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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 13, 2015
    9
    Fallout 4 is a step forward compared to the previous titles. I have played Fallout 3 and New Vegas, but the innovation behind Fallout 4 is much more immersive and streamlined. I enjoy the new system of character development and interaction with the world. Fallout 4 plays more like a simulator compared to its predecessors. The graphics are better, but nothing compared to 2015 standards.Fallout 4 is a step forward compared to the previous titles. I have played Fallout 3 and New Vegas, but the innovation behind Fallout 4 is much more immersive and streamlined. I enjoy the new system of character development and interaction with the world. Fallout 4 plays more like a simulator compared to its predecessors. The graphics are better, but nothing compared to 2015 standards. Hopefully, modding will come down the pipeline sooner than later. Glad I bought this at full price. It has been worth it. Expand
  2. Nov 13, 2015
    9
    I rate this game 8.5 on 10. Other previous fallouts were 9 on 10. This game is still great.

    It's true, certain things were removed from previous fallouts. But others were improved as well. So far, after 10 hours in game, I like the game very much. It delivers. Voiced actors is a fun, new bonus, and very well done as that. Karma is still in the game, it's just different with settlers
    I rate this game 8.5 on 10. Other previous fallouts were 9 on 10. This game is still great.

    It's true, certain things were removed from previous fallouts. But others were improved as well. So far, after 10 hours in game, I like the game very much. It delivers. Voiced actors is a fun, new bonus, and very well done as that. Karma is still in the game, it's just different with settlers allowing you to build at their spots or not, and companions approving or not your actions. The new approach to power armor is interesting, with the limited power cores. Weapon, armor and various crafting is better than previous installments, and by far. The new leveling system which was simplified still allows you to make the same kind of build. It's simplified, yes, but still as interesting. Monster AI was improved. Open source, so expect most of this game's bugs to be solved within the coming months. The story is nice. The best one around? No. But then again, since when were Fallout stories all that interesting? Since when were open world game stories all that interesting? Never, truth be told. The theme and atmosphere is there.

    I'm not sure why so many people give this game an ultra crap score. I believe most gamers are whiners, and the slight difference from previous installment can provoke them into rating this game as a 4 or less. lol.

    Cons of this game :
    Console port. Hotkeys are not PC friendly. Will probably be fixed in a few months by some random guy.
    A little lack of being the bad guy compared to previous fallouts. Remember the Fallout 3 days where you could blow the brains of your important NPC, then your quest log said "you lost your source of information, wander the wasteland aimlessly until you find what you are looking for" ? Not in fallout 4.
    Less RPG and more shooting compared to previous fallouts. More encounters with more dialogue and less shooting would've been nice.
    Less ways to solve a problem ( pick lock pick pocket hacking dialogue ) than previous fallouts, but the difference isn't all that dramatic.

    Some complaints are indeed worthy of attention but people that rates this game 4 or less just aren't credible sources of information at all.
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  3. Nov 13, 2015
    9
    A excellent game in all catagories with a great start to the plot that begins with an interesting mystery. The gunplay is also improved and although many dreaded the wheel text system, it is in-fact quite good. All in all this game is a great rpg and a possible contender for GOTY.
  4. Nov 17, 2015
    9
    I played fallout 3 and New Vegas a lot. More often New Vegas simply because of the improved combat and the amount of guns.

    Well to be fair I do agree with some of the flaws that people mention: - Dialogue is well meh. 4 options with obvious good or bad awnsers are kind of lame, BUT I never really played fallout games for the dialogue. I mainly liked it for the RPG elements. Being
    I played fallout 3 and New Vegas a lot. More often New Vegas simply because of the improved combat and the amount of guns.

    Well to be fair I do agree with some of the flaws that people mention:

    - Dialogue is well meh. 4 options with obvious good or bad awnsers are kind of lame, BUT I never really played fallout games for the dialogue. I mainly liked it for the RPG elements. Being alone in a world, starting with almost nothing while eventueally becoming overpowered and the fact that it had both melee and gun combat.

    - The story so far (haven't finished it) is not that interesting. Especially compared to Fallout new vegas. But ah well you know what I wrote in the last point.

    By the way: for the people that say that the quest are all the same, have just been doing quartermastery and minutemen quests. Those are just to grind xp and cash, kind of like the bounties in Skyrim. There are neough side quests to find that have their own stories and outcomes. You just have to find them.

    - Graphics, well meh. I expected better. They are not BAD but definetly not what you'd expect from a 2015 game. Performance on pc is sometimes also a bit questionable.

    Shaders are ok, post-processing is good to really good, the rest not really. Textures and models, please. So horrible sometimes.

    - I need more adhesive and aluminium! Seriously the amount of aluminium and adhesive that you need in this game compared to the amount that you get is kind of messed up, especially adhesive.

