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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 20, 2015
    2
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are
    Well, wasn't this like getting the hot chick at the club, getting her home, and finding she's packing a meat and two veg between her legs? Basically, it was a glorified FO3 DLC that took them 6 years to make. Gaaaaaay! Let's see, now:
    1) Crappy graphics. I mean, seriously, it's EXACTLY the same at FO3. Even the bugs are the same.
    2) The storylines are lame as hell, and the "quests" are just rinse and repeats of "go here, kill some dudes, come back for some crappy-ass reward of 100 caps"
    3) There is ZERO RPG quality to this. As with Skyrim (which was massively overrated IMHO) it doesn't matter what line of dialogue you choose, it is all going to end up going largely, if not entirely, the same way.
    4) The base-building stuff? Todd Howard made such a big deal about it, but it serves no function and is pretty boring. Do they test this stuff on real gamers or on girls who want to play house? Jeez
    5) It feels this game was made for a mass market that appeals to people who like mindless Quake-style FSP, rather than using their brains.

    I don't know if another Elder Scrolls is in production, but if it is then they need to raise their game MASSIVELY. Also, I think the FO franchise is over. I think they need to think of a new setting/story and make new RPGs in the way they USED to make them.
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  2. Nov 18, 2015
    6
    The problem with the game is that they did the important things poorly, but the unimportant things well. TLDR: Conversation bad, weapons good, world & npc is passable.

    The bad: a) The dialogue system: It's reduced to a yes/no/maybe arbitration, without you knowing what you will say. As a result it doesn't feel like you're having a conversation, but that you simply exist to allow NPC's
    The problem with the game is that they did the important things poorly, but the unimportant things well. TLDR: Conversation bad, weapons good, world & npc is passable.

    The bad:
    a) The dialogue system: It's reduced to a yes/no/maybe arbitration, without you knowing what you will say. As a result it doesn't feel like you're having a conversation, but that you simply exist to allow NPC's to voice their lines to you. This can work in a game with a very strong narrative and a somewhat linear story arc, but not *at all* in the Fallout universe
    b) Lack of nuance in the dialogue means it simply can't offer any real consequence what you say, or potential to play a real character. The story, npc's and world in general don't support it, and you don't feel like a person existing in that world. It becomes very hard to care about yourself, the npc's, or the story itself.

    The good:
    They did weapons, power-armor, settlements and perks really well. It's however, not what makes a great game. It just makes it possible to experience what could have been a great game, but isn't. Oh... and the dog is absolutely brilliant, though I wish I could name him.

    The mediocre:
    The world design is a bit "I can take it or leave it". "Everything looks the same" wherever you go, but there are good parts as well. Most followers are decent enough and worth the effort, but not memorable on a scale that includes Bioware games.
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  3. Nov 13, 2015
    4
    Well, it's not fallout. The game design is great, visually it's ok. However this was supposed to be Fallout game and it's not. There is no roleplaying element to it. Dialogues are joke - Yes, No and Maybe 90% of the time. Quests are repetitive (Fedex and Go Kill variety most of the time), AI is rather retarded.

    It's nice to roam the wasteland and find nice little stories but beside
    Well, it's not fallout. The game design is great, visually it's ok. However this was supposed to be Fallout game and it's not. There is no roleplaying element to it. Dialogues are joke - Yes, No and Maybe 90% of the time. Quests are repetitive (Fedex and Go Kill variety most of the time), AI is rather retarded.

    It's nice to roam the wasteland and find nice little stories but beside that? Not much to do.

    And don't even get me started on Sims mechanics. You are supposed to build beds for people now and set up trade roites between your towns. Why? What for? Probably to cover the fact that there is not much of a story in this game.

    I might return to adjust my score later on. The sad part is, if this was some generic game it might have been ok. It just won't do to take Fallout brand and make game without proper RPG element or story.

    Did I mention that UI is a consolized garbage? Sometimes you have to press enter to close window, sometimes ESC and sometimes TAB.
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  4. Nov 12, 2015
    5
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out,
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out, dumbed down, or completely removed. In exchange we now have a moderately interesting but mostly frustrating to use village simulator. That's right, you can now construct mini towns for completely lifeless and uninteresting AI! It seems as though the development time spent on this particular feature was sorely needed elsewhere. Gun customization is a nice touch but generally boils down to adding a few different preset mods to a limited number of base weapons and armor.

