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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 11, 2015
    6
    Giving this game a 3 or lower just seems insane. Tony Hawk Pro Skater 5 would be worth a 3. Some broken game that fails to provide enough content to make the game worth the price and considering THPS5 is a full priced game it looks to be a massive failure for even a $10 Arcade game.
    Does Fallout 4 excel beyond its predecessors? No... Fallout 2 and 3 will remain as the highlight of the
    Giving this game a 3 or lower just seems insane. Tony Hawk Pro Skater 5 would be worth a 3. Some broken game that fails to provide enough content to make the game worth the price and considering THPS5 is a full priced game it looks to be a massive failure for even a $10 Arcade game.
    Does Fallout 4 excel beyond its predecessors? No... Fallout 2 and 3 will remain as the highlight of the series. The reason it falls short is due to the stripped down RPG elements. The game feels more like a FPS action adventure rather than an Open World RPG. Dialog choices rarely have more than 3 words. You get longer dialog chat in Mass Effect 3 than you do in Fallout 4. The perks have been streamlined and it seems characters are less reliant on skills. The story falls short compared to the cinematic experience of Fallout 3 and NV. The game is also severely hindered by bugs and glitches (but that has always been a problem for Fallout).

    Some good aspects would be the shooting, it has more action which is nice and all but the option to go without killing is no longer an option. Charisma is worthless cause you rarely get to persuade people and the story won't make you care much to want to see the different outcomes (if there are any). The weapon modding and crafting system is amazing though! You can completely customize weapons and change their ammo loads too. You can take a gun and tool it around to be a completely different weapon. The exploration is rewarding and the side quest are fun yet simplistic "go shoot these people" which can get repetitive. If this was called something else, if this wasn't tied to Fallout this game might even be considered a great game. But we're fans, we can't help but compare and Fallout 4 just does not live up to that comparison.

    Graphics? Fallout fans should not be whining about graphics, Fallout has never been a series which delivers extremely high end visuals. The Fallout code is simply "gameplay over graphics" so if the gameplay doesn't compensate then yeah I understand.... but where were you all when Fallout 3 came out with rather poor visuals and textures? Didn't care about it huh? Cause the game made up for it.

    This is NOT a 3 out of 10 or lower because 3 usually means a really poorly designed indie game like Day One Garry's Incident or Slaughtering Grounds. It's definitely not a 10 either. If you're a fan of Fallout you might not call this a great game but it still provides a lot of fun entertainment. If the game was bad I could stop playing it but I can't put it down. Although I highly recommend you wait for a GOTY edition where they've fixed the bugs and added in more content.
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  2. Nov 11, 2015
    0
    This game is doosha, it is very big and very good. Mom buyed me Fallout 3th in 2008 and I was not disapoint, and so I am not disapoint now. Beseda Studio did a good game, many more best than previus. I LIKE creating my own home with my slaves, I LIKE shooting and I LIKE to do a bad caracter in the start of game. If DLC come I will ask mom to buy me it again!
  3. Nov 19, 2015
    8
    Fallout4 is no means a bad game, in fact it’s a really beautiful game with TONS of content that I doubt any other game can come close to matching it, furthermore it’s one of the most bug free Bethesda game yet.

    However I would not recommend this game now to the fans of original fallout series or who really liked fallout NV or 3. The reason for this is fallout 4 has heavily dumbed
    Fallout4 is no means a bad game, in fact it’s a really beautiful game with TONS of content that I doubt any other game can come close to matching it, furthermore it’s one of the most bug free Bethesda game yet.

    However I would not recommend this game now to the fans of original fallout series or who really liked fallout NV or 3.

    The reason for this is fallout 4 has heavily dumbed down the RPG elements which is the reason why so many fallout fan love fallout, but is now more combat focused and feels more like "Fallout: call of borderlands" rather than traditional fallout games. To keep this spoiler free as possible I won’t go into the details but the main story is also poorly written and is not immersive.

    Lastly despite the graphical and gameplay improvements the game overall seems unpolished for example the UI and settings for PC is horrible you will have to mod and play around with the ini files. But this is nothing new for Bethesda games (Wait for SDK to be released).

    TLDL: Good Game, just not a good fallout game. Just wait for the MODS.
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  4. Nov 20, 2015
    9
    I don't believe any game deserves a 0 unless the game is literally unplayable. (And one or two bugs, that require reloads/restarts is not unplayable people.) At it's worst, I would think someone who simply didn't enjoy the game should give it a 4. And that is degradation due to taste. The thought and quality put into all the systems this game has to offer deserve more, but taste is aI don't believe any game deserves a 0 unless the game is literally unplayable. (And one or two bugs, that require reloads/restarts is not unplayable people.) At it's worst, I would think someone who simply didn't enjoy the game should give it a 4. And that is degradation due to taste. The thought and quality put into all the systems this game has to offer deserve more, but taste is a fickle thing.

    Some fallout purists, who either can't move on from the original turn-based RPG, or those who wanted a tit for tat sequel to 3/NV where nothing but the graphic fidelity and performance changed tend to not like this game.

    But if your someone willing to embrace the new, and give it a chance without sticking your nose up at the thought of something being different from a previous game- then it's worth your time to try it. If you've never played fallout before, I recommend trying someone else's game before you buy into it. This IP isn't for everyone, and while I think the game mechanically is a great one for any fallout virgin to break into, some people simply wont enjoy it. And that's their opinion. But their opinion doesn't deserve the right to assault the game with a 0/10.