    - I still haven't found a good trader to sell all my stuff to. All the merchants have like 300 caps or less! So annoying.

    plus:

    - I LOVE the new combat. As someone that never uses V.A.T.S. because honestly, I think it is very lame and ruins the whole shooter aspect of the game (and think that it is an excuse for people with poor aim to get out of sticky situations, not trying to be rude here). Now that guns actually feel like guns the game feels complete for me in that area. Also, sprinting!

    - The world itself is a lot better than in previous fallout games. Boston and it's surrounding villages and cities actually feel legit. Not just like randomly placed assets. Also, some of the indoor areas are big enough for 30 minutes or more gameplay.

    - The guns and crafting are excellent in my opinion. Trust me that once you get to the good part of crafting, your weapons can become completely different and twice as powerful. Power armor is a bit OP at start so i skipped it at first, but started to use it from around level 25 once I found my first good armor set.

    - Characters are ok I guess. Then again, I am not that harsh when it comes to these things.

    - Base building is fun, but a bit wonky sometimes.

    - Perk system is fine, but different. Some changes are not always bad people. I kind of miss the skill system from FNV but I accept this change because it is not a bad system. This is a thing that many people just don't think about. A different system is not always instantly a bad system.

    - I love the fact that weapons don't degrade, but at the same time i kind of miss it.
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  5. Nov 11, 2015
    8
    There are a couple of things I don't like about the game, but a 4.7 user is definitely undeserved. The major complaint is the skill systems and linear story. The skill increases at level up is gone and has been replaced with a Skyrim-like talent system which combines some distinctly Fallout perks in to a skill tree. The main story (disclaimer I haven't beaten it) is supposedly linear,There are a couple of things I don't like about the game, but a 4.7 user is definitely undeserved. The major complaint is the skill systems and linear story. The skill increases at level up is gone and has been replaced with a Skyrim-like talent system which combines some distinctly Fallout perks in to a skill tree. The main story (disclaimer I haven't beaten it) is supposedly linear, but that has been the case in every Bethesda game except for New Vegas. And there is a lot of hate about the graphics, but I don't have a problem with them. Its not setting a new standard for sure, but it is satisfactory and my 970 handles the game pretty well except for one or two locations that have stuttered a bit.

    Gameplay is great. Bullets actually go where you are aiming instead of sometimes going off on a tangent because of your skill. I prefer the new VATs system slow mo, stealth seems more viable than in previous Fallouts (it feels like Skyrim, you can even take people out with guns from a good location without being instantly detected). Your pip boy can be used as a flashlight, sprinting is a welcomed feature, preserving your power armor fusion cores is a nice mechanic, and exploring is fun as always.

    The bad: early bugs typical of every Bethesda game, NPCs getting annoying in doorways. I won't dock the game any points for those, since those have also been issues in every other Bethesda game I loved, but its disappointing it wasn't improved on. The areas where I feel like the game really regressed is the 4 choice dialogue and no faction reputation system. People like or dislike you on an individual basis, which isn't very well explained how that works. IMO everyone except for maybe a half dozen super characters should be killable, and it seems like this game doesn't let you RP the evil guy as much as before. Another problem is the settlements aren't very well explained. I have built up sanctuary a bit so that I can have a good place to stow my gear and have some merchants there, but the game doesn't try to tell you why it is important to maintain the other settlements.
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  6. Nov 14, 2015
    7
    Odd changes but still a great game.

    Removal of many great RPG elements, no repair, cliche story, removal of skill points and many more. These changes do make the game more streamlined and harder to role play in but the game is still a blast to play especially due to the improved gunplay. The biggest complaint I have is the dialogue system which is abominable, such an unwelcome change
    Odd changes but still a great game.

    Removal of many great RPG elements, no repair, cliche story, removal of skill points and many more. These changes do make the game more streamlined and harder to role play in but the game is still a blast to play especially due to the improved gunplay.

    The biggest complaint I have is the dialogue system which is abominable, such an unwelcome change and negatively effects the entire immersion of the game. I hope Bethesda return to form in their next games, the dialogue system just felt lazy.
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  7. Dec 8, 2015
    9
    Love the game.

    Fallout 4 is a worthwhile entry into a storied franchise. The world is large and filled with interesting people and things to do.

    Its shortcomings are in the main story, which I feel is a bit lacking in such a well thought out game.
  8. Nov 12, 2015
    7
    15 Hours played.
    Running an AMD A-10 6800K at 4.7Ghz, 16GB RAM, Radeon R9 280X, SSD, Win7UE.
    7/10 summary: While it's not exactly like Fallout 3, I really enjoy some of the changes and that Bethesda did not fall to the dark side with micro-transactions. It's not what I expected, but I am having a lot of fun with it, which is good enough for me. Also, in 15hrs of play I have encountered
    15 Hours played.
    Running an AMD A-10 6800K at 4.7Ghz, 16GB RAM, Radeon R9 280X, SSD, Win7UE.

