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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Feb 15, 2016
    4
    This is ’’Fallcry 4’’.

    The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no
    This is ’’Fallcry 4’’.

    The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no sense off difficulty to it. In less than in an hour of playing you got your first power armor.

    In terms of gameplay Fallout 4 is a mix between Fallout and Far Cry. The main concern in the game is to shoot other people in the head. RPG element of the game has been weakened in many ways (even though it has been improved in others). The new dialog layout is stupid and unintuitive but after all the dialog does not offer much variety and regardless of what action you take it has more or less not impact on the world or the player. For example the whole Karma system is removed completely from the game and this is and this is a terrible great loss.

    I can forgive bugs and other small errors in the game given that these are fixed latter. I am not picky when it comes to graphics either. But textures look very poor and for some reason they get worse after i’ve been playing making the world look uggly. However, I can not forgive the developers to create a game that does not measure up in the story and gameplay.

    To me, it seems like ’new devs’ were let into the warm room to make the game more ’’accessible’’ and ’’streamlined’’ as its called… and it shows because the game suffers because of these stupid ideas and if it becomes more dumbed-down you may as well not call it fallout anymore.. but Fallcry.

    There is great potential for this game... the problem is that there obviously is CONFLICTING IDEAS of how the game should be because now it does not feel like a coherent experience.
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  2. Nov 10, 2015
    4
    I sneaked into the bandits house, wielding my shotgun, moving in the dark and silently fighting my first enemy, the atrocious FOV, when a second adversary, the much maligned Mouse Acceleration, stabbed me in the back. While I was struggling with these menaces, a raider appeared in front of me, but luckily he couldn't hite me with his spiked bat, because he couldn't walk past the open doorI sneaked into the bandits house, wielding my shotgun, moving in the dark and silently fighting my first enemy, the atrocious FOV, when a second adversary, the much maligned Mouse Acceleration, stabbed me in the back. While I was struggling with these menaces, a raider appeared in front of me, but luckily he couldn't hite me with his spiked bat, because he couldn't walk past the open door between us. I pointed my gun to blow his dumb AI head, and a moment later I was looking at my desktop, defeated by the most dangerous nightmare of the wasteland: the Crash to Desktop.

    -a minute of play extract from my actual Fallout 4 experience, hence my vote, until a patch makes remedy of this shame.
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  3. Nov 12, 2015
    4
    Only played enough to get some first impressions, and I doubt I will have the resolve necessary to play it anymore. All the way form the very beginning the game is overly pompous/pathetic - combine this with 7-year-old writing and a bunch of logic holes and basically that's Fallout 4 for you.

    Want more? Overly simplified mechanics - traits and perks gone, the S.P.E.C.I.A.L system
    Only played enough to get some first impressions, and I doubt I will have the resolve necessary to play it anymore. All the way form the very beginning the game is overly pompous/pathetic - combine this with 7-year-old writing and a bunch of logic holes and basically that's Fallout 4 for you.

    Want more?

    Overly simplified mechanics - traits and perks gone, the S.P.E.C.I.A.L system devoid of nearly all relevance compared to older titles of the franchise; no hardcore mode which I loved in New Vegas. Graphic engine about 10+ years old only rehashed slightly - for the second time now - and the developers have the audacity to tell us the engine is something brand new... Seriously, this game looks only slightly better than Skyrim. Almost nonexistent dialog options, and if you manage to find them they are almost irrelevant. The voice acting is so sloooow and bland it hurts my ears - combined with HILARIOUS facial expressions and poor childish writing the only feelings it brings up in me are that of embarrassment and amusement so more often than not i would just skip the dialog. But don't worry - should you ever want to skip entire conversation the extremely dumb dialog wheel has it easy for you as most often the only things you can say are 'yes', 'no', 'bad', 'good'.

    To sum up, In a new age of games like Witcher 3 and Pillars of Eternity Fallout 4 is not only laughable but also the worst of Bethesda's games to date. Fallout 3 fanboys should have plenty of fun though, so I imagine Todd Howards will keep lying to himself and everyone else around him as he always does.
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  4. Nov 13, 2015
    4
    FO4 is a game with good ideas, but one of the most horrible executions I've seen.

    The crafting system, and the open world are its strong sides. The storyline and side-quests are very much mediocre. Compared to Witcher 3 for example - very bland characters. Combat is one massive improvement from Fallout 3 - especially gunplay. Weapons, for the most part, feel like they have impact.
    FO4 is a game with good ideas, but one of the most horrible executions I've seen.

    The crafting system, and the open world are its strong sides. The storyline and side-quests are very much mediocre. Compared to Witcher 3 for example - very bland characters.

    Combat is one massive improvement from Fallout 3 - especially gunplay. Weapons, for the most part, feel like they have impact. Shooting is fun. Cover system is a bit buggy, but serviceable.

    Technical execution is horrible. Textures are extremely bad. Lighting looks nice, until you notice its mostly static - almost everything in the game lacks dynamic shadows. Animations are horrible. On top of that - game forces V-Sync, because else the physics engine bugs out, and it doesn't even lets you select buffering method - absolutely pathetic in 2015. G-Sync users experiencing tons of bugs because G-Sync forces V-Sync off. Despite the game's outdated and, for the most part, ugly graphics - the game is a big resource hogs.

    A game that looks like it was made 3 years ago, should at least have the hardware requirements of a game made 3 years ago. There is no excuse why people with old rigs can't run this game. There is no excuse why consoles can barely reach 30fps.

    Overall, its a massive heap of bugs, deficiencies, false promises and horrible execution, that hides a decent game underneath. But to dig thorugh that pile is an effort no developer has the right to ask from a player.
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  5. Nov 29, 2015
    4
    To put it shortly, the game is extremely buggy with low performance. The engine is a mess. I think i would be no exaggeration to say that Metal Gear Solid V looks better and runs twice as fast.

    The gameplay has huge problems, inheriting everything from previous games with zero improvement. There are only two options: Either the game can be too easy or enemies become time wasting bullet
    To put it shortly, the game is extremely buggy with low performance. The engine is a mess. I think i would be no exaggeration to say that Metal Gear Solid V looks better and runs twice as fast.

    The gameplay has huge problems, inheriting everything from previous games with zero improvement. There are only two options: Either the game can be too easy or enemies become time wasting bullet sponges, depending on the difficulty you choose.

    The storyline is uninspired. The motivations of the characters are simple and boring at best, paling in comparison to characters like John Henry Eden from the previous iteration. Even characters from New Vegas that I thought were boring such as Boone now seem like complex and well done characters when compared to the characters in Fallout 4.

    The only remotely good things about the game are the weapon modding and base building. But even the base building is incredibly rudimentary and clunky. It is inherently fun because of its concept but it's implemented in a very throw away way.

    The game is not an improvement on Fallout 3 or NV. It is merely different in a few regards. Worse in many, better in a few. Very disappointing.
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  6. Nov 19, 2015
    4
    Verstümmeltes Dialogsystem, Skillsystem runtergedummt, gestrichene Karmapunkte, Inventar aus Oblivion, veraltete Grafik, Gesichtsanimationen, Lippensynchronität usw.
    Trauerspiel !
    Meine Entäuschung des Jahres.
  7. Nov 15, 2015
    4
    This review contains spoilers, click expand to view. Worst Fallout Ever, even Fallout 3 was better. Story is weak, as usual for Bethesda. Hud and interface for PC are one giant misunderstanding. Getting a Power Armor after 15 minutes just kills the fun of finding it. I think that this is one giant failure, thought myabe they've learned something from Fallout 3 and Obsidian who did a nice job in FNV. Only feature I found nice was weapon/armor mods. Expand
  8. Nov 10, 2015
    4
    The creators didn't even attempt to create a coherent wasteland. Fallout is supposed to be a RPG about surviving a nuclear holocaust. In Fallout 4 however the game appears to be about nothing more than capping enemies in the head with an assortment of different weapons.

    The design of the game has gone from being a game which tells a story. To simply a game about playing a game. Fifteen
    The creators didn't even attempt to create a coherent wasteland. Fallout is supposed to be a RPG about surviving a nuclear holocaust. In Fallout 4 however the game appears to be about nothing more than capping enemies in the head with an assortment of different weapons.

    The design of the game has gone from being a game which tells a story. To simply a game about playing a game. Fifteen minutes after leaving the Vault butt-naked with nothing but a blue jumper suit and a pistol to your name, you will acquire a suit of high tech Power armor along with a Minigun to go along with it. Twenty minutes into the game you will be destroying some of the most powerful enemies in Fallout lore, the dreaded Deathclaw government experimented super soldier.

    A few more hours into the game and you will have a mini nuclear rocket launch (The Fatman). An assortment of weapons from machine guns, pistols, sniper rifles, shotguns, auto pistols (list goes on).

    Another hour into the game and you will meet the Elite Brotherhood of Steel, the futuristic faction of super soldiers who guard their high technology secrets furiously. Don't worry though because they'll be happy to recruit you into their ranks almost instantly. Thus giving you access to laser weapons and other high tech weapons. The recon leader of the Brotherhood is even nice enough to give you his prized possession, his legendary laser rifle. Yes he will give his most prized weapon to some random wastelander he met just ten minutes ago.

    And that's Fallout 4 for you. It doesn't even attempt to make any sense. It has no character progression because your character will go from zero to hero before you even get ten percent into the game. And the games world is not a wasteland. It's just a game world which looks like a wasteland and has a bunch of loot thrown into it so that the console players can run around capping zombies and raiders without even trying.
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  9. Nov 20, 2015
    4
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    For ****s Sake
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  10. Feb 12, 2016
    4
    As a huge Fallout and Bethesda fan this game was a huge disappointment. It's an uninspired mess with a terrible game engine and loading screens every 2 minutes. The quest are repetitive and it's like Bethesda just phoned in the whole game without giving a damn. I loved these series, I saved money for months to buy an R9 390 to play this game and here I am using my 300$ video card to playAs a huge Fallout and Bethesda fan this game was a huge disappointment. It's an uninspired mess with a terrible game engine and loading screens every 2 minutes. The quest are repetitive and it's like Bethesda just phoned in the whole game without giving a damn. I loved these series, I saved money for months to buy an R9 390 to play this game and here I am using my 300$ video card to play League of Legends. **** you Bethesda for abandoning your fans :( Expand
  11. Nov 10, 2015
    4
    A very mediocre game by all standards. Gameplay is a straightforward FPS with some role-playing elements, RPG elements are dumbed down significantly even compared to Fallout 3, dialogue is really bad, graphics look fine if you look at something from far away, but once you get close, Creation Engine really 'shines' with its horrible textures, audio is pretty good, animations are terrible.A very mediocre game by all standards. Gameplay is a straightforward FPS with some role-playing elements, RPG elements are dumbed down significantly even compared to Fallout 3, dialogue is really bad, graphics look fine if you look at something from far away, but once you get close, Creation Engine really 'shines' with its horrible textures, audio is pretty good, animations are terrible. Story is really bad, especially the ending (which is binary, by the way). Some of the dialogue is B-movie tier, some of it is C-movie tier. That's about it. PC port also crashes a lot for me, so 4/10 for me. Expand
  12. Nov 27, 2019
    4
    Don't get me wrong, the game is a classic but I have never experienced so many glitches and bugs in a game.

    Even playing at 1080 resolution with a Strix 1080, i7 700k and 16 ram at 3200mhz in 2019 the game has a lot of trouble keeping at 60 fps stable. I spent a lot of time downloading mods to try to solve the terrible Bethesda engine, and that's not what I want in a game, I want to
    Don't get me wrong, the game is a classic but I have never experienced so many glitches and bugs in a game.

    Even playing at 1080 resolution with a Strix 1080, i7 700k and 16 ram at 3200mhz in 2019 the game has a lot of trouble keeping at 60 fps stable.

    I spent a lot of time downloading mods to try to solve the terrible Bethesda engine, and that's not what I want in a game, I want to install it and play it. (Not counting loading screens that can reach up to 3 minutes just by leaving and entering a building)

    I have to install Unofficial Fallout 4 Patch, ENB, tons of textures, change some values with the text editor, watch some videos to solve crashing errors and even use the ingame console to complete some quest that were still bugged.

    It is not worth so much effort and money just so that when the fight starts, the game goes from 60fps (if you had luck) to 40 or even less.

    Bethesta has lost contact with fans delivering increasingly incomplete products, and boy don't let me talk about fallout 76, because otherwise this review would extend a few more characters.
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  13. Dec 13, 2015
    4
    It's simply not a good Fallout game.

    It's a decent enough shooter but if this didn't have the Fallout name attached to it then it would have been gone and forgotten by 2016 and certainly would not have gotten such glowing reviews from the professional sites. Most all RPG elements have been removed. Choice and consequence, dialogue, removed. In its place are boring endlessly repeated
    It's simply not a good Fallout game.

    It's a decent enough shooter but if this didn't have the Fallout name attached to it then it would have been gone and forgotten by 2016 and certainly would not have gotten such glowing reviews from the professional sites.

    Most all RPG elements have been removed. Choice and consequence, dialogue, removed. In its place are boring endlessly repeated quests and an incentive to collect every single bit of respawning trash on the map.

    I will never, ever pre-order another Bethesda game after this. They peaked with Morrowind and have been going steadily downhill ever since.
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  14. Dec 19, 2015
    4
    I personally don't know what Bethesda was thinking when they released this, but it couldn't be anything less then a "cash grab".

    I haven't played the previous Fallouts, nor do i plan too after playing this. So with that being said onto the Pros and Cons. Pros: -Some lighting effects (Some shadows, along with AO and rain effects look decent, if not better then the majority of the
    I personally don't know what Bethesda was thinking when they released this, but it couldn't be anything less then a "cash grab".

    I haven't played the previous Fallouts, nor do i plan too after playing this. So with that being said onto the Pros and Cons.

    Pros:
    -Some lighting effects (Some shadows, along with AO and rain effects look decent, if not better then the majority of the game)
    -Minecrafting (can be abit of fun once you play around with it.)
    -Upgrading/ customizing weapons
    -Vats is also pretty good (Again, haven't played a fallout previous to this)
    -Soundtrack (Menu ost is amazing)

    Cons:
    -The Story
    It's bad, there is no real thing to explain here. Without including any spoilers, its quite possibly the most cliche script i've ever seen. (Apart from multiple factions, which is the only decent portion of it. Even then it still fails because some faction's storylines just F***ing suck compared to the rest. I'm looking at you whoever made the Minutemen Questline....) Endings are also pretty similar.

    -Gameplay
    Again, its the first fallout i've played so far. I've looked at videos of the previous fallout entries, and while fallout 4 has much better gameplay (from the videos that is) than the previous titles, its still extremely slow paced for my taste.

    Difficulty
    AI doesn't become smarter, they become giant bullet sponges while dealing more damage to you. Challenge is pretty much just off-set by better gear.

    Weapons
    While weapon customization is good, most options (And a good majority of weapons) are completely useless. After a while your down to extremely generic weapons that pretty much take up your entire inventory.

    (Some gun models don't even have triggers on them, though i won't really include that in the cons)

    Graphics
    It's bad. Really bad. This game is quite possibly the worst looking game i've played within the last 7 years.
    (Wtf is that foggy white light indoors?)

