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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 18, 2015
    5
    Most of the mediocrity is already well covered by objective non-professional critics. One thing many do not mention is is the sheer amount of magic they ported over from Elder Scrolls, as well as borrowing from Borderlands (random bosses) and Resident Evil (bosses mutate after being hit - WTF!?!). When added to the magic re-spawn of the same enemies and items at each Point of Interest,Most of the mediocrity is already well covered by objective non-professional critics. One thing many do not mention is is the sheer amount of magic they ported over from Elder Scrolls, as well as borrowing from Borderlands (random bosses) and Resident Evil (bosses mutate after being hit - WTF!?!). When added to the magic re-spawn of the same enemies and items at each Point of Interest, after a few days, you will give up any pretense of calling this a Fallout game. When you get a laser weapon that has the ability to magically poision or frenzy a target, you will forget this is supposed to be Fallout.

    The total lack of immersion in Fallout 4 makes it very easy to stop playing and do something else (like write reviews). Anyone that played F3/FNV cannot say the same thing.

    Total list of lies that Todd promised at E3:

    "It just works" - BS in every regard. Not only for bugs, but for the lazy/haphazard design. Floating platforms is good game making? Settlement happiness arbitrarily dropping, or raiders that magically teleport past the walls and dozens of turrets to constantly kidnap settlers? If this is working, you are fired.

    Volumetric Lights - there is only one (the sun) and it is not fully volumetric, as it just has godrays

    Volumetric Shadows - totally absent

    Physically Based Render Engine (PBRE) - The physically based rendering is mostly deactivated, leaving just a deferred render engine (the same thing they have always been using). They are even using specular maps, which no functional PBRE ever needs.

    Destructible Environments - A few pannels that fall off a few special buildings does not qualify as an environment. When most of the pannels do not even break, just pop-off, it does not even qualify as destructible.

    The best thing about F4 is that all the "professional reviewers" that failed to notice any of these aspects. Whether they are incompetent, or shills, they just burned their organization/site. You need to keep a list of both the reviewer and who they were working for, so that you are never fooled by either of them in the future. This game will be worth $30 in a year after modders fix and finish most of the half-assed gameplay. Until then, stay away from this toxic mediocrity and play FNV again (with mods).
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  2. Nov 17, 2015
    6
    Alright, full disclosure I got into this series with Fallout 3, which I really liked. Fallout 4 is a love/hate, there are really bad things and some things they did well so its kind of a blah type game from standpoint that the terrible things really take away from the enjoyment of exploring this great world Bethesday created.

    First off I want to talk about the controls and inventory
    Alright, full disclosure I got into this series with Fallout 3, which I really liked. Fallout 4 is a love/hate, there are really bad things and some things they did well so its kind of a blah type game from standpoint that the terrible things really take away from the enjoyment of exploring this great world Bethesday created.

    First off I want to talk about the controls and inventory system. They should have taken some advice from the modders of skyrim and adjust the pip boy for a better sorting mechanism. Trying the navigate the pipboy is terrible and un-intuitive. Also the controls for speech are clearly not design for PC, when you hand is on WSAD, why would you want to lift and go over to the directional pad to make a selection??. Tabbing to exit on some menu's, while having to press ESC and enter on others is frustrating and hurts the flow of the game. Just seems like it wasn't well thought out for PC. Bethesda always overlooks this, almost expecting modders to take what they give them and make it right down the line.

    Besides those issues, i haven't had many bugs or crashes ... yet, but the complaints about story are a little over reacting. When the story is broken up by hours of side quests, searching etc ...it will suffer a little, you have to know that going in. The dialogue between characters can always be better, you have to go into a game like this understanding that you aren't necessarily playing it for the story but more so for the exploration and adventure (which doesn't mean they get a free pass but know that those aspects probably was not their focus). I do not like the voice acting for the main character... just feels out of place at times, while i can't picture myself as being the person anymore.

    Gameplay is great, shooting mechanics are smooth and response and feel are great.

    Graphics are fine, modders will get them to where they need to be.

    Open world ... is awesome, map isn't crazy big where i feel completely overwhelmed but its big enough to get a sense that is a lot do and places to explore. The amount of towns, "dungeons", layout is well done and I thoroughly enjoyed stumbling through this world.

    TL;DR ... world is great / controls terrible / story/dialogue ok / gameplay/guns are good

    I gave it 6 because the controls are just a huge part of the game for me. The amount of time sorting through inventory, (especially when crafting plays a huge role) and struggling to use the pipboy effectively just killed the experience for me even though the world was well done.
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  3. Nov 13, 2015
    5
    The game has been dumbed down til a limit where is almost a stroll for the park. No skills, no medic bags, simpler in almost every aspect. The rpg aspect has been diminished and simplified till a limit where is annoyed. THe dialogue system.., oh boy!!. You have no choice anymore in conversation and the charisma eventually gives you a choice with color. And with voice acting the roleThe game has been dumbed down til a limit where is almost a stroll for the park. No skills, no medic bags, simpler in almost every aspect. The rpg aspect has been diminished and simplified till a limit where is annoyed. THe dialogue system.., oh boy!!. You have no choice anymore in conversation and the charisma eventually gives you a choice with color. And with voice acting the role playing aspect is very hard. I feel like using a strange.
    In spite of all this is a fun game with beautiful music, a master piece designed map and ok story.

