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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Feb 3, 2020
    5
    Fallout 4 is a spit in the face of fans of Fallout games. Only the blind will not see a regression compared to Fallout 1-2 and New Vegas. Todd Howard pulled down the toilet all that managed to restore Obsidian in New Vegas. In Boston wasteland has raiders and ghouls, raiders and ghouls, but still there are raiders and ghouls. This game is about the genocide of the raiders and ghouls.Fallout 4 is a spit in the face of fans of Fallout games. Only the blind will not see a regression compared to Fallout 1-2 and New Vegas. Todd Howard pulled down the toilet all that managed to restore Obsidian in New Vegas. In Boston wasteland has raiders and ghouls, raiders and ghouls, but still there are raiders and ghouls. This game is about the genocide of the raiders and ghouls. Bethesda, please stop raping a remarkable series of games! Expand
  2. Dec 24, 2015
    5
    It wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon modsIt wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon mods system is great, as Is the new power armor system, everything else falls short. And a lot of things made no sense. After a battle fought in power armor parts had to be fixed since a grenade fell nearby. Understandable, but if you fight the same battle in raider armor made from junk you never need to fix it. Weapons also never break, weaken or jam, even those made from plumbing supplies and driftwood. Which oddly enough describes half the guns in this game. The build system lacks physics making it possible to build bases that hover in the air. And they have a crippling parts count limit that seems pretty arbitrary.

    The game is small both in size and density. There are 3 towns with voiced characters. everywhere else is populated by raiders. Skyrim had 9 believably large cities and several more towns. all with voiced characters and many side quests New Vegas had at least 7. Even fallout 3 had 4 such locations. Most fallout 4 side quests use repetitive dialogue, especially the minutemen ones. And nearly all consist of Nothing more than, going somewhere and killing or fetching something. gone too is the humor these quests brought in previous titles.

    the story relies on a series of twilight zone style twists. Which of course are no fun the next time. Dialogue options are limited and you don't actually know what your own character is going to say. Perks have no effect on dialogue at all and neither does the special.

    The background given to your character if they are male is that there a war veteran, while if your female you're a lawyer, and yet the story progresses exactly the same. Despite most of it involving killing people. Come on since she is voiced and a Lawyer; I expected her to be a little upset after killing somebody the first time, but... nope. She didn't even react to facing a Deathclaw, which also happens in the first 20 min. Why they didn't Just have whoever YOU choose be the ex soldier, I don't know, It would have made more sense. Especially since you get your first power armor within the first 20 minutes, and know how to work it, something a lawyer turned housewife should not know how to do.

    The largest gripe of all I had is in nearly every quest nothing you do matters. You can talk somebody out of killing a person, only to have their partner do it anyway, with the dialogue after being identical. No choice you make in a quest has any repercussions later. In fact there is no karma system, or even a bounty system like Skyrim. You can walk into town, kill 5 guards come back a few days later and they're back to cracking jokes about your armor. In general the game doesn't really let you be evil, no mater how many people you kill or what quest options you choose, folks will treat you as their savior. No hidden faction or missions are revealed for your misdeeds, unlike the previous fallout's or Skyrim.

    Unlike New Vegas, you can't broker alliances between factions. Worst of all No matter who you side with, you get the same end missions. Many of which share animations, scenes and objectives. followed by the same monologue and montage after. Despite having radically different agendas all factions resort to the same exact methods. Making every choice you thought you made meaningless. Which is why I agree with many others in saying that this Is an FPS game. Not even a particularly good one.

    On top of all this it lacks polish. Despite my I7 nvidia gtx 970 and 32gb of ram letting me average 60 fps, on one helicopter gunner mission it always drops to 12 fps. This is not only time this happens either
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  3. Nov 10, 2015
    5
    I will try my best to look at this objectively since everyone else seems to either be 0/10 is crap or 10/10 best game ever like it always is.

    The gunplay is by far the best between the three first person shooter fallouts but that's about the only good thing I can say about it. Everyone already talked about how poorly the game looks, the animations, as well as the performance so I won't
    I will try my best to look at this objectively since everyone else seems to either be 0/10 is crap or 10/10 best game ever like it always is.

    The gunplay is by far the best between the three first person shooter fallouts but that's about the only good thing I can say about it. Everyone already talked about how poorly the game looks, the animations, as well as the performance so I won't bother too much with it. But I just gotta say that there are dozens of games out there that are much bigger and detailed than this one that manage to run much better on most machines. Hell just look at all this year's releases if you want proof, this just feels like lazy optimization in the developers part. My gtx 770 could max out MGS5 and play at a stable 60fps at all times, the witcher 3 made it struggle to maintain 50fps on high but at least that game had detail and was much better looking than this one making it excusable. This one runs at 60 on high but dips to the 40s for no real reason constantly.I don't even want to know what this runs and looks like on consoles.

    The story and characters are mediocre at best with it getting worse as you progress, whether you got spoiled or not. It also has that god awful speech wheel that is only there because your character is now voiced and they had to limit your freedom on what you could or could not say. The Special system is now meaningless since upgrading it is a joke unlike literally every game before it, where putting a point was a struggle and an achievement at the same time. Remember going to the BoS base in FO1 and getting that machine to give you a point in a stat if you had the right drive for it? Or that Hubologist in San Francisco or NCR that had a chance to give you luck or decrease it depending on your luck in FO2? How about 3 and NV where you had to sacrifice a perk to get one stat point up? It wasn't as bad as sacrificing a perk in the first 2 games since you got perks every 3 levels but still it was a sacrifice, here its just "lol put a point more on it" . Skills are not even skills. This game was just poor decisions all around

    Also for PC this port hot garbage with the UI taken straight out of the console version, don't get me wrong even in the context of a console it looks like a mess but its even worse when you have a PC that could use a more sleeker menu. If you really want to play this game and like wasting money like me then wait for UI mods to fix it.

    The main reason I gave this a 5 and not something lower is because shooting stuff and looting stuff while 60s music plays in the background is still fun, but honestly there are better options for that everywhere. Overall the whole time I've played this game the only thing I could think of is man, I really wish I was playing 3 or NV right now.
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  4. Nov 10, 2015
    6
    I'm impressed that Bethesda finds a way to make games shallower and shallower every singer iteration. I'm even more impressed that they are still so salty that Fallout New Vegas added so many good features, that they chose to actually OMIT them instead. (Faction reputation is a big one, multiple choice, survival mode)

    This is a complete 360 degrees from Fallout New Vegas. Let's start
    I'm impressed that Bethesda finds a way to make games shallower and shallower every singer iteration. I'm even more impressed that they are still so salty that Fallout New Vegas added so many good features, that they chose to actually OMIT them instead. (Faction reputation is a big one, multiple choice, survival mode)

    This is a complete 360 degrees from Fallout New Vegas. Let's start with the big bear in the room - dialogue and writing in general. Somewhere out there is a nice interview stating that giving the player a varied choice of dialogue in fallout 3 didn't allow them to tell a story quite like they wanted. You know what the problem is? A role-playing game isn't about being told a story, it is about making your OWN story. Especially in one like Fallout. All this talk from Todd Howard bout how player freedom remains their number one goal, yet they cuddle you through the whole story. (Which only has two endings, and considering the outcomes, seems a little extreme) So now here's the problem - Bethesda had YEARS to do this. Compare this to Obsidian who wrote for New Vegas, and it's absolutely asinine and no Bethesda excuse can really justify this. New Vegas allowed you to kill whoever you want, side with whoever you want (within reason since the BoS clearly couldn't take hoover dam) and be whatever player you want. You want to be a psychotic killer and murder everybody and become a slaver? You bet buddy. Dialogue was varied and rich. The story and world also made sense. There was little, if anything, in New Vegas that really seemed out of place in the world. The world felt alive, connected, reasonable. It also broke away from the post apoc trend and explored the "post post" apocalyptic theme (which is what Fallout intended to be). I figured that maybe Bethesda would realize why so many people enjoyed New Vegas and blend it with elements of what people enjoyed out of 3. Instead, they took a complete 360. Cut away player choice in story, made your protagonist voiced, don't let you kill just ANYBODY, and slap you on the wrist for it. It also relies on an RPG SIN which is telling you to care about a thing and gives you no reason other than "well it's the best choice!" Now don't get me wrong - obviously we want to progress through the story because it's a **** game. But the whole story relies on the FIND YOUR SON thing up until you find him. The story is so heavily dependent on it that the game does little to convince you about what's right and wrong in the game. That's boring. That's awful and lazy writing. There is literally no excuse for a game that has been in the works for allegedly 6 years when another publisher did it it better in far less time.

    Another weakness of FO4 - rather than making everything a moral grey area with exceptions (like it should be in a world of people just trying to survive), it does the GOOD GUY BAD GUY thing again. It's again just plain lazy. That doesn't mean everything has to be subjective, but it severely sacrifices player choice.

    So now let's talk about gameplay. One step forward, but two steps backwards. The gunplay is the best yet. Apart from a few quirks and weird scaling issues, every weapon feels like it can be useful with some mods. Customization is fun, rewarding, and adds much needed depth.. If there is one thing Fallout 4 gets right, it is this. If the previous bit had been in check, this easily could have made me ignore the other flaws. I'm excited to see where PC modding (you know, assuming we DON'T get paid mods) takes this system. The settlement thing can be fun as well, if not a little more time consuming than I wish.

    Here's the two steps back part - it does away with the classic leveling system and "Skyrimfies" it. You can more or less become a God and get everything you want. 10 in all SPECIAL, etc. The previous system was nice because you got a nifty perk AND level up a stat. FO4's perks just seem less varied, and you either get a niche perk OR something useful. I'm not saying the previous system was great, but since you can basically get every single perk that is remotely useful, really detracts from the multiple playthrough thing. It's not a HUGE complaint, but it was clear the audience they were going for (as if it wasn't clear enough) was the Skyrim audience. People who want max everything and to just dick around.
    Another note is scaling is just piss awful. You can get some of the best **** way too early in the game. (Power armor makes no sense)

    Overall - is Fallout 4 a bad game? No. It has strengths. The problem is that everything else is just so mediocre. I legitimately went into FO4 thinking "well there is no way they made it worse" and yet somehow, against ALL odds, 6 years, and such a large budget, they found away. Beth painted a canvas full of things to explore and instead they wasted it by not capitalizing on the Synths concept. Overall, a bad sign of what's to come since Beth clearly only cares about capitalizing on profit.
    4/10
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  5. Nov 10, 2015
    5
    So... I don't know, man. You start the game and everythng feels great. Back in Fallout. Feels like a 10/10 game. It has a great, great buildup.
    After that, it all goes downhill. You start noticing how atrocious the writing and overall story are. You notice how bland the characters are, and how empty the world is. There are barely any interesting NPC's or stories, especially if you compare
    So... I don't know, man. You start the game and everythng feels great. Back in Fallout. Feels like a 10/10 game. It has a great, great buildup.
    After that, it all goes downhill. You start noticing how atrocious the writing and overall story are. You notice how bland the characters are, and how empty the world is. There are barely any interesting NPC's or stories, especially if you compare FO4 to games like New Vegas or The Witcher 3. Bethesda's writers are simply bad at their job, they can't write a single inspiring quest.
    Most of the quests are fetch quests, and the dialogue wheel doesn't help either (it feels like they told a few different people to write responses and they had no idea what the other's prepared, only the general idea of it). It's insulting and depressing how dumbed down it is, with choises that basically don't matter at all.
    Combined with the skills having been removed, and the fact that there are only perks and SPECIAL now, you can easily see how streamlimed they've made it. I felt like I played an FPS game, not an RPG.

    I won't even start talking about graphical side of the game, because Bethesda is stuck in the year 2011.
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  6. Nov 10, 2015
    5
    wth! I thought i would buy an RPG not a SHOOTER? Are you kidding me? Words cant really even describe my disappointment atm. Crashes at every occasion, cant rebind certain keys, graphics look horrible, cant search drawers and objects anymore, it just displays the content in on overlay, REALLY??!?, the voice acting is horrid....... i could go on and on... first time i am really speechlesswth! I thought i would buy an RPG not a SHOOTER? Are you kidding me? Words cant really even describe my disappointment atm. Crashes at every occasion, cant rebind certain keys, graphics look horrible, cant search drawers and objects anymore, it just displays the content in on overlay, REALLY??!?, the voice acting is horrid....... i could go on and on... first time i am really speechless about the poor quality of a Game. Holy **** Fallout franchise is dead now, epic stuff. I don't know, who is responsible for those blatant bad design decisions, but you better fire him (or them). This is not a Fallout Game, its a generic indie shooter. Last game i purchased from Bethesda. Expand
  7. Nov 14, 2015
    5
    "It just works" -todd howard. No todd, nothing in this broken buggy mess works. I'm sorry that all you guys had to do was not dumb everything down and the game would have been fine. But exusing the usual bethesda broken game **** and the retardation that this game is, just isn't reasonable. Todd, go to hell.
  8. Nov 12, 2015
    6
    This is a fake fallout for children who like to play those fake console fps. The comment just below about how bad reviwers are just bad shooter is so perfect to reveal where Fallout 4 failed : which public to target. I let you read it and think about it :

    "Most of the reviewers here just suck at FPS games and can't handle the combat even on it's easiest difficulty setting." Of
    This is a fake fallout for children who like to play those fake console fps. The comment just below about how bad reviwers are just bad shooter is so perfect to reveal where Fallout 4 failed : which public to target. I let you read it and think about it :

    "Most of the reviewers here just suck at FPS games and can't handle the combat even on it's easiest difficulty setting."

    Of course, Fallout serie's spirit is not only a shooter game and bad reviews are not about the difficulty of shooting and killing in the game...not at all in fact ! this comment is the perfect exemple of the new generation mind... this is new target for game designers, those Destiny children, and this why we have to endure this insult and this crap...

    This game is a boring action game on a tiny open world.. better go play madmax, it is as repetitive as fallout 4 but at least fights are fun...every buildings are just filled with enemies and are, for most of all, just a place where to loot those energy cells to equip this stupid powerarmor... there are no surprises like in others fallout so even exploring, the core of the game, is useless and boring. The quests are so dumb, unrealistic, reused, lazy... I dont even want to speak about this nonsensical building feature.. after 30 minutes you realise how ridiculous it is and are ashamed for bethesda that they could tease their game with this crap...

    At first I told myself modders will fix it, but seriously, they can't create all that miss in the game. Seriously all the world is missing ! just a 11 minutes map and guns fights... After TESO, Bethesda miss again.. and very very badly.

    I played 300 + hours to New vegas, have finished fallout 1 and 2, and like even Fallout 3 which in comparaison to fallout 4 was finally not so bad.

    I give 4/10 because of the level design retro futur and the little (very little) fun i had in 25 hours ...

    ps : PC player, I beg you all to install SWEET FX from the nexus, it really makes the difference. The tiny prog to change fov and disable mouse crap smoothing etc is also very useful. Play with 100 fov.
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  9. Nov 10, 2015
    6
    I'm not sure what I was expecting, but it was certainly not what I got in the end.

    + quite nice graphics renderer (expecting Bethesda to use it in the next Elder Scrolls game) + somewhat good atmosphere in general - weak plot - poor quality textures - laughable audio (including very shallow character voice-overs and lack of any good surround positioning) - dumbed down RPG system
    I'm not sure what I was expecting, but it was certainly not what I got in the end.

    + quite nice graphics renderer (expecting Bethesda to use it in the next Elder Scrolls game)
    + somewhat good atmosphere in general

    - weak plot
    - poor quality textures
    - laughable audio (including very shallow character voice-overs and lack of any good surround positioning)
    - dumbed down RPG system (plagued by total insignificance of perks - you can complete this game as a simple shooter without even trying to pick some unique skills)
    - excruciatingly unhandy user interface
    - fails at delievering a realistic open world experience (the player may visit approximately 1 out of 10 buildings)
    - playable map area is too small (you could probably fit it somewhere between Whiterun and Riften in Skyrim)

    Also the game by default is not supporting NVIDIA SLI at this moment. Using custom compatibility profile partially resolves this issue, but the result is far from perfect: you may end up with minor bugs, flickering and awful FPS drops in certain scenes (for example, when you are looking at light source behind some sort of a volumetric fog).
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  10. Nov 23, 2015
    6
    This entry in the series was disappointing for me. I didn't like how they changed the dialogue system to where you only have 4 options to choose from, also giving the the main character a voice somewhat takes away from the rpg experience (at least for me) The whole game feels streamlined and I think it caters more to newcomers than it does for people who've been Fallout fans for years.This entry in the series was disappointing for me. I didn't like how they changed the dialogue system to where you only have 4 options to choose from, also giving the the main character a voice somewhat takes away from the rpg experience (at least for me) The whole game feels streamlined and I think it caters more to newcomers than it does for people who've been Fallout fans for years.
    Base building feels tacked on and I thought it was very clunky and not very fun to play with. Leveling up is pointless too and not as in-depth as previous Fallout games.

    This was the first Fallout game where I got bored rather quickly, but I slogged through the story to get the most out of my $60 and it just wasn't a pleasant experience for me. It felt as if Bethesda didn't work as hard on this game as they did for Fallout 3. They did however improve on the gun play and we no longer have to rely solely on the VAT system. Many people are complaining about the graphics, but I didn't think they were that bad, the animations are terrible though. I thought this game was also too easy, even on higher difficulty settings.