    Optimization
    My specs:
    Gtx 960 (2g)
    FX 6300
    8G ram

    Lowest AVG FPS :29 (Outside, Inside 35)
    Highest AVG FPS : 49 (Outside, Inside 57)
    Settings (High, Godrays off, Shadows are all at high, view distance maxed as well)
    I understand that i could tinker with my settings for more FPS, and i understand that i don't have a beast gaming PC, and i understand that I'm not using an intel processor (in the mist of upgrading in a week)
    But for a game that came out LATE 2015, and even if its rendering at a decent distance, this game runs and looks like horse S***. There is no reason why this game is optimized as it is. None. You can't defend this game at any level when it comes to optimization or graphical quality (Other than a few lighting effects of course). I get it, graphics aren't everything, but i shouldn't be playing a game that looks like it came out in 2007 in 2015.

    Voice Acting

    Some Voice actors sound much better than others, however alot of the voices sound as if there coming from B rated actors (Hell even C rated sometimes). Enemy voice acting is pretty decent however.

    Side Quests
    90% of them are generic fetch quests. (However some random encounters are much better than others).

    Mixed opinions on subjects are as followed:
    Exploration: While the world is decently sized, alot of it just feels empty. Locations are mostly closed off, and most locations are pretty much just for taking screanshots and have no real purpose. Which again, is pretty weird considering how hyped-up this game was. Teammates/Companions While some of the features of the AI are great (ie, dialog, background, customization). The biggest problem is that its pretty much pointless to have one. The story doesn't change, the AI depending on the situation just likes or hates you for your choice. Along with the fact that they don't die completely, takes the little realism that this game has, out the window. Perks: While the concept is pretty good, it's pretty much the same as any RPG. Put X stat in X skill and get X bonus. No real skill tree's or gameplay changes. Random encounters: While some do add abit of style to it (The fridge man lol) most are again pretty pointless, aside from getting legendary weapons. They don't add anything to the story the majority of the time, and the ones that do are just really small details. I don't know if i missed anything but, at this point im just going to call it a night. All in all, while the game is not a 1, its certainly not worthy of anything over a 5. This is one of the games that you play when your bored, and like to have mindless fun. I personally don't know what game the other reviewers (The ones getting 8-10s especially) are playing, but i guess i might be playing a completely different version. My final score is a 4.5/10.
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  15. Dec 6, 2015
    4
    it is not good game, it is not fallout, it is not rpg. this game don't have good sotry, good quests or anything interesting. I don't want to explore this word like Morrowin. I can't to love any characters, places, sotries. I can't love this game, sorry. 4/10
  16. Nov 12, 2015
    4
    I don't like that with each release they are going away from the RPG and turning the series more and more into an fps. That's not what it should be about. While the story so far is decent im not a fan of the game play. Graphics aren't all that great either.

    This game has also a lots of bugs. Some of which can break the game.
  17. Nov 10, 2015
    4
    Mediocre gameplay, insultingly bad story and characters, a horrible dialogue wheel and last gen graphics that make you wonder just why the game is running so bad.
  18. Nov 11, 2015
    4
    It realy bad game, and it is done for 10-15 old boys with no brain att all. Where ismple were stupid with minimum main story. Don't buy , it not worth it
  19. Nov 22, 2015
    4
    This a very clunky, poorly written disappointment after the 5 Year wait for Fallout4. The writing is so bad it makes the whole story asinine. Not enough adventure hooks, branching storyline availability to make this more a one time playthrough.
    Not even CLOSE to Fallout New Vegas or Fallout 3 (My First) which were both 9/10 and 10/10 with Mods.

    Fallout 4 is a 4/10 at best...sad, dammit!
  20. Nov 11, 2015
    4
    This is truly one of the biggest disappointments of the year. I've heard it all, from the "the reason Skyrim has 60 companions and Fallout 4 has 12 is because Bethesda wanted to make them unique" to the "Bethesda using last gen assets from an 8 year old game is perfectly acceptable because it speed up development time". But none of these excuse bethesda's laziness. After all they are aThis is truly one of the biggest disappointments of the year. I've heard it all, from the "the reason Skyrim has 60 companions and Fallout 4 has 12 is because Bethesda wanted to make them unique" to the "Bethesda using last gen assets from an 8 year old game is perfectly acceptable because it speed up development time". But none of these excuse bethesda's laziness. After all they are a multi billion dollar company, with development teams bigger than most industry leading companies out there, it is a shame that a triple A company with 4 consecutive game of the year awards and a budget so large it would put most triple A games to bed releases yet another unfinished product to the market.

    Glitches:
    The game has countless problems, from AI path-finding glitches, falling through the ground, areas not loading properly, constant freezes (specially on consoles), re-used animations from skyrim and Fallout 3, the list goes on. Like many reviewers (who GAVE IT A 10/10) POINTED out, it is a Bethesda game, and they still haven't figured a way to release a properly working game. How can someone admit that the game is unplayable at times yet give it a 10/10 is beyond me *cash in sound plays in the background*.

    The player model often finds itself stuck around the world, from invisible walls (the countless videos about it on the internet) to not being able to pass through areas because there's a small rock on the ground obstructing it's path.

    Story:
    It's more of the same, Bethesda has this ability to make interesting stories, that are only good on concept. I enjoyed it at times, but when you have games like Witcher 3 in which most side quests affect the world around you and the main quest has a lot of diverging paths that will ultimately affect the outcome of the story, playing fallout, despite being an open world, feel like an scripted experience.

    Graphics: It's laughably ugly. From armors not being fully 3d rendered, with the majority (80%) of details being illusions caused by normals/bumpmaps generated from baking much much higher poly meshes. Even the shirt sleeve tears are not rendered this time, they are hand drawn (actual meshes) to avoid using high quality texture work with proper alpha channels. It's an ugly technique that makes things such as ripped cloth look like a lego set piece. Shadows stop being rendered 5 meters way from you. LOD is reduced to a minimum, even on max settings on PC so that the engine can keep itself from CTD.

    Gameplay: In short, It's better than fallout 3. Shooting mechanics actually have feel to them now, there is actual recoil to some weapons. Enemies drop like flies, disembodiment looks great... the hit detection has been improved. The vats system is as great as Fallout 3. The gameplay is definitely the highest point in the series, but it's not enough to justify everything else that's going on.

    Will you like this game? Depends, are you the type of person who blindly wastes your money on DLC, micro-transactions and browser games with bait pictures of hot females? Do you have nothing else better to play? Are you a Fallout die-hard who will threaten people with decapitation over observable facts? Then this is the game for you.

    For the rest of us. No, Wait for the game to be patched, DLCs to come out and it to drop in price. This game is not worth 70 bucks.
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  21. Nov 11, 2015
    4
    This review contains spoilers, click expand to view. Oh boy, where to begin? Having playing Every fallout so far, yes even tactics and BOS and having the collectors edition of New Vegas and Fallout 3 I feel I can safely say I am a fan of the series.

    So, lets start off where I started off.
    Launch the game, stuck to the left "wing" dispaly of my triple 23's. No matter what I tried I was unable to move it center screen, nor was I able to find a 5760X1080 option. I disable eyefinity start over.

    Character creation, done, FOV looks off and FPS isnt that great despite my I7 4770K, R9 390X and 16 gb ram wiht FO4 on a SSD, I got all the bases covered here.
    Ttalk to "vault guy" game CTD, restart, CTD again when swapping to female character.
    Start game, locks up and I have to force close with task manager several times.
    End up verifying game with steam and it fixes it.

    Get to pick special stats, only 21 points instead of normal 39 from Fallout 3 and NV 1 and 2. Really? So you can have a balanced start of all 4s? On the games own scale of 1-10 a 4 is below average.

    Try to change FOV with ini tweaks since the game doesn't have a FOV slider and Bethesda thought 75ish FOV would be swell but it doesn't stick and keeps reverting.

    Finally get to Vault 111, and here is where the story is already falling apart, your spouse is killed and your son is taken. Who cares about an NPC we have known for all of 15 minutes?
    Zero motivation to care about the story.

    Terrible FPS drops inside and outside.
    Power armor is now a limited use thing powered by fuel cells.
    Dialog wheel is complete trash. Mostly the four options are, yes, no, maybe and "sarcastic". Once you advance dialog you cant go back to ask other questions.
    PC UI is troublesome to navigate and the keybinds are horrendous. Especially for the base building and conversation selection.
    Voice acting is flat and lines are often repeated over and over.
    Graphics are sub par for a 2015 game.

    Its not all bad, the new weapon and armor customization are neat, power armor customization is pretty good and while flawed controls hinder the base building its still a nice adaptation from the modders work on earlier titles.
    Power armor hud is pretty slick, but mods for NV/3 do it better.

    Gun play is vastly better now, but the AI isnt much better than what we seen in Skyrim already, especially apparent in stealth despite making loads of noise kicking stuff around when moving.
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  22. Jun 19, 2020
    4
    Bethesda: The Game 4. Boring, uninspired, tedious, shallow. Take your pick. You would honestly expect better from Bethesda in 2015, but you'd be expecting wrong. Meanwhile the gaming press is fawning over it and making Bethesda think they struck gold, so don't expect any significant improvements in the next Elder Scrolls either.
  23. Nov 12, 2015
    4
    Other than the game being broken on release, there are a lot of problems. The progression makes no sense. You're instantly given power armor, a minigun, and a Fat Man is near the start. The guns may seem like they're too powerful early on, but they're actually pretty bad. You can't craft ammo and vendors never carry enough ammo, so once you're done with all 300 5mm bullets, you willOther than the game being broken on release, there are a lot of problems. The progression makes no sense. You're instantly given power armor, a minigun, and a Fat Man is near the start. The guns may seem like they're too powerful early on, but they're actually pretty bad. You can't craft ammo and vendors never carry enough ammo, so once you're done with all 300 5mm bullets, you will probably never regain the loss, and the minigun becomes almost completely useless. The Fat Man's mini nukes seem more common than 5mm bullets...

    The companions are pretty boring and don't have quests like they do in Fallout: New Vegas. The way you get them to like you is also pretty boring; especially Codsworth, where all you have to do is upgrade your power armor. The amount of names Codsworth can say is pretty impressive, though. Other than that, the dog (as seen in the trailers) is even more boring. Unlike something like Rex in Fallout: New Vegas that would have quests and a story, the dog in this is just for the trailer it would seem. They don't do much.

    The quests are very bad. Most of them are fetch quests or quests to clear areas. It gets very, very boring very fast.

    The "legendary" creature system sucks, and makes areas either too easy or way too difficult; especially when you end up getting a high level legendary enemy that can kill you in one hit. I've even had two spawn at the same time.

    The dialogue is very vague. I'm sure everyone knows by now.

    The perk system sucks compared to Fallout 3 or New Vegas. There are no perk/skill/stat-based dialogue checks. So if you liked having a very perceptive or intelligent, maybe even a cannibalistic character with some cool dialogue, say goodbye to that, because now charisma is all that matters with any dialogue. Also, it makes the game way more linear. You can't make your character a good hacker early on because there's an unnecessary level requirement for things that seem like a fair trade for a perk point.

    Almost every NPC is essential, even if they don't serve a purpose.

    There's a lot more, but I can't be bothered.
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  24. Nov 17, 2015
    4
    Игра очень разочаровала. Очень странное начало, однотипные квесты. Личность главного героя - молчаливый болван с одной эмоцией. Управление на PC оставляет желать лучшего, но его нельзя поменять. Управление напарником заставляет дергаться глаз. Графика прошлой пятилетки: мутные текстуры, угловатые модели, одинаковые враги, смешная физика, отсутствие разрушаемости.
    Мир пуст и скучен.
    Игра очень разочаровала. Очень странное начало, однотипные квесты. Личность главного героя - молчаливый болван с одной эмоцией. Управление на PC оставляет желать лучшего, но его нельзя поменять. Управление напарником заставляет дергаться глаз. Графика прошлой пятилетки: мутные текстуры, угловатые модели, одинаковые враги, смешная физика, отсутствие разрушаемости.
    Мир пуст и скучен. Понравится только тем, кому нравится бесконечно копаться в ящиках, столах, мусорных кучах или разрушенных домах, играть в однотипные мини-игры "взломай замок", "отгадай пароль".
    Постойка поселения не привносит в геймплей ощутимых изменений, также как и крафт оружия.
    Не покупайте, так как Это не стоит своих денег. Подождите распродажи или пропустите эту игру.
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  25. Nov 11, 2015
    4
    I'm sorry but this doesn't feel like a finished game, it feels more like a beta version and shouldn't have been released in its current state. There are bugs galore, no FOV slider, mouse interface is horrible with a laggy feeling to it, I can't remap keys, it runs like crap and there is no SLI support.

    Also - what I saw of the story and interface feels incredibly dumbed down, it doesn't
    I'm sorry but this doesn't feel like a finished game, it feels more like a beta version and shouldn't have been released in its current state. There are bugs galore, no FOV slider, mouse interface is horrible with a laggy feeling to it, I can't remap keys, it runs like crap and there is no SLI support.

    Also - what I saw of the story and interface feels incredibly dumbed down, it doesn't feel like a game made for RPG enthusiasts. I'm going to have to refund this, it's simply not worth the money. I could make a longer review, but this short review better reflects the amount of effort that Bethesda put into making Fallout 4.

    Back to The Witcher 3 it is.
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  26. Nov 11, 2015
    4
    If this game was supposed to be a shooter I can understand 7,8,9,10 scores its not supposed to be a shooter guys and gals. Where are the branching paths to this story huh, where are the cool quests huh, where is the dialog with choices that impact the story?

    This is a generic first person shooter an average one at that, there is no replay ability because all you choices lead to the
    If this game was supposed to be a shooter I can understand 7,8,9,10 scores its not supposed to be a shooter guys and gals. Where are the branching paths to this story huh, where are the cool quests huh, where is the dialog with choices that impact the story?

    This is a generic first person shooter an average one at that, there is no replay ability because all you choices lead to the same exact thing. I could go on and on I wont why bother. 7 as a shooter 1 as a Fallout game average is a generous 4.
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  27. Nov 11, 2015
    4
    The game simply doesn't deserve more than a 4.
    It's decent at best.
    The game play has been streamlined to the point of treating you like you're mentally slow.
    The specs listed are far higher than they even should be which only shows bad optimization.
    This will be yet another game from Bethesda, that modders have to fix.
    I plan to finish it then do all I can to get a refund steam.
  28. Nov 14, 2015
    4
    Like a witcher 3 just epic, but no epic worked , a epic crap.
    What can we draw from the construction of the house, especially after the fallout 3, the developers did not do the work on the bugs.
    The main quest is horrible (when compared to Witcher 3 it's just bad taste), questing out - "Kill, kill, kill" and only those. The main complication is essentially no different from the Fallout
    Like a witcher 3 just epic, but no epic worked , a epic crap.
    What can we draw from the construction of the house, especially after the fallout 3, the developers did not do the work on the bugs.
    The main quest is horrible (when compared to Witcher 3 it's just bad taste), questing out - "Kill, kill, kill" and only those.
    The main complication is essentially no different from the Fallout 3, and again all the theme. Well, seriously, to press more on this aspect? That's funny.
    And also a lot of bugs of our favorite engine from Skyrim ...
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  29. Jan 27, 2016
    4
    Not a patch on FO3. RPG, what rpg. FPS more like ! I was hoping for something a lot better than 3/vegas but Bethesda didn't deliver. Money for old rope !
  30. Nov 10, 2015
    4
    Fallout 4 is again a giant company created vast but empty world with bunch of repetitive stuff generated by some randomization, permutation and fractal algorithms which once set, can automatically create endless emptiness abyss in which you never feel enough playing yet can't feel sth with true significance. Killing and rooting are more than 90% of the whole experience while the actualFallout 4 is again a giant company created vast but empty world with bunch of repetitive stuff generated by some randomization, permutation and fractal algorithms which once set, can automatically create endless emptiness abyss in which you never feel enough playing yet can't feel sth with true significance. Killing and rooting are more than 90% of the whole experience while the actual meaningful story is no more than what a decent indie game can deliver, not mention to almost no innovation but just old ideas reused again. The game may deserve $15 like a indie game, but considering its potential high sales figure, its price should be even lower.