    One of the other new features is the conversation system. I think there are implementations of it that could work but generally it just feels wrong in the context of Fallout. Additionally, as other users have reported many choices seem to lead to the same outcome. Being a jerk, sometimes even outright refusing options will have the same result as choices like “Let’s do it!”. Furthering the feeling of choices not making a difference, there are other well discussed issues such as invincible NPCs and commonly being denied the ability to do things that you could in past games.

    Combat feels slightly improved compared to past Bethesda entries in the Fallout series but overall doesn’t do any one thing particularly well. There’s no concept of cover and gun play generally involves pointing and clicking while you strafe. That wouldn’t be the worst thing ever if shooting felt as tight as something like Counter-Strike. Unfortunately, the default settings like mouse acceleration, smoothing, and other issues like extreme frame dips make your standard point and click with a mouse much less satisfying. Sneaking is present but extremely basic. It certainly won’t make you feel like Venom in MGSV. VATS is unique but essentially only exists as a brief moment of auto-aim that provides relief for the otherwise sub-par shooting experience.

    Another disappointing area but not totally unexpected is Fallout 4’s graphics. I don’t believe they’re quite as terrible as some of the 0/10s would have you believe but they definitely aren’t what you would expect out of a “AAA” title. I would suggest making judgement on this area yourself through YouTube videos, screenshots, etc.

    I won’t touch too much on the story because it can largely be affect by things like exploration, side questions, and other factors. For the most part, if you’re expecting something along the lines of The Witcher you will likely be disappointed.

    Finally, In typical Bethesda fashion the game suffers from a range of issues including crashing to desktop, models randomly disappearing, getting stuck after using terminals, and only being able to hear NPCs talk when you are facing 180 degrees away from them. Browsing online it’s clear I’m not the only experiencing these issues. Rather I seem to among the more fortunate who haven’t run into anything game breaking yet. Some people don’t think these bugs should be factored into the score because they will be fixed eventually. However, these bugs did affect my overall enjoyment of the game in more than a marginal way.

    Overall Fallout 4 was a mostly mediocre experience that probably would have been great as a $40 game not associated with the Fallout franchise. However, being that it was a $60 dollar game and it was a part of the Fallout franchise I simply can’t recommend anyone buy this game for anything more than $40. It may not be a terrible game, but in the context of “Fallout” games it’s well below average.
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  5. Nov 14, 2015
    0
    Impossible to use if your dependant on left mouse and arrow key movement. i am and i can play until i have to build something. took me an hour to find the cause why i can't move at all. if you rebind movement-keys to the arrow keys, you can never move again in building mode.
  6. Nov 15, 2015
    2
    Disgusting **** Fallout? Were is the Fallout? Take away the rights to Fallout from Bethesda. By the way, how the skill affects the damage of a firearm? He that increases the caliber? **** go to such games. Excuse us, Black Isle, we all screwed up
  7. Nov 13, 2015
    0
    Do not buy! You know Fallout 3? Well its like that but with some copy and paste from Skyrim and ALL the things you hated in Fallout 3 but even worse. The game feels like they left in unfinished with the plan that the modders will do all the work for them. At most its worth 20$ but over that you will find better games. If you want a good game that you feel the love and time they had putDo not buy! You know Fallout 3? Well its like that but with some copy and paste from Skyrim and ALL the things you hated in Fallout 3 but even worse. The game feels like they left in unfinished with the plan that the modders will do all the work for them. At most its worth 20$ but over that you will find better games. If you want a good game that you feel the love and time they had put into it buy Witcher 3, at least you will get what you pay for.

