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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 14, 2015
    7
    I don't know why people rate this game 0/10, it isn't unplayable but i am disappointed that it wasn't how I expected the series. Apart form a few bugs encountered at the start, there was no major issue. This is an alright game. An improved game from Fallout 3/New Vegas with graphical improvement but losing its RPG feeling present in the Fallout 4. That's the main disappointment for me.
  2. Nov 23, 2015
    7
    Fallout 4 = Far Cry and Borderlands
    Its hardly an RPG but it's a decent open-world adventure game.
    ....................................................
  3. Nov 25, 2015
    5
    Loved FO3/NV, had fun building settlements when first starting, couldn't put it down. Then started doing quest, between long loading times and reloading from bugs, I really lost the drive to play anymore. Doing the big dig quest was ridiculous, so buggy. Trying to interact with characters or skip there same convo is a pain as well. Will have to wait for them to finish the game withLoved FO3/NV, had fun building settlements when first starting, couldn't put it down. Then started doing quest, between long loading times and reloading from bugs, I really lost the drive to play anymore. Doing the big dig quest was ridiculous, so buggy. Trying to interact with characters or skip there same convo is a pain as well. Will have to wait for them to finish the game with patches before I play again. Expand
  4. Nov 30, 2015
    7
    The graphics are fine - not amazing, not terrible. The gameplay is awesome, and the story is decent. Sure, it has bugs, but 90% of AAA titles do, and very few of them are gamebreaking. The claims that it's horribly bugged are a bogus circlejerk stemming from how every bug anyone encounters, no matter how small or rare, is posted online and added to "the pile".

    It does NOT deserve a 5.4,
    The graphics are fine - not amazing, not terrible. The gameplay is awesome, and the story is decent. Sure, it has bugs, but 90% of AAA titles do, and very few of them are gamebreaking. The claims that it's horribly bugged are a bogus circlejerk stemming from how every bug anyone encounters, no matter how small or rare, is posted online and added to "the pile".

    It does NOT deserve a 5.4, it deserves at least a solid 7. These countless negative reviews are mostly from people who never played the game, because I've read a bunch and a LOT of them are absolute bull.
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  5. Dec 24, 2015
    6
    In the beginning I had hopes for the game. I tried to enjoy the voiced protagonist, but in the end it felt as if it was a huge failure. I hoped for an immersive RPG with enjoyable FPS mechanics as that is what it seemed it would be when the E3 footage was released. However, this is not what I got from this game. While the game that was released had enjoyable FPS mechanics, the RPG style ofIn the beginning I had hopes for the game. I tried to enjoy the voiced protagonist, but in the end it felt as if it was a huge failure. I hoped for an immersive RPG with enjoyable FPS mechanics as that is what it seemed it would be when the E3 footage was released. However, this is not what I got from this game. While the game that was released had enjoyable FPS mechanics, the RPG style of the game was left in the ruins of The Capital Wasteland and The Mojave. The game presented had a voiced protagonist and an atrocious speech wheel, which just drained from the RPG feel of the game. After beating the game once, I went back for a second play-through. The second play-through felt the exact same as my first play-though aside from the faction choices. It felt as if the second character I made had no defining characteristics over the first. Overall, the replay value of the game feels terribly low. Bethesda strayed too far from what made previous games like Skyrim and Fallout 3 great RPGs. All in all Fallout 4 is not a terrible game but a terrible RPG. Expand
  6. Jan 16, 2016
    5
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run out of power...lazy design.
    Bugs that allow you to sell a item them multiply your money over and over, dog running ahead of you and getting itself killed, glitching through walls, stuck behind a npc forcing you to kill it, no real lighting (Lights just float in the middle of no where)

    Story that got boring fairly quickly. I loved at first that you start off is a nobody, i hated the you quickly turn into a god. I ended up cheating to get over the lazy design choices and split off to explore played around 40 hours (which is still good but mostly just exploring) then never went back.

    I did like the graphic style. Old engine but imo it works well with the post apocalyptic world. The world is super detailed. Squished down version of southern Massachusetts, not all towns made it in as actual cities you can visit which is sad but understandable. On a single 980ti i7-4790k i had no performance issues at all ran very smooth even at 1440p (4k around the normal 40 fps for a single card solution)
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  7. Nov 11, 2015
    6
    Giving this game a 3 or lower just seems insane. Tony Hawk Pro Skater 5 would be worth a 3. Some broken game that fails to provide enough content to make the game worth the price and considering THPS5 is a full priced game it looks to be a massive failure for even a $10 Arcade game.
    Does Fallout 4 excel beyond its predecessors? No... Fallout 2 and 3 will remain as the highlight of the
    Giving this game a 3 or lower just seems insane. Tony Hawk Pro Skater 5 would be worth a 3. Some broken game that fails to provide enough content to make the game worth the price and considering THPS5 is a full priced game it looks to be a massive failure for even a $10 Arcade game.
    Does Fallout 4 excel beyond its predecessors? No... Fallout 2 and 3 will remain as the highlight of the series. The reason it falls short is due to the stripped down RPG elements. The game feels more like a FPS action adventure rather than an Open World RPG. Dialog choices rarely have more than 3 words. You get longer dialog chat in Mass Effect 3 than you do in Fallout 4. The perks have been streamlined and it seems characters are less reliant on skills. The story falls short compared to the cinematic experience of Fallout 3 and NV. The game is also severely hindered by bugs and glitches (but that has always been a problem for Fallout).

    Some good aspects would be the shooting, it has more action which is nice and all but the option to go without killing is no longer an option. Charisma is worthless cause you rarely get to persuade people and the story won't make you care much to want to see the different outcomes (if there are any). The weapon modding and crafting system is amazing though! You can completely customize weapons and change their ammo loads too. You can take a gun and tool it around to be a completely different weapon. The exploration is rewarding and the side quest are fun yet simplistic "go shoot these people" which can get repetitive. If this was called something else, if this wasn't tied to Fallout this game might even be considered a great game. But we're fans, we can't help but compare and Fallout 4 just does not live up to that comparison.

    Graphics? Fallout fans should not be whining about graphics, Fallout has never been a series which delivers extremely high end visuals. The Fallout code is simply "gameplay over graphics" so if the gameplay doesn't compensate then yeah I understand.... but where were you all when Fallout 3 came out with rather poor visuals and textures? Didn't care about it huh? Cause the game made up for it.

    This is NOT a 3 out of 10 or lower because 3 usually means a really poorly designed indie game like Day One Garry's Incident or Slaughtering Grounds. It's definitely not a 10 either. If you're a fan of Fallout you might not call this a great game but it still provides a lot of fun entertainment. If the game was bad I could stop playing it but I can't put it down. Although I highly recommend you wait for a GOTY edition where they've fixed the bugs and added in more content.
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  8. Nov 22, 2015
    7
    Having played both Fallout 3 and New Vegas, I began Fallout 4 expecting a great post-apocalyptic experience with memorable characters, enemies and weapons. Fallout 4 has delivered on most of these fronts.

    The main story is somewhat disappointing since your actions throughout the course of the game do not generally alter the ending you get. The Witcher 3 did a much better job in this
    Having played both Fallout 3 and New Vegas, I began Fallout 4 expecting a great post-apocalyptic experience with memorable characters, enemies and weapons. Fallout 4 has delivered on most of these fronts.

    The main story is somewhat disappointing since your actions throughout the course of the game do not generally alter the ending you get. The Witcher 3 did a much better job in this aspect. Of course, what makes a great Fallout game is the storytelling you find in the various sidequests. Many of the quests in Fallout 4 are tied to one faction of another, similar to how quests are structured in Skyrim (see e.g. the Dark Brotherhood or College of Winterhold chain of quests). Unfortunately, many of these quests are of the fetch item X or clear location Y variety. To be fair to Bethesda, there were some truly great moments, such as meting out justice to evildoers as a masked vigilante.

    Graphically, Fallout 4 is rather mediocre for a 2015 release. Character models are clunky and facial animations are lacklustre. However, I must commend Bethesda's environment artists for creating a beautiful post-apocalyptic world, especially when viewed from afar. Just don’t look too closely at the textures.

    Despite its many flaws, Fallout 4 manages to recapture the joy of exploring the wasteland, killing mutated beats and looting their corpses. Combat is much improved, making this feel like a solid FPS should you choose to play it like that. One key difference from previous instalments is the ability to build settlements, aka Minecraft mode. Although the UI is finicky, I found myself having quite a bit of fun trying to build the perfect accommodations for my settlers. Unless you’re a diehard, the novelty soon wears off after the first few settlements.

    Overall, Fallout 4 is a solid entry in the franchise. Despite failing to reach the great heights of its predecessors, Fallout 4 nonetheless provides many hours of entertainment.
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  9. Apr 18, 2016
    7
    Fair review.

    This game is a good shooter, and JUST good. If you are a newcomer to the Fallout series, it's definitely worth picking up to see what the hype is about. Unfortunately, Bethesda really made this game for a casual playthrough. You won't see any hardcore RPG mechanics like karma or cool dialogue (which has been dumbed down to 4 buttons, each with the same outcome). Fallout 4
    Fair review.

    This game is a good shooter, and JUST good. If you are a newcomer to the Fallout series, it's definitely worth picking up to see what the hype is about. Unfortunately, Bethesda really made this game for a casual playthrough. You won't see any hardcore RPG mechanics like karma or cool dialogue (which has been dumbed down to 4 buttons, each with the same outcome). Fallout 4 has more shooting aspects and less immersive role-playing as the sole-survivor. Quests feel linear and repetitive, and there is very little interesting NPC action. The story is predictable with twists that you can see pretty clearly. Characters are not very memorable. The game definitely felt like it downgraded compared to the other games.

    But some people like the aesthetics brought out in this game. Bethesda improved some mechanics as well and made things easier. Albeit the same reused engine, the graphics and lighting look great for an openworld game. The atmosphere is clearly displayed in the ruined wasteland, and it feels like a fallout. Shooting things in the wasteland is actually more fun and smoother, adding an easy way to switch between weapons and stimpaks. V.A.T.S. feels less like a necessity now. The AI is not the best, but they feel more lively instead of running straight to you like in 3 or New Vegas. Crafting and modding weapons is actually pretty fun too, and it felt much less complicated and more easier to access.

    You might wanna buy this game if you like an FPS/TPS with a spice of role-playing elements. Plus with survival in beta for PC you might have some extra enjoyment out of your time. Otherwise play some New Vegas.
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  10. Mar 22, 2016
    6
    Fallout 4 is not a bad game. It is a bad RPG and a misdirected installment in the franchise. Still, many Bethesda fans or just players who enjoy exploring unfamiliar worlds will be satisfied with it, as it has one of the richest, most detailed game worlds ever created. Lore is presented to the player in different ways around every corner of the game world. Together with the masterfullyFallout 4 is not a bad game. It is a bad RPG and a misdirected installment in the franchise. Still, many Bethesda fans or just players who enjoy exploring unfamiliar worlds will be satisfied with it, as it has one of the richest, most detailed game worlds ever created. Lore is presented to the player in different ways around every corner of the game world. Together with the masterfully crafted sound design it will help immerse even newcomers in the interesting world of Fallout. The game also has a lot to offer to gun nuts as the game features improved shooting and an expansive crafting system that takes resources from the clutter in the open world.

    However, Fallout 4 is a big departure from the franchise in terms of its way of storytelling and RPG mechanics, which will most likely disappoint long-time fans of the franchise. It is apparent that BGS have taken inspiration from other popular games. It seems to me that in the beginning of the development cycle of the game, the developers asked the question “can we” too many times and didn’t ask the question “should we” enough. As a result the narrative of the game suffers, as the actions of the player often contradict with or completely undermine the meaning of the main story of the game.

    For the first time in a Bethesda game, the protagonist is given strictly defining traits that force them to follow a linear path towards an endgame goal. This not only limits the possibilities for role playing, but it creates a pseudo narrative dissonance between the actions that the player makes during the main quests and the rest of their journey in the open world. On one hand the game tries to be an emotional story about family and difficult choices. On the other, it tries to tell a story about hope, building a new healthy community in the post-apocalyptic world. Unfortunately it does not spend enough time on any of these two sides and fails to tell a coherent story as a result of their inability to exist in correlation.

    This new way of storytelling is totally uncalled for and it betrays the philosophy of player freedom that BGS has always had. Fallout 4 is a lesser RPG in almost every aspect, even compared to Fallout 3: The removal of the karma system (and the ability to role play as an evil persona); The new “dialogue wheel” which only gives the illusion of choice but ultimately lacks any consequences; The voiced protagonist with defined traits and goals; The removal of skills making your character inexplicably proficient in any kind of weapon and power armor from the very start of the game; The overall lack of choice in quests or the illusion of such. All of these aspects were hallmarks of the franchise and, in my opinion, made the previous Fallout games one of the best RPG games of all time.

    Moreover, the quest scripts themselves are repetitive, uninspired and boring. In terms of their mechanics, the quests of Fallout 4 could very well exist in an MMORPG, just in bigger numbers. All quest objectives can be narrowed down to: Acquire X item, place X item, kill X NPC, talk to X NPC, escort X NPC. Inexplicably, 95% of the population of the Commonwealth consists of generic, respawning enemies to kill in an attempt by Bethesda to bring the franchise to the mainstream audience of action hungry FPS players.

    The lack of innovation in the mechanics of the game might very well be due to engine limitations. Unsurprisingly, Bethesda decided to use an upgraded version of the engine that they used for Skyrim. This is not the first time that the Fallout franchise receives this kind of treatment as Fallout 3 used an upgraded version of Oblivion's engine. It might have made sense at the time, as Fallout 3 was Bethesda’s first try at the IP and there was a certain amount of risk involved but it cannot be justified after the huge success of both Fallout 3 and Skyrim.

    There has been an argument that the team behind these games is considerably small and they like to keep it this way because they are used to working with each other. This is possibly the biggest lie that Bethesda’s PR team has come up with and anyone with even a little knowledge about the game industry can pick it apart. I am totally fine with BGS keeping their artists and world designers and writers as they are. However, the choice by Bethesda not to hire more software engineers and graphics designers is a purely business decision since those types of employees rarely have any influence on the overall theme of the game. It is unforgivable for a AAA title in 2015 to have so many bugs, to look considerably worse than other games that came out in the same year while running poorly. This is not the quality that we should expect from the company behind some of the best selling games of the decade. As long as the community shows that they are willing to forgive poor mechanics, ugly, not optimized textures and game breaking bugs, BGS will keep releasing games in an unfinished state.
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  11. Nov 10, 2015
    5
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially short.

    Fallout 4 is almost identical to Fallout 3 in every way besides a housing system that this game introduced. The main difference is the graphics which doesn't cut it for many people. As always Bethesda's games are filled with both game breaking and simply immersive breaking bugs at launch that the community will have to fix on their own.

    This brings me to their mod-system. Bethesda has been incredibly lazy this time to fix small errors in the game that anyone can spot through playing the game. The way Bethesda handles this with their given release date for the game is that they simply give the community the tools they need to correct the errors that Bethesda made.
    This is an incredibly cheap way of solving problems given how large of a budget this company has for making games, which is one my viewpoints when I'm making the final score.

    The gameplay is very repetitive with most quest involving "Get to X and bring back Y". The combat which is arguably the most important part of an RPG shooter is identical to Fallout 3, which is undeniably very dated at this point.

    The graphics on par with similar games released in 2015 given that your PC is powerful enough to run it on high settings. The game isn't very optimized on PC at the moment which often causes even the most powerful gaming PC's to drop heavily in framerates at times.

    Although Fallout 4 some parts of its soundtrack from previous games it overall has a superb soundtrack. The music feels carefully placed and does a good job of setting the right tone for the given situation.

    The story is what you would expect from a modern Fallout game. It has some memorable characters and while the main quest is almost always the weakest part of the story there are some parts that are really memorable, but still quite few in regard to how many quests there are.

    Summary: Fallout 4 is a very bad sequel to Fallout 3 that was released in 2007. It doesn't bring many new things to the table and its gameplay doesn't line up with its competitors. Anyone can play the game for around 10 hours and make a huge list of things that could've been fixed prior to the game's launch. I think it's arrogant of Bethesda to expect the community to fix their problems that they without a doubt has noticed themselves.

    If you're new to the Fallout series or RPG's in general I have faith that you will enjoy the game very much where you might even give it a 9/10 or 10/10. If you're a seasoned player you'll likely find this game to be incomplete in several ways and you'd do best to either rent the game or wait for the game to receive the mod support it currently needs to add to the depth of the game, and frankly speaking fix this broken game.

    5/10
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  12. Nov 12, 2015
    7
    It's Fallout 3 the way it should be. But after New Vegas what adequate person would ever want Fallout 3, even if it's done properly? It has bad dialogs, it has poor roleplaying system, it has poor level balancing and leveling, all that stuff - as usual. Again, it's perfectly playable. It's just not a good Fallout game. Just like Fallout 3.
  13. Nov 12, 2015
    7
    Firstly, it's worth stating a "7.5" is my honest, "non-group-think" score, if FO4 had been released without predecessor or massive expectations therefrom.

    As for the game, Bethesda cannot expect to get away with releasing a game with middling graphics, AI and bugs (I hit two quest bugs in my first couple hours of play as well as a number of graphical glitches) like this in this day and
    Firstly, it's worth stating a "7.5" is my honest, "non-group-think" score, if FO4 had been released without predecessor or massive expectations therefrom.

    As for the game, Bethesda cannot expect to get away with releasing a game with middling graphics, AI and bugs (I hit two quest bugs in my first couple hours of play as well as a number of graphical glitches) like this in this day and age, especially after we've seen such recent stellar entries in the genre such as DA:I and Witcher 3. This sort of half-hearted effort just won't pass nowadays for a AAA title. Where is the envelope-pushing Bethesda of the past, makers of Fallout 3, Morrowind and Oblivion?
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  14. Nov 11, 2015
    7
    It's just okay. Everything is okay. The settlement building (which is a grind) is a bit more fun than the rest of the game... I am not even butt hurt about the bugs (we all knew there would be bugs).
  15. Nov 10, 2015
    5
    Hardly expected much but this is a blunder of degree I wasn't prepared. How can they even not bother reconfigure menu binds for PC so it would be not-horrible-and-incovenient to do *anything* with pip-boy. And don't let me get started on the base building mechanics. The game is near unplayable with MKB.
  16. Nov 11, 2015
    7
    Fallout 4 is one of those games that is enjoyable to play in spite of itself. A PC port lacking fundamental options (I had to edit 2 separate .ini files to change the FOV and turn off Mouse Acceleration), a UI optimized for consoles, and a LOT of bugs all try desperately to make it so you won't have a good time. In my first 6 hours of play, I lost at least an hour of progress due to aFallout 4 is one of those games that is enjoyable to play in spite of itself. A PC port lacking fundamental options (I had to edit 2 separate .ini files to change the FOV and turn off Mouse Acceleration), a UI optimized for consoles, and a LOT of bugs all try desperately to make it so you won't have a good time. In my first 6 hours of play, I lost at least an hour of progress due to a mixture of bugs that locked up the game (always quicksave before using a terminal), and a horribly sporadic autosaving system. Additionally, the movement feels extremely dated. The AP you use to activate VATS also serves as a stamina meter that you use up while running (a la Skyrim). That's right, a stamina meter that gates how long you can run, in an open world game where 90% of your time is going to be spent running. I didn't like the mechanic in Skyrim, and I like it even less now.