    Thats why I'd rather spend my time on indie games majority of which are still HAND-MADE and full of meaningful and innovative content that is even short but let me feel mentally rewarded after experiencing.
    A game shouldn't be qualified by its size and playing time but the actual content hand-made by human in heart. I don't very care how high level or score I can reach, how many shiny badges collected. These are all meaningless afterwards. What I really want is a truly amazing story that can move, inspire and even blow my mind away. After 7 years, still can't figure that out at all? Let me be clear, the term "open-world" is sucked by Bethesda again.

    By the way, if you really care about that customizable construction and weapon system, why don't buy/rent game dev kits which give you true access to large resources, free configuration and much more user-friendly UI to fully release your creativity to craft a really private world or even a game. Do yourself a favor not to waste time on that crappy and painful crafting system in the game. Its not meant for a even casual creator.
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  31. Nov 24, 2015
    4
    Biggest disappointment of the year.

    My worst complaints:

    -boredom
    -quests offer nothing interesting to do
    -BAD shooting mechanic
    -absolutely worst AI ever in a game
    -terrible user interface
    -game looks like crap on my 4k screen with a 980Ti, loading times are completely unjustified
    -dont buy unless youre a hardcore fallout fan
  32. Nov 10, 2015
    4
    This game is one big disappointment. The game doesn't look good (event terrible at times) ant it literally feels very dated. I wouldn't care that much about graphics if it could compensate in other areas, but it simply doesn't.

    From technical standpoint, this game is not suitable for PC - no FOV slider (locked at consolish 80), weird mouse acceleration, different camera speeds for X and
    This game is one big disappointment. The game doesn't look good (event terrible at times) ant it literally feels very dated. I wouldn't care that much about graphics if it could compensate in other areas, but it simply doesn't.

    From technical standpoint, this game is not suitable for PC - no FOV slider (locked at consolish 80), weird mouse acceleration, different camera speeds for X and Y axis - luckily you can fix that by messing with config files manually. But not including these options in UI is disrespect to PC platform. Game also looks pretty bad, textures are simply terrible, character detail is absent, I've seen tons of indie games that look better and are more polished.

    UI - well nothing had change, as bad as it was, very uncomfortable to use and browsing inventory (which is one big mess) is simply waste of time.

    Dialogues are lame, and with voice actor, the choices are absolutely ridiculous: yes, no, maybe, sarcastic, just wow... 20hours into the game I haven't met an interesting character yet - all feel very generic and all are like emotionless robots, not human beings at all. Quests make me fall asleep - they feel like a MMO quests just with some dialogues here ant there, but they don't have any interesting story background - we need you to clear that spot from riders - isn't that amazing? I'm falling asleep within 1-2hour of gaming session.

    Once again, Bethesda confirms it's one of the most overrated companies in triple A market. It's basically a Fallout 3 with dumped down dialogs and some new effects for graphics which event don't make the game look and feels any better. This game is huge let down, now I feel MGS 5 was way better game with its half content missing and being unfinished, which was considered biggest disappointment of 2015, well I think Fallout 4 is bigger fail than MGS5 was.

    I would not recommend buying this game at current price and until modders will fix all this crap which should be already made and polished by the developers. In short, this ain't a 60eur (triple A priced) game at all.
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  33. Nov 19, 2015
    4
    This had the potential to be a really good game, but it lacks a good story, non repetitive quests and interesting characters. It just feels empty and boring. All the quests are basically the same, you get a location and you go there and shoot everybody. You just have to shoot everybody there is no other option. The dialogue system was lobotomized, the UI is for consoles and it feels dumbThis had the potential to be a really good game, but it lacks a good story, non repetitive quests and interesting characters. It just feels empty and boring. All the quests are basically the same, you get a location and you go there and shoot everybody. You just have to shoot everybody there is no other option. The dialogue system was lobotomized, the UI is for consoles and it feels dumb using it on a PC. There is some sort of crafting system for building communities and towns, but it has no real effect on the game so it's just a time-sink I guess.

    All in all, the game just lacks soul and imagination to the point it just saddens me because I see the potential in it.
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  34. Nov 11, 2015
    4
    The story is lackluster, the dialogue options are terrible, the writing itself is sub-par. Essentially if you've gotten more than 2 hours into the game you've played enough to know that's exactly how the rest of the game is. There's a significant lack of side-quests or well.. quests with any kind of merit other than "go kill these and/or retrieve the object they have".

    $60 for this game
    The story is lackluster, the dialogue options are terrible, the writing itself is sub-par. Essentially if you've gotten more than 2 hours into the game you've played enough to know that's exactly how the rest of the game is. There's a significant lack of side-quests or well.. quests with any kind of merit other than "go kill these and/or retrieve the object they have".

    $60 for this game is nowhere near worth it. This is not a AAA quality title by any means. We're trying to get a refund, because honestly this game is not worth more than $20 in my personal opinion.
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  35. Nov 18, 2015
    4
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in
    The combat, the graphics, the music are all excellent. However, WTF is up with this retardedly short mainstory? 10 freaking quests... no depth whatsoever in either the characters or the story.

    Bioware did it - da:i, CD Projekt red did it - TW3 and now bethesda. They're milking people with their franchises: throw an open world with boring garbage to do, with no depth whatsoever in characters, and throw an incredibly short and boring mainstory. You people seriously disgust me.
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  36. Apr 10, 2016
    4
    The game starts with an intro thats comparable to fallout 3 and fallout New Vegas, I played both of these games. U start in a normal house husband and wife when the nukes start falling and u have to run to the vault shelter. The first 30 minutes are the best the game has to offer, the rest is a huge let down.

    After u wake up and leave the vault, the game feels shallow and I feel no
    The game starts with an intro thats comparable to fallout 3 and fallout New Vegas, I played both of these games. U start in a normal house husband and wife when the nukes start falling and u have to run to the vault shelter. The first 30 minutes are the best the game has to offer, the rest is a huge let down.

    After u wake up and leave the vault, the game feels shallow and I feel no connection to the story like I did in the previous games. I simply didnt finish the game by the lack of interest.

    If u really wanna try this game, I suggest u wait untill the prices drop below 30 euros.
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  37. Nov 26, 2015
    4
    If I wanted to play a post apocalyptic shooter then I would have played something in the Borderlands franchise..
    If I wanted to play an RPG with shooter styled combat I would have played something in the Mass Effect franchise..
    If I wanted to play a game with resource gathering and base building I would have played a Minecraft mod.. I wanted to play Fallout, I should have gone back to
    If I wanted to play a post apocalyptic shooter then I would have played something in the Borderlands franchise..
    If I wanted to play an RPG with shooter styled combat I would have played something in the Mass Effect franchise..
    If I wanted to play a game with resource gathering and base building I would have played a Minecraft mod..
    I wanted to play Fallout, I should have gone back to replay Fallout 1 or 2..
    I understand why Bethesda fan boys like this game, but in my opinion they ruined a good RPG franchise by making a buggy modding platform with hours of bare minimal gameplay at a premium price...
    Only reason I gave this a 4 and not a 0 is that it is playable and some people will get enjoyment out of this.. I'm not one of those people....
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  38. Nov 10, 2015
    4
    I really do want to give this game 10/10, i really do cause i'm a fan of FO 3 and FO:NV. But the lack of dialogue option and the removed of karma system make the game like child play -_- a step backward for what bethesda had done before. The game now is more like FPS with RPG than RPG with FPS. And of course, i see no value to replay against for me. And 1 more thing: survival mod not soI really do want to give this game 10/10, i really do cause i'm a fan of FO 3 and FO:NV. But the lack of dialogue option and the removed of karma system make the game like child play -_- a step backward for what bethesda had done before. The game now is more like FPS with RPG than RPG with FPS. And of course, i see no value to replay against for me. And 1 more thing: survival mod not so "survival", the enemy just getting tougher and you getting weaker that's all, no more "has to sleep" or anthing like the hardcore mode in Falout NV.
    IF you are new to fallout series, you will love this game, if you are a fan of this series? Wait until it's half price at least, and you will be disappointed
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  39. Nov 11, 2015
    4
    This game looks like they just took Fallout 3, added new lights and scenery. Maybe its great for players with low pc specs or a big FANS of Fallout, but this can't be sold for 60 BUCKS. I don't see any work. Just routine gameplay. Only plus is the beginning of the game, its interesting and intriguingly...
  40. Nov 30, 2015
    4
    TL;DR: Disappointing. Decent-to-bad Far Cry-like open-world shooter, horrible wRPG.

    The good: +The FPS mechanics have been greatly improved. It's not nearly as good as a true shooter like Counter-Strike, but it's passable - much better than the horrible FO3 mechanics. +Modding guns and armor is fun. +Graphics are good enough. Not the best ones around, but enough with decent textures,
    TL;DR: Disappointing. Decent-to-bad Far Cry-like open-world shooter, horrible wRPG.

    The good:
    +The FPS mechanics have been greatly improved. It's not nearly as good as a true shooter like Counter-Strike, but it's passable - much better than the horrible FO3 mechanics.
    +Modding guns and armor is fun.
    +Graphics are good enough. Not the best ones around, but enough with decent textures, good lightning and some beautiful locations.
    +Animations have been greatly improved. They're still bad for today's standards, but better than the last ones and, again, enough to convince.
    +Less bugs than the standard Bethesda release.

    The bad:
    -Tiered perks. Those that give you +X every time you level them up. That's extremely lazy character building.
    -Gun variety is low. Yes, you can mod guns for hundreds of combinations, but ultimately there are very few "base guns".
    -Scavenging for rarer components is annoying and feels like grinding.
    -Enemy and companion AI is still terrible.
    -The game is easy even at the hardest setting.
    -Settlement building interface is horrible. You have to walk around to place stuff. You have to manually assign settlers. You can't check if a settler is already assigned unless you mark them somehow (usually giving assigned settlers specific clothing). Functionally there's almost nothing, it's shallower than Fallout Shelter.
    -The world is smaller than the last ones, which is made up by well-done locations, which is destroyed by every location being the same linear Raider/Super-mutant/Ghoul-invested area that you clean to get **** loot.
    -An absurd number of the quests involve going somewhere, killing everything in your way and either killing a specific enemy or taking something. They were added just to mark a location in your map and give you a reason to go there - to the same linear Raider/Super-mutant/Ghoul-invested area that you clean to get **** loot.
    -The wRPG elements are gone. Your options are almost none. Almost every dialog option is limited to Yes/No/Tell me more/Sarcastic Yes, with No being in almost every case "I'll take this quest later". I thought Bethesda would learn from FO: New Vegas on how to create a 3D wRPG, but instead they decided that the players are too stupid to have options and create their own path and restrained them to what they wanted. The result is a game that has nothing to do with the previous Fallout except for the setting, being closer to Far Cry 3 and 4 - while not being nearly as good.
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  41. 731
    Nov 10, 2015
    4
    Finally, it has happened. Bethesda has finally realized how bad they are at making RPG's so they go all-out with this post-apocalyptic Far Cry. Skyrim with guns? Ha, you wish. At least in Skyrim you had the desire to find out something interesting despite the **** design. In Fallout 4, your desire to vomit stops you even from laughing at the bland characters, HORRIBLE writing, crappyFinally, it has happened. Bethesda has finally realized how bad they are at making RPG's so they go all-out with this post-apocalyptic Far Cry. Skyrim with guns? Ha, you wish. At least in Skyrim you had the desire to find out something interesting despite the **** design. In Fallout 4, your desire to vomit stops you even from laughing at the bland characters, HORRIBLE writing, crappy voice-overs, dumbed down systems and retarded AI.

    Everything in this game is a step down from New Vegas and even Fallout 3 and Skyrim. Gone are the Fallout skills systems, reactivity and robust dialogue. They way Bethesda bastardized such an important core of Fallout is just baffling to me.

    Bethesda has never known how to properly write their games, and Fallout 4 is the ultimate testament to this. The new dialogue wheel is simply atrocious and I don't even want to guess how much ganja was consumed when the storyline was written. The opening is the ultimate cringe, even by Bethesda's standards. Main quest doesn't matter ? Guess neither do characters, side quests and dialogue. Because they are all garbage too.

    So, the legendary Bethesda performance? As expected, the game runs like **** and I've encountered more bugs than I care to list. Modders are going to have to work triple shifts to make this console port even semi-playable.
    I don't even care about the graphics that much, sure they are quite lame considering it's 2015 but art direction is actually alright at times. The lighting makes for some moody environments and gunplay actually feels improved but I am kinda past caring at this point.

    Bethesda, you sure never change. You won't even bother to improve the biggest shortcomings and bugs of your previous games. But hey, it's okay when Bethesda does it because their bugs are "heheheh so funny".

    GOTY 2015
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  42. Nov 17, 2015
    4
    After FNV I expected Bethesda to step up their game. They didn't. It's nothing but a shooter with an open world. All we can do now is wait for Obsidian to make an actually good Fallout game. The voice acting was the worst thing ever brought into the Fallout franchise. Yes, worse than the switch to fps.
  43. Jul 15, 2016
    4
    I've played both Fallout 3 and Fallout New Vegas and have to admit both of those were better than this latest iteration in the Fallout series. At least with those two games you had something to hook you into the game and spur on your interest. Fallout 4, like Fallout 3, uses the missing family member plot to try and draw you into the story, but the ridiculously rushed, sloppy intro doesI've played both Fallout 3 and Fallout New Vegas and have to admit both of those were better than this latest iteration in the Fallout series. At least with those two games you had something to hook you into the game and spur on your interest. Fallout 4, like Fallout 3, uses the missing family member plot to try and draw you into the story, but the ridiculously rushed, sloppy intro does nothing to build up your interest in the game at all. I've only spent a few hours playing the game but just cannot get into it while I wander around aimlessly just looking for things to shoot as I have absolutely zero motivation to care about anything in the game. Add to that the somewhat dated graphics, environments that seem to seem to belong in an LSD addict's colouring book, terrible facial animations, boring settlement building, retarded dialogue system and dumbed down RPG elements, and I really wonder how the so-called critics could rate this game so highly. Maybe I'll be able to force myself to sit down with this game for a bit longer sometime and revise my rating, but I doubt that. It really seems like this was a side project for Bethe$da just to keep the Fallout franchise going and cash in on the hype with minimal development effort while they focused on other projects like Elder Scrolls Online.