    This will be the last Fallout game I buy, this IP is dead. They killed it and I will never forgive them for it.
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  8. Nov 18, 2015
    4
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in characters, and throw an incredibly short and boring mainstory. You people seriously disgust me.
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  9. Nov 16, 2015
    2
    Horrible port of a horrible game, that's about all. Empty story with nothing worth remembering for longer than 10 minutes inside.
    - Hilarious game progress (getting powerarmor after about 12-ish minutes of playing)
    - No motivation (getting into BoS in about 25 minutes) - Horrible voice acts, i mean seriously HORRIBLE - Absence of anything even remotely close to possible RPG element -
    Horrible port of a horrible game, that's about all. Empty story with nothing worth remembering for longer than 10 minutes inside.
    - Hilarious game progress (getting powerarmor after about 12-ish minutes of playing)
    - No motivation (getting into BoS in about 25 minutes)
    - Horrible voice acts, i mean seriously HORRIBLE
    - Absence of anything even remotely close to possible RPG element
    - As for story, well i don't know how to express it, lets say even F3 story was somewhat better
    - Missing the postapo feel.
    - Many more

    + 2 points for the effort put into advertisements (apparently better than the game itself)

    Summary: Wasted resources adn opportunity, badly ported shooter, everything from Fallout world is taken away, you can finish this game even if you are braindead.
    * If you love singleplayer shooters, this is game you may like.
    * If you are RPG and/or Fallout fan do not touch this game even with 50 meters stick
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  10. Nov 13, 2015
    4
    Somehow, Bethesda has taken a step back from what New Vegas achieved plotwise rather than learning and building upon what Obsidian did. I absolutely hate the dialogue which is dumbed down for the console crowd and you can tell consoles were considered first before the PC in graphics, gameplay and options. The skill system has been murdered and is unsatisfying with it all lobbed onto oneSomehow, Bethesda has taken a step back from what New Vegas achieved plotwise rather than learning and building upon what Obsidian did. I absolutely hate the dialogue which is dumbed down for the console crowd and you can tell consoles were considered first before the PC in graphics, gameplay and options. The skill system has been murdered and is unsatisfying with it all lobbed onto one screen and 'stream lined', I even enjoy Skyrim leveling up more than this. I dislike being unable to max a skill due to not having the level requirement which means until I hit that level, I am stuffed. The weather effects are cool and atmospheric. The Role Playing does not exist anymore, I cannot refuse/be an utter **** to NPCs such as those bloody NPCs hogging my base space. I enjoy building bases but I'd rather be a loner. Overall, I don't understand how Bethesda has got it SO wrong when F1 to F3 NV has all the ingredients required, they effectly set a bowl of cornflakes on fire.

    Love Fallout 1,2,3, NV and enjoy complexity/role playing? This is not the game for you.
    Enjoy action, not thinking and just blasting foes away? This is for you.

    4/10
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  11. Nov 20, 2015
    1
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it
    I will revisit this score sometime never. Releasing something with such a blatant flaw is inexcusable. Especially when games 10 years older did far far better!

    The dialog -from the words, down to the models movements, and eyes- HOLY FAK! its....its...TERRIBLE! why is this dudes arms hover-wiggling while looking at my crotch and talking in odd pauses and inflections!? so so bad! it literally wrecks this game for me! i can't watch the damn conversations.
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  12. Nov 13, 2015
    1
    I'll get straight to the point.

    Fallout 4 is terrible. -1 Removal of Armor-&-Weapons durability -1 Addition of the dialogue wheel -1 :Addition of level scaling again +1 Improved A.I. +1 Improved combat +1 Improved crafting +1 Improved settlement building +1 Mods The -1 top the +1 because the dialogue wheel is just a disaster and so is removal of armor-&-weapons
    I'll get straight to the point.

    Fallout 4 is terrible.

    -1 Removal of Armor-&-Weapons durability
    -1 Addition of the dialogue wheel
    -1 :Addition of level scaling again

    +1 Improved A.I.
    +1 Improved combat
    +1 Improved crafting
    +1 Improved settlement building
    +1 Mods

    The -1 top the +1 because the dialogue wheel is just a disaster and so is removal of armor-&-weapons durability. Beth you failed with Fallout 4. MASSIVELY.
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  13. Nov 15, 2015
    4
    hmmm... Game is realy bad. If this game would be released on 2008 it would be good game. But now its not worth buying . Just lame shooter . Run and shoot. Thats all. Its shooter not RPG. BG bethesda.
  14. Nov 15, 2015
    2
    Far from any game which can be called Fallout. Expected Fallout 3/NV with improved crafting and housing, got a game with gun crafting and housing, but without Fallout
  15. Nov 16, 2015
    2
    There is no opinions (except the factions part ) in this review, i will simply tell you what is missing or was "dumbed down" aka streamlined since Fallout 3 or NV.

