used to describe how a game makes you feel. Fallout 4 provides players with a vast landscape, littered with adventures and items, giving the player a constant stream of quests and new experiences. Another aspect of the game, which is seen in many Bethesda, games is the ability to switch in between third and first person, each of which give the game a different look and feel; while first person creates a sense of immersion as you play through the eyes of the character, playing with third person allows the player to separate themselves from the character, providing players with the same narrative experience through a different perspective.
    In conclusion, Fallout 4 provided me with a true single player experience, where I was immersed in a post nuclear apocalypse world. The game provides a balanced mix of focus on the narrative and aesthetic, which provides an interesting story wrapped in a pleasing looking and feeling package.
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  10. May 13, 2016
    6
    In many regards Fallout 4 is still a fun an interesting game to explore, but it lacks the depth and choice of its predecessors. The graphics are great and the game play is smooth, but the quests and dialogue are boring. There appears to be some major balance issues in the game, such as melee doing substantially lower damage than guns, that I hope get remedied in some patches or by usersIn many regards Fallout 4 is still a fun an interesting game to explore, but it lacks the depth and choice of its predecessors. The graphics are great and the game play is smooth, but the quests and dialogue are boring. There appears to be some major balance issues in the game, such as melee doing substantially lower damage than guns, that I hope get remedied in some patches or by users when Bethesda gets around to releasing the GECK 2.0. I think the game had potential and I certainly hope Bethesda hears our complaints for future installments.

    My recommendation if you're thinking about buying this game is to try and find it on sale.
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  11. Sep 15, 2016
    7
    Fallout 4 feels like an old game with refreshed graphics. In my opinion open-world games these days shouldn't load when entering a building or a new small area. What saves the game is an excellent story, the 50's like post-apocalyptic retro-future setting and some new elements like the Vertibird helicopters or more focus on the companion characters. On the other hand if there is fuel forFallout 4 feels like an old game with refreshed graphics. In my opinion open-world games these days shouldn't load when entering a building or a new small area. What saves the game is an excellent story, the 50's like post-apocalyptic retro-future setting and some new elements like the Vertibird helicopters or more focus on the companion characters. On the other hand if there is fuel for the Vertibirds why is there no single vehicle in thr entire Commonwealth? Again this feels like a limitation of an old game engine. The graphics is really good in my opinion but it's full of glitches at least on AMD. In terms of performance the game is terrible. On a high end AMD system you need to decrease shadow draw distance and reduce tesselation to make it playable with the rest on highest settings. Still on places high up in the air the framerate drops dramatically. Clearly a lack of optimisation because there are mods that reduce shadow draw distance dynamically or mods that add distance fog. Both something the developers could have implemented. What shocked me most is the amount of game play bugs. Some quests are almost a year after release and many patches later broken. I had to re-play some quests or just wondered how quirked they were. Often simple things like the weight limit of items you carry stopped working till I reloaded thr game. Expand
  12. Oct 15, 2016
    7
    Nowhere near as good as FO3. The story starts out strong but quickly becomes boring. The plot twist in the middle of the game would be awesome if I was really invested in the characters or story but as it is I could have cared less about it.

    The way you are forced to side with one of the factions limits any sort of real choice. I personally didn't like any of the factions but I was
    Nowhere near as good as FO3. The story starts out strong but quickly becomes boring. The plot twist in the middle of the game would be awesome if I was really invested in the characters or story but as it is I could have cared less about it.

    The way you are forced to side with one of the factions limits any sort of real choice. I personally didn't like any of the factions but I was forced to work with a couple of them just to move the main quest forward. Pretty lame.

    The crafting system was a joke, the settlement system is an utter waste of time that I was forced to use for a few questions. The perks were OK but the perk UI was horrifically designed.
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  13. Nov 25, 2015
    2
    Fallout 4 has a lot of expensive content, it kills time like noting else, it has pretty interesting house building system. But overall - it is a total mess. It feels like developers doesn't knew what they was doing.
    It is like low quality version of Saints Row 4 without humor.
  14. Dec 24, 2015
    6
    Let's get this out of the way: Fallout 4 is not a great game. It could be, if it wasn't plagued by countless of problems and had a more interesting story.

    Settlements are a great idea badly executed. Your biggest enemy aren't raiders, those are in fact completely harmless. Your enemy is the interface. If you attempt any kind of resource/storage management, you will be doing things
    Let's get this out of the way: Fallout 4 is not a great game. It could be, if it wasn't plagued by countless of problems and had a more interesting story.