    7/10 summary: While it's not exactly like Fallout 3, I really enjoy some of the changes and that Bethesda did not fall to the dark side with micro-transactions. It's not what I expected, but I am having a lot of fun with it, which is good enough for me. Also, in 15hrs of play I have encountered only one bug, which was during dialogue, but it was solved by walking away and trying again. Oh, and currently GodRays kill my FPS.

    Things that I liked:
    + No micro-transactions.
    + Pip-Boy app (don't have the plastic, but use my phone next to me.)
    + Improved animations, especially with Dogmeat take-downs.
    + "Pick and choose" perks let me get to my ideal character quickly.
    + Each Attribute feels useful.
    + Gunplay feels better.
    + Good gun customization and making Gun-nut a useful perk.
    + Less perks, but they are all useful.
    + Improved faces and hair. (finally)
    + Dialogue is not as boring as Skyrim.
    + Relationships and relationship freedom are not forced down your throat like the Dragon Age games ("Look how progressive we are") and you are not locked down by your choices. (not seen first-hand yet, based on a friend's playthrough)

    Things that bothered me.
    - Only 4 dialogue options per step. Yes,No,Sarcasm,Maybe. And you can't see what your character says ahead of time. If it turns out to not be what you wanted....tough. Major step backwards.
    - While the UI and buttons are streamlined, it still feels worse than before using M+K. Mainly with this 4-way dialogue.
    - I don't agree with the power armor up front. Yes it felt cool, but now it just sits in the garage because it really eats fusion cores. If I wanted a "heavy" character, I would dislike the battery search. Also...it's a fusion core that powers large turbines for 200 years, but powers your suit for 2 hours?
    - While base building is nice, it seems like a gimmick (almost forced), and wouldn't fit at all when I do a "evil" play-through. IDK, maybe they wont go to sanctuary when I do that play-through.
    - Weak opening goal....seriously, the gunshot they chose is like a cheap jump-scare in horror games. Is that the best you could do? A cheap tug at human instincts?

    Side thoughts on the fusion cores: I wonder if there are enough cores in the default world to roleplay a heavy character through an average play-though. I bet not. If someone told me Bethesda almost went to micro transactions with fusion cores as the forerunner, I would believe it. It explains the "giving" of the armor rather than earning, and the short lifespan of the cores. If that happened, it would shoot my score down to a 4/10, as it would kill my immersion on any play-though.

    Performance: At first I gave a test on Ultra. I averaged 40-60 FPS with some dips to 26FPS when large groups popped-in. After turning off God Rays and scaling back some distances, mainly shadows (biggest impact), I rarely drop below 50FPS. Then again, AMD hasn't released any drivers yet and it was built for NVIDIA gameworks. This could change in the future. I did not unlock the Framerate Cap.

    Had to open .ini for FOV change and removing mouse acceleration.

    I am disappointed in the Config screen....missing a ton of options. It's now all Low-Medium-High-Ultra.

    ==Lessons Learned===
    - The 'missing perks' are now magazines scattered about the wastes. I think this is better than generic +5 boosts of previous games.

    - You can move mods from one weapon to the other without paying the rare resources again: 10mm #1 has a scope and you want it on 10mm #2. Customize 10mm #1 and switch out the scope for ironsights. This makes the scope a 'mod item' in your inventory. Go to 10mm #2 and give it the scope....no resources needed.
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  9. Nov 22, 2015
    8
    Having around 80 hours played so far, I feel that this game is a fantastic game if you separate it from the previous Fallout games.

    Also, ikr! An 8/10? Am I an alien or something? Because, you know, like 95% of Metacritic users only seem to know the numbers 0 and 10.
  10. Nov 11, 2015
    7
    Some of these reviewers has never touched Fallout 3 or Fallout: New Vegas, otherwise they would quickly notice that in Fallout 4, many essentual features that helped define them as a rpg, well they're missing.

    - Karma: You remember looking for red items or even trying to avoid stealing from certain factions in Fallout 3 or New Vegas, whatever you decided to do it would have an impact on
    Some of these reviewers has never touched Fallout 3 or Fallout: New Vegas, otherwise they would quickly notice that in Fallout 4, many essentual features that helped define them as a rpg, well they're missing.

    - Karma: You remember looking for red items or even trying to avoid stealing from certain factions in Fallout 3 or New Vegas, whatever you decided to do it would have an impact on your reputation.