    But sadly is not a proper rpg anymore.
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  4. Nov 11, 2015
    6
    Fallout 4 has potential. but overall it is mediocre Bethesda game. You have to forgot about dull game play, stupid characters, bugs and wait for mods. If you are looking for a story you might pick another game. If you are looking for something that can keep you occupied for long so that you entertain yourself this is the game. Just don't expect much of this game. I regret buying it nowFallout 4 has potential. but overall it is mediocre Bethesda game. You have to forgot about dull game play, stupid characters, bugs and wait for mods. If you are looking for a story you might pick another game. If you are looking for something that can keep you occupied for long so that you entertain yourself this is the game. Just don't expect much of this game. I regret buying it now and not on sale.

    Graphics and visuals are below mediocre. As a fact game crush 3 time before it started a new game.
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  5. Nov 11, 2015
    5
    Pros : Gunplay - For an FPS/Shooter fan like me, It's the best gunplay of all fallout series .

    Cons : Almost everything else . Just Boring as hell , dated graphics - post apocalyptic world doesn't means you need to make it like an desert - a little touch of vegetation (look at COD GHOST , CRYSIS 3 ) would have done wonders - but that requires intense graphical work so it's filled
    Pros : Gunplay - For an FPS/Shooter fan like me, It's the best gunplay of all fallout series .

    Cons : Almost everything else . Just Boring as hell , dated graphics - post apocalyptic world doesn't means you need to make it like an desert - a little touch of vegetation (look at COD GHOST , CRYSIS 3 ) would have done wonders - but that requires intense graphical work so it's filled with dull dead trees.
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  6. Nov 11, 2015
    6
    This review contains spoilers, click expand to view. One of the biggest issues I have with this game is how boring and unmemorable all of the characters are.

    I don't care about my wife or my son and why should I? The game is trying to make me care about them, but I just don't. I've spent a total of 10 minutes with my wife and son and I'm supposed to care about them?
    There is no drive to complete the main story which is basically a copy and paste of Fallout 3's story only this time you're looking for your son instead of your father.

    Most side quests are generic and predictable. Fetch x, save y and the reward is caps 95% of the time.

    I also don't like how you become a Minuteman general and a Brotherhood of Steel member just because you didn't attack them on sight and instead helped them kill a few raiders and ghouls. All you have to do is complete a boring quest and bam, you're suddenly a goddamn general. It just doesn't make sense and it feels very rushed. You also get a power armor and a minigun with 1000 bullets literally an hour into the game.

    Graphics are simply ugly for a 2015 AAA title and the game runs surprisingly bad even on fairly good hardware (GTX 970, i5 4690k). There are some very bad textures and models in this game. The game's visuals are inconsistent. Certain areas look somewhat good and some look downright ugly.

    The animations have improved, but not significantly. The game still feels clunky and it's very obviously running on Gamebryo. The only significant improvements over Fallout 3 and NV are character creation and combat (shooting in particular). The dialogue wheel is a huge step back and I'm not a big fan of my character having a voice.

    The good:
    -improved combat and character creation
    -crafting system

    The bad:
    -unmemorable characters and generic quests
    -poor writing
    -voiced protagonist
    -terrible facial animations, bad lip sync
    -vague dialogue options
    -poor visuals and Gamebryo
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  7. Nov 12, 2015
    7
    There are some pretty glaring things about this game that others have spoken too. Some of the systems that people have grown to love are gone.

    It seems people are having frame rate issues, I haven't had them personally or the score would be much lower. Maybe I lucked out who knows. The side quests and characters are pretty fun. I enjoyed the story, and found the game a bit too much of a
    There are some pretty glaring things about this game that others have spoken too. Some of the systems that people have grown to love are gone.

    It seems people are having frame rate issues, I haven't had them personally or the score would be much lower. Maybe I lucked out who knows. The side quests and characters are pretty fun. I enjoyed the story, and found the game a bit too much of a shooter.

    At the end of the day for me am I immersed and having fun? The answer is yes. I enjoy the music, while the map seems small, in comparison to say other games. I find that its because things are dense. In terms of how the city itself is Diamond city for example. I enjoy scrapping parts to make new weapons or armor etc. I like exploring and stealing from the settlers I'm supposed to help.

    I want to be fair to this game and I think this score is pretty fair, because I am having fun. However I think the biggest thing about this game that seem to have people angry is it feels like its missing that sense of wonder and soul. Even with its issues, if it still had that sense of dread and survivability of old. I think you wouldn't see 0 scores. Put it this way, if this game wasn't called fall out, I think would see that most would score this from 5-7.
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  8. Nov 15, 2015
    6
    I have played all the previous games in the series, so did have high expectations, especially after playing some other PC games this year, but sadly I am disappointed.

    Generally I expected better graphics, lip syncing, animation etc than the previous titles, but in my opinion they are no better than the previous titles of 7 years ago. The bugs are a disgrace, and unless you use the
    I have played all the previous games in the series, so did have high expectations, especially after playing some other PC games this year, but sadly I am disappointed.