    Let me preface this by saying that this game was and is the most expensive game ever sold on the Brazilian section of Steam, so if i seem to be angry it is because indeed i am. What do you expect from a Fallout game?
    There is no opinions (except the factions part ) in this review, i will simply tell you what is missing or was "dumbed down" aka streamlined since Fallout 3 or NV.

    Let me preface this by saying that this game was and is the most expensive game ever sold on the Brazilian section of Steam, so if i seem to be angry it is because indeed i am.

    What do you expect from a Fallout game?
    -Challenge
    -Freedom
    -Risk/reward type deals
    -backstabbing,stealing,killing annoying npcs
    -multiple endings
    -interesting factions

    Is any of that in the game? Well, even on very hard the enemies are easy, the AI is a throwback to 1998 and will do the absolute worst shooting you ever saw in a game, paradoxally will grenade your candy bottom from 2 miles away with pinpoint precision. There is no alternative way to complete any quest, what you are ordered to do you do and that's that, so forget about speech, sneak, science or any other such way you are able to employ in previous Fallout games, those simply do not exist anymore.

    Freedom comes in the form of free roaming but the wasteland, that remains, but any feeling of accomplishment is taken away by the fact that minutes into the game, if you go where the game wants you too you will be given power armor by people who do not know you, who just watched you kill raiders because reasons and apparently have no use for power armor themselves, if you go off the rails prepare to be carrying 50 pipeguns which are the ugliest guns ever in any Fallout game, and one or two other guns, maybe a few melee which by the way, now require you to press another button to perform a power attack. Since i estabilished that there is no freedom on side-quests, "what about the main quest?" you may wonder, well, there is no freedom at all, you do what you are told and you do it in this specific way and that's it.

    With the removal of speech options and skills altogether it becomes apparent that there is no risk reward anymore, any "build" will max everything and the only hindrance you're going to find are locks with higher levels in the early game, you lose nothing by choosing a particular play style, but win nothing, after 200 hundred years frozen, not knowing jack about **** i was about to be a master engineer, operate high tech weaponry, understand the concept of bottle caps as money, granted these are all reocurring tropes in the Fallout universe, but i expected more from this, they could've easily made it so one of the vault technicians wandered outside and came back, so he/she/it tells you what's up or leaves personal logs on any of the many useless terminals you're bound to find inside the vault.

    Most NPCS in towns and settlements are unkilable just like children, most of them have no personality and no depth, they serve no purpose other than spew expository lines at random to each other, a lot of them feel like that guy from Whiterun "do you get to the cloud district very often?" except in this one you cannot kill them, and if you do there's no consequences to it. Remember there is no Karma system. You cannot backstab you cannot double cross you cannot keep nothing to yourself, you either do the quest like a good boy or skip it, there is no other way.

    There's no multiple ending in the scope or depth that New Vegas had[FACT], you do this evil thing or this good thing and that's that[FACT]. See for yourself it's abolutely anti-climatic.{OPINION]

    The factions are bland, black and white good guy/bad guy mush, no depth no passion, you meet them for 5 minutes and they wanna make you their leaders, the **** from the brotherhood who despised the common rabble are few and far between and the good old days where the brotherhood did not claim to be good or evil, just in the business of acquiring tech are long gone. We saviours now.
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  16. Nov 17, 2015
    1
    Game is not good at all, lacks RPG elements. Beth totally messed up on Fallout 4. It should of had CND, it would of been great if there was no level scaling, and the dialogue wheel is just terrible. I hope Beth removes the dialogue wheel in a update. Then I will actually enjoy playing Fallout 4. So for all of these Fallout 4 gets a 1 from me.
  17. May 20, 2020
    5
    I am extremely disappointed by Fallout 4. As an avid Fallout fan, I can't help but feel this is the weakest entry yet. While the gunplay and crafting are vastly improved over previous entries, every other system has taken a few steps back. Dialog "choices" hardly exist in the game, quests are linear as can be, side-quests are nearly non-existent (aside from dreaded "fetch" quests), andI am extremely disappointed by Fallout 4. As an avid Fallout fan, I can't help but feel this is the weakest entry yet. While the gunplay and crafting are vastly improved over previous entries, every other system has taken a few steps back. Dialog "choices" hardly exist in the game, quests are linear as can be, side-quests are nearly non-existent (aside from dreaded "fetch" quests), and settlement management is a chore. The new settlement system seems as if it was shoehorned in to appease the emerging demographic of gamers raised on Minecraft.