    - Reputation: it is like taking the vault out of Fallout, you just don't do it. Reputation was one of the things that made the series what it is today and i blindly expected it to be there. Instead of just blasting everything around you without worry like now in Fallout 4. If you desired to stay friendly or the opposite in Fallout3/New Vegas, you often selected your targets more carefully.

    Durability/repairs: i had a discussion on this subject and most people were happy that they no longer had to carry 3 of each item around in order to repair which i can relate to. However they seem to have forgotten that there was alternative methods to repair, like using repair kits that tends to be rare in the beginning or vendors(even more with mods). I still do not see this as a valid reason to strip down something that has always added depth and realism, unless you were expecting to play a modern First Person Shooter.

    Dialogue: In the previous games as i recall Fallout 3 and New Vegas, you could see how much of each special were needed in to progress further in that part of the dialogue, if you had less than that you could simply not pick it or sometimes they would give you a different answer than if you had the special requirements.

    If you prefer the action elements over rpg then this is probably the best game you will touch for a very long time, however i know most of the old timers play it solely for the rpg and for that i have to give it a 7 until i see some or all of the missing features added.
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  11. Nov 30, 2015
    10
    Okay, so I'm going to just do my duty as a decent human being and write a solid 10 review here, because there are tons of people giving this game ridiculously low scores for reasons that don't even make any sense. I have been a big fan of Bethesda's open-world sandboxy role playing games ever since I picked up Morrowind back in the early aughts, and I genuinely believe that Fallout 4Okay, so I'm going to just do my duty as a decent human being and write a solid 10 review here, because there are tons of people giving this game ridiculously low scores for reasons that don't even make any sense. I have been a big fan of Bethesda's open-world sandboxy role playing games ever since I picked up Morrowind back in the early aughts, and I genuinely believe that Fallout 4 represents a particularly well thought out leap forward in the evolution of these games in general. It's huge, and I could talk about it for a long time, but that would be lame, and could get weird, so I will keep it as concise as possible.

    First, yes, they completely redid the format used to deal with player stats. Gone is the big, long screen full of 0-100 player ability scores for like fifty different skill categories or whatever. No, they didn't get rid of the S.P.E.C.I.A.L. attributes (Strength, Perception, etc.) Those are still present. And they didn't actually do away with the complexity and customization-rich character building system made possible by those stats. Not really. In the place of these stats is a perk interface that sort of rolls it all into one big system that is... different, and a little more user-friendly. You could say it's been dumbed down a bit for the masses, but I don't think that's actually the case, and I certainly don't think that the game really suffered because of these changes, and neither should you unless you're just super married to the more pencil-and-paper rpg feel that the old system produced.

    Also, yes, they did remove weapons and armor degradation, which results in there no longer being a repair system, or a repair skill for that matter, and yes, to be honest, at first glance this does look like a step back from role playing in general and perhaps something of an advance into more action/shooter territory. Actually, it's weird that I'm not exactly faulting them for this particular change because I was pretty bummed out with Skyrim at release for this very reason...

    ...but that's honestly about it as far as anything that could potentially appear to be dilution or simplification.

    And here is the deal:

    They've added SO much more to the game's complexity than they've taken away. These additions come chiefly in two forms, these being 1) the player's ability to design, build, and manage survivor settlements, and 2) a truly robust crafting system.

    To me, it also seems like the design of the whole wasteland itself was done so, so, so much more painstakingly than it was in previous titles. They somehow manage to make the environments diverse, colorful, and vibrant, despite the entire game taking place in a post-nuclear-apocalyptic mess of rubble and body parts. Also, there is weather. I mean, honestly...it's a really, really good game. If you liked Fallout 3 and New Vegas, then you should like this. A lot.

    Sorry, I ran out of desire to keep writing.
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  12. Dec 3, 2015
    7
    Nice game

    good open wolrd , craft an build is funny , but the graphism are very bad !
    long time to finish if you don't rush the final quest !

    just the speak is not ok whith PNJ , We wan't more choice ! :)