    Settlements are a great idea badly executed. Your biggest enemy aren't raiders, those are in fact completely harmless. Your enemy is the interface. If you attempt any kind of resource/storage management, you will be doing things either very slowly or many times over. The overall impression is that their definition of "settlement" are four people living in a hut.

    Fallout 4 has the most cumbersome and badly designed interface I have ever seen. It is clearly made for consoles, and I doubt it's any good with a controller either, but it has been ported to the PC without any regards for the inherent differences between the platforms. The game is controlled by a limited amount of keys, which in return all have many different functions, more often than not completely unrelated ones, with the appropriate action being determined by your current point of view, or the menu/mode you're in. There is also a difference between long and short key presses with the duration for activating the secondary function varying between keys. It's indescribably bad and turns any kind of settlement management into a major time sink. A nightmare. The opposite of an enjoyable game.

    Fallout 4 suffers from many bugs of various kinds, the majority of which are annoying but harmless. They do however make it even less immersive. Especially non-story dialog is often ridiculous to a point where it would be preferable not to have the characters voiced, especially if you have to live through those few and bad lines every time you interact with a settler.

    The story is ok. Nothing to get excited about, but generally enjoyable. Their zero to hero approach for the protagonist is not believable, which took away a lot for me. First day in the army? Go have a chat with the supreme commander! You killed a few raiders? All hail our new general! YOU KNOW WHO THAT GUY IS? HE KILLED A [spoiler] ! HE IS SO HOT! I assume there is an age at which you wank to such things. One has to try hard to block out all the following "dear leader" praises.

    And no, you have no choice. There is no choice in this game. "No" is not an acceptable answer. You shall accept this quest. You can walk away, but you cannot refuse. Though I haven't tried trashing the Prydwen yet. Maybe they'd take that as a no.

    If you focus on one quest line, the story would probably work better. There are different paths you can follow, all of which seem to be largely unaware of the others (up to the point I have played) and pretend to be demanding 100% of your attention. It's a game, so urgency often must be faked. That's cool, unless you do so excessively, until the player cannot satisfy all urgent tasks, and the situation can only be resolved deus ex. It's often the normal state of affairs, you will have conflicting schedules most of the time, most notably, there is always at least one settlement that needs saving from something.

    The game has its strong points, one of them being that even a mediocre Fallout universe is still kinda cool. Of course, the majority of players won't get to see much of it, because there are so many fast travel points, one often has to zoom in to find the correct on in the stack. But if one makes the seemingly strange decision to just go exploring, one will discover an interesting world. The Boston area depicted is pretty big, so the density of hidden tales to be found is lower than in FO3, but still decent.

    There is greatness in Fallout 4 and its mediocreness is a tragedy. Many of the issues it suffers from are easily correctable, it fits the profile of a badly tested and unpolished product. Though if engine stability permits, and that's a big "if" with Bethesda, modders will turn this into the great game it could have been from the start. In the meantime, play some Project Nevada. :-)
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  15. Dec 12, 2015
    7
    1) Weak and short main plot. If you don't interested in building of your "castle", game will take only 4-5 hours.
    2) Because of low amount of side quests feels like a common shooter.
  16. Jun 29, 2017
    7
    A decent game that could have been so much more. Overall I found Fallout 4 to be enjoyable but it's let down by numerous flaws and an overall lack of polish. There's a real clunkiness to certain systems, for example the dialog system which really is poor by default, it can be improved with mods but it's just not good enough for an RPG. The devs also made some bizarre decisions, like notA decent game that could have been so much more. Overall I found Fallout 4 to be enjoyable but it's let down by numerous flaws and an overall lack of polish. There's a real clunkiness to certain systems, for example the dialog system which really is poor by default, it can be improved with mods but it's just not good enough for an RPG. The devs also made some bizarre decisions, like not allowing us to remap most of the keys, I had to use external software to do it which is ridiculous.

    I've just finished the main story and I feel like I'm done with the game, there's still plenty more to do I just don't feel like doing it. I never really enjoyed Settlements, it just felt like busy work, I had the most fun when I was following the main story or major side quests and now that's over I see no reason to keep playing, but I definitely don't regret my time spent in the Wasteland.

    The game has a lot of issues or well things I didn't care for but most of them can be fixed or altered with mods, without mods Fallout 4 would be a far worse game that's for sure. Mods allowed me to remove a lot of the tedium, for example hacking and lockpicking, I can't imagine anyone enjoying those mini-games after the first time, but with mods you can remove the time spent fiddling with them, I tweaked the game to my liking and enjoyed it much more as a result.