    Don't get me wrong it isn't a bad game, I'm sure some people will like it, but it feels like Bethesda did the most rudimentary things just to be able to call this an rpg.

    Improved on gun play and graphics (like it should) but everything else is streamlined to the point where it isn't as fun as the previous installments. I don't know why Bethesda continues to strip down their games, it has been happening since Morrow Wind, with each new game in their series they remove more and more fun, what use to be limitless is now limited.
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  11. Dec 5, 2015
    7
    Negatives:
    -Terrible UI, terrible M+KB controls, terrible UI, terrible UI, terrible UI, terrible UI
    -Terrible mouse acceleration (can be fixed in the .ini files) -Terrible Y-axis scaling (can be fixed in the .ini files) -Terrible performance (dropped Shadows to Medium & Godlight to Medium and I now get 45-60FPS on 770GTX, YMMV) -Weapon models are too large -FOV is horrible and
    Negatives:
    -Terrible UI, terrible M+KB controls, terrible UI, terrible UI, terrible UI, terrible UI
    -Terrible mouse acceleration (can be fixed in the .ini files)
    -Terrible Y-axis scaling (can be fixed in the .ini files)
    -Terrible performance (dropped Shadows to Medium & Godlight to Medium and I now get 45-60FPS on 770GTX, YMMV)
    -Weapon models are too large
    -FOV is horrible and nauseating (you can and should fix this via the .ini tweaks)
    -UI colors OMG horrible
    -Removed complexity in levelling system, replaced with only perks, honestly this is horrible, but so far it works OK... [14 hrs in]
    -No companion army
    -Physical copy does not contain the entire game, you will have to download it still.
    -terrible UI, terrible UI, terrible UI, terrible UI.

    Positives:
    -Crafting weapons, armour, bases is cool and awesome
    -Scrapping stuff adds meaning to exploration and looting buildings
    -The gameplay loop is good
    -Building stuff is a new feature and it's pretty good, even though the UI and controls for it are stupidly wrong, but it works once you figure it out.
    -It's Fallout.
    -There's now a sprint button (like Skyrim added).
    -Boston gameworld is cool and art style is good.
    -Some character animations are better.
    -Getting in and out of power armour is cool.

    ---------------------------

    The above review was written after having played only 10 hours, I am now 67 hours into the game and need to make the following additions:

    Negatives:
    -Radiant quests are trash. There are too many of these thinly disguised "quests" that are just radiant go here, kill everything, repeating ad nausem trash quests for EVERY single damn faction in the game. This is not good game design. This is just bottom barrel scratching for something.
    -The dialogue system is completely trash with very little depth, frustrating "wheel" that doesn't explain what you're going to say, or what saying that will do to the conversation and ultimately leads you down the same linear pathway regardless.
    -The story is not interesting.
    -The settlement building mechanics and settlement happiness in relation to shops, defence, resources, etc. and settlement design could have had way better explaining. It's basically one giant mystery requiring exiting the game and seeing how someone else figured out how to get to 100 happiness, because it is not obvious at all what you are doing wrong.
    -Preston STFU stop giving me quests. Worst. Mechanic. Ever.

    Postives:
    -There are a lot of really cool designed places to explore, and the variety is really really good. Sadly despite all these brilliant places, with interesting tidbits and reasons for existing the actual stuff that you need to accomplish in these places boils down to the same repetitive radiant quest frustrations and ultimately boredom. If you designed any of the artwork, or levels, or world building in this game then you should truly be celebrated. But sadly the vision is not supported by gameplay, by sound, by RPG mechanics, by story, or by anything and the cracks show throughout and it all falls apart.
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  12. Nov 12, 2015
    5
    We all played this game 3 times by now since fallout3, skyrim and newvegas, nothing new, same old buggy engine, shallow gameplay and story.
    Anyone that has played those games will get bored quickly.
  13. Nov 10, 2015
    7
    Graphics is nice but... oh my god... how... how you can sleep dear Bethesda after that?... why? Why you killed Dialogue system?? WHYYY?! People will not forgive you >:-(
  14. Nov 12, 2015
    5
    Bethesda... what you doing? Bethesda, I really wanna know answer! What you doing? For what?!
    It's so cruel, unsparingly and... and you are insane maniac! Maybe, my oldschool nature raget because this game is not Old Fallout? Yeah, that so... Fallout 3 - too many idiotic things, single-celled story and more of this, but it wasn't so bad, new atmosphere good, gameplay not bad, wasteland -
    Bethesda... what you doing? Bethesda, I really wanna know answer! What you doing? For what?!
    It's so cruel, unsparingly and... and you are insane maniac! Maybe, my oldschool nature raget because this game is not Old Fallout? Yeah, that so... Fallout 3 - too many idiotic things, single-celled story and more of this, but it wasn't so bad, new atmosphere good, gameplay not bad, wasteland - giant radioactive stone, that make me fun... Than release the Fallout: New Vegas, Fallout from Parents of Fallout! Oh, I love New Vegas, Old-New Fallout, it's gooooood!
    And now we can see the new game of this universe - Fallout 4... It's sucks! Good beginning(?), like a beginning Fallout 4 - father search his son(somewhere I've seen it, cant remember where...), but our hero-character acts as if he doesn't care fate of his son, of coursly, that reason to "nobody cares" - 1.Non-Motivation.
    Gameplay: hmmm... Borderlands + **Id Tech Shooter** + liiiiiiiiiittlee piece of Fallout, tightening, but this will pass faster, than effect of Jet. And with this interesting part of game. But craft really good, undisputed, really!
    Graphics: Doesn't matter. But due to color gamma in this time without filter, atmosphere just gone(OMG, thanks, "firetrackers"!)
    Bad story-line, bad gameplay, absence atmosphere - compilation of game for 3,7/10. Awful! Fckn' "third" was better! Worst!

    P.S. Where is Obsidian Entertaiment? And where is my Fallout: New Vegas 2?!

    P.S. Sorry for my English, i know, that's really-really bad, I am trying to develop my English-language. Thanks for your attention!
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  15. Nov 28, 2015
    6
    Some of the graphics are plastic looking.
    Gameplay can get repetitive quick when you try to do other missions other than the main story.
    The companion mechanics are wierd... They can often blow your cover and get themselves hurt a lot.
    Pretty fun to build a new settlement and create some fresh guns.

    so... not bad. I wouldn't pay $60 though.
  16. May 7, 2016
    7
    Enjoyable experience so far. I had a good time but there are terrible performance problems and my first review was 0 because it took me 5 weeks to even start the game. I am not satisfied by DLC so far and I expeceted much more from season pass. I suppose it will end as an great polished game after the modders will have an opportunity to fix Buthesda game. If You like fallout You shouldEnjoyable experience so far. I had a good time but there are terrible performance problems and my first review was 0 because it took me 5 weeks to even start the game. I am not satisfied by DLC so far and I expeceted much more from season pass. I suppose it will end as an great polished game after the modders will have an opportunity to fix Buthesda game. If You like fallout You should play. If You loved Fallout 1 or 2 you may be dissapointed by dumbed down dialogues and lack of diversity in character building and world exploration. Fallout New Vegas had much better overall quality in gameplay. But I enjoyed Fallout 4 much more then Fallout 3. I liked the gunplay changes, climate and easthetics but thay could do so much more and so much better. Expand
  17. Nov 10, 2015
    5
    If you are a Bethesda fan, you probably remember sensation of playing Oblivion or Skyrim for the first time. They showed great improvement from their prequels; there were, of course, shortfalls, but gamers could feel that Bethesda put great degree of effort and care into the game, so we gamers (not all, but majority) were satisfied and loved playing the game.

    This time, however, Fallout
    If you are a Bethesda fan, you probably remember sensation of playing Oblivion or Skyrim for the first time. They showed great improvement from their prequels; there were, of course, shortfalls, but gamers could feel that Bethesda put great degree of effort and care into the game, so we gamers (not all, but majority) were satisfied and loved playing the game.

    This time, however, Fallout 4 launching showed how Bethesda got lazy. I feel like Bethesda and Todd Howard became bastard nephews who live on their uncle's generosity (Bethesda name value and already established systems & world from prequels). I wouldn’t surprise if devs are thinking like 'Hey, even if we show **** of laziness, modders gonna finish sanding and polishing!' If I hadn't played previous Bethesda game series, I could give more generous rating, but I played Bethesda games since Arena and witnessed its evolution; Fallout 4 is such disappointment and is a shameful sequel when compared to its prequels.

    Game engine and environment middleware cost money, and yes, everyone wants to reduce production cost and maximize profit; I understand that. Bethesda, however, has been doing this - bugs, shameful in-game envirment and graphics which is two or three gen behind - for more than ten years while milking money out of its loyal fans, and there is barely a sign of improvement thanks to its chronic laziness and ignorance.

    Just look at other games from this generation. Well, actually, others games from several generations back even showed better gameplay environment. When you play Fallout 4 after playing games like Last of Us (which is from three years ago), you would feel like you are in the world of ragdoll.

    I usually put less emphasis on technical issues and in-game environment like graphics and physics engine, since gamers still can acquire great gameplay experience and deep emersion without superb graphics when the game is well designed. But Bethesda, seriously, this is just too much, and you got lazy.

    Decent game, thanks to already-established world settings and systems, but huge disappointment.

    Pro:
    As usual, adventuring wasteland is fun
    Item crafting system: fun to try out different combinations
    Scary deathclaws & ghouls, badass powerarmor, disgusting radroach

    Meh:
    New conversation system
    Housing: I really like the idea, but it needs more improvement
    Story: not terrible, but not superb. Feels like eating mass produced lukewarm mac & cheese.

    Con:
    Usual, everlasting, tiring Bethesda issues (bugs, physics, graphics, motions, etc)
    Feels like Fallout 3: Boston Wasteland DLC with Skyrim engine attached
    Terrible terrible AI
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  18. Nov 11, 2015
    7
    I was torn between a 6 and a 7 for this game, opted for the higher end because of this reason - ultimately, even after the glaring flaws that exist, this is a "decent" game if you take it on it's own merit and ignore the fact it's a Fallout game and just a standalone title instead.

    Yes, comparing it to Fallout 3 and New Vegas makes it harder to swallow. Fallout 4 lacks the general RPG
    I was torn between a 6 and a 7 for this game, opted for the higher end because of this reason - ultimately, even after the glaring flaws that exist, this is a "decent" game if you take it on it's own merit and ignore the fact it's a Fallout game and just a standalone title instead.

    Yes, comparing it to Fallout 3 and New Vegas makes it harder to swallow. Fallout 4 lacks the general RPG elements that were so immersive in those titles, with a heavier focus on combat that screams Battlefield Fallout rather than what we expect from the Bethesda franchise by now. It also has bugs and glitches all over the shop, but manages to just about stay roped together enough to avoid this being a complete disaster.

    Graphically, this is sub-par. Not much of an improvement on, say, Skyrim really. But with all those flaws aside, this is still a massive, well made post-apocalyptic experience, which I'd class as an FPS with RPG elements, rather than a first-person RPG.

    You can safely wait to pick this up on sale quite frankly, but you won't regret playing it. If you're new to the idea of Fallout, you'd be best served going back and playing Fallout 3 and Fallout: New Vegas before picking this up. The low scores for Fallout 4 are a result of the hype before the game not meeting the reality of the release, rather than a score of the games actual quality - the zero scores are even dumber than the nines in this regard, and are kneejerk, hysterical overreactions.

    That said, the practice of over-hyping games needs to stop. It is a direct result of the pre-order culture. People, start learning lessons, wait for a games release, try a demo if you can, THEN buy it if you want to, instead of buying into a game that doesn't exist yet.
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  19. Nov 10, 2015
    6
    It's a Bethesda RPG and performs exactly as you'd expect. The world is immense and, in its way, beautiful. There's plenty to do, lots of things to find, places to explore and people to meet. Levelling is reasonably satisfying, a marginal improvement over Skyrim's and a marginal step down from Fallout 3 and NV. I'm sure I'll enjoy getting lost in the wasteland for a few dozen hours.It's a Bethesda RPG and performs exactly as you'd expect. The world is immense and, in its way, beautiful. There's plenty to do, lots of things to find, places to explore and people to meet. Levelling is reasonably satisfying, a marginal improvement over Skyrim's and a marginal step down from Fallout 3 and NV. I'm sure I'll enjoy getting lost in the wasteland for a few dozen hours.

    However, the knife cuts both ways. Alongside all the great things you can always expect from this calibre of game from Bethesda come a whole lot of negatives.

    One of the more immediately noticeable flaws is visual fidelity - or rather, lack thereof. It looks like a game made in 2011, and unfortunately it doesn't even run particularly well to make up for it. It sits around 50fps on an i5 and 970 and there are some noticeable frame drops. Turning off godrays seems to help a little, but a game this visually unimpressive shouldn't require sacrifices to run at a stable framerate. It's unpleasant to tank to the mid-30s every time there's an explosion on screen.

    It's also rife with bugs. We all expected it, but this is an engine that's been around for more than a decade. You'd have thought they'd have figured out how to stop the AI running into walls, elevator floors cutting out and sending you plummeting and corpses flying around violently by now. Not to mention CTDs - I've experienced two in ten hours so far. There is very, very little new technology in this game - CTDs should not be happening. Remarkably as of yet I have not been launched a thousand feet into the air and ragdolled nor have I fallen through the earth into blue space, so take that as you will.

    Keys are not rebindable, which is a pretty nasty oversight in this day and age. There's also a conspicuous lack of adjustable FOV, meaning you'll need an .ini tweak or console command to escape console claustrophobia.

    The writing is atrocious, but that's forgiveable because it's a Bethesda RPG and it'd be delusional to expect otherwise. The bigger issue is character animation. A huge quantity of body language is this game is ripped straight from Skyrim - you've probably seen the clip of 'hat man' at the beginning of the game equipping his clipboard like a shield. Facial animations are impressively awful and regularly resemble those silly over-the-top lipsync videos people make in Source. Voice acting is weak, but again what else would you expect.

    Gunplay in this game is not good. Everything feels a bit floaty and it's not helped by the odd mouse acceleration/smoothing it forces on you. There doesn't seem to be any way to disable it. Perhaps it's better with a controller, but why would you play Fallout with a controller.

    I'd imagine this seems overly critical, even for a 6/10 review, but it's genuinely difficult to recommend this game in its current state. Ultimately it doesn't matter, since it's Fallout and you'll damn well buy it anyway like the rest of us, just please don't go into it thinking it's the same calibre as other heavy-hitters to have come out this year - MGSV and TW3 both blow it out of the water.

    If you have any degree of self control, wait for patches.
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  20. Nov 10, 2015
    5
    PSA: If you mindlessly gave this game a 0 or a 10 within the first day the game was released to the public, you did the community and planet earth a disservice by not being in any way, shape, or form thorough.
  21. Nov 10, 2015
    7
    Bad PC port, Keybindings are atrocious and not everyone in the world uses Qwerty Keyboards. And you can not change them, will probably update review later have not advanced the game that much only 2 hours in.
  22. Nov 10, 2015
    6
    Bethesda-Sandbox as you know it since Morrowind 2002 but with the usual improvements to make the game less enjoyable:

    - Story not worth mentioning - Horrible UI, thanks to consoles that are needed to finance their games. Even worse than Skyrim, well done! - Controls on PC even more horrible - very simplified game play/game mechanics to make it more accessable for the masses -
    Bethesda-Sandbox as you know it since Morrowind 2002 but with the usual improvements to make the game less enjoyable:

    - Story not worth mentioning
    - Horrible UI, thanks to consoles that are needed to finance their games. Even worse than Skyrim, well done!
    - Controls on PC even more horrible
    - very simplified game play/game mechanics to make it more accessable for the masses
    - completely unnecessary "minecraft-feature" where controls are even worse

    Still, exploring wasteland Boston is fun as it always was plus the new crafting features are fun and meaningful. And for the first time in a Bethasda "rpg" you really have the feeling, that your choices make a difference. So another play-through might give you a really different experience.

    But in post-W3 times it might be time for a change Bethesda, now that we've seen what it is possible in an open world RPG. If this is all you can do after 7 years of development maybe it's time for a complete start from scratch.
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  23. Nov 10, 2015
    7
    + gunplay much improved
    +consistent frametimes
    +gun modifications +mod support -the dialog system is only a shadow of what it was in previous games, this was one of the bigger draws of fallout and now it's been stomped because the masses don't like to read or w/e -still the same bethesda jank with awful animations, glitches, dialog audio skipping, corrupted saves etc etc etc.
    + gunplay much improved
    +consistent frametimes
    +gun modifications
    +mod support

    -the dialog system is only a shadow of what it was in previous games, this was one of the bigger draws of fallout and now it's been stomped because the masses don't like to read or w/e

    -still the same bethesda jank with awful animations, glitches, dialog audio skipping, corrupted saves etc etc etc.

