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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 20, 2015
    4
    an old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, andan old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, and dissapointed and that is the skill/leveling system... its just outrageous, i dont recognize this game anymore.
    The only good thing i can say about fallout that never dissapointed me and im sure its not gonna do it now is the modding community, them, and only them are the ones able to make this thing right, to do the work bethesda didnt want to do. So believe it or not, im level 29, still didnt finish the main story and im already goin to stop and wait till something from modders comes around, what a disgrace...
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  2. Nov 24, 2015
    4
    Biggest disappointment of the year.

    My worst complaints:

    -boredom
    -quests offer nothing interesting to do
    -BAD shooting mechanic
    -absolutely worst AI ever in a game
    -terrible user interface
    -game looks like crap on my 4k screen with a 980Ti, loading times are completely unjustified
    -dont buy unless youre a hardcore fallout fan
  3. Dec 5, 2015
    3
    The hype was so intense that even me, a casual "gamer" got excited about Fallout 4. The previous 2 release (3/NW) were my favorite games in the past decade, but didn't want to get too excited about the new release, because I didn't want to feel let down...

    but in the end I did. Everything feels like it's a family dinner on Thanksgiving. Everything and everyone is familiar, every
    The hype was so intense that even me, a casual "gamer" got excited about Fallout 4. The previous 2 release (3/NW) were my favorite games in the past decade, but didn't want to get too excited about the new release, because I didn't want to feel let down...

    but in the end I did.

    Everything feels like it's a family dinner on Thanksgiving. Everything and everyone is familiar, every minute is predictable and as you progress further it gets more boring by the minute. The AI is terrible, the graphic is barely mediocre in 2015, the dialogues are so dumb, that even my little brother could write similar to this.

    The town building is fun at least. but as I last checked I didn't bought the latest Sims:Apocalypse expansion pack. So much disappointment, that I couldn't play with the game more than 15 hours.

    I don't know if a hardcore Fallout fan could ever justify this game, but it's just a huuuge letdown after the hype around it.
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  4. Jan 12, 2016
    0
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0. 2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше) 3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур,
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0.
    2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше)
    3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур, даже иконки в мастерской не всегда все показываются..
    4) единственное что цепляет - атмосфера. Но она к чертям летит (вместе с контролером), под громкий раскатистый мат-перемат, когда посреди пустоши находишь автомат с косой или пив завод с горящими лампочками и вывесками (ок, допустим с электричеством через 200 лет как то придумали, но где лампочек то набрали??) разоренные убежища с несгнившими трупами и не запыленным лутом, и такой фигни много, слишком много.

    Это не просто НЕ ФОЛАУТ, это вообще не игра. Никогда ничего не куплю от Bethesda.

    ВЕРНИТЕ ДЕНЬГИ!!!
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  5. Dec 6, 2015
    4
    “My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun.”
    Tim Cain, creator of Fallout.

    I think that sum up everything wrong with this game.
  6. Dec 21, 2015
    3
    This review contains spoilers, click expand to view. I enjoy the graphics upgrade and brighter world. Would be nice if they put in some greenery at some point, it is 200 years after the war.
    The gunplay enhancements are also nice but still lagging behind anything considered current in FPSes. Being unable to target limbs in VATS as a melee character and the ridiculous imbalances of combat in general are sad. (Enemies are bullet sponges, you can get the best weapons minutes into the game)
    The atmosphere is gutted, the voice acting is frequently out of place and tells you how to play your character (4 variants of the same thing). The world would actually be fine, if rather small and shallow, if the game was set 30-60 years after the war but 200 makes it ridiculous. A city of 50 people is not a city, its a collection of shacks. There should be many, many more humans and much larger civilizations without intervening elements stopping them. Feral ghouls are silly zombies, legendary enemies are immersion breaking in their gameyness, super mutants are barely explained and just orcs. What really irks me is that decent writing and atmosphere shine through occasionally but there is just so much mediocrity between each nugget.
    Animations are again a step up but still lagging behind any other relevant games. Bethesda really needs to invest in some good coders and animators to either fix their broken engine or buy/make a new one. Also still no ladders and 5 minute loading screens on a decent rig? Could be handled better.
    The factions appear interesting at first glance but they are again shallow and out of place. Spoiler warnings but minute men are a bunch of squatters who claim to be rebuilding and protecting the wasteland but actually just rely on you for everything from planting crops to killing 6 ghouls. The railroad is tiny and has no other goals than saving synths, they should be a minor faction. Brotherhood of Steel are actually better represented than they were in F3 but their ending is a copy and paste from F3 as well (hope you liked Liberty Prime). The Institute is approaching decency but they again feel shallow and out of place. Their goals are all over the board, which could be seen as a fault of them just being scientists and not leaders but its not written well enough to do so. So many things are just poorly handled from synth replacers to stopping cyborg augmentation.
    If you want an RPG with decent gunplay, an immersive story about a technologically superior force interfering with the denizens of wasteland america, warring against the somewhat ineffective peace bringing civilization and the brutal but effective questionable group on the otherside with half a dozen minor factions spread out, play Fallout New Vegas. My greatest hope for this is that Bethesda let Obsidian make another game, with the engine enhancements and new power armour system it could be GOTY.
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  7. May 19, 2016
    0
    This review contains spoilers, click expand to view. Only a blind gamer can say that this is a good game. This is the worst episode of the fallout series. Nothing to add at the previous bad comment. Very sad... Expand
  8. Nov 22, 2015
    5
    To anyone who's looking for a fun RPG to play look somewhere else... Fallout has completely changed genres from the pinical of RPG's to a boring fetch quest action game.
  9. Nov 29, 2015
    6
    My feelings about this game are mixed. It certainly doesn't deserve anything less than a 4-5, though.