    Bethesda has stripped down the game elements their core fans want, those being dynamic, player-driven stories, awesome quests, beautiful game worlds, and character development/progression. All of these systems were put on the back burner for things like crafting and settlement management. If Bethesda intends to release another game in the same vein as Fallout 4, I won't be buying it.
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  18. Nov 16, 2015
    7
    Some thoughts:

    - The game engine shows its age, it does not look great, and it runs bad compared to other games - Combat encounters are dull, involving shooting each other from short distances - Overall AI is pretty terrible - Map should be bigger, or at least stuffed with more things to do - Some people you cannot kill - Weapon crafting/modifying is too grindy - Base building has
    Some thoughts:

    - The game engine shows its age, it does not look great, and it runs bad compared to other games
    - Combat encounters are dull, involving shooting each other from short distances
    - Overall AI is pretty terrible
    - Map should be bigger, or at least stuffed with more things to do
    - Some people you cannot kill
    - Weapon crafting/modifying is too grindy
    - Base building has some issues, for example you can place things in the air if there is hillside in the way
    - No hardcore mode
    - Better gunplay mechanics than before
    - There are colour which look good, but that is just time that they changed from a washed out palette
    - The introduction is ok
    - People are still ugly
    - Pip-boy interface is a chore to use (still)

    I am disappointed. New Vegas had some many great things added to the core FO3 experience, that I thought they would keep them and improve on them. There are iron sights, but most of the things are gone, and as Obsidian works on their own projects right now we will not have another great improvement on the basic Bethesda game. Modders might do it, but that is only half solution. I better get back to my NV, add a few mods, and forget this one.
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  19. Dec 31, 2016
    0
    This game made me commit virtual genocide...

    When I finally reached the Institute for the "big reveal" I immediately executed my son and then proceeded to purge the Institute of any life form be they natural or synthetic. Such was the utter stupidity of the plot that I felt compelled to exterminate every one of these imbeciles to stop their idiocy from infecting the rest of the
    This game made me commit virtual genocide...

    When I finally reached the Institute for the "big reveal" I immediately executed my son and then proceeded to purge the Institute of any life form be they natural or synthetic. Such was the utter stupidity of the plot that I felt compelled to exterminate every one of these imbeciles to stop their idiocy from infecting the rest of the wasteland. Not that the people in the wasteland were any better but they've been exposed to high levels of radiation so their brain damage is understandable. Oh and I had to download a mod in order to kill almost anything not a raider or a ghoul in this damn game.

    Despite the gross dumbification that has occurred in the Elder Scrolls series, this game actually made me appreciate Skyrim for the factions and guilds that you can join. Believe it or not in that game you can actually *drumroll* roleplay a **** character!

    This game is comprised of two things - shoot and loot.

    Don't get me wrong I quite like running around in the GITS suit shooting stuff with an M14 or sneaking around stabbing raiders but you quickly realise that it's all for nothing. Just a big sandbox full of things to shoot but nothing to actually invest you in the world. Bethesda appears more interested in creating gimmicky theme parks than they do a realistic living breathing world.

    The BoS are you're stereotypical good guys now, unlike New Vegas where they were struggling with the growing realization of themselves becoming totally redundant, overshadowed by the NCR. In this game they have access to a massive airship, untold numbers of vertibirds, power armour suits and soldiers - I thought these guys were supposed to be a close knit group of secretive cultists who lived in bunkers?

    Even with mods that show you what your character is going to say the dialogue is still atrocious. Upon meeting the BoS and completing the mandatory "go there kill everything" mission (get used to them!) I was asked if I wanted to join them. The guy said he expected me to follow their tenants - I asked them what they were and it was "honesty and respect" - really... is that it!?