    good for 30 €
  13. Nov 20, 2015
    7
    I went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line andI went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line and the less the designers interfere, the better. Particularly since none of them are ever any good at crafting story arcs or providing real drama. So on that basis, I do enjoy Fallout 4. You can run around and snoop with few barriers in your way. I've been sending a robot around to kill off bandits at various military bases because I like giant robots and dislike bandits. Not many games will let you do that kind of thing outside any top-down plot. I haven't found it to be badly bugged. It's bugged, of course, but nothing too game breaking. The NPCs stand on the roof. It's funny. If it wasn't bugged I'd miss these kinds of bugs. The crafting system is fun but way too easy and unearned. I like the weapons mods as well, and the fact that you can do your own aiming pretty well. There are a lot of different play styles possible. On the down side, I haven't found the NPC's particularly interesting or flexible. They tend to repeat a lot. The companion AI is still hilariously goofy, though from time to time your sidekick will suddenly be uber-effective. Then it's right back to running in front of you. It's worth the money for the simple reason that you can get hundreds of hours of fun out of it. And because we should be encouraging more sandbox games and fewer "gamey" games where the developers hold our hand the whole time. If you don't like the plots to this Fallout, just ignore them. The plot to Skyrim was stupid too and ridiculously easy. But that was never the point to these games. Expand
  14. Feb 4, 2016
    7
    Fallout 4 - A Good Game with a good graphic, a weak Story and a weak build-mode. I like the game all in all, but it's not that epic game i wish it were. (Sry for my bad English)
  15. Apr 4, 2017
    8
    I will start this review, really, really edgy (not really). If you think that Fallout 3 was a better game, there is a chance that you are;

    A) blinded by the nostalgia B) bad at reviewing computer games Story in both of the games are complete **** I will probably talk about FO3's story on that review and why it is **** but you can watch several reviews on Youtube that explains why it
    I will start this review, really, really edgy (not really). If you think that Fallout 3 was a better game, there is a chance that you are;

    A) blinded by the nostalgia
    B) bad at reviewing computer games

    Story in both of the games are complete **** I will probably talk about FO3's story on that review and why it is **** but you can watch several reviews on Youtube that explains why it is **** so watch some of them if you felt uncomfortable with my statement. Exploration is kind of fun in FO3, but has no purpose rather then looking at places and accessing logs. Whereas in FO4, on top of what you did in FO3, you have chance to get gear or junk for crafting, and on top of that, the game has much better gun-play, which also makes exploring more fun. The only downside of FO4 compared to FO3, is the dialogue system and the linearity of its quests. But most of the time, like in FO3, you will shoot **** "Oh but dude, this is an RPG, not a shooter game like Call of Duty, rite?" you may ask. Well my friend, just compare the RPG elements of FO3 to FO2, then FO4 to FO3. FO3 doesn't feel like COD but FO4 does? The point is, shooting is a big part of both of those games, one game has a superior gun-play compared to the other, and the ****-gun-play game is not even that good, when compared to a game like New Vegas.

    I really want to criticize the **** out of this game, but FO4 has so many flaws that it is impossible to fit the characters inside this box. Most of the problems are solved with mods anyways, so I will talk about the game very little and shallow.

    Karma gone - good
    Repair gone - good
    Skills gone - better (you put everything to 2 skills before)
    Perks gone - worse
    New skill tree - good and bad (some talents are mandatory but the tree design opens possibilities)
    VATS is slow time - good and bad
    No VATS grenade - bad
    VATS as general - same
    No influence on factions - bad
    No disguise - bad
    Player voice actor - good and bad (good acting but sometimes unexpected results)
    Companions - better
    Companion quests - better
    Graphics - better
    Gun-play - better
    Combat - better
    DR system - better and worse (fixed by mods)
    Dialogues - worse (kinda fixed by mods)
    Choices - worse
    Factions - worse (compared to NV, plus some of them make no sense)
    AI - still bad
    Stealth - still bad
    Crafting - good
    Weapon/armor mods - good
    Legendary enemies - good
    Legendary loot - good and bad (bad for disappointment)
    Settlements - good but broken (mods are cool)
    Quests - better and worse (gun-play and exploration is better but choices are limited)
    Main Story - ****
    Map design - better
    Mobs - better
    NPCs - worse (than NV), better (than FO3)
    Builds - better
    Survival - good
    Healing system - better
    Immersion - worse (than NV), better (than FO3)
    Towns - worse (than NV), better (than FO3)
    Animations - better
    Trading - worse (some items are impossible to buy, fixed by mods)
    DLCs - better
    **** mods - better
    Aaaand that is it.
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  16. Mar 20, 2017
    9
    This game has flaws, including dialogue, some half-baked characters, and rather repetitive shooter-based quests. I 100% recognize the lack-of-choice nature of these flaws takes away from some core fallout feeling.

    That said, a failure to meet hype does not make for a bad game. This is still a top 10% title, with an incredible rebuild-the-world construction system, well-tuned and
    This game has flaws, including dialogue, some half-baked characters, and rather repetitive shooter-based quests. I 100% recognize the lack-of-choice nature of these flaws takes away from some core fallout feeling.

    That said, a failure to meet hype does not make for a bad game. This is still a top 10% title, with an incredible rebuild-the-world construction system, well-tuned and well-conceived weapon and armor crafting, and tight visuals and combat. The story contains a very real debate on whether apparently-sentient machines should be granted human rights, and your macro play style does feel like an impassioned quest to fulfill your beliefs on the subject. Power armor is captured perfectly as the lore has described it, and Boston residents can't but get excited about the captured feeling of the city.