    But despite all of that, I find myself about 10 hours in, and wanting to play more of it, once I finish writting this review. The fundamental exploration is solid, the crafting system is interesting, and actually gives me a justification to pick up literally everything I possibly can, and the settlement system seems to have a decent amount of potential. The shooting is actually serviceable, compared to Fallout 3, but you'll still likely find yourself going into VATS on certain enemies with erratic movement patterns to try and conserve ammo.

    Basically, I think that if you didn't like Fallout 3, there's almost no way you'll like Fallout 4. If you wanted to like Fallout 3, but couldn't because of the shooting mechanics/VATS, then you'll probably have a good time here. If you loved Fallout 3, and want more, then this is the game for you, but just know what you're getting yourself into. This is not a perfect game, or even a fantastic game in the year 2015, despite what many reviewers have said. Go back to 2011 or 2008, and my opinion would likely be different, but in 2015 I think this is a really solid exploration FPS/RPG with a lot of problems. If you're on the fence about this game, then don't get it now. I don't think I'd have a hard time recommending the game for $40, but $60 is just a bit steep (imo) for how many problems it has
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  17. Nov 21, 2015
    7
    Solid entry in the Fallout lineup.

    Graphics are nothing special, though it does look better than Fallout 3 or NV. Characters are somewhat forgettable and stiff, like most Bethesda games. Shooting feels a little sluggish, especially when aiming. The new settlement building is a LOT of fun (if you enjoy building, anyway) The main quest isn't terrible, but it isn't fantastic
    Solid entry in the Fallout lineup.

    Graphics are nothing special, though it does look better than Fallout 3 or NV.

    Characters are somewhat forgettable and stiff, like most Bethesda games.

    Shooting feels a little sluggish, especially when aiming.

    The new settlement building is a LOT of fun (if you enjoy building, anyway)

    The main quest isn't terrible, but it isn't fantastic either. It will, however, require two play throughs at least to get a complete picture of it.

    The SPECIAL and perk system is much simplified, very similar to Skyrim. I was wary of this at first, but it's not bad at all. Doesn't feel like an improvement either though.

    Needs a bit of polish, as always. It's not overwhelmingly awesome nor is it hideously terrible and feels very much like an intentional direction. Not great, not bad, but good enough.
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  18. Nov 12, 2015
    7
    It's a good game if you're seaching for a sandbox post apo shooter. A bad one if you're seaching for a RPG.

    Fallout 3 had its drawback from the first Fallout RPGs. Then came Fallout:NewVegas that was pretty good. Now we have Fallout 4 and it's not a RPG anymore, it's more like a shooter with pre-made choices. Visualy, The environment is gorgeous and more beliviable than ever but the
    It's a good game if you're seaching for a sandbox post apo shooter. A bad one if you're seaching for a RPG.

    Fallout 3 had its drawback from the first Fallout RPGs. Then came Fallout:NewVegas that was pretty good.
    Now we have Fallout 4 and it's not a RPG anymore, it's more like a shooter with pre-made choices.

    Visualy, The environment is gorgeous and more beliviable than ever but the lack of dialogues options make it empty and frustrating.
    The major drawback is that you can't be the person you want. You are forced on some choices that are not the one you'd take. So you don't attach to your character because it doesn't feel like the one you'd play.
    Eventually you can do some side quests but even there it's really poor in story writtings and globally lack of fun.

    The funniest part are :
    - the exploration and find all the eastereggs and the attention to details.
    - the construction workshop

    I just hope some mods will do the trick and make it a good RPG game.

    I should have waited for the goty version :)
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  19. Nov 20, 2015
    7
    The game is ok. It is basically Fallout 3 with a less satisfying story and without the subway crawl to get to areas in the city. There is nothing new in the game and that is probably why most of us are underwhelmed by it. But it is still a game that is fun to play. Its just that the fun wears off pretty fast.
  20. Apr 8, 2016
    5
    Let me start by saying - shame on all the internet trolls that plague this site and give games bad reviews without ever owning or playing the game. Seriously, get a life.

    I also do not agree with all the 0's and hateful comments from players who supposedly own the game. Ratings are used for comparative purposes, and to give a game a zero rating is to imply it's the worst game you've
    Let me start by saying - shame on all the internet trolls that plague this site and give games bad reviews without ever owning or playing the game. Seriously, get a life.

    I also do not agree with all the 0's and hateful comments from players who supposedly own the game. Ratings are used for comparative purposes, and to give a game a zero rating is to imply it's the worst game you've ever played - which frankly when said about a Fallout title is just stupid.

    That being said I will say that I was giddy with anticipation when this game was announced and couldn't wait for the day it came out. Even getting into it, I really liked it. Sure I immediately felt that it was perhaps not as grand as advertised, but still pretty ambitious. So I started exploring, gearing, building, scrapping, all the good stuff Fallout offered. For a time it was fun. I even went out and bought a brand new graphics card and a 2k gsync monitor to enjoy the game better. But then all of a sudden I lost interest, not sure how or why, though I do have my suspicions now that I think about it. Here's what I think went wrong
    1. The game - quickly I realized that this was a Fallout 3 do-over. Not to insult the game but even F3 was a bit hollow for me. Perhaps because each game tries to remake F1 and F2 as opposed to doing something different. Yes the locations are new, but the progression feels weird and well, the shiny factor gets quickly lost when you know what the next upgrade will be (pistol, smg, shotgun, laser pistol, plasma rifle, etc., you get the jist). So like someone else wrote, it was an odd feeling of de-ja vu, but not in a good way. The other thing that failed to captivate me was the story. It felt incohesive and rather bland. I get that Bethesda tried to draw some powerful emotions with the start of the game - the baby being taken, the parent shot (sorry spoilers but it's been out for a while). As a new parent that struck a cord with me. But then it was quickly forgotten and when it came up again I found myself telling my character - guess what, you've been frozen, your kid is probably an old man, get over it and move on. Somehow these 2 parts of the premise really clashed for me (frozen for 200 years and emerging into a completely different world, and oh-noes my baby is kidnapped).
    2. The mods - so with all the initial hype that followed the release of F4, quickly news spread about the community mods for the game. One thing led to another and quickly I found myself with a couple of inocent enough mods (weather, texture, etc) and then boom - unlimited power armor mod and max SPECIAL exploit. I could've resisted, but the temptation was too great. Next thing I know I'm a super badass babe (ditched my guy after the newly discovered exploit) pew-pewing my way through anything in sight. Deathclaw, whaat - 2 shotgun blasts to da face and bye bye. You get the gist. What I had inadvertently done is killed the fun of combat. So then what was left was exploration and story, and guess what we're back at problem #1. My own fault though for cheating in the game - back in Doom 2 days I promised myself to never cheat, hack or otherwise try to manipulate game mechanics because it just strips away all the fun of trying to survive, beating the odds, being "good". So, lesson learned.

    When all is said and done, I keep thinking of going back and finishing Fallout 4 but I just can't prioritize it high enough with the limited amount of time I have to play these days. And if I do, can I really live without my power armor and max special? Probably not, now that I have a taste for it.

    So what's the bottom line here. Perhaps it's that Bethesda tried too hard to capitalize on a cult franchise by giving the fans what they think they would want - an open world sandbox, flying limbs and full mod capability. Perhaps it's that they keep trying to recapture the magic of F1 and especially F2, but let's face it - you can't discover the moon twice, once you've discovered it you know it's there. So either build a moon base or go find another moon (like Phobos - hint, hint)

    Anyway, a great game that I really want to give a 10/10 and I would if I never played F1,2,3 and NV.
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  21. Jan 6, 2016
    7
    I'm new to Fallout series. I'm aware most die hard fans hate the dumbed-down dialogue lack of options, but that didn't hurt me as much, since I've never played any other Fallout. That being said:

    Positives: - Hard at first. Requires you to think before spending points in the SPECIAL thing. Once you define and stick with your build, the game becomes super easy. But that feels like it
    I'm new to Fallout series. I'm aware most die hard fans hate the dumbed-down dialogue lack of options, but that didn't hurt me as much, since I've never played any other Fallout. That being said:

    Positives:
    - Hard at first. Requires you to think before spending points in the SPECIAL thing. Once you define and stick with your build, the game becomes super easy. But that feels like it was thanks to your choices. The game could easily be harder if I didn't stick with a build (I went stealthy/sniper);
    - Playing stealth is fun. The AI is not the worst I've seen, and sniping stuff with the right perks is rewarding;
    - Interesting side quests. More fun than the actual main story. It is not as interesting as The Witcher 3, but it still has funny dialogues;
    - Great atmosphere, SUPERB soundtrack. The music is the best in this year. And the post apocalyptic world is really immersive;
    - Crazy amount of content to explore. I didn't clocked it, but I've played it for more then 80 hours for sure.

    Negatives:
    - Settlements are completely useless and boring. I'm glad I've ignored it completely, because it wouldn't make any difference in the end anyway; If i want to build things I will play Sin City or something. At least give me some reward for investing time on it. This is the major fail in this game.
    - The graphics are terrible. Old gen stuff. When you're at close range all you see is blurry textures. God it's PSOne quality textures. And when you're out in open world prepare your fps to drop to the single numbers. Seriously, it almost froze my PC (and I'm with a 980 GTX Ti here).
    - Even thought some quests are fun, the game becomes really repetitive after some time. By the end of the game I was urging for it to end already, I couldn't take it anymore. You just kill stuff or do some dumb item bringing here and there;
    - The replay value is zero. I never thought I would say this about a Fallout game, after so many people recommended it for all the branches I could fork the storyline in. But I've lost all interest for this game after I finished it once, since I've heard all the endings are pretty much the same.

    All in all I'd say the game is OK. It's far from what all the masterpiece people told me it would be. But it provided good fun while it lasted. At least it had a lot of content to explore.
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  22. Dec 23, 2015
    7
    I had hoped for a game more captivating than Fallout New Vegas, which I enjoyed much more than Fallout 3. Did not happen. There were some great / redeeming aspects, however, with the help of a large amount of mods. Yet, the game's lack of character building (via the new streamlined perk system that does not force any tough choices that define the type of character you will be, includingI had hoped for a game more captivating than Fallout New Vegas, which I enjoyed much more than Fallout 3. Did not happen. There were some great / redeeming aspects, however, with the help of a large amount of mods. Yet, the game's lack of character building (via the new streamlined perk system that does not force any tough choices that define the type of character you will be, including the weapons you will use), meaningful dialogue options, interesting quests (that go beyond going somewhere and killing everyone), complex characters, romance-able companions, environments and current-generation textures held it back. Ultimately, it worth playing but... Expand
  23. Nov 16, 2015
    6
    Sad to see that Bethesda didn't take in the solid gameplay, humor and storyline elements Obsidian tried to re-inject into the Fallout series with New Vegas. Instead Fallout 4 seems like a watered down take on Fallout 3, and a rehash of the Father-Son theme of that game. The scrapping of the Fallout skill system seems unnecessary, especially since the replacement seems simplified and moreSad to see that Bethesda didn't take in the solid gameplay, humor and storyline elements Obsidian tried to re-inject into the Fallout series with New Vegas. Instead Fallout 4 seems like a watered down take on Fallout 3, and a rehash of the Father-Son theme of that game. The scrapping of the Fallout skill system seems unnecessary, especially since the replacement seems simplified and more in line for console games. Including the ability to adjusting the cheek-bones of your character's face, voice acting for the main character and base building seems like wasted energy used for making superficial features, which could have been spent to construct more intricate questlines, dialogue trees and a proper skill system. Still, the game does provide entertainment and lets the gamer get back into wasteland exploration and raider fighting, which might be what most people in the end want to get out from this. Expand
  24. Jan 30, 2016
    7
    I'm not going to bash this game into the ground, but i'm going to be fully honest.
    For me, Fallout 4 has improved a lot in certain areas, namely gameplay and graphics. Yes, graphics. While many will complain about the gamebryo engine, i thought it did its job well with this title. This Fallout world is probably the best one designed so far. You don't have to walk through big areas of
    I'm not going to bash this game into the ground, but i'm going to be fully honest.
    For me, Fallout 4 has improved a lot in certain areas, namely gameplay and graphics. Yes, graphics. While many will complain about the gamebryo engine, i thought it did its job well with this title. This Fallout world is probably the best one designed so far. You don't have to walk through big areas of nothingness just so you can get from A to B, it's constantly a treat to bump into various locations and events.
    The quality of writing in this game remained the same, or it got worse. The main story is actually interesting for once, but you will start to see how superficial everything is when you're halfway through it. Your choices have never mattered less in this game, it all feels like a placebo pill. The sidequest content is really poor. The only good quests that i have encountered so far were the USS Constitution, the Silver Shroud and the Cabot questline. Everything else feels so generic, repetitive and lazy. I'm not even going to talk about the radiant quests and the broken record that is Preston Garvey, which leads me to character development. Bethesda seems to be scared of depth, they cannot build a character, they leave everything half-assed. Almost everyone in this game is forgettable, save for a few companions and npcs you meet along the way. I understand why people gave low ratings to this game. They dove into it with high expectations and towards the end they were disapointed by the way Bethesda half assed every good thing that made Fallout games memorable. It is an above average game, with great gameplay, a lot more responsive than the previous titles, but it seems to me like it sacrificed too much. I would give this game a 7 or a 7.5. Bethesda needs to team up with a good writing team, they need to develop their stories, go in depth with character development and sidequest content. In the future they won't get away with the same radiant mechanics and lazy concepts that make this game almost feel like a singleplayer mmo. I will never believe the hype that surrounds future Bethesda titles, because i know that most of it is fake.
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  25. Dec 23, 2015
    6
    One of the most disappointing games in recent years. I'd been looking forward to it ever since I finished Fallout 3, which I really loved. So what makes Fallout 4 so disappointing?

    What I always loved about the Fallout series was the atmosphere. The emptiness, and the danger you felt as you traveled. With Fallout 4 they completely ruined that aspect. It now feels more like a war-zone
    One of the most disappointing games in recent years. I'd been looking forward to it ever since I finished Fallout 3, which I really loved. So what makes Fallout 4 so disappointing?

    What I always loved about the Fallout series was the atmosphere. The emptiness, and the danger you felt as you traveled. With Fallout 4 they completely ruined that aspect. It now feels more like a war-zone than a dangerous pre-nuclear-war world.
    Also, some areas really eat up your CPU, so I got FPS spikes and stutters on my high-end PC (GTX 980, i-5 CPU, etc, etc..)
    Bethesda did improve the combat system and the graphics, but that's all there is to it.
    If this game wasn't titled "Fallout" it would've been a good game.
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  26. Nov 10, 2015
    7
    I'm enjoying the game. I recommend getting a console version of the game because the PC version has a lot of technical issues. My biggest issues with the game so far are:
    The X and Y sensitivities are different and cannot be changed independently. I don't even want to look up or down because of the excessive mouse movements required.
    After I use any computer terminal I can't move and I
    I'm enjoying the game. I recommend getting a console version of the game because the PC version has a lot of technical issues. My biggest issues with the game so far are:
    The X and Y sensitivities are different and cannot be changed independently. I don't even want to look up or down because of the excessive mouse movements required.
    After I use any computer terminal I can't move and I need to load my last save.
    There's some weird mouse smoothing and acceleration thing going on.
    There's no FOV slider, and the default FOV is low.
    I don't mind the look of the graphics, but how can framerates be so low compared to games that look way better?
    There needs to be more useful keybind options. Also, you can't re-bind the dialogue keys.

    While I have enjoyed the game so far, the poor implementation as a PC game just leaves a bad taste in my mouth while I'm exploring the wastelands. If the issues I listed are fixed, I'd easily give this game at least a 9 out of 10
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  27. Nov 10, 2015
    5
    Pros
    -graphics: hit and miss quality, but saved by the fantastic lighting.
    -perks: the loss of skills is unpopular, but they had their own set of problems, which now are mostly fixed. You can grab powerful, game-changing perks at level 2, but they remain balanced because the higher perk ranks have level requirements. This allows you to create characters that feel unique even early on.
    Pros
    -graphics: hit and miss quality, but saved by the fantastic lighting.
    -perks: the loss of skills is unpopular, but they had their own set of problems, which now are mostly fixed. You can grab powerful, game-changing perks at level 2, but they remain balanced because the higher perk ranks have level requirements. This allows you to create characters that feel unique even early on.
    -VATS combat: it enjoyed a makeover and is much more useful now. Lots of perk support.

    Cons

    -optimization: given the unspectacular graphical fidelity, the performance is generally too low. There are extreme slowdowns in certain areas where you wouldn't expect it.

    -controls: by default the mouse sensitivity is considerably higher when moving the mouse horizontally than vertically. This however can be fixed by tweaking an ini file. Incredibly low ADS sensitivity, with no option to customize it. No ADS toggle. Cannot bind functions to the numerical keypad. Hotkeys are remappable but retain the original mapping in certain cases.

    -UI: very obviously designed with a controller in mind. When using a mouse, the UI is cumbersome and inconsistent. Mousewheel can scroll through items in some screens, but not others (ie. works when looting items, but not in the pipboy inventory). Favorites bar uses WASD hotkeys for navigation but doesn't pause the game, meaning you can't flee from NPCs whilst fumbling for a mine or some other favorited item. Even rotating items during loading screens is limited with the mouse, as the invisible cursor quickly hits the edge of the screen and the rotation stops even though you're still moving the mouse.

    -dialogue: the voiced protagonist is weakly implemented. Dialogue choices are too terse and often do a poor job at hinting what the PC is going to say, leaving the player feeling even more disconnected from his character. Some lines are reproducibly cut-off or spoken with no lip-sync.

    IMO, this is the worst game BGS have ever released. It is extremely rough around the edges, and does not have the charm of their previous titles; instead, it is a mash-up of ideas taken from other popular games rather than a coherent design. If I had to sum up the game with one word, it would be mediocre.

    If you're a fan of Fallout but have not yet purchased the game for some reason, go ahead and do so on Steam, but be prepared to refund it soon after.
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  28. Nov 14, 2015
    7
    If you are not comfortable with modding and tinkering with the ini file, you might want to skip this one even if you liked all the fallout games prior. You could reply fallout 3 and mod it for more content to achieve something very similar. Indeed, the game is unplayable without modding anyway as it is clearly hampered by its not to run on a console. It even feels a bit small now we haveIf you are not comfortable with modding and tinkering with the ini file, you might want to skip this one even if you liked all the fallout games prior. You could reply fallout 3 and mod it for more content to achieve something very similar. Indeed, the game is unplayable without modding anyway as it is clearly hampered by its not to run on a console. It even feels a bit small now we have got used to having enough in game real estate to swing a cat.