    -characters and their dialog are extremely forgettable, new vegas was a lot more interesting

    -while the framerate is very consistent (no stutters whatsoever if you can stay above 60 fps, which is a huge improvement over previous bethesda games), the game needs a really powerful pc to get to that 60 fps at decent settings @ 1080p, imo it doesn't look remotely good enough to justify being so demanding

    -enemies don't react to being shot (other than a canned animation that triggers at a certain hp treshhold)
    It's the same issue skyrim has, you might as well be swinging/shooting at thin air, no feed back whatsoever until they die. It's especially jarring on the enemies with more health.

    -base building/village managment addition adds nothing meaningful and isn't fun, it's just a timewaster

    Fallout 4 has basically reduced the 3D fallout formula to being a decentish shooter (except without the satisfying hit reactions from superior shooters like fear/max payne/painkiller etc) where you loot a lot of junk and do some crafting (which doesn't amount to anything more than raising stats on weapons, no cool creative stuff, it might as well not be in the game).
    The RPG aspects are not good in this game. The improved gun animations/behavior/sounds are what make this a 7, otherwise it would be much lower.
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  24. Dec 4, 2015
    6
    It's... Disappointing. That's the word. I set my expectations really low, and this game still didn't meet any of them other than the "it'll be fun for a while" one. There are better games for this price.
  25. Nov 10, 2015
    7
    Fallout4 is an outstanding Sandbox game,the story and its characters is very decent.The game world is not only beautiful but filled with contents.I especially loved the weapon customization system,I can make some very badass weapons.The building system is good but I don't think is very necessary,cause this is not a multiplayer game,it is boring to build houses and decoration without otherFallout4 is an outstanding Sandbox game,the story and its characters is very decent.The game world is not only beautiful but filled with contents.I especially loved the weapon customization system,I can make some very badass weapons.The building system is good but I don't think is very necessary,cause this is not a multiplayer game,it is boring to build houses and decoration without other players playing with you.Dialogue and conversations are awesome and well designed,your decision really matters.But the graphics are not that good for next gen,perhaps is because Bethesda took too many times to make the game.There are some glitches too,but not many.Overall I do think Fallout 4 is a great game,but failed to reach a higher level. Expand
  26. Feb 28, 2016
    5
    - The real problem with dialogue system is that choice "either puts you on the same route with the same quest objective or just nets you a "come back later if you change your mind mane" response. Illusion of choice.
    -Repetetive, similar quests.
    - No hardcore mode.
    - No reputation.
    - Graphics and animations outdated.
    - Inventory and sorting
    - Dumbed down RPG elements. '
  27. Aug 30, 2019
    6
    Sadly doesn't live up to expectations or past iterations. Reusing the same engine was a bad decision, and some of the plot elements feel sloppy and uninteresting. Still a nice shooter/RPG.
  28. Nov 10, 2015
    5
    Very nice game! The graphics are pretty and the gameplay is awesome!!! I don't know why people hate that much this great game.
    I mean sure there are still some little bugs. But nothing to worry about!
    I recommend this game!
  29. Mar 14, 2016
    5
    Really Short Review:

    Bethesda: "We've been hyping this for like 3 years but we dont actually have anything, what are we gonna do guys?" Bethesda Employee: "Okay were gonna... uh... reverse the plot from Fallout 3... make the world smaller so we dont have to make too much. Give them everything in the first 30 minutes so we dont have to complicate the plot... and... take out the
    Really Short Review:

    Bethesda: "We've been hyping this for like 3 years but we dont actually have anything, what are we gonna do guys?"

    Bethesda Employee: "Okay were gonna... uh... reverse the plot from Fallout 3... make the world smaller so we dont have to make too much. Give them everything in the first 30 minutes so we dont have to complicate the plot... and... take out the morality system because thats too complex"

    Bethesda: "But thats means its gonna be s***"

    Employee: "Okay we'll add better guns. All the 9 year olds only care about guns anyway"

    Bethesda: "Alright" *makes game in 2 months* *makes it look like theyve been perfectng it for the past 6 years* *bribes the media into saying 10/10 IGN*
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  30. Nov 19, 2015
    6
    Fallout 4, while still a fun game, is a large step backwards from previous titles in the series with issues ranging from questionable design decisions to poor optimisation to an identity crisis concerning the game's genre. The developers seem to be focusing on adding shallow secondary features rather than creating strong core features. Bethesda's games seem be getting more and more dumbedFallout 4, while still a fun game, is a large step backwards from previous titles in the series with issues ranging from questionable design decisions to poor optimisation to an identity crisis concerning the game's genre. The developers seem to be focusing on adding shallow secondary features rather than creating strong core features. Bethesda's games seem be getting more and more dumbed down with each rendition, and Fallout 4 is far from an exception to this trend. That's not to say that there aren't some innovations, but they're too few and too insignificant to make up for the removed content.

    By far the most flagrant issue with Fallout 4 is the voiced protagonist and the ramifications of its addition. A voiced protagonist could have actually meant good things for the series, but instead it has heralded the removal of a large degree of player freedom and choice. Dialogue has been stripped bare, and a large number of other questionable changes were undoubtedly influenced by the decision to have a voiced protagonist.

    One of the game’s main issues which was obviously inspired by the voiced protagonist is the dialogue. Only four options are given for every conversation, and most of them follow a set template of yes, no, sarcastic, and maybe. When it’s not a template conversation, it usually doesn't even matter what you choose, as the response will just be the same with slight variations, which often leads to jarring and discontinuous conversations. You don't get options which allow you to play antagonistically and your mannerism doesn't change with your character's S.P.E.C.I.A.L. stats. The only stat which matters in dialogue is charisma, and even then it’s only for speech checks. Almost all of the dialogue options you have are either morally ambiguous or directly related to the predetermined backstory, and a lot of the dialogue options given are also duplicates of questions which you have most likely already had answered by a different NPC. At least the voice acting has improved significantly relative to Skyrim, but it's still not anything special.

    The main story of Fallout 4 is bland, uninspired, and full of clichés. It's like someone wrote the entire story in one night after watching a sci-fi marathon on television. As for quests, they're pretty mediocre: go here, kill that, talk to this guy, yada yada. The only branching I've found was at one point in the main quest, but it was more of a choice of whether you wanted to continue or just quit there than an actual branch.

    Yet another place where Bethesda has dumbed down the game is in the removal of skills. Not only has this made the game less dynamic in gameplay, it has removed the various skill checks from the already suffering dialogue. Perks have been expanded in lieu of skills, but almost all of them are combat-oriented and dull. Lady killer/black widow don't even give custom dialogue. Most offensive of all, though, is the fact that you can now increase your S.P.E.C.I.A.L. stats at a rate of one per level, rendering any strategic placement of your starting stats effectively null and severely reducing replay value.

    Where has Bethesda put all of their development effort, then? Well, guns now operate like they would in a traditional shooter, and there is a mediocre cover system. It's too bad that the AI improvements are limited to failing to use the cover system instead of actually attacking and being able to constantly spam grenades, which more often hurt themselves or their allies than you. They'll even use missile launchers at point-blank range. Apart from that, expect the traditional tiered bullet sponges system, except for the new bullet sponges that heal to full health when filled with bullets so they can soak up more bullets. These particular bullets sponges drop gear with enchantments. I guess Bethesda decided it would be easier to embrace the crappy MMO-style bullet sponge system by adding more MMO-esque features rather than fix the problem. Speaking of, you can also build settlements now, and they're incredibly mediocre. I can't help but question why they spent all this time on a poorly-interfaced, clunky building system when a player could simply mod in something similar to what they can build much more easily, especially since console players can supposedly use mods now. As for the weapon mods, they've essentially just cut down on the number of unique weapons and replaced them with a system that lets you create military-grade weaponry from tin cans and alarm clocks. Meanwhile, the majority of enemies use guns made out of piping.

    I have a lot more that I’d like to say, but I’m already running into the character limit, so to sum up, Fallout 4 is a poor RPG, a poor FPS, and a somewhat decent adventure FPS with RPG elements. Bethesda needs to focus on making the actual game rather than adding gimmicky features like animated vault boys, mini-games like Donkey Kong, a single NPC which says your name, or shallow settlement-building.
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  31. Nov 21, 2015
    5
    The story is bad. The mechanics are worse. The gameplay isn't bad. They copied sandbox games like Rust, Ark, Nether, Dayz, 7 Days to Die, The Forest, and so many more with their settlement idea but they did a TERRIBLE job doing it. This game doesn't even work on most Windows computers. It's also buggy as all hell. It's mediocre at best. Didn't specifically dislike it but it was not theThe story is bad. The mechanics are worse. The gameplay isn't bad. They copied sandbox games like Rust, Ark, Nether, Dayz, 7 Days to Die, The Forest, and so many more with their settlement idea but they did a TERRIBLE job doing it. This game doesn't even work on most Windows computers. It's also buggy as all hell. It's mediocre at best. Didn't specifically dislike it but it was not the Fallout I remember. Expand
  32. Jun 4, 2016
    5
    Bethesda failed.

    Fallout 4 doesn’t care who you’ve killed, or didn’t kill. It’s like they tried to come up with a formula they could sell over and over. Like a Q-tip or a cotton ball. There were no moral obstacles to overcome, no thought provoking moments about what faction your character should support. There was no world to explore, no towns to discover, no dungeons to explore, no
    Bethesda failed.

    Fallout 4 doesn’t care who you’ve killed, or didn’t kill. It’s like they tried to come up with a formula they could sell over and over. Like a Q-tip or a cotton ball. There were no moral obstacles to overcome, no thought provoking moments about what faction your character should support. There was no world to explore, no towns to discover, no dungeons to explore, no magic to be discovered. Just reskinned enemies, and boring old Boston, those one dimensional buildings, shoot, go upstairs, shoot, jump downstairs, OMG please shoot me! Boston was boring! How did Skyrim feel like an entire world, yet all of Boston felt like a small thug’s neighborhood in GTA V?

    Just kill whoever, the world and its results are static, your presence here has no influence. I’m convinced that if someone programmed a barley functioning AI to play this game (a 5-year-old mind), the end would be the same as yours.

    I loved Fallout 3, New Vegas, and Skyrim. Skyrim was the culmination of great RPG writing and descent gameplay. Fallout 4 was tedious and painfully devoid of life. The future of Fallout 4 is frankly grim, just like Skyrim, it will end up just a weird naked porn machine for a very strange audience.

    Bethesda is drunk with cash, unfortunately for them, my cash isn’t going their way anymore.
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  33. Nov 20, 2015
    5
    This review contains spoilers, click expand to view. I feel cheated. Faction I chose ultimately didn't matter in in the end, and I was surprised when it ended so abruptly. Feels like more Fallout 3. If that's what you're looking for, great, if not, however... If you're a die hard Fallout fan, able to squeeze out every ounce of entertainment out of the games, then you're probably going to be satisfied. If you're looking for a deeper RPG, maybe look somewhere else, or at least wait for the price drop. Surprisingly shallow. Expand
  34. Dec 2, 2019
    5
    Not a bad game, but disappointingly shallow as a player of previous fallout's and aware of what Bethesda is capable of. The game has plenty of content but the depth of the content is what is missing. And if you didn't play fallout 3 or fallout New Vegas I wouldn't be surprised if you didn't understand the complaints. The side missions for the most part barring a few fun ones, wereNot a bad game, but disappointingly shallow as a player of previous fallout's and aware of what Bethesda is capable of. The game has plenty of content but the depth of the content is what is missing. And if you didn't play fallout 3 or fallout New Vegas I wouldn't be surprised if you didn't understand the complaints. The side missions for the most part barring a few fun ones, were repetitive fetch quests or clearing an area. Characters you met used to pop up over and over again, in different creative ways. In fallout 4 you meet a character do a mission or so with them and then their dialog runs out and they just walk around one of your settlements. Like Preston Garvey for example(hardly spoilers, happens within the first few hours of the game), at first you think he'll be a very cool partner as he appoints general of the minutemen a cool seeming questline and faction. Yet in reality he spends most of his time giving you orders and telling you to clean up areas and fix up settlements. A real wasted opportunity I think. And many questlines and factions feel the same way. Everywhere you look in Fallout 4 you see great potential but it just doesn't pan out, almost as if the game was planned to be so much more and wasn't finished. A great example of this is the Ocean. The huge percentage of the map in the game is covered in Ocean, Ocean that literally has practically nothing to do in or on it. Making it feel smaller than Even skyrim in my honest opinion, even it was technically bigger. In the old games you could walk around a city and just talk to random people and find little missions everywhere with so much heart and character in them. Some them felt like long expansive quests, with one quest leading to a whole chain of quests. I can think of so many examples of this.

    In fallout New Vegas you walk into an old ratty casino in the broken down poorer part of Vegas, and you chat with the people inside. And this little casino leads to so many quests. Like one where you track down a hilarious male sex robot to bring guests. The same casino lets you go around and collect money from people who owe it. You can even start a quest where you collect stage entertainers, like a stand up comedian and a guitarist who gives you a gun that plays awesome western dual music when you pull it out. And seriously thats just one little building in a game I played years ago and I remember that clearly. I played maybe 20-30 hours of fallout 4 gave it a real chance, and it's just not memorable like its predecessors were.

    I could go on and on and on honestly about all the ways that this game just isn't that good. For instance one thing that I really don't like that some of my friends do is the new level up system. I think its boring as you have to spend perk points on normal skills like weapon damage. In the old games your normal stats were separate from your special perks. YOu always got skill points. And your perk points were dedicated to special abilities. In this game they combined the systems. Leveling up in fallout used to be very fun to me, but I found this new system very boring, bringing an "oh wow another single perk to put into rifle damage *sarcastic yay*". And again just another small factor that made me dislike this game. I know Bethesda I know how awesome their games can be because I've played them, Oblivion(though was too young to be good at/finish it, Skyrim, fallout 3, fallout New Vegas( My personal fav). And thats why I give this a 4/10 because its a bethesda 4/10, below average for what they are capable.

    I think that they were trying to balance this game for both the casual audience and the hardcore gamer. While the out fallouts were more for the hardcore gamer. Usually I would be on the casual end, but the quality of old bethesda were so good that I played them like a hardcore gamer, and spent many hours in them something very rare for me.

    Without considering the games that came before it I would have given fallout 4 a 7 or 8 out of 10, but that would have been for a new game in a new series. Because you give a series leeway when its just starting out. But I honestly feel that Fallout 3 and New Vegas are better games than this.

    Long Story short if you don't have experience with previous fallouts you'll probably like it but eventually you'll get bored and move on. And I suggest that you give the old games a shot if you ever have the time to sit down and play em. So to clarify not a bad game and on some levels its a good game. There are good things about it and I could list those as well. But I can't in good honestly recommend this game full heartedly to gamers, because I just think there are better things to spend your time and money on.

    Hopefully I wasn't too harsh, and this in combination with other reviews gave you a good idea of what to expect with Fallout 4. Thanks for reading.
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  35. Jan 7, 2016
    6
    Fallout 4 was a huge disappointment. It abandoned the variety and wit and charm of the dialogue options, the RPG elements, and the general immersion that New Vegas and 3 had. The graphics are subpar, which doesn't heavily take away from the game, but it would have been nice if it had looked a little bit better. The perk system has been massacred, rendering the S.P.E.C.I.A.L skills choiceFallout 4 was a huge disappointment. It abandoned the variety and wit and charm of the dialogue options, the RPG elements, and the general immersion that New Vegas and 3 had. The graphics are subpar, which doesn't heavily take away from the game, but it would have been nice if it had looked a little bit better. The perk system has been massacred, rendering the S.P.E.C.I.A.L skills choice at the beginning pointless as you can just upgrade them when you level up. The story is poorly written, dull, very little if not non-existent character development, and everything we've come to know and love from Bethesda writing. But seriously, no one bought the damn game for the story anyway. Bethesda did add and improve upon a few things though, although not nearly enough to compensate for all the negatives. The weapons modding/base building system is fun, and helps distract from the lack of variety in the weapons, the power armor is much better, giving a more realistic, slower, clunkier, and stronger feel than those from the other two Fallouts, and the actual combat is probably my favorite out of Vegas and 3. I have encountered very few bugs myself, although I know there are treasure troves of the annoying buggers (I mean come on, this is Bethesda we're talking about). Overall, however, the game is still acceptable, it may not follow the traditional Fallout mold, but it is still a fun to play in my opinion. Expand
  36. Nov 20, 2015
    6
    Where should I even begin?

    I don't think I've played a bigger mixed bag in my life. Compared to Fallout 3, Fallout 4 is missing something, and I can't put my finger on it. I think it's heart and soul, but from how I've seen Todd Howard acting about it, I don't think that could be it; but it certainly feels that way. The game is ambitious, I'll give it that, but it doesn't fully
    Where should I even begin?

    I don't think I've played a bigger mixed bag in my life. Compared to Fallout 3, Fallout 4 is missing something, and I can't put my finger on it. I think it's heart and soul, but from how I've seen Todd Howard acting about it, I don't think that could be it; but it certainly feels that way.

    The game is ambitious, I'll give it that, but it doesn't fully realize any of it's ambitions. For instance:
    Settlement Creations- Feels like a rushed concept, it's unappealing, and pretty difficult to work with. It is, by no means, a requirement, but Bethesda sure talked it up a lot.