    Compare it with a truly terrible game that does deserve a 0/10, Ride to Hell Retribution- and you'll be more inclined to think the positive reviews by users, and critics aren't so blind.
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  5. Nov 26, 2015
    10
    Some of these reviews the people must have played the game for all of one hour. Graphics look great coming from "New Vegas". Soundtrack amazing! Game play with the mod system very cool. I was not a fan of "New Vegas" at all. I found the factions very boring and the graphics poor. Coming to Fallout 4 much better game. Reading some of these reviews it is for sure much cooler to be aSome of these reviews the people must have played the game for all of one hour. Graphics look great coming from "New Vegas". Soundtrack amazing! Game play with the mod system very cool. I was not a fan of "New Vegas" at all. I found the factions very boring and the graphics poor. Coming to Fallout 4 much better game. Reading some of these reviews it is for sure much cooler to be a hater than a fan. Only reason I made a review. Great game for the value. Expand
  6. Nov 22, 2015
    7
    Having played both Fallout 3 and New Vegas, I began Fallout 4 expecting a great post-apocalyptic experience with memorable characters, enemies and weapons. Fallout 4 has delivered on most of these fronts.

    The main story is somewhat disappointing since your actions throughout the course of the game do not generally alter the ending you get. The Witcher 3 did a much better job in this
    Having played both Fallout 3 and New Vegas, I began Fallout 4 expecting a great post-apocalyptic experience with memorable characters, enemies and weapons. Fallout 4 has delivered on most of these fronts.

    The main story is somewhat disappointing since your actions throughout the course of the game do not generally alter the ending you get. The Witcher 3 did a much better job in this aspect. Of course, what makes a great Fallout game is the storytelling you find in the various sidequests. Many of the quests in Fallout 4 are tied to one faction of another, similar to how quests are structured in Skyrim (see e.g. the Dark Brotherhood or College of Winterhold chain of quests). Unfortunately, many of these quests are of the fetch item X or clear location Y variety. To be fair to Bethesda, there were some truly great moments, such as meting out justice to evildoers as a masked vigilante.

    Graphically, Fallout 4 is rather mediocre for a 2015 release. Character models are clunky and facial animations are lacklustre. However, I must commend Bethesda's environment artists for creating a beautiful post-apocalyptic world, especially when viewed from afar. Just don’t look too closely at the textures.

    Despite its many flaws, Fallout 4 manages to recapture the joy of exploring the wasteland, killing mutated beats and looting their corpses. Combat is much improved, making this feel like a solid FPS should you choose to play it like that. One key difference from previous instalments is the ability to build settlements, aka Minecraft mode. Although the UI is finicky, I found myself having quite a bit of fun trying to build the perfect accommodations for my settlers. Unless you’re a diehard, the novelty soon wears off after the first few settlements.

    Overall, Fallout 4 is a solid entry in the franchise. Despite failing to reach the great heights of its predecessors, Fallout 4 nonetheless provides many hours of entertainment.
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  7. Apr 18, 2016
    7
    Fair review.

    This game is a good shooter, and JUST good. If you are a newcomer to the Fallout series, it's definitely worth picking up to see what the hype is about. Unfortunately, Bethesda really made this game for a casual playthrough. You won't see any hardcore RPG mechanics like karma or cool dialogue (which has been dumbed down to 4 buttons, each with the same outcome). Fallout 4
    Fair review.

    This game is a good shooter, and JUST good. If you are a newcomer to the Fallout series, it's definitely worth picking up to see what the hype is about. Unfortunately, Bethesda really made this game for a casual playthrough. You won't see any hardcore RPG mechanics like karma or cool dialogue (which has been dumbed down to 4 buttons, each with the same outcome). Fallout 4 has more shooting aspects and less immersive role-playing as the sole-survivor. Quests feel linear and repetitive, and there is very little interesting NPC action. The story is predictable with twists that you can see pretty clearly. Characters are not very memorable. The game definitely felt like it downgraded compared to the other games.

    But some people like the aesthetics brought out in this game. Bethesda improved some mechanics as well and made things easier. Albeit the same reused engine, the graphics and lighting look great for an openworld game. The atmosphere is clearly displayed in the ruined wasteland, and it feels like a fallout. Shooting things in the wasteland is actually more fun and smoother, adding an easy way to switch between weapons and stimpaks. V.A.T.S. feels less like a necessity now. The AI is not the best, but they feel more lively instead of running straight to you like in 3 or New Vegas. Crafting and modding weapons is actually pretty fun too, and it felt much less complicated and more easier to access.

    You might wanna buy this game if you like an FPS/TPS with a spice of role-playing elements. Plus with survival in beta for PC you might have some extra enjoyment out of your time. Otherwise play some New Vegas.
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  8. Nov 15, 2015
    8
    I think that people are being way too harsh on this game. The new "having a voice" aspect to the game is not actually a bad thing for me, I'm glad that they brought that into the game. And also when it comes to immersion, Fallout 4 brings us a more realistic version of the wasteland than we have seen before, the dynamic sounds and distant shooting are amazing when you are roaming around inI think that people are being way too harsh on this game. The new "having a voice" aspect to the game is not actually a bad thing for me, I'm glad that they brought that into the game. And also when it comes to immersion, Fallout 4 brings us a more realistic version of the wasteland than we have seen before, the dynamic sounds and distant shooting are amazing when you are roaming around in the Commonwealth. There is so much to do in this game, and giving it a 0/10 is really just being a butt hurt douche bag. Its not a perfect game, and the storyline might be a bit weak, but I am surely having tons of fun with it. So stop being a bunch of dicks and give it the score it really deserves! Expand
  9. Nov 16, 2015
    9
    Really good game & Fun game.
    The gameplay and crafting systems are awesome. Beats Fallout 3 in my opinion, my 2 is still king in my heart ;)
    Pros: -VATS is even better and the fighting is better :) -The level up system is different, where I feel levels are more relevant now.. -Crafting system is niiice -Graphics are nice, no idea why people are complaining. Maybe you can't run the
    Really good game & Fun game.
    The gameplay and crafting systems are awesome. Beats Fallout 3 in my opinion, my 2 is still king in my heart ;)

    Pros:
    -VATS is even better and the fighting is better :)
    -The level up system is different, where I feel levels are more relevant now..
    -Crafting system is niiice
    -Graphics are nice, no idea why people are complaining. Maybe you can't run the game properly? Mine are on medium, and they're fine.