    The story and the characters have been further sanitzed and made almost as character free as possible. This is fallout for the Middle East, afraid to offend anyone or challenge anyone with strong interesting characters behaving in character in a setting of this time. It is like global nuclear war never happened and I just popped into town for a Cappucino. I think this fear of doing anything at all for offending anyone at all (the ladies in this game either look like they are just going to church or are the children of good people being a little bit rebellious. Hardly the aftermath of generations of struggle in a post nuclear world Sure people do shoot at you a bit but even that is so random that there is nothing to connect with or make you care.

    It is hard to put a finger on it but the game feels smaller in 2015 (though the total KM simulated may even be the same as FO3 (which I also thought was too small) but it feels smaller in 2015 when I was expecting, more and bigger.

    OK. Lets get the obvious ou
    This engine / environment does feel quite dated now and I think it is time for a new engine. Physics does weird stuff, quest dialogues are fiddly and can be easily bugged. Many people report performance issues but personally, I haven't had any (playing on a machine with multiple Titan X's however, SLI is not engaged as it is not an option and I havent yet been running it on my Gsynch enabled 144hz monitor. There are a lot of reports at massive bugging at "high" frame rates. Coming from a console background, that could be any number of hz from 1980 on to the present day as TVs have not changed much in this regard. .

    Not going to list all of the bugs here, suffice to say, there are a huge amount. It is fallout after all, much of the game is based upon getting through a section without a bug stopping you or saving enough in different saves so you dont have to start out again.

    Keybinding is a notable disaster..
    AI - erm, what AI? It can barely get enemies through a building from one side to the other, forget the need for any clever strategy here. It is as dated as the rest of the engine.

    Let us be honest though, we bought this knowing that Bethesda have not been able to make a game for PC for a decade. So no wonder their engine seems frozen in time as that is the nature of the dinosaurs it has to run with. So, why am I still not unhappy?

    Modding is still wide open. So while Bethesda cant actually put together a bug free game they have enabled another world builder that is pretty accessible for those with the will to make it alright.

    Fix the fps limit, fix the field of view, upgrade the graphics, add content and textures and it starts to come together.

    One of the few really tangible and interesting additions is settlement building and development. It is an extremely welcome addition though it doesn't have a much to it as I would like and feels half implemented. and seems to have been implemented in a hurry. For example, the options to build anything bespoke involves some very clumsy components from a few very limited choices greatly limiting your creativity. However, I suspect modders are already hard at work, potentially making this a much deeper addition to the game that at first appears.

    Fully voiced dialogue. For me, it doesn't add anything to the game in terms of immersion but I know many people found it odd that it was never in Fallout 3 so I suppose it is a matter of taste.

    It looks as though the Fallout series has run out of Steam. *no pun intended, oh ok, just a little one.
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  29. Nov 10, 2015
    6
    in Summary cool world nice shooting system but awful controls on pc with mouse and keyboard and the dialogue system is complete trash. Its absolutely no fun to talk to other people. Every time 4 answer possibilities most of them are yes no or maybe and the third is a one-liner too. not a worthy successor for Fallout 3 or New Vegas. Maybe Mods will do it
  30. Nov 12, 2015
    6
    Fallout 4 isn't what everyone was dreaming of and I knew it ...i knew it from the start but no one agreed ...now face this ...I knew it would be the same copy paste over skyrim and fallout 3 ...nothing really revolutionary here...its a good fun game no need to hate it but no need to scream fallout 4 is the best also
  31. Nov 11, 2015
    5
    This review contains spoilers, click expand to view. When you buy a RPG, what do you buy it for? Here's my five categories for FO4. TLDR FO4 is a major disappointment for a me. I expected a lot more from a 2015 game, coming from a veteran in Open world RPG.

    Graphics: 6/10 - very low resolution textures, occasional bugs, not @ 2015 level.
    Audio: 4/10 Really good at times (when entering areas for the very first time, but rehashing radio songs is no good). Lipsync is utterly unacceptable for a AAA game.
    Story: 3/10 - Absolutely lack of pacing and emotions in dialog and voice acting. The UI for the dialog system has been butchered into 3 words or less, and is always to same formula. Good, bad, Sarcastic, more information.

    SPOILERS alert! Basically in the vault you see you baby son get captured by some guys. You find out its 200 years later when you get out of the vault, and you're just adjusted right into killing hundreds of human beings + monsters. I expected the MC to go "wow, what the **** is that thing?" when he sees a yao guai and death claw. I expect the MC to negotiate with the Raiders the first few times he's seen them. I expect it from a normal white 30ish male who's lived in a suburb and just woken up from cyro sleep, instead of a killing machine. I literally killed an entire building full of raiders within the first 20 minutes out the vault, and my guy shrugs it off like it's no biggie.

    Gameplay: 6/10 Here is where is earns some points. The FPS system is more fun and engaging then previous FO3, but the Inventory management is the biggest ****ing cluster**** I've ever seen. One of the design constraints of a console port on PC, the UI looks good in principle, but **** when picking up a lot of items and trying to find the ones you need to sell. Still, it's a game engine they used from 7 years ago, a lot of mechanics are copy paste from FO3. Even if it's a sequel, it needs to be improved. Otherwise why don't I just keep playing FO3.

    World building: 5/10. World feels dead, the Cities feels dead. A lot of stuff just doesn't make any sense. For example, the insane amount of ammo that you can loot in the game, versus actually having to scavenger like the desperate wanderer/survivor you are, you never have to buy ammo in this game. I know "it's just a game" but for a 2015 RPG, it's not good enough. I expected an experience, not just a FPS.
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  32. Nov 22, 2015
    7
    I feel like this game deserves an honest opinion from someone who actually spent some time on it. To address some of the issues people have pointed out:

    1# Comparing this game to Fallout 1 or 2 is utterly pointless. It works differently, as did New Vegas and 3. It's not your classical point'n'click adventure type RPG and you can't divert all your focus into how well the script is made.
    I feel like this game deserves an honest opinion from someone who actually spent some time on it. To address some of the issues people have pointed out:

    1# Comparing this game to Fallout 1 or 2 is utterly pointless. It works differently, as did New Vegas and 3. It's not your classical point'n'click adventure type RPG and you can't divert all your focus into how well the script is made. There are other important factors that REALLY take a ton of time to take care of. It's not the same type of the game, and as much as I love F2, I would like to stress that most people perceive the game as better because of nostalgia/lack of certain mechanical expectations. It could very well receive a similar amount of criticism on various aspects.

    2# Combat is more dynamic, which is a good thing. No, it's not Call of Duty, unless you pay no attention to what type of enemy you're facing (different resistances) and don't use V.A.T.S. at all. New Vegas was exactly the same. The animations given to Ghouls, or Deathclaws actually make the game feel more immersive, aside from being fast-paced.

    3# Difficulty system is done poorly, the enemies simply becoming bullet sponges at higher levels. Fortunately, there already are mods to address that.

    4# Main quest indeed is boring and predictable. I felt literally no drive towards doing it and I still don't 80 hours in. That being said, certain sidequests (mostly tied with exploration) are really interesting. Naturally there are some "fetches" or "exterminations" that seem bland, but at the same time, all you have to do is dig deeper to find something really good. I feel like most people here didn't.

    5# THE GAME IS PRETTY. I don't know if you are comparing it to Mirror's Edge 2, or Crysis 7, but there really isn't much room to complain. It's much prettier than all Fallouts before it and does live up to expectations. The only thing I found annoying was discrepancy between resolutions of textures on certain surfaces. But hey, that will either be patched or modded very very soon.
    Contrary to a popular belief, animations are actually made well enough, some surprisingly good (certain enemies), some disappointing (lip sync). They average out on just about what you'd expect from another Fallout, looking at F3 and NV. Models are flawless.
    Don't like the color palette? Download re-shading mod, like I did. 2 minutes and the engine gave me exactly what I wanted.

    6# Performance isn't horrible. The game on my PC runs better with high settings than NV. Certainly could be improved, certain areas are prone to stutter for no apparent reason. Are the graphics justified? Arguably yes. Please consider the amount of assets placed in each location.
    And frankly, if you can't meet box-requirements, you have no right to be complaining about FPS issues. Some 'reviewers' here are.

    7# Developers' choice of timing on introducing certain things (Power Armor, Minutemen) is horrid. It does not break the game, but makes you feel like you missed a few episodes of your show. Deserves reprimand.

    8# UI is just as usable, as it was in previous titles. Frankly the only annoying part to me is how slow the scrolling is. Dialogue wheel... it's worse than box was. Not much worse, just worse. It doesn't make talking a pain, it doesn't make your milk go bad. It's an understandable choice considering chaotic writing of dialogues (otherwise it would be sometimes impossible to tell which answer is sarcastic and which outright negative) but that shouldn't be a case in the first place.
    Building mode is made well, though could use some things like TUTORIAL or being able to run and open doors while in it. If you're not an idiot, you'll get it in a couple of minutes. Still, could use polishing.

    9# Bugs. A lot of bugs. From A.I., through sound, up to some quests. Personally haven't encountered anything game-breaking, but most are outright annoying. The game clearly did not receive enough testing before release, but I'm willing to forgive Bethesda, as they are known for releasing massive batches of bugfixes every so often.

    To put it as simply, as I can...

    Is the game a piece of fecal matter, deserving 1/10?
    No and you'd have to be high to give it that. Anything below 5 is a result of finger cramp and missing the right mark. I strongly believe 6-7 is fair at this point, before changes are made.

    Will you have fun with this game?
    Yes, you will, unless you are a game-fascist. All it needs is a little bit of brains behind it and patience for devs to release patch. I was disappointed at first, I am having fun after giving it some time.

    Do I work for Bethesda?
    I'd wish.

    Should I pay [original retail price] for it?
    I'd wait until it drops to New Vegas initial level. You won't feel like you overpaid and the game should be much more polished by then.
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  33. Nov 17, 2015
    7
    Pros:
    - Huge open world full with things to do, areas to explore, quests to finish, monsters to kill and loot to be obtained.
    - Customization: player character, weapons, armor, power armor, even settlements are are fully customizable. The interface you use to do it is not the best, but the sheer amount of things you can customize will make your head spin. - Combat: Slow mo in VATS never
    Pros:
    - Huge open world full with things to do, areas to explore, quests to finish, monsters to kill and loot to be obtained.
    - Customization: player character, weapons, armor, power armor, even settlements are are fully customizable. The interface you use to do it is not the best, but the sheer amount of things you can customize will make your head spin.
    - Combat: Slow mo in VATS never gets old. How ever when not using VATS F4 feel like a proper FPS. Super fun in both modes.

    Cons:
    - Graphics and animations. This game looks like it's at least five years old. Especially NPC characters during conversations look off. Their animations are stiff, facial animations are non-existant and lip-sync is most of the time wrong too.
    - Voice acting: Most NPCs deliver their lines in a monotone, flat voice completely devoid of any emotion.
    - Bugs. Not the buggiest game I ever played, but it's still pretty bad.
    - Performance. While the game runs at 50-60 fps most of time, sometimes, for no apparent reason it drops to less then 20 for a bit. This doesn't happen often, but enough to be annoying.
    - Inventory management: Way to much time is spent sifting through your bag, making sure your not encumbered, looking for crafting components etc.

    Overall it's a good game (I'm over 50 hrs in to it atm), however the various problems and bugs keeps from reaching it's true potential. This is not the GOTY candidate everyone was expecting, but it sure as hell is still fun to play.

    7/10
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  34. Nov 11, 2015
    5
    4 hours in. It does not make me want to keep playing. Its like DLC for fallout 3. Very disappointing.

    Plus the facial animation is like something from 2010. Come on Bethesda.
  35. Nov 17, 2015
    6
    That game IS worth your time. I don't believe you can rate a game from zero to ten, its either a game worth your time or it's not. For the sake of delivering a certain message, I will put 6 just as a reference keeping cons and pros in mind.

    New dialogue system is really bad. If you take Mass effect system as a comparison, that would be an ideal far beyond. It's true what people say: you
    That game IS worth your time. I don't believe you can rate a game from zero to ten, its either a game worth your time or it's not. For the sake of delivering a certain message, I will put 6 just as a reference keeping cons and pros in mind.

    New dialogue system is really bad. If you take Mass effect system as a comparison, that would be an ideal far beyond. It's true what people say: you really have to guess what you are going to say. I thought this is an exaggeration, but it's not.

    I feel very mixed about writing. At some points, writing does seem silly at the level never experienced before in a Fallout game. Your protagonist feels like a child: naive and inconsistent. In case of this game, the main story is forced on and you have extremely little part making choices here.
    That's where voice acting and a strong (by default) character would come in (like Mass effect series), but here it results in a disastrous sense of controlling and watching a complete imbecile. I do not want to bring spoilers in, but voice acting and your character's comments usually seem absolutely ridiculous and out of place during major events and plot twists.

    On the other hand, some characters are pretty good even compared to Fallout: New vegas. Their background is interesting, motivation is interesting as well, so it's a job well done in this case. Their texts (dialogues) are much better as well and are interesting to follow as well. Side quests are decent too and they keep you playing.
    Attention to detail is great and satisfying. Old magazines, notes, terminals - that's very well made and provides you with a perspective on a lore and the old events that took place. NPCs usually have a few interesting things to tell as well.
    Random events are very rare, I have encountered just a few during my playthrough. Exploring buildings without quests was not rewarding, there is a slight chance you would encounter something interesting quest or story wise.

    About RPG elements.

    The new SPECIAL system could have been a good move if made properly, but it's not. With this, the game feels like a shooter. You can comfortably shoot your way through the game without investing points in combat related stats or perks. And it's a disastrous thing in a Fallout game. If you make a shooter, why do this and keep VATS, other related elements? At this point (gameplay wise) it's a poor shooter AND a bad RPG. Betheseda should decide where to take this, and a proper way would be to improve on the old system, making it more logical, deep and accessible.

    This game lacks atmosphere and deepness of the old games, but everything stitched together, it still manages to make you want to play this. But it's a dangerous way, making gamers feed on nostalgia and mere references. This time I can enjoy that game, but if the next Fallout comes out like this, I will probably pass and look elsewhere.
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  36. Nov 21, 2015
    6
    THIS REVIEW WILL REFLECT THE CREDIT THE DEVELOPERS GET FOR THEIR LAUNCH OF THE GAME. The Mod community will absolutely add a phenomenal amount of fantastic content to this game, which is what made Fallout 3, Skyrim, and Fallout NV so incredibly fun and long-lived despite the vanilla games being rather "eh". It really is just Bethesda planting a seed and the community taking off andTHIS REVIEW WILL REFLECT THE CREDIT THE DEVELOPERS GET FOR THEIR LAUNCH OF THE GAME. The Mod community will absolutely add a phenomenal amount of fantastic content to this game, which is what made Fallout 3, Skyrim, and Fallout NV so incredibly fun and long-lived despite the vanilla games being rather "eh". It really is just Bethesda planting a seed and the community taking off and helping it grow. I'll address the potential of mods at the end, but until then it's just the base game as it is with mods I'm using now mentioned.

    Dialogue: It's had me in stitches for 80 hours. When you click to interrupt someone on an important part (i.e. them talking about their dead kid or something) and you just go "Uh-huh" or "Hmmm". Funny as hell.
    Story: Didn't even beat Skyrim, and don't care to ever beat Fallout 4. Apparently it's crap, though, but I'm only gonna give it half as much weight as usual since I don't care for it to begin with.

    Gunplay: VAST improvement over Fallout 3

    Customization: I'm a huge fan. Lots of options, lots of fun. Well done, in my opinion.

    Power Armor: I wish there was more mysticism to it, really. I wished that deathclaw in the very beginning smashed the **** out of my armor and I didn't get another set for 30+ hours. that would have been better.

    Difficulty: Total mess. AI is smarter, but for Bethesda, "Hard mode" is literally doubling their damage and halving yours. Nice job, idiots. I'm trying various damage mods, and found 2.5x for me dealing and 3x for enemies dealing evens things out a little more. Can be done to 3x and 4x I guess. Might try that later. Those multipliers with the damage mod do a decent job at that, though. As it stands now, buckshot to the face will kill even a Super Mutant my level as it should (though some wildlife has way too much health), my power armor can take a good beating before I go down but I still need to stick to cover usually, and even a raider my level wearing just some crap metal will get demolished from a couple laser blasts to the chest or one to the face, usually. Again, as it should be.

    When I'm out of my power armor I still take a considerable amount of damage, though, but then again I haven't fought much outside of raiders out of my power armor. I'd like to be about as fragile as all of the other enemies with ARMOR and what type of enemy it is determining how much it takes to kill, and not level. I'm getting close to that with these damage modifiers alone, for now, and I'd recommend them.

    I can also smoke a Deathclaw with a few blasts from a fully modded combat shotgun. One to the face should kill pretty much anything, but I wish it would take more to kill them as they're not frightening anymore with the mods I have. They can kill me pretty quick, but again the damage mods only multiply what damage is done, and I can't really change the balance between enemy types yet until GECK comes out. Still, look into those mods.

    Base Building: I see many, many hours of my life being lost to this.

    AI: In combat they're solid. A lot smarter than before. Watching the robots, bugs, and deathclaws juke my shots is nice. Except for the deathclaws. It's just horrifying in those cases. Companion AI pathing makes me want to scream. It is awful, atrocious, and whoever wrote it deserves to have their hands cut off so they can never do something like that again. End of story on that.

    Graphics: Throw on some ENBs and it'll look presentable. Again, these Bethesda games never looked good vanilla, anyway.

    Map size: Not sure if I'm greedy after TW3, but it feels small despite being of relatively respectable size.

    Final: The unspeakable amount of fun I've had playing the game minus the quite considerable flaws grants it an 8 in my book. It's good. Not what we hoped for, probably, but it's good. It'll do. Let's hope Bethesda can do better next time, though, because there's a fine line between me loving and despising this game. Luckily it's holding.

    Mods: This is where the magic happens. Already there are some fantastic mods out that greatly improve the game. From more balanced fusion core draining, to these damage mods I mentioned, to sound and texture/graphic and enb mods... There's a crapton within two weeks. Once the GECK comes out it'll be unreal. The weapon mod system, base building, and settlement system are PRIME for mods. One of the first will be to build settlements ANYWHERE, I can guarantee you that. Hopefully they can expand the map as well. Bethesda made a decent framework that's great fun as is, and for that they get a good rating, but certainly not GOTY with The Witcher 3 reigning supreme in that regard. Now the community will be what makes this game a truly fantastic 10/10. They deserve ALL of the credit for that. Can't wait to see what lies in store for Fallout 4.
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  37. Nov 27, 2015
    7
    Good think about fallout is that it's fallout and after waiting for eight years I was counting days before it's release. Now when I finished it I am very much disappointed. It does improve over fallout 3 but is lacking atmosphere of Fallout. Like fallout and fallout2 had. Removing dialogues is a big mistake, I am happy that it's voiced but YES,NO,SARCASTIC is just... Story line is shortGood think about fallout is that it's fallout and after waiting for eight years I was counting days before it's release. Now when I finished it I am very much disappointed. It does improve over fallout 3 but is lacking atmosphere of Fallout. Like fallout and fallout2 had. Removing dialogues is a big mistake, I am happy that it's voiced but YES,NO,SARCASTIC is just... Story line is short and ending is incredibly disappointing. Especially that linearity in last missions. All an all it's 8 but would be 6 be it some other game and not Fallout franchise. Expand
  38. Nov 11, 2015
    7
    After seeing all the reviews for this game i felt i needed to sign up and write my own review. Now i dont have an issue with negative reviews. My issue is giving something a 0 or 1 just because it didnt fulfill their every expectation. In absolutely no circumstance is this game a 1 or 0/10. And similarly while I understand people want to raise the metascore it is also no way a 10/10 andAfter seeing all the reviews for this game i felt i needed to sign up and write my own review. Now i dont have an issue with negative reviews. My issue is giving something a 0 or 1 just because it didnt fulfill their every expectation. In absolutely no circumstance is this game a 1 or 0/10. And similarly while I understand people want to raise the metascore it is also no way a 10/10 and both are misleading and do no justice in helping people make a decision to buy this game.  