    Generally I expected better graphics, lip syncing, animation etc than the previous titles, but in my opinion they are no better than the previous titles of 7 years ago.
    The bugs are a disgrace, and unless you use the console, key quests are impossible, unable to get to locations unless you teleport using the console. This is appalling.
    I have grown used to bugs, sadly in many games in recent years, but legally now in the EU, a game which cannot play through the main quest is deemed not fit for purchase, who tested this?
    This is not a RPG, it is an OK FPS, and I will probably continue to play if possible, (as long as somebody cleverer than me can publish the console commands), but I do grow weary at these poor console ports, we deserve better.
    A concern I do have is that the professional critics score the game so high, i can only assume the scores are based on what the game may become if the mod's are made to improve it, but as it is, 6 is a fair score, and a generous one at that, as actually there are too many game stopping bugs.
    I will not pre-purchase again, (though I have said that before, I guess I was taken in by the hype!)
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  9. Nov 19, 2015
    1
    What a shame ...

    Such a famous title,
    such a recently released game,
    doesn't even Support WQHD resolution.

    That's just beginning.

    Texture sucks, No more dialog amusement, No stats and perks,

    It's not The game we've known, loved, enjoyed ... any more.
  10. Nov 14, 2015
    6
    Any game with massive expectations is doomed to fail. When you expect it to be leaps and bounds better than a multiple GOTY title, it's gonna be a let down.

    That said, this whole game feels like a cash grab for Bethesda. They could have done so much more, but they didn't. They kept most of the development on this on the content side, which is ok. I'm fairly convinced they spent a
    Any game with massive expectations is doomed to fail. When you expect it to be leaps and bounds better than a multiple GOTY title, it's gonna be a let down.

    That said, this whole game feels like a cash grab for Bethesda. They could have done so much more, but they didn't. They kept most of the development on this on the content side, which is ok. I'm fairly convinced they spent a very sizable portion of their

    As far as engine changes from skyrim? Pretty much '0'. AI is dumb as ever, character modeling and diaglogue is meh. It has all the same issues as their Skyrim. Game programming and engines are expensive, art designers and level designing is not. Bethesda looked for a way to basically lazily use their old **** and slap a bunch of content on it, then market it to sell. It worked.

    Per usual, Bethesda releases a relatively broken product. The bugs were surprisingly minimal, but the overall mechanics and optimization were terrible. After a while I've managed to fix most of the graphics and bugs, thanks to the mod community. Does Bethesda even test play their own games anymore?

    It's not a terrible game, but it's not near what it could have been. They have continued to 'dumb down' the RPG elements of the game, probably for the console audience. As many have said, it's a decent good open world FPS.

    I'm playing with a GTX 780 and with a few tweaks the game looks pretty good, although their artists used some really dumb colors that make the world look ugly. Again, the game is broken on release, it's the EXACT SAME ENGINE as Skyrim, so at least modders and .ini tweakers can fix some of the issues.

    Overall, it's still a decent game. it's enjoyable similar to the previous series. It's missing many elements, but you can still have fun in this game.
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  11. Nov 20, 2015
    5
    Too many elements are missing for this to be a great game. NV was pretty good and every detail in that game that made it better than F3 has been ignored. Games too easy, to focused around combat, perks are essentially gone, town building is pointless and designed by retards, facial models are from 2002, RPG elements -such as talking people out of a fight are completely random or missing.Too many elements are missing for this to be a great game. NV was pretty good and every detail in that game that made it better than F3 has been ignored. Games too easy, to focused around combat, perks are essentially gone, town building is pointless and designed by retards, facial models are from 2002, RPG elements -such as talking people out of a fight are completely random or missing. The game is fun, and with a lot of modding, patching and DLC may be great one day, but currently it's not. Expand
  12. Oct 25, 2016
    7
    I'm having flashbacks to when Dragon Age 2 released and the game was flooded with mixed reviews, many of them angry Bioware fans feeling betrayed by Bioware's design choices. But DA2 wasn't a bad game. It's the same thing with Fallout 4. The thing is this, Fallout 4 is not a bad game, but Bethesda is clearly losing ground with their fanbase and making the wrong decisions in their games.I'm having flashbacks to when Dragon Age 2 released and the game was flooded with mixed reviews, many of them angry Bioware fans feeling betrayed by Bioware's design choices. But DA2 wasn't a bad game. It's the same thing with Fallout 4. The thing is this, Fallout 4 is not a bad game, but Bethesda is clearly losing ground with their fanbase and making the wrong decisions in their games. There has been a disturbing trend of Bethesda continually simplifying their games. This started with Oblivion and now it has made its way to Fallout.

    Of course, theres a bit of hypocrisy here from many fans. Skyrim was certainly dumbed down, yet has stellar reviews and has not received the hatred that Fallout 4 has gotten. Its as if all of a sudden the Bethesda fanbase has woken up to the fact that Bethesda has been dumbing down their games.

    But F4 is not a bad game. The 1 - 4 reviews are completely UNWARRANTED for this title.

    Both the Fallout series and Elder Scrolls are known for deep, complex immersion RPG games where player choice is supposed to matter. If you want to be an evil **** you can. If you want to be a goody two shoes, you can as well. There used to be a choice and consequence system that is sorely absent in F4. Its either friendly factions or raiders. There is little in between - there are a few notable quests that give you some choices, but in general you are forced to be the good guy.

    Bethesda has also once again simplified the character development process, instead of working on both SPECIAL perks and skills from F3, it has now just come down to just SPECIAL perks, and that's it - you also gain 10 HP when you level up. Wow. What happened Bethesda?