    Technically the game was really bad at launch but it's in a much better state now, but far from perfect, certain areas still tank the frame rate and you'll need to turn down several settings to medium if you value smooth gameplay and don't wish to dip under 60fps. I needed to down shadows, god rays and draw distance using a GTX 970 which kept me above the threshold in most areas, but at times I still dropped down into the 30s, but for the most part it was smooth and you can really tinker with the game depending on your PC. I should also note the loading times which are atrocious, without exaggeration the worst I have ever experienced, and I'm using 16GB 2133MHz RAM and a Samsung 850 EVO SSD.

    Overall I enjoyed my time with the game and definitely do recommend it when on sale, for the £9.99 I paid I'm perfectly happy with what I got, but I am left wondering how good it could have been.
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  17. Dec 2, 2015
    7
    The first Fallout I played was 3 and I enjoyed it a lot. New Vegas was even better. Fallout 4 has gone in a new direction and in many ways has taken steps back.

    Firstly, the gunplay is the best it's been. Nothing spectacular, but it is fun. The graphics are out of date, yes, but personally I feel this whole outrage regarding the graphical fidelity has been blown out of proportion, as
    The first Fallout I played was 3 and I enjoyed it a lot. New Vegas was even better. Fallout 4 has gone in a new direction and in many ways has taken steps back.

    Firstly, the gunplay is the best it's been. Nothing spectacular, but it is fun.
    The graphics are out of date, yes, but personally I feel this whole outrage regarding the graphical fidelity has been blown out of proportion, as it doesn't look too bad.
    The story, quests and characters have got a lot better from Fallout 3, a major reason why people didn't like Fallout 3 has been resolved.

    What I have an issue with is how far Bethesda have taken this towards a simple action shooter from and action RPG. With the exclusion of skill points, the game lacks build diversity. Many traits are simply boring passives.

    In all, the game is good. I really enjoy it, but I was let down. Would recommend when it comes down in price a little bit.
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  18. Apr 7, 2019
    0
    So I see the good people of metacritic decided to post a fake score of 9 for me on this game when in reality I never even scored it. For that reason I'm filling up the required text box and giving a 0. Not cool metacritic.
  19. Dec 8, 2015
    6
    before writing anything: so many bugs, many many many bugs and glitches.

    shooting is good world is big story is bad and not engaging main character is annoying speech options are silly sometimes, most of the time what you pick is not what you will get. very easy to figure out the patterns though, you will be able to figure out how to sweet talk anyone if you follow certain
    before writing anything: so many bugs, many many many bugs and glitches.

    shooting is good
    world is big
    story is bad and not engaging
    main character is annoying
    speech options are silly sometimes, most of the time what you pick is not what you will get. very easy to figure out the patterns though, you will be able to figure out how to sweet talk anyone if you follow certain patterns.
    armor is annoying, preferred playing without it
    graphics are not that great, but still good for a standalone game.
    building a house is not for everyone, if you enjoy games like minecraft, gmods, and stuff, you might like this option, for the rest, this is just a hassle
    didnt have much fun with this game
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  20. Nov 14, 2015
    7
    Whilst I like this game and I can appreciate where it was trying to go unfortunately for me nothing was executed fantastically. Fallout 4 manages to bring on board everything that was good about the franchise but cram some unneeded mechanics that just seem to draw the game out for a longer length of time. Things like repairing now have to be done at a station rather then on the fly andWhilst I like this game and I can appreciate where it was trying to go unfortunately for me nothing was executed fantastically. Fallout 4 manages to bring on board everything that was good about the franchise but cram some unneeded mechanics that just seem to draw the game out for a longer length of time. Things like repairing now have to be done at a station rather then on the fly and whilst it was a simple as combining two pieces of equipment together last time it is now much more tedious and complicated. Other mechanics such as the new crafting system seem forced and feel like they were copied and pasted from another survival game. The chat system has been modified to feel more like something Bioware would make and whilst it works I never got the feeling that I knew what I was going to say before selecting an option. Immersion has been ripped from the game with full protagonist voice acting which adds to my list of unwanted features to the game. Don't get me wrong the voice acting is good but in a franchise which has the main goal of putting you as the protagonist this just pulls us back from the experience. Colour has filled the wasteland like never before but whilst we have nicer graphics the areas are generic and forgettable at best with mere copies of Fallout 3's environment. The addition of having to run a town is annoying with its population constantly poking you to find materials in order to make their lives better. I always enjoyed the idea of picking up my things in Fallout 3 and finding a small settlement to camp in whilst I try to level up or hunt for a specific item however with the mayor like system it has you pinned down to the same town from time and time again so whenever I explored the wasteland I would always have to pop back and use my valuable resources instead of modifying my equipment I would have to waste it on beds and other useless scenic props. The companions have never felt more alive with them responding to practically anything that is happening however the game only limits you to having one. I hate this as now I have to pick between companions that could have been a great combination. In the end Fallout 4 definitely does not live up to its predecessors and feels like a step back from the franchise that was moving so well. The game is good and I would happily sink many hours into it however I would rather go back to Fallout 3 and New Vegas as I will probably sink many more into them. Expand
  21. Nov 13, 2015
    3
    This review contains spoilers, click expand to view. so disappointing in so many ways.

