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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Mar 21, 2022
    6
    Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It makes use of a number of local landmarks, including Bunker Hill, Fort Independence, and Old NorthFallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth". It makes use of a number of local landmarks, including Bunker Hill, Fort Independence, and Old North Bridge near Concord, as the bridge out of Sanctuary Hills. Expand
  2. Jun 13, 2023
    6
    не могу назвать эту игру плохой, графика красивая, атмосфера хорошая, стрельба неплохая, но сюжет и доп квесты вообще ниочем, ролевая система плохая, сколько бы не играл, так и не могу осилить
  3. Nov 23, 2020
    6
    What a disappointment this game was. The dialogue is horrific, the quests are bland and unmemorable as are the characters. What happened to the kooky goofy people found around the wasteland in NV and FO3, not to mention FO1 and FO2. What about the choices with lasting consequences? Karma is gone none of your actions matter. RPG? Doesnt really feel like it. Just feels like a generic FPSWhat a disappointment this game was. The dialogue is horrific, the quests are bland and unmemorable as are the characters. What happened to the kooky goofy people found around the wasteland in NV and FO3, not to mention FO1 and FO2. What about the choices with lasting consequences? Karma is gone none of your actions matter. RPG? Doesnt really feel like it. Just feels like a generic FPS game with a crap story and clunky combat.

    But the gunplay and gun mods are certainly improved and it can be fun at times. And exploring every location and finding all kinds of notes etc finding out more about the world is great as per usual though in this game it just doesnt feel like the world has as many interesting places to explore.

    The vaults of FO3 and FO NV with their messed up backstories that make you feel upset? None of that here. The vaults are generic and their backstories are weak. Disappointing. Whats even more disappointing is the branching endings of the main story line. You choose between 3 factions, all with their own takes on synths. Personally, I didnt really care. Even though your son is involved, you just dont feel compelled to care.

    The engine is terrible, runs like crap and looks even worse Bethesda needs to throw this trash away ASAP.