    Pros: -Graphics are gorgeous. -Some of the NPCs are genuinely funny. A lot of the quests are very interesting. -Building a town can be fun. Modifying weapons is very entertaining. -Power armor rocks, especially compared to older games. Brotherhood of Steel intro is amazing. -Calling
    My feelings about this game are mixed. It certainly doesn't deserve anything less than a 4-5, though.

    Pros: -Graphics are gorgeous.
    -Some of the NPCs are genuinely funny. A lot of the quests are very interesting.
    -Building a town can be fun. Modifying weapons is very entertaining.
    -Power armor rocks, especially compared to older games. Brotherhood of Steel intro is amazing.
    -Calling in a vertibird is sweet.

    Cons: -There's a LOT less customization when you level up. This is, hands down, my biggest complaint. Before you got to spend points on skills and you got a perk every other level. Now, you start the game with FAR less S.P.E.C.I.A.L stats and have to invest perk points into them. A large number of the good skills relies on having high SPECIAL attributes, but since you start with VERY low SPECIAL, you end up spending a massive number of levels dumping them into stat points. In Fallout 3 / 4, a lot of the sweet perks didn't have SPECIAL requirements, or they were very low. In this game, a ton of them require 9-10 points, and it's VERY hard to get that many. This ties into the next problem.
    -You level up much, much slower, even with a ton of points in intellect. I can NOT stress this enough. I regularly get 13 exp points for picking MASTER locks, compared with 50/60 from the last games. You regularly need to do 4-5 quests for a single level later in the game. When you combine this with the fact that you have to dump so many of your points into SPECIAL, it feels like a massive waste.

    -Remember the passive benefits you got from skill points in the previous games? Like being able to pick tougher locks, doing more damage with guns, and sneaking? Well, that's exclusively tied to perks now.

    -Repeatable quests ad nauseum. Some of the main quest lines (looking at you, minutemen) REQUIRE repeatable quests. This isn't an MMO, we don't need to log-in for our daily grind.

    -So we have repeatable quests, you level far slower, and when you level up you often have to dump your points into SPECIAL points, and the developers saw fit to not only massively reduce your starting SPECIAL, but also increase the SPECIAL you need for perks. In combination, this makes the game very, very tedious.

    -Some weapons scale horribly into the late game. In previous games, you could use a 10mm for the entire game if that's what you wanted to do. Now, it sucks pretty bad after the start because the mods are all low level. In comparison, a ton of the plasma weapons are flat out better than everything else.

    -Building a settlement can be a MASSIVE PAIN IN THE ASS. First, you have to pickup junk everywhere which fills your inventory. Now, you can deposit that junk at any settlement. Oops, that only gives those the materials at THAT settlement, when there are 20ish in the game. See where I'm going here? Playing "fast travel to transport junk 100x to my new settlement" isn't fun. This is somewhat fixed, although not entirely, with supply caravans. Unfortunately, you need 6 charisma and a point in a perk just to make the settlement building not completely infuriating. Why not just make caravans a given and give them shared inventory? Sure, it's not completely realistic, but it's such a huge pain in the ass gameplay wise to haul junk around between 20 different settlements.