    the heart and soul of fallout have been cut out of nearly every aspect.

    in a real rpg i wouldn't love my spouse by default. i wouldn't automatically say "i'm so proud of him/her" when looking at their law degree or "i'll make them pay for this" when looking at their corpse. i would have the option to resent or even despise them. because guess what...i DON'T love my in game spouse. i feel no attachment to them at all. i'm not a middle class former soldier with a newborn living in the suburbs, i have no personal connection to these predefined characters. I should be the one that defines my own emotions, not the game. i should decide how i interact with the world. without choices this game lacks everything that made fallout great.

    this isn't fallout. this is just a game painted to look like fallout.

    with one can of green paint

    ok. so i have to judge this game as a non-fallout game.

    best way to sum this game up is settlements. huge part of the game. settlement construction is obtuse. settlement management is a disaster. for all the talk of "streamlining", you would think that settlement management would be...streamlined. it isn't. about 13 settlements in, i realize i want to change the way my supply lines are set up.

    so i just go to the settlement management window, where all the relevant settlement issues can be easily inspected and dealt with.

    wait....no. that doesn't exist. instead i have to go to each and every one of my settlements, track down each individual provisioner, and manually change their destination. keep in mind that provisioners travel between settlements, so in a game where it can be hard to find settlers IN the settlements, finding the provisioner between settlements is a time consuming chore. "chore" isn't a word that should come to mind when "playing a game". and be careful that you get the right provisioner. you may want to change the one travelling from a to b, but end up changing the one going from b to c instead. because they aren't labelled. they are all just "provisioner"

    just like the settlers are "settler". how is it that as the person that constructed these settlements i don't know the names of the handful of people living in the town that i built?

    hell it would be nice if their names were all just changed to their assigned task. would be a huge leap to rename the farmers "farmer" and the guards "guard". as it is there is no way to know who is assigned to what unless they are at their station. which is a real problem if you stop in to manage things at night or if you use the bell to gather everyone up.

    i always wanted to build my own vibrant community in the wastes. the settlements in fallout aren't vibrant. they are tedious. dull.

    this game is such an unbelievable mess. and i'm not even referring to the technical issues. the actual game, when working correctly, is a total mess. and not the fun "everything is blown up" sort of mess.

    i could go one about how my inventory is constantly cluttered with dozens of variants of the same worthless gun. completely disorganized because of the new mod system applying prefixes. selling all your pipe guns requires searching through every weapon, every time. because streamlined.

    but i won't do that.

    if i went through every aspect of the game interface that defied common sense, i would be writing all night. the game interface is just BAD. it is like no one on the design team actually played the game.
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  22. Nov 14, 2015
    7
    Design of Fort Hagen really bad does not look like retro futuristic military base and no spirit of old world . This is really sad after amazing Fort Constantine one of my favorite locations in F3
  23. Nov 20, 2015
    7
    Overall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control overOverall I've enjoyed this game but many areas leave a lot to be desired. The combat system is basically more of the same with some minor improvements here and there. Crafting is nice but collecting and managing the various parts is tedious at best. Settlement building is uninspired and the hard cap on how much you can build always leaves you wanting more, not to mention the control over your settlements and settlers is lackluster. The story is ok albeit largely predictable. Voice acting is ok with some gems shining through here and there (follow up on the various distress signals).

    I could go on but to cut this short this game is middle of the road for me, its not terrible but its not great. What makes this game a 7 for me rather than 5/6 is the ability to just ignore all the main stuff and go exploring. Tracking down distress signals, creeping through ruined buildings, discovering the little stories sprinkled throughout the landscape, thats what keeps me coming back to this game. It just a shame there isn't more of that and the less of the other stuff.

    Signed - SpaceGhostC2C
    PS. Bring on the mods!
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  24. Nov 26, 2015
    5
    Fallout 4 is not a terrible game, but it has some glaring issues, partially because of the design choices the developers made and partially because of their renowned sloppiness when it comes to quality. I personally find parts of the game enjoyable and others dull to the point of me preferring chores.