    Far worse than FO3 and NV but its still an enjoyable game, the combat can be fun at times, exploring the world is fun as well. If you have nothing better to do its worth checking out
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  4. Jul 19, 2020
    6
    It is a good game. To play if you love the fallout nuclear and apocalyptic scenario. The gameplay is funny but missions are repetitive and the lore is not good as the one from Fallout 3 or Fallout new Vegas. Great character creations mechanic, bad crafting.
  5. Mar 22, 2021
    6
    So many mechanics and none of them work good, just meh. The dialogue system is just joke, a very bad joke.
  6. Jun 14, 2023
    6
    The gameplay/gunplay is fantastic, it's way better than Fallout 3 and new vegas. However, that's the only good thing about this game. The story is mediocre and linear, unlike fallout new vegas and Fallout 3 your story is already chosen for you from the beginning. You have a bit of freedom to choose who you are but as a whole, your backstory and future were already decided before you evenThe gameplay/gunplay is fantastic, it's way better than Fallout 3 and new vegas. However, that's the only good thing about this game. The story is mediocre and linear, unlike fallout new vegas and Fallout 3 your story is already chosen for you from the beginning. You have a bit of freedom to choose who you are but as a whole, your backstory and future were already decided before you even booted up the game. Expand
  7. Dec 13, 2020
    6
    Just to sum it up, it's an "eh" game. Not good, not bad, it's "eh". Story is partially interesting the first time you play it. Graphics are okay I guess, the atmosphere isn't just there, some characters are memorable, side-quests are horrible, combat is actually good, the map is good and all of the endings are basically the same. Also, the "RPG" element is kind of taken away. InJust to sum it up, it's an "eh" game. Not good, not bad, it's "eh". Story is partially interesting the first time you play it. Graphics are okay I guess, the atmosphere isn't just there, some characters are memorable, side-quests are horrible, combat is actually good, the map is good and all of the endings are basically the same. Also, the "RPG" element is kind of taken away. In conclusion, the game is only good the first time you play it. Expand
  8. Oct 25, 2021
    6
    This review contains spoilers, click expand to view. The game benefits from its past. Fallout 4 was released in 2015 at the time it was obsolete. Without the previous parts, it would have been less successful. Expand
  9. Apr 24, 2022
    6
    My truthful honorable incorruptible conclusive rating of this considered game: 6.
  10. Apr 10, 2023
    6
    I gave up playing this on Pc. Crashes happens too often. If you change the graphics settings to custom, its already a motive to crash. And when It doesnt crash, you feel the game heavier that It should be. Without this tecnique problems, ill give an 7,5 to the game
  11. Jul 15, 2022
    6
    With 1k hours in this game, I can confidently say that it is objectively bad in almost all aspects. The subpar writing that doesn't allow you to kill quite a high number of NPC's because of them being essential to the storyline along with the numerous amount of glitches that still remain 7 years after the release is just very disappointing.
    The lore-breaking T60 armor, the watered-down
    With 1k hours in this game, I can confidently say that it is objectively bad in almost all aspects. The subpar writing that doesn't allow you to kill quite a high number of NPC's because of them being essential to the storyline along with the numerous amount of glitches that still remain 7 years after the release is just very disappointing.
    The lore-breaking T60 armor, the watered-down speech wheel, and dialogue as a whole along with the gun models that break basic rules of physics certainly don't help either. The graphics are horrible as to be expected from Bethesda. The settlement mechanic while not perfect, was a nice breath of fresh air however and the Far Harbor DLC was quite well done all things considered.
    Honestly, as long as Bethesda holds the IP the series is doomed to get subpar releases such as this one.
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  12. Mar 22, 2022
    6
    Olha. Falando do jogo sem mods, ou seja, o jogo que você adiquire quando compra eu tenho que dizer que é meio...é meio que para fanbase da bethesda.
    Gráficos: não sou muito de ficar reparando muito em visual, a menos que o jogo seja voltado para isso, mas eu senti falta de algo diferent, expecialmente no cenário pois você anda entre distâncias grandes e só vê a mema natureza sem variação
    Olha. Falando do jogo sem mods, ou seja, o jogo que você adiquire quando compra eu tenho que dizer que é meio...é meio que para fanbase da bethesda.
    Gráficos: não sou muito de ficar reparando muito em visual, a menos que o jogo seja voltado para isso, mas eu senti falta de algo diferent, expecialmente no cenário pois você anda entre distâncias grandes e só vê a mema natureza sem variação de cores ou ainda. Algo que tire um pouco aquela ideia de mundo devastado. Até os alimentos tem testuras similares ao restante da paisagem.
    Itens: Em geral, pareceu que tem item demais que faz a mesma coisa. Não vi muita utilidade em ter vários consumiveis sendo que o cara só vai utilizar o maudito stimpack.
    Menus: Pipiboi lá...é bem original...mas poderia ser bem melhor para o usuário administrar os diversos itens, que como já mensionei -desnecessários. É até meio sofrivél quando você tenta fazer uma imersão pois fica ddifícil achar oque você necesista.
    Trama: É...não é nada surreal mas também não é ruinzona.
    Mods:...Eu tenho uma polêmica interna minha...pois sim: é bem divertido baixar os mods e usa-los e tudo mais. Só que achei muito complexo para fazer um mod. E ainda que opte por usar os de terceiros tem o grande problema do tempo que você vi levar para faze-los funcionar junto com outros mods.
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  13. Mar 30, 2022
    6
    This game was fun when it first came out but has no replay-ability. The voiced character and how every location is basically just another shoot out really disappoints.
  14. Apr 30, 2023
    6
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  15. Sep 8, 2023
    6
    It has undermined most of the elements that make up the game's fun. Only a few struggling aspects manage to barely hold the game together.
  16. Aug 10, 2016
    5
    I have been a Fallout series fan since the original, owning all games in the franchise. It is one of my favourite series. I didn't particularly like Fallout 3 AKA Oblivion with guns, but i enjoyed it for what it was. New Vegas was a vast improvement, technical issues aside. Still, Bethesda seems to lack basic understanding of what made the Fallout series great, and they seem to want toI have been a Fallout series fan since the original, owning all games in the franchise. It is one of my favourite series. I didn't particularly like Fallout 3 AKA Oblivion with guns, but i enjoyed it for what it was. New Vegas was a vast improvement, technical issues aside. Still, Bethesda seems to lack basic understanding of what made the Fallout series great, and they seem to want to turn it into a Farcry-wannabe instead of a proper RPG.