    Weapon Modding- Cool concept, but poorly executed. Having to hunt for scrap items with screws in the wasteland is just as annoying as it sounds, and the entire system pretty much boils down into being a chore.

    Dialogue- A partially interesting concept, and it is acted out rather well, but it deeply takes away from the RPG characterization. Not that this game is much of an RPG to begin with. The fact that there is only one voice selection per gender is seriously annoying as well.

    Despite this stuff, it does do a few good things. The gunplay is extensively improved, there are a lot of companions to choose from (But "Leveling' them with weapons and armor is nearly inexistent, at least in my experience) and it still has an open world to explore. The game is fun more often than it is not, I'll give it that.

    I despise the leveling system. In a massive gutting of RPG elements, Bethesda decided to remove stats, and replace them solely with perks. It's a pretty annoying system- especially when it comes to crafting weapons and armor.

    Overall, the game isn't bad, but it certainly isn't the effigy of greatness we were promised, and is more than a bit disappointing. It's plagued with issues, but at the end of the day, a lot it still feels satisfying.
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  37. Mar 10, 2016
    5
    This review contains spoilers, click expand to view. I just finished Fallout 4 and it's almost funny how it reminds me of Fallout 3. To sum it up, OK Game, BAD Fallout.
    It's a bit like going to the movie expecting to see an Indiana Jones Movie and ending up watching the mummy (or Indy 4, for that matter). It is fun at times but it's clearly not what I could expect from the franchise

    The things I liked :
    - The story is a bit bland but looking for your kidnapped infant is a much better reason to explore the world than trying to catch up with your lousy father so I would give the game a free pass.
    - The building part is fun. it's not why i played the game but I can see the appeal.
    - So is the shooting part. Even if I suck at FPS and didn't buy the game for that.
    - The overall design of the Wasteland has improved. There are a lot of locations with a real, unique atmosphere.
    - the weapon and armor customization. Even if the main reason for it in the first place has disappeared (no more damaging for equipment), it is still fun to improve (and even name) your favorite weapons.
    - The legendary items : fun to collect until you realize your common items are good enough for the job anyway

    The things that annoyed me :
    - The wheel speech. The fact that you only have 4 different things available to say is annoying but to me, the real RPG-feeling killer is that you don't know exactly what your character will say. so you spin the wheel hoping the end result will be good.
    - The key map. more specifically the fact that one key might do the exact opposite of you're expecting simply because you're in a different menu.
    - The control over companions or should I say the complete lack of it. Even in 3, you were able to ask a companion to switch from ranged to melee. Now you can romance them. Great ...
    - the non-existent optimization for PC. Seriously. It's a port (and a rather bad one). otherwise I just can't explain why my PC, despite the fact that it is technically better than a PS4, can only run the game with graphics set on Low (so without any sort of anti-aliasing... in 2016)
    - One common rant is about the acting. Believe me, the English version is FINE, The French one, on the other end, is just horrendous. Bad lip sync, bland acting... it is just pure crap. I switched to English as soon as I realized it was possible. (Thank you steam)

    The real problems :
    - the general dumbing down. Forget everything you learned in the previous game. No enemy should be a real challenge. Super Mutants used to be a deadly threat but since 3, we all know they are a joke. But then Bethesda created the Behemoth. Now, you might not be able the one shot kill them, but a couple of well placed shots will do the trick... as for Deathclaws... they were dangerous. something to treat with caution even for a well prepared end-gamer (especially when found in packs). Now you almost HAVE to kill one in your first hour outside the vault. But don't panic, Bethesda made sure you will have the infinity-1 sword so you can kill it... So the real danger is humanity except it's not raiders, coursers, even power-armor paladins are a joke
    - The quests, secondary or not, are almost exclusively fetch ones. And most of the time, you will have to kill everything in the locations to get it
    - at this point, I don't even want to talk about the biggest problem, the biggest betrayal to the fallout spirit :
    the new perk system that turn every thing into a perk. Building your character up is not a hard choice anymore. So I don't see why I would even try a rerun. Pity
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  38. Mar 14, 2016
    5
    Bethesda знает, как испортить Fallout, она ничему не научилась после того, как Obsidian показала, как же на самом деле нужно делать игры этой серии. Но нет, они решили, что сами лучше других знают как нужно делать и в итоге мы получили обычный шутан с RPG элементами, лишённый духа оригинальной серии, это просто проявление неуважения к фанатам серии и её истокам.Bethesda знает, как испортить Fallout, она ничему не научилась после того, как Obsidian показала, как же на самом деле нужно делать игры этой серии. Но нет, они решили, что сами лучше других знают как нужно делать и в итоге мы получили обычный шутан с RPG элементами, лишённый духа оригинальной серии, это просто проявление неуважения к фанатам серии и её истокам.
  39. Nov 25, 2015
    7
    Fall Out 4 is Bethesda's latest entry into their now mega popular Fall Out series. They have sold over 2 million units in just 2 days! But are hard core gamers really impressed? Here at Vault Tech, we think not!

    1. No Player Choice Fear not Vault dweller, here at Vault Tech we have simplified your life by making sure that you always do the right thing! We hope you love being a lawful
    Fall Out 4 is Bethesda's latest entry into their now mega popular Fall Out series. They have sold over 2 million units in just 2 days! But are hard core gamers really impressed? Here at Vault Tech, we think not!

    1. No Player Choice

    Fear not Vault dweller, here at Vault Tech we have simplified your life by making sure that you always do the right thing! We hope you love being a lawful good hero because that's what you’re going to do for the next 30 hours of your life! Don't worry about becoming a nasty raider who can go anywhere, do anything, kill anyone, and make a general mess of the waste, Vault Tech has taken care of that for you! You can't kill your friends, because the good people of Vault Tech have made them immortal! You can even shoot them and they will always be your best friend! So get out there vault dweller, and become the goodie tu shu your mamma always wanted you to be!

    2. Nerfed Dialog

    Do you like having deep conversations with your companions about life, love, and the pursuit of horrific amounts of violence? Not if Vault Tech has anything to do with it! Here at Vault Tech we despise deep intelligent conversations, and meaningful dialog! Even if you have 1 intelligence we will make sure that fart sounds don't come out of your mouth and be sure that nothing you say will have a bearing on your own personal story! Afraid of making others mad with your words? Never fear! We also made sure that what you say won't result in your death or bodily injury! Don't know what to say? Now you can only say yes, no, ask a question or be a smart ass! Vault Tech has neatly mapped these options to your D pad. Don’t have a D Pad? Naughty, Naughty vault dweller, nobody likes a PC Supremacist! Be a good Vault Tech rep today and make sure the person you’re talking to completely ignores what you are trying to say so they can get back to telling you how bad the waste really is and how you can help!

    3. Invulnerable NPC's

    Are you tired of your friends constantly dying in the wasteland? Never fear vault dweller, here at Vault Tech we made sure to make your friends invincible to bullets! If you get frustrated with the way your friends are acting, go ahead, use them as a punching bag, or target practice. Like your loyal friend Dog Meat, your wasteland buddies will never get mad at you for trying to bash their heads in with a Super Sledge! Our patented invulnerability implant makes them impervious to enemy fire and yours! Don't be tempted to steal their loot because they don't have anything! Rest assured that we will make every effort to keep them alive so your experience in the waste makes absolutely no sense if you try to murder them horribly!

    4. Underdeveloped and tacked on Settlement System

    Are you trying to be just like PEW DIE DIE, and is your channel Inundated with silly Minecraft videos? Never fear vault dweller, Vault Tech has an alternative for you! Here at Vault Tech our engineers have designed a system where annoying Mine craft lets players such as yourself can create their very own dream house! Do you like holes in your walls and ceilings? Do you like dirty and grimy looking textures with random bits of grass and junk poking through your floors? Do you hate windows? Do you like only being able to build three stories? Do you have an aging YouTube channel devoted completely to Minecraft?! Never fear, Our Vault Tech engineers have worked hard to make sure the crafting system is designed to attract the viewers who already love your channel and that it is so confusing that they will have to come to you for help! Get out there vault dweller and teach em’ how to build the city of their dreams!

    5. Lack of Multiple endings

    Some people think that a good story always ends based on the decisions you make in life. Here at Vault Tech we have a different philosophy! Our Vault Tech representatives have made sure that your travels through the wasteland always arrive at the same conclusion because the conclusion that we have decided on is and always will be the best! We heard a story where a competitor used a technique that utilized multi colored explosions to indicate different endings. We here at Vault Tech have ensured that the ending to your story will be a fantastic disappointing Technicolor mess!
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  40. Dec 22, 2015
    5
    Fallout 3 and Fallout 3 NV were great because they had complex story lines where your choices mattered. As you developed and moved along the Wasteland it felt like it was changed/shaped by the choices you made. It felt like you were truly the force behind the story line. Furthermore, in past Fallout games, the factions and NPCs both individually and their interplay amongst each otherFallout 3 and Fallout 3 NV were great because they had complex story lines where your choices mattered. As you developed and moved along the Wasteland it felt like it was changed/shaped by the choices you made. It felt like you were truly the force behind the story line. Furthermore, in past Fallout games, the factions and NPCs both individually and their interplay amongst each other was complex and interesting.

    Here in Fallout 4 unfortunately Bethesda drops the ball and one is not left with the same level of attachment and volition. The factions and the NPC's seem sadly two dimensional and bland - the story line linear. Your interactions with them were furthermore hindered by a new system where you are given only a few words for each response choice. Once you clicked on it the voice over actor would delver them - often to my chagrin to find that the delivery was different than what you thought - be it sarcastic, mean or positive. Tasks/Quests were often repetitive - mostly around killing NPC bad guys. The endings were what made me the most angry. I felt like I was slapped in the face, wasting a few hundred hours of my time playing only to be forced into a very unsatisfying conclusion. Crafting settlements was a nice addition but this became repetitive quickly. Furthermore, with poor physics/manipulation capabilities around trying to align objects became very frustrating. You lost hours trying to get things set up/aligned.

    The positives, while annoying due to shabby physics/manipulation, crafting settlements was fun. The ability to craft/customize your weapons was a nice addition. Combat - while not stellar is better than in previous releases. The mobile device addition to off load the Pip Boy worked well.

    When you create Fallout 3 and Fallout 3 New Vegas (tip the hat to Obsidian on the latter) and you have such a dedicated fan base who makes mods - you need to step up your game. Fallout 4 is a disappointment. Hopefully the fan base will create awesome mods to save the day going forward.
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  41. Feb 10, 2016
    6
    Did not live up to the hype in my opinion... :/
    ......................................................................................................
  42. Nov 30, 2015
    5
    The near 10 year old Gamebyro engine (Oblivion, Fallout,Skyrim) never looked this good, but its also shows its shortcomings.
    The game looks great - compared to what Bethesda previously has done. Fact, although there still plenty of muddy/low resolution textures, but this isn't only about the graphics.
    The gameplay isn't much different from Fallout 3. You go out and kill everything in
    The near 10 year old Gamebyro engine (Oblivion, Fallout,Skyrim) never looked this good, but its also shows its shortcomings.
    The game looks great - compared to what Bethesda previously has done. Fact, although there still plenty of muddy/low resolution textures, but this isn't only about the graphics.
    The gameplay isn't much different from Fallout 3.
    You go out and kill everything in sight, collect and loot everything down to the last spoon and tin can. Both Skyrim and Oblivion and FO3 had the same. You spend half of your gameplay staring at your inventory and trying to decide what to keep, what to throw away. You can write this in stone: Your inventory will be full almost all the time. We have all got to this in Oblivion and Skryim and FO3 too.
    The engine has familiar downfalls, that Bethesda was never able to conquer over 2 decades.
    Anyone, who played Oblivion or Skyrim immediately feel right at home, regarding the problematic areas of this open world engine. If an NPC attacking a hostile NPC..you can't really do anything. VATS help but you gonna end up shooting your friendly too.
    Getting into a conversation while others pushing you around is annoying. Sometimes it's hard to initiate a conversation, because the NPC is trying to walk away or turn away. Sometimes you are "stuck" in a conversation and you keep turning around, even if you are happened to be under attack. This is all familiar.
    Strange physics sometimes ...things can get stuck in other objects and shake violently.
    The crafting mechanics is good...this is surely adding some extra gameplay no doubt.
    The menus and the interface is awful. This is worse than Skyrim. There is no way to have a clear well categorized menu option for the items. Especially when transfering . It's hard to tell what is worth to pick up. Surely, this game has the most horrendous menu system I have ever seen. Imagine 200-300 items you look through..and it's in line..like in a notepad format and you barely get any clue about what is what or which is better. Now, imagine, you have to look through over and over, as you pick up new things. Assigning to numbers while keeping an eye on your type of ammo and the amount, it gets really old an annoying.
    Even if you don't want to, you gonna end up carrying 7-8 types of weapons, because they all need different ammo. 7-8 types of weapons with multiple configurations...it gets really confusing and wasting a lot of time, due to the menu system being so inefficient and unnecessarily hard to sort. Imagine, if they would have just a copy of a spreadheet from Excel, that would have been a 100 times better. That's how awful it is.

    Missions.
    If you have played FO3 or Skyrim, well you gonna feel right at home. Go here, kill them, come back. Go there kill them, come back. You get the idea. The new recruiting stations is a good idea though. Once you figure out the - once again- God awful menu system, you gonna be building bases and managing the people you recruited. It's a good way to break up the monotone fetch and loot missions.
    Also, it's gonna take several hours, until you figure out how things work with the crafting and building..since there is hardly any explanation for anything. You either watch youtube videos, or you just go on and you figure it out as you play. It will take several hours. It took me several hours, but i also didn't watch any youtube videos, neither read any guides. I'm still not entirely know everything, even after 15 hours, I have questions regarding buildings, bases, crafting.
    Despite the good entertainment value and refreshing extra elements, I can't give more than 5. The bugs and glitches remain, the structure of the missions remain, the repetition and garbage collecting remain, just as it was in FO3, Skryim or Oblivion. Deep down, you gonna feel like, this game is a blast of the past despite its new shiny coating of graphics, and while things improved, there are decade old problems remained.
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  43. Nov 20, 2015
    6
    People have written enough about all of Fallout 4's good and bad sides so I want to keep it short. Fallout 4 doesn't deserve 10 points nor does it deserve 0 points. It's a mediocre game with decent atmosphere but very little RPG elements.

    Shooting and graphics seem to be the only two things that have been improved over New Vegas. Everything else is just sub-par. The story is very
    People have written enough about all of Fallout 4's good and bad sides so I want to keep it short. Fallout 4 doesn't deserve 10 points nor does it deserve 0 points. It's a mediocre game with decent atmosphere but very little RPG elements.

    Shooting and graphics seem to be the only two things that have been improved over New Vegas. Everything else is just sub-par. The story is very boring. There's no tension, no surprises. Same is true for all of the quests. Go there, kill that (80%). Go there, fetch that (20%). That's it. Everything seems to be built around the modding and crafting features which are not bad in itself. They would have been a great addition to the game if there was any other content in it worth mentioning.

    There are just a few basic weapon and armor models plus hundreds of mods for them. But the modding doesn't seem to make much of a difference in practice so I didn't use it much.

    UI is just ridiculous as always. I don't understand why Bethesda outfits every game with the same unusable UI at release which must be improved by modders in every single iteration over and over again.

    Also this will be the last game I bought from you unless you move on to a modern engine with decent animations and proper FOV.

    Don't get me wrong, the game is playable and it is even fun (I finished the main storyline and most of the side quests), but it is nothing new. It feels like a DLC for Fallout 3 with slightly improved graphics. But I can't give more than 6 points.

    I don't understand the people which give less than 5 points though. If you want to see a game that clearly deserves way less than 5 points go pirate Dragon Age: Inquisition and delete it again after five minutes of gameplay.
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  44. Feb 27, 2016
    5
    Such a disappointment... It seems Bethesda had completely forgotten what made Fallout 3 and Fallout NV such a classic. Morally controversial choices, one of a kind atmosphere and a flexible RPG system. I'm truly sorry to say that Fallout 4 lacks all of that (or is non-existent). A mediocre, generic shooter is simply not acceptable for a Fallout title.
  45. Sep 3, 2016
    5
    I love the world of Fallout. I've played all of them even though none have been without flaws. Fallout 4 tried to be innovated, it was in my opinion partially successful. Some of the new ideas were great additions to the game but I feel like they were so busy being innovated that they forgot the "game" part in the game.

    I would love to give the game 10 points but these are the reasons I
    I love the world of Fallout. I've played all of them even though none have been without flaws. Fallout 4 tried to be innovated, it was in my opinion partially successful. Some of the new ideas were great additions to the game but I feel like they were so busy being innovated that they forgot the "game" part in the game.

    I would love to give the game 10 points but these are the reasons I lowered it:
    - 2 Point for bugs => This game got a lot of bugs. Some was even discovered in past games, are simple to reproduce and are still not fixed. Other bugs are caused by content and should be fairly easy to patch but still remain to this day. Very bad Bethesda.
    - 2 Point for story => Did someone forget the writers in the cellar? This installment have the weakest story of them all and it is very weak. Dialogues doesn't branch and the you got a big, open world filled with... nothing. Just randomly placed content for you to toy around with. The followers are the least memorable that I can remember and I am not sure but are they trying to make Synths good and Brotherhood evil or is it the other way around. It is just a mess.
    - 1 Point for DLC => Look, content and stories for the game... that you have to pay for. I bet this stuff got worked on during development of the main game and later cut because it would make good DLC to further milk users on their money.