    Rather spend your money on Fallout New Vegas if you haven't already played it and spruce it up to your personal taste with a few choice free mods from the Fallout Nexus or someplace similar. It really is something of a travesty when a company like Bethe$da is raking in the money with these so-called "AAA" titles while the likes of Obsidian who seem to have a much better idea of what constitutes a great CRPG game have to use Kickstarter to fund their projects.
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  44. Jan 12, 2016
    4
    I have played every Fallout game ever made and Fallout 4 is the worse. It started with mixed feelings from the get go and ended with numerous game looping bugs that left me with no option but to leave it. Or until a patch, but the last one was early December and still no major fixes to the game. I suggest leaving this game until it’s been resolved… You have been warned.
    The main
    I have played every Fallout game ever made and Fallout 4 is the worse. It started with mixed feelings from the get go and ended with numerous game looping bugs that left me with no option but to leave it. Or until a patch, but the last one was early December and still no major fixes to the game. I suggest leaving this game until it’s been resolved… You have been warned.
    The main impression I have of the game is the tedious nature of the missions. From constantly being harassed by your settlers as they somehow manage to let themselves be captured again. The annoyance of try to figure out how the game mechanics and how missions work as explanations are incredibly vague at times.
    But the worse crime is the blatant standing on the shoulder of giants. You can see influences of Mass Effect with its character romances and dial spinning dialog options. Minecraft and is building of settlements and structures. As well as other new improvements that have been fully borrowed and half implemented.
    It’s a shame as there are some small glimmers over shadowed by major game coding flaws and underutilised concepts. Like for example you get to build your own bases with scrap found from the wasteland, nice concept… liking it. Yet there are some blindly obvious things Fallout missed, making this ultimately a huge fail.
    First and foremost is no mass way to arm settlers, you literally have to talk to everyone and trade with them independently. Also why not have a base test, throw some raider at the walls, and let me see my settlement defences working out?
    A huge mistake was to allow you to own more than one settlement to be built in the wasteland. It means three quarters of the game is wasted just picking up junk and transporting it back to feed your settlements. Ironically you do this in the hopes that your one of many settlements will leave you alone, defend themselves for a change, but it doesn’t happen. It’s a vicious circle that gobbles up your time and will eventually leave you with a bitter taste in your mouth.
    The story really highlights how bad it has become. I methodically play the game destroying evil and rise to become the leader of the faction I choose. But at some point, really close to the end, you lose all choice. You are pointed down a few roads, none you feel particularly happy about, but you have to take without deviation. Why... because fallout endings have always sucked just a little just like war and war never changes.
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  45. Jul 21, 2018
    4
    Map is incredibly small.Dialog sistem is an disaster.World is not interesting to explore like in previous games.Game runs extremely bad and needs a ton of optimization.Side quests are boring as hell and after 70 hours in i see that there is no other storyline except the main storyline.Only one setlement called Diamond city in the game while in Skyrim you had a bunch of them.Rpg elementsMap is incredibly small.Dialog sistem is an disaster.World is not interesting to explore like in previous games.Game runs extremely bad and needs a ton of optimization.Side quests are boring as hell and after 70 hours in i see that there is no other storyline except the main storyline.Only one setlement called Diamond city in the game while in Skyrim you had a bunch of them.Rpg elements are gone and although i am having some fun with the game i think it is the worse game bethesda game studios have ever made,It feels like they did not put almost any effort in making of this game.I am not meeting anyone while i am exploring this world,all in all they took a lot of steps back with this game Expand
  46. Nov 10, 2015
    4
    All I will say is: Bethesda. Bethesda never changes.

    I'm not really sure how or why they think this is an acceptable release in today's world? It is utterly and totally outclassed by games like Dragon Age: Inquisition and The Witcher 3. Fallout New Vegas is a vastly superior game from a gameplay stand point. The game world lacks charm and often doesn't give you enough reasons to mesh
    All I will say is: Bethesda. Bethesda never changes.

    I'm not really sure how or why they think this is an acceptable release in today's world?

    It is utterly and totally outclassed by games like Dragon Age: Inquisition and The Witcher 3. Fallout New Vegas is a vastly superior game from a gameplay stand point. The game world lacks charm and often doesn't give you enough reasons to mesh with it emotionally. Case in point: the start of the game is too short to have anything resembling a meaningful emotional impact, despite wife, baby and dog. The graphics aren't even true next gen (again, The Witcher 3 makes it look like a late XBox 360 title).

    I won't go any further; don't want to spoil the awful for you.

    Then again, we have to remember that this is a game from a company that thought it would be "cool" to profit off modifications that have traditionally been free, so expecting them to actually invest in and make a game that moves the franchise on in any meaningful way is a tall order.

    Bethesda won't be enjoying their lofty position for much longer if this is the best they can manage. Along with Blizzard, it seems all my favourite developers of yore have become greedy, self-congratulationist corporate gits. Frankly.
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  47. Nov 13, 2015
    4
    Well, it's not fallout. The game design is great, visually it's ok. However this was supposed to be Fallout game and it's not. There is no roleplaying element to it. Dialogues are joke - Yes, No and Maybe 90% of the time. Quests are repetitive (Fedex and Go Kill variety most of the time), AI is rather retarded.

    It's nice to roam the wasteland and find nice little stories but beside
    Well, it's not fallout. The game design is great, visually it's ok. However this was supposed to be Fallout game and it's not. There is no roleplaying element to it. Dialogues are joke - Yes, No and Maybe 90% of the time. Quests are repetitive (Fedex and Go Kill variety most of the time), AI is rather retarded.

    It's nice to roam the wasteland and find nice little stories but beside that? Not much to do.

    And don't even get me started on Sims mechanics. You are supposed to build beds for people now and set up trade roites between your towns. Why? What for? Probably to cover the fact that there is not much of a story in this game.

    I might return to adjust my score later on. The sad part is, if this was some generic game it might have been ok. It just won't do to take Fallout brand and make game without proper RPG element or story.

    Did I mention that UI is a consolized garbage? Sometimes you have to press enter to close window, sometimes ESC and sometimes TAB.
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  48. Nov 11, 2015
    4
    I can't find any pleasure in playing Fallout 4. Mediocre combat mechanics. Extremly simplified, almost non existent RPG elements - the most singnificant part of character creation is face sculpture, so go figure. UI is clunky and not really user friendly. But the worst thing are the dialogues. Damn! The dialogue wheel from Mass Effect got simplified even further. Plus, it just looks dated,I can't find any pleasure in playing Fallout 4. Mediocre combat mechanics. Extremly simplified, almost non existent RPG elements - the most singnificant part of character creation is face sculpture, so go figure. UI is clunky and not really user friendly. But the worst thing are the dialogues. Damn! The dialogue wheel from Mass Effect got simplified even further. Plus, it just looks dated, the world doesn't really give the sense of immersion. Expand
  49. Nov 30, 2015
    4
    "Война никогда не меняется" - повторяется из части в часть игры. Да только игра сама меняется. Изменилась четвёртая часть не в лучшую сторону.
    Безусловно, оформление игры визуально улучшилось. Но это касается лишь общей картинки. А вот человечков нарисовали просто убого. Уж больно они пластмассовые все, синтетические. В Скайриме нарисованы лица получше будут. И раз уж в игре очень много
    "Война никогда не меняется" - повторяется из части в часть игры. Да только игра сама меняется. Изменилась четвёртая часть не в лучшую сторону.
    Безусловно, оформление игры визуально улучшилось. Но это касается лишь общей картинки. А вот человечков нарисовали просто убого. Уж больно они пластмассовые все, синтетические. В Скайриме нарисованы лица получше будут. И раз уж в игре очень много синтов, которые якобы выступают угрозой всему населению сообщества, то представляются все человечки в игре как раз выходцами из института. Все как куклы. Смотреть страшно. А мимика вообще ужасная.
    Музыкальное сопровождение не изменилось практически со времен 3 части. Много песен мы слышали в ней. Поэтому лучше не стало.
    Диалоги нам обещали улучшить, вариативности в них добавить и персонаж говорящим сделать. Но лично я не вижу в этой части улучшений, а только хуже. Вариативность в диалогах условная. По сути всё сводится к 4 вариантам. Один из которых практически завершает диалог. Строчка сарказм в диалоге лично у меня смеха не вызывает. Уж больно всё примитивно.
    С учётом, что дублежа русского нет, а строки диалогов в субтитрах не все переведены или не всегда корректно, своевременно отображаются, то людям плохо владеющим английским многое будет не понятно. Я считаю, это вообще не уважение к русскоговорящим геймерам. Сделали перевод на "отвали", для галочки.
    Теперь о главном, о сюжете. Он как таковой глубокий отсутствует. Задумка может быть была. Да вот воплощение её подвело. А может быть и не было её вовсе. Так всё поверхностно. Хотя начало было интригующим. А вот дальше... Сюжет теряется в череде второстепенных заданий, в большинстве своём однообразных, однотипных.
    По сути, влияния игрока на сюжет нет. Нет в нём таких трогательных, волнующих, ключевых, стержневых моментов, в которых проявляется влияние игрока, в которых игрок участвует, которые заставляют задуматься, волноваться или испытывать иные эмоции. Всё как-то ровно.
    Системы отношений с спутниками или иными НПС нет.
    И еще, от сюжета сильно отвлекает боевая система. Она безусловно стала лучше. И это плюс и минус игры. Быть может, разработчики упор основной сделали именно на боевую составляющую, а про сюжет, ролевую составляющую забыли.
    Про разные баги, глюки не буду писать. Их поправят, думаю. И таких страшных, которые бы мешали играть, нет в игре.
    В итоге, кто ждал хорошую или даже высокого качества ролевую игру будет разочарован. Кому нравится просто стрелять будет доволен. Любителям РПГ не могу рекомендовать данную игру.
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  50. Nov 10, 2015
    4
    People developing Fallout:NV fired?

    Fallaut 4 is a series of degradation. This is what you need to be willing to release the game worse F3?
    Every year, the game makes everything easier for a larger number of persons. Soon you can play with just one button:
    PRESS Y TO WIN.
  51. Nov 12, 2015
    4
    I am surprised and disappointed with this effort from Bethesda. As one of their two flagship games, with five years development time, I was expecting something at least up to the standards of Oblivion, Skyrim, FO3 and FONV - all excellent games in my opinion where I have at least 500hrs invested into each.

    I currently have 8 hours invested into the game, and I will hit 100 hours, but
    I am surprised and disappointed with this effort from Bethesda. As one of their two flagship games, with five years development time, I was expecting something at least up to the standards of Oblivion, Skyrim, FO3 and FONV - all excellent games in my opinion where I have at least 500hrs invested into each.

    I currently have 8 hours invested into the game, and I will hit 100 hours, but only because I am praying that if I force myself to play longer, the game will somehow grow on me.

    Game video is laggy, and this is on a high end gamer PC. Movement, combat, scanning the horizons, all are relatively clumsy and unresponsive compared to the experience of Bethesda's other games, causing muscle memory to demand a return to precision and alacrity of an older games.

    The game is further slowed down by the main character voice overs, which require much longer cut scenes, causing frequent and overlong breaks in the game action, removing the player from the game action. I find that voiced characters do not belong to me, but to the game writers; I am merely along for the ride. I enjoy being the silent ventriloquist to my character, and I enjoy believing that my avatar is duplicating my emotional state - things that require my internal dialogue, and are not compatible with an external voice actor.

    With the main character losing my ability to define him, I did expect the story line to improve. But, at least for the first 8 hours I've invested into the game, story telling is nothing more than annoying missions and interactions with NPC I would rather turn my gun on than help out. Story telling has never been a strength of a open world games, player freedom does limit creators ability to author - I accept that, but if Bethesda is going to take my character away from me, I need to get something back!

    A very sorry development, which hopefully doesn't migrate to the Elder Scrolls, is dumbing down of leveling. I hated it in DA:2 and DA:I and never thought Bethesda would blindly mimic Bioware, but they did; just as DA:I only permitted you a special ability upgrade upon leveling, so now does FO4 - are skills are gone and all you get upon leveling is a single perk.

    The Commonwealth (the FO4 world) is small, by Bethesda standards and is well on its way of meeting half-way Bioware (which with DA:I is trending slowly up) in world size. Going from Vault 11, in the upper left corner of the map, to Diamond City, which is roughly the other side of the map, took about ten minutes. Furthermore, much of the world between those two points all looks the same, refusing to demand that I take pause and just look. This comes as a huge disappointment, especially since I just finished the DLC Lonesome Roads, where the artwork brought stunned horror to my soul, causing me to take long timeouts to enjoy panoramas that the artistic team dreamed up.

    I bought the game on DVD because I have a slow internet access. I was okay with some partial downloading - I have done this with other games and it doesn't bother me. But less than 30% of the game was on the DVD, which meant over 72 hours of download time. This is unacceptable. I don't mind an hour or two if it helps counter piracy, but 70% of the game? Let's be honest, this is simply a cost saving maneuver - Bethesda simply did not want to pay for the media necessary to deliver this game.
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  52. Jun 11, 2017
    4
    I wont compare it to FO3 because I only played that game few hours and did not like it. The same goes for this one though. The mechanics are boring, the graphics are very outdated and the shooting still sucks very bad. The story are boring as hell and the characters sucks. Its not even a true RPG neither its a good action game like a FarCry game for example. This game is nothing but aI wont compare it to FO3 because I only played that game few hours and did not like it. The same goes for this one though. The mechanics are boring, the graphics are very outdated and the shooting still sucks very bad. The story are boring as hell and the characters sucks. Its not even a true RPG neither its a good action game like a FarCry game for example. This game is nothing but a waste of time and burning money.

    One of the things I learn about Bethesda through out the years. They are the worst developers when it comes to making good combat. Their combat is pure **** in both The Elder Scrolls and the Fallout games.
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  53. Nov 11, 2015
    4
    No aporta nada nuevo a la saga, parece que estoy jugando en la anterior generación, las mecanicas son las mismas y el argumento es penoso. Lo he jugado 10 horas y lo he dejado por aburrido.
  54. Nov 11, 2015
    4
    This review contains spoilers, click expand to view. Average at its best to be honest. The game looks a bit dated and a bit boring but overall, again, pretty average. I had high expectations from fallout 4 considering all that pre-release hype it had. Expand
  55. Nov 10, 2015
    4
    Is this what we have been waiting for ?! No this is not a mere shadow what we were expecting. This is old generic cheap way of making games. Everything here is from last generation or even before.
  56. Nov 13, 2015
    4
    Somehow, Bethesda has taken a step back from what New Vegas achieved plotwise rather than learning and building upon what Obsidian did. I absolutely hate the dialogue which is dumbed down for the console crowd and you can tell consoles were considered first before the PC in graphics, gameplay and options. The skill system has been murdered and is unsatisfying with it all lobbed onto oneSomehow, Bethesda has taken a step back from what New Vegas achieved plotwise rather than learning and building upon what Obsidian did. I absolutely hate the dialogue which is dumbed down for the console crowd and you can tell consoles were considered first before the PC in graphics, gameplay and options. The skill system has been murdered and is unsatisfying with it all lobbed onto one screen and 'stream lined', I even enjoy Skyrim leveling up more than this. I dislike being unable to max a skill due to not having the level requirement which means until I hit that level, I am stuffed. The weather effects are cool and atmospheric. The Role Playing does not exist anymore, I cannot refuse/be an utter **** to NPCs such as those bloody NPCs hogging my base space. I enjoy building bases but I'd rather be a loner. Overall, I don't understand how Bethesda has got it SO wrong when F1 to F3 NV has all the ingredients required, they effectly set a bowl of cornflakes on fire.

    Love Fallout 1,2,3, NV and enjoy complexity/role playing? This is not the game for you.
    Enjoy action, not thinking and just blasting foes away? This is for you.