    Clearly the time Bethesda spent on development was the crafting system. F4 features a deep crafting system. As you explore, you pick up "junk", (which actually isnt junk at all) and use those parts to craft things, like weapon mods and upgrades, and your power armor. But this is where it gets funky - theres too much focus on crafting. Eventually, you are almost forced to get a "Settlement" - an actual town, so to speak. And you craft it from the down up, we're talking power generators, light poles, walls - etc. The problem is that I dont really want to do this, and clearly theres been plenty of time devoted to this sort of thing. You play Fallout for survival and exploration, not building towns and cities.

    It becomes extremely grindy, because you are constantly picking up junk and storing it. And it gets crazier, because you have other parameters, like town happiness, food, water - this is some complex stuff. Is this a town management game or Fallout 4? What was Bethesda thinking? If they added the complexity of town building to character development the game would have been much better off. Actually, yeah, ok, I see where they were going with this. But it doesn't work for F4.

    Another gripe I have is the fact that there is a bit of a Borderlands feel to it. There is a focus on combat, a bit too much. There are legendary enemies which drop super items akin to Diablo and ARPG suffix's (Pistol of Wounding). These items have special effects which cannot be crafted but are always superior to crafted items. This is cool and all, but adds another element of GRIND. This is not really Fallout. If I want to play Borderlands, I will play Borderlands.

    But F4 is NOT a bad game. Yeah, it has the typical Bethesda bugs - Bethesda is well known for their bugs and glitches, and F4 has plenty of them. But F4's combat system works beautifully. Its thoroughly enjoyable sniping that super mutant or smashing that hound to bits with my sledgehammer. F4's combat is extremely well done, and VATS makes it all the more fun! It was really, really fun exploring the South part of the map, where combat gets really hairy and requires you to stay on your toes. This is where F4 shines.

    F4's musical score is excellent and probably the best out of series and possibly the best out of any Bethesda game. 10/10 for music.

    Overall, F4 is disappointing, and just shows how too much hype can kill a game. I just wish Bethesda would have spent more money developing their game than making cool ads. The disturbing trend of Bethesda dumbing down their games continues. I dont see how they can do go any further, but they might just find a way in Fallout 5. Bethesda, please go back to your roots and make complex immersive RPG's where player choice matters. Please.
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  13. Dec 26, 2015
    5
    Fallout 4 isn't nearly as bad as most people seem to think it is (I'm not saying it's a good game), but it isn't a HORRIBLE game.

    The gameplay is much improved since the previous installments. It's somewhat enjoyable. The sounds guns make is satisfying, and the crafting system is for the most part well developed. The characters are enticing, and usually have something of interest to
    Fallout 4 isn't nearly as bad as most people seem to think it is (I'm not saying it's a good game), but it isn't a HORRIBLE game.

    The gameplay is much improved since the previous installments. It's somewhat enjoyable. The sounds guns make is satisfying, and the crafting system is for the most part well developed. The characters are enticing, and usually have something of interest to say.

    The world always invites you to explore it, you never know what you'll find: good loot, a legendary monster, etc. The atmosphere synergies' well with the post-apoc theme. Gloomy, and green tinted. Unfortunately, the same cannot be said for the graphics... or the UI.

    The graphics are straight-up outdated. The textures are very poor. The UI is among the worst I have ever seen. It's blatantly horrible, delivering very little information while forcing you to scour through it to find a monotonously named item. Horrible. Also, the performance isn't the best (especially for how horrible the game looks.)

    The story is dull. I never gave a single **** about it, nor did I pay attention at all.