    Not as good as past Fallout titles, I'll agree, but a grade A game regardless.
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  17. Dec 24, 2015
    6
    Well, shying away from the hyperbolic Fallout 4 reviews, I have to say I was pretty disappointed with this game. There is a lot taken away from Fallout 4 that was there in the previous iterations of the game: the dialog, the karma system (though that was taken away in FO:NV, you could still be a dick in the game), and a few other things I can't be bothered to remember at this point.Well, shying away from the hyperbolic Fallout 4 reviews, I have to say I was pretty disappointed with this game. There is a lot taken away from Fallout 4 that was there in the previous iterations of the game: the dialog, the karma system (though that was taken away in FO:NV, you could still be a dick in the game), and a few other things I can't be bothered to remember at this point.

    Actually, that kind of sums up my feelings on FO4. Meh, can't be bothered.

    Played through the main mission once (BoS line), and honestly can't be bothered to play through again. I have no investment in the settlement building, as all it nets me is more random NPCs to give me more radiant quests.

    Actually, the game seems to rely WAY too much on the radiant quest system. It was dull in Skyrim, and it is dull here. Really wish Bethesda would do away with relying on it so much.

    Didn't really care for the companions, they all seemed pretty dull (though that was, for me: Nick Valentine, Piper, Curie, the NCRlite guy and Dogmeat)

    And I honestly have no idea why the Institute or Synths are supposed to be bad other than people have told me they are bad. I couldn't muster up the energy to feel ANYTHING for them, though in saying that, couldn't muster up any energy to feel for anyone in the game.

    From a technical standpoint, the game is decent. I didn't suffer anywhere near as many CTDs as former Bethesda games, but the story and the factions were pretty lackluster, and the twists were mostly projected from miles away.

    Giving the character a backstory too… honestly, FO3 did a great job of it, FO:NV gave us a complete blank slate… Fallout 4… I dunno, was I supposed to feel something for the animatronic baby? Was I supposed to scream in horror as my husband/wife was shot and killed and my baby taken? Hell, the most I know about my partner was that I chose to play as the other gender. Also, they had a wedding ring that I held onto incase it was useful, but it wasn't.

    While I wouldn't call this a "don't buy" I would call it a "don't buy at full price" with a "wait for the creation kit to come out so modders can make it a more interesting game."
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  18. Nov 14, 2015
    5
    First i want to say that i have not play this game and therefore i will score it a 5 as to stay neutral.
    Ok so i have not play this game but i really want to. I played fallout 3 and new vegas and really loved both games. But reading the reviews and how trending they are I won t be buying Fallout 4 anytime soon.
    This last few years I have learn not to buy video games anymore on pure hype.
    First i want to say that i have not play this game and therefore i will score it a 5 as to stay neutral.
    Ok so i have not play this game but i really want to. I played fallout 3 and new vegas and really loved both games. But reading the reviews and how trending they are I won t be buying Fallout 4 anytime soon.
    This last few years I have learn not to buy video games anymore on pure hype. I found that after 4-5 dyas of reading review on this website you can learn how good a game is and if it is worth spending the money or not.
    Clearly Fallout 4 must be below standard as most reviews are consistant and all complain about the same things.
    Dear Bethesda dont mess with your games. Give us what we want. And what we wanted was a great and awesome Fallout game. You fool!!!!
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  19. Dec 8, 2015
    7
    While it is a far from perfect game, full of bugs and poor gameplay and story elements, it is still a good game worthy of the Fallout name.

    The Performance: This is where Fallout 4 falls flat on it's face. The visuals are very mediocre yet still the game has massive FPS drops and other performance issues. Bethesda really needs to get a better engine to develop their games on. If you do
    While it is a far from perfect game, full of bugs and poor gameplay and story elements, it is still a good game worthy of the Fallout name.

    The Performance:
    This is where Fallout 4 falls flat on it's face. The visuals are very mediocre yet still the game has massive FPS drops and other performance issues. Bethesda really needs to get a better engine to develop their games on. If you do not have a decent PC i recommend waiting for patches (Whether official or unofficial) to help steady the performance for this game (As of the release of this Review there has already been a patch from Bethesda that has somewhat helped performance).

    The Story:
    The story is nothing amazing but is generally a descent story with some cool twists. The ending, on the other hand, is very poor, with almost no player choice. (SPOILERS)While you can choose which faction to go with and whether or not to blow up the institute it really boils down to 1. Save the Institute 2. Blow up the Institute. And with either choice you get the same ending cut scene(End of Spoilers).