    -Some of the NPCs are incredibly boring and stupid. Preston is so boring that I almost fall asleep when he starts talking. Paladin Danse is a massive walking stereotype. It's ironic, because the first thing I thought about him was, "Is this guy a robot?". Little did I know how true that would turn out to be. Piper is a goody-goody two shoes that would NOT survive in the wasteland, although she's more interesting than a lot of the rest of the cast. Dog shows up out of nowhere, somehow knows how to do elaborate tricks, and decides to worship you for no apparent reason. The Railroad is retarded.

    Honestly, for me the saving grace of this game was the Brotherhood of Steel and power armor. BoS is extremely awesome in this game and actually has a valid goal, however ruthless it may be.
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  10. Nov 15, 2015
    5
    my expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolatemy expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolate wasteland.. it was so much whimpering.. smh.. the base/shelter building is basic. i was expecting more. The graphics.. geeze.. it's basically 2016.... in my opinion.. shadow of mordor, alien isolation, Wolfenstein, MGSV, Mad Max,The W3.. even a heavily modded Skyrim looks better, imo.. i run in ultra, @60 on a 1440 27 inch.. They're okay.

    And, the dialogue.. smh.. it's not great.. imo, it's generic, dull and predictable.

    The power armor makes me not care how my armor/clothes look.. power armor is crucial, imo.. so why care about what cool armor you might loot throughout the game..? imo, that's sad. i really liked that about the w3.. it was after 150 hrs. it was still rewarding to find the full set of viper gear.. and, it looked cool.

    in skyrim, you could marry, have a family, buy a house.. in this you had a family.. you build a shelter basically for other settlers.. but, you don't feel like you're your own character bc you already have a lost spouse, and a child somewhere out there..

    one example of where you can tell the game isn't polished that you really can't disagree with me with, even if you don't agree with any of what i said before.. is the slow mo bullet action via VATS.. it's inconsistent, glitchy, and rarely looks smooth.. it's plain wonky. even why you try to chat.. i was told to go talk to Preston.. i go and click on chat.. he's like "what do you need?" then he proceeds to walk away to the other side of this house in the middle of nowhere and starts pumping water and i have to basically chase him to keep the conversation going... Lol.. huh?? 2 years ago if this game came out, i'd say it's a pretty good game, but the graphics on the character models are still out of date..

    The good... is that the modding community is going to work on this.

    but, in my mind.. this is not worth $60.. more like a 39.99 dollar game.. it's not epic. i think my expectations were too high.. and, these games that have basically all come out before have far superior writing/gfx.. again, imo.

    it's still a fun game. and, i'm downloading from nexus and experimenting with stuff and have put around 30 hrs. into it, and will put a lot more..

    it's just funny bc you will see this reviews and i'm like.. does everyone just want to get on Bethesda's good side?? bc, they gave them a pre-release review copy..? A lot of them are saying the same stuff that i basically said, but they're giving this game a 9/10, or a 9.5/10..
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  11. Nov 15, 2015
    5
    After over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'mAfter over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'm missing to join a faction in the Mojave and become an enemy with the opposite faction and its hold locations. I mean, it's still somehow there in Fallout 4 - but massively dumped down. Only so it's fulfilling the purpose of the FPS mechanics. And the simulated free will.

    Conclusion: Fallout 4 is a great FPS game with lots of content and great new features, but it's a poor RPG game and can't really be compared to F3 or NV.
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  12. Nov 22, 2015
    6
    Bethesda, Bethesda, Bethesda.... Where did it all go wrong, somewhere along the road it seems the company lost track of what sort of game they were developing. Bethesda seem to have convinced themselves that the action-adventure RPG they won countless awards for needed less of what made it such a great game. Instead of building on the previous titles and giving people more of what theyBethesda, Bethesda, Bethesda.... Where did it all go wrong, somewhere along the road it seems the company lost track of what sort of game they were developing. Bethesda seem to have convinced themselves that the action-adventure RPG they won countless awards for needed less of what made it such a great game. Instead of building on the previous titles and giving people more of what they loved they decided to pursue other paths. Some of these innovations added to the game, some detracted and some simply proved to be hollow gimmicks with little to no actual value in the game. Don't get me wrong, Fallout is a fun game and very enjoyable but of everything Bethesda could have done to bring the series forward they decided that a change to the genre was the best option.

    Skill system
    One of the most questionable decisions in Bethesda's new title in the removal of the traditional Fallout skill system, that is a system that allows the player to directly increase the character's abilities through a series of skills. This system has its roots back in the first Fallout and even older RPG titles and the decision to remove was an interesting one. The removal of this system coincides with the decision to transition the game from the traditional "character skills affect performance in combat" to "player skill is the only factor in combat" (with perhaps perception playing a small role). If you were to look at this system objectively it could be described as simplistic, streamlined and shallow.