    Overall just a very... average game.
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  14. Dec 22, 2015
    6
    I have played this game extensively, having logged four days and thirteen hours on one character. I wanted to start this with the things the game has done well, I really did. However, the more I wrote, the more apparent it became that I wouldn't have room for the short paragraph of good things I wrote about Fallout 4, at least not if I wanted to include everything they did wrong. ThatI have played this game extensively, having logged four days and thirteen hours on one character. I wanted to start this with the things the game has done well, I really did. However, the more I wrote, the more apparent it became that I wouldn't have room for the short paragraph of good things I wrote about Fallout 4, at least not if I wanted to include everything they did wrong. That alone says a lot about the game. So while I wish I could have included a few positive things, these negative things will have to suffice... The biggest issue I had with the game was the gun/ armor crafting system. At first glance, it looks as though there's a hugely in-depth system for customizing your weapons and armor. From the very beginning, Bethesda toted their weapon mod system, and how you could spend hours just setting your weapon up exactly how you want it. However, after a short time in-game, you start to realize that the weapon mods are all very shallow, and that every weapon has a "best possible setup" that can only be reached by dumping points into the associated perk. Rather than having mods that might, say, increase the rate of fire but hurt accuracy, you've got all the top-tier mods that are better than everything else. You'll find yourself deciding to not even mod a weapon until you unlock the best rank in the "Gun Nut" perk, because its a waste of resources to do so. There are really very few actual weapons in the game, which after a while starts to make things extremely dull. One specific, yet major, issue that I noticed is that sniper rifles are completely non-existent in this game. Sure, you can craft one and slap all the appropriate mods on it, but it's still weaker than most other weapons in the game. Considering how many people enjoy playing stealth characters, I feel like this was an enormous oversight. Another major problem you'll run into is the armor system. If you care even a little bit about the way your character looks, this is going to drive you insane. Every last type of layered armor is ugly and bulky, and never seems to provide enough protection. Couple that with the fact that you can't wear armor on top of probably 75% of the clothes in the game, and you get a constant struggle of looks vs. utility. On top of that, the Legendary armor you come across never really seems to be worth using. If you want to use the layered armor, expect to spend most of the game in your vault suit. This may be subjective, but I hated the way they chose to use Power Armor in this game. You're constantly worrying about running out of fusion cores (which power the Power Armor), and they're extremely rare, so you find yourself leaving your Power Armor at your settlement so as to not waste battery. That, in turn, means you never have your Power Armor when you actually want it. The settlement system, though I think it was a good idea, is completely broken. Its extremely difficult to build anything that looks halfway decent, and you find yourself building a lot of boxes and prefabs just because it's such a colossal pain to build anything the way you want it. It's almost as if the settlement system was left in alpha, like it was something they forgot about until the very last minute and then hurried to make usable. It could have been fun, intuitive and useful, but instead it is annoying, frustrating and unimportant. And god forbid you have more than one or two settlements, because you'll constantly be under attack. Every single time I've "waited" in the game, even if it was only for an hour or two, I failed at least one "help defend (insert settlement)" quest. Take that along with the fact that the settlements are unimportant and that there's no lasting consequences for letting one get wiped out, and it becomes more of an annoyance than anything. Of course, the dialogue system and the overall lack of a compelling story have been discussed extensively. The voice-acted dialogue breaks immersion pretty severely, or at least it did for me, and you never really actually have a choice. Dialogue is more or less just choosing how you say "yes". There's no karma or fame system, no lasting consequences for your choices, there are no medicine/repair/science/charisma-type dialogue checks (which makes the whole per system feel dumbed-down and unimportant), no real faction loyalty aside from the single point in the game where you get to choose who to align with. The story is bland and expects you to feel an emotional connection to your son and wife, even though you only spend a grand total of about 15 minutes with them. The fact that your backstory is forced breaks immersion as well. Long gone is the "lone wanderer" feeling, the ability to project yourself unto your character. There is definitely a lot more that can be said about the game, but I'm running out of space. This game is chock-full of great ideas that are only half-executed. You will get some enjoyment out of it, but it's not the Fallout game we had been waiting for. Expand
  15. Nov 14, 2015
    5
    Ok , hype aside , this game in not worth 60 dollars in the current state , and , Im sure it will become a 8-9 in my book in the next 3-4 months as soon as modders get their fair share with the game , you CAN NOT ASK FOR 60 dollars and expect modders to bail you out for free. The game has a very short main story if you focus on that , and the writing is decent at best. The action is moreOk , hype aside , this game in not worth 60 dollars in the current state , and , Im sure it will become a 8-9 in my book in the next 3-4 months as soon as modders get their fair share with the game , you CAN NOT ASK FOR 60 dollars and expect modders to bail you out for free. The game has a very short main story if you focus on that , and the writing is decent at best. The action is more streamlined then in the prior games , even tho they just facilitated things that mods already did for New Vegas like sprinting.

    Base Building Game: It is VEERRYY limited , with no tools for teramorphing or angling buildings. The buildings have no physics , making a lot of funky looking houses that float or are held up by a staircase. The Settlement Build Limit is a very bad idea. While yea , putting something like that for defensive buildings might have helped in making the game more challenging with the settlement invasions , it has no reason to exist for things like walls or resource buildings. I litteraly built nothing in sanctuary apart from the Sturges starting mission and wanted to make the Starlight Drive In my big base. I hoarded 13000 steel and 8000 wood , and when i was 40% done i couldn't build anymore , even tho i had no uttilities in place , just the walls and that infuriated me and i had to search the internet for a cheat for their design flaw, as mats are not that easy to come by and you have to ferry everything back to base after each mission. Houses look like they're made out of squares , it feels like building with some cheap lego knockoff . Also , the ammount of settlements is to high , but hey , thats bethesda for you , QUANTITY/QUALITY.

    Weapon Modding System : even tho it was advertised as " There are over (insert high number for dramatic effect and getting the hopes up for people that enjoy costumizable weapons) diffrent combinations" , but you will wave only 1-2 valid options that trump the others outright. For instance , i bought a Legendary Sword for 3.2K caps , went back to the work station to mod it and all i could do was +20 normal damage , +11 Energy Damage or +20 Normal Damage AND +11 Energy Damage. Now , 90% of the players will decide on a build and will pick the perk that allows them to mod their weapons of choice , so the other 2 were obsolete from the get go. Also , the enchantments on Legendary items and the modding of armors are bland , doing **** all to enhance the experience.

    Character Building: I don't enjoy that much the new perk system , allowing you to purchase special points , making all around builds better for the content at hand. I played 3 diffrent builds thus far. First one was a Stealth-Sniper build , that , while one shoting most common and named enemies , struggled against bosses , a stealth headshot doing 40-60% of their HP , vats taking way to much AP to be a viable hit and run strat and unzoomed shots would't be precise at all , leading to me waisting 1-2 magazine to down a boss. Now , i did invest in a decent revolver and the agility perk to make my build more viable , but still , one bad step and i was gone.
    Second build was a melee oriented guy , very ressistant and strong atacks.This was better , but towards the mid to late part of the game , the ammount of enemies out of reach forced me to get a long range weapon that did close to no damage.
    Third build was an all rounder luck build. I survived amazingly well , damage was up there , AP was insane and the OP luck tree worked like a charm , keeping me at Full AP , one shoting enemies , 1 crit every 2-3 shots that did 3.5 times the damage if i remember correctly.