    Cons:
    -Bugs (building, particularly)
    -Hud made for consoles more than for PC, on the PC version?
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  10. Dec 2, 2015
    8
    I had the urge to register just to give my impression of a fair review given all the unfortunate 0/10 scores which make absolutely no sense (to be fair, some 10/10 are overly enthusiastic). Particularly since many of those "reviews" are focused on whining about the graphics, FPS mechanics (in an ACTION RPG game) and a story that I feel these players did not understand. At the same time,I had the urge to register just to give my impression of a fair review given all the unfortunate 0/10 scores which make absolutely no sense (to be fair, some 10/10 are overly enthusiastic). Particularly since many of those "reviews" are focused on whining about the graphics, FPS mechanics (in an ACTION RPG game) and a story that I feel these players did not understand. At the same time, there is a total disregard for many innovative gameplay features like the weapon and stronghold crafting systems (which rightfully puts the DA:I crafting choices at a subpar level), a wonderful, huge map which I honestly never felt like it was boring.

    In my opinion, the positives start with the fact that it feels like a Bethesda game. Plenty of places to explore, lot of little quests and fun side trips aside from the main missions, decent enough fighting and shooting engine for an ACTION RPG. This is not Call of Duty, nor it should be, and while it is indeed a bit flawed, it is completely appropriate for the type of game. Add up that Bethesda did learn something from Obsidian and decided to create an entire crafting system that actually makes you scrounge for junk in the wasteland (something could be expected in a postapocalyptic game). It offers many options to use your weapons and armor, combined with several perks in the leveling system to tailor your "class" to your needs (I like the high INT, PER shooter build, but I see many are having a blast with the high END, STR tank builds and the high AGI sneaky dudes). It also offers the ability to create and shape new settlements, a feature that has taken me at least 20% of my time. This settlement feature granted its not for everyone, but unlike the Batmobile in Arkham Knight you can totally disregard it if you want your gameplay concentrated on other matters.

    I am totally in disagreement with those who think the story was bland. Maybe because I have played plenty of Pen & Paper RPGs, but I honestly don't need 10 minute introduction concentrated in your background to get in character. I felt that the introduction was enough to become the Sole Survivor and make the quest for his family my quest. Given that, I enjoyed the story, the plot twist and the moral choices presented to you particularly in the final act. My impression is that the story was awesome, and a good way to measure is to ask which faction did people initially decided to side. The fact that many get the moral quandaries and/or can become outraged at other people "wrong" choices should tell you Bethesda played its cards right. The game includes several silly quests that can be highly amusing ("calling the Silver Shroud!") and homages to Lovecraft, 1950s alien sci-fi, the Salem Trials, etc. The detail, IMHO is in the right places, even if in the end the graphics are not at the same level as EA's Frostbite engine.

    As for the negative, the reason why I didn't give this game a 10/10 is because I dock one point off due to the outdated graphics and the many minor bugs, particularly with the AI scripts. I feel this is not a major issue, and honestly, the last thing I want Bethesda to do is to become EA and release a SW:Battlefront game that looks amazing but has a deficient gameplay and story. At the same time, we should not pretend this issue does not exist. I hope Bethesda invests in a new, true next-gen engine for future Elder Scroll and Fallout games.

    The second point goes off due to the features that the previous Fallout got right and Bethesda removed in an attempt to copy Bioware (and for the life of me, I will never understand). I am talking about the godforsaken, awful, hateful dialog wheel for idiots (I despise it with all my heart and what it represents) and the lack of the karma wheel which really helped you choose an angel or devil path in the Wasteland (were they emulating Dragon Age???). The dialog wheel actually lowers your IQ, and as the Witcher has proved, it is not even necessary for full speech to your character. Honestly, Ultima IV had better dialog options 30 years ago with "Name", "Job" and "Bye".

    All in all, this game is totally worth it for Bethesda fans and people looking for a fun, and immersive action RPG. If Call of Duty, Destiny and or SW:Battlefront are your thing, this game will probably bore you and look like it was from 3 years ago.
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  11. Nov 16, 2015
    8
    Fallout 4 is a really good game. It may not fulfill all the expectations people had, which explains the harsh user reviews.
    Summary: If this would have been Fallout 3, it's score would be around 95, but 7 years later the 87 or so is adequate.
    I must admit, that it doesn't improve Fallout 3 in a way I hoped, but rather makes some rather subtle tweaks and changes to it's mechanics. -
    Fallout 4 is a really good game. It may not fulfill all the expectations people had, which explains the harsh user reviews.
    Summary: If this would have been Fallout 3, it's score would be around 95, but 7 years later the 87 or so is adequate.
    I must admit, that it doesn't improve Fallout 3 in a way I hoped, but rather makes some rather subtle tweaks and changes to it's mechanics.
    - Gunplay feels a lot better.
    - I love the new crafting system for guns and armor.
    The building system on the other hand fells somewhat unfinished. There is no real purpose of building besides just wanting to do it. Here I'm really missing some higher tiers of building. You can just build shabby shacks that look somewhat rotten and dirty. That way you can't really build a nice home. Hopefully they'll fix it with some DLC.
    - First I was a bit reluctant towards the new perk system and the removal of skills, but now I LOVE IT! So many useful perks and no level cap, which means I can get all of them! Level ups are more frequently and I enjoy it everytime I'm allowed to pick a new perk
    I'm playing with a xbox controller and love the controls. I must admit that playing it with keyboard and mouse may feel clunky.

    Now to Fallouts strengths: The world! Bethesda did one again an amazing job in creating a world that looks and feels as one imagines the apocalypse. There is so much to see and so much to do. I get lost in this world and want to explore every bit of it.