    RPG Elements
    The RP aspect of RPG's have always been rich with content since the first title saw its release back in the 90's, most predominantly in the speech options, although Bethesda are not known for their good writing (quite the opposite actually) the switch from complex, amusing and powerful lines to a simple Mass Effect style dialogue wheel was a hit to what the game was always all about, no more is there diverse, verbose dialogue with many options but instead four options, one of which "good bye" and the others vague summaries for what the character will actually say, "sarcastic" "compliment" "work" etc. I personally can't say I'm in favour of the change and it practically changes the whole genre of the game, however what I can say free of bias is that this system was only implemented to increase the use ability of a controller on consoles and not to improve the game across all systems, in fact there may very well be a mod in the foreseeable future the reverts this odd system back to a more accurate and PC oriented UI for those playing this on a computer.

    Combat
    I would be lying if I didn't say the combat is a massive improvement over the two previous titles, the thing that bugs me is that they have decided to switch to more of a Far cry or S.T.A.L.K.E.R. system. The thing that differentiated Fallout from just another shooter was the skills and how specialisation was the way to survive, in this it is all about the weapon and not the skill, although some perks increase damage a high level weapon destroys low levelled enemies. New Vegas solved this problem by having a skill requirement to be effective with the weapon so that low levelled characters can't just pick up a .50 and beat the game. A combination of these two systems would have worked better, there was nothing stopping Bethesda from improving combat without culling everything else yet they still decided to over simplify the game for the mainstream market.

    We all know why all of this happened, the pressure from console controls and the idea of Bethesda being able to sell the game to everyone again led them down the road of failure as it did to Skyrim and Oblivion. So in the end we are left with a half baked simplification of previous, arguably more competent titles.
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  13. Nov 22, 2015
    6
    This review contains spoilers, click expand to view. Fallout 4 is a fun game, filled with a lot of endless quests and gun play. The problem with Fallout 4 is that it is not really a RPG like the rest of the series. For the majority of the game you will be clearing areas and finding 'bigger and better' loot, and leveling your character to your liking, but that is the game in a nut shell. The only time you have a RPG feel to the game is in the story missions, which in my opinion are short and to the point. There is a lack of universe to this game that would make it one of the best games of all time; it just feels like there should be more game. I have spent pretty much all of my waking hours not at work on my computer playing this game, and I feel like I'm already done playing it. I really hope that DLC or mods will expand this game. The only other problem I have with the game is the one sided feeling to it. For the most part, you are a good guy the whole game. In the first few minutes, you are giving power armor, kill a Death Claw, and become the leader of a faction that is in charge of saving the waste land. In short there is no real way to be a bad guy in this game. The darkest you can be in this game is being pissed off that you have to help. If these issues were fixed I would give this game a 10. Fallout 4 is already a fun game, it just needs to be a RPG now. Expand
  14. Dec 7, 2015
    5
    So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting,So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting, and the only true interesting thing, the main shining point is one character- Nick Valentine. Without that the game would be worse off in my opinion. I hope mods come to consoles to silence the voiced protagonist, and hopefully DLC may add some life into this game. Expand
  15. Jan 7, 2016
    6
    Please forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas likePlease forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas like Tranquility Lane and President Eden, we are left rampaging through an action orientated wasteland which doesn't fuel the imagination to the same extent as its predecessor.

    Pros:
    -Immersive wasteland atmosphere, especially in non-urban areas.
    -Inon Zur's soundtrack.
    -Improved combat.

    Cons:
    -An obvious console port.
    -HUD is too raw, simplistic and "in your face", which kills immersion.
    -The Perk System (and no level cap) isn't conductive to creating a truly unique character.
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  16. May 13, 2016
    3
    Started playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and iStarted playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and i needed a week to get well again. after that i tried to play the game for about 5-10 minutes for few times before i gave up. the only think that drove me to try again knowing that i will feel sick is the Hype... it's not worth it.

    after researching the problem, i found that i am not the only one and many people get sick from this game.

    I choose feeling well than playing a Game!.

    giving it a score of 3 because the game looked pretty good until it made me Sea Sick.
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  17. Oct 14, 2016
    1
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to handle the game in its full glory; I loved the last 2 fallout titles so much that I didn't need to play the game to know it was incredible and full of gameplay.

    But I was wrong.