    All in all , it is a hyped unfinished product that i wouldn't have payed anything over 30$ if i didn't knew there was an avid modding community turning this thing around. Bang for the buck its fine at 60$ with the amount of content if you go for the completionist route , but if you just build a bit your settlement , focus on the main quest and a few side missions it wont take you more then 20 hours of gametime , but even if you go for completionist , the quests are so empty that you will get bored before doing all of them.

    I highly recommed buying this game in 3-4 months when big mods hit the nexus , as for now , if you have what to play , don't waiste your money here
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  16. Nov 24, 2015
    5
    Fallout 3 REVISITED! No wait! I mean Fallout 4
    I played a lot of Bethesda games. Morrowind, Oblivion, Fallout 1-3, Skyrim, almost all of them. You'd think a company after 10+ years of releasing very similar games would finally start ironing out the issues that plague their games. Bugs, glitches, crashes; NAH! It's like the company has found a way to make the consumer think it is okay.
    Fallout 3 REVISITED! No wait! I mean Fallout 4
    I played a lot of Bethesda games. Morrowind, Oblivion, Fallout 1-3, Skyrim, almost all of them. You'd think a company after 10+ years of releasing very similar games would finally start ironing out the issues that plague their games. Bugs, glitches, crashes; NAH! It's like the company has found a way to make the consumer think it is okay. It's like they expect the modders to do the work and if they don't, "that's just part of the experience". Your companions is glitching, "well that's funny". Despite the fact that you are hitting enemy point blank in the head, the damage is not registering. " oh that's because the 3rd person view point is bugged". Quest are bugged, "restart the game, duh!" At this day and age, I just don't find these things acceptable anymore. Bethesda might say they are a small company, but it's because they refuse to hire more permanent employees. This company is taking it millions but refuses to do extra testing; as they said, bug testing does not come close to their millions of consumer testing the game out.

    Is this the only issue? no!. The game has radiant(infinite) quest that actually punish you for not doing them. You can't ignore them either, it has a secret timer, so when it's nearly out of time, it will warn you. Do it, or you will pay. Settlement building was a nice addition...EXCEPT they rushed it. There is really no reason to actually develop your settlements, but again these things are forced on you. You can choose to ignore them but you still get those messages. Lets not forget how they managed to make a fallout game about rebuilding the world that doesn't give you an incentive to do it

    At it's base, the game is fine. It has nice crafting/modding, it's a good shooter, and it's fun to explore. When you dig deeper, even these things are an issue. Crafting/modding is progressive; it offers and illusion of choice. Would you upgrade the armor you are wearing with 50 more armor point or 75? Clearly, it's 75! yet you feel like there are a lot of choice, but in fact there is a clear choice and the idiotic choice. Weapons too! You can get the short barrel or advanced short barrel. Guess which is better? Is there a long barrel? Of course, but you wont be putting that on your 10 mm pistol, right? Are you going ti put long range scope on your shot gun? No! Clearly it's meant to make players feel like there is an illusion of choice

    In fact, the game is filled with these fake choices. There is a path and it will end a specific way regardless of what dialogue option you choose. There is a choice to explore however you want but the game makes it clear to stay in a particular place because it's gated by levels. It's good, it's linear but that illusion is always there.

    The main story has a nostalgic feeling. You get out of the vault and you must find X person. Does it ring a bell? It should! It's identical to fallout 3. The game definitely feels like fallout 3. It doesn't establish anything new. This is not to say a sequel should not be similar to it's predecessor, but when it's too similar there is a clear problem.

    In retrospect, there are plenty of RPG games out there that are better than this game. Look towards Witcher 3. Hell, I can make a comparison between Fallout 3 and Farcry 4
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  17. Dec 29, 2015
    5
    Lets all be honest here, you can't give a game 0 just because you did not like it, the game is good by itself, you can expend hours and hours on it, yes that is true, it just depend on how you see it and what background you have before you played it.

    I played a lot of games, including all original fallout games and what makes me really sad is the fact that the hype was huge, and the
    Lets all be honest here, you can't give a game 0 just because you did not like it, the game is good by itself, you can expend hours and hours on it, yes that is true, it just depend on how you see it and what background you have before you played it.

    I played a lot of games, including all original fallout games and what makes me really sad is the fact that the hype was huge, and the aggressive propaganda was disgusting. Are you in need of medical assistance to stop playing this game? are you addicted to trash grabbing, do you really believe this game gives you unlimited exploration? My god, Kojima is playing it too and took a photo with a PS4 copy, right after announcing his partnership with Sony, he is now addicted to fallout 4, god have mercy on his soul.

    What is fallout 4 actually good at.

    graphics are not that bad, view distance is actually good.

    What is fallout 4 bad at.