    Now excuse me, I have to go back to the wasteland!
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  12. Nov 20, 2015
    9
    Wondering why this game has so many highly negative reviews, yet just as many highly positive ones? It's simple: Fallout 4 is not the game you were expecting. Many people will see just how refreshing and different it is compared to older titles and be delighted. Many will have a knee-jerk "Pepperidge farm remembers when an RPG would kick you in the balls for no reason" reaction. The ironyWondering why this game has so many highly negative reviews, yet just as many highly positive ones? It's simple: Fallout 4 is not the game you were expecting. Many people will see just how refreshing and different it is compared to older titles and be delighted. Many will have a knee-jerk "Pepperidge farm remembers when an RPG would kick you in the balls for no reason" reaction. The irony is that those accusing this game of dumbing down RPGs just haven't put the time in to discover everything Fallout 4 has to offer. There are thousands of stories, ranging from complex ones you have to piece together detective style whilst exploring an entire location, to equally powerful stories told in a single frame. After 150 hours of playing this game, I still haven't discovered them all.

    So what has it lost? You can no longer repair weapons, or craft ammo. Instead ammo is scarce, making it foolish to stick to the same gun for any length of time. Karma is gone - no more binary choice between being sickeningly good or hideously evil with no reward for nuance or moral complexity. Instead, your companions react differently to different events. Some like you helping people, others like you stealing. If they like you enough, they will give you a unique perk, giving you a genuine reward for pleasing them.

    Conversation options are more limited. Instead, you can only have the same conversation with an NPC once, so no more endlessly trying out different options till you get the result you want. You have to make split second decisions, just like in real life.

    Immortal companions - somehow Bethesda decided that constantly reloading the game every time one of the stupid idiots died killed the immersion and made them irritating to the point most people didn't travel with them at all. If that's your idea of challenging game play then I'd suggest just going the whole hog and taking up self-flagellation.

    Here's the big one though: you can't be whatever character you want. You have to be a father or a mother, looking for their son. Some people really don't like this. Instead though, you get a cohesive story, meaningful quests that make you feel invested in completing them and realistic companions and NPCs that react to almost everything you do. Fair trade off I would say. There's no way to make a game this big, and still allow people to play as whoever they want. And is it really that different from most other RPGs? You HAVE to be a amnesiac courier looking for his killers in New Vegas. You HAVE to be the Dragonborn in Skyrim. You HAVE to be a Witcher in the Witcher. How is this any different? Fallout 4 may give you a pretty concrete goal to achieve, but it gives you endless ways to achieve it.

    Does it have its problems? Hell yes. Bugs ranging from hilarious to game breaking. But then that's what you get with a game so monstrously big that the world's biggest QA department couldn't possibly find them all. The control system is legitimately awful. Not for moving around, or combat, but for crafting and inventory management. Again, there's just so much you can do, this was bound to happen. You get used to it though. Whilst the settlement building mechanic is revolutionary for an RPG, it is far from perfect and you will need to invest a lot of time to get the hang of it. But a quick Google search will show you what is possible and what others have created, only two weeks after the games release. It also gives you a legitimate reason to collect almost every bit of junk you find. In terms of role playing, searching across an irradiated wasteland for a desk fan just so you can upgrade your rifle is about as immersive as it gets.

    So no, this game is not dumbed down. In many ways it is closer to Fallout 2 than Fallout 3 and New Vegas, in terms of how much it expects you to work out on your own. No it is not Call of Duty. Call of Duty fans will likely hate this game for not holding their hand and providing a solid 8 hours of mountain dew fueled racist carnage. But it is different. Those who only want the same classic RPG formula they have experienced a million times before, but on a larger scale will just have to find something else. But those hoping for a game that tries to push the boundaries of the genre rather than slavishly adhere to a tried and tested formula, will find endless novelty, unprecedented freedom and total immersion in a world as beautiful as it is heartrendingly sad.
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  13. Mar 22, 2016
    6
    Fallout 4 is not a bad game. It is a bad RPG and a misdirected installment in the franchise. Still, many Bethesda fans or just players who enjoy exploring unfamiliar worlds will be satisfied with it, as it has one of the richest, most detailed game worlds ever created. Lore is presented to the player in different ways around every corner of the game world. Together with the masterfullyFallout 4 is not a bad game. It is a bad RPG and a misdirected installment in the franchise. Still, many Bethesda fans or just players who enjoy exploring unfamiliar worlds will be satisfied with it, as it has one of the richest, most detailed game worlds ever created. Lore is presented to the player in different ways around every corner of the game world. Together with the masterfully crafted sound design it will help immerse even newcomers in the interesting world of Fallout. The game also has a lot to offer to gun nuts as the game features improved shooting and an expansive crafting system that takes resources from the clutter in the open world.

    However, Fallout 4 is a big departure from the franchise in terms of its way of storytelling and RPG mechanics, which will most likely disappoint long-time fans of the franchise. It is apparent that BGS have taken inspiration from other popular games. It seems to me that in the beginning of the development cycle of the game, the developers asked the question “can we” too many times and didn’t ask the question “should we” enough. As a result the narrative of the game suffers, as the actions of the player often contradict with or completely undermine the meaning of the main story of the game.

    For the first time in a Bethesda game, the protagonist is given strictly defining traits that force them to follow a linear path towards an endgame goal. This not only limits the possibilities for role playing, but it creates a pseudo narrative dissonance between the actions that the player makes during the main quests and the rest of their journey in the open world. On one hand the game tries to be an emotional story about family and difficult choices. On the other, it tries to tell a story about hope, building a new healthy community in the post-apocalyptic world. Unfortunately it does not spend enough time on any of these two sides and fails to tell a coherent story as a result of their inability to exist in correlation.

    This new way of storytelling is totally uncalled for and it betrays the philosophy of player freedom that BGS has always had. Fallout 4 is a lesser RPG in almost every aspect, even compared to Fallout 3: The removal of the karma system (and the ability to role play as an evil persona); The new “dialogue wheel” which only gives the illusion of choice but ultimately lacks any consequences; The voiced protagonist with defined traits and goals; The removal of skills making your character inexplicably proficient in any kind of weapon and power armor from the very start of the game; The overall lack of choice in quests or the illusion of such. All of these aspects were hallmarks of the franchise and, in my opinion, made the previous Fallout games one of the best RPG games of all time.