    4/10
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  57. Nov 23, 2015
    4
    Positives:
    +char creator
    +shooting is less clumsy +good realisation of power armor Negatives: -casual gameplay [ where is my hardcore-mode from New Vegas? Survival difficulty, srsly? ] -sandbox gameplay [ empty locations, millions of enemies ] -it's not rpg, it's a shooter, very bad shooter -plot [ another family-story - srsly, Todd? ] -dialog wheel -graphics/animation -AI
    Positives:
    +char creator
    +shooting is less clumsy
    +good realisation of power armor

    Negatives:
    -casual gameplay [ where is my hardcore-mode from New Vegas? Survival difficulty, srsly? ]
    -sandbox gameplay [ empty locations, millions of enemies ]
    -it's not rpg, it's a shooter, very bad shooter
    -plot [ another family-story - srsly, Todd? ]
    -dialog wheel
    -graphics/animation
    -AI
    -atmosphere

    4/10
    Total degradation. Empty, bad-made shooter, not even action-rpg.
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  58. Nov 5, 2016
    4
    Settlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other thanSettlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other than wasting your time from playing the actual game (which was why they made it in the first place) to make it seem like there's "hours" of content. Bethesda could've added more dynamic features in the settlement system but didn't and expect the modding community to build from it's barebones they've given us.
    Exploration/Towns: Everywhere you go, everything you do is the same rinse and repeat. You find a location, kill enemies and loot (which is the core mechanic in the game yet it's the most boring thing to do?). It's an open world but there's nothing interesting to do other than walking around, killing **** and leveling up (I'm gonna talk more about this abomination of a system). None of the areas you visit aren't memorable (Even the towns) and more likely will never go back except for resources you need to build **** (and I'll talk about this as well). Fallout 3, Fallout New Vegas and Skyrim had many locations that were memorable and had interesting backstories of how it came to be, hell even girdershade from fallout 3 was more interesting than most of the areas of Fallout 4. Bethesda concentrated of making the world of Fallout 4 as big as it could be and ignoring details that came with it. I would rather have a detail world than a large one (That's what she said).
    Leveling/perks: You can play a certain play style for a bit of time before you start to gain enough experience to "level" up and allocate the point into areas you're weak in. Over time, you'll become proficient (god tier) in every perk and the play style will now become a freedom of choice instead of dealing your characters' weaknesses in areas they don't excel greatly and try to overcome their cons with their pros. The perks are a joke and are stretched out to increase the level cap to satisfy peoples' level fetishes and again to make it seem like there's "hours" of content when you don't have all the perks filled up. Bethesda did this to appeal to wider range of audiences who don't like to be limited and have the ability to change to a new different playstyle at will, because making the game as a casual as it could be will make more money for us! **** YOU BETHESDA.
    Weapon Crafting: In my honest opinion, I feel that the damage modifications on the weapons don't even count towards the 50 base weapons with over 700 modified versions of the weapons, those are necessary when facing higher level enemies. Fallout 3 and Fallout New Vegas had skills which increased the damage output as well as the accuaracy of a weapon when you put points into the combat skills such as "Small Guns" F3 or "Guns" FNV. There wasn't much variety of options to change how the gun behave (other than mods that let you put any weapon modification) in Fallout 4 other than basic ones such as increased clip sizes instead of shooting modes or weapon degradation (F3 and FNV). They had the base but didn't add the other extra features which was replaced by the borderland inspired legendary weapons, Woohoo...

    Quests(****ing Radiant)/Voice Dialogue: If they just didn't concentrated on the voice acting of the male and female protagonist we could've had a better well written story line instead of the flip roles from Fallout 3 (They really thought out the main quest line through with that >.>). The story was bland and predictable but not as worse as those radiant quests which serve no purpose other than (say it with me) wasting your time to make it seem like there's "hours" and "endless" content. They had an interesting concept of machines acting and thinking like humans and could've use that as twist for the main character being one of them the whole time but that's Bethesda for you.

    There is one thing that has bother so much ever since I started playing Fallout 4 and no it's not the radiant quests or the birth of the Preston Garvey meme, it's this mother****ing old ass creation engine they "updated" to use for Fallout 4 even though they CLEARLY had enough money (triple A company)in the budget to afford a brand new game engine but instead, wanted to beat a ****ing 7 year old rotten dead horse locked away inside Bethesdas' prison (fetish) dungeon. A ****ing GTX 1080 COLLECTORS EDITION VIDEO CARD couldn't run 60 FPS 1080p resolution in a ****ing city and I had to install performance mods and reduce shadow distance to make the game playable. THIS ISN'T FALLOUT 3, IT'S FALLOUT 4. WHO WAS RESPONSIBLE FOR THIS MESS OF A GAME, WHAT HAPPENED TO THE INNOVATION, WHEN DID YOU STARTED TO LOST THE CHARM OF FALLOUT, WHERE ARE THE ****ING IMPROVEMENTS, WHY WE THE FANS DIDN'T RECEIVE THE PRODUCT WE DESERVE. P.S. F.U
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  59. Feb 19, 2016
    4
    Incredibly linear gameplay, very few real impactful player choices and after only a short while it becomes utterly repetitive.

    the graphics are quite nice, but not without a few notable glitches - combined with a physics engine that can be comedic at times, only further removing the player from any form of immersion. The dialogue options are awful, and more often than not leave the
    Incredibly linear gameplay, very few real impactful player choices and after only a short while it becomes utterly repetitive.

    the graphics are quite nice, but not without a few notable glitches - combined with a physics engine that can be comedic at times, only further removing the player from any form of immersion.

    The dialogue options are awful, and more often than not leave the player with no option.

    I gained some enjoyment out of the 'settlement building' feature but even this feels like an empty reproduction of the Sims.

    The game offers zero challenge even at the highest difficulty.

    There is simply no reason why this game has gone so backwards in so many regards.
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  60. Nov 22, 2015
    4
    This game runs like **** on my r9 380 and isn't even that good game. Chrachater customization is good but I feel like I need to buy ammo all the time and it's gone in 5min.
  61. Nov 10, 2015
    4
    It looks like developer team really didn't enjoy the process of... well... developing this game. Its just too mediocre.
    - The main story drama.. looks ridiculous. Would be much better without it.
    - Core gameplay - fine, but the RPG elements are weak.
    - Dialogue system - gross, especially on the PC.
    - UI is too slow and disturbing. Especially when using mouse/keyboard.
  62. Nov 11, 2015
    4
    The GUI is horrible. Clicking on menus is unresponsive. You can tell they put the majority of effort into developing for consoles. This also shows on the graphics - they don't look any better than they did in fallout 3. Fallout 3 is actually a better game since the controls and GUI are much better designed. I guess we'll have to wait for the modding community to make a service pack to makeThe GUI is horrible. Clicking on menus is unresponsive. You can tell they put the majority of effort into developing for consoles. This also shows on the graphics - they don't look any better than they did in fallout 3. Fallout 3 is actually a better game since the controls and GUI are much better designed. I guess we'll have to wait for the modding community to make a service pack to make it better for PC.

    Also, it takes 10-15 minutes to get past the intro, and you can't skip it. I want to play a game, not watch a badly made CGI movie.
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  63. Nov 10, 2015
    4
    The game overall does not meet my expectations. Heck not even 21:9 support. Let's wait until our greatful mod community fixes things and smooth the game up
  64. Nov 17, 2015
    4
    If you've played Fallout 3 and Fallout: New Vegas, you've already played this game. There are virtually 0 improvements from the previous two titles in this game. Sure, they updated the graphics a bit and made the shooting feel a little better, but that's it. The story fall completely flat and is barely even engaging at all. These graphics would've been accepted 7-10 years ago, but byIf you've played Fallout 3 and Fallout: New Vegas, you've already played this game. There are virtually 0 improvements from the previous two titles in this game. Sure, they updated the graphics a bit and made the shooting feel a little better, but that's it. The story fall completely flat and is barely even engaging at all. These graphics would've been accepted 7-10 years ago, but by today's standards it barely passes for just beyond mediocre. This should've been named Fallout 4: The Sims because that's the only part of the game that is any fun at all. Expand
  65. Nov 16, 2015
    4
    Wow what a disappointment. I made this account just to tell fallout fans to avoid this game like the plague. (By this I mean fans of 1,2 and new vegas)
    Pros:
    Better gunplay Settlement building Large open world Cool and diverse crafting system Cons: Terrible and outdated graphics Bad performance even on high end rigs. Uninteresting and bland locations, simply designed to provide
    Wow what a disappointment. I made this account just to tell fallout fans to avoid this game like the plague. (By this I mean fans of 1,2 and new vegas)
    Pros:
    Better gunplay
    Settlement building
    Large open world
    Cool and diverse crafting system

    Cons:
    Terrible and outdated graphics
    Bad performance even on high end rigs.
    Uninteresting and bland locations, simply designed to provide loot and targets
    Quests are uninspired Fetch quests
    Boring characters
    No role play or replayability- no skills, voiced protagonist.
    Game forces you to be the "good guy" in most situations.
    All in all 10 steps backward from obsidians excellent fnv, and 20 steps back from the original games. If you're here for an rpg skip this, you won't find any role playing here.
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  66. Nov 10, 2015
    4
    No "Hardcore mode", no weapon/armor degradation, no reputation system, no "traits", and the plot and characters are flat.
    But you can build weapons, houses and interact with the "real" pip-boy, so who cares?

    If you enjoyed New Vegas, DON'T BUY IT.
    It's FarCry with Skirym features.

    Thanks Bethesda for ruining the Fallout series.
  67. Jan 12, 2016
    4
    Second playthrough...desperately trying to inject some sort of meaning into the experience. Come on imagination, you can do it! Nope...nothing. I know! I'll add a cr*pload of mods. That's gotta help! Right? Hmmmm....still not feeling it(Even an 'A.P' mod couldn't save this game, me is thinking at this point). Maybe I need some modding? Pufffffffff. What?? Still no emotion? But that almostSecond playthrough...desperately trying to inject some sort of meaning into the experience. Come on imagination, you can do it! Nope...nothing. I know! I'll add a cr*pload of mods. That's gotta help! Right? Hmmmm....still not feeling it(Even an 'A.P' mod couldn't save this game, me is thinking at this point). Maybe I need some modding? Pufffffffff. What?? Still no emotion? But that almost ALWAYS works! What new form of devious chicanery is this?? Then I recall a latent, niggling theory of mine - this game, along with many others, is a deliberate diversionary, time wasting distraction FIRST, and a genuine attempt at entertainment SECOND, hence the RETARDED companion AI. You CAN'T make it THAT annoying by accident.(I'll leave it to the reader to discern exactly what they're being distracted from.)

    And Boston?? Sorry, but most people outside the U.S don't give a flying cr*p about Boston(sorry Bostonians, it is what it is). New York, L.A...maybe Miami. Heck, even...somewhere in Texas. But Boston + Baseball "Themed" Main City = TWO 'nobody outside the U.S gives a cr*p(s)'.(Yeah yeah, I get it. Go Sox! Ra-Ra-Sis-Boom-Ba! But again, nobody outside the U.S gives an actual cr*p!)

    I suspect you've all come down with a severe case of Cranium-in-anus-itis. Seek medical attention immediately!!

    I could never give you a 0/10...for balance, Fallout4, but I can only give you a 4/10...for old time's sake if nothing else.(You've really really let yourself go. Uggghhh!)
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  68. Nov 16, 2015
    4
    Fallout 4 é um jogo normal, ele é divertido até certo ponto aonde o jogo se torna repetitivo e as vezes frustrante. Possui longos tempos de carregamento ao se viajar rápido pelo mapa. O sistema de controle das suas colônias é mal feito e sem graça, parece inacabado e deve mais tarde ser arrumado por meio de mods ou dlcs.
    Acredito que os únicos ponto forte desse jogo seja o sistema de
    Fallout 4 é um jogo normal, ele é divertido até certo ponto aonde o jogo se torna repetitivo e as vezes frustrante. Possui longos tempos de carregamento ao se viajar rápido pelo mapa. O sistema de controle das suas colônias é mal feito e sem graça, parece inacabado e deve mais tarde ser arrumado por meio de mods ou dlcs.
    Acredito que os únicos ponto forte desse jogo seja o sistema de abilidades que possui uma arvore mais customizável e ampla que Fallout 3 e a customização de certos equipamentos que apesar da maioria ser muito linear, alguns (como a sua power armor, que você possui um sistema de "gasolina" para poder usar, logo, você só usa em situações necessárias) são um pouco mais legais.
    Se você pensa em gastar R$260 nesse jogo, saiba que existem melhores opções de jogos mais divertidos que esse. Muito melhor esperar uma promoção que abaixe esse jogo em pelo menos 75% .
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  69. Nov 10, 2015
    4
    The game looks pretty and thats it. It seems they have dumbed down everything. No weapon duration and malfunctions, no options to change your key bindings, shallow characters and a boring main story. They cut out a lot of features from the last games. And thats not even the worst part. In FO New Vegas you had a reputation system and you could basically kill every NPC which gave you theThe game looks pretty and thats it. It seems they have dumbed down everything. No weapon duration and malfunctions, no options to change your key bindings, shallow characters and a boring main story. They cut out a lot of features from the last games. And thats not even the worst part. In FO New Vegas you had a reputation system and you could basically kill every NPC which gave you the freedom to approach tasks on your own ways. Here you are forced to pick one of the few already carved out ways to complete your task. There are alot of NPCs which cant be killed simply because they wanted to keep things easy and cheap for them. And on top of that the world isnt responding on your actions. You just shot someone in the head and that traveler standing next to him saw you doing that? Nope, no reaction whatsoever. There is almost no impact trough your decisions.

    Seriously, if you liked Fallout New Vegas then stay away from this game. Its a complete overhyped mess. At least wait several months until the modders made he game more enjoyable.
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  70. Nov 14, 2015
    4
    What needs to be said that hasn't already? Fallout 4 was not the game we were promised.

    Thankfully it seems that I wasn't alone in my immense disappointment of this game, the 0/10 scores are definitely not justified but simple the reaction of incredibly angry fans. Had this game came out under another name, anything other than Fallout, it would have been met with a decent reception and
    What needs to be said that hasn't already? Fallout 4 was not the game we were promised.

    Thankfully it seems that I wasn't alone in my immense disappointment of this game, the 0/10 scores are definitely not justified but simple the reaction of incredibly angry fans. Had this game came out under another name, anything other than Fallout, it would have been met with a decent reception and probably been a 7-8/10 game. But that is not the case here, Fallout is an old franchise with a hardcore, dedicated core fan base that froths RPG, so it's no wonder so many people have reacted so negatively to what was delivered.

    The mod community will surely come in and clean parts of this game up, provide alternative entertainment and quest but the real problem that no mod will ever solve is the ingrained linear story, the voiced dialogue, which leads to the offensively simple response options of Yes/No/Maybe/Info, the S.P.E.C.I.A.L system and tied perk chart and the basic idea that you cannot be your own character.

    You are Bethesdas character, going through Bethesdas world, making Bethesdas choices, being who Bethesda says you are.

    THE GREAT -
    - Weapon Modding
    - Armor Modding
    - General Gun Play

    THE OKAY -
    - Base Building/Settlements
    - Graphics/Performance (worked on my PC with XBOX controller really well)

    THE BAD -
    - Removal of Skills
    - Dialogue Options
    - Voice Acting
    - Removal of Karma/Reputation
    - Removal of Hardcore/Survival Mode (despite the world still being littered with water, food and cooking stations?!)
    - Small/Empty Map
    - Repetitive Enemies/Quests
    - Sooo many more, just read other negative reviews

    Fallout 4 was going to be my life for the next few months, hell, I had even pre-ordered the collectors edition I was THAT excited. That excitement has already gone, I will drop at least 100 hours into this game (60hrs already) but as for replay-ability? What's the point? Your character isn't unique to bother doing the game again, it only has 2 different endings so you might bother to do the game again, but seriously, after playing it once you'll be done.