    It's an average looting/shooting game but hands down the worst Fallout game ever made and probably the worst RPG ever made.
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  20. Nov 18, 2015
    6
    Everything about this game is boring. Would be good yes, by 2010 standarts maybe...
    The only thing not boring in this game is the donkey kong part....
  21. Nov 19, 2015
    4
    Fallout 4 is a game somewhere in between fantastic and horrible.
    Its world as well as its various mechanics (crafting, building) is great fun to explore. The story is nice, not witcher-like presented, but entertaining. The graphics are, though not spectacular, nice to look at and well put together.
    After 50 hours of all but rushed playthrough, I started to head deep into Boston Center.
    Fallout 4 is a game somewhere in between fantastic and horrible.
    Its world as well as its various mechanics (crafting, building) is great fun to explore. The story is nice, not witcher-like presented, but entertaining. The graphics are, though not spectacular, nice to look at and well put together.
    After 50 hours of all but rushed playthrough, I started to head deep into Boston Center. And out of nowhere Fallout showed its other, technically broken face. In those areas the game performance is drastically worsening. Obviously, those areas contain a high amount of object and detail, but a drecrease of FPS like 50% and worse with additional stuttering, no matter what I tweak via driver or ini files, is just not acceptable at all. And I have to mention that even when playing in the outskirts of the map now, the performance keeps behaving nervous with stutterings in between. To be fair: it helps to reduce shadow distance to the lowest setting, but this heavily affects the graphical fidelity.
    VERDICT: gameplay wise a ton of quality entertainment, unfortunately packed with severe technical issues. From my point of view Fallout 4 needs quick repairs.
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  22. Nov 20, 2015
    7
    Mediocre at best. Nothing new even with the bugfest we usually get from Bethesda + dumbing down RPG elements. This is typical mcdonald's of gaming. But why should Bethesda improve when people accept their unfinished and lackluster products...
  23. Dec 11, 2015
    3
    Crafting system is okay, but its lacking. There's only maybe 10 total base guns to mod off of, and even then they really fall off in terms of damage compared to some of the goofy guns you find while exploring.

    they shouldn't have removed ammo from the workbench, as there is ammo scarcity in this fallout. The settlements are broken, you can build bases but sometimes they won't ever
    Crafting system is okay, but its lacking. There's only maybe 10 total base guns to mod off of, and even then they really fall off in terms of damage compared to some of the goofy guns you find while exploring.

    they shouldn't have removed ammo from the workbench, as there is ammo scarcity in this fallout.

    The settlements are broken, you can build bases but sometimes they won't ever get attacked, and that's lackluster. Still couldn't manage to get npcs to come to my settlement to sell things, so it looks like they shipped half a game feature.

    There's tons of bugs, some of them showstoppers -- one of which made me have to restart the game after 20 hours in.. I had to restart 4 times to get the "ideal" special stat build so I wouldn't get locked out of stuff and story/plot.

    The companions will piss you off and get in your way.

    the dialogue is boring, previous bethesda games did it better.

    The characters are bland and forced, you don't really feel an emotional connection to them

    The artillery, flare, etc, systems are kinda broken, you have to invest a lot of dumb time farming certain crafting materials to get it set up to be useful, and by the time you do that, you've already cleared out the city

    map is tiny compared to previous fallouts and elder scrolls maps

    game humor went from quirky and funny to weird backwood inbred circus humor
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  24. Nov 16, 2015
    6
    Tl;dr A solid 6/10 for losing too many RPG elements in favor of simplified and streamlined gameplay, a haphazard story, and lots of bugs.

    Unfortunately, even Skyrim has more depth than FO4 when it comes to it's RPG elements. No more weapon/armor repairs, no more ammo crafting, no more individual skills, no more of anything that you'd think think would be in a post-apocalyptic RPG. It's
    Tl;dr A solid 6/10 for losing too many RPG elements in favor of simplified and streamlined gameplay, a haphazard story, and lots of bugs.

    Unfortunately, even Skyrim has more depth than FO4 when it comes to it's RPG elements. No more weapon/armor repairs, no more ammo crafting, no more individual skills, no more of anything that you'd think think would be in a post-apocalyptic RPG. It's so apparently obvious this game was built around attracting the non-Fallout player. The dialogue wheel was one of the most pointless additions to make, 3/4 choices lead to the same conversation point every single time anyways. So much for immersing yourself whenever your character has forced voice acting.