    Moreover, the quest scripts themselves are repetitive, uninspired and boring. In terms of their mechanics, the quests of Fallout 4 could very well exist in an MMORPG, just in bigger numbers. All quest objectives can be narrowed down to: Acquire X item, place X item, kill X NPC, talk to X NPC, escort X NPC. Inexplicably, 95% of the population of the Commonwealth consists of generic, respawning enemies to kill in an attempt by Bethesda to bring the franchise to the mainstream audience of action hungry FPS players.

    The lack of innovation in the mechanics of the game might very well be due to engine limitations. Unsurprisingly, Bethesda decided to use an upgraded version of the engine that they used for Skyrim. This is not the first time that the Fallout franchise receives this kind of treatment as Fallout 3 used an upgraded version of Oblivion's engine. It might have made sense at the time, as Fallout 3 was Bethesda’s first try at the IP and there was a certain amount of risk involved but it cannot be justified after the huge success of both Fallout 3 and Skyrim.

    There has been an argument that the team behind these games is considerably small and they like to keep it this way because they are used to working with each other. This is possibly the biggest lie that Bethesda’s PR team has come up with and anyone with even a little knowledge about the game industry can pick it apart. I am totally fine with BGS keeping their artists and world designers and writers as they are. However, the choice by Bethesda not to hire more software engineers and graphics designers is a purely business decision since those types of employees rarely have any influence on the overall theme of the game. It is unforgivable for a AAA title in 2015 to have so many bugs, to look considerably worse than other games that came out in the same year while running poorly. This is not the quality that we should expect from the company behind some of the best selling games of the decade. As long as the community shows that they are willing to forgive poor mechanics, ugly, not optimized textures and game breaking bugs, BGS will keep releasing games in an unfinished state.
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  14. Nov 16, 2015
    9
    Bad:
    * Only have SPECIAL and perks, no more skill point allocation. SPECIAL points don't actually feel very useful besides being a prerequisite to unlock specific perks.
    * Perk selection UI went for aesthetics rather than functionality, I only realized I could scroll down to see more perks after playing the game for 8 hours because there was no indication that you could scroll. Maybe I'm
    Bad:
    * Only have SPECIAL and perks, no more skill point allocation. SPECIAL points don't actually feel very useful besides being a prerequisite to unlock specific perks.
    * Perk selection UI went for aesthetics rather than functionality, I only realized I could scroll down to see more perks after playing the game for 8 hours because there was no indication that you could scroll. Maybe I'm just stupid.
    * I prefer the old dialogue system with a voiceless protagonist but with more dialogue options.
    * Enemy AI is still pretty dumb. There's some minor improvements such as throwing grenades at you if you're behind cover.
    * Inconsistent voice acting. Some of it's really good, some of it's pretty damn bad.
    * Mouse acceleration is on by default, need to edit config files to disable.
    * High frame rate (120+) causes some bugs, just like Skyrim. So if you have a high refresh monitor, you still want to cap the frame rate to something like 80.

    Good:
    * The combat and shooting mechanics are SO MUCH better than FO3 / NV.
    * The new 'quick loot' system is a big quality of life improvement. You can still use the old style, too.
    * New crafting and modding system adds a lot of weapon and armor customization.
    * 'Legendary' enemies and randomly generated unique item drops.
    * Settlement building 'minigame' is surprisingly fun.
    * The urban area is infinitely more detailed and significantly larger than DC in FO3 or the Strip in NV.
    * Sound assets are also much improved. Guns sound a lot more punchy, even the sound of spent shell casings hitting the ground are a lot more crisp. Distant gunfire also sounds good.
    * Still plenty of amazing quest lines, scavenging for ammo / caps / resources, and freely exploring the world to find interesting things.
    * Friendly NPCs on follow / escort quests will auto-correct their path if they get stuck, including teleporting to the player. Haven't had any stuck NPCs yet.
    * 20 hours in and I haven't had a single crash, and the game just released. If this was FO3 or NV, the game would have crashed at least ten times already. The Oblivion/FO3/NV style microstutter is also fixed.
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  15. Nov 15, 2015
    8
    Does not deserve the level of hatred it is getting from the community. Definitely some areas could have been improved, but it's incredibly fun. The weapon/armor modding system is fantastic, and I enjoy the legendary monsters (and gear). The perk tree is certainly different than skill points, but I don't know that it's WORSE, per se, just different.

    I think it's nice they tried something
    Does not deserve the level of hatred it is getting from the community. Definitely some areas could have been improved, but it's incredibly fun. The weapon/armor modding system is fantastic, and I enjoy the legendary monsters (and gear). The perk tree is certainly different than skill points, but I don't know that it's WORSE, per se, just different.

    I think it's nice they tried something different (even though I don't agree with some of the choices) - if developers all made the same game over and over, we'd have nothing but CoD, Battlefield, and Madden clones, where no risks are taken and the same game gets re-released every year.

    A lot of people are complaining that 'this is not Fallout', however Fallout 3 and New Vegas were not really Fallout either. Fallout and Fallout 2 were isometric, slow paced, tactical games with a strong focus on dialogue and non-combat skills (though, to be fair, Tactics was pretty combat oriented). Everything from 3 onward represents a significantly different take on the franchise, and now this is a NEW direction for the franchise.

    Not perfect, but worth playing. 8/10, would pre-order again.
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  16. Nov 12, 2015
    8
    Если это тренировка перед выходом новой TES, то она не удачная. С таким успехом его никто не купит.If this training before the release of the new TES, it is not successful. With such a success nobody will buy it.
  17. Nov 10, 2015
    5
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially short.

    Fallout 4 is almost identical to Fallout 3 in every way besides a housing system that this game introduced. The main difference is the graphics which doesn't cut it for many people. As always Bethesda's games are filled with both game breaking and simply immersive breaking bugs at launch that the community will have to fix on their own.

    This brings me to their mod-system. Bethesda has been incredibly lazy this time to fix small errors in the game that anyone can spot through playing the game. The way Bethesda handles this with their given release date for the game is that they simply give the community the tools they need to correct the errors that Bethesda made.
    This is an incredibly cheap way of solving problems given how large of a budget this company has for making games, which is one my viewpoints when I'm making the final score.