    Sadly, I wish I didn't have to say it but Bethesda, get your act together and do something good with the Fallout world or hire Obsidian and give them the time needed to do it for you but don't milk such an iconic and loved franchise like this.
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  46. Mar 4, 2016
    5
    Nothing really new and innovating and absolutely horrible framerate problems even this long after release. I concur with other reviews that this game along with others that are targeted towards both PC and Console are ruining PC gaming.
  47. Dec 18, 2015
    5
    Fallout has always had a big place in my heart, my first RPG was Fallout 2 when I was 14 years old. To me it was always more about story and character building, I loved crafting a unique and special person that was all "me." Now I can't, because Bethesda has shoehorned me into their vision of their protagonist. The game holds your hand as you travel along a railroaded story, killingFallout has always had a big place in my heart, my first RPG was Fallout 2 when I was 14 years old. To me it was always more about story and character building, I loved crafting a unique and special person that was all "me." Now I can't, because Bethesda has shoehorned me into their vision of their protagonist. The game holds your hand as you travel along a railroaded story, killing explainable hoards of raiders and super-mutants, who's ability to sustain their numbers is never revealed. Fetch quests and a new radiant quest system has you repeating the same drole activities again and again, never once feeling a part of the world. Bethesda has removed every single element that makes Fallout what it is except the Vault suit. An empty shell of a game that bodes terribly for the future of the big game dev studios and PC gaming in general. Hopefully they give Obsidian the rights to do a West Coast remake of this game, because for me this game shows that Bethesda has no clue about what makes Fallout, Fallout. Expand
  48. Nov 19, 2015
    5
    Peor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieresPeor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieres hacer uno mismo puedes hacerlo ya que caso todos los terminales están dificultad fácil. Voy a hacer sincero el juego esta bien puedes pasar un buen rato por el yermo haciendo cualquier cosa PERO el juego se a CASUALIZADO tanto que los de Bethesda piensan que tenemos 4 años. Expand
  49. Aug 11, 2016
    5
    The game looks amazing! The intro and the start is full of atmosphere, wow... 3 hours later im bored out of my mind. No real choices in dialoge. This is not fallout :(
  50. Nov 24, 2015
    5
    I gave this game a 5 because there is nothing special about it. It is an ok game, just a middle of the road type game. If you have played Fallout 3, then you have basically played FO4, other than settlements they really have not done anything different than what they have done in any of their RPGs, Fallout 3 and Elder Scrolls series. I really wish Bethesda would actually start toI gave this game a 5 because there is nothing special about it. It is an ok game, just a middle of the road type game. If you have played Fallout 3, then you have basically played FO4, other than settlements they really have not done anything different than what they have done in any of their RPGs, Fallout 3 and Elder Scrolls series. I really wish Bethesda would actually start to innovate or do something different in their games. Right now their games feel like they are on the same level as the Call of Duty games, just rehashing the same thing over and over again. Games like Gothic 1 and 2, Witcher 3, and others that did an open world game have shown you can have interesting storylines and characters that you can actually care about. Bethesda games are wide as an ocean but deep as a puddle, and they really need to bring up their standards.

    So the game is just OK, nothing special about it, and nothing bad about it, just more of the same as before.
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  51. Nov 30, 2015
    7
    It's not a bad game but it's a mediocre fallout game. Things I didn't like: no evil character possible except you can shoot ppl in the face, no multiple ways to finish a quest, no skill checks in quests, no skills, bad optimization (half the times 60fps with 50% gpu usage and sometimes 20-30 fps with gpu usage all over the place, bugs and voiced protagonist.
    Things I like: gun and armour
    It's not a bad game but it's a mediocre fallout game. Things I didn't like: no evil character possible except you can shoot ppl in the face, no multiple ways to finish a quest, no skill checks in quests, no skills, bad optimization (half the times 60fps with 50% gpu usage and sometimes 20-30 fps with gpu usage all over the place, bugs and voiced protagonist.
    Things I like: gun and armour customization, power armour (it's like a mech, big, clunky, heavy and "stompy" also requires fusion cores so you can't use it early so it's still balanced), exploration (like a typical Bethesda game the world feels fleshed out and you can read all sorts of short stories on terminals), combat, animations (other games have much better animations but Bethesda has made leaps imo, although lip sync is still bad characters move their hands around when they talk and maybe nod their heads).
    Everything else is kinda meh
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  52. Jun 17, 2016
    6
    The game is like a sandbox as a child. You wish to dig a hole in the sandbox, because you heard on the cartoons that you could dig all the way to China! So you dig past the first inch or so and you're having a blast, just imagine what its like on the other side! But then you reach the bottom, after two inches, just a black tarp or piece of wood. Nothing else. I've been a fan of FalloutThe game is like a sandbox as a child. You wish to dig a hole in the sandbox, because you heard on the cartoons that you could dig all the way to China! So you dig past the first inch or so and you're having a blast, just imagine what its like on the other side! But then you reach the bottom, after two inches, just a black tarp or piece of wood. Nothing else. I've been a fan of Fallout since the third installment, and 3 as well as NV have both had significant flaws. Fallout 4 does not improve on these flaws, only worsening them to appeal to a broader market. Areas to explore all feel the same, the majority of quests are quite forgettable, and the biggest flaw of all - the dialogue. The dialogue has been limited to four choices per dialogue event, with the majority of the time the answers being "Yes", "Sarcastic yes", "F***k you", and "Tell me more". While the gameplay has been improved, the extremely dated engine limits how much fun can be had just as a shooter.

    Fallout 4 attempts to merge the best of both RPG games and Action-Packed FPS games, while only being mediocre at either one.
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  53. Mar 25, 2018
    5
    Aesthetically it looks pretty good and the gunplay is solid, much better than its predecessors.
    The extensive armor / weapon modding is also welcome and provides a lot of diversity.
    The dealbreakers are: - awful dialog options, dumbed down to some stupidly simple choices - TERRIBLE UI, one of the worst I've ever seen. Navigating through menus and lists is a massive pain in the
    Aesthetically it looks pretty good and the gunplay is solid, much better than its predecessors.
    The extensive armor / weapon modding is also welcome and provides a lot of diversity.

    The dealbreakers are:

    - awful dialog options, dumbed down to some stupidly simple choices

    - TERRIBLE UI, one of the worst I've ever seen. Navigating through menus and lists is a massive pain in the a$$, everything you want to do takes many, many actions.

    Example 1: you can order your dog (Dogmeat) to look for enemies / items / containers.

    In order to do this, you have to:
    - Approach him
    - press E
    - select Talk
    - select Fetch
    - wait for a stupid small dialogue scene to complete
    - select a choice (Enemies / Items / Containers)

    5 actions for something you'd like to do a lot, without any possibility of keybinding. Just stupid.

    Example 2: comparing armor / weapons

    when you highlight another weapon in your inventory, a "comparison" will be performed
    against your currently equipped weapon.

    A NORMAL UI would either display the stats of both items or the offset (e.g. +5 dmg, -7 accuracy etc).
    No, Fallout 4 gives you a bunch of pluses and minuses that only give you a very rough idea if something is better or worse. It looks like it's tailored for a 5 years old.

    I'm glad I pirated it, that's the silver lining.
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  54. May 8, 2018
    5
    I really wanted to like Fallout 4. The hype was unreal when it got announced back at E3. But sadly I was disappointed. The world feels and looks amazing and the combat is so good, but when you look back on previous instalments, it feels weak and some what lacking in areas of what the original games had (Fallout 3 and New Vegas) It's a turtle without it's shell, an engine without a vehicle.I really wanted to like Fallout 4. The hype was unreal when it got announced back at E3. But sadly I was disappointed. The world feels and looks amazing and the combat is so good, but when you look back on previous instalments, it feels weak and some what lacking in areas of what the original games had (Fallout 3 and New Vegas) It's a turtle without it's shell, an engine without a vehicle. What I'm saying is, it's a concept and grounds to be built up on. It doesn't have the "RPG" we all wanted from the previous games, and then some.

    The way you could affect and impact the people around you with different choices would have made this game a 10/10 but also realising you can complete the game using the first gun, you obtain in-game just by using the "Scrounger Perk" and "Gunslinger Perk" and by the help of removing the repair guns mechanic from the game, it made it very easily to do so.

    All in all. Graphics, and Game-play (Combat) a major step up, but falls short of RPG elements and Story telling which gives this a 6/10 but the reason I give it a 5/10 is because personal, I had such high hopes.. Just to be disappointed, knowing what made this franchise just so great, which this game just doesn't have. More Choice's, Good and Bad. The impact of these choices, and the events that can occur with said choice. Just my opinion. Thanks for listening guys, appreciate it. :)
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  55. May 13, 2020
    7
    This game's world feels empty and crowded at the same time. The gunplay and graphics are great, but the rest of it is dissapointment.
  56. Nov 21, 2018
    7
    I finished it few days ago, a bit late to the party :)
    I must admit I started playing it without high hopes, I tried to play it when it was released and gave up after about 20 hrs. So I started from scratch this time and...
    ... initially it was really hard and boring, I couldn't find the original feel I knew from Fallout 3 and Fallout :New Vegas. I didn't like the quests which were of
    I finished it few days ago, a bit late to the party :)
    I must admit I started playing it without high hopes, I tried to play it when it was released and gave up after about 20 hrs. So I started from scratch this time and...
    ... initially it was really hard and boring, I couldn't find the original feel I knew from Fallout 3 and Fallout :New Vegas. I didn't like the quests which were of standard Bethesda "go fetch" and "go kill" type.

    But then miracle happened: the main quest started to unfold and it turned out to be actually not bad at all. I must admit that final twist confused my feelings a lot (in a good way). Also, once I leveled up enough not to be killed in seconds it brought back curiosity and I started wandering around without fear :)

    So, let's start with cons:
    - lot's of standard, regular quests (it is not Witcher 3 unfortunately)
    - weird frame rate even on strong card, game feel sluggish
    - there is some weird problem with shooting things in FPS mode (no VATS), you should hit someone but because he moves fast you miss. Probably related to game being sluggish.
    -game quite linear despite having multiple endings

    Pros:
    - crafting system is step in the right direction, finally I had some use to all those cans and garbage. I enjoyed it
    - building mode was not bad, I especially enjoyed recycling my surroundings
    - weapon modding is actually useful
    - simplified perk system works good
    - game locations look nice, I also liked changing weather and day/night cycle
    - once you level up enough game feels like Fallout :)
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  57. Nov 27, 2017
    5
    I would tell you to get out your guitar and play that sad song, but seeing as it's been 2 years since release that would be a bit inappropriate. Maybe in 2 more years there will be some amazing MOD that changes the experience and ultimately my opinion but until then I will remain truly disappointed with Fallout 4 and what it offers. I absolutely loved Fallout 3 and had very good feelingsI would tell you to get out your guitar and play that sad song, but seeing as it's been 2 years since release that would be a bit inappropriate. Maybe in 2 more years there will be some amazing MOD that changes the experience and ultimately my opinion but until then I will remain truly disappointed with Fallout 4 and what it offers. I absolutely loved Fallout 3 and had very good feelings about New Vegas as well, but this game is lacking in just about every category. I won't need to go on about this because there are THOUSANDS of reviews that spell it out but to sum it up in my own words I would say a failed vision. Instead of getting better or more interesting Fallout 4 feels like a downgrade that makes a failed attempt to bring back the old. The textures I'm afraid are a huge factor for me, they are terrible on the eyes even with new texture packs offered. The graphics along with laughable dialogue and tediously boring missions don't help tie together a sequel that had high expectations. I really do hope something is done about this though because I still love the Fallout series and I still have some confidence in Bethesda even with how hit and miss they seem to be lately. Expand
  58. Jun 15, 2016
    6
    Game with a crappy graphics and an old man and full of bugs and glitches graphics engine sometimes very marked and can jeopardize the missions in progress. I was really disappointed and the maximum is one that deserves enough.
  59. Jul 18, 2020
    6
    Seamless, jaw-dropping environments, engaging combat, and a slew of new features such as weapon crafting add considerably to the Fallout experience.

    Unfortunately, I never really felt like I was playing a meaningful, developing character influencing the world around him. This version of Fallout strips out what I enjoy about the game most: the RPG elements. I never felt like my own
    Seamless, jaw-dropping environments, engaging combat, and a slew of new features such as weapon crafting add considerably to the Fallout experience.

    Unfortunately, I never really felt like I was playing a meaningful, developing character influencing the world around him. This version of Fallout strips out what I enjoy about the game most: the RPG elements. I never felt like my own villain or hero (removing the karma system is a huge letdown), and the built-in voice acting and dialogue for the main character is largely hollow and uninteresting. Even after utilizing mods to make the dialogue choices mimic Fallout 3, the whole experience seemed impersonal and boring.

    Settlement building seems out-of-place and distracts from the urgency of an ultimately underwhelming main story. Overall, Fallout 4 chooses to go in a different direction instead of capitalizing on its predecessors' strengths, and what we're left with is just not as strong. That being said, it's a fun game with a lot of memorable moments, and the addicting gameplay of looting, pickpocketing, hacking, and being incredibly empowered in an intriguing wasteland is here.

    Overall, though - Fallout 4 is an extremely disappointing way to follow up two phenomenal games.
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  60. Apr 10, 2018
    5
    Not a terrible game overall but not a good fallout game by far. Massively dumbed down mechanics, cut most RPG aspects, etc

    its pretty and combat is fun tho.
  61. Nov 15, 2018
    7
    Bethesda, Bethesda, Bethesda. I know you think you're going to escape criticism on Steam by making a slow, shameful withdrawal from the platform, trying to erect your own shanty-town edifice on which to build your shameful Creation Club. But you can't escape me and you can't escape MetaCritic.

    As a game Fallout 4 is another solid release in the series. I genuinely enjoyed the added
    Bethesda, Bethesda, Bethesda. I know you think you're going to escape criticism on Steam by making a slow, shameful withdrawal from the platform, trying to erect your own shanty-town edifice on which to build your shameful Creation Club. But you can't escape me and you can't escape MetaCritic.

    As a game Fallout 4 is another solid release in the series. I genuinely enjoyed the added dimension of base-building that the game offered in settlements. Weapon and armor customization also injected a high degree of character customization into a franchise already renowned for it. Improvements to their follower NPC system are also welcome upgrades. The open world of Fallout 4's Boston is carefully crafted and exciting to explore.

    But the game has a hell of a lot to answer for as well. The complete gutting of the skill system, the unwanted simplification of the face editor through the removal of sliders, and the absolutely abhorrent Creation Club being chief among them. Bethesda's utterly cynical exploitation of the modding community has divided and cheapened it, and will poison the well for generations to come. Todd Howard's idiotic obsession with streamlining the games are, at this point, reducing them to point-and-click mobile games in term of simplicity, making them ever wider but more shallow. While these deficiencies are not enough to significantly detract from Fallout 4's quality as an open-world RPG in themselves they will have long-term negative effects for the franchise and for Bethesda, casting a lengthening shadow over subsequent releases in all their franchises.

    You will reap what you have sown.
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  62. Sep 6, 2019
    6
    This game is a dissapointing game for a true fallout fan.
    The game is good yes not saying that it isn't but it's not an RPG game it limits you allot in the Story and even character wise. I mean I can't choose what to be like in new vegas! The only thing that "creates" your character is the "S.P.E.C.I.A.L" and the perks! Where is the skill chooser? Why can't I choose to be either a bartner
    This game is a dissapointing game for a true fallout fan.
    The game is good yes not saying that it isn't but it's not an RPG game it limits you allot in the Story and even character wise. I mean I can't choose what to be like in new vegas! The only thing that "creates" your character is the "S.P.E.C.I.A.L" and the perks! Where is the skill chooser? Why can't I choose to be either a bartner or a speach character? Or a Sciencist and a Medic? That doesn't exist here at all!
    It has this wierd ass "book" that is trash you can just like that put your add SPECIAL points just by leveling up which is wrong! When you level up you should choose your skills or your perks and you can choose to put an interesting perk or decide to add that SPECIAL point if you realy need it!

    The gameplay has shurely improved it's the best in the fallout series and its one of the best things in the game which is the gameplay that is very well made and I realy enjoy it you can customize your gun to make it more powerfull and the depth for you guns is well made.

    the map is very big and its very well made exploring it is very rewarding and they are some realy nice little quests to enjoy. I like exploring every part of it there are well places items hidden trough out the map of Fallout 4 which is very impressive!

    the companions are not good sincerely they are pretty bad (unless dog meat) I mean they are useless they either get mad at you for beeing a bad guy and leave you after doing something bad and don't help you much at all in combat. Its a waste of stimpacs if you decide to use it on them.