    Its worth mentioning at this point I am not a die hard fallout fanboy although i have played both 3 and new vegas. I Hope this will help give any reader the impression i can deliver a fair review.  

    Ill start with the bad and get it out the way!  

    As others have mentioned the graphics are quite poor and more importantly the performance and frame drops should be better considering they are not up to standard. While i agree graphics are not everything we are indeed consumers and in no other industry would you pay top money for an out of date product ( think mobile phones etc )  

    Bugs- during my 16 hours I have had no game breaking bugs or hard crashes . However they are present and can at times break immersion or be frustrating.  

    Dialogue wheel - A great device in bioware titles where games usually give you a defined character . But Bethesda titles are usually more about creating your own character with motives and so it just doesn't fit in well here. The topics are extremely vague so it is also hard to know what your character is going to say.

    The mediocre  

    Story telling and characters. - While i have not completed the main story I have played enough to not feel emotionally attached to the centre plot. The character voice acting to go with it is also neither bad or good and just rather does it's job then actually impress.  

    The good.  

    Combat- Improved over previous titles without losing that fallout touch. VATS is even better now that it does not freeze time. Depending on the situation this can be a blessing like as an enemy dives out of cover. It can also be a curse when your forced to make decisions quick. In all it adds more depth to the combat system.  

    Perks- a marmite subject atm. Some believed the new system has been dumbed down. I Disagree which I will cover in the next point. I personally felt there was a alot of trash perks in the older games. The new perk system gives you a good amount of freedom to make your favourite arch types but enough restriction to make you invest points carefully.  

    Weapon and armour modding- Not only do both weapon and armour mods have cosmetic changes, they drastically change how your character plays. Thus still having strong rpg elements. How you build your armour and guns should reflect your play style and if they dont. You will notice your combat abilities suffer. The entire crafting system across the game is fantastic and there is alot of variety for making grenades , food, and the meds etc.  

    shelters- The new craftable towns amd shelters does not really serve a purpose at the moment but that doesnt stop them being fun to use and building on an all ready good sandbox game.  

    Environment- The strongest thing about this game. Tonnes of areas to explore, you will want to spend a lot of time just wandering the wasteland! New dynamic weather affects are cool like the radiation storms!

    If you want to see what a 1 out of 10 game is. Watch angry joes review of ride to hell. Use this to learn what a really bad game looks like.
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  39. Aug 10, 2016
    5
    I have been a Fallout series fan since the original, owning all games in the franchise. It is one of my favourite series. I didn't particularly like Fallout 3 AKA Oblivion with guns, but i enjoyed it for what it was. New Vegas was a vast improvement, technical issues aside. Still, Bethesda seems to lack basic understanding of what made the Fallout series great, and they seem to want toI have been a Fallout series fan since the original, owning all games in the franchise. It is one of my favourite series. I didn't particularly like Fallout 3 AKA Oblivion with guns, but i enjoyed it for what it was. New Vegas was a vast improvement, technical issues aside. Still, Bethesda seems to lack basic understanding of what made the Fallout series great, and they seem to want to turn it into a Farcry-wannabe instead of a proper RPG.

    Fallout 4 is not a bad game, but it is not a great game either. It is first and foremost a Farcry4 type shooter, with more dialogue and minecraft elements. That's about it.

    My problem with Fallout 4 is that it feels empty, tedious, boring, lifeless. It has no soul, it is just a "product", not a work of art. Sure, shooting mechanics were improved, looting is faster etc, but those are only minor improvements and don't make up for the loss of unique settlements/npcs/questlines. Most of the quests are randomized, most NPCs are just randomized, game is a repetitive grind. It is perhaps the only Fallout series game that i struggled finding the motivation to keep playing, i had to actually convince myself to play it, to try and have fun with it.

    There are many things that grind the game's pace to a halt. The loot system is bad overall. Junk are more important than proper equipment now, since your craftable mods are better than whatever you find or buy. You also need tons of junk to improve your settlements (the map has few prebuild settlements, you have to create most of them yourself). So wherever you go, you just have to loot everything, and there is only so much space in your inventory... Having to make multiple trips back and forth to base is not uncommon, to transfer all the loot. This gets boring fast. Sure, you may argue that you can choose not to get all the junk, but that means that by the time you need to craft a mod, repair armor, or just improve your settlement, you won't have everything at hand.

    The story was ok-ish, for a Bethesda game. You don't play Bethesda games for the story after all, but for the sandbox. But it just doesn't offer you much of an incentive to keep grinding. You never feel like you need to get to the end to find out about the lore, you just don't care, it is something that just exists.

    All in all, it is a by the book Bethesda product. It has no ambition, and no character. You can have fun with it, assuming you are not bored to death with Bethesda's recipe already. You aren't missing anything if you never touch it, no important lore or really good gameplay. You can skip it. Witcher 3, this is not.
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  40. Dec 7, 2015
    6
    This review contains spoilers, click expand to view. Well, first of all, people, i don't get u - y u giving 0, 1, & 2's or on the other spectrum - 9 & 10's? I mean 0-3 score is basically an abomination to avoid, and 9-10 is perfection itself. And FO4 is neither. The funny thing is that 1's balance the 9's at the end and the mean average is not really affected. But come on - giving a game a 1 just because "the graphics sucks, man!" is not helping anybody, plus the technology is not moving at a lightning fast speed. It is still gradual, although i agree the graphics in FO4 are behind - mind you, most likely because the game was designed for an outdated console. Giving it a 9 is also obnoxious - the fact is, it is far from being a masterpiece.

    Having said that, i will not dwell in depth on the topic. What i'd like to do is to share a few observations in defense of my rating. I am currently playing Fallout New Vegas and Fallout 4 and can compare the two. Now i have to admit, i am playing FONV with mods such as Nevada Project, EVE, Weapons Mods Extended, and Nevada Skies. However, even though they greatly improve the atmosphere of the game, they don't have any effect on some of my criticism of FO4. Also, all of the mods are almost as old as New Vegas.

    First thing's first - bugs. Yes, there are many many bugs in the current release. Are they destructing? You bet your sweet bb gun they are! Annoying? Bull's eye too. But the game is still entertaining enough to get that Save reloaded and start over. Just pray your last Save isn't an hour old! :D RELOAD!

    Lip sync. Lip syncing in FO4 is quite atrocious. By comparison - NV is like a lip syncing marvel. What does it tell me about developers of FO4 and their mentality towards gamers? /:) yep. RELOAD.

    Dialogue. Man, this latest trend to streamline everything that doesn't need to be streamlined is bugging the **** out of me. All dialogue is watered down to 4 choices most of which are very obscure since all of them are limited to like 3 words! Are you crazy!? Sentences such as "Give Money" make no sense, and plenty a time i had to find out that behind a remark was hidden a line of dialogue i did not wish to follow. Give money to you? Are we talking about giving money? Will you be giving money to me? Is there a catch? By comparison FO3 and NV dialogue trees are extremely prolific. RELOAD!

    Combat. I don't know, man. I don't know. I guess combat is a little better and more dynamic? I don't know. Just slightly. I don't see it anything to be raving about. It's ok. Not gonna give the game a 10 because i can throw a grenade (finally!) with a key.

    Character development and skill tree. Oh boy. It's new. But i can't bring myself to like it. Basically, in place of skills (all skills) you now have perks. Again, streamlining something that needs not be. In FO3 perks were unique and depended on your characteristics, and you could put points in any skill you wanted. So if u were an Intelligence 1 Village Idiot, you could still up your science or repair or whatnot, but would never get perks that depended on intelligence. In FO4 you only get perks, so, using the example above, you cannot become a master hacker with Intelligence 1. It's kind of more realistic, yet also so limited and even degraded. Can't there be an Imbecile Savant (u know wat i'ma talkin' bout!) who can hack computers at a whim but like unable to get dates?! :D come oooon!!! RELOAD!

    Side quests. Ok, ok - my friend who finished the game testifies that i am about one-third in. At this point i can say a few things about the main story line and side quests. Some side quests are pretty involving and fun, while others (such as "Build me a Village") are plain boredom. Sure, it is fun to recycle old cars and broken fences in order to built some houses for the nomad Minute Men - but that's precisely where the danger lies - while being fun IT IS NOT FALLOUT! Damn it, what's next - "Fallout Settlers", "Apocalyptic Minecraft", "LEGO Fallout"?! Dude! My husband was just shot, and i am searching for my kidnapped baby! You want me to build you a shack, you lazy **** I'ma shoot you in your foot for dat!
    Yes, i do like building - but, man, when i start playing FO i am as far from wanting to build as North Pole is from Jamaica. Call me Paradigm Dave - but i don't like my white wine in the same glass with the red. RELOAD!

    Main Story - it's pretty decent, and has its own twists and turns. Sure, it's not elaborate, but come on - the main story is ok. And if the old dialogue system remained it would actually be pretty damn good, i reckon, if only too linear. But you know what, i am playing NV right now, and the main story line is too - kind of linear. Compare to Fallout 1 & 2, where, for example, you could play with INTELLIGENCE 1 and play a different story almost.

    Oi! :) can i recommend Fallout 4? No. Not at this stage. However, after the bugs are fixed, and Mods come out from the loving community - this will be a nice solid game. But don't expect anything specia
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  41. Nov 14, 2015
    7
    Although this game certainly doesn't match up to it predecessor, it's not an outright horrible game. The mythos and world is still there.

    I'll just list my own pros and cons: Pros: 1. Excellent combat, one of the only accolades this game has received. AI can be genuinely hard, not relying just on how much damage an enemy can take. 2. Graphics are decent enough, though only
    Although this game certainly doesn't match up to it predecessor, it's not an outright horrible game. The mythos and world is still there.

    I'll just list my own pros and cons:

    Pros:
    1. Excellent combat, one of the only accolades this game has received. AI can be genuinely hard, not relying just on how much damage an enemy can take.
    2. Graphics are decent enough, though only marginally better than Fallout 3.
    3. Settlement building is a neat idea and a great way to make use of the confetti items like fans, cups, etc.
    4. Reasonably lengthy game like most Bethesda titles.

    Cons:
    1. Some unforgivable glitches right from start. No matter what configuration I select for my character's appearance, the moment I leave the vault I either get a pasty freckled face with black irises or sometimes a hilarious jet black face. Dare I say blackface? RACIST BETHESDA!

    2. Graphics are nothing special. Very mute color scheme and potato-faced NPCs.

    3. As has been mentioned profusely, you get way too much way too quickly. After just 15 hours I was level 12+, had powered armor, and had most of the weapons in the game.

    4. Very weak dialogue writing and phony voice acting. I cringe whenever the main character speaks.

    5. Lackluster story compared to Fallout 3. Character origin is rushed and spelled out for you.

    So in conclusion, this lacks a lot of polish, but it's still fun enough to occupy my time.
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  42. Nov 12, 2015
    6
    Fallout 4 is a game that does many things, but at a shallow level and is often flawed, yet it's the larger picture of the puzzle that comes together that makes the game a fun time.

    The game sets out by introducing the player to a time before the war, where tensions between america and russia is at an all-time high, as you'll immediately hear it on the news. You're allowed to play either
    Fallout 4 is a game that does many things, but at a shallow level and is often flawed, yet it's the larger picture of the puzzle that comes together that makes the game a fun time.

    The game sets out by introducing the player to a time before the war, where tensions between america and russia is at an all-time high, as you'll immediately hear it on the news. You're allowed to play either a male or a female character, (a tradition of the Fallout franchise), the husband or the wife. Shortly after, you're introduced to your infant son, in hopes that you'll bond with him. You won't. After a few minutes of exploration the alarms are set off, public service announcements are sent out on the radios and you make your way to a vault, shelter for humans to outlive the radiation of the nuclear bombs and the wasteland, for a while.

    This solidifies the suspicions that the writers of Bethesda fundamentally do not understand the concepts and themes the previous installments explored. It's meant to be a morbid but comedic insight into the reestablishment of society, where various ideas on how it's meant to be done are tackled. Yet Fallout 4 chooses an on-the-nose approach without much conceptual exploration. You escape your icy prison back to the surface 200 or so years later. Only to discover that not much has happened for two centuries and people are still stuck culturally in the time you left behind. Odd, given that we as a species develop and establish fast. Do you remember what happened that long ago? Chances are you don't. At the very least, Boston is a joy to explore and the attention to detail is what sets it apart from other games, and unlike previous titles in the franchise, it features a lot of vertical exploration.

    Boasted as new features to the franchise, settlements and customization of armor and weapons, albeit only to consoles. PC players has had these features /since/ Fallout 3, thanks to the modding community. Albeit, Bethesdas implementation is much more elaborate and /workable/. A common thing you'll be seeing throughout the game for all new additions to the game have been previously available as a mod.

    A staple of the Fallout games /skills/ has been removed, in favor of solely focusing on perks and S.P.E.C.I.A.L. stats. A total of 70 perks are in the game, each of them can be expanded upon by sinking more points into. Yet, one will find that the perks are by-the-numbers and that the developers lacked imagination when it came to shaping your character, as gameplay features are entirely taken out with some, and other simply give boring damage increase or reductions.

    Now, let's talk about dissonance between player and character. For there is a -lot- of it this time around, due to two new implementations. A voice for the character, and the popular but hated dialogue wheel. The VO is often overacted, lacks emotion and subtlety, and the stale facial animations rarely expresses the topic at hand. The wheel, clearly /taken/ from the Mass Effect franchise and solidified by the works of Telltale, reduces the broad set of options one would have in previous Fallouts, and dialogue /used/ to be a big part of the franchise, now taken a backseat in favor of the more guts galore combat. Rarely are the choices given to the player representative of what the character will say or do.

    At the very least, shooting bullets, scrap and lasers, chucking grenades, planting mines and firing of mini-nukes has never been this satisfying in a Bethesda game. The developers obviously drew inspirations from Destiny - last years noteworthy multiplayer shooter, a highly criticized product. You'll be get to obliterate humanoids, beasts, mutants, robots and all manners of foes. Most notable addition the the array of target practices, are legendary foes. They're tougher, and deal more damage - but they always guarantee you a unique drop. You'll waste a lot of resources taking them down, shooting them in head or heels /over and over/ while going through your stimpaks (healthpacks) quickly, unless you're exploiting the ridiculously dumb AI.

    In a year in which The WItcher 3, developed by a much smaller studio than Bethesda and for an even lower budget, comes out with highly praised graphical fidelity, it's inexcusable for a triple A game developer to come out with such supbar looks. Fallout 4, as quoted by Miller himself, looks like how you /remember/ Fallout 3, behind a veil of rose-tinted goggles, even so, it is a massive improvement over previous games, just not up to modern standards. It's subjective, however, and I found myself enjoying the aesthetic, which seemed to be a mix of retro Fallout and recent Bioware products.

    Something that must be noted, and to be expected by a Bethesda game, is the state in which it was released. It's riddled with bugs, broken quests and performance problems. With /many/ players reporting the game taxing their minds and not just their hardware.
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  43. Nov 23, 2015
    7
    playtime 4days with lvl 58 on survival.
    love the crafting and new fog and light effects.
    also the skill system is a lot better. but still a lot of missing comfort functions (inventory/settlement management) and technical problems and loading times are frustrating. bugs, glitches that sometimes block a complete quest. settlement crafting is fun but very imprecise and buggy.
    playtime 4days with lvl 58 on survival.
    love the crafting and new fog and light effects.
    also the skill system is a lot better.

    but still a lot of missing comfort functions (inventory/settlement management)
    and technical problems and loading times are frustrating.
    bugs, glitches that sometimes block a complete quest.

    settlement crafting is fun but very imprecise and buggy.

    dialogs and decisions are a clear step back compared to F3 or vegas.
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  44. Nov 12, 2015
    6
    Honestly this is a good game if you never never played Fallout 3/The Witcher 3. I think these 2 games story-telling system much more detail for player.
    Sad to notice Fallout 4 is not my cup of tea. Due to its simple dialogue / character build-up point ability system are not in my expectation. Gosh =( That 4 up/down/left/right communicate system ruin the whole story-telling, it's
    Honestly this is a good game if you never never played Fallout 3/The Witcher 3. I think these 2 games story-telling system much more detail for player.
    Sad to notice Fallout 4 is not my cup of tea. Due to its simple dialogue / character build-up point ability system are not in my expectation. Gosh =( That 4 up/down/left/right communicate system ruin the whole story-telling, it's definitely a disaster for the Fallout series.
    I appreciate that the combat experience working great, but except these enemies throw instant-explosive matter. You have NO chance to DODGE it. [Quake 3/Quake Live is my best speedy FPS-shooter game]
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  45. Jan 5, 2016
    7
    This review contains spoilers, click expand to view. Short Review: If you liked Skyrim, you'll probably like Fallout 4.

    This game is not a perfect 10/10, but it's not a 0/10. It's a 7/10 game.

    CONS:
    The game has issues. The story is not exceptionally interesting. Saving your son seems like a worthwhile goal, but once you find him, things don't really progress that much. You're just doing some kind of checklist after that.

    (If you want to avoid spoilers, don't read the next paragraph)
    I joined the Institute, and the final mission felt somewhat empty. I was hoping to board the Brotherhood of Steel airship and kill the command from the inside. Instead, I just hacked Liberty Prime and it did the job for me (which didn't work until I used console commands). When my son died, I felt like there should've been more to do in the Institute.

    The conversation wheel is vague, but I think everyone knows this. Why didn't they just use the Skyrim conversation choices? I know voice acting in the game is an impressive addition and adding more choices would mean more work for them, but even if they just stuck with four options, allowing you to see what you're about to say would be nice. I found myself constantly autosaving during conversations.

    Graphically, the game could use some work. The frame rate's garbage, despite looking like Skyrim.

    Locations aren't are interesting as New Vegas' locations. There isn't much of a variety of location types beyond coastal location, urban location, or outside the city locations (I'm sorry if that's vague). Even Diamond City, the biggest settlement in the game, is really underwhelming and not much happens in it. I just wish I could kill the people in the upper bowl stealthily without the security getting on my ass about it. If you thought Nazeem from Skyrim was bad... well, don't venture into the upper bowl of Diamond City.

    I feel bad for anyone playing the console version because too many times did I have to fix a problem using console commands. I can't list all of the glitches I faced, but when I had to use a console command to complete the most important mission in the game, something's up.