    The gameplay is very repetitive with most quest involving "Get to X and bring back Y". The combat which is arguably the most important part of an RPG shooter is identical to Fallout 3, which is undeniably very dated at this point.

    The graphics on par with similar games released in 2015 given that your PC is powerful enough to run it on high settings. The game isn't very optimized on PC at the moment which often causes even the most powerful gaming PC's to drop heavily in framerates at times.

    Although Fallout 4 some parts of its soundtrack from previous games it overall has a superb soundtrack. The music feels carefully placed and does a good job of setting the right tone for the given situation.

    The story is what you would expect from a modern Fallout game. It has some memorable characters and while the main quest is almost always the weakest part of the story there are some parts that are really memorable, but still quite few in regard to how many quests there are.

    Summary: Fallout 4 is a very bad sequel to Fallout 3 that was released in 2007. It doesn't bring many new things to the table and its gameplay doesn't line up with its competitors. Anyone can play the game for around 10 hours and make a huge list of things that could've been fixed prior to the game's launch. I think it's arrogant of Bethesda to expect the community to fix their problems that they without a doubt has noticed themselves.

    If you're new to the Fallout series or RPG's in general I have faith that you will enjoy the game very much where you might even give it a 9/10 or 10/10. If you're a seasoned player you'll likely find this game to be incomplete in several ways and you'd do best to either rent the game or wait for the game to receive the mod support it currently needs to add to the depth of the game, and frankly speaking fix this broken game.

    5/10
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  18. Nov 12, 2015
    10
    The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit
  19. Nov 12, 2015
    9
    I don't understand the harsh criticism the game is getting, I did my research on the game and knew what I was buying. Fallout 4 was always going to be more like fallout 3 and new vegas than fallout 1 and 2.

    Pros- Great Visual style. Immersive music. Lots of different guns that can be modded in many different ways. Varied locations. Build your own settlement. Customise your power
    I don't understand the harsh criticism the game is getting, I did my research on the game and knew what I was buying. Fallout 4 was always going to be more like fallout 3 and new vegas than fallout 1 and 2.

    Pros-
    Great Visual style.
    Immersive music.
    Lots of different guns that can be modded in many different ways.
    Varied locations.
    Build your own settlement.
    Customise your power armour, which is balanced with needing power and start with a weak version of power armour which i like.
    The perk system, which is massive and no level cap.

    Cons-
    The UI for PC needs a lot of work, It's very clunky and unintuitive, managing all your items becomes a nightmare.
    Some of the animations are janky.
    Some low resolution textures.
    Companion ai and path finding.
    Dialog options and ui.
    Performance in built up areas.

    Overall I would recommend it, but it has all the problems of being a multi platform release, mainly the PC UI.
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  20. Nov 13, 2015
    9
    I cannot say anything about the bad mouse / keyboard controls as I mostly play with gamepad on the PC as well - I simply find it more relaxing.

    I have only one thing to say: Make sure you're at least 5 - 10 hours in. I think all the people talking about "non-immersive" haven't had their first thunderstorm alongside radioactive lightning and fog, haven't liberated idillyc places for
    I cannot say anything about the bad mouse / keyboard controls as I mostly play with gamepad on the PC as well - I simply find it more relaxing.

    I have only one thing to say: Make sure you're at least 5 - 10 hours in. I think all the people talking about "non-immersive" haven't had their first thunderstorm alongside radioactive lightning and fog, haven't liberated idillyc places for settlements, haven't met some of the most interesting companions, haven't read notes or listened to many of the holotapes you find, and I could go on.

    Add one other point: I knew how a Bethesda game would be in the beginning, and it's turned out exactly the way I thought it would, yes you get bugs, clipping, and sometimes ugly textures. But what's so bad about it? You don't like it in its current state, wait 2 patches, wait for the tons of mods that definitely will come and enjoy it then, you'll have to wait 1 - 2 months max.

    Sorry to all the people who do not like it, but I'm in love :)

    -1 point for the not so smooth framerates on Ultra, even though Ultra doesnt really look different from high (at least for e.g. god-ray setting)
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  21. Nov 12, 2015
    10
    Lots of reviews out there, just adding my weight. 44 hours after release and I have logged 23 hours. The game has evolved immensely. No, it isn't Fallout 1 and 2, and no, it isn't 3 or Vegas, it is a quantum leap beyond. I have had one freeze in 23 hours, I turned AA and AF off with all other settings on ultra with an FX-6300, 8GB ram, SSD, R9 270 2GB. I have a hard time imagining a betterLots of reviews out there, just adding my weight. 44 hours after release and I have logged 23 hours. The game has evolved immensely. No, it isn't Fallout 1 and 2, and no, it isn't 3 or Vegas, it is a quantum leap beyond. I have had one freeze in 23 hours, I turned AA and AF off with all other settings on ultra with an FX-6300, 8GB ram, SSD, R9 270 2GB. I have a hard time imagining a better game and we haven't even seen the mods or DLCs yet. Expand
  22. Nov 12, 2015
    10
    This game is... good. Its not awesome, but it's not terrible either. You should read my rating as a 7.5, but to be honest, the user rating is being skewed by 95% of the reviews on here, mine included. Unfortunately, by giving a score of zero, when the game deserves at least a 7, maybe more, is skewing the score far too much to the low end.
    Its a good game, but the (over)hype for it seems
    This game is... good. Its not awesome, but it's not terrible either. You should read my rating as a 7.5, but to be honest, the user rating is being skewed by 95% of the reviews on here, mine included. Unfortunately, by giving a score of zero, when the game deserves at least a 7, maybe more, is skewing the score far too much to the low end.
    Its a good game, but the (over)hype for it seems to have killed everyones enthusiasm for it. A shame :-/
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  23. Nov 12, 2015
    10
    This is honestly exactly what I've wanted and expected from Fallout 4. I actually enjoy the toned down karma system--your actions and choices are now mostly affecting the opinions of your companions, rather than some larger and more simplistic "good or evil" type of deal. Things like how you modify your weapons or what weapons you choose to make affect your affinity with companions--thatThis is honestly exactly what I've wanted and expected from Fallout 4. I actually enjoy the toned down karma system--your actions and choices are now mostly affecting the opinions of your companions, rather than some larger and more simplistic "good or evil" type of deal. Things like how you modify your weapons or what weapons you choose to make affect your affinity with companions--that is really subtle and really awesome. Far more realistic, in my opinion.