    At first, I was amazed by all of the new mechanics. I didn't particularly care for how they changed VATs, power armor, level up system, or how the every-playthrough-worthy companion Dogmeat was reduced to a dumb ass german shepard whose sole purpose is to get in the way of your walking path and line of fire, or the "Legendary Items" system. What they focused on were the aesthetics of the game- a giant, seemingly full map full of variety, and remodeling the creatures and weapons, and they left out crucial components that made Fallout 3, New Vegas, and even Skyrim amazingly fun, high-replay value games.

    After 2 weeks of playing it and accumulating around a hundred hours of gameplay, I stopped my wishful thinking that the game would get better and realized that they RUINED fallout. There were always missions and items that I had fun doing and obtaining solely from the knowledge and experience of my last playthrough, which added life to the game. For instance, in New Vegas, I always got Chance's Knife, Love and Hate, and the YCS gauss rifle as soon as I started the game- they were my favorite weapons in every playthrough, and were as powerful as the skill points I assigned to them were- much like The Terrible Shotgun in Fallout 3, or how I walked to get dogmeat immediately after entering the wasteland. There were plenty of unique items and interactions that I thoroughly enjoy and remember from both of those games- I could go on for hours and hours. The point being, the variety of experiences kept my interest peaked for long periods of time, and with so much to do in one save, it was never dull to see or do those things again, maybe differently in the next playthrough.

    Fallout 4 demolished that value. I played fallout 3 all the way through countless times, totaling about 1200 hours of gameplay. I played New Vegas almost 40 times- totaling abut 1600 hours. I played skyrim until I just simply couldn't have a new experience- for over 2500 hours.

    I.

    F***ing.

    Love.

    Bethesda.

    But fallout 4 is soooooo monotonous. They made a map that was way too big to fill and they bit off more than they could chew filling it with unique things to do. The glowing sea for instance takes up about 1/8th of the total map and literally the only thing there is a high chance to spawn monsters. There are no unique items to tiptoe through hordes of deathclaws to, nor are there even any items to pick up for that matter. Its a walkthrough gallery of CGI garbage- literally. There is a giant city, FULL of locations to discover and massive buildings, but most of them have nothing more than low-level enemies and scrap in them.

    When it comes down to it, the most substantial amount of your time with fallout 4 is collecting BS so that you can build a crappy settlement that serves no real purpose but to house your mounds upon mounds of worthless loot and trading for ammo which always seems to be in short supply- no matter how powerful your weapon- another bothersome aspect. I can't simply walk to Evergreen Mills and get myself a legendary weapon that is universally good against enemies, I have to make due with the OKAY weapons that you need a ton of parts and leveling to improve.

    The story of this game is trash. "Like, dude, what if in fallout 4, instead of a son wanting to venture out of the safety of the vault to find his dad, we had a dad in a vault he didn't want to be in venture out to find his son?" On that note, I think enough is said. The idea of the institute and androids being connected- is just forced. It would be like finding out your dad was the leader of the enclave in fallout 3. It's just stupidly unoriginal.

    And to top off the rest of the disappointments, the season pass was about as worthless to improving the game as possible. It just forced a bunch of impractical devices and patch-worthy new items into the crafting menu, and included 2 very small, clearly rushed expansion packs known as Far Harbor and Nuka World. The rest of the DLCs were low-interest settlement upgrades that people would have just modded into the damn game if they really wanted them.

    THAT is why I think it deserves a 1/10. One point for keeping my stupid, gullible ass occupied for about 250 hours. Had they released the DLC all at once, I would have stopped after realizing there was nothing more to come. Here is 5000 characters worth of what I think of Fallout 4, summarized:

    OVERHYPED MEDIOCRITY
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  18. Oct 18, 2016
    4
    it sucks a load its the worst ever and Bethesda can go suck a dick, graphics suck, gameplay sucks, building 5/10, story sucks, character are the worst and glitches everywhere. Fallout 4: Glitch party.
  19. Jun 21, 2017
    3
    Not by any means a bad game, but is definitely a bad RPG which is, in turn, a terrible fallout game. It allows no roleplaying (and if it does then it's very limited)
  20. Apr 22, 2017
    0
    DO NOT PURCHASE. Seriously, do not. I've played Bethesda games for many years and have put up with the incessant bugs, but Fallout 4 is over the top. The random frame rate drops on an Alienware make the game completely unplayable. After trying absolutely every tweak possible - including editing the .ini files which I should not have to do - I'm done with Bethesda. No, that's not just emptyDO NOT PURCHASE. Seriously, do not. I've played Bethesda games for many years and have put up with the incessant bugs, but Fallout 4 is over the top. The random frame rate drops on an Alienware make the game completely unplayable. After trying absolutely every tweak possible - including editing the .ini files which I should not have to do - I'm done with Bethesda. No, that's not just empty words until the next game comes out. I cut EA Games off, and I'm doing the same with Bethesda.