    PROS:
    However, there are some good aspects of it. The combat has been decently improved over Fallout 3. Fighting without VATS feels doable, and using sniper rifles is even more effective than before. Weapon customization and armour upgrades makes collecting scrap a worthwhile endeavour.

    And most of all? NO WEAPON DEGRADATION!

    I don't think one person enjoyed weapon degradation... and if you did, I... I don't know what to say to that. Congratulations, I guess? I think when most people see their favourite weapon starting to wear away and you have to continuously repair it to keep it in perfect condition, it doesn't make them feel good.

    Companions are now more of a thing and the game rewards you for having them with companion-based perks (that stay even if you kill them! Hurray!). They don't hinder stealth anymore, and are generally well characterized.

    NEITHER HERE OR THERE:
    There are some things that bother me, but they aren't exactly pros or cons.

    In terms of equipment, I wasn't impressed with the power armour. I didn't like it when it changed my HUD, making it a little busier and changing my HUD colour. But I don't call this a bad thing since I primarily used sniper rifles and long-ranged weapons to fight, so my opinion on this matter is relatively moot.

    Still on the topic of equipment: I never changed my equipment from the first few items I got in the beginning because the game stopped giving me SPECIAL-boosting equipment after level 15. But this could just be my own experience with the game.

    Graphically, I actually liked the visuals. I don't think AAA games need to look photo-realistic. I just wish the game performed well and never really dipped in frame rates. Not entirely a problem, since this may be fixed later and it didn't hamper my gameplay too heavily.

    Overall, this is a fun game that's well worth your time and $80 (depending on where you buy it).
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  46. Feb 18, 2016
    7
    This game is fun and more accessible than Fallout 3 in some ways, but it isn't without it's flaws.

    Pros: The game is more action oriented, fps shooting is more enjoyable. The game is fun and expansive, you will spend hours exploring Customization options for weapons armor and power armor are excellent additions! Cons: While the base building is a fun addition it seems pointless
    This game is fun and more accessible than Fallout 3 in some ways, but it isn't without it's flaws.

    Pros:
    The game is more action oriented, fps shooting is more enjoyable.
    The game is fun and expansive, you will spend hours exploring
    Customization options for weapons armor and power armor are excellent additions!

    Cons:
    While the base building is a fun addition it seems pointless in most cases and doesn't offer much more than the illusion of comfort / world building. I did a lot of this and felt like it wasn't really that useful without really trying to immerse myself into it.

    The story and dialogue options are watered down from the previous games. This might be ok for casual, newcomers but for fans of the series, you will inevitably be disappointed both in the dialogue options and the story arcs.

    Ultimately, this game is fun and I got my money's worth out of it, but it isn't the game I hoped it would be in several key areas, particularly in dialogue options. The different character builds offer a lot of interesting ways to play, making subsequent playthroughs worthwhile, but it falls short of the hype and expectations.

    I'd say this is worth getting if you're even somewhat interested in the series, I put in 40 hours before feeling worn out on it. Perhaps one day I will return to it for more.
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  47. Sep 22, 2017
    6
    Fallout 4 is a mixed bag, in it there’s an adventure around every turn and someone's story that you can uncover though the commonwealth, there are creatures a people that want nothing more then to see your dead body on the ground and to survive in the wasteland, and there are is a city which remains are burnt to a crisp by the great war 200 years ago. Fallout 4 has a lot to offer but withFallout 4 is a mixed bag, in it there’s an adventure around every turn and someone's story that you can uncover though the commonwealth, there are creatures a people that want nothing more then to see your dead body on the ground and to survive in the wasteland, and there are is a city which remains are burnt to a crisp by the great war 200 years ago. Fallout 4 has a lot to offer but with that brings a lot of consequences.
    Fallout 4 has a lot for you to do, whether you’re fighting off mutants, retrieving artifacts from the old world, uncovering secrets of the commonwealth, or building a shelter for a settlement. There’s a lot of content but the whole thing is held together by a single thread and is on the verge of falling apart. Fallout 4 is very buggy and can cause cheap death or sometimes unplayable missions. For example, I had to go with two people in a cave system under the city to loot a vault under Diamond City, to advance through the cave system I had to use this robot named Sonya to break through walls that look fragile. Unfortunately the robot would not break the final wall and I was unable to progress through the mission. Other bugs consist of getting stuck in a wall, enemies getting stuck in a wall, NPC’s heads in the camera when you're talking to them and graphical errors like pop in. Somehow though I was able to look past these bugs and found myself enjoying the game a lot. What I didn't enjoy was the overall look of the game. The graphics of Fallout 4 are very dated. This isn’t any more apparent than when you're in one of the skyscrapers in post apocalyptic Boston. Everything looks very low res and flat out ugly. It certainly does not help that game is using a engine that skyrim was made in 4 years ago and even then the graphical quality wasn’t that good. One thing I do like is that the art style is FAR better than previous Fallout games. Instead of using different shades of brown the environment has a lot more color while still maintaining the bleak no hope feel. Things the Nuclear Storms add a lot more to the environment and makes the atmosphere much better.
    Bugs and Graphics aside, Fallout 4 does a great job in storytelling. Everyone has a story to tell and usually has you go on a mission where you also uncover things about the commonwealth or other people you may have met throughout the main story. The voice acting is amazing, comparing it to Fallout 3 or new vegas is no competition. I liked almost all the characters except one or two. As for characters themselves, there also very good and most characters have a distinct personality that makes them stick out and makes the wasteland have more life.
    he VATS system returns for Fallout 3 and New Vegas but this time it’s better. Time doesn't stop but instead is just slowed down making the action faster and keeps the game moving at a solid pace. Now you can scope and shoot and actually hit your targets instead of it being blind luck. This is my favorite change as it is not like an arcade shooter but gunfights are faster and more hectic like it would be in a wasteland. Finding ammo is fairly annoying as I found myself at the end of missions with no ammo and dying a bunch of times before I finally was able to make it out. The perk system is simplified but for the better as everything is laid out in a way where it's easy to understand and use. Some gunfights can be very monotonous at times if you don’t have the right weapon and you might have no choice but to die.
    The new addition of building settlements is fun but doesn't impact the story in any way. Most people will go through the entire main story and barely touch it. The building system is a great break in the action and can add hours of gameplay itself. The only problem is that is is no proper tutorial and there is a lot of trial and error. Building shelter can add people to your settlements and make them happier. You can also modify weapons to make them stronger. You can turn a normal 10mm Pistol into a hand cannon and annihilate any enemies in your way.
    One of my favorite things about Fallout 4 is the music. Whether it’s eerie sounds of wandering the wasteland of the victory tune that plays when you liberate an area from enemies it’s great. It really helps to set the mood of the game and I really feel that it is really overlooked by other people.The AI is not good. There actions cook like there robots instead of people (even though some are actually robots). They can easily get stuck or sometimes face the wrong way when talking to you. You can walk up someone, crouch, and pick pocket someone in the middle of diamond city and nobody will notice. Don’t even try to be stealthy without a stealth boy because enemies will spot you even if your toe is visible they will shoot you and hunt you down.
    Fallout 4 has a lot of flaws, but I was able to look over most of these and see what the commonwealth had to offer. Fallout 4 gets a 8.6/10
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  48. Nov 13, 2015
    5
    A typical game from Bethesda. If you do not expect impossible from it (under no circumstances do not compare it with "The Witcher 3" and thus do not expect exquisite graphics, good story, ingenious dialogues or deep characters), it is ok. Music sometime reminiscent of the good old second "F". Graphics is lightly brushed up (well, yes, it is pathetic by the modern standards, but bearable).A typical game from Bethesda. If you do not expect impossible from it (under no circumstances do not compare it with "The Witcher 3" and thus do not expect exquisite graphics, good story, ingenious dialogues or deep characters), it is ok. Music sometime reminiscent of the good old second "F". Graphics is lightly brushed up (well, yes, it is pathetic by the modern standards, but bearable). Animation is traditionally (for Bethesda) terrible. The style is respected - "retro-future" in the point of view of the 1950th. Player from the start is puzzled by the "detective" story with the murder of his wife and baby kidnapping - the goal and the mystery are there (if you are not older then 15, otherwise you will laugh from the beginning). Nothing revolutionary, of course, but quite fit in Bethesda's game style (story level for mentally retarded, dialogues level for complete idiots and "wooden" characters without spark of life in them). For those who like an "open world" in general, crafting and building and don't give a **** about story it seems to be a decent find. As for the others... For me the last Fallout was Fallout 2. The "things" which are now called by the name of «Fallout» (starting from the 3rd and including NV) are curious misunderstandings. From this point of view F4 is primitive SciFi Skyrim shooter in the "open world" with crafting and "minecrafting". If you do like crippled shooters with "go fetch it" kind of quests then Fallout 4 is your game. If not, just keep in mind that Fallout 4 is not an RPG and definitely have no relation to genuine Black Isle's Fallout. Expand
  49. Nov 12, 2015
    7
    After thirty hours spent in Commonwealth I must say, that there is something to this game. I can't really pinpoint it, because if you break the game apart you see mostly bad design, bugs and oversimplification of important elements. When you combine them together though... it just sucks you in. I can't recall the last game, that kept me chained to my PC for so long.

    Graphics: nothing
    After thirty hours spent in Commonwealth I must say, that there is something to this game. I can't really pinpoint it, because if you break the game apart you see mostly bad design, bugs and oversimplification of important elements. When you combine them together though... it just sucks you in. I can't recall the last game, that kept me chained to my PC for so long.

    Graphics: nothing special compared to some titles this year in visuals department, but they do create a certain climate, which keeps you playing. Props to the game designers for not copy-pasting everything everywhere. Locations look different, they all have their style.

    Story: You can clearly see moment, when story designers tripped over their own legs. Four options dialogues are acceptable, but sometimes the choices you pick have nothing to do with what the character says. Your character has a voice! A nice one too... :) I like the way story unravels and the plot twists. I'm so swamped in side quests however, that I didn't really push that forward too much. I hate the idea of repeating quests (like for the BoS), but they keep pointing me to new locations, which is nice. I wonder if they ever run out of them and I'm inclined to check :).

    Building: This is actually the boring part. Yes, it's fun to build your own house. Even if it has to look like a shed (because there's no normal parts). Even if it's bugged and sometimes you have to redesign everything, because pieces, that should fit together just don't. It's not fun to run around all the encampments and keep building crap to make people happy. What kind of settlers are they if they can't even build themselves a bed? :)

    Crafting: That's how you do it. It's really awesome.

    Power armor: We all know how important that part is in every Fallout. I hated Power armor designs in F3 and FNV, they basically looked like jackets. Power armor should look like a tank on foot. We finally got it. A power armor, that looks like a tank. The fusion core system, which limits Power Armor usage is also very nice... but I'll end the game with a hundred cores left, because I'll hoard them till the end. Obviously ;).

    Map: The map is really nice, even though it's small. I wouldn't complain about a bigger and emptier map. Sometimes things are right on top of each other and you have to zoom in to choose the proper location to fast travel to.

    Companions: Not much to say yet, I spent most of my time with Codsworth the family robot. I really like Nick Valentine thouth. Then there's this lady from Combat Zone, which seems interesting, but I heaven't had the chance to meet her properly yet. The dog despite getting so much publicity is useless.

    Character development: I like the new system. I liked the old system more. I liked F1-FT system even better. I started playing Wasteland 2 Director's Cut two days before I got F4 in my hands and it made the difference even easier to see. The new system is oversimplified. Also I found out you can actually choose any perk in the tree around level 24 and there's no respec. I grinded my way down the perk vault through skills I'm never gonna use. Thanks for the pro-tips Bethesda :).

    In general there's nothing special about any part of the game, but as a whole it has its purpose and gives you a lot of fun.
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  50. Nov 14, 2015
    6
    I played it for a while and it's a great game. My advise, pick the Reshade framework, decrease the saturation, increase the contrast and activate LumaSharpen if you are using TXAA. The graphics are going to look waaaaaay better. I don't get why Bethesda went for this cartoony look. The graphics are awesome, it's just a matter of getting the art style to be more realistic The game is fun,I played it for a while and it's a great game. My advise, pick the Reshade framework, decrease the saturation, increase the contrast and activate LumaSharpen if you are using TXAA. The graphics are going to look waaaaaay better. I don't get why Bethesda went for this cartoony look. The graphics are awesome, it's just a matter of getting the art style to be more realistic The game is fun, and has lots of potential for modding. I'd give it a 9 but had to make it a 10 to counteract these whiny kids who gave it a zero. Expand
  51. Nov 10, 2015
    6
    First impressions:
    If you like Fallout and don't expect there to be much of an improvement, you'll like it.
    First of all, what's new and exciting: The graphics look great and the world looks way more lively than the predecessors. Instead of the "everything grey and screwed" look it's now got some proper coloring and all in all a nice atmosphere. I can only assume that the negativity
    First impressions:
    If you like Fallout and don't expect there to be much of an improvement, you'll like it.

    First of all, what's new and exciting:
    The graphics look great and the world looks way more lively than the predecessors. Instead of the "everything grey and screwed" look it's now got some proper coloring and all in all a nice atmosphere.
    I can only assume that the negativity towards the graphics come from the facial details which I would say come from the style.

    The crafting system got a nice overhaul and instead of carrying around 5 guns of the same type to keep one alive you now scrap materials from whatever you find to lie about. Found an ashtray? You can use that, because it's ceramic. Found a toaster? Well, nice that's got springs and steel.
    You don't need to repair your gun either, instead you now feed it with new upgrades to increase accuracy, damage, reload time, range, you name it.

    Hunter/Gathering works really well too because you can drop off any scrap you find in your workshop at wherever you build your base then with a single button.
    So you don't have to manually search for all the crap in your inventory and transfer it through 10 containers. Instead just transfer it into your workshop and that's it.

    And last but not least: The armor suit finally makes sense and is its own little feature.

    But that's about it with the improvements really.

    What is so disappointing?
    To begin with - the game feels exactly like the predecessors. And I mean, exactly - including the same old bugs, the non-immersive dialogues and the half-assed voice acting. The standards in this regard simply aren't up to date.

    The base building is, to put it simple: really bad.
    The modules all look like crap. Intentionally of course but I'm not a major fan of it.
    A bigger issue is that the modules aren't compatible with each other. There's one wall I'd like to use on top of a floor where there used to be a house. There's no corners for it, and the corners all have floors which I don't need of course.
    The walls I want to use always snap next to each other so I can't build a corner with them myself either.
    All in all I had more fun building a base in ARMA II Epoch, ARK, or any other game that has a modular base building system. It's not that hard really since indy devs get it right. Bethesda simply sucks at it.

    Bottom line - it's an improved version of Fallout 3/New Vegas with proper graphics.
    Aside from that it's senseless quest grinding with stock voice acting and dull dialogues.
    Is it a bad game? No. But aside from the highly improved graphical improvements it's got not much to offer compared to its predecessors.
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  52. Nov 14, 2015
    7
    Odd changes but still a great game.

    Removal of many great RPG elements, no repair, cliche story, removal of skill points and many more. These changes do make the game more streamlined and harder to role play in but the game is still a blast to play especially due to the improved gunplay. The biggest complaint I have is the dialogue system which is abominable, such an unwelcome change
    Odd changes but still a great game.

    Removal of many great RPG elements, no repair, cliche story, removal of skill points and many more. These changes do make the game more streamlined and harder to role play in but the game is still a blast to play especially due to the improved gunplay.

    The biggest complaint I have is the dialogue system which is abominable, such an unwelcome change and negatively effects the entire immersion of the game. I hope Bethesda return to form in their next games, the dialogue system just felt lazy.
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  53. Nov 12, 2015
    7
    15 Hours played.
    Running an AMD A-10 6800K at 4.7Ghz, 16GB RAM, Radeon R9 280X, SSD, Win7UE.
    7/10 summary: While it's not exactly like Fallout 3, I really enjoy some of the changes and that Bethesda did not fall to the dark side with micro-transactions. It's not what I expected, but I am having a lot of fun with it, which is good enough for me. Also, in 15hrs of play I have encountered
    15 Hours played.
    Running an AMD A-10 6800K at 4.7Ghz, 16GB RAM, Radeon R9 280X, SSD, Win7UE.

    7/10 summary: While it's not exactly like Fallout 3, I really enjoy some of the changes and that Bethesda did not fall to the dark side with micro-transactions. It's not what I expected, but I am having a lot of fun with it, which is good enough for me. Also, in 15hrs of play I have encountered only one bug, which was during dialogue, but it was solved by walking away and trying again. Oh, and currently GodRays kill my FPS.

    Things that I liked:
    + No micro-transactions.
    + Pip-Boy app (don't have the plastic, but use my phone next to me.)
    + Improved animations, especially with Dogmeat take-downs.
    + "Pick and choose" perks let me get to my ideal character quickly.
    + Each Attribute feels useful.
    + Gunplay feels better.
    + Good gun customization and making Gun-nut a useful perk.
    + Less perks, but they are all useful.
    + Improved faces and hair. (finally)
    + Dialogue is not as boring as Skyrim.
    + Relationships and relationship freedom are not forced down your throat like the Dragon Age games ("Look how progressive we are") and you are not locked down by your choices. (not seen first-hand yet, based on a friend's playthrough)

    Things that bothered me.
    - Only 4 dialogue options per step. Yes,No,Sarcasm,Maybe. And you can't see what your character says ahead of time. If it turns out to not be what you wanted....tough. Major step backwards.
    - While the UI and buttons are streamlined, it still feels worse than before using M+K. Mainly with this 4-way dialogue.
    - I don't agree with the power armor up front. Yes it felt cool, but now it just sits in the garage because it really eats fusion cores. If I wanted a "heavy" character, I would dislike the battery search. Also...it's a fusion core that powers large turbines for 200 years, but powers your suit for 2 hours?
    - While base building is nice, it seems like a gimmick (almost forced), and wouldn't fit at all when I do a "evil" play-through. IDK, maybe they wont go to sanctuary when I do that play-through.
    - Weak opening goal....seriously, the gunshot they chose is like a cheap jump-scare in horror games. Is that the best you could do? A cheap tug at human instincts?

    Side thoughts on the fusion cores: I wonder if there are enough cores in the default world to roleplay a heavy character through an average play-though. I bet not. If someone told me Bethesda almost went to micro transactions with fusion cores as the forerunner, I would believe it. It explains the "giving" of the armor rather than earning, and the short lifespan of the cores. If that happened, it would shoot my score down to a 4/10, as it would kill my immersion on any play-though.

    Performance: At first I gave a test on Ultra. I averaged 40-60 FPS with some dips to 26FPS when large groups popped-in. After turning off God Rays and scaling back some distances, mainly shadows (biggest impact), I rarely drop below 50FPS. Then again, AMD hasn't released any drivers yet and it was built for NVIDIA gameworks. This could change in the future. I did not unlock the Framerate Cap.

    Had to open .ini for FOV change and removing mouse acceleration.

    I am disappointed in the Config screen....missing a ton of options. It's now all Low-Medium-High-Ultra.

    ==Lessons Learned===
    - The 'missing perks' are now magazines scattered about the wastes. I think this is better than generic +5 boosts of previous games.