    Fallout 4 is not a bad game, but it is not a great game either. It is first and foremost a Farcry4 type shooter, with more dialogue and minecraft elements. That's about it.

    My problem with Fallout 4 is that it feels empty, tedious, boring, lifeless. It has no soul, it is just a "product", not a work of art. Sure, shooting mechanics were improved, looting is faster etc, but those are only minor improvements and don't make up for the loss of unique settlements/npcs/questlines. Most of the quests are randomized, most NPCs are just randomized, game is a repetitive grind. It is perhaps the only Fallout series game that i struggled finding the motivation to keep playing, i had to actually convince myself to play it, to try and have fun with it.

    There are many things that grind the game's pace to a halt. The loot system is bad overall. Junk are more important than proper equipment now, since your craftable mods are better than whatever you find or buy. You also need tons of junk to improve your settlements (the map has few prebuild settlements, you have to create most of them yourself). So wherever you go, you just have to loot everything, and there is only so much space in your inventory... Having to make multiple trips back and forth to base is not uncommon, to transfer all the loot. This gets boring fast. Sure, you may argue that you can choose not to get all the junk, but that means that by the time you need to craft a mod, repair armor, or just improve your settlement, you won't have everything at hand.

    The story was ok-ish, for a Bethesda game. You don't play Bethesda games for the story after all, but for the sandbox. But it just doesn't offer you much of an incentive to keep grinding. You never feel like you need to get to the end to find out about the lore, you just don't care, it is something that just exists.

    All in all, it is a by the book Bethesda product. It has no ambition, and no character. You can have fun with it, assuming you are not bored to death with Bethesda's recipe already. You aren't missing anything if you never touch it, no important lore or really good gameplay. You can skip it. Witcher 3, this is not.
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  17. Dec 2, 2015
    5
    What can i say but - big disappointment.
    It's the same old Fallout 3 with "newer" graphics and new maps. Same old style, guns, gameplay, etc. Feels like a glorified DLC for F3.
    Oh, and ghouls are stupidly fast.
  18. Nov 12, 2015
    5
    Well, they are making money with it. People still gonna buy just because it's FALLOUT. Would I recommend it to a friend? Hell no. No reason whatsoever.
    It's not a BAD game, really. It's much better then some other games you can find out there (if you look long enough). But it is not EPIC. Not AMAZING. Not even noteworthy were it not for the title.
    Ok, so it has a dog, cool facegen,
    Well, they are making money with it. People still gonna buy just because it's FALLOUT. Would I recommend it to a friend? Hell no. No reason whatsoever.
    It's not a BAD game, really. It's much better then some other games you can find out there (if you look long enough). But it is not EPIC. Not AMAZING. Not even noteworthy were it not for the title.

    Ok, so it has a dog, cool facegen, improved battle dynamics and fully voiced dialogs.
    Does it make it immersive or, like, cinematic, at least?
    Hell no. The visuals, animation, story, voice acting is nowhere near, not even close. The intro, while not perfect, at least TRIES, it really felt good for about ten minutes. But it's all over once you're on the surface again. Empty-stupid-wasteland, and not the kind you want to explore, either, because there's hardly a few decent stories to scrap together once you start playing.
    The main storyline is supposed to get me engaged, but it totally fails. Ok, who the hell wants a story in sandbox rpg, point taken, but, but, i swear by gods, GTA 5 feels more of an RPG than THIS game, I am dead serious here.

    I believe younger audience might find this game enjoyable, might seem fun if you drink enough beer while you play, too. But I just don't think I am at lux to waste my time at this.
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  19. Nov 10, 2015
    5
    I started playing not long ago so I cannot judge story yet but graphics... is horrible... seriously what were they thinking? We need to wait for mods...
  20. Apr 17, 2018
    5
    This is Fallout for Dummies. Still a fairly solid game, but its continuous play-ability is minimal at best. Skyrim still feels like a bigger game because of the variety of characters, quests, interactions, and dungeons. Fallout 4 is just miles and miles of dead trees.