    The World:
    The world in Fallout is a pretty big world, not much bigger from previous Fallout games but it is packed with things to do and random events all over the world, it feels very alive. Settlements is a pretty cool side activity though depending on the type of player you are it will get boring fast and the UI for it is pretty bad. There are tons of side quests and a lot of which have pretty interesting plots some of which even more interesting than the main campaign.

    The Gameplay:
    The shooting in this game has been massively improved from New Vegas, it is easily one of if not the best improvements from the previous Fallout. While it can't stand up to entirely FPS focused games, it is massively improved and now provides some intense and fun action.

    Overall:
    While the performance could have been better, and the glitches fewer. The story could have been more interesting and the world could have been bigger this is still a good game worthy of your time and money.
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  20. Jan 28, 2016
    6
    Well then, Fallout 4 is actually… a good game. It improves the shooter, which makes the action more enjoyable, is customizable, at least regarding gear, weapons and settlements, giving use to all the junk we can find at the wasteland… i loved how the companions interact with you and the environment; you can actually give a **** about them. Now they have their likes and dislikes, getting toWell then, Fallout 4 is actually… a good game. It improves the shooter, which makes the action more enjoyable, is customizable, at least regarding gear, weapons and settlements, giving use to all the junk we can find at the wasteland… i loved how the companions interact with you and the environment; you can actually give a **** about them. Now they have their likes and dislikes, getting to the point where they will leave you alone if they disagree with your actions; Also, they have their own storyline and quests in some cases. And, for the very first time in this saga, the main character has his own voice, which…

    Wait, what?

    Don’t misunderstand me, I actually appreciate the effort put on those speech lines, but man, what the actual **** This is one of the weirdest choices ever made on a sequel, and the reason is simple: because of this the dialogue wheel exists. And this is clearly a step backwards at one of the points which made this experience big in the past. All dialogue choices are reduced to Yes/No/Doubt/Sarcasm. This wouldn’t bother me if they had some kind of ramification on dialogues, but no, no ramification whatsoever. And the point is, and here’s where I feel completely fooled, those dialogue choices very often end up with the same answer by the NPCs. This is more than a mistake, I don’t know why Bethesda threw away dialogue choices, if not entire dialogues, under some lines that no one asked for. Lines which also create a huge disconnect from the environment; I am hearing a voice that is not mine, telling lines that in most cases I didn’t chose due to the lack of information of the dialogue interface. And I feel like, if they kept the old formula, the game would have not only more speech lines, but entire dialogues that would fill the Commonwealth with interaction and, obviously, choices.

    Choices that are conspicuous by absence, something that you will notice when you get along with one faction. There are 4 factions at the game, three of which are relevant to the development of the plot. Well, guess what: these factions are mutually exclusive. No matter how you face the game, when you align with one of this three factions you will be forced to destroy the other two.

    This really pisses me off because Fallout 4 relies too much on its main storyline while side quests are barely remarkable. Of course, there are some awesome side quests, but in most of the cases they are just dull fetch quests, some of them consisting on doing the same thing over and over, and… oh my god, are you ****ing serious? Those quest have no end! And by leveling you will get to the point where these boring, repetitive and infinite quests almost do nothing to help you leveling up!

    I’m done, Fallout 4 is a decent FPS sandbox game, with a detailed and beautiful open world and still enjoyable for the newcomers, but if you love this saga as I do for what made it big, you’ll find yourself disappointed.
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  21. May 23, 2016
    7
    While improving on certain aspects (notably combat), the game is heavily stripped of the RPG elements from its predecessors. With a focus on fighting or story-telling, quests and random encounters are uninspiring. When compared to F3 and New Vegas, Bethesda seems to have taken a step backwards with Fallout 4.

    Don't get me wrong, I enjoyed the game and did spend 400+ hours on it. But I
    While improving on certain aspects (notably combat), the game is heavily stripped of the RPG elements from its predecessors. With a focus on fighting or story-telling, quests and random encounters are uninspiring. When compared to F3 and New Vegas, Bethesda seems to have taken a step backwards with Fallout 4.

    Don't get me wrong, I enjoyed the game and did spend 400+ hours on it. But I could never feel as satisfied as I did in the previous games. I can only hope that the next Fallout game is developed by Obsidian.
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  22. Aug 16, 2017
    7
    Combat is a bit incoherent, and perf is crappy without mods. With some mods to fix performance it runs beautifully.

    The weakest point is how the game balances combat. Really, really badly. Not enough AP points, AP is weak as hell, and shooting sucks, too bullet spongey to be a real action game yet resource management is tedious as hell. I gave up, gave myself 50000 bullets, set
    Combat is a bit incoherent, and perf is crappy without mods. With some mods to fix performance it runs beautifully.