    - You can move mods from one weapon to the other without paying the rare resources again: 10mm #1 has a scope and you want it on 10mm #2. Customize 10mm #1 and switch out the scope for ironsights. This makes the scope a 'mod item' in your inventory. Go to 10mm #2 and give it the scope....no resources needed.
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  54. Nov 11, 2015
    7
    Some of these reviewers has never touched Fallout 3 or Fallout: New Vegas, otherwise they would quickly notice that in Fallout 4, many essentual features that helped define them as a rpg, well they're missing.

    - Karma: You remember looking for red items or even trying to avoid stealing from certain factions in Fallout 3 or New Vegas, whatever you decided to do it would have an impact on
    Some of these reviewers has never touched Fallout 3 or Fallout: New Vegas, otherwise they would quickly notice that in Fallout 4, many essentual features that helped define them as a rpg, well they're missing.

    - Karma: You remember looking for red items or even trying to avoid stealing from certain factions in Fallout 3 or New Vegas, whatever you decided to do it would have an impact on your reputation.

    - Reputation: it is like taking the vault out of Fallout, you just don't do it. Reputation was one of the things that made the series what it is today and i blindly expected it to be there. Instead of just blasting everything around you without worry like now in Fallout 4. If you desired to stay friendly or the opposite in Fallout3/New Vegas, you often selected your targets more carefully.

    Durability/repairs: i had a discussion on this subject and most people were happy that they no longer had to carry 3 of each item around in order to repair which i can relate to. However they seem to have forgotten that there was alternative methods to repair, like using repair kits that tends to be rare in the beginning or vendors(even more with mods). I still do not see this as a valid reason to strip down something that has always added depth and realism, unless you were expecting to play a modern First Person Shooter.

    Dialogue: In the previous games as i recall Fallout 3 and New Vegas, you could see how much of each special were needed in to progress further in that part of the dialogue, if you had less than that you could simply not pick it or sometimes they would give you a different answer than if you had the special requirements.

    If you prefer the action elements over rpg then this is probably the best game you will touch for a very long time, however i know most of the old timers play it solely for the rpg and for that i have to give it a 7 until i see some or all of the missing features added.
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  55. Dec 3, 2015
    7
    Nice game

    good open wolrd , craft an build is funny , but the graphism are very bad !
    long time to finish if you don't rush the final quest !

    just the speak is not ok whith PNJ , We wan't more choice ! :)

    good for 30 €
  56. Nov 20, 2015
    7
    I went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line andI went into this expecting an interesting sandbox where I could poke things, make things, shoot things, see things and shoot some more things. Frankly I have almost no interest in becoming the Hero of Kvatch or Chosen One or Dragonborn or whatever. Best time I've had in a game ever was by simply running around Skyrim and installing fishing mods. I write my own character story line and the less the designers interfere, the better. Particularly since none of them are ever any good at crafting story arcs or providing real drama. So on that basis, I do enjoy Fallout 4. You can run around and snoop with few barriers in your way. I've been sending a robot around to kill off bandits at various military bases because I like giant robots and dislike bandits. Not many games will let you do that kind of thing outside any top-down plot. I haven't found it to be badly bugged. It's bugged, of course, but nothing too game breaking. The NPCs stand on the roof. It's funny. If it wasn't bugged I'd miss these kinds of bugs. The crafting system is fun but way too easy and unearned. I like the weapons mods as well, and the fact that you can do your own aiming pretty well. There are a lot of different play styles possible. On the down side, I haven't found the NPC's particularly interesting or flexible. They tend to repeat a lot. The companion AI is still hilariously goofy, though from time to time your sidekick will suddenly be uber-effective. Then it's right back to running in front of you. It's worth the money for the simple reason that you can get hundreds of hours of fun out of it. And because we should be encouraging more sandbox games and fewer "gamey" games where the developers hold our hand the whole time. If you don't like the plots to this Fallout, just ignore them. The plot to Skyrim was stupid too and ridiculously easy. But that was never the point to these games. Expand
  57. Feb 4, 2016
    7
    Fallout 4 - A Good Game with a good graphic, a weak Story and a weak build-mode. I like the game all in all, but it's not that epic game i wish it were. (Sry for my bad English)
  58. Dec 24, 2015
    6
    Well, shying away from the hyperbolic Fallout 4 reviews, I have to say I was pretty disappointed with this game. There is a lot taken away from Fallout 4 that was there in the previous iterations of the game: the dialog, the karma system (though that was taken away in FO:NV, you could still be a dick in the game), and a few other things I can't be bothered to remember at this point.Well, shying away from the hyperbolic Fallout 4 reviews, I have to say I was pretty disappointed with this game. There is a lot taken away from Fallout 4 that was there in the previous iterations of the game: the dialog, the karma system (though that was taken away in FO:NV, you could still be a dick in the game), and a few other things I can't be bothered to remember at this point.

    Actually, that kind of sums up my feelings on FO4. Meh, can't be bothered.

    Played through the main mission once (BoS line), and honestly can't be bothered to play through again. I have no investment in the settlement building, as all it nets me is more random NPCs to give me more radiant quests.

    Actually, the game seems to rely WAY too much on the radiant quest system. It was dull in Skyrim, and it is dull here. Really wish Bethesda would do away with relying on it so much.

    Didn't really care for the companions, they all seemed pretty dull (though that was, for me: Nick Valentine, Piper, Curie, the NCRlite guy and Dogmeat)

    And I honestly have no idea why the Institute or Synths are supposed to be bad other than people have told me they are bad. I couldn't muster up the energy to feel ANYTHING for them, though in saying that, couldn't muster up any energy to feel for anyone in the game.

    From a technical standpoint, the game is decent. I didn't suffer anywhere near as many CTDs as former Bethesda games, but the story and the factions were pretty lackluster, and the twists were mostly projected from miles away.

    Giving the character a backstory too… honestly, FO3 did a great job of it, FO:NV gave us a complete blank slate… Fallout 4… I dunno, was I supposed to feel something for the animatronic baby? Was I supposed to scream in horror as my husband/wife was shot and killed and my baby taken? Hell, the most I know about my partner was that I chose to play as the other gender. Also, they had a wedding ring that I held onto incase it was useful, but it wasn't.

    While I wouldn't call this a "don't buy" I would call it a "don't buy at full price" with a "wait for the creation kit to come out so modders can make it a more interesting game."
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  59. Nov 14, 2015
    5
    First i want to say that i have not play this game and therefore i will score it a 5 as to stay neutral.
    Ok so i have not play this game but i really want to. I played fallout 3 and new vegas and really loved both games. But reading the reviews and how trending they are I won t be buying Fallout 4 anytime soon.
    This last few years I have learn not to buy video games anymore on pure hype.
    First i want to say that i have not play this game and therefore i will score it a 5 as to stay neutral.
    Ok so i have not play this game but i really want to. I played fallout 3 and new vegas and really loved both games. But reading the reviews and how trending they are I won t be buying Fallout 4 anytime soon.
    This last few years I have learn not to buy video games anymore on pure hype. I found that after 4-5 dyas of reading review on this website you can learn how good a game is and if it is worth spending the money or not.
    Clearly Fallout 4 must be below standard as most reviews are consistant and all complain about the same things.
    Dear Bethesda dont mess with your games. Give us what we want. And what we wanted was a great and awesome Fallout game. You fool!!!!
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  60. Dec 8, 2015
    7
    While it is a far from perfect game, full of bugs and poor gameplay and story elements, it is still a good game worthy of the Fallout name.

    The Performance: This is where Fallout 4 falls flat on it's face. The visuals are very mediocre yet still the game has massive FPS drops and other performance issues. Bethesda really needs to get a better engine to develop their games on. If you do
    While it is a far from perfect game, full of bugs and poor gameplay and story elements, it is still a good game worthy of the Fallout name.

    The Performance:
    This is where Fallout 4 falls flat on it's face. The visuals are very mediocre yet still the game has massive FPS drops and other performance issues. Bethesda really needs to get a better engine to develop their games on. If you do not have a decent PC i recommend waiting for patches (Whether official or unofficial) to help steady the performance for this game (As of the release of this Review there has already been a patch from Bethesda that has somewhat helped performance).

    The Story:
    The story is nothing amazing but is generally a descent story with some cool twists. The ending, on the other hand, is very poor, with almost no player choice. (SPOILERS)While you can choose which faction to go with and whether or not to blow up the institute it really boils down to 1. Save the Institute 2. Blow up the Institute. And with either choice you get the same ending cut scene(End of Spoilers).

    The World:
    The world in Fallout is a pretty big world, not much bigger from previous Fallout games but it is packed with things to do and random events all over the world, it feels very alive. Settlements is a pretty cool side activity though depending on the type of player you are it will get boring fast and the UI for it is pretty bad. There are tons of side quests and a lot of which have pretty interesting plots some of which even more interesting than the main campaign.

    The Gameplay:
    The shooting in this game has been massively improved from New Vegas, it is easily one of if not the best improvements from the previous Fallout. While it can't stand up to entirely FPS focused games, it is massively improved and now provides some intense and fun action.

    Overall:
    While the performance could have been better, and the glitches fewer. The story could have been more interesting and the world could have been bigger this is still a good game worthy of your time and money.
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  61. Jan 28, 2016
    6
    Well then, Fallout 4 is actually… a good game. It improves the shooter, which makes the action more enjoyable, is customizable, at least regarding gear, weapons and settlements, giving use to all the junk we can find at the wasteland… i loved how the companions interact with you and the environment; you can actually give a **** about them. Now they have their likes and dislikes, getting toWell then, Fallout 4 is actually… a good game. It improves the shooter, which makes the action more enjoyable, is customizable, at least regarding gear, weapons and settlements, giving use to all the junk we can find at the wasteland… i loved how the companions interact with you and the environment; you can actually give a **** about them. Now they have their likes and dislikes, getting to the point where they will leave you alone if they disagree with your actions; Also, they have their own storyline and quests in some cases. And, for the very first time in this saga, the main character has his own voice, which…

    Wait, what?

    Don’t misunderstand me, I actually appreciate the effort put on those speech lines, but man, what the actual **** This is one of the weirdest choices ever made on a sequel, and the reason is simple: because of this the dialogue wheel exists. And this is clearly a step backwards at one of the points which made this experience big in the past. All dialogue choices are reduced to Yes/No/Doubt/Sarcasm. This wouldn’t bother me if they had some kind of ramification on dialogues, but no, no ramification whatsoever. And the point is, and here’s where I feel completely fooled, those dialogue choices very often end up with the same answer by the NPCs. This is more than a mistake, I don’t know why Bethesda threw away dialogue choices, if not entire dialogues, under some lines that no one asked for. Lines which also create a huge disconnect from the environment; I am hearing a voice that is not mine, telling lines that in most cases I didn’t chose due to the lack of information of the dialogue interface. And I feel like, if they kept the old formula, the game would have not only more speech lines, but entire dialogues that would fill the Commonwealth with interaction and, obviously, choices.

    Choices that are conspicuous by absence, something that you will notice when you get along with one faction. There are 4 factions at the game, three of which are relevant to the development of the plot. Well, guess what: these factions are mutually exclusive. No matter how you face the game, when you align with one of this three factions you will be forced to destroy the other two.

    This really pisses me off because Fallout 4 relies too much on its main storyline while side quests are barely remarkable. Of course, there are some awesome side quests, but in most of the cases they are just dull fetch quests, some of them consisting on doing the same thing over and over, and… oh my god, are you ****ing serious? Those quest have no end! And by leveling you will get to the point where these boring, repetitive and infinite quests almost do nothing to help you leveling up!

    I’m done, Fallout 4 is a decent FPS sandbox game, with a detailed and beautiful open world and still enjoyable for the newcomers, but if you love this saga as I do for what made it big, you’ll find yourself disappointed.
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  62. May 23, 2016
    7
    While improving on certain aspects (notably combat), the game is heavily stripped of the RPG elements from its predecessors. With a focus on fighting or story-telling, quests and random encounters are uninspiring. When compared to F3 and New Vegas, Bethesda seems to have taken a step backwards with Fallout 4.

    Don't get me wrong, I enjoyed the game and did spend 400+ hours on it. But I
    While improving on certain aspects (notably combat), the game is heavily stripped of the RPG elements from its predecessors. With a focus on fighting or story-telling, quests and random encounters are uninspiring. When compared to F3 and New Vegas, Bethesda seems to have taken a step backwards with Fallout 4.

    Don't get me wrong, I enjoyed the game and did spend 400+ hours on it. But I could never feel as satisfied as I did in the previous games. I can only hope that the next Fallout game is developed by Obsidian.
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  63. Aug 16, 2017
    7
    Combat is a bit incoherent, and perf is crappy without mods. With some mods to fix performance it runs beautifully.

    The weakest point is how the game balances combat. Really, really badly. Not enough AP points, AP is weak as hell, and shooting sucks, too bullet spongey to be a real action game yet resource management is tedious as hell. I gave up, gave myself 50000 bullets, set
    Combat is a bit incoherent, and perf is crappy without mods. With some mods to fix performance it runs beautifully.

    The weakest point is how the game balances combat. Really, really badly. Not enough AP points, AP is weak as hell, and shooting sucks, too bullet spongey to be a real action game yet resource management is tedious as hell. I gave up, gave myself 50000 bullets, set difficulty to very easy, plowed through the game at record speed and just imagined I was playing call of duty.
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  64. Nov 12, 2015
    7
    It's unfortunate that people give the game a 0/10 rating simply based on launch day impressions or a few minor bugs they've experienced, I feel the overall rating here is very prejudice.

    Overall Fallout 4 is like a reskin of the older games. Mechanics, user interface, mission styles, environment, they're all very familiar if you've played the previous titles. For some this might be a
    It's unfortunate that people give the game a 0/10 rating simply based on launch day impressions or a few minor bugs they've experienced, I feel the overall rating here is very prejudice.

    Overall Fallout 4 is like a reskin of the older games. Mechanics, user interface, mission styles, environment, they're all very familiar if you've played the previous titles. For some this might be a good thing but to me personally it shows a lack of innovation. Whilst I am enjoying the game it just doesn't feel 'next gen', I was hoping for more fluid animations, 2015 graphics, or at least a more friendly UI especially for us PC users. Fallout 4 is nothing more than a recycle with a new story.

    PC performance hasn't been too good either. I'm running the game on a GTX 980Ti and considering the underwhelming graphics (not that Fallout 4 is entirely about graphics anyway) the requirements are stupidly high. Indoors frame rate is fine, but once outdoors it drops, the fluctuation can be somewhat frustrating. There's also no ability to adjust graphics in-game, this is 2015 Bethesda... come on.

    It's very obvious this is a PC port too. Menus are awkward, the cursor lags, there's no field of view options (had to manually adjust it in .INI files), and there is a real lack of customisation for PC. There are also numerous bugs in the game. I often get stuck when accessing terminals and have to reload the game, dogmeat also seems all over the place whilst following you, such as getting stuck behind walls or just getting in the way in general.

    I can't say too much else as I'm still playing the game, but overall I'd say it's a good game but nothing worthy of game of the year, Witcher 3 was a million times better than this. Bethesda have really done little to make the game feel modern and it's unfortunate given the sheer hype this game has had.
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  65. Nov 10, 2015
    7
    Actually not a bad game, but a very bad Fallout:
    -Most dialogues are bland and the dialogue system will makes you save scum just to be able to say want you really wants to say.
    -VATS isn't a viable gameplay alternative to FPS gameplay anymore, an bullet time makes trying to use strategy a moot point.
  66. Nov 10, 2015
    7
    This game is Fallout 3 with improvements in most categories. I'm disappointed about no skills, no hardcore mode and the mouse acceleration thing they added is awful, but can be fixed with the .ini files. Graphics are nice and stories and characters are good so far.
  67. Nov 12, 2015
    6
    Not too bad. Bethesda level of bugginess, but as always, fans will fix the game eventually.
    Other than that, it's not half bad. Focus has been shifted more to gunplay instead of roleplaying and everything seems bit more simplified than before. Not that it's a bad thing.
    Enjoyable, even more when the bugs have been fixed. Announced requirements and recommended specs are bit high compared
    Not too bad. Bethesda level of bugginess, but as always, fans will fix the game eventually.
    Other than that, it's not half bad. Focus has been shifted more to gunplay instead of roleplaying and everything seems bit more simplified than before. Not that it's a bad thing.
    Enjoyable, even more when the bugs have been fixed.
    Announced requirements and recommended specs are bit high compared to what the game actually seems to work with. So no need to worry about computer being up to the required specs. Core2 Quad Q6600 is good enough CPU to run the game nicely when paired with decent GPU.
    Overall a good experience.
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  68. Apr 5, 2020
    5
    Feels bad. Main storyline pretty much suck. There are just a few sude-story quests, that may be considered interesting. Gameplay mechanics were made very casual and oversimplistic. Dialog options, perks, etc... all suck. DLC , well , you've already guessed it, it suck as well. Even Far Harbor. Wasted time and money. Much better with mods, but ,hey, everything is better with mods
  69. Nov 11, 2015
    7
    A pretty good game. It has its share of issues, but so did Skyrim. For me, the biggest issue is the use of combat instead of non-combat roleplay. I had a similar problem with Skyrim, where every quest involves fighting your way through a horde. Though Fallout 4 disguises the hordes well, they're still hordes. Morrowind and Oblivion were much better at story, because it's the thing theyA pretty good game. It has its share of issues, but so did Skyrim. For me, the biggest issue is the use of combat instead of non-combat roleplay. I had a similar problem with Skyrim, where every quest involves fighting your way through a horde. Though Fallout 4 disguises the hordes well, they're still hordes. Morrowind and Oblivion were much better at story, because it's the thing they could do best. As Bethesda becomes better at developing combat systems, they forget to develop on their story telling.

    It's a good game. But it's one of the few Bethesda games that will never be a 'classic'.
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  70. Feb 2, 2016
    7
    I was expecting more. While I did play the game for quite a while, I eventually grew bored of it and stopped halfway the main quest.

    I am a player who likes to do all the side quests, obtain all the bobble heads, explore, build, craft. If I had just focused on the main story line I probably would have finished the game in the time I spent on it. I did complete New Vegas and feel this
    I was expecting more. While I did play the game for quite a while, I eventually grew bored of it and stopped halfway the main quest.

    I am a player who likes to do all the side quests, obtain all the bobble heads, explore, build, craft. If I had just focused on the main story line I probably would have finished the game in the time I spent on it. I did complete New Vegas and feel this game isn't up to the same level. Besides the story line, graphics too were a letdown when compared with other recent releases like Metal Gear and Witcher 3.
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  71. Nov 13, 2015
    6
    Fallout 4 is by no means a bad game. As an open world sandbox F/TPS, it's quite fun and solid. If this was a new IP i'd be thrilled. But there's one problem, and it's that it has the Fallout name attached to it. For those who aren't old enough to remember, Fallout 1 and 2 defined the isometric RPG genre in the late 90's. Fallout 4 is barely an RPG, and Bethesda doesn't make enoughFallout 4 is by no means a bad game. As an open world sandbox F/TPS, it's quite fun and solid. If this was a new IP i'd be thrilled. But there's one problem, and it's that it has the Fallout name attached to it. For those who aren't old enough to remember, Fallout 1 and 2 defined the isometric RPG genre in the late 90's. Fallout 4 is barely an RPG, and Bethesda doesn't make enough significant improvements in their sophomore effort with the franchise to warrant the stripped down RPG elements.