    The Good -Graphics -Stability of gameplay -Voice Acting -Animations The Bad -Character Development -Diversity
    This is Fallout for Dummies. Still a fairly solid game, but its continuous play-ability is minimal at best. Skyrim still feels like a bigger game because of the variety of characters, quests, interactions, and dungeons. Fallout 4 is just miles and miles of dead trees.

    The Good
    -Graphics
    -Stability of gameplay
    -Voice Acting
    -Animations

    The Bad
    -Character Development
    -Diversity of quests
    -Minimal effect from choices overall
    -There is clearly a "good guy" faction in this, with a couple morally ambiguous and one or two bad choices

    The Ugly
    -All game play feels redundant
    -The main quest is the most developed plot line, yet least satisfying
    -A multitude of perks are completely useless and don't really effect gameplay at all
    -Overall, 60% of this game feels complete, while 40% feels empty and under-utilized
    -The map prioritization of Boston was completely underwhelming. I would have rather seen Bethesda make a map as close to the real city than this summarized/miniature version they came up with.
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  21. Nov 14, 2015
    5
    A very mediocre game that has a little to do with Fallout. It's Borderlands with Sims elements. Bethesda has no idea how to do a proper Fallout game. Please leave this franchise to Obsidian. Stop butcher it.
  22. Nov 10, 2015
    5
    Pros
    -graphics: hit and miss quality, but saved by the fantastic lighting.
    -perks: the loss of skills is unpopular, but they had their own set of problems, which now are mostly fixed. You can grab powerful, game-changing perks at level 2, but they remain balanced because the higher perk ranks have level requirements. This allows you to create characters that feel unique even early on.
    Pros
    -graphics: hit and miss quality, but saved by the fantastic lighting.
    -perks: the loss of skills is unpopular, but they had their own set of problems, which now are mostly fixed. You can grab powerful, game-changing perks at level 2, but they remain balanced because the higher perk ranks have level requirements. This allows you to create characters that feel unique even early on.
    -VATS combat: it enjoyed a makeover and is much more useful now. Lots of perk support.

    Cons

    -optimization: given the unspectacular graphical fidelity, the performance is generally too low. There are extreme slowdowns in certain areas where you wouldn't expect it.

    -controls: by default the mouse sensitivity is considerably higher when moving the mouse horizontally than vertically. This however can be fixed by tweaking an ini file. Incredibly low ADS sensitivity, with no option to customize it. No ADS toggle. Cannot bind functions to the numerical keypad. Hotkeys are remappable but retain the original mapping in certain cases.

    -UI: very obviously designed with a controller in mind. When using a mouse, the UI is cumbersome and inconsistent. Mousewheel can scroll through items in some screens, but not others (ie. works when looting items, but not in the pipboy inventory). Favorites bar uses WASD hotkeys for navigation but doesn't pause the game, meaning you can't flee from NPCs whilst fumbling for a mine or some other favorited item. Even rotating items during loading screens is limited with the mouse, as the invisible cursor quickly hits the edge of the screen and the rotation stops even though you're still moving the mouse.

    -dialogue: the voiced protagonist is weakly implemented. Dialogue choices are too terse and often do a poor job at hinting what the PC is going to say, leaving the player feeling even more disconnected from his character. Some lines are reproducibly cut-off or spoken with no lip-sync.

    IMO, this is the worst game BGS have ever released. It is extremely rough around the edges, and does not have the charm of their previous titles; instead, it is a mash-up of ideas taken from other popular games rather than a coherent design. If I had to sum up the game with one word, it would be mediocre.

    If you're a fan of Fallout but have not yet purchased the game for some reason, go ahead and do so on Steam, but be prepared to refund it soon after.
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  23. Nov 12, 2015
    5
    Many things are wrong with this game such as:

    Bethesda lied about the frame rate being unlocked, it's locked to 60 and higher frames cause the games engine to speed up. The UI is copied straight from the console versions with no thought in mind for PC users with many controls being locked and building mode using a key layout that requires 3 hands. Many many performance issues and
    Many things are wrong with this game such as:

    Bethesda lied about the frame rate being unlocked, it's locked to 60 and higher frames cause the games engine to speed up.

    The UI is copied straight from the console versions with no thought in mind for PC users with many controls being locked and building mode using a key layout that requires 3 hands.

    Many many performance issues and crashes and no Sli support.

    The game feels rushed and unfinished