    1* Writing is one that comes ahead in my mind, i could not get the feel of the game when you and the NPC's are inconsistent with their lines, i quit the game on multiple occasions, including piper's first talk on diamond city, preston garvey( we can't access the fusion core, only you can, after that we will give you this piece of technological discovery, even if we meet just this moment, convenienty placed before a minigun. The talk with you son, and a few others.

    2* Quests really are just as everyone said, kill this enemies get back, repeat. little monster variety, no memorable characters, useless vendors, no in game economy, stupidly amounts of junk, that should not have existed in fallout 3 and NV to begin with, all materials should have been on vendors, to create a game economy and reserve loot space to actually good and hard to find items, creating a more rewarding exploration feeling. Power armor lost its identity, they throwed away a great quest opportunity, to make crappy mods and paintings. Just like the power armor, they have gone to far with the mod thing, better to have new models for weapons than 200 mods that have 0 gameplay value.

    3* Nobody gives a **** about this, it's just me complaining, but Bethesda have the worst map design i ever seen, they literally just brush things on their map editors, filling it with junk and things without giving it thought or using logic, example, Why there is debris on the flour if the roof is intact, lots of clipping and blurry meshes. Not an RPG game anymore.

    4* And finally, it does not matter if you liked the game or not, stop pre ordering please.
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  18. Feb 28, 2016
    6
    Still can t believe my first dialogue in the game: 4 times this guy ask me to follow him, 4 times i say no.. the 5th time, the game force me to follow... it s not a rpg at all...
  19. Dec 9, 2017
    0
    this is not fallout, this is stupid shooter.

    In this game there is no RPG component of the word at all, the most lame dialogues and uninteresting quests, here you can not play any role, you're either a good warrior or a good housewife, quests are not memorable, except that quest where you are traveling on the mind of Kelog, the ending is just horror, this fallout breaks the story of the
    this is not fallout, this is stupid shooter.

    In this game there is no RPG component of the word at all, the most lame dialogues and uninteresting quests, here you can not play any role, you're either a good warrior or a good housewife, quests are not memorable, except that quest where you are traveling on the mind of Kelog, the ending is just horror, this fallout breaks the story of the series completely, New Vegas turned out much better. (If there are any errors in the text and some nonsense is written, say thank you to Google translator)
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  20. Jul 9, 2018
    0
    I made this account after extensively playing Fallout4 on PS4.
    I also played some on PC. (does it matter?)
    To be poignant 13d20hr18m into my latest Survival No kills save It's absolute garbage; Bethesda should be ashamed. As a kid I used to play Morrowind on the PC, Watching your modding community flourish around the Construction Set was beautiful. The game itself didn't need
    I made this account after extensively playing Fallout4 on PS4.
    I also played some on PC. (does it matter?)
    To be poignant 13d20hr18m
    into my latest Survival No kills save

    It's absolute garbage; Bethesda should be ashamed.

    As a kid I used to play Morrowind on the PC, Watching your modding community flourish around the Construction Set was beautiful. The game itself didn't need character narration; the game was smooth, the characters were well thought out (Vivec, Dagoth Ur still bring a smile to my minds eye), There was a massive depth to your plot back then it seemed. I could depend on dropping into this RPG for hours at a time; if even just to play around with different cheats or spells for sillies. ( or even better mods from the community)
    With Fallout 4 . . . on Survival. . . I hope you realize your engine's bugs crash the game every 30m - 2 hrs consistently right? yet the game of the year edition came out and i see no updates fixing these issues. . . seemingly you want everyone seeing a loading screen (laments; fast traveling in lower difficulty with a smaller loot tree)
    every 30 min or the game will crash due to zone renderings, or any # of other immersion breaking issues.
    ( i have had cars thrown into me by companions instantly killing me, even discovered running into said cars sitting still can be fatal. . .)
    I am sure every player has noticed falling cars from highways and other needless animations that bug up the engine, when all we did was max-craft our character to run fast through the zones (because minutemen) and here we are, un-immersed, probably broke due to the expansions/skins, and nothing to really show for it except our Bethesda Fandom. . . & all the aforementioned hours spent in a broken game you refuse to spend any time(or $) fixing . . . despite how much money we have literally just thrown at you.
    I can't even fathom how much you probably make off these ripoff's you call creations in your club but it is downright despicable how you went from a Construction Set to a Creation Club. . .
    & you think your better than EA. . . Tsk, tsk.

    Watching the hype following your latest presentation at E3 I am feeling all sorts of deja vu when compared to f4's hype.
    I am not enthused, I am not excited.
    I am mildly disgusted and sad to see a great company brought so low by it's shareholder greed.

    Until you start acting more like Cd Projekt Red
    (you know a responsible game developer that keeps it's audience in mind, doesn't give in to corporate greed, and seemingly loves doing what it set out to do in the first place; creating)
    I won't be buying your games. I am done. You gave up on me. Us.
    & we are legion.
    you?
    Todd Howard, you are Caesar.
    The knives in your back?
    You put them there yourself.
    Suicide.
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  21. Nov 13, 2015
    0
    This review contains spoilers, click expand to view. El peor de la saga fallout , conversaciones , crafteo , dificultad , construccion , pip boy , en lugar de mejorarlos los han empeorado , complicado y por tanto ha perdido la chispa casual que para mi lo definia bien ( juego para todos los niveles de jugador y publicos ) , sinceramente me arrepiento de haberme gastado el dinero en este juego Expand
  22. Nov 10, 2015
    5
    just as I feared before launch, it's a Bethesda game - great open-world, really beautiful and big, yet, LIFELESS.
    apart from enemies.
    unfortunately, the story, dialogue, quests and characters are boring and bland. and there are no more strange encounters, no absurd situations... they should have given the game another name, for it's not really a Fallout game. those games have been
    just as I feared before launch, it's a Bethesda game - great open-world, really beautiful and big, yet, LIFELESS.
    apart from enemies.