    Fallout 4 is a game that is stuck in last gen, and I'm not just talking about the graphics. Let's get this out of the way right off the bat, because I don't want to keep harping on something that's rather insignificant: yes the graphics are terrible. The textures are muddy and low resolution, the character models look like half melted action figures and the animations are overall just poor. The artstyle is actually pretty nice compared to 3's general puke aesthetic, but it doesn't make up for the lack of good textures or animations. Another thing i'd like to get out of the way: Yes there are bugs and performance issues...A lot of them. If Ubisoft had released this game, gamers would be rioting for their executive's heads on a pitchfork. I've not experienced many FPS issues in my 30+ hours of playtime, but I've had multiple game breaking bugs and crashes. Fallout 4's biggest offense is one that is the cardinal sin in all of gaming. It's boring. Boring quests, boring characters, boring dialogue, boring story and for the most part boring world. In a year where CD Projekt Red gave us Witcher 3 and Obsidian gave us Pillars of Eternity, RPGs with characters, story, quests and a world worth getting invested in, Fallout 4 falls incredibly flat in comparison. Having a metric F**k ton of throwaway, shovelware quests is what RPGs from 2010 do. A studio with the prestige and resources that Bethesda has should be held to a higher standard than this. Fallout 4's second biggest offense is that it strips away almost all of the Role Playing elements in favor of streamlined features. Now I'm not saying that there has to be complexity for complexity's sake, and I'm all for streamlining of certain features, but this game strips away almost all pretenses of it being an RPG. The perks are oversimplified and skills hardly matter as the game takes a Skyrim approach and your character ends up being a Jack of all trades no matter what. I'm sorry, but if your RPG doesn't allow the player to effectively choose how they want to create their character, it's hard to get invested in said character, then your game has utterly failed as an RPG. A big part of this is the voiced protagonist and the stupid Mass Effect lite dialogue system. While the actual voice actors for the protagonist (And most other characters in general) are great, it goes a long way to adding to the feeling that you're playing as a Bethesda created character (O.C. do not steal) instead of the character you want to create. I know people are critical of silent protagonists, but I think the Bethesda game formula works best when you are allowed full control of your character (Including whether you want to be a genuine saint or a sarcastic prick) The lack of perk specific dialogue hurts too (Think Lady killer/Black Widower in New Vegas) It also doesn't help that the dialogue is dreadfully boring and seems like it was written by somebody who watched The Book of Eli on repeat while on an ambien bender.

    Fallout 4 does offer some improvements though. The gunplay is vastly improved over the other 3d Fallouts. VATS now slows down time instead of pausing the game which I liked, and the settlement building is pretty fun, albeit a little tacked on and clunky. The new crafting system is awesome as well, allowing for you to actually make unique items out of the junk you find in the wasteland. This is one of the few times where it feels like the world of the Fallout 4 is working with the game mechanics, and it makes you feel invested in searching every crevice of the world, although the UI for gathering loot constantly popping up does hurt the immersion factor some.

    Ultimately though, it's hard to shake the feeling that this is just Fallout 3 in Boston. The improvements are marginal at best, and don't make up for the over simplified features, dated graphics, lack of feeling invested in a character YOU created and quests, characters, story and dialogue that are about as interesting as watching paint dry on growing grass. Bethesda refused to learn from their mistakes with 3 while also seemingly forgetting everything that Obsidian's New Vegas did right. If you're looking for a solid sandbox shooter to mess around with , it's quite fun, but if you're expecting a good RPG out of what was once a genre defining franchise, you'll be sorely disappointed.
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  72. Nov 14, 2015
    7
    Let me start this review by saying that I have entertained myself for many, many hours in the Fallout franchise, especially New Vegas. I simply adore that setting. When Fallout 4 released, I was naturally happy but also sceptical, since 3 is the least favorite of the games, and after seeing what a good job Obsidian had done in New Vegas, I had to be realistic in my expectations on whatLet me start this review by saying that I have entertained myself for many, many hours in the Fallout franchise, especially New Vegas. I simply adore that setting. When Fallout 4 released, I was naturally happy but also sceptical, since 3 is the least favorite of the games, and after seeing what a good job Obsidian had done in New Vegas, I had to be realistic in my expectations on what Bethesda would do.
    I played this game with very, very low expectations and apparently it turned out well for my experience. I was not as disappointed as many other people, but I still expected to see more.

    In short, Fallout 4's roleplaying elements are the fewest I've seen in the franchise. Your character's background is pretty much established, while the previous protagonists have been more or less blank slates. In Fallout 4, not only do they talk, but their dialogue options are severely limited. This is probably the biggest sin in my opinion. I want to roleplay as whoever I want, a dumb good natured baseball bat-swinging ninja or a malicious post-apocalyptic wooer of people. In Fallout 4 all I can be is a bit sarcastic. That's not player freedom exactly.
    I simply do not understand the dialogue wheel at all. I never liked it, and never will, especially not in games that I want to have total roleplay freedom. Here's hoping that this dialogue system gets forgotten real soon.
    I was also disappointed with the lack of a Hardcore mode like the one in New Vegas. But I'm 100% certain that a mod will include something closely resembling it, so I'm not taking it into account for this review (even though I should)

    Moving on from roleplay to the actual gameplay: That one is the strong point in the game. I liked the gunplay, and the use of the covers. In survival difficulty unfortunately is quite artificial. The enemies are tougher and shoot harder, and healing is nerfed. What I was hoping was high lethality for both sides; you AND the enemies could kill each other with a couple of bullets. Here's hoping that another mod fixes that issue. The settlement building needs a few tweaks in the hotkeys and placement, but it's a fun feature. I liked the perks and haven't noticed the absence of skills that much. Although finding ways to amplify the damage of your weapons is quite difficult, having to rely on magazine and the SPECIAL more than ever before.

    It is quite apparent that Bethesda has borrowed lots of ideas from players mods. The slow time effect some perks have, the way stimpaks heal the settlement building and others have existed in the past as mod projects. It is without doubt that they have been lazy when it came to Fallout 4, and I'm left a bit disappointed. It could have been so much better.

    Still, I don't think it deserves the scorn it has suffered from the more bitter fans. This game is a solid, and I mean SOLID 7/10. Performance-wise it's exceptionally good and I have not crashed to desktop a single time (I'm using a r9 270x).I should add at this point that it feels a bit weird, having to thank a game for not crashing on me.

    Now as far as the story and setting goes, my personal opinion is that I find the Commonwealth quite lovely. I never imagined a morbid wasteland when it came to Boston anyway. The story is as good as you'd expect from a game with dialogue wheels and limited choices. This and the lack of roleplaying freedom cost the game 2 point from me. The other point was removed thanks to limitations in gameplay and apparent console port leftovers.

    It is still 7 as in 'quite above average, but with distinct flaws that keep it from becoming a GOOD game'
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  73. Nov 28, 2015
    7
    i know that a lot of people are complaining about the mediocre graphics and are going do decide if you're going to buy it or not just because of the graphics then you're missing out on an good game. dont get me wrong i the graphics should be better but there little you can do about that. since fallout 4 was my first fallout game i didn't know what i would get, but it almost ended up as myi know that a lot of people are complaining about the mediocre graphics and are going do decide if you're going to buy it or not just because of the graphics then you're missing out on an good game. dont get me wrong i the graphics should be better but there little you can do about that. since fallout 4 was my first fallout game i didn't know what i would get, but it almost ended up as my best spent 60 bucks.

    but there are som bugs that are annoying as hell, like you're dog standing in a door blocking it in a mission and you can't make him move. spoiler alert: or like not giving any damage to a skinny Malone ( a guy you need to kill): but they are not game breaking.

    the story could have been better, its a bit washed out and i dont feel anything for the main character.
    but over all i like the game and would definitely recommend it.
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  74. May 31, 2017
    7
    I'm not sure if people reviewing this game understand what a 0/10 or 1/10 actually means. If you are giving a game 0/10, that is the lowest possible score. You are basically saying that game is Big Rig Racing.

    Fallout 4 is certainly not 0/10 material but it's not 10/10 either. The dialogue is not as interesting as the previous games. Gameplay hasn't been improved much. Graphics aren't
    I'm not sure if people reviewing this game understand what a 0/10 or 1/10 actually means. If you are giving a game 0/10, that is the lowest possible score. You are basically saying that game is Big Rig Racing.

    Fallout 4 is certainly not 0/10 material but it's not 10/10 either. The dialogue is not as interesting as the previous games. Gameplay hasn't been improved much. Graphics aren't that good considering Witcher 3 is an open world game of similar scale and has much better graphics.

    The scale set by Fallout 3 and New Vegas was so high, and the hype train for Fallout 4 was so big that people expected the greatest game ever made. That's not what you will receive. But you will receive a solid open world RPG with many memorable moments.
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  75. Nov 11, 2015
    7
    I was a huge fan of all of the games in the series. This game is not in the spirit of it's predecessors but is still a pretty decent game. It's probably closer to a Borderlands type game than a Fallout game. The graphics are allright, definitely an improvement over fallout 3. Weapon customization is cool but not nearly as in-depth as you may have been lead to believe. I've only set up aI was a huge fan of all of the games in the series. This game is not in the spirit of it's predecessors but is still a pretty decent game. It's probably closer to a Borderlands type game than a Fallout game. The graphics are allright, definitely an improvement over fallout 3. Weapon customization is cool but not nearly as in-depth as you may have been lead to believe. I've only set up a single settlement so I can't comment too much on that. Expand
  76. Nov 11, 2015
    6
    If there weren't that many bugs and performance issues I would give the game 8/10. But in its current state I can't recommend the game. The game speed for example is tied to the framerate.
  77. Nov 11, 2015
    7
    The game is fun.

    BUT: The graphic was known, especially in comparison with a Witcher 3 it is extremely dowdy and dreary, but graphics are not everything. Much worse are the problems on PC. Who goes to a terminal of more than 110 FPS stuck to 90%. On my 144 Hz GSync monitor only remains for me to hrottle by hand to 85 Hz, because otherwise he would just always trying to reach
    The game is fun.

    BUT:

    The graphic was known, especially in comparison with a Witcher 3 it is extremely dowdy and dreary, but graphics are not everything.

    Much worse are the problems on PC.

    Who goes to a terminal of more than 110 FPS stuck to 90%. On my 144 Hz GSync monitor only remains for me to hrottle by hand to 85 Hz, because otherwise he would just always trying to reach the 144 Hz. If I keep the FO4 FPS Lock, it runs only on ~ 10 FPS.

    The control has been even worsened compared to FO3 and Skyrim. How can such a system release on the PC is a mystery to me. Alone the "Quick Bar" is bad, the whole navigation just as cruel as in FO3.
    When building, it is a single seizure and there was just 0.0 thinking how possibly could better transpose on the PC.

    Who can come to terms with who can also buy the game and will probably have fun, but you should be absolutely aware of it.

    Before the developers do improve here MASSIVELY I can not fully recommend, as sorry as I am..
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  78. Nov 12, 2015
    7
    Oh yeah and regarding the supposed "dumbing down for kids".

    I am in my late 30s and have played games all my life. I guess "dumbing down" is equal to streamlining and improving...? Most of the dorks that scream about Bethesda's later games not being as good as the earlier ones are probably still virgins with no outside hobbies, friends (that exist outside the internet/video games)
    Oh yeah and regarding the supposed "dumbing down for kids".

    I am in my late 30s and have played games all my life. I guess "dumbing down" is equal to streamlining and improving...?

    Most of the dorks that scream about Bethesda's later games not being as good as the earlier ones are probably still virgins with no outside hobbies, friends (that exist outside the internet/video games) and so on.

    In all honesty, even if Bethesda made a game faithful to the old ones in every way, these people would moan that they "haven't moved on" or are "stuck in the past".

    I guess you just can't please everyone.
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  79. Nov 11, 2015
    7
    This review contains spoilers, click expand to view. Brilliant start to the game, fallout 4 has some features that are disappointing as u have to level up picking perks rather than skill sets. The wasteland exploration hasn't been to challenging as it mainly consists of ghouls and raiders so far. some quests have interesting stories and a very hard Mire-lurk Queen to take down. In all its a good game its better than New Vegas but struggles to keep up with the story of fallout 3. i wouldn't listen to the people giving the game a zero rating. Expand
  80. Dec 10, 2015
    6
    Bethesda followed up their former Game of the year, Fallout 3, with class. This game continues to make use of former positive qualities, but now adds aspects that were previously derived from mods. Resource management and customization are more evident than ever. In contrast, the graphics aren't tremendous nor some of the skins, but those expecting games from the Fallout series to be atBethesda followed up their former Game of the year, Fallout 3, with class. This game continues to make use of former positive qualities, but now adds aspects that were previously derived from mods. Resource management and customization are more evident than ever. In contrast, the graphics aren't tremendous nor some of the skins, but those expecting games from the Fallout series to be at the forefront of visuals and cinematics aren't appreciating this game for what it offers. Expand
  81. Apr 22, 2016
    7
    It's a great game in its own right.

    The major beef I see people have with this game is that it does things much differently than the previous fallout games. Fallout 4's main focus is on the shooter aspect and less on roleplay elements. You should expect to see better gunplay and better gameplay in general, however you may also notice a much less compelling story, lore and dialogue. I
    It's a great game in its own right.

    The major beef I see people have with this game is that it does things much differently than the previous fallout games. Fallout 4's main focus is on the shooter aspect and less on roleplay elements. You should expect to see better gunplay and better gameplay in general, however you may also notice a much less compelling story, lore and dialogue.

    I just can't bring myself to hate this. It's honestly an excellent game, just in a different way. It has entertained me. I really enjoy the settlement building and the gameplay works very well. Official modding tools have not been released, however the modding community still manages to make some really good mods.

    Play it with an open mind, and enjoy it for what it is. Buy it on sale.
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  82. Dec 22, 2015
    7
    I want to abstain from this 1/10 score holywar, so I give it 7. It's not a bad game, and it has its good sides. Thirst of all, I liked the whole craftingconstruction thing, it's very well made. Second, as much as I love original isometric Fallout, I can't deny that tabletop ruleset is not that good for a 1st person perspective. Yes, they simplified it too much I think, but it's a lotI want to abstain from this 1/10 score holywar, so I give it 7. It's not a bad game, and it has its good sides. Thirst of all, I liked the whole craftingconstruction thing, it's very well made. Second, as much as I love original isometric Fallout, I can't deny that tabletop ruleset is not that good for a 1st person perspective. Yes, they simplified it too much I think, but it's a lot better case, than if they leaved it as is. (I didn't play Fallout3 or NV, so I don't know how they dealt with that earlier) Classic Beth's open world and beautiful scenery is also a big +. It's also a very good shooter experience. I think, if you do a Fallout 1st person perspective game, gameplay-wise it should be like Fallout 4.

    But as you know, gameplay is not the only part of the final product.

    The quests, oh my god, the quests are awful! "Go there(where you have been 3 times already), kill trillion of respawned raiders and bring me this thing". And almost ALL quests are like this! Yes, some have good and interesting backstory, but they all end in this awful go-kill-bring pattern. I was in horror how much potential they just trampled into the ground.

    Overall it's a typical action-RPG, and it's not that bad.
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  83. Nov 11, 2015
    7
    The game is fairly good. I was a huge fan of Fallout 3. New Vegas not so much. This is a step in the right direction compared to NV. However, compared to FO3, the story/dialogue/quests are on the dull side. That said, I'm only about 2 hours of gameplay in. It may improve later on. I have noticed the companion AI can be a little glitchy, but it's generally not too bad.

    The graphics
    The game is fairly good. I was a huge fan of Fallout 3. New Vegas not so much. This is a step in the right direction compared to NV. However, compared to FO3, the story/dialogue/quests are on the dull side. That said, I'm only about 2 hours of gameplay in. It may improve later on. I have noticed the companion AI can be a little glitchy, but it's generally not too bad.

    The graphics though? Oh man, the graphics... they are absolutely unacceptable for a PC game in 2015. Hell, they're unacceptable for a PC game in 2012. GTA 4 and Dead Space from 2008 look far better. Luckily, I don't care and can look past it, but too many people can't these days since we have been spoiled in recent years. This really needs to be fixed in the next Fallout game, Bethesda. Did you even try? Hardly any better than Fallout 3.

    Not sure what the deal is with people saying the game is instable though, I've had zero stability issues and it's lightning fast. Try upgrading your video drivers? I don't know what else to say. That's always a risk for developers making PC games. The hardware, unlike a game console, can be considerably different from system to system and you can't always account for every configuration so there are bound to be some people with problems that later get patched. Comes with the territory.
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  84. Nov 10, 2015
    6
    Mediano. Com o dinheiro que a Bethesda ganhou ao longo dos anos, não era luxo, mas sim obrigação trazer alguns gráficos melhores do que os apresentados. O gameplay deixou a desejar, qualquer NPC simples sem armadura alguma aguenta facilmente diversas balas sem grandes problemas, faltou equilibrio na jogabilidade. Faltou maior carinho com o enredo e diálogos, parece que foi feito apenas porMediano. Com o dinheiro que a Bethesda ganhou ao longo dos anos, não era luxo, mas sim obrigação trazer alguns gráficos melhores do que os apresentados. O gameplay deixou a desejar, qualquer NPC simples sem armadura alguma aguenta facilmente diversas balas sem grandes problemas, faltou equilibrio na jogabilidade. Faltou maior carinho com o enredo e diálogos, parece que foi feito apenas por fazer, a história não empolga, após algumas horas de gameplay continuo sem nenhum personagem marcante na cabeça. Vale uma nota um pouco maior pelos elementos surpresas presentes no jogo, nas não chega perto do Fallout 3 no qual até hoje falam da rádio do jogo que continha mensagens não codificadas. Infelizmente não vale o valor cobrado no Brasil, e não condiz com aquilo que o jogador merecia. Isso pq nem citei os bugs de lançamento. Expand
  85. Nov 19, 2015
    7
    On balance good.

    This is a good game. It just could have been a lot better on the PC had Bethesda bothered to optimise it for the PC. Its not quite in the league of the greats like Fallout 3 or Skyrim, but its not far behind either. I had fun in the game and will sink many more hours into it. 7 out of 10, in what could have been 8 out of 10 if they optimised it properly, or 10 out of
    On balance good.

    This is a good game. It just could have been a lot better on the PC had Bethesda bothered to optimise it for the PC.
    Its not quite in the league of the greats like Fallout 3 or Skyrim, but its not far behind either. I had fun in the game and will sink many more hours into it. 7 out of 10, in what could have been 8 out of 10 if they optimised it properly, or 10 out of 10 if they were quite as fastidious as they were with Skyrim or Fallout 3.

    Still worth playing though for sure. Will be greatly enhanced I suspect by the mods on their way.
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  86. Nov 19, 2015
    7
    Firstly, people giving 0-2 reviews because it "wasn't what you expected" need to learn that isn't how you review a game. Focus on both the good and the bad and not only negative aspects that you "reckon". Criticisms are valid and I have them too, but that does not mean the game is worth 1/10. All it does is make you look like a whining idiot who didn't get the toy he wanted.