    The story OH GOD the story! You are a father of a son and the son gets kidnapped and you have to find him. WAW the creativity! i bet that they looked at Fallout 3 and sayd let's just change it! That's a great idea Bob I love it!. Its horrible let's be honest not good at all not even mediocre in my opinion.
    You can't even choose what to do its just a straight line one way or another even if your mean sarcastic or nice nothing changes which brings me to my other point which is that you can't choose what to say. The only choose you have to say is: 1. Question, 2. Agree, 3. Mean, 4. Sarcastic. That's all 4 **** CHOICES TO SAY?!?!?!?!? WHAT THE **** WHERE THE **** IS THE FREEDOM OF CHOOSING YOUR WAY OH YEAH SORRY THERE IS NONE!
    That is so dissapointing in a FALLOUT game!

    this is all I can say for this. Dissapointing as a Fallout game but good as a FPS random sandbox game.
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  63. Feb 26, 2020
    6
    Solid gunplay and visuals. Setting, characters and world lacking in comparison to older Fallout titles.
  64. Dec 10, 2019
    5
    Terrible performance, terrible engine.
    Bethesda has no idead how to make a good game.
    Satay away from this.
  65. Feb 11, 2020
    5
    Not bad looter-shooter, but mediocre rpg and bad successor to Fallout franchise.
    The worst part is that story is very forgattable.
    I still remambre events from Fallout 1 ;2 and New Vegas, but nothing from this game (outside of modded Enclave rebuilding story).
  66. Apr 20, 2020
    7
    A good game but that's it but which is disappointing for a fallout title. Expected way more of this.
  67. Apr 30, 2020
    7
    The story was not as good as Fallout 3, but the feel of combat feels a bit better, and hey the graphics are good. I wish bethesda would have worked a bit more on the story as it felt too short and shallow. But, I still do play it every now and again because I'm addicted to the looting in their games. Companion AI is often wonky, but there are mods for nearly every part of the game, so ifThe story was not as good as Fallout 3, but the feel of combat feels a bit better, and hey the graphics are good. I wish bethesda would have worked a bit more on the story as it felt too short and shallow. But, I still do play it every now and again because I'm addicted to the looting in their games. Companion AI is often wonky, but there are mods for nearly every part of the game, so if you really want to, you can transform Fallout 4 into a much better version that current day vanilla.

    As a side note, while I don't defend the developers or the greedy parent company that controls them, I do understand that as with all releases, there was most likely a schedule they had to meet and so compromises were probably made in order to satisfy the powers at be resulting in a decent but not superb game.

    Fallout 4
    Gameplay Enjoyability (0 - worst, 10 - best)

    Story - 6
    Lore - 7
    Character Creation - 9
    Looting/equipment finding - 10
    Questing/variety - 7
    Combat - 8
    Side quests/activities - 6
    Music/soundtrack - 7
    Visuals - 8
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  68. Dec 13, 2020
    6
    Just to sum it up, it's an "eh" game. Not good, not bad, it's "eh". Story is partially interesting the first time you play it. Graphics are okay I guess, the atmosphere isn't just there, some characters are memorable, side-quests are horrible, combat is actually good, the map is good and all of the endings are basically the same. Also, the "RPG" element is kind of taken away. InJust to sum it up, it's an "eh" game. Not good, not bad, it's "eh". Story is partially interesting the first time you play it. Graphics are okay I guess, the atmosphere isn't just there, some characters are memorable, side-quests are horrible, combat is actually good, the map is good and all of the endings are basically the same. Also, the "RPG" element is kind of taken away. In conclusion, the game is only good the first time you play it. Expand
  69. Dec 15, 2020
    7
    El juego esta bien, no es el mejor Fallout ni de lejos y tampoco es posible completarlo al 100%, hiperazucarado, el logro mas difícil esta bugueado como otro montón de apartados del titulo, es disfrutable y su mundo esta lleno de cosas para hacer y con un gran repertorio de armas o armaduras para explotar su potencial. El DLC de Automatron y Far Harbor son los mejores, Nuka-World esEl juego esta bien, no es el mejor Fallout ni de lejos y tampoco es posible completarlo al 100%, hiperazucarado, el logro mas difícil esta bugueado como otro montón de apartados del titulo, es disfrutable y su mundo esta lleno de cosas para hacer y con un gran repertorio de armas o armaduras para explotar su potencial. El DLC de Automatron y Far Harbor son los mejores, Nuka-World es bastante pesado y esta bastante bugueado, los demás son ridícilos. El juego se conserva bien a pesar de los 4 años que tiene, recomiendo su compra si lo encuentras a menos de 10€ ya que da bastantes horas y la historia principal entretiene. Expand
  70. Dec 30, 2020
    7
    It has a lot of bad things and i understand why Fallout fans tend to hate it, but i had a good time playing it. That being said, it has the same problems as the other games from Bethesda, so i also ended up droping it.
  71. Jan 15, 2021
    7
    Even today fallout 4 for me is one of the most buggy games ... For me fallout tries to be everything but it is not good at anything, it is just average, since he thinks it is a bigger game than really. The game also has performance problems to this day. And unlike skyrim, your world is not at all interesting to me.
  72. Dec 11, 2022
    7
    It's a shame compared to Skyrim. Fallout 4 is not a bad game
    Compared to other open-world games (Ubisoft`s game), Fallout 4 is a good game and a fully enjoyable game
  73. Mar 21, 2023
    7
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  74. Nov 14, 2015
    6
    I get the 0 ratings. If the 0 ratings were all 5-6, the game overall would get an 8 or 9 that it does not deserve, and the sizeable number of consumers who are dissatisfied with the game would not get heard over the paid-professional reviewers.

    There is a difference in paying $10 for a game, and it's amusing for a few hours and just okay. But let's get serious. I paid $120 for a Pip-Boy
    I get the 0 ratings. If the 0 ratings were all 5-6, the game overall would get an 8 or 9 that it does not deserve, and the sizeable number of consumers who are dissatisfied with the game would not get heard over the paid-professional reviewers.

    There is a difference in paying $10 for a game, and it's amusing for a few hours and just okay. But let's get serious. I paid $120 for a Pip-Boy Edition and $40 for a hardbound Survival Guide. And when I went into Best Buy on Tuesday, the first thing they did was offer a $30 Season Pass for future, unreleased game content.

    The problem with Fallout 4 is that I just shelled out $200 and didn't get $200 worth of satisfaction. I paid around about that on Skyrim, and Skyrim was worth every penny. I certainly didn't spend time the weekend afterwards trying to explain online why I didn't find the game... fun.

    And no, I've never posted another review before. I came over here to look after a tweet from AngryJoe.

    So I'd give it a 6-10. I am sorely tempted to hit 0. Why? Buying a AAA game is like an arranged marriage. You shell out the money based on the reputation of the game studio and there isn't any quickie divorce if your spouse turns out to be a broke, alcoholic mess.

    People should go ahead and play the game, but get it used if you haven't already done so. Save your money for a later version where the major bugs have been fixed. And stop telling outraged gamers who feel like they've been conned and robbed that they are trolls.

    Problems:

    1. The plot is horrible. It's Ally McBeal. And it's not an RPG. Beyond that, it's a boring, cardboard and morally devoid non-RPG story. The game fails to make you at all interested in your primary motivation. Besides, the opening sequence was poorly disguised emotional manipulation (though pretty graphics) of kneejerk "Support the Troops!" It wasn't what we were expecting, which was something Epic. Instead, we got a homesick sob-story from some random guy we don't care about.

    2. The voiced main protagonist is as bad as we all feared it would be (unless you are a paid reviewer). I don't mind voiced protagonists per se (Fable, Dead Space, Tomb Raider), but it breaks the particular sort of immersion that an open-world RPG can offer. You end up feeling like you are just giving a makeover to someone else no matter how many rerolls you do. The Wheel system doesn't work, largely because the options don't accurately describe the voiced dialogue. It's a rip-off of the Emotion-Wheel that failed so memorably in Fable 3.

    3. The facial animations are a huge slide backwards. They might be slightly more realistic at the skin level than Skyrim, but the coordination between voice and mouth is consistently off, and the NPCs constantly make physical motions (bobbing heads, etc) at points where it's very unnatural. Worse, they fail at demonstrating an emotional context to the situation or dialogue of the NPC. Every one looks like they are standing in a long check out line at a grocery store, not like they live in a nuclear wasteland.
    (New players note: You can turn off the dialogue camera, which I recommend.)

    4. So many Fallout favorite gameplay mechanics have been stripped out of the game: Karma, Reputation, Repair. That your gear will degrade, that replacements are rare, that upgrades are exceedingly rare, are necessary components of a survival-nuclear wasteland. The gear-candy situation and the instant trust of sheep-like people never make you feel like you are carving out a place for yourself. Instead it's more like being a rich person shopping at a thrift store because its chic.

    5. The zany fun in some of the first few levels were stripped out in favor of making the opening 5 hours of game play a condensed version of a Fallout game. I literally had a sniper-rifle the equivalent of what I used to fight the Second Battle of Hoover Dam after 3 hours. In the rush to throw Power Armor, a minigun, and a Death Claw at critics before they wrote a first day review, the vast majority of players lost out on a few hours of wearing your Vault Suit in combat and killing things with pool cues and baseball bats.

    6. The quests are devoid of real, convincing moral conflict or choices. Everyone hates everyone because... Because! The specifics of a lot of it would require using spoilers, so basically choosing a faction in this game is just choosing one list of different quests for each play through. In Fallout:New Vegas, you spent most of your gameplay (for example if you went NCR), negotiating out how other nonaligned factions responded in the inevitable war over Hoover Dam, thus deciding their fate in the future of the Mojave desert. There's no real moral choice here, just a whole bunch of fetch-or-kill quests for no real end purpose.

    TLDR: Bugs don't make me mad at spending $200 and feel like giving this a 0. A boring, cardboard open world game stripped of any real RPG elements makes me mad that I spent more than $30. YMMV.
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  75. Nov 15, 2015
    6
    Sorry but the game is very boring. Apart from some new gameplay mechanics, it has nothing more to add to the series. Bethesda just dosen't "got it" with Fallout. The story and writing is extremely cheesy. I mean Bethesda was never good with writing but this is their worst effort on the subject. It feels it's written by a 13 year old boy.
    Anyway, if this is your first fallout game ever or
    Sorry but the game is very boring. Apart from some new gameplay mechanics, it has nothing more to add to the series. Bethesda just dosen't "got it" with Fallout. The story and writing is extremely cheesy. I mean Bethesda was never good with writing but this is their worst effort on the subject. It feels it's written by a 13 year old boy.
    Anyway, if this is your first fallout game ever or if you enjoy running around in a wasteland shooting stuff than roleplaying and wanting to see how the world advances through the series this might be a game for you. If not, I don't believe you'll stay long.
    There are others (you know who) that know how to handle a Fallout game. Hope Bethesda will have them make another one ;)
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  76. Nov 17, 2015
    5
    After finishing Fallout 4 choosing to ally myself with the institute i came to the conclusion it doesnt even match up to Fallout: New Vegas, The game is simplified and dumbed down, lacks creativity, lacks wonder, feels rushed. I hated the game, i give it a 6/10 because its barely playable.
  77. Nov 14, 2015
    5
    Professional reviewers will give this game a 9, but THAT'S BECAUSE THEY GRADE EVERYTHING FROM 7 ONWARDS and never use 0-6 at all. If you want the real perspective about whether this game is worth buying, read the user reviews here instead. Now, to be honest, I pirated this game on the PC so I didn't have to spend money on it, but if a friend is asking me whether he should spend hisProfessional reviewers will give this game a 9, but THAT'S BECAUSE THEY GRADE EVERYTHING FROM 7 ONWARDS and never use 0-6 at all. If you want the real perspective about whether this game is worth buying, read the user reviews here instead. Now, to be honest, I pirated this game on the PC so I didn't have to spend money on it, but if a friend is asking me whether he should spend his hard-earned money to buy this game right now, my advice is NO. The game is seriously riddled with bugs, bugs and bugs. It's got poor performance even on top-range PC and exhibit super annoying micro-stuttering, even when you're running at 60 fps. It takes a lot of tweaking and modding and messing around with the .ini files to make it run acceptably.

    Then coupled with the generic and rather uninspiring storylines, the stripped-down RPG element so the game feels a lot like a shooter now, the awkward model and animations in 2015. AND DID I MENTION THE POOR PERFORMANCE? My advice is basically if you want to play the best open world games, go get GTA V or even Skyrim. Buy this game only when it hits the discount shelf 3 - 6 months from now and all the problems have been fixed and patched by Bethesda or the modding community.

    Once again, do not trust professional reviewers. They will give anything that runs 7-8.
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  78. Nov 14, 2015
    5
    A very mediocre game that has a little to do with Fallout. It's Borderlands with Sims elements. Bethesda has no idea how to do a proper Fallout game. Please leave this franchise to Obsidian. Stop butcher it.
  79. Nov 13, 2015
    6
    Let me start by saying that I am a huge fan of Bethesda games starting from Morrowind in 2002. Over the years I've probably spent thouthands of hours playing their Fallout and Elder Scrolls games and enjoyed them very much. I am also a Fallout series fan, although I cant boast that I played the first games in the series, unfourtunately. I think, whether it is good or bad for bothLet me start by saying that I am a huge fan of Bethesda games starting from Morrowind in 2002. Over the years I've probably spent thouthands of hours playing their Fallout and Elder Scrolls games and enjoyed them very much. I am also a Fallout series fan, although I cant boast that I played the first games in the series, unfourtunately. I think, whether it is good or bad for both franchises (TES and Fallout), they are increasingly being brought down the same path by the devs. I am not happy with the direction they chose. And Fallout 4, sadly, is just another step in this process of simplification, just like Skyrim before it.
    Yes, it is true that Fallout 4 has some new features of different degree of coolness - like crafting system (which imho is the best mechanics this game has to offer), or settlement management (which is also somewhat nice). I strongly believe that open world RPG games should have as much opportunities and game mechanics as possible for the players to choose, yet, preferably, they should not be obligatory. With Fallout 4 Bethesda managed to deliver in this department.
    My main grudge with this game is that it just oozes laziness. It's like Bethesda decided to do the game somewhere in the beggining of 2015, quickly assembled all the existing parts of previous games together, implementing a couple of new features and released it . My sincere hope is that it was due to them devoting the majoity of their time and resources to the next Elder Scrolls game)
    You can see the lazy approach almost everywhere. I'm not talking about the graphics here - yes, it is dated and powered by the same engine as Oblivion (or as some say even Morrowind), although heavily updated, but that is not the point. You can deliver a solid and polished-looking product even with not-so-hi-res textures or without some fancy postprocessing.
    But the game fails miserably to do that. The distant buildings look like they are made of carton (and badly made for that matter, like if you would assemble a carton box and fail to correctly align its sides), distant water is divided by a clearly visible ugly-looking line, etc. And DON'T YOU DARE trying too look out of the widows when you're inside! You will witness the most horribly assembled apocalypse scenery with the earth cracked open into the greyish void of nothingness and ugly carton boxes desperately trying not to fall down through them. I don't understand the devs here. Do they honestly think that people should overlook such things. It is immersion breaking. And such games should be all about immersion. Ok, let the scenery outside lack polygons or whatever, but at least make it orderly and polished, or hide it altogether. It is like trying to wear your suit inside out to a very important meeting and hoping that no one will notice that you look like a hobo.
    Another dissapointing thing is the omission of the skills-leveling system. RIP RPG-element. I don't understand why they keep doing this first with TES then with Fallout. Perks are ok, but why not combine it with the good old skills and characteristics?! Miserable dumb down. A couple more iterations like this and Fallout 6 and TES 7 will feature only one attribute - health, or awesomeness... Or none at all, why bother.
    Surprisingly, also omitted was the feature of displaying holstered weapons. In this, I guess, the devs decided to honor their 2002 masterpiece) I see no other resonable explanation for this. How could anyone decide that it was somehow better not to see your weapon hanging behind your shoulder? I saw on some forum that it was due to a multy-layered armor system. But that is an excuse fit for modders, not the AAA-game developing studio. But after what I saw in Fallout 4 windows I should probably not be surprised.
    They also decided not to invest much in soundtrack, as I think 70-80% of songs I heard on the radio were the same ones I heard in Fallout 3/New Vegas.
    The UI... console port, enough said.
    It's a common knowledge that animations are Bethesda's weakness. This time, however, they are somehow even worse than in Skyrim. Go see any youtube 3rd person videos..
    Another shortcoming is the omission of hardcore mod with survival elements, which was present in New Vegas.