    Likewise, I enjoy the addition of the Mass Effect style conversation wheel. It's always pretty clear to me whether I'm being snarky or dutiful or whatever else. Choices could affect the world more, but it's not really a big deal.

    The settlement building is awesome. It sort of takes what was started in Skyrim's Heartstone DLC and makes it much much richer and more complex. That was my favorite part of Skyrim and I'm sure building homes and settlements will be my favorite part of FO4.

    Gameplay is as you should expect it to be. It's not quite an FPS and it's not quite an RPG, but straddles the median well. The soundtrack is absolutely stunning. The crafting is incredibly deep. And the world is beautiful. I really do feel like I'm scavenging in a wasteland to get my settlement ready, and that's absolutely amazing to me.

    In my opinion, the game built and deepened what was established in FO3 and cultivated/perfected in Skyrim.
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  24. Nov 16, 2015
    9
    I don't understand the 0 Ratings.

    This is the best Fallout Game from the whole Series and i played all of them since Fallout 1! It's the most immersive game i ever played. The graphics are good, remember how many little items are scatered troughout the wasteland, you cannot render every item with 4k resolutions, except you own a nasa-computer. Best part here is the new lightning.
    I don't understand the 0 Ratings.

    This is the best Fallout Game from the whole Series and i played all of them since Fallout 1!

    It's the most immersive game i ever played. The graphics are good, remember how many little items are scatered troughout the wasteland, you cannot render every item with 4k resolutions, except you own a nasa-computer. Best part here is the new lightning. Everything looks just beatiful with the sunrays, the fog, the new weathersystem. When the rain drops against your power armor helmet you think just "wow". I stop regularly to enjoy the scenes. Something like that i had with like 100 mods installed on the previous games. The sounds are superb, everything just fits here. The Powerarmor steps, the rain on the rooftops inside buildings, the weapons particularly the laser sounds, the announcements in subway stations and so on... really good.

    To be honest i don't really care about the main plot. I'm about 30 h into the game and haven't even touched the main plot. Just exploring and have tons of fun on the way!

    And i don't think that i'm cut in character devlopment. I like the new system very much. You can choose to be the run and gun type charakter or you go sneaky beaky like. Everything is possible and some traits are now build into the perks... so you didn't loose them.

    You can clearly see how Bethesda has taken a lot of ideas from the modding scene and Fallout 4 really benefits form it! I just love the way you can mod your weapons and armor and that the power armor is becoming something like a "vehicle" which needs "fuel". It feels just right and is set up perfectly immersive. Just go on a diving run with your power armor, it's amazing. And i'm really happy that they finally got a spot flashlight! That's one thing that bothered me in the previous games. Now you have really creepy experiences.

    Sure it's not all perfect... the dialog system could have needed more attention. But i can live with that.

    I enjoy every minute i play, so i can recommend the game for everyone who likes a good mixture of a roleplay and an action game!
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  25. Nov 16, 2015
    9
    This game is amazing. It's clear they've gone in a different direction than the last two games, but this has so much to offer. That being said, there are some concerns I need to bring up. First being that I hope this game opens up later on with new lore and enemies.

    I say this because within about 3 hours of playing I've already fought every enemy from previous fallout games, I've been
    This game is amazing. It's clear they've gone in a different direction than the last two games, but this has so much to offer. That being said, there are some concerns I need to bring up. First being that I hope this game opens up later on with new lore and enemies.

    I say this because within about 3 hours of playing I've already fought every enemy from previous fallout games, I've been recruited into what has been the most secret of societies (the one you might find 70% into New Vegas, I have a set of power armor (FROM MY FIRST MISSION), a minigun, a missile launcher, a fat man, a junk shooter, a syringe rifle, and almost everything I had at the end of New Vegas. This both worries me and excites me. Worried because I'm afraid I've already seen everything already; excited because there's so much more of this game to go and I'm hoping they've added some new lore/enemies.

    My biggest complaint is that I feel like I'm playing a written story instead of creating my own. From the start you become the general of the minute men and start building settlements. This is a cool feature, but I didn't really have a choice. I have yet to be faced with difficult decisions, like blowing up or saving Megaton, siding with slavers or wiping them out, joining the NCR, MR house, Caesar's Legion, or yourself. It's very clear who the good guys are and who the bad guys are and you're the good guy.

    Settlements take savaging and crafting to a whole new level. Part good part bad.

    Good because there is so much you can do with settlements and it's a lot of fun playing with the robust building options (forcing you to keep enough beds, food, power, water, defense, and electricity; all while bringing in new members).

    Bad because literally everything has a purpose. You won't be sifting through loot to find goodies, you'll be picking up everything that's not bolted down, trying to keep enough oil, copper, steel, ceramic, fiber optics, wood, plastic, acid, concrete, rubber, circuitry, glass, crystals, aluminum, nuclear material.... (it's a bit overwhelming and leaves you more excited to find a microscope or a lighter than a new weapon). You can assign settlers to scavenge for you, but because what they find will be deposited into your workplace bench, you'll never know if they're even finding anything let alone what.

    Some skills are forced open you. If you want to build settlements, you will need 6 charisma in order to activate the perk that allows you to set up trade routes and build merchants .Trade routes are not an option they are a necessity.