    Go get New Vegas during a Steam sale, watch a youtube video on what mods to install, figure it out like a big boy and enjoy a vastly superior game to this embarrassment.
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  71. Nov 10, 2015
    4
    Doesn't live up to it's predecessor in a lot of significant ways. Despite being a step up from Fallout 3 and improved in a lot of ways, it really fails to match the game in between the two:Fallout: New Vegas. The companions and their quests aren't as interesting, the perk and skill system is inferior, despite having a fun modding system, the variety of weapons pales in comparison to Vegas,Doesn't live up to it's predecessor in a lot of significant ways. Despite being a step up from Fallout 3 and improved in a lot of ways, it really fails to match the game in between the two:Fallout: New Vegas. The companions and their quests aren't as interesting, the perk and skill system is inferior, despite having a fun modding system, the variety of weapons pales in comparison to Vegas, there is less meaningful choice, and the focus on a forced "emotional narrative" seems like a step back compared to the faction based quest line from the previous title.

    Overall, the game plays better, with improved gunplay and a superior crafting system, which is nice if this were an FPS or an Elder Scrolls title, but in almost every aspect relating to RPGs it fails, in some ways it manages to be inferior even to Fallout 3.(Worse leveling system, speech/skill/stat/perk checks, dialogue options, shoehorned in voice Protag, invulnerable npc, etc.)

    Despite what could have been learned and adapted, it seems Fallout 4 opts instead to take as little of the improvements as possible from it's predecessor.(It also leaves out any mention of any of the interesting lore from the west coast. Though I suppose that can be forgiven, given the distance)

    Overall a mediocre title that doesn't live up to the hype, out of all the things I've said, the real nail in the coffin is just how boring the game manages to be. Goes to show that big budget + hype =/= great game.
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  72. Nov 10, 2015
    4
    I pure disappointment by Bethesda making me wish Obsidian took the reigns on this one. I truly feel as though i wasted my hard earned money on rehashed story telling, a conversation wheel that is as far removed as can be from any fallout title and as many glitches as there were pure fun moments in the game. As of writing this I am 8 hours in and its like Bethesda completely ignoredI pure disappointment by Bethesda making me wish Obsidian took the reigns on this one. I truly feel as though i wasted my hard earned money on rehashed story telling, a conversation wheel that is as far removed as can be from any fallout title and as many glitches as there were pure fun moments in the game. As of writing this I am 8 hours in and its like Bethesda completely ignored everything a Fallout title is and everything New Vegas did right. Thus in turn I have to give it a low effort score for its many bugs low quality dialogue sequences, sub par story telling and some of the most obvious plot lines in video game history. I was really hoping for something great from this one but it seems its all hype from Bethesda once again. Expand
  73. Nov 10, 2015
    4
    Registered just to write this review. Let's start with support for high-end PCs. It's non existant. There's literally zero support for SLI. You must play with only one GPU which combined with gameworks is just ridiculous.

    Creation engine's history of bad performance at resolutions higher than 1080p is visible here. I have a 980 in SLI and i7 4790k. Well over recommended specs. At 1440p
    Registered just to write this review. Let's start with support for high-end PCs. It's non existant. There's literally zero support for SLI. You must play with only one GPU which combined with gameworks is just ridiculous.

    Creation engine's history of bad performance at resolutions higher than 1080p is visible here. I have a 980 in SLI and i7 4790k. Well over recommended specs. At 1440p after disabling all gameworks, dropping everything to high and shadows to medium I still struggle to keep solid 60fps.

    Bugs are aplenty. I've been playing for 1hour and 15 minutes. The game crashed twice and forced me to reload three times because of a persisting bug with terminals and character getting stuck.

    The UI is really, really bad. There's no keybinding consistency and loot menu is very counter intuitive. To navigate it you must do three things at the same time. Keep your mouse coursor on an object, scroll with your wheel and use a keyboard key to move items into your inventory.

    I'm constantly finding myself having to alternate between navigating with WSAD and a mouse to switching to directional arrows to navigate dialogue. In menus I'm confirming with e, then suddenly e cancels all my choices cause I was supposed to press space or enter. It's really, really bad.

    The visuals are decent but definitely not at a level that warrants that high system requirements and performance this poor.

    Overall I gotta say that I'm not impressed. This isn't a finished game and shouldn't be released in this state. Shame on you Bethesda. Was going to be a game of the year and it seems we're in for a dissapointment of the year.

    Recommendation: Don't buy. Wait for Bethesda to get their **** together or - more likely - for modders to clean up their mess. Again.
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  74. Nov 10, 2015
    4
    SPECIAL role system is so simplified that it is not nearly role-playing system anymore (no distinguishable skills/perks, everything is a set of base perks that you get to upgrade each level - including SPECIAL attributes themselves - one point per level), looks more like shooter with perks (see e.g. Wolfenstein: New Order).
    Shooting without VATS proves to be far worse than shooting in
    SPECIAL role system is so simplified that it is not nearly role-playing system anymore (no distinguishable skills/perks, everything is a set of base perks that you get to upgrade each level - including SPECIAL attributes themselves - one point per level), looks more like shooter with perks (see e.g. Wolfenstein: New Order).
    Shooting without VATS proves to be far worse than shooting in real-time.
    4 dialogue options!! Only 4 in Fallout! Not only that, but also they do not reflect what are you going to say. Like "Yes"/"No"/"Maybe"/"Sarcastic" - completely out of context.
    The UI is terrible, lots of people noticed that. It is struggling to get used to all the different keys used to fly through different menus. Plus sometimes mouse over doesn't work properly. Stuff like you comparison to your current weapon is very informative (like ++/-- instead of showing real values), and this applies not only to the inventory but also for crafting.
    Dog steals kills from you.
    Quests are poorly written, very typical bravado/cliches.
    Graphics is outdated, however animations seem fixed at last, better facial animation and some modern stuff like Physically Based Shading seems present.
    However, guns updating looks quite interesting, village building/maintaining looks a bit interesting too, but in my opinion, completely out of place.
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  75. Nov 10, 2015
    4
    User rating of 6 or lower is exactly what I expected to see on Metacritic. It was obvious that the game would be slightly worse than average even before its release because specific developers’ behavior (they fell over backwards just to spread how awesome their game is, simultaneously concealing every aspect of the game they didn’t want to become clear) and user streams. But it turned outUser rating of 6 or lower is exactly what I expected to see on Metacritic. It was obvious that the game would be slightly worse than average even before its release because specific developers’ behavior (they fell over backwards just to spread how awesome their game is, simultaneously concealing every aspect of the game they didn’t want to become clear) and user streams. But it turned out that it’s even worse than that. So, what we have is:

    - Trite and boring plot (if you object that it is a typical feature of Bethesda’s sandbox games and that the side quests are more important, look at point 4). What we have is yet another detective story and father-son collision, but now inside out. Apparently, they couldn’t come up with anything more interesting. Plus multitude of irrational moments all around.
    - Incredibly stupid AI. NPC can head to specific point on the map completely ignoring various obstacles on their way, e.g. they can run towards the car or the fallen log, being unable to walk around it. Your companion are immortal for one and only reason - otherwise they would die every 5 minutes. Whether it is dogmeat or human ally, their movements are so chaotic that they often expose selves to danger unless you give them specific commands. e.g. human ally can walk right up to super mutant with a pistol. And that’s the most evident case. There are plenty of no less odd situations, e.g. when raiders try to shoot you up with all they have and then just randomly loose interest saying smth like «it’s just my imagination». That stupid AI behavior is inexcusable for an AAA title in 2015.
    - Cropped dialogues. They were too lazy even to write the complete answers, instead we have short phrases live «yes/no/maybe» and often they’re not what we think they mean.
    - Tiny world. There is a video where player cross the map diagonally in 11 minutes. In GTA V it takes you 2h10m to do the same. Wide open world with many places of interest and random encounters is the main feature of Bethesda’s games and they failed even here.
    - And last but non the least in the game engine - graphics/animations/physics. These are miserable. Textures are terribly blurry even on ultra, animations does’t seem to be different from 2008 and physical interaction with objects is big explosions at its best. It wouldn’t be a thing to care about if it didn’t take THAT much of system resources. Even with a GTX 980 you’ll often face 30fps on ultra. Not to mention PS4 version drops to 15fps when scoped in. The reason for that outdated graphics and inadequate system requirements is the fact that developers don’t give a **** about it. They didn’t bother about making a new engine because they knew that FO4 will sell great even if it’s peace of crap. That’s why they were so obsessed with banning every single stream and leak.

    Keeping all this in mind I want to ask Bethesda, maybe it was beyond your power to make a modern 3d action/rpg? At the same time you weren’t able to to make a decent story. So what are the strong sides of your game? To be honest, I grudge spending time to find them and I doubt I will. Stay away from this overhyped mess.
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  76. Nov 10, 2015
    4
    All I can say is, the hype completely crushed the game... I was skeptical when I heard they weren't going to release reviews until the game's release date which in my opinion is a very shady business practice. One little thing I noticed is that a lot of the character models look out of place.The environments look great but, the models look kinda of off like they are made of clay(maybe thisAll I can say is, the hype completely crushed the game... I was skeptical when I heard they weren't going to release reviews until the game's release date which in my opinion is a very shady business practice. One little thing I noticed is that a lot of the character models look out of place.The environments look great but, the models look kinda of off like they are made of clay(maybe this was a artist choice but it feels out of place in its environment) The main thing that got me was the writing, in fact I think the ending felt like a straight rip-off of a twilight episode(which I wont spoil here) When I play a RPG game a expect a immersive story with plenty of options of dialogue to role-play as said person. All I get is this cookie cutter one-size fits all voice, with no other voice variety then the two that you are given.I feel sorry again, for those doped into pre-ordering this lackluster game which seems to be a common theme with these AAA titles now. Don't buy into the hype! Wait awhile when the price drops to get this game, maybe even buy it used when someone else sells it back! Expand
  77. Nov 10, 2015
    4
    After playing this game for many hours now I view the game as average at best. While it seems to start off well the issues this game has start to wear thin. It feels like a Fallout game, but not a very good one.

    This is not a pretty game. Graphics are certainly not the most important factor in a game being good or not but Fallout 4 graphics can be so bad at times it really distracts
    After playing this game for many hours now I view the game as average at best. While it seems to start off well the issues this game has start to wear thin. It feels like a Fallout game, but not a very good one.

    This is not a pretty game. Graphics are certainly not the most important factor in a game being good or not but Fallout 4 graphics can be so bad at times it really distracts from the game. Some textures are so low that I was not even sure what it was meant to be, it just looked like a loads of messy muddy colours.

    The animations are very poor, running is stiff. Lip syncing and speech animations are just broken. Sometimes the mouth just moves up and down like some wooden dummy. That's if I can see their head at all as the cut animation scenes when speaking are terrible, walking out of view, back head to me, robot in the way.

    Boring quest, unlikable NPCs, vast areas of the map with nothing to do or anything of interest, it just goes on and on. The bad out weights the good here by a large margin.

    Conversation choices are sometimes boring, being just a bunch of variations on, 'yeh, ok, maybe, sure, whatever'. Might as well just put in 'Press (A) to grunt.

    The building options which I was most excited about are pretty shallow once you get into it. Story is just badly written leaving me to think "what the hell are you even talking about this is jibberish". At least once.

    This feels like a badly written game that came out 5 years ago. Beware any place giving this top marks, because while they could put an argument forward of how this is not a shallow game that does not have a lot to do than it pretends anyone saying this game is graphically great is in denial. Technically this game just feels like a bit of a mess made with a lack of ambition and a "sod it that will do" attitude.

    If you really like the idea of Fallout and want to try it I would advise waiting till Steam sale, you are not missing much as some of it feels cut & pasted from Fallout 3.
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  78. Nov 12, 2015
    4
    Three major points;

    1. Writing. This is the biggest issue for me, and it's something I've always disliked bethesda for. Their writing sucks and with the exception of one or two masterpiece quests always has. It's bland and dull, often doesn't make sense, morality is always black and white, character motivation is frequently unclear, and in this case a lot of what they've written doesn't
    Three major points;

    1. Writing. This is the biggest issue for me, and it's something I've always disliked bethesda for. Their writing sucks and with the exception of one or two masterpiece quests always has. It's bland and dull, often doesn't make sense, morality is always black and white, character motivation is frequently unclear, and in this case a lot of what they've written doesn't mesh with established lore in the Fallout universe (which is a huge annoyance factor, especially as I assume this means they're just retconning a lot of the older games). They can't even get their own lore right sometimes. Bethesda's writing has been something I've had a minor issue with since Oblivion, but since playing New Vegas it's been accentuated.

    2. Choice. There is hardly any. There's an illusion of choice, but if you try and actually do anything but the obvious route it hamfists you back into it. From the very get-go with the salesman, if you try and decline your wife eventually steps in and you go through the same screen. You know what would have been fairly easy to do and enhanced that scene a ton? Allow the player to decline, then have the television announcement anyway and when you run up to the vault the soldiers won't let you in. Maybe add a speech check, or allow you to sneak past them somehow, or hell maybe even fight them to get through. If you can't, the bombs fall and you die (which they actually already added if you run too far up the street instead of going to the vault). You see what I'm getting at? Having multiple ways to solve something is intrinsic to Fallout. Most quests that I saw in my time playing were simply, "Go here, kill everything" or sometimes "Go here, kill everything, fetch something". Fallout 1, 2, NV, and to a lesser extent 3 allowed you to go through a whole hell of a lot of the game without escalating to violence, and they all had more interesting stories and better writing attached to each quest. It really seemed like most quests in Fallout 4 are just an excuse to give you more silhouettes in the shooting gallery. Don't like Preston Garvey? Want to do something other than get in the power armor and shoot stuff? Too bad, either do that or don't do the quest. There are options in most quest dialogues that suggest other routes, but actually choosing them either puts you on the same route with the same quest objective or just nets you a "come back later if you change your mind mane" response. Illusion of choice. And of course unkillable NPCs are back in full force. Add to all of this the fact that your character is now voiced, and it has removed almost all RP potential.

    3. I don't like the scrapping of the leveling system that has been with the game since the first. I don't consider this as major a point as the others since Fallout has undergone considerable change in it's gamesystems from 1-NV and still managed to hit the right notes, but the new system seems too 'casual' (for lack of a better word) for my tastes. It reminds me too much of Skyrim. Still, more personal preference than anything else. I know another fan of the series who primarily plays the originals who was praising the new system for fixing inherent issues in the previous SPECIAL system. Like high-INT builds being way overpowered, and that sort of thing.