    Overall, regrettably, Fallout 4 fails to deliver a truly entertaining and immersive experience. Its replayability, which is, I think, one of the most important qualities for any video game, is significantly hampered by the lack of diverse levelling system, while overall lazy execution by bethesda does everything to kill immersion.
    There are strong points, of course. And for a while they will offset some of the negatives for devoted players or diehard fans. But the devs should not be encouraged to pull off such lazy releases on us, and their work does not deserve the high scores awarded to it by the media and some of the gamers.
    6/10 for taking my attention for a couple of days. Guess it is up for the modding community to finish the job.
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  80. Nov 26, 2016
    5
    Take Fallout 3. Now remove everything from Fallout 3 that made it immersive and "deep". Then, make it super casual by restricting player choice, adding hitmarkers, and making it feel as much like a crappy RPG spin off of everybody's favorite overhyped multiplayer twitch shooter as possible. Also, don't forget to make the graphics look cartoony. Nothing says immersive apocalyptic RPG likeTake Fallout 3. Now remove everything from Fallout 3 that made it immersive and "deep". Then, make it super casual by restricting player choice, adding hitmarkers, and making it feel as much like a crappy RPG spin off of everybody's favorite overhyped multiplayer twitch shooter as possible. Also, don't forget to make the graphics look cartoony. Nothing says immersive apocalyptic RPG like cartoony graphics. Finally, make way too much about the game revolve around a crappy minecraft settlement simulator, and you have finally arrived at why this game is a bastard incarnation of Fallout. Expand
  81. Dec 10, 2015
    5
    Fallout 4 is an exceedingly difficult game for me to score. Currently, the game sits at a 5.4/10 here with just under 6,000 ratings. This low score does not come from the game being broken, buggy or bad per se, but from taking what could be a really fun game and then underperforming in basically every category, most offensively the fact that this a Fallout game.

    At the core, Fallout
    Fallout 4 is an exceedingly difficult game for me to score. Currently, the game sits at a 5.4/10 here with just under 6,000 ratings. This low score does not come from the game being broken, buggy or bad per se, but from taking what could be a really fun game and then underperforming in basically every category, most offensively the fact that this a Fallout game.

    At the core, Fallout is a RPG franchise. Fallout 4 continues the trend of stripping away RPG mechanics and replacing them with more action. Gone are the intricate SPECIAL (ability score) builds to acquire certain skills and perks to make the wasteland diplomat or wandering sniper. Every character kind of plays the same here, exception being whether you deal double damage with a melee weapon or an automatic gun. Skills are out, replaced with stats which do nothing notable but gate perks which do nothing notable really. 20% extra damage with this type of weapon, some extra hit points, increased stealth, not much but combat stuff (base building stuff aside, we'll get there in a bit!), as far as I know, none of your character build choices can really affect much outside of killing things.

    By contrast, my typical Fallout 1 or 2 character prioritizes intelligence, charisma and speech skills to waltz his way through branching dialogue trees, unlocking all those juicy hidden speech checks, solving everyone's problems diplomatically and generally being a righteous dude. Fallout 4 dialogues essentially ignore your SPECIAL scores or perks, unless you're asking for more (and more, and more... really?) money, then you'd better be packing charisma (or, at least reload and put on a nice suit, hat and glasses for the same effect). Each and every dialogue boils down to saying yes 4 different ways. Unless, of course, you're chatting up a shopkeep, in which case you can click to spend money! Earlier Fallouts incorporated you character's SPECIAL, skills and sometimes perks into quests, from simply being able to fix a brahmin's broken leg to proving your handiness with explosives to an old cowboy. Unfortunately, Bethesda tosses it all out the window. Even Skyrim had some reactivity based on your character build, "Favor the bow, eh?" - none of that in FO4.

    Story has never really been this franchise's strong suit, Fallout is more about experiencing and interacting with a finely crafted, post apocalyptic world. That's fine, we don't always need twists, turns and huge reveals. Fallout 4 goes for it anyway and never really delivers. The big reveal 3/4 of the way through the main quest is so hamfisted and obvious by the time you get to it that you would have to be skipping all of the conversations to not see it coming a mile away. And it all feels exceptionally underwhelming, especially since you can't roleplay a character and only choose whether to be the solemn sole survivor or the sarcastic one.

    Fallout 4 attempts to build upon the faction system worked into Fallout: New Vegas by Obsidian. The system in NV was quite complex as you gain and lose reputation with the various players in the Mojave. The 'factions' in FO4 are more like the guilds in previous The Elder Scrolls games, you can work will all of them as much as you like with no consequences. After a handful of quests, you're up to the point where you choose who helps you win the game. And then none of these 'decisions' are factored into the ending, something FO1&2 did brilliantly over 15 years ago.

    Probably the biggest addition to the franchise is the town building aspect. Being able to choose from 20 or so locations to set up your own, personal Falloutville was a really neat touch, and what I spent most of my time on. The feature feels blatantly unfinished, bolted on and, usually, infuriating (damn you wall, attach to my floor!), but hauling materials back to my town and using them to build walls, houses and shops and then populate them tickled some simple, ocd part of me. Unfortunately, so much more could have been done with this feature, especially since the bulk of it had fairly steep character build requirements. I would have loved to see more unique settlers, quests and interaction between towns. After a while, settlement building, like the rest of the game, just gave more frustration than pleasure.

    In summary, had Fallout 4 been a new IP, it would have been rated much higher. People come into a Fallout game expecting a rich RPG experience. We got a FPS with stripped down RPG mechanics shoehorned in, insultingly simplistic storytelling, and unreactive world and an unfinished base building minigame. Is the game fun? Yes. Is it a true Fallout experience? No.
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  82. Nov 16, 2015
    5
    This game really is a mixed bag for me - there is certainly a lot to be enjoyed but the negatives are usually big ones. I'll try to split this up in groups

    Positives: - Vastly improved gunplay the games really needed - The crafting and settlement system might not be for everyone but I've been really enjoying it and its something I've always wanted in a Fallout game - Atmosphere,
    This game really is a mixed bag for me - there is certainly a lot to be enjoyed but the negatives are usually big ones. I'll try to split this up in groups

    Positives:
    - Vastly improved gunplay the games really needed
    - The crafting and settlement system might not be for everyone but I've been really enjoying it and its something I've always wanted in a Fallout game
    - Atmosphere, music, and world building are all good

    Neutral:
    - Graphics are more negative than positive but I do think some people exaggerate how bad they are, aside from the textures. I can generally look past it but they have their moments when I am severely underwhelmed.
    - Quests are sometimes good, sometimes absolutely trash. About what you'd expect from Bethesda I guess but haven't had anything particularly exciting yet.

    Negatives:
    - Dialogue System/Voiced main character are both just awful. Is it really too much to know exactly what I'm going to respond with? It also severely limits your freedom of choice with your character and your responses.
    - Lack of player choice, which is based off of the voiced main character. Its actually impossible to be evil in this game, refuse to do quests, or pick alternatives because it would have been exponentially more expensive to do the voice overs for all the branches.
    - The perk system feels ultra casualized. What the hell is the point of making another character when you can just keep leveling up and using points to raise your SPECIAL stats?
    - Terrible writing in the main story line, way too cliche, shoehorns your character into a very specific mold regardless of how you want to play

    Overall, Fallout 4 gets some stuff right but wow, it completely threw major components of what made Fallout a fun RPG game into the trash in favor of a watered down FPS-Open World game. I really hope they learn from this and do not repeat this on any TES or Fallout games in the future. If Bethesda was so hell bent on telling the story they wanted to in this game they should have done it outside of Fallout - its completely antithetical to what they have always been.

    I still enjoy the game and I'm going to keep enjoying it, but make no mistake, its barely worthy of the "Fallout" name and its really pushing the boundaries of what I'd consider acceptable for the streamlining of a Bethesda RPG. I love the games and the lore but I'm going to approach everything else they release with a lot more caution in the future.
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  83. Nov 19, 2015
    5
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high. Pro's: Shooting mechanics vastly improved from earlier iterations (though you might expect that
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high.

    Pro's:

    Shooting mechanics vastly improved from earlier iterations (though you might expect that considering they're 6 years newer). Exploration is still fun perhaps the best of any bethesda game with a densely packed map. Weapon customisation is much more than a gimmick and lets you deeply customise your weapons. Fallout theme still feels very strong and old players will know the world straight away.

    Cons:

    A voiced protagonist CAN work. Mass Effect did it superbly, being a badass with Shepherd felt natural but so did being a saint. FO4 however falls way below the mark, and I feel as though anyone who has played the previous games can feel this. The dialogue is on rails, meaning what you say in convos has little or no effect on the path of the conversation, gone are the days of saying something so aggressive or offensive the whole town pulls a piece on you, it is literally totally cosmetic (around 90% of the time at least.)

    The game completely prevents you from making any kind of impactful evil/heroic choices!! There are a few at the end, but it's the lack of the small choices and seeing how those choices affect the people around you that really hit home in mid game. I just felt the whole game and every time the portage opened his mouth that this was their character, not mine, a far cry from the madness of NV or FO3 or Oblivion.

    The game absolutely forces this character upon you from the instant, something they have NEVER done before in ANY game. When you get shot in NV, escape the prison in oblivion, break out of the vault in FO3, all of those games gave you a very grey start that set the stage for you to have reasons for being evil, and reasons for being good. Fallout 4 FORCES you to be good, literally. I cannot overstate how unnatural it feels to be an evil character in this game, such a stark contrast from any of the previous titles.

    Finally, THERE ARE NO SKILLS. Nope, you read that right, none. No more big guns science speech bartering, all there is is the "Special" scheme from the last game and some perks which add SOME depth, but levelling up the individual perks really became tedious, and it puts a barrier in the way of fine tuning your character thats hard to explain.

    In conclusion, this game was fun, definitely, and there is a lot of innovation here. To say this game is bad would be a lie. There were frame rate drops and some graphical issues but I don't play these games for that so didn't bother me. What a do play them for however, is immersion and character development, both of which, are inconceivably lacking, considering bethesda's past.
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  84. Dec 30, 2015
    5
    Fallout 4, the long awaited sequel to a long line of successful predecessors.

    I am not sure if it was Todd Howards own decision or if the management level told him to design the game like this, but Fallout 4 is just a hull disemboweled from all elements the previous Fallouts made so famous. The good side of the game are the improved graphics (still no challenge for other 2015 titles,
    Fallout 4, the long awaited sequel to a long line of successful predecessors.

    I am not sure if it was Todd Howards own decision or if the management level told him to design the game like this, but Fallout 4 is just a hull disemboweled from all elements the previous Fallouts made so famous.

    The good side of the game are the improved graphics (still no challenge for other 2015 titles, but if you look at Fallout 4 and then start up Fallout: NV you know what i mean) and the really nice looking gameworld and the new gun handling that feels fantastic to previous fallouts and upgrading your weapons is a better version of the module upgrades from Fallout New Vegas. But thats already the point where the positive stuff ends.

    Beeing able to build settlements is a nice feature but at last it´s only a time sink for to increase your ingame time as it does not affect the game world/progress with anything.

    The negative parts are that Fallout 4 got rid of everything that made the old Fallouts out. The Dialogue system has no multilayered choices anymore. In previous Fallouts saying "no" to an npc often opened the option to be able to talk to another person and get another quest or something else. Nothing like this left, 4 options where 3 are all the same (say yes, yes ironically, yes with getting some options) or no. And no only ends the dialogue leaving you with... nothing. Quests are not multi-layered anymore and Fallout 4 is filled up with repeating radiant quests mainly. 3-4 interesting mini-multi-layeres sidequest lines, the rest is simple: go there, kill everything, get something that is done in normaly 5 minutes.

    The rpg part is the most controverse i have seen yet and it´s design (and player reactions) remind me a bit of the Diablo 3 desaster. It is not your character in Fallout 4 anymore as the perk system is that way simplyfied that it forgives every wrong set point in the next few levels. And you can´t really set wrong skills as only the weapon affecting skills are really useful, the rest will nearly never change anything of your experience. Where lockpicking/hacking was a useful skill in previous fallouts to get a better armor/weapon at some point it will only give you 10 shots ammo and some bottlecaps more in Fallout 4.
    Exploration gets not rewarded, in absolute no point as nearly all special items are directly placed on your mainquest route.

    Fallout 4 turned out to be a nice looking shooter with a Fallout shirt put on, but from it´s rpg demanding and good rated predecessors is not really much left. I really don´t like the direction Bethesda went with this franchise, they could also have called it Wolfenstein:The Fallout.

    I give it a 4 points as the graphics are still okay and fitting for the theme and it gave me some hours moving through the game world. Everyone who is looking for more should take a step back and maybe choose another title.
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  85. Nov 18, 2015
    6
    Like few here I played Morrowind, Oblivion, Fallout since nr 1 and always loved them.
    Skyrim (even with much better graphics) was the first warning of some of the old magic disappearing but I had hope for F04. I know Oblivion and FO3 spoiled me.
    When I visit Metacritic the first thing that hits me are the ‘critic’ reviews. I can only say same as so many here, don't trust the Critic
    Like few here I played Morrowind, Oblivion, Fallout since nr 1 and always loved them.
    Skyrim (even with much better graphics) was the first warning of some of the old magic disappearing but I had hope for F04. I know Oblivion and FO3 spoiled me.

    When I visit Metacritic the first thing that hits me are the ‘critic’ reviews.
    I can only say same as so many here, don't trust the Critic Reviews. 10/10 for this game... We all know they are paid to write that but still... Even as a fanboy I don’t get it.
    On the other hand 0/10 from users is also not correct. The game works (with bugs). Even when like for me this game is a big disappointment it aint a 0/10 at all.

    I am used to play heavily modded FO3 and F0NV and that influences my verdict, a lot 'so called' new stuff' aint new to me. Played both 3 and NV hundreds of hours. My NV looks actually better than this 4 ...
    Weapon modding is not new, I have in FO3 already for example and I don’t find it that brilliant in this game at all.

    Is it pretty for a game in 2015: No way; ugly: No.
    Is that a problem: NO but I miss it, I still enjoy Oblivion for example, still we are 2015 and most have better PC now then 5 years ago. I played FarCry 4 and GTA5 lately and when you then go to FO4 it is like going back in time. For any other studio OK but this is Bethesda, these guys are supposed to be the top.
    They should at least have made a new engine. Maybe they needed quick cash for whatever reasons.

    FO4 should have been called FO Baltimore the 4 is simply not justified, people would still buy it but not at the actual price but at $40 for example.
    Been playing 40 hours now and still have no emotional feel with this game. It feels dead, dumb, dialogues are oh dear... and it feels small.
    In general the game just feels wrong, hard to put a finger on it. Same feel I had with Skyrim but in that game that feel only came After 60 hours playing.
    I could go on but not in the mood, I join the comments of people who gave this game a 5/10. For a Publisher like Betheseda 5/10 is like a 0/10 compared to other publishers.

    My score: compared to modded FONV = 4/10 because I am sure the modders would have done a much better job or already did.
    For the ones who never modded = 6/10.
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  86. Nov 17, 2015
    6
    >2010: WTF!?!?! When these guys will make real fallout game!?
    @
    >2015: You understand that real fallout was made in 2010.

    All in all this game is lacking on every front. No story, no emotion, no choice, no consequence, very streamlined and boring character development. It's a pure shooter game and not an RPG. Fallout is dead.
  87. Feb 3, 2016
    5
    I'm a massive Fallout fan, i played the 97 Fallout to death when it came out, and everyone since has been an improvement, Fallout 3 was epic, even Las Vegas was ok, I didn't expect it to be anything other than a extension of 3 and it was. I had big hopes for 4, couldn't wait, and then it finally came out and i was soooo disappointed. They've kept all the bits we didn't like about 3 ( theI'm a massive Fallout fan, i played the 97 Fallout to death when it came out, and everyone since has been an improvement, Fallout 3 was epic, even Las Vegas was ok, I didn't expect it to be anything other than a extension of 3 and it was. I had big hopes for 4, couldn't wait, and then it finally came out and i was soooo disappointed. They've kept all the bits we didn't like about 3 ( the dodgy shooting etc) and bolted on a few new, but ultimately pretty lame, new bits such as making your own town. It looks dated and i lost interest within a few days. Guess Fallout is done then....Bethesda need a new engine. Expand
  88. Nov 22, 2015
    6
    Decent game. Not an RPG, but a sandbox shooter with a below-average story mode. As a shooter, is it good one, but nothing spectacular. The best part is the ambience, the wasteland is very well done and despite the poor graphics it is a fun playground. The soundtrack is excellent too.

    All in all a game below the expectations with little replay value that will get you bored quick.
  89. Jan 12, 2016
    5
    I'm kind of at a loss of how to describe the disappointment I have with Fallout 4. I've been playing the games since the original, and each one I've felt was better than the last. Even when Bethesda came in and overhauled the core gameplay with Fallout 3 I welcomed the change. When Obsidian returned for New Vegas I felt the game was as good as it could get. Updated engine, and intriguingI'm kind of at a loss of how to describe the disappointment I have with Fallout 4. I've been playing the games since the original, and each one I've felt was better than the last. Even when Bethesda came in and overhauled the core gameplay with Fallout 3 I welcomed the change. When Obsidian returned for New Vegas I felt the game was as good as it could get. Updated engine, and intriguing characters/world? Yes, please.

    The gameplay for Fallout 4 is pretty similar to FO3 with some improvements to combat, and the hotkey system being the most obvious. The biggest addition to the game would be the settlement crafting, which, IIRC, was a very popular mod for NV/FO3. However you're extremely limited on what can be created and placed. Settlements are, currently, where the modding community thrives.

    The SPECIAL/perk system has been re-imagined as this over-loaded chart that has you increase the rank of a perk for more benefits. There is no level cap and as such allows your character build to be inconsequential in the end. Gone are the options to make your character intelligent with special dialogue options to outsmart an Institute scientist, or being so stupid that you'd believe radroaches started the Great War.