    --The Good-- -Decent graphics. No big wows in terms of the view, but acceptable to
    Fallout 4 is not a terrible game, but it has some glaring issues, partially because of the design choices the developers made and partially because of their renowned sloppiness when it comes to quality. I personally find parts of the game enjoyable and others dull to the point of me preferring chores.

    --The Good--
    -Decent graphics. No big wows in terms of the view, but acceptable to the scenario.
    -Combat is fun and never so easy, as that one can get completely reckless.
    -The plot is all right and some of the characters can be quite fun.
    -Crafting system works and there is finally a purpose for all those junk items.

    --The Bad--
    -The voicing of the protagonist:
    --Strongly limits dialogue options (there are at most 4 and they are very similar in every situations). Also low intelligence no longer lets you say stupid things.
    --If you don't play as Fallout's default character, the voice and body do not match at all and it at times is quite immersion breaking.
    -The absence of humour. Fallout 3 & New Vegas both had some very funny moments, but Fallout 4 has rarely made me chuckle or laugh.
    -Bethesda's usual facial animations leave much to be desired.
    -The game has extremely advanced robots/systems, but no everyone travels on foot? I have not seen any bicycles, cars or anything. My guess this is Bethesda's laziness with adding an actually interesting/useful mechanic.
    -The settlement management is just awful. First, one has to liberate a dump and then nanny all the settlers to get a trickling of resources and money over time. It is neither interesting, nor worth it.

    --The Ugly--
    -There is just not enough inventory space, especially when you want to carry more than just a few peashooters.
    -The game has too many bugs, even after being patched. Some of these have forced me to reload older saves or try really obscure things.

    In the end I just find it offending to pay money where I can tell that the game's creators really didn't try too hard in making it good/playable.
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  25. Dec 10, 2015
    7
    I enjoyed it for mainly the reason I enjoyed Skyrim, I like the atmosphere and exploration. You have to prepare for cliche, rushed storylines with post-morrowind Bethesda and this was no different, however my main concern is the severe lack of content. In a single mission with the Brotherhood, you go from a stranger to a Knight with the full trust of their hitler-esque leader Maxson. TheI enjoyed it for mainly the reason I enjoyed Skyrim, I like the atmosphere and exploration. You have to prepare for cliche, rushed storylines with post-morrowind Bethesda and this was no different, however my main concern is the severe lack of content. In a single mission with the Brotherhood, you go from a stranger to a Knight with the full trust of their hitler-esque leader Maxson. The Atom Cats Garage, a funny 50s hipster power armor garage, has only a single mission before the characters become dull vendors. The Railroad and Minutemen questlines feature blatant repetition of previous content, and the new base-building is meaningless and not related to the plot at all. Enemies spawn in the same location quite often, leading to the feeling of repetition and of accomplishing nothing. Still worth playing I think, but you might not like it depending on how critical you are. Expand
  26. Jan 22, 2016
    5
    The great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released onThe great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released on the same year of The Witcher 3.

    After 20 hours of game, you'll just wish that Fallout 4 would stop holding your hand and start treating you like a real gamer.
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  27. Apr 4, 2016
    5
    Its Fallout 3.5 really, just a little better on the graphics.....

    The gameplay did change for the better but the same dull mechanics are still there like horrible inventory, terrible customization mechanics and so on.......

    If it werent for certain moments of this game the score would be lower
  28. Apr 10, 2016
    8
    Greate game but not a great fallout game! I found myself playing this game for 100 hours and completing the story. Then there was nothing more to do. If you just want 100-200 hour of great gameplay this game is for you. If you want a great fallout game this is not for you!
  29. Oct 11, 2016
    4
    Уже много сказано, что как шутер игра неплоха, а в остальном... Сюжет дерьмо, опять найди отца/сына, абсолютно убогие детские диалоги с этим голимым [сарказмом], абсолютно беспомощные в бою тупорылые напарники, эта ненужная стройка сортирных поселений для бомжей, непродуманный баланс сражения, опыта за врагов, прогрызающие силовую броню тараканы и прочее прочее гавно...Уже много сказано, что как шутер игра неплоха, а в остальном... Сюжет дерьмо, опять найди отца/сына, абсолютно убогие детские диалоги с этим голимым [сарказмом], абсолютно беспомощные в бою тупорылые напарники, эта ненужная стройка сортирных поселений для бомжей, непродуманный баланс сражения, опыта за врагов, прогрызающие силовую броню тараканы и прочее прочее гавно...
  30. Jun 11, 2019
    0
    there is no optimizaiton for pc at 2019. vsync is broken when u uncap it game will speedup as hell. and btw the game is fking joke, its not a fallout series game its call of duty new generation (do not confuse with good old cod parts) chapter.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]