    Considering Witcher 3 and other major titles run PERFECTLY with superior graphics, performance and gameplay, it makes it clear Bethesda has no excuse - zero - for the state of this game. Dishonored 2 suffers the same exact fate. The common denominator is Bethesda. With so many people lodging complaints and nothing getting fixed, we should all learn a very simple lesson here: STOP SUPPORTING THIS COMPANY. They should be embarrassed and ashamed to be charging money for their ineptitude.
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  21. Sep 3, 2017
    0
    Biggest disappointment of 2015. Graphics are BAD. The faces of the npc's are awful, plastic, and unbeliveable, Piper looked like she got dragged from 2002. Bethesda dropped the ball here, using the rubbish papyrun updated Skyrim engine. The story is absurd, who the hell cares about Shaun? I certainly don't. This game isn't a patch on FO3, which was and still is, a far better game.Biggest disappointment of 2015. Graphics are BAD. The faces of the npc's are awful, plastic, and unbeliveable, Piper looked like she got dragged from 2002. Bethesda dropped the ball here, using the rubbish papyrun updated Skyrim engine. The story is absurd, who the hell cares about Shaun? I certainly don't. This game isn't a patch on FO3, which was and still is, a far better game.

    Creation Club 0/10

    The setting is grim, Boston ffs, boring, droll, it would be comical if it wasn't for the fact I wasted £40 on this PoS. Fallout 4 takes you back 10 years in game development, avoid it, or wait for it to drop in price to the bargain basement, even the awesome mod community are gonna stuggle making this PoS into something worthwhile playing. 4/10

    update: Creation Club 0/10
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  22. Nov 12, 2015
    6
    Mediocre shooter/action game, not Fallout.
    The game is too simplified in most aspects to be called RPG, and it's lacking most of what made Fallout into Fallout. Straight from the opening sequences of how you get into the Vault, and onwards - the game is just ..... simple.
    The dialogue, the character system, heck - even broken limbs are now meaningless to a large degree. The shooter
    Mediocre shooter/action game, not Fallout.
    The game is too simplified in most aspects to be called RPG, and it's lacking most of what made Fallout into Fallout. Straight from the opening sequences of how you get into the Vault, and onwards - the game is just ..... simple.
    The dialogue, the character system, heck - even broken limbs are now meaningless to a large degree.

    The shooter mechanics feels decent enough for a RPG game, but sub-par for a shooter game and seeing as this game isn't really a RPG, it falls short.

    I do like the crafting, but one aspect alone cannot fix this.

    And for once in a Bethesda game, I even wonder if the modders can fix the game or if they'll just give up.