    However, for me, the gameplay in Fallout was always backseat to the story, lore, characters, and world. Fallout 4 however completely seems to miss the mark on this. The Commonwealth seems to be filled with bland, two-dimensional characters. Talking with these NPC's is relegated to "four" choices of spoken dialogue, but with a mod that displays the full dialogue option, rather than just a single keyword, it's clear that all the "choices" are more or less the same. The game is pretty much "on rails".

    Quests are seriously lacking, and other than main-story quests are, more or less, repeated fetch/kill quests. The other main quest type is the "protect" or "scout" settlement quests. Over, and over ad infinitum. The over-all writing seems to suffer. I find myself completely disinterested in the plight of the main character, the factions in the area, and the Commonwealth as a whole. There are a few exceptions to this. Some of the companions personal quests are intriguing, and The Covenant settlement is interesting.

    Overall I find myself TRYING to enjoy the game rather than actually enjoying it. I put off doing any quests in favor of modding, and crafting settlements. I find myself mindlessly exploring the wastes simply "because" rather than having the urge to continue on, and find out what happens next.

    The best thing that can come from Fallout 4, again in my opinion, is that Obsidian now has access to new assets to make a better game. One that Fallout 4 should have been.
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  90. Nov 22, 2015
    5
    To anyone who's looking for a fun RPG to play look somewhere else... Fallout has completely changed genres from the pinical of RPG's to a boring fetch quest action game.
  91. Nov 29, 2015
    6
    My feelings about this game are mixed. It certainly doesn't deserve anything less than a 4-5, though.

    Pros: -Graphics are gorgeous. -Some of the NPCs are genuinely funny. A lot of the quests are very interesting. -Building a town can be fun. Modifying weapons is very entertaining. -Power armor rocks, especially compared to older games. Brotherhood of Steel intro is amazing. -Calling
    My feelings about this game are mixed. It certainly doesn't deserve anything less than a 4-5, though.

    Pros: -Graphics are gorgeous.
    -Some of the NPCs are genuinely funny. A lot of the quests are very interesting.
    -Building a town can be fun. Modifying weapons is very entertaining.
    -Power armor rocks, especially compared to older games. Brotherhood of Steel intro is amazing.
    -Calling in a vertibird is sweet.

    Cons: -There's a LOT less customization when you level up. This is, hands down, my biggest complaint. Before you got to spend points on skills and you got a perk every other level. Now, you start the game with FAR less S.P.E.C.I.A.L stats and have to invest perk points into them. A large number of the good skills relies on having high SPECIAL attributes, but since you start with VERY low SPECIAL, you end up spending a massive number of levels dumping them into stat points. In Fallout 3 / 4, a lot of the sweet perks didn't have SPECIAL requirements, or they were very low. In this game, a ton of them require 9-10 points, and it's VERY hard to get that many. This ties into the next problem.
    -You level up much, much slower, even with a ton of points in intellect. I can NOT stress this enough. I regularly get 13 exp points for picking MASTER locks, compared with 50/60 from the last games. You regularly need to do 4-5 quests for a single level later in the game. When you combine this with the fact that you have to dump so many of your points into SPECIAL, it feels like a massive waste.

    -Remember the passive benefits you got from skill points in the previous games? Like being able to pick tougher locks, doing more damage with guns, and sneaking? Well, that's exclusively tied to perks now.

    -Repeatable quests ad nauseum. Some of the main quest lines (looking at you, minutemen) REQUIRE repeatable quests. This isn't an MMO, we don't need to log-in for our daily grind.

    -So we have repeatable quests, you level far slower, and when you level up you often have to dump your points into SPECIAL points, and the developers saw fit to not only massively reduce your starting SPECIAL, but also increase the SPECIAL you need for perks. In combination, this makes the game very, very tedious.

    -Some weapons scale horribly into the late game. In previous games, you could use a 10mm for the entire game if that's what you wanted to do. Now, it sucks pretty bad after the start because the mods are all low level. In comparison, a ton of the plasma weapons are flat out better than everything else.

    -Building a settlement can be a MASSIVE PAIN IN THE ASS. First, you have to pickup junk everywhere which fills your inventory. Now, you can deposit that junk at any settlement. Oops, that only gives those the materials at THAT settlement, when there are 20ish in the game. See where I'm going here? Playing "fast travel to transport junk 100x to my new settlement" isn't fun. This is somewhat fixed, although not entirely, with supply caravans. Unfortunately, you need 6 charisma and a point in a perk just to make the settlement building not completely infuriating. Why not just make caravans a given and give them shared inventory? Sure, it's not completely realistic, but it's such a huge pain in the ass gameplay wise to haul junk around between 20 different settlements.

    -Some of the NPCs are incredibly boring and stupid. Preston is so boring that I almost fall asleep when he starts talking. Paladin Danse is a massive walking stereotype. It's ironic, because the first thing I thought about him was, "Is this guy a robot?". Little did I know how true that would turn out to be. Piper is a goody-goody two shoes that would NOT survive in the wasteland, although she's more interesting than a lot of the rest of the cast. Dog shows up out of nowhere, somehow knows how to do elaborate tricks, and decides to worship you for no apparent reason. The Railroad is retarded.

    Honestly, for me the saving grace of this game was the Brotherhood of Steel and power armor. BoS is extremely awesome in this game and actually has a valid goal, however ruthless it may be.
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  92. Nov 15, 2015
    5
    my expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolatemy expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolate wasteland.. it was so much whimpering.. smh.. the base/shelter building is basic. i was expecting more. The graphics.. geeze.. it's basically 2016.... in my opinion.. shadow of mordor, alien isolation, Wolfenstein, MGSV, Mad Max,The W3.. even a heavily modded Skyrim looks better, imo.. i run in ultra, @60 on a 1440 27 inch.. They're okay.

    And, the dialogue.. smh.. it's not great.. imo, it's generic, dull and predictable.

    The power armor makes me not care how my armor/clothes look.. power armor is crucial, imo.. so why care about what cool armor you might loot throughout the game..? imo, that's sad. i really liked that about the w3.. it was after 150 hrs. it was still rewarding to find the full set of viper gear.. and, it looked cool.

    in skyrim, you could marry, have a family, buy a house.. in this you had a family.. you build a shelter basically for other settlers.. but, you don't feel like you're your own character bc you already have a lost spouse, and a child somewhere out there..

    one example of where you can tell the game isn't polished that you really can't disagree with me with, even if you don't agree with any of what i said before.. is the slow mo bullet action via VATS.. it's inconsistent, glitchy, and rarely looks smooth.. it's plain wonky. even why you try to chat.. i was told to go talk to Preston.. i go and click on chat.. he's like "what do you need?" then he proceeds to walk away to the other side of this house in the middle of nowhere and starts pumping water and i have to basically chase him to keep the conversation going... Lol.. huh?? 2 years ago if this game came out, i'd say it's a pretty good game, but the graphics on the character models are still out of date..

    The good... is that the modding community is going to work on this.

    but, in my mind.. this is not worth $60.. more like a 39.99 dollar game.. it's not epic. i think my expectations were too high.. and, these games that have basically all come out before have far superior writing/gfx.. again, imo.

    it's still a fun game. and, i'm downloading from nexus and experimenting with stuff and have put around 30 hrs. into it, and will put a lot more..

    it's just funny bc you will see this reviews and i'm like.. does everyone just want to get on Bethesda's good side?? bc, they gave them a pre-release review copy..? A lot of them are saying the same stuff that i basically said, but they're giving this game a 9/10, or a 9.5/10..
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  93. Nov 15, 2015
    5
    After over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'mAfter over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'm missing to join a faction in the Mojave and become an enemy with the opposite faction and its hold locations. I mean, it's still somehow there in Fallout 4 - but massively dumped down. Only so it's fulfilling the purpose of the FPS mechanics. And the simulated free will.

    Conclusion: Fallout 4 is a great FPS game with lots of content and great new features, but it's a poor RPG game and can't really be compared to F3 or NV.
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  94. Nov 22, 2015
    6
    Bethesda, Bethesda, Bethesda.... Where did it all go wrong, somewhere along the road it seems the company lost track of what sort of game they were developing. Bethesda seem to have convinced themselves that the action-adventure RPG they won countless awards for needed less of what made it such a great game. Instead of building on the previous titles and giving people more of what theyBethesda, Bethesda, Bethesda.... Where did it all go wrong, somewhere along the road it seems the company lost track of what sort of game they were developing. Bethesda seem to have convinced themselves that the action-adventure RPG they won countless awards for needed less of what made it such a great game. Instead of building on the previous titles and giving people more of what they loved they decided to pursue other paths. Some of these innovations added to the game, some detracted and some simply proved to be hollow gimmicks with little to no actual value in the game. Don't get me wrong, Fallout is a fun game and very enjoyable but of everything Bethesda could have done to bring the series forward they decided that a change to the genre was the best option.

    Skill system
    One of the most questionable decisions in Bethesda's new title in the removal of the traditional Fallout skill system, that is a system that allows the player to directly increase the character's abilities through a series of skills. This system has its roots back in the first Fallout and even older RPG titles and the decision to remove was an interesting one. The removal of this system coincides with the decision to transition the game from the traditional "character skills affect performance in combat" to "player skill is the only factor in combat" (with perhaps perception playing a small role). If you were to look at this system objectively it could be described as simplistic, streamlined and shallow.

    RPG Elements
    The RP aspect of RPG's have always been rich with content since the first title saw its release back in the 90's, most predominantly in the speech options, although Bethesda are not known for their good writing (quite the opposite actually) the switch from complex, amusing and powerful lines to a simple Mass Effect style dialogue wheel was a hit to what the game was always all about, no more is there diverse, verbose dialogue with many options but instead four options, one of which "good bye" and the others vague summaries for what the character will actually say, "sarcastic" "compliment" "work" etc. I personally can't say I'm in favour of the change and it practically changes the whole genre of the game, however what I can say free of bias is that this system was only implemented to increase the use ability of a controller on consoles and not to improve the game across all systems, in fact there may very well be a mod in the foreseeable future the reverts this odd system back to a more accurate and PC oriented UI for those playing this on a computer.

    Combat
    I would be lying if I didn't say the combat is a massive improvement over the two previous titles, the thing that bugs me is that they have decided to switch to more of a Far cry or S.T.A.L.K.E.R. system. The thing that differentiated Fallout from just another shooter was the skills and how specialisation was the way to survive, in this it is all about the weapon and not the skill, although some perks increase damage a high level weapon destroys low levelled enemies. New Vegas solved this problem by having a skill requirement to be effective with the weapon so that low levelled characters can't just pick up a .50 and beat the game. A combination of these two systems would have worked better, there was nothing stopping Bethesda from improving combat without culling everything else yet they still decided to over simplify the game for the mainstream market.

    We all know why all of this happened, the pressure from console controls and the idea of Bethesda being able to sell the game to everyone again led them down the road of failure as it did to Skyrim and Oblivion. So in the end we are left with a half baked simplification of previous, arguably more competent titles.
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  95. Nov 22, 2015
    6
    This review contains spoilers, click expand to view. Fallout 4 is a fun game, filled with a lot of endless quests and gun play. The problem with Fallout 4 is that it is not really a RPG like the rest of the series. For the majority of the game you will be clearing areas and finding 'bigger and better' loot, and leveling your character to your liking, but that is the game in a nut shell. The only time you have a RPG feel to the game is in the story missions, which in my opinion are short and to the point. There is a lack of universe to this game that would make it one of the best games of all time; it just feels like there should be more game. I have spent pretty much all of my waking hours not at work on my computer playing this game, and I feel like I'm already done playing it. I really hope that DLC or mods will expand this game. The only other problem I have with the game is the one sided feeling to it. For the most part, you are a good guy the whole game. In the first few minutes, you are giving power armor, kill a Death Claw, and become the leader of a faction that is in charge of saving the waste land. In short there is no real way to be a bad guy in this game. The darkest you can be in this game is being pissed off that you have to help. If these issues were fixed I would give this game a 10. Fallout 4 is already a fun game, it just needs to be a RPG now. Expand
  96. Dec 7, 2015
    5
    So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting,So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting, and the only true interesting thing, the main shining point is one character- Nick Valentine. Without that the game would be worse off in my opinion. I hope mods come to consoles to silence the voiced protagonist, and hopefully DLC may add some life into this game. Expand
  97. Jan 7, 2016
    6
    Please forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas likePlease forgive the following analogy, if it is in any way offensive. Fallout 4 can be said to be Fallout 3's more beautiful but ultimately "dumber" sister. Going on a date with her might be fun for a while, but it isn't long before we start reminiscing about the deep and meaningful conversations we once had with her more interesting sibling. Instead of being awed by great ideas like Tranquility Lane and President Eden, we are left rampaging through an action orientated wasteland which doesn't fuel the imagination to the same extent as its predecessor.

    Pros:
    -Immersive wasteland atmosphere, especially in non-urban areas.
    -Inon Zur's soundtrack.
    -Improved combat.

    Cons:
    -An obvious console port.
    -HUD is too raw, simplistic and "in your face", which kills immersion.
    -The Perk System (and no level cap) isn't conductive to creating a truly unique character.
    Expand
  98. Nov 12, 2015
    6
    Mediocre shooter/action game, not Fallout.
    The game is too simplified in most aspects to be called RPG, and it's lacking most of what made Fallout into Fallout. Straight from the opening sequences of how you get into the Vault, and onwards - the game is just ..... simple.
    The dialogue, the character system, heck - even broken limbs are now meaningless to a large degree. The shooter
    Mediocre shooter/action game, not Fallout.
    The game is too simplified in most aspects to be called RPG, and it's lacking most of what made Fallout into Fallout. Straight from the opening sequences of how you get into the Vault, and onwards - the game is just ..... simple.
    The dialogue, the character system, heck - even broken limbs are now meaningless to a large degree.

    The shooter mechanics feels decent enough for a RPG game, but sub-par for a shooter game and seeing as this game isn't really a RPG, it falls short.

    I do like the crafting, but one aspect alone cannot fix this.

    And for once in a Bethesda game, I even wonder if the modders can fix the game or if they'll just give up.

    Bad Bethesda - you could do so much more, and you give us this?
    Expand
  99. Nov 12, 2015
    6
    Graphics from a Ps3 game more or less. Far Cry 3 on pc has better graphics and im not joking.
    After playing The Witcher 3, this game feels like an old gen game in more senses, not only the graphics. The dialogs, the faces and the expresivity of them, the gameplay and the sensation of inmersion was so much better on TW3 too. And the history seems that its not the big thing...
    Personaly I
    Graphics from a Ps3 game more or less. Far Cry 3 on pc has better graphics and im not joking.
    After playing The Witcher 3, this game feels like an old gen game in more senses, not only the graphics. The dialogs, the faces and the expresivity of them, the gameplay and the sensation of inmersion was so much better on TW3 too. And the history seems that its not the big thing...
    Personaly I think Fallout 3 is still a better game than this becasue:
    Graphics: Just a bit better on F4
    History: I've not finished it yet but for the moment I prefer F3 history.
    Gameplay: Better fro me F3 experience too.
    Inmersion: Better F3 version.
    There's a diference of about 7-8 years in both games, don't waste your money on this new Fallout. Download instad of paying for it and if you really like it then buy.
    Expand
  100. Nov 18, 2015
    5
    This review contains spoilers, click expand to view. I've waited for the game for quite a while. I can't say I hated it, but I heavily disliked it.

    1. New character progression. Perk tree is OK and nice, absence of skills bugged me a lot. This leads to point 2 -
    2. Skill checks. What happened to good old RPG communication? What's up with all those 4 tiny-weeny choices? I made a mistake replaying New Vegas before release, and that set me off even more. Yes | No (Yes) | Maybe (Yes later) | Sarcastic
    3. Weapons. I kinda like not having a need to repair a weapon, though it is just my preference and it was a nice touch, being in a world after atomic annihilation. New combat system makes it too un-fallouty. I used VATS only a few times to get rid of pesky fast bugs and damage some rare challenging enemies. Other times I would feel simple shooting would suffice.
    4. Missions. God dammit, what's all those "help the settlement", "find tech", "sweep someplace", "place some sensors" missions? I can't remember being that annoyed, there have to be other ways of exploring places and progressing a character other than those...
    5. Main point. Story.

    When I just started looking for Shaun, I immediately thought "Gosh, it would be such a cliche if Shaun turned out to be and old man, working for institute. Haha, no way this is so simple. Well **** I waited patiently to see some interesting development after I met Father. Nope. Nothing.
    The fraction opposition is also horrid. I was on good terms with them until the very end. I then had to abandon being a Paladin to secure the catalyst. Ok, I lived with that, it would be hard to get the young Elder working with me as the Institute head. Hey, I can still help Railroad to get out the synths, and then lead Institute to glory, me being an Institute head? Nope. No compromises. Go massacre your Railroad friends, or blow up the place with great technological advancements to help the humanity. WHY?

    Still, it has good old Fallout vibe, and I will be returning to the game to explore new locations outside this horrid main story. The game is not a masterpiece, but is still worth playing.
    Expand
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]