    With that
    Firstly, people giving 0-2 reviews because it "wasn't what you expected" need to learn that isn't how you review a game. Focus on both the good and the bad and not only negative aspects that you "reckon". Criticisms are valid and I have them too, but that does not mean the game is worth 1/10. All it does is make you look like a whining idiot who didn't get the toy he wanted.

    With that out of the way I'm going to keep this as short as I can. Fallout 4 is a decent looking game with a lot to see and do that will keep you playing long enough to get your value for money. The world is beautiful looking and immersive. It's a lot more dense than that of New Vegas and doesn't lead you as firmly around the map in a preset direction. The combat has been improved a bit and the addition of settlements adds to the game play time and allows you to flex your creative muscles.

    That said there are some disappointing aspects to the game. I'm aware New Vegas was developed by Obsidian but it's a shame Bethesda didn't have them on board for this one. The mechanics are somewhat dumbed down, for example the dialogue wheel and your SPECIAL stats, other than charisma, not influencing conversation choices. I can see why they went with the wheel given your character acts out the dialogue but it still feels like a step backwards. A helpful player has already developed a mod that allows you to see the full dialogue options and I recommend that if you miss the old style. I also wasn't a fan of getting power armour so early into the game because I always considered it to be a goal to work towards. As compensation however we are treated to a much more visually interesting world than New Vegas. Surely some of you were disappointed when you finally got to the strip only to realise how boring and depressing it was.

    Overall though, the fun has outweighed the bad and for all it's faults this is still a good game. I hope other reviewers grow up and stop giving it a 1 or 2 because they were personally hurt. I hope they learn to recognise that there is both good and bad things to say about almost any game and a fair review explores both before coming to a conclusion.
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  87. Nov 11, 2015
    7
    The game itself i thought would be trash. I played and I'm kinda hooked into it. Yes, it's got a lot less "cells" with loading screen doors, but there's still a large amount of them. It's a bit bland, and needs some mods to freshen things up, because, without them, this game isn't too great. Although I'm loving the game so far, it's got its flaws like: "Welp I gotta save x, but let'sThe game itself i thought would be trash. I played and I'm kinda hooked into it. Yes, it's got a lot less "cells" with loading screen doors, but there's still a large amount of them. It's a bit bland, and needs some mods to freshen things up, because, without them, this game isn't too great. Although I'm loving the game so far, it's got its flaws like: "Welp I gotta save x, but let's do a bunch of y" Expand
  88. Jan 31, 2016
    7
    Do you like this game?
    -Yes
    -No(get shot in the head by the developers) -Why(the slowest way to go back to the same question) -Why v.2(a bit shorter way to go back to the same question) That's the fells in this game:2 options which one of them you get.Graphics are something that here are on max to make you fell like you live in the 40's.ALSO SOMETHING VERY IMPORTANT>(spoilers and
    Do you like this game?
    -Yes
    -No(get shot in the head by the developers)
    -Why(the slowest way to go back to the same question)
    -Why v.2(a bit shorter way to go back to the same question)
    That's the fells in this game:2 options which one of them you get.Graphics are something that here are on max to make you fell like you live in the 40's.ALSO SOMETHING VERY IMPORTANT>(spoilers and hater alert)

    This game IS COMPLETELY IMPOSSIBLE because the radiation that kill humans kills itself after 10 years and the one that is everywhere(trust me i checked) cant kill anyone.+ who will make a nuke cars?I rate it 7/10 because at least i can explore and my favourite part of the chemistry is the radiation and the radioactive chemicals.
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  89. Mar 8, 2016
    6
    While not a bad game, there is nothing memorable about it. There is also a lack of compelling side content which makes the massive world feel empty after the story is complete. They seem to have put all their side content effort into the clunky settlement system, which I only used for farms. Overall, a forgettable game.
  90. Jun 17, 2016
    7
    After having sunk more than 200 hours in the game I have to re-do my review. I originally gave it a 9/10, as the gunplay was great, the graphics were good enough to not be a problem, the dialogue felt organic and the exploring was much fun. And all of these points still stand. But why the 7/10 then? Well, for a open world exploring game/ sandbox it's still a 9/10, but for a RPG it's just aAfter having sunk more than 200 hours in the game I have to re-do my review. I originally gave it a 9/10, as the gunplay was great, the graphics were good enough to not be a problem, the dialogue felt organic and the exploring was much fun. And all of these points still stand. But why the 7/10 then? Well, for a open world exploring game/ sandbox it's still a 9/10, but for a RPG it's just a 4/10. Why? Well, I would pin it down to two words: dialogue and decisions
    Wait, didn't I just said the dialogue was organic in the sense of good? Well, the dialogue is acutally now halfway entertaining to watch/listen, the cinematic camera does a really good job at that, compared to FO3's and NV's static system with a silent protagonist. The problem though is the actual content of the dialogue, including the limitation of only 4 options of what to say. Because in the content of what your character can say lies point 2: The decisions. Can you be a nice guy? Yes. Can you be a sarcastic nice guy? Yes. Can you be a greedy sarcastic nice guy? Yes. Can you be evil or anything else? No. No options for beeing "evil", no alternative solutions for quests (for example, maybe not just kill these raiders but tell them to go somewhere else?), using your SPECIAL stats or perks to find solutions like these? Nope, a few half-baked "speech checks" which are percentage based, so you can reaload the game tilli t works, and all they give is more caps (hence the "greedy sarcastic guy" thing). But that's basically it in the sense of roleplaying. You can't be very much someone else then whot he game wants you to be. Also there are way too many essential (unkillable) NPCs which also reduces my possible decisions.
    Oh, and let me make a comparison to NV: In NV, there was the Brootherhood of Stell in a bunker. Someone may later give you the quest to take them out or make peace with them (you can decide). But you can simply kill them all and blow up the bunker or become their ally without the quest. In FO4, there is also the Brootherhood of Steel. They have an airship. You can kill everyone on the airship, yes, but you can't bring it down. You need to get to the quest which demands you to. And you also can't be allied with them/irgnore them unlike you help them (or you side with the MInute Men, but then again you aree not allowed to destryo the airship), then you have to destroy all the other factions though. See the problem? Fallout 4 is a good exploration game and a piss poor RPG.
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  91. Nov 12, 2015
    7
    This game is, astonishingly, a step backwards from Skyrim. Starting with the graphics, which are pretty average tbh.

    The game world feels empty, there are extremely few towns and for hours at the beginning of the game you won't find any npc to sell your loot to and when you do it's one of those roaming caravans and you can't sell much to it because you're not running around the wastes
    This game is, astonishingly, a step backwards from Skyrim. Starting with the graphics, which are pretty average tbh.

    The game world feels empty, there are extremely few towns and for hours at the beginning of the game you won't find any npc to sell your loot to and when you do it's one of those roaming caravans and you can't sell much to it because you're not running around the wastes bent under the weight of the loot, so your loot will likely be in a container back at the base, and then you can't find the vendor anymore. And no, there are no carriages that take you to other towns, like in Skyrim.

    The power armor...I don't see its purpose. You can't use all the time because it runs on batteries which are pretty rare, so you can only fire it up when you have a hard combat zone to get through. Hell, if it was permanent, it would have made all other armors in the game pointless anyway.

    Stealth gameplay appears to be very frustrating as even with high agility mobs can still easily detect you. Add to this the fact that many areas are FILLED with mobs, such as ghouls, that pile up on you once discovered. Add to this the fact that the game world is teeming with hostiles and you can't really run from one threat without hitting another threat. Add to this the fact that you simply won't see most mobs until they jump you. Add to this the fact that ammo is pretty scarce and you can't use your best stuff on random dogs and ghouls or you will run out of ammo before you even reach that cave you need to quest in.

    The UI and controls are horrid on the PC. However, they don't interfere in combat like those from, say, Witcher 3 which imo is unplayable with kb&mouse. Still, looting (why the hell do we need two separate keys for looting, one for looting a chest/corpse and one for looting stuff off the ground?) and menu selecting are uncomfortable.

    The story is meh, nothing mind blowing, just the regular cliches and stuff and could have been written by a 6th grader.

    Also lots and lots of corner cutting such as very simplistic dialogue system, run of the mill kill X quests, etc etc etc

    Final rating: slightly above average.
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  92. Dec 3, 2015
    7
    Take away the number from the title, give it a subtitle, rename Fallout New Vegas to Fallout 4 and you've got a accurate title.

    I'm taking away 3 points for the over-importance this game is to being a main fallout game since things are missing as well as some mechanics changed or added that are not needed.

    Overall a great but not fantastic game in everything else.
  93. Jan 4, 2016
    7
    + A great world with many locations, every place looks different, they didn't notably reuse buildings
    + Indirect storytelling in the world is good, maybe a bit worse than in FO3 and NV
    + Best gunplay so far, no more pointless weapon repairing + Crafting and legendary items are great + Settlements are also a good feature + The graphics look good, not worse than e.g. battlefield 4, as
    + A great world with many locations, every place looks different, they didn't notably reuse buildings
    + Indirect storytelling in the world is good, maybe a bit worse than in FO3 and NV
    + Best gunplay so far, no more pointless weapon repairing
    + Crafting and legendary items are great
    + Settlements are also a good feature
    + The graphics look good, not worse than e.g. battlefield 4, as in they fit and are artistic, though not super realistic. I just never had the feeling that it was bad.
    + New levelling system is an improvement. Skills were unnecessary in previous games, also it didn't make sense that you could have 100 science with 1 intelligence. You can complete the game with many different playstyles, also on the higher difficulties.
    + Companion system was also improved.

    - Main story isn't great, not far worse than in FO3 (NV was best of the 3). The factions are cool though.
    - Perks should have had more use than what it says in their descriptions. As in Barter / Intimidation should have been a requirement for some dialogue options, not just randomized dialogue success depending on your Speech level. And Perks should generally have been used for dialogue, like Skills in FO:NV and FO3. Things like science should have had more use for repairing elevators etc.
    - Repeating Settlement quests are bad
    - Runs quite bad with AMD graphics, especially godrays are not usable with decent fps
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  94. Jan 16, 2016
    6
    Points based review:

    STORY: Intro - 9.3 Protagonists - 7.0 | Storytelling - 6.0
    GAMEPLAY: Main Activities - 5.5 | Gameplay Variety - 7.5 | Fun - 3.6 | Genre Rating: 6.8
    GAMEWORLD/DESIGN: 5.0
    TECHNOLOGY: Graphics - 8.0 | Audio: 7.0
    OVERALL RATING: 6.4

    6.4 = 6
  95. Nov 17, 2015
    7
    Gun play is improved and extremely fun.
    Plot, writing, and story very well done.
    Characters are interesting and filled with depth. Main story is short (Approximately 25 Hours on normal), interesting, but not completely satisfactory. Repayable is very good. Side quests are abundant and very well done. Skills and leveling system improved. Animation, art, and models exceptional.
    Gun play is improved and extremely fun.
    Plot, writing, and story very well done.
    Characters are interesting and filled with depth.
    Main story is short (Approximately 25 Hours on normal), interesting, but not completely satisfactory.
    Repayable is very good.
    Side quests are abundant and very well done.
    Skills and leveling system improved.
    Animation, art, and models exceptional.
    Graphics and rendering subpar. A number of frame rate drops on Xbox One.
    Awful companion Ai scripting.
    Enemy Ai scripting well done.
    Gun customization limited and near useless.
    Base building near useless but an interesting step up by Bethesda.
    Pip Boy inventory system easy to use and well done.
    Voice acting exceptional above all narrative driven games to date.
    Sounds exceptional.
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  96. Dec 9, 2017
    7
    I like this game, I spend over 300 hours on it. At first I thought it was the best Fallout game ever created, but then I played Fallout 1... And I realized that Fallout 4 isn't so great as I thought.

    Overall it's a nice game. Bad it's bad Fallout.
  97. Feb 27, 2016
    7
    Fun to explore and you do what you want to do as expected in a Bethesda rpg game. It's no overhaul from Fallout 3 as the graphics and combat gameplay are only slight improvements. But the core of what makes Fallout 3 or New Vegas fun is still here in Fallout 4 - immersing yourself in an open world, roam around, never in one place, just roam from town to town as you are the wanderer.Fun to explore and you do what you want to do as expected in a Bethesda rpg game. It's no overhaul from Fallout 3 as the graphics and combat gameplay are only slight improvements. But the core of what makes Fallout 3 or New Vegas fun is still here in Fallout 4 - immersing yourself in an open world, roam around, never in one place, just roam from town to town as you are the wanderer. Overall improvement in terms of graphics, combat.. but.... there are some other downsides besides the small improvements or lack of innovation.

    - Story not as good as New Vegas (better than FO3)
    - Followers are uninteresting compared to NV.
    - Boring factions
    - No slavers (hope it's not because Bethesda is aiming at younger audience under 18)
    - Lack of adult contents like the ones you see in NV (Kids mustn't see these..... or Bethesda afraid of backlash?)
    - Lack of epic moments like blowing up Megaton or stopping Mr Burke in FO3
    - The towns and societies in FO4 seem to lack soul. It's not like that feeling you get when you visit Megaton, Rivet City or Tenpenny Tower which gives you a weird feeling.
    - Side stories are uninteresting.
    - Aimed at casuals. No more using stealth play like sneaking in the casino in NV to rescue the kidnapped guy. Now it's just sent to a location, clear the place of bad guys. And that's it.
    - No major decision making. Or lack of them cause apparently (to Bethesda) gamers are dumber these days.
    - It's no longer an rpg with action play. It's now an FPS action game with rpg elements. =( Sad to see this. Hope Bethesda won't do this for the next Elder Scrolls.
    - Season Pass BS. Paying upfront without knowing what you gonna get.... Hmm... Not you too Bethesda.

    Anyway, despite these downsides it's still a solid game as Bethesda has added many other things. One of the major addition is settlements where you manage and grow your settlements. Which can be quite fun.

    It's still Game of the year 2015 for me (another bad year for gaming). Hopefully the dlcs add more to the game. Please Bethesda, I'm still holding my breath that you can be top again.
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  98. Vel
    May 5, 2016
    7
    If you've played Fallout 3 and Fallout: New Vegas, and wanted more Fallout, this quenches that thirst. If you are hoping for a vastly improved experience....meh, not so much.

    The good: -The graphics continue to be very good. Not amazing or game-changing, but very very good. -The gameplay is simple and familiar to those who have played Fallout 3 or Fallout:New Vegas, making the
    If you've played Fallout 3 and Fallout: New Vegas, and wanted more Fallout, this quenches that thirst. If you are hoping for a vastly improved experience....meh, not so much.

    The good:
    -The graphics continue to be very good. Not amazing or game-changing, but very very good.
    -The gameplay is simple and familiar to those who have played Fallout 3 or Fallout:New Vegas, making the transition easy.
    -There are endless little side quests, mission, and characters that make the game have enough depth to warrant the price.

    The bad:
    -The storyline is pretty boring and not particularly compelling.
    -The 3 main Factions that make up the game are interesting, yet their storylines and the choice you make as part of a faction don't tend to make a lot of sense. Granted, it is may be a little refreshing that there are no clear good/evil sides, but the factions are so morally ambigious that you tend to not care about their causes, either.
    -The missions, especially when it comes to settlements, are often boring and repetitive.
    -There still is not a great variety of ways to solve problems, so you are invariably going to end up with some sort of gun in a firefight with a bunch of raiders/supermutants/bad guys, and it always plays out in pretty much the same way. Opportunities to do things like sneak, or hack computers and turn the turrets against the unaware guards, are few and far between.

    Overall, it's a good game worth playing. And as I mentioned, if you liked Fallout3 and New Vegas, you will like Fallout 4. But it falls short of being some sort of truly amazing, game of the year game, and in the end is just pretty good.
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  99. Nov 9, 2022
    6
    Bad narrative, horrible writing!

    Very cringe main story that is quitteee silly in a taking-itself-to-seriously kinda way! With all that said, It's very fun to just sit down and play through the wasteland listening to a podcast or listening to music. The Boston setting is really enjoyable and fun to explore, really nicely usage of the map. *Graphical/art direction is kinda sloppy and
    Bad narrative, horrible writing!

    Very cringe main story that is quitteee silly in a taking-itself-to-seriously kinda way! With all that said, It's very fun to just sit down and play through the wasteland listening to a podcast or listening to music.
    The Boston setting is really enjoyable and fun to explore, really nicely usage of the map. *Graphical/art direction is kinda sloppy and gross* the shooting/crafting and fps/rpg elements really make this game.

    Genuinely think what if fallout 3 - with slightly better writing/worse dialogue and more of an action shooter. Once u acept this and just ignore the narritive and explore **** and go on evil murder sprees listening to podcasts/music the game is MUCH better and fun!

    Really intrigued to see this game be updated next year! Hoping for 144ghz refresh rate n fps !
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  100. Mar 30, 2017
    6
    Fallout 4 worries me. it worries me because whatever good or bad things are present in this game will probably be carried over to Elder Scrolls VI. After 50 hours of playing, I can say that Fallout 4 has SUPERIOR gunplay, settlement building (really nice), streamlined perks and skills compared to Fallout 3, but it has INFERIOR story, dialogue (truly horrible), very small map, companionsFallout 4 worries me. it worries me because whatever good or bad things are present in this game will probably be carried over to Elder Scrolls VI. After 50 hours of playing, I can say that Fallout 4 has SUPERIOR gunplay, settlement building (really nice), streamlined perks and skills compared to Fallout 3, but it has INFERIOR story, dialogue (truly horrible), very small map, companions feel fake, loads and loads of fake choices, and everything feels procedurally generated with little hand-crafted love in many of its dungeons, bosses and other locations. The apocalypse has never been so colorful and hand-holding, populated and theme-park-like as it is with Fallout 4. In fact, it feels like a FAKE apocalypse took place and everybody is a poor actor at it. There is no shortage of resources, people, enemies, items and other things. You'd think that after the apocalypse, all production of most goods would have ceased, but here, you'll be swimming in them. You can't have these many items around as everybody alive on the surface since the apocalypse would have already scavenged everything useful and edible from these ruins! You'd be annoyed that you have so many items and not enough vendors with enough caps to sell them to. Fallout 4 is a very addictive game, I find myself playing it a lot, but this is not always a good thing as good dialogue and story were sacrificed for good gameplay. Addictive games are a trend in mobile (at the expense of story), but they shouldn't be the be-all end-all in PC and console games where there is always room for a good story. It shouldn't be this way and that both things can coexist in the same space. This is unacceptable coming from a AAA publisher like Bethesda. I am so thankful that I didn't pre-order this and bought it on a Steam Sale. Overall, it's still a good game (and great if you can mod it to the high-heavens like I did) but with everything that I saw here, I am VERY worried for Elder Scrolls VI. If the next Elder Scrolls has this poor dialogue, story and fake-feeling companions and characters, I'd rage at Bethesda. Overall, I'm disappointed at Bethesda for wasting Fallout 4 with its poor decisions and excessive shortcuts. Expand
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]