    Bad Bethesda - you could do so much more, and you give us this?
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  23. Dec 6, 2015
    4
    it is not good game, it is not fallout, it is not rpg. this game don't have good sotry, good quests or anything interesting. I don't want to explore this word like Morrowin. I can't to love any characters, places, sotries. I can't love this game, sorry. 4/10
  24. Apr 23, 2016
    2
    This review contains spoilers, click expand to view. I have enjoyed many Bethesda and Fallout games and was rather interested yet critical about this game going in. I expected a fun world with a fun new combat system. What I got was a game that fails even at what was advertised (the combat) and what was to be expected from a Bethesda game (fun world). First off the story has an extreme problem handling emotions. What do I mean? Well at the start of the game your wife gets killed (or husband depending on what sex you choose at the start of the game) and you only have had one conversation prior to death about going to a park. You have no connection to the death and are supposed to care deeply for your son who was kidnapped. Later in the game you meat Kellogg which throws another "emotion" problem. What is the problem? Well the problem is your character cares so deeply for your kid he screams and curses at Kellogg no matter what dialogue you choose. As a character to little to no personality in other quest now all of sudden takes this set protagonist part is crazy. You have a massive player and character disconnect beyond belief. Also no matter what Kellogg will kill you or you him, but Bethesda tries to make you feel for this guy who did nothing good in a memory (thing?). Which would have been great if they established that he was "troubled" and gave you a sort of a benny amount of choices to kill or not kill him. Imagine if you were given the chance and Kellogg showed some emotions before hand--it would have been great, but Bethesda failed to that. The combat is a selling point for this game yet it is nothing of note. It is an objective upgrade handling and mechanically yet the enemy variety, weapons, and overall intrigue in the combat just isn't present. The world is another selling point, but sadly Bethesda forgot what made locations fun to discover and play around with. In this game everything is randomly generated besides a few unique weapons & FCs, so you have no real motive to go into these locations. However if they had fun and unique stories to tell it would have been different right? Well yep, but only 2 times I recall in which has that been the case. Most of the stories are about random uninteresting pre war stories. The staples of the Fallout series side quest, role playing, and lore are all ruined in this game also. Lore inconsistences are everyplace. Vertibirds being prewar, cats being alive, jet being prewar, and another FEV return. The quest are almost always besides 2 quest (gliding grasshopper & covenant) go to the place and kill that/get me that. The dialogue a pillar of role playing is not only glitchy it is broken to its core. It often gives you 4 options and 3 of them mean the exact same thing. No, yes, sarcastic, and ask a question. Sarcastic which is something that describes something should have been "sarcastic yes". Other times the dialogue fails is when sarcastic turns into rage against someone (like valentine in memory d). The only real choices in the dialogue system are the obvious "which faction are you going to choose" and sadly that is it. I could go on forever and will when I do my YouTube review on my YouTube channel (That Marty Fella). Today though I will just leave it at I think this a terrible game and disserves all the hate it is getting. Expand
  25. Dec 27, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    Just found out: FALLOUT 4 USES MANY OF THE SAME TEXTURES AS FALLOUT 3. I mean *COME ON* BGS! Are you SERIOUS?!

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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  26. Nov 12, 2015
    6
    Graphics from a Ps3 game more or less. Far Cry 3 on pc has better graphics and im not joking.
    After playing The Witcher 3, this game feels like an old gen game in more senses, not only the graphics. The dialogs, the faces and the expresivity of them, the gameplay and the sensation of inmersion was so much better on TW3 too. And the history seems that its not the big thing...
    Personaly I
    Graphics from a Ps3 game more or less. Far Cry 3 on pc has better graphics and im not joking.
    After playing The Witcher 3, this game feels like an old gen game in more senses, not only the graphics. The dialogs, the faces and the expresivity of them, the gameplay and the sensation of inmersion was so much better on TW3 too. And the history seems that its not the big thing...
    Personaly I think Fallout 3 is still a better game than this becasue:
    Graphics: Just a bit better on F4
    History: I've not finished it yet but for the moment I prefer F3 history.
    Gameplay: Better fro me F3 experience too.
    Inmersion: Better F3 version.
    There's a diference of about 7-8 years in both games, don't waste your money on this new Fallout. Download instad of paying for it and if you really like it then buy.
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  27. Jan 5, 2016
    1
    Wow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling theWow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling the quest matters.NV was great when it comes to sidequests.

    Your skills are now useless in conversations.You need X amount of charisma, thats it.NV was so much better when you feel the build of your character matters in some way.

    The UI is a desaster!!!Its not only clunky as hell, its hard to navigate without a gamepad.In fights that sucks!THe VATS is a problem too because the time flows when you are in VATS and most of the time its hard to target certain bodyparts with the mouse.

    Tactical gameplay is not in this game.When you fight enemys above you level youll simply die.I tried just for fun to lure some tough raiders into a minefield with lots and lots of mines.They took nearly no damage.The scaling of the enemys is terrible.You will find it either too hard or too easy.Pop a dozen of ghouls, no prob, minutes later one raider might run you over.You cant roleplay that way i think and its no fun when a game scales so poorly i think.

    I saw some comment the shooting is so much better.Yes, compared to F3 and maybe NV yes but those where no great games.What the hell is your standard?This is clearly no RPG and when i want to play a GREAT FPS i play a great one, not an abomination like Fallout 4.I play Wolfenstein for example with great visuals, great sound and so on!The gunplay is not even ok because everything is so clunky and ugly.So many bad textures that i cant the enemys when they stand next to a **** wall.And the weaponhandling is weird too.I can talk about the framerate too.A great FPS runs with a constant framerate where i can shoot things with precision.Fallout 4 runs NOT smooth.If you think Fallout 4 is an ok shooter go and play Wolfenstein or Shadow Warrior!!!!

    Bugs!!!Bugs!!!Bugs!!!I had some issues with bugs.Power armor is bugged as hell.The HUD is not displaying anything for example!According to my HUD in the armor i have no ammo, no health, no fusion core.This is **** bugs are there, companions fell through the terrain and died(they came back after i fasttraveld) and so on.