    The combat is more fluid and a lot of fun. Weapon customization can turn a pipe pistol (10 to 13 damage using .38 rounds) into a .45 cal headspliter with a 45 round drum (24+ damage). You will still find legendary items that add a special ability (my favorite so far is a shoulder piece that slows time when I reach 20 health and the ax that knocks enemies down for an easy finish).

    It's cool how you shape the world in an effort to build the minute men (you even get a flair gun that calls reinforcements if they're near by). It's just too bad that I had no choice in the matter.

    While I miss the freedom of the last 2 games, I am having a blast with F4. To everyone complaining about graphics, the game looks great on ultrra settings (it's not 4k but still looks great) and wait a month and you can install all the texture packs you want.

    Though this review has been on the critical side, I still give this game a 9 and would recommend it.
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  26. Nov 19, 2015
    10
    I really can't see why so many people stomp this game into the ground. It really meets all my high expectations. And also after now 23 hours into the game I have not encountered one bug that was more than maybe a little "oh, that's weird". The graphics aren't the best but they are more then enough. They are especially enough for one of the best parts of the game: The Atmosphere.
    It's
    I really can't see why so many people stomp this game into the ground. It really meets all my high expectations. And also after now 23 hours into the game I have not encountered one bug that was more than maybe a little "oh, that's weird". The graphics aren't the best but they are more then enough. They are especially enough for one of the best parts of the game: The Atmosphere.
    It's really amazing how the dynamic weather really manages to change your mood. For example standing on a high place while a radiation storm takes place and just watching the streets feels just so epic that you could forget that this is not part of a cinematic, but actually a dynamic part of the game.

    Most of the quests are great too, even the plain "fetch something for me" quests mostly have a rather well thought out and unique backstory. I think I never had more fun in a videogame than in the questline about the Silver Shroud. In this game you really enjoy to read all the notes you find and talk about everything with the involved characters.
    The voiced protagonist actually helps in this because it makes the dialogues so much more lively. Although I can understand why some people might not like the summary based system, which is not very clear at times. For example at one instance there was the option just labeled "Violence" and it wasn't sure if that meant to ask the other character why he is so violent or to resort to violence yourself. Meant to do the former but it turned out to be the latter. Glad I saved beforehand.

    Can't say much about the settlement system, because that seems to be more like endgame content. But the weapon crafting system is really fun and intuitive too. It even makes the scavenging useful and exciting, which was just a pain in Fallout 3. Now you can give your favourite weapon a name and watch it grow with you over the course of the game instead of tossing it away once you find a better alternative.

    All in all I would dare to call this game a masterpiece. Maybe not from a technical standpoint but for sure from an artistic one. And that's what really matters in a game like this. It's just great fun and atmospheric and I'm looking forward to many more hours of enjoying this game.
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  27. Nov 19, 2015
    10
    For anyone saying this game is bad is just crazy. This game is worth all 60$ for any system but most of all for PC. One of the best stories I have ever seen Bethesda put their time into. Funny thing is people have been saying the story is terrible but this one was way better than fallout 3's and even one of Bethesda's greatest games: Skyrim. Add that with the amazing customization of yourFor anyone saying this game is bad is just crazy. This game is worth all 60$ for any system but most of all for PC. One of the best stories I have ever seen Bethesda put their time into. Funny thing is people have been saying the story is terrible but this one was way better than fallout 3's and even one of Bethesda's greatest games: Skyrim. Add that with the amazing customization of your weapons, your own freakin house or settlement is so cool and fun to play around with. Side quests are amazingly fun and makes you not want to put your controller down. The perk system is a great change making it even more customizable for your character skills. Also the game has a much more serious tone to it. Of course though there is a lot of dark humor too. The voice protagonist is very well done along with every character in the game. I found only a couple of reused voice actors unlike skyrim or fallout which had so many it was a little immersion breaking. The combat has been amazing as well letting you really be strategic with your shots. Also the gunplay it self feels great almost as if you were playing battlefield but with a great rpg twist. Overall this game deserves above an 8 anyone giving it lower than a 7 should really see a doctor in my opinion. Expand
  28. Nov 15, 2015
    10
    Fallout 4 has a great atmosphere. The Gameplay is solid, despite the already mentioned inventory problem and the lack of a better keyboard/mouse integration. Unemotional facial features decrease the game experience a bit, but i can get over this. The building mode with possible trading system is incredibly huge and fits perfectly in the survival character, which comes up after severalFallout 4 has a great atmosphere. The Gameplay is solid, despite the already mentioned inventory problem and the lack of a better keyboard/mouse integration. Unemotional facial features decrease the game experience a bit, but i can get over this. The building mode with possible trading system is incredibly huge and fits perfectly in the survival character, which comes up after several hours of playing. The RPG system is simple but nice. I would agree that this game has much more hack'n'slay moments than the previous parts of the series, but actually this doesn't make it a bad Fallout. Im looking forward to fan-based content and mods. Try it yourself and take your own decision. Ignore the **** Expand
  29. Nov 20, 2015
    10
    I loved fallout 3 and new vegas and I love this. I'm sure everyone who knows what fallout games are about will appreciate it.
    that said, I'm mainly doing this to counter all the haters giving
  30. Nov 13, 2015
    8
    While i agree with most of the negative coments, i still think its not a terrible game. i played fallout 3 for a very, very long time, but didnt touch much of new vegas as i never really liked it. fallout 3 was one of my favourite games for the time, so i initially thought this would be the next big thing. Its not a terrible game as everyone seems to be making out. there are obviously alotWhile i agree with most of the negative coments, i still think its not a terrible game. i played fallout 3 for a very, very long time, but didnt touch much of new vegas as i never really liked it. fallout 3 was one of my favourite games for the time, so i initially thought this would be the next big thing. Its not a terrible game as everyone seems to be making out. there are obviously alot of problems like a pretty average AI, a dumbed down story line and quite a bug few issues, but it still hones down to the fallout 3 i loved. I cant judge on the graphical side too much since i have a lowered pc, it still looks quite good even for the lowest of lows. and the gameplay is just the game i know and love. I can see how other people would not like this game, but for what ive played i think its great. Expand
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]