    The weakest point is how the game balances combat. Really, really badly. Not enough AP points, AP is weak as hell, and shooting sucks, too bullet spongey to be a real action game yet resource management is tedious as hell. I gave up, gave myself 50000 bullets, set difficulty to very easy, plowed through the game at record speed and just imagined I was playing call of duty.
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  23. Nov 13, 2015
    10
    the best fallout ive ever played,

    I think that the people complaining about frame rates and stuttering are using inferior hardware, because my MSI laptop can run this game with a Nvidia 860M video card.... The crafting is more streamlined, bethesda took out everything I hated in New Vegas, added base building and crops and I have had the best times building forts and farms.... The
    the best fallout ive ever played,

    I think that the people complaining about frame rates and stuttering are using inferior hardware, because my MSI laptop can run this game with a Nvidia 860M video card....
    The crafting is more streamlined, bethesda took out everything I hated in New Vegas, added base building and crops and I have had the best times building forts and farms....
    The looting now has a purpose, and I feel that this is the game Fallout 3 should have been.
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  24. Nov 11, 2015
    10
    Great game. More of the same if compared to Fallout 4, but still a great game. Can't understand this load of hate people show against Fallout 4, it's the same superb action rpg.
  25. Nov 11, 2015
    9
    With over 14hrs played already I have yet to run into any bugs/glitchs/problems. Over all I am very impressed with the game an have been enjoying it immensely. Much better then FO3 an on par if not better im many categories then FO:NV
  26. Nov 12, 2015
    10
    Great game with good intentions, but there's a lot of problems and things that haven't been rectified from the previous games.

    First off, Fallout 4 is not an RPG, it's an open world FPS game with RPG elements with skills you can unlock when you level up. Almost every single quest is solved by shooting people and speech checks are practically non existent. After the countless factions
    Great game with good intentions, but there's a lot of problems and things that haven't been rectified from the previous games.

    First off, Fallout 4 is not an RPG, it's an open world FPS game with RPG elements with skills you can unlock when you level up. Almost every single quest is solved by shooting people and speech checks are practically non existent. After the countless factions you could choose to side with in New Vegas, Fallout 4 instead gives you 2.

    Aside from this there is no weapon degradation, the map seems a lot smaller, very few unique quests, bad facial animation, inconsistent visuals and the assorted bugs and glitches you get with every new Bethesda game. There is a fun time to be had here and I've already got lost in the wasteland for hours, but it's not quite the sequel Fallout fans might have been hoping for.
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  27. Dec 1, 2015
    10
    Jesus Christ, these negative reviews are absurd. Giving it a 10 to balance out the total insanity of people giving out red scores to this magnificent video game. You all should be ashamed of yourselves, this is a prime example of why no one trusts user reviews on here anymore.
  28. Nov 26, 2015
    8
    The game is great and I enjoy playing it very much. For me it gives the same reward as playing Fallout 3 and new vegas when you scavenge places and collect (hoard) stuff back to you "base". The thrill of discovering and exlporing new places is great and all the negative reviews are hard for me to understand. The are minor bugs and glitches but nothing that can take away the joy of playingThe game is great and I enjoy playing it very much. For me it gives the same reward as playing Fallout 3 and new vegas when you scavenge places and collect (hoard) stuff back to you "base". The thrill of discovering and exlporing new places is great and all the negative reviews are hard for me to understand. The are minor bugs and glitches but nothing that can take away the joy of playing a great open world game Expand
  29. Nov 11, 2015
    8
    The game: You get what you expect from Bethesda, just a little more less than the last times.
    But: No preorder bonuses, no ingame shop, no day 1 dlc. It has a concole, cheats. etc.
    Everything other Publisher throw at you or took away..
    Big props for this.
  30. Nov 18, 2015
    9
    While the voiced protagonist threw me a bit since it's such a departure from the typical Bethesda protagonists the game makes up for it in just about every other area, combat is much improved over other fallout games and the addition of mods made getting the perfect weapon a great test of trial, error and stripping the world of all the duct tape. The use of limited ammunition over thatWhile the voiced protagonist threw me a bit since it's such a departure from the typical Bethesda protagonists the game makes up for it in just about every other area, combat is much improved over other fallout games and the addition of mods made getting the perfect weapon a great test of trial, error and stripping the world of all the duct tape. The use of limited ammunition over that stupid condition meter in 3 is a big improvement in terms of forcing weapon changes and the perk system is much more streamlined and intuitive, though having some attribute points in addition to the perk points would have been an improvement.
    Story and characters were both solid, while the story can be a little cliched at times there are some really great moments to find if you explore enough.
    And of course the Settlements system adds hours of extra playtime and also quite a bit of fun as you watch four missile launcher turrets demolish a horde of super mutants.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]