    Other than that, the game does an okay job. The visuals are good enough and I love the art direction, though they could be better and things like not having parallax mapping on brick walls is baffling. The crafting and settlement building is great. The new Power Armor system is very cool, even if fusion cores run out in minutes instead of the lore-accurate years or lifetimes it's supposed to take. Gunplay feels fantastic. Animations are for the most part pretty good. Characters emote and move around instead of standing stock-still when talking to you, and I would have loved the new dynamic dialogue system had they removed the voiced player character and not **** up the choice aspect so much. And exploration is, as always, fantastic (that's the one thing Bethesda consistently gets right). If it weren't selling itself as Fallout I would have probably enjoyed it, but as it is I can't. It just feels wrong somehow. I'm just waiting for the announcement of the Obsidian 'spinoff' so I can enjoy all the things I like about Fallout with the work Bethesda has done on the engine, art, animations, crafting, etc.
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  79. Nov 10, 2015
    4
    This review contains spoilers, click expand to view. It's better than 3 but worse than New Vegas, also I'll spoil the ending since the story in a Bethesda game never matters anyway, and you can judge the quality of writing from this

    Once you get to the final quest everything you've done up until that point becomes irrelevant, you then follow Liberty Prime while it shouts the same things it did in 3, then you get given the decision of whether you kill your dad who is also your son or nuke a large amount of people.
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  80. Nov 10, 2015
    4
    This review contains spoilers, click expand to view. Awful, simply awful.
    Quests - idiocy, you've just got out of hibernation: 'hi man, we got fusion core down there, power armor and minigun, go grab it and kill some people, right. Go kill some raiders, kill them more. Plant some food, you did already? Doesn't matter go do it. Hey, we have a junkie with prophetic powers, really.
    Characters: absolutely boring
    Role playing: you can be worrying for Shawn parent, or worrying for Shawn parent, and of course - worrying for baby.
    Dialogues: Yes, no, joke, what=yes.
    Crafting: go collect some garbage and make more beds, more, we need more.
    Physics: cathedral with foundation of wooden stair
    Graphics: awful everything - **** textures, melted plastic faces, plastic hair, no mirror images, seriously, doom 1 had them, but no, it's 20 years of progress - no mirrors for you.
    Interface: throw garbage on the floor, enter workshop mode, point, press R), now press Enter. You cant recycle from inventory, everything is separated, unsorted inventory lists, HUGE pip boy and hand with tiny letters of 15 per line.

    What the hell was Bethesda doing for 7 years? It's looks like a product of one modder's work for year with F3 editor.
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  81. Nov 10, 2015
    4
    This game is a scam, worse bethesda game in a long long time. ( FO3 is way better than this **** ).

    Horrible plot, especially the side quests ( go kill x,y,z hurr durr). Terrible pot issues on pc ( controls + fps). Disgusting dialogue, you can't even ask multiple things, you choose a,b,c,d, it changes nothing and you can't ask other things. Disgusting rpg system, where like
    This game is a scam, worse bethesda game in a long long time. ( FO3 is way better than this **** ).

    Horrible plot, especially the side quests ( go kill x,y,z hurr durr).

    Terrible pot issues on pc ( controls + fps).

    Disgusting dialogue, you can't even ask multiple things, you choose a,b,c,d, it changes nothing and you can't ask other things.

    Disgusting rpg system, where like skyrim, you don't roleplay at all, you are the dragonborn of the wastes who can do everything ( max up every single stat ). Worse, it's voice-acted so you can't even have immersion.

    All in all, congrats bethesda you got my pre-order ( i'll try to refund thou ). Never again.
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  82. Nov 10, 2015
    4
    This review contains spoilers, click expand to view. Alright. I love the series, I absolutely do. These are my impressions 4 hours in. The gun mechanics are fantastic. The gun mechanics just works. Fallout 3 had clunky mechanics, VATs felt at home in this world, FO4 fixes this and I am never clicking Q. The guys are enjoyable and seamless. The radio host is hilarious. The voice acting is good. The lighting looks great. I forgot how much I enjoyed doing the hacking mini-game. Alright, I can stop here. Onto the bad.

    The quests so far have hideous dialogue. Early in the game you meet up with the minuteman. They immediately lead with there being power armor on the roof; they have no reason to trust the main character, they are concerned about getting this power armor but also seem unconcerned with the armor falling into the wrong hands. Weirdness of this nature continues with almost every quest.

    The map is tiny and completely devoid of anything resembling historical new England. Seriously, there are no features of Concord MA that look anything like Concord. The geography isn't even remotely similar. Concord is built around a roundabout, this is missing. This isn't concord. Similarly unrecognizable Bedford, Lexington, and even Boston.

    The game doesn't look good. The textures--while they use 3GB+ video ram--do not look good.

    The AI is quite bad. You can get monsters to glitch into corners and trap themselves, as I did with the first death claw. Monsters will yell that they saw you before turning. Monsters will not see you when you are really close. It is bad.

    The dog is really glitchy and annoying. Sure he can open doors and heals instantly when you travel through load screens. Whatever, companions are just as bad as they were before. No points deducted.

    The game runs like absolute **** This will be fixed, i know. But it really runs worse than my old hardware did on fallout 3 and doesn't look much better/ Not marking down any points for this.
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  83. Nov 11, 2015
    4
    What to say, I am disappointed.
    - expectations were high, so was price
    - no eyefinitiy support? are you kidding me? I have to play only on one of my lcds. - are you serious with the GUI? I have paid for PC version, this console port makes angry - graphics is ok, for 2010. Have you seen Witcher or at least Stalker? Where is the graphics from presentations? - I was buying RPG, but you
    What to say, I am disappointed.
    - expectations were high, so was price
    - no eyefinitiy support? are you kidding me? I have to play only on one of my lcds.
    - are you serious with the GUI? I have paid for PC version, this console port makes angry
    - graphics is ok, for 2010. Have you seen Witcher or at least Stalker? Where is the graphics from presentations?
    - I was buying RPG, but you sold me shooter

    I regret, that I have spent my money in presale and cannot return my copy.

    I like the open world, you have made, but it is not enough, You will never see my money again.
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  84. Nov 11, 2015
    4
    I call it Fallout 3.5, New Vegas was better.
    Basically:
    - Sub standard graphics
    - Same old gameplay
    - **** dialog
    - Crap AI
    - Boring quests
    - Crafting system is kinda cool

    4/10, spend $20 on it tops
  85. Nov 11, 2015
    4
    Disappointment of the year! Where the interesting dialogues, exciting story? Where RPG abilities?
    The feeling that you play in the pre-release version. Stupid shooter.RIP good old Fallout.
  86. Nov 11, 2015
    4
    Just your average Bethesda release riddled with bugs and disappointment. This reminded me of Skyrim's pc release all over again. Awful bugs, awful performance, awful UI and pc support. Game is fine, nothing ground breaking, graphics are okay ish, combat is good, dialogue is mediocre at best, crafting, building and the story are all good. Wasteland looks ugly, and the lighting in someJust your average Bethesda release riddled with bugs and disappointment. This reminded me of Skyrim's pc release all over again. Awful bugs, awful performance, awful UI and pc support. Game is fine, nothing ground breaking, graphics are okay ish, combat is good, dialogue is mediocre at best, crafting, building and the story are all good. Wasteland looks ugly, and the lighting in some places looks really off to me. Most of these issues can easily be fixed with mods, so theres definitely potential for a great game. In the meantime its just a terrible release. Expand
  87. Nov 11, 2015
    4
    This game called Fallout 4 is the poor mans version of a true role-playing game. From what I garnered from many reviews on Youtube, the game is basically an FPS, and does not require much intellect to enjoy. It is most certainly NOT in the league of excellent, more challenging RPGs like Baldurs Gate, Eye of the Beholder, Ganbare or Ultima IV. Or evidently Bards Tale (the 1986 version,This game called Fallout 4 is the poor mans version of a true role-playing game. From what I garnered from many reviews on Youtube, the game is basically an FPS, and does not require much intellect to enjoy. It is most certainly NOT in the league of excellent, more challenging RPGs like Baldurs Gate, Eye of the Beholder, Ganbare or Ultima IV. Or evidently Bards Tale (the 1986 version, obviously) which I still very much enjoy today. For these reasons, Fallout gets a well deserved 0 out of 10 in my book. As an alternative, my mother (who has excellent taste in gaming) very much liked Divinity - Original Sin. And I tend to agree with her. Thank goodness, the RPG domain is not all lost ... yet ! And Yes yes, I am Old school, and proud of it! Have a great day Expand
  88. Dec 1, 2015
    4
    After playing Fallout 4 for 50+ hours, I developed my own opinion about Fallout 4. It's not that great of a game nor is it that bad either. It falls in the middle and here's some of the reasons I've come up with while playing.

    Pro: + Improved gun-play (but points docked for bullet sponge enemies) + Gun customization was a good step in New Vegas and Fallout 4 implements it properly.
    After playing Fallout 4 for 50+ hours, I developed my own opinion about Fallout 4. It's not that great of a game nor is it that bad either. It falls in the middle and here's some of the reasons I've come up with while playing.

    Pro:
    + Improved gun-play (but points docked for bullet sponge enemies)
    + Gun customization was a good step in New Vegas and Fallout 4 implements it properly. Being able to alter a lousy sniper rifle to a spear of death is rather gratifying.
    + Fun settlement mechanics (some points docked for it feeling like a last minute addition rather than being substantial)
    + Improved Power Armour usage

    Flaws
    - Dialogue system. It is awful here as the decision to give voice acting to the player character winds up limiting dialogue options down to 4 that are usually lead to the same outcome. There are too few dialogue options that radically alter the sequences of events after. Also, whoever thought that brief descriptions of dialogue options was a good idea should be shot or given a broken nose because words like sarcastic or mere one liners do not convey enough about the intent or tone of the dialogue option. I will pick a sarcastic response sometimes only to have it progress the dialogue and making me sound like a complete **** without lasting effect on the other NPCs. It does not help that the only relevant stat to have for dialogue is charisma now unlike previous games that had skill checks to deliver differing results. This is Fallout 4's biggest misstep for me as a good part of the Fallout series involves dialogue with other NPCs with the potential of changing the outcome (this is the series known for being able to talk down the final bosses).
    - No real role-playing potential as a result of the dialogue system. The problem with the dialogue system and the lack of consequences is that the protagonist only comes across as a yes man with varying degrees of acceptance towards his position in life.
    - Main story being lackluster is typical of Bethesda games and Fallout 4 is one of these games. The initial premise and motivator for the story starts out engaging but loses focus when the open world comes it. Since your character has some form of personality due to unprompted dialogue, it is rather jarring to see him forget his main goal to start a farm. The end game is a complete mess of quests for dull and underdeveloped factions (save for one pre-existing group) since it is possible to end-up as friends of 4 factions that oppose each other somehow (rather than New Vegas's well-implemented faction system)
    - Lousy companion AI and far too few companion quests. The number of times Preston and Dogmeat have ruined my stealth runs by moving too close to enemies, blocking my shots or triggered traps will take a calculator to fully quantify. It does not help that only a few of these companions will have quests to begin with which keeps people invested in keeping them around.
    - The removal of skill trees for redundant perks. This is most prominent in the perk for unlocking advanced locks or hacking advanced terminals. The perk simply exists to substitute these removed skills. They do allow for more specialized characters though so it's not all bad. Just disappointing due to the redundant additions.
    - Overly rapid progression (especially with loot) in the game. After the first 1-3 hours, you will start off with Power Armour and a minigun. You then kill a late game deathclaw with your equipment. 3-7 hours later after exploring, you will find a Fat Man/Missile Launcher with more than enough legendary gear to keep you in the game for a long time. I think Bethesda forgot about gradual progression here.
    - Poor graphics for a 2015 triple-A release. When certain textures resemble textures from Skyrim, Fallout New Vegas or Fallout 3, something has gone wrong somewhere. Also, lip sync is both terrible and horrifying (Piper's gaping abyss haunts my nightmares). Nice weather effects though.
    - Bugs that pop up too often should stop being a typical thing in a Bethesda game. We should stop giving Bethesda a free pass so often especially when their official fixes take a long time to be implemented and more reliance is placed on independent modders instead. If they could not play-test enough to catch these bugs, at least respond to these issues as quickly as companies like CD Projekt Red who gave pretty quick responses to bugs in Witcher 3. My own list of bugs includes slow switching of weapons with hotkeys, invisible guns when switching at times, crazy ragdoll physics with corpses (corpses should not be capable of doing a horizontal Cossack dance), disappearing textures, companions being incapable of going back to their original home bases, and an occasional hard crash to desktop.
    - Dull sidquests with few locations.

    While the game is fun and will probably fill up your time, it does not really pay off like a Fallout game should. Bethesda really dropped the ball here when making a Fallout game but at least made an okay gam
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  89. Nov 11, 2015
    4
    Hey i have an idea, lets take all context away from the choices the player will make and railroad him into them while we are at it. God the dialogue what a step down from even Fallout 3 nevermind New vegas. I can get over graphics, i can even get over the removal of skills, the simple perks and the same loot over and over and over in varied modified states (in really cool locations), butHey i have an idea, lets take all context away from the choices the player will make and railroad him into them while we are at it. God the dialogue what a step down from even Fallout 3 nevermind New vegas. I can get over graphics, i can even get over the removal of skills, the simple perks and the same loot over and over and over in varied modified states (in really cool locations), but to dumb down the dialogue in such a big way after it has been a staple in the series since the first one is a game breaker.

    https://youtu.be/6PqMe7fydq4?t=43s Compare this from 1998 to 4, the interactivity and dialogue quality just isn't close. This one random Enclave soldier is more interesting than any ive met so far.

    There is no role playing your character any more, no using skills and diplomacy to find alternate solutions you are left with a simplistic system of good/bad/sarcastic that offers no real investigation or world/character building and no other route but to shoot your way out of most situations.

    There is a quest in covenent to go rescue a caravaneer's daughter, you explore around the town picking up clues, hacking computers, talking to the citizens trying to weed information and eventually end up at a secret location. At this location where they keep the prisoners you are told they are dangerous you arent allowed to speak to any of them, do your own investigation, hell maybe look at their evidence to help make the choice. No, you talk to only one person who again gives you vague details. Its either take the bribe or fight a base full of guards. Who wants to play a 100 hour shooter? Not me. Collapse
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  90. Nov 17, 2015
    4
    I am an old fallout player starting in 1997 with F1.I have played all falout titles .
    F4 is far far the worst.
    I don't have problem neither with graphics nor with the UI. My problems are: Voiced protagonist:This forced simplified dialogue lines and choices.Also immersion.hardly to imagine ourselves speaking as the US actor does . Story:Look Bethesda we play Fallout games cause we
    I am an old fallout player starting in 1997 with F1.I have played all falout titles .
    F4 is far far the worst.
    I don't have problem neither with graphics nor with the UI.
    My problems are:

    Voiced protagonist:This forced simplified dialogue lines and choices.Also immersion.hardly to imagine ourselves speaking as the US actor does .

    Story:Look Bethesda we play Fallout games cause we want to be lone wanderers not papas with kidds.Geez.
    Quests:The few vaults in this game are dull.No good written quests.

    Main story plot:reached level 30 entered intitute ,father spoke to me ,he said i will now do quests for them.Never said to me what Institute is ... :/

    Armor:20-30% of Fallout playerbase plays with PA.Here you are forced to play woith power armour from first hour.

    Armor:Only 4 (!) yes 4 armors in the game.Leather,Metal ,raider,,combat.LMAO!!!Talking about rushing the game.

    Map:map is not small however in pip boy it looks small and all the landmarks are clattered causing comfusion.

    No cover system in 3rd person view.

    In 3rd person view animation at aimed scoping are not good.Bethesda look at FNV....

    Survival has been removed as a perk/skill.

    different ammunition from FNV have been removed.
    Armor/weapon repair has been removed.

    Rewards in game such as different armor/weapon/chems/food recipes have been removed.From day one,you the cheerfull papa knows to do chems,craft all food and nearly all armor.Dump dump dump.

    There is no sense of exploration.landmarks are swallow.Deathclaws do not live inside caves just behind rocks....Yao guais are in the bushes..LMAO.

    removal of iconic weapons /armours of F3/FNV.Chinsese stealth suit is gone.rabnger armor is gone.Assasin suit is gone.etc......