    The word "forced" also explains the story. While I've only finished the game once with a certain faction so far, I've felt forced through every main quest the whole time. You are forced (literally, by the voice acting) to sound incredibly distraught and desperate about your missing son. Sorry, but using the angle of "your son" to suddenly thrust the player into caring about a character they'd known for all of 5 minutes is just poor story-telling in my opinion.

    Lastly, the game crashes once every two hours for me, at the minimum. I've had crashes from: opening Pip-boy immediately after fast traveling. Immediately crashing when loading the external world. Two loading screens that never finished. I've had bugs where I couldn't look vertically after using VATS, a couple getting stuck in terrain, and a couple involving NPCs initiating dialogue from far away. Thankfully I quicksave every couple minutes now.

    Overall, the only reason I'm really continuing the game is because it is still fun IF you pretend that it isn't a Fallout 3 / NV sequel. Unfortunately, the mods can't come soon enough, which still doesn't excuse Bethesda's poor attempt this time around.
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  25. Jul 21, 2018
    4
    Map is incredibly small.Dialog sistem is an disaster.World is not interesting to explore like in previous games.Game runs extremely bad and needs a ton of optimization.Side quests are boring as hell and after 70 hours in i see that there is no other storyline except the main storyline.Only one setlement called Diamond city in the game while in Skyrim you had a bunch of them.Rpg elementsMap is incredibly small.Dialog sistem is an disaster.World is not interesting to explore like in previous games.Game runs extremely bad and needs a ton of optimization.Side quests are boring as hell and after 70 hours in i see that there is no other storyline except the main storyline.Only one setlement called Diamond city in the game while in Skyrim you had a bunch of them.Rpg elements are gone and although i am having some fun with the game i think it is the worse game bethesda game studios have ever made,It feels like they did not put almost any effort in making of this game.I am not meeting anyone while i am exploring this world,all in all they took a lot of steps back with this game Expand
  26. Nov 12, 2015
    5
    The last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice isThe last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice is nonexistent as there are NPC's in the game who are not only essential but shooting them causes no reaction from anyone at all so don't bother with an evil character. The voiced protagonist is boring(only played the male) and his dialogue choices are limited to 4 meaningless choices. I tried to play a stealth character with a few of the companions which was pointless since the AI has them run in guns blazing only to be downed and my position now given away. I left the starting area and just wandered for a while, the map is small and very unpopulated, it's like they simply threw a sandbox out there for modders to fill up. I'm giving this game 5 only because I have not experienced any bugs on the PC, but I did get a refund for my season pass. This game feels like an end to fallout for me and I'm sad about that since it seems the classic RPG in general is a dying genre. I hope Bethesda learns from this with the next TES game but I doubt it. Expand
  27. Nov 13, 2015
    4
    Went on a killing spree in vault 81 when they caught me stealing. I'd kill 'em all and close it for good with none being the wiser. The Overseer along with some other named npc's cant be killed... A true gamebreaker when it comes to Fallout. Its not a bad game its just not fallout...
  28. Nov 20, 2015
    1
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout series, this one it's a big disappointment.
    If this is the result of 7 years of development then something it's wrong.
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  29. Nov 28, 2015
    2
    I didn't expect much of this game, as I know Bethesda and their lack of commitment in quality. Let's be honest they are reusing the same engine that they used in Morrowind (2002) and it has not been improved much since Skyrim. But I bought it anyway because I like to experiment with mods.

    Well the game is exactly what I expected, pretty lame story-wise, the gun-play is better and
    I didn't expect much of this game, as I know Bethesda and their lack of commitment in quality. Let's be honest they are reusing the same engine that they used in Morrowind (2002) and it has not been improved much since Skyrim. But I bought it anyway because I like to experiment with mods.

    Well the game is exactly what I expected, pretty lame story-wise, the gun-play is better and checking out the skills can get you entertained for a few days. But graphically is a game that should have been released in 2007, just looking at the animation and character models makes you want to shut the game down. I expect this to change eventually with the help of mods.

    I would have rated it better but I think Bethesda is making money at the backs of the modding community.
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  30. Jan 5, 2016
    3
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad. This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad.

    This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make the game easier for console gamers.

    This game is WORSE than 3 and NV. Please, buy NV. It is a much better game in every aspect.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]