    The crafting seems nice, at first.Until you realize that you can just wait when enemys drop better stuff.This way i had a perfect 10mm after hours without wasting resources.I had to build the basic addon, on another weapon of the same model, trade the pieces, done.I have done that with most of my equipment and i had upgrades that needed the last ranks of weaponsmith for example when i was on a low level.That is just bad design because Bethesda makes it so some res are artificially rare and expensive.With my way you dont need that ressources.Should never be that way cause the crafting is a way for YOU to determine the way you want to play.Thats the plan from bethesda i think and they screwed this up.

    Visuals are pretty bad.Who gives this piece of ugly garbage a 95??Of course, IGN.Cause they had no bugs and a brilliant looking game i guess.The engine is outdated and they say its new.Lie!!!

    Conclusion:Boring as **** with bugs, clunky UI, no story, no immersion in the world and they dumbed down EVERYTHING.The 4 way dialogue-wheel is the nail in the coffin.Without the bugs the game might be a 2.With the bugs its 1, barely, because you can start it.I was never that bored when i played a game.Bethesda, you suck.You suck at writing, at programming and at building world where RPG players can immerse themselfes.All the people that think this is a great game:You suck, i dont care if you allowed to have an own oppinion.You are a person without taste!!!
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  28. Nov 18, 2015
    5
    This review contains spoilers, click expand to view. I've waited for the game for quite a while. I can't say I hated it, but I heavily disliked it.

    1. New character progression. Perk tree is OK and nice, absence of skills bugged me a lot. This leads to point 2 -
    2. Skill checks. What happened to good old RPG communication? What's up with all those 4 tiny-weeny choices? I made a mistake replaying New Vegas before release, and that set me off even more. Yes | No (Yes) | Maybe (Yes later) | Sarcastic
    3. Weapons. I kinda like not having a need to repair a weapon, though it is just my preference and it was a nice touch, being in a world after atomic annihilation. New combat system makes it too un-fallouty. I used VATS only a few times to get rid of pesky fast bugs and damage some rare challenging enemies. Other times I would feel simple shooting would suffice.
    4. Missions. God dammit, what's all those "help the settlement", "find tech", "sweep someplace", "place some sensors" missions? I can't remember being that annoyed, there have to be other ways of exploring places and progressing a character other than those...
    5. Main point. Story.

    When I just started looking for Shaun, I immediately thought "Gosh, it would be such a cliche if Shaun turned out to be and old man, working for institute. Haha, no way this is so simple. Well **** I waited patiently to see some interesting development after I met Father. Nope. Nothing.
    The fraction opposition is also horrid. I was on good terms with them until the very end. I then had to abandon being a Paladin to secure the catalyst. Ok, I lived with that, it would be hard to get the young Elder working with me as the Institute head. Hey, I can still help Railroad to get out the synths, and then lead Institute to glory, me being an Institute head? Nope. No compromises. Go massacre your Railroad friends, or blow up the place with great technological advancements to help the humanity. WHY?

    Still, it has good old Fallout vibe, and I will be returning to the game to explore new locations outside this horrid main story. The game is not a masterpiece, but is still worth playing.
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  29. Dec 16, 2015
    1
    As a fan of both Fallout and Elder Scrolls series I was very disappointed and sad to see what Fallout has come to.

    I don't get this, frankly. What is this game? A city building game? A first person shooter? I'm not quite sure, but my feeling is I wasted my time waiting for this thing.
  30. Nov 13, 2015
    4
    I have been a Fallout Fan since Fallout 1 and 4 was one of the games i anticipated MOST! i bought it from my local store the first day it became available to me. In the rear cover there was a notice that the game required internet connection and a steam account to activate. It DID NOT mention that one would have to download the whole game from there. So basically i paid for a game to OWNI have been a Fallout Fan since Fallout 1 and 4 was one of the games i anticipated MOST! i bought it from my local store the first day it became available to me. In the rear cover there was a notice that the game required internet connection and a steam account to activate. It DID NOT mention that one would have to download the whole game from there. So basically i paid for a game to OWN in physical form, in MY HOUSE, and instead i got MOST of it in digital form. This time Bethesda went too far in my opinion.

    I would encourage people NOT to buy it, because no matter how good the game looks, this is a con scheme by definition. It should be noted on the package Explicitly, that the $60-70 one would pay to buy this game, they actually are for buying a DVD in a case, that only includes the executable for the game, and the rest of it, they would have to download from steam.

    Thanks for reading.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]