    What i liked:Animations are good,far better than in F3/FNV.
    Combat is overall better.
    Graphics:Graphics in environments is marvellous.Graphics in weapons .characters is mediocre.

    Verdict:A rushed casualized dump down streamlined fps sooter with rpg games in an post apocalyptic enironment.Average target age of the product:12-17 year old teenagers.
    As for the statements that they developed this game for 5 years...lol.Lies .The game has a development cycle less than 3 years and it shows it clearly.No metro no armors no vaults simplified story.

    Overall:A bad mediocre game.Stay out utill geck is out and we can mod the damn thing.Pitty.
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  91. Nov 12, 2015
    4
    I want to begin by saying, I'm enjoying the game as a First Person Shooter with a fancy Fallout Universe Skin. Having said that, I feel like the game is off the lack of Skills, Role-play options and rather hazy and clunky Perk system makes it have almost no replay-ability for me. I'm going to beat it, shelf it and go back to Fallout 1-3/NewVegas. Its a good FPS and a Mediocre RPG
  92. Nov 12, 2015
    4
    With Fallout 4 Bethesda has just pulled off its Dragon age 2 of the fallout series. By doing this they have shown EA that they are ripe for picking and soon it might read something like "Bethesda Soft Works, A Division of EA". You know what, if EA acquires Bethesda, the quality of their games might actually improve (not just polishing of their finished products)

    All the negative reviews
    With Fallout 4 Bethesda has just pulled off its Dragon age 2 of the fallout series. By doing this they have shown EA that they are ripe for picking and soon it might read something like "Bethesda Soft Works, A Division of EA". You know what, if EA acquires Bethesda, the quality of their games might actually improve (not just polishing of their finished products)

    All the negative reviews here actually give the underlying reasons for such a review...but almost 90% of the positive (9+/10 score reviews) don't list down the positives of the game but only bash the criticism dished out by the fallout fans and experienced RPG players. IMHO, all those positive reviews are done by 'PAID SHILLS'

    Fallout 4 looks like it was conceived by the foursome of Borderlands, RAGE, TES 5:Skyrim and Minecraft. All the good work put in by Obsidian in FO:NV has been stripped off to show the ugly inside of Bethesda's consolization of the game. a BIG middle finger to Obsidian and the fallout fans and a finger pointing towards the pockets of the console gamers "More moolah....because we spent million on creating 'The Hype'!".

    *Wooooooosa....WOOOOOOOSSSA....calm down!*

    I got my first shock on the indifferent emotional state of the Protagonist when he/she lost a family member "oh! I'm going to avenge you!" that's it?? this is how people behave when they lose a loved one? Geez! Facial expressions and lip sync is so 2005. Can't say much about the story but the initial side-quests are mostly go fetch or kill tasks.

    A person who just came out of a 210+ years of Cryo-slumber starts using energy weapons, power armors as if using a butter knife for breakfast or putting on clothes for work. Starts modding equipment as if he was the greatest blacksmith the world has ever known. who needs training for all that? heck! they should have atleast made the protagonist upload training disks to his mind like Neo did in Matrix.,,,it wouldn't have seemed as inappropriate.

    Ok! I get it! the PC doesn't need training, he was born trained....but WE do need tutorials for Bethesda's version of Minecraft. I created a bed for some settler but it is lying there near the workbench and I don't know how to move it to its appropriate place? All I can do is bang my head on the bench and then take a nap on that bed when get tired. It seems everything has been left to the modding community to fix, while Bethesda counts cash...NIAH NIAH NIAH!!! time to get ready for 'TES VI: MoreMoney'...."All your money are belong to us"

    there is so much I could write about, but lets just say I don't want to hurt myself more : P I give a rating of 4/10 just for the efforts of the people working in Bethesda (like us...just doing their jobs) who must have worked tirelessly to put together this game for what it's worth. I wish I could give Todd -4/10 (yes! that's a negative 4) for forcing this big technical glitch upon us and Bethesda employees.

    *WOOOOSSA!! WOOOOOOOOOSA
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  93. Nov 12, 2015
    4
    Bethesda told us that they've been secretly working on this game for years, making sure to get everything right. They said they were going to take the best of 3 and New Vegas and improve upon them. They told us that we would be able to do anything we want, be the character we wanted to be. We were lead to believe that this was going to be the best game of 2015, the game that wouldBethesda told us that they've been secretly working on this game for years, making sure to get everything right. They said they were going to take the best of 3 and New Vegas and improve upon them. They told us that we would be able to do anything we want, be the character we wanted to be. We were lead to believe that this was going to be the best game of 2015, the game that would revolutionize the Fallout franchise.

    SO WHAT HAPPENED?
    WHAT THE **** HAPPENED!?
    WHEN DID THINGS GO SO WRONG TODD HOWARD!?
    WHAT HAPPENED TO FALLOUT 4!?
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  94. Nov 12, 2015
    4
    No Karma
    No Faction Reputation
    No Weapon Condition
    No Skills
    No clarity in the dialogue wheel
    No option to kill a lot of NPCs
    No respect for the lore
    No Buys
  95. Nov 12, 2015
    4
    In short, this game is disappointing as **** The PC port leaves a lot to be desired as well as the rest of the game. The story is uninteresting, cliche, and feels out of place in the Fallout mythos. All role-playing has been essentially stripped from the game. Skills. Gone! Traits? Gone! Instead we get generic perks, similar to that of Far Cry 3. That's what this game is actually now thatIn short, this game is disappointing as **** The PC port leaves a lot to be desired as well as the rest of the game. The story is uninteresting, cliche, and feels out of place in the Fallout mythos. All role-playing has been essentially stripped from the game. Skills. Gone! Traits? Gone! Instead we get generic perks, similar to that of Far Cry 3. That's what this game is actually now that I think about it. Far Cry 3, with even worse presentation and an uninteresting plot. That's a bad thing because I want a Fallout game, not a Far Cry game. The pacing is awful, within an hour you are given a minigun and Power Armor, which in this universe, are rare sought after items, all for the sake of dumbing the game down for casual players. NPC's are uninteresting and constantly spout the same dialogue, a common gripe with Bethesda games. That's it's biggest flaw right there, it's another typical Bethesda game. However at this point the formula is stale and we're sick of it. Expand
  96. Nov 12, 2015
    4
    First time that i've written a review i'm that disappointed

    This isn't a Fallout game, it's Borderlands, there is no complexity to the game, no decisions or hard choices to make In the past when playing Fallout 3 I might have wished to have 10 in every SPECIAL stat or every skill maxed or every perk possible because it could be fun, but i now understand why thats a bad idea. It's not
    First time that i've written a review i'm that disappointed

    This isn't a Fallout game, it's Borderlands, there is no complexity to the game, no decisions or hard choices to make

    In the past when playing Fallout 3 I might have wished to have 10 in every SPECIAL stat or every skill maxed or every perk possible because it could be fun, but i now understand why thats a bad idea. It's not your character there's no decision to make when its just a matter of time before you can have it all

    It just isn't an RPG anymore

    Of course plenty can be said about the standard of the pc port and the fact we are living in 2015, it's scandalous, surely Bethesda look at the most popular mod downloads list. Which makes it crazy that the UI is a mess on pc

    Or that the game is still locking physics to frame rate at just 60 fps, the many bugs and graphical errors such as the quarry

    Settlements feel poorly designed and implemented and certainly not very intuitive, possibly the most complex part of the game but not by design.

    Weapon customisation is ok but again not very intuitive with the different mods and how you can store them (eg you can scrap weapons so why not let us scrap weapons into the different modded parts). However the gun mechanics are much improved. Armor seems to be an even bigger afterthough and is never explained

    All in all for a shooting game with rpg elements ala Borderlands i'd give it 7/10 due to lack of action

    However as an rpg in kind with previous interations or the Witcher series i'd give it a 4/10

    As codseorth says, how do you polish rust
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  97. Nov 13, 2015
    4
    Firstly, the critics are WAY off base as per with this game. Sometimes I think they all have a meeting and decide what score to give.

    Now on to my mini-review. More like, a "Purchasing Fallout 4 Survival Guide" if you get my drift. I was at first very pleased to see so many franchise reference, it made me think "Wow they have really stuck to their roots, good on them". This feeling
    Firstly, the critics are WAY off base as per with this game. Sometimes I think they all have a meeting and decide what score to give.

    Now on to my mini-review. More like, a "Purchasing Fallout 4 Survival Guide" if you get my drift.

    I was at first very pleased to see so many franchise reference, it made me think "Wow they have really stuck to their roots, good on them". This feeling quickly turned sour as I played through the first hour of the game however. No Hardcore Mode was the first blow, but I saw "Survival" mode and thought that seemed awesome. Nope. Survival mode does what it says on the tin, makes enemies survive; absolutely anything. The mode turns everything on the map into a sponge made for bullets, had to mod my game 5 mins in to fix this.

    The palette was also too bright but I shrugged it off as 'just a way to please players who are new to the game" which is fine, everyone needs to start somewhere. So I modded the palette to a darker scheme and moved on.

    The annoying xp gain sound effects were back, no problem I thought, just a reference. So I remove the sound with mods and moved on.

    I noticed then that the dialogue when communicating is basically limited to "Say good thing" "Say bad thing" and "Two other misc choices". With no proper description of what any of the choices will say. This was the first MAJOR blow for me, as I can't mod away all the dialogue. I mentally gritted my teeth and told myself it was another modernization to appease the modern gamer and that I shouldn't be too bothered by it, Bethesda is a company after all, they need to make money.

    Once into the game I actually started enjoying the early game stuff, ammo seemed scarce, too many meds though. To add to this the emotion on the NPCs faces are a massive step up for Bethesda so kudos there.

    Again though, I ran into pet peeve after pet peeve. Damage Threshold has been reverted to Damage Resistance, which is an abomination. There are no diverse ammo types and no weapon condition, making the whole game feel like a lazy shooter by Activision instead of a deep and engaging Bethesda RPG. It's like the literally tore everything good out of Fallout 3 and New Vegas and left the bare bones with a few figurative shreds of meat left on the skeleton. These being the fact that Vaults exist and the obscure references to older games that were beginning to seem like a desperate post development effort to appease fanboys that love complaining such as myself.

    I'm all for new features, I don't like the settlement building or the silly power armor that feels like I am inside a massive tin can with a death ray attached to my arm; in a Fallout game. But I understand that some players do, and I can just ignore those aspects for the most part. But stripping back everything about the franchise that made old fans love the Fallout universe is just unacceptable.

    Despite all this. I would like to mention a few really great aspects of the game that are actually keeping me playing. The weapon modifications are brilliant; so is the fact that I can gather materials through scrapping old weapons and armor. I even like the idea of farming quite a bit as it gives a chance to feel accepted in the unforgiving wasteland. In older games I always felt like a wandering raider, so it's nice to have that option. The gunplay is also much better than previous titles. Giving me a dog at the start hit my weak spot too, I mean that thing is deadly cute. To add to this, I love the return of alternate ways to accomplish tasks. I had a bit of a molerat problem in a scrapyard I was looting and instead of killing the buggers, I summoned a giant sentry bot, using the power of intellect, to clean up for me. I then proceeded to salvage it's parts with my Pipe Rifle.

    All in all, Fallout 4 is a decent game in it's own right. If you've never played Fallout before I think you will love it, especially if you like titles such as Borderlands and Mad Max (Side note: I love Borderlands more than life). However, if you're a fan of previous Fallout titles, you like S.T.A.L.K.E.R, and feel like older games you've played are sacred and should be preserved in the sequel. I suggest waiting for the mod tools next year and letting some whiny nerd like myself nitpick all the crap out and make Fallout great again.

    The best way to explain why I do not enjoy Fallout 4 is to say that. If Bethesda removed all the references to older games and left just the mechanics and basic playstyle. Then changed the name to "Uncle-Openworld's World of Open Guntimes", I would not have said "Hm, this plays a lot like Fallout".

    I'm proud of anyone who got through that whole review, collect your Endurance Bobblehead on your way out.

    Ending note: If you have never played Fallout before, change this review score to at least a 7.

    - Caim
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  98. Nov 13, 2015
    4
    Fallout 4 is overhyped, it seems like Bethesda has spent more effort on building the hype and making sure to get great reviews from alleged gaming journalist, than actually focusing on the game itself.

    The graphics and animations looks dated and I know that a lot of people would argue that a good game is about more that graphics, and that is true to some extent, but I would just like to
    Fallout 4 is overhyped, it seems like Bethesda has spent more effort on building the hype and making sure to get great reviews from alleged gaming journalist, than actually focusing on the game itself.

    The graphics and animations looks dated and I know that a lot of people would argue that a good game is about more that graphics, and that is true to some extent, but I would just like to remind you that this is supposed to be a AAA title so I think it's fair to expect more than what we are getting from Fallout 4.

    When it comes to actual gameplay it just feels dull and unfinished, the NPC's are uninteresting, most quests feels uninspiring, most of it is "Go kill this/ Go fetch this". It's also hard to roleplay when you have a voiced character with an already laid out background. It just doesn't feel like I've created my own character, it feels like Bethesda's character, a main character. The game feels like a mess on PC, it's poorly optimized, the UI doesn't really work, the game crashes here and there for no reason and so on.

    It simply doesn't feel like and RPG. The combat is alright and some of the building features can be fun for a while but overall it leaves me with a feeling of disappointment. The problem is that Bethesda never gets any pushback from gaming "journalists", it's all hype and perfect 10/10 scores.

    It feels like, once again, the modding community will be the once to attempt to fix everything that is broken, and that in itself is just wrong. You shouldn't have to pay 60 dollars or so for a game and rely on mods to make the game worth playing.
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  99. Nov 13, 2015
    4
    Terrible mouse controls, no FOV, awful framerate, suicidal impossibly accurate with a molotov enemies, zero effort put in to a cohesive or at least believable world.

    Smacks of marketing and budgets, not good game design or passion.
  100. Nov 13, 2015
    4
    What I find most damning is that this is another AAA game where the user ratings are pretty negative overall, while the critics who get paid by the site can't stop talking about how amazing and innovative and fun the game is. It's this kind of selling out that's ruining gaming. If we can't get an honest rating, how are we supposed to trust you?

    But enough about the future of gaming.
    What I find most damning is that this is another AAA game where the user ratings are pretty negative overall, while the critics who get paid by the site can't stop talking about how amazing and innovative and fun the game is. It's this kind of selling out that's ruining gaming. If we can't get an honest rating, how are we supposed to trust you?

    But enough about the future of gaming. Let's talk Fallout 4.

    This game is essentially a remake of Fallout 3, which makes sense, since the same people made it. You've got essentially the same storyline- your family member disappears under mysterious circumstances and you've got to trek through an unfamiliar wasteland to find him, all the while fighting random monsters and adventuring through a setting best described as a "Fourth of July Dystopia." Personally, I don't know how you follow New Vegas with Boston- who cares about Boston? Was that something people were clamoring for?

    Most important, Bethesda has focused heavily on things I could not care less about (first-person shooting, graphics, this weird settlement-building game, voice acting, min-games) and left out what matters. What I love about New Vegas is how you feel immediately immersed in the story and can write it however you want. You feel in control, as if your choices matter. With Fallout 4, I felt like I was playing someone else's story, able to make some choices, but ultimately just playing a First-Person Shooter game with some RPG elements tossed in for fun. Kind of like Mass Effect without all the great writing.

    My advice? Borrow it, play it once, and then get back to New Vegas.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]