    unfortunately, the story, dialogue, quests and characters are boring and bland. and there are no more strange encounters, no absurd situations... they should have given the game another name, for it's not really a Fallout game.
    those games have been about all the crazy crazy things that happened in the wasteland and the strange people inhabiting it!

    graphics are fine, but they don't make a good RPG.

    so the fact remains, if you want a FPS Fallout, you best play New Vegas!
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  23. Nov 15, 2015
    0
    El juego es malo, no merece el puntaje que las paginas que revisan juegos le han puesto, la historia es mala, las misiones secundarias son pesimas, los graficos malos, la ambientacion mala, todo esto queda mas en relieve cuando ves que si es posible hacerlos mejor, tal como se aprecia en the witcher 3. En resumen, el juego es mediocre
  24. Nov 19, 2015
    0
    Where to start, I played 5 hours of this game and realized very quickly this game was not ready to launch. I've played Fallout 3 (215 hrs), New Vegas (548 hrs.), and Skyrim (500 hrs) all of these games had bugs, most were patched and made playable (some by mods!). There is absolutely no excuse for the bugs that are occurring in a 10+ year old engine, Hands/weapons disappearing, pip boyWhere to start, I played 5 hours of this game and realized very quickly this game was not ready to launch. I've played Fallout 3 (215 hrs), New Vegas (548 hrs.), and Skyrim (500 hrs) all of these games had bugs, most were patched and made playable (some by mods!). There is absolutely no excuse for the bugs that are occurring in a 10+ year old engine, Hands/weapons disappearing, pip boy freezing up, dog constantly under your feet so you can't move, constantly getting stuck on small objects on floor, or having to go back and reload a saved game to continue on.
    I could go on but after reading the reviews here I have to agree, big fail for an RPG Bethesda:
    score 0 of 10
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  25. Nov 15, 2015
    2
    Might as well call it an open world on rails shooter without any shooting mechanics. Since I had more enjoyment watching the paint dry. The thing is, with skyrim and fallout 3, I was hooked within minutes. With this game I had to keep playing because I spent 20 GBs of my internet data torrenting it. As with all games, I want to try before I buy, and good thing I did not buy into the ****Might as well call it an open world on rails shooter without any shooting mechanics. Since I had more enjoyment watching the paint dry. The thing is, with skyrim and fallout 3, I was hooked within minutes. With this game I had to keep playing because I spent 20 GBs of my internet data torrenting it. As with all games, I want to try before I buy, and good thing I did not buy into the **** hype because I played it for three hours and it already felt stale. Gone are the days fable style RPG, where a single action can literally kill everyone in the game. The game has one ending and one ending only no matter what you do. Atleast mass effect had different paths to the same ending, this has the same path to the same ending. Expand
  26. Nov 20, 2015
    6
    The Good and The Bad.

    Good: -Gameplay -Exploration -Music -Companions -Building settlements -Voice acting -Crafting -Guns Bad: -Boring quests (most, not all) -Dialogue options / dialogue wheel in general -Uninteresting MC -Perks / leveling system -Npcs (most, not all) -Main story / quest-line An alright game, definitely not what I expected from the next Fallout
    The Good and The Bad.

    Good:

    -Gameplay
    -Exploration
    -Music
    -Companions
    -Building settlements
    -Voice acting
    -Crafting
    -Guns

    Bad:

    -Boring quests (most, not all)
    -Dialogue options / dialogue wheel in general
    -Uninteresting MC
    -Perks / leveling system
    -Npcs (most, not all)
    -Main story / quest-line

    An alright game, definitely not what I expected from the next Fallout game. If Obsidian Entertainment ever creates a new Fallout game, that will be the one I consider a next "true" Fallout game.
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  27. RM8
    Nov 19, 2015
    1
    Fallout 4 is such a bad game, like really bad. BGS has become a dev with poor design decisions.

    Witcher 3's quests have meaningful choices and consequences, the removal of armor & weapons breaking is dumb CDPR added it in Witcher 3 while BGS has it kept removed since Skyrim. Go figure.

    My last purchase of a game made by BGS devs from now on.
  28. Nov 23, 2015
    4
    This is FPS not RPG!
    This is FPS not RPG!
    This is FPS not RPG!
    This is FPS not RPG!
    This is FPS not RPG!
    This is FPS not RPG!
    This is FPS not RPG!
    This is FPS not RPG!
  29. Nov 10, 2015
    0
    I cant believe how bad it is
    its like they released an alpha instead of the final version of the game, now we have to wait for the modders to fix this mess.
    lets hope that bathesda doesn't try to push paid mods again
  30. Nov 11, 2015
    0
    I hate the weapons music weapon mods the graphics where terrible music terrible & the
    institute wasn't futuristic not enough weapons music gun mods & worst of all no threedog or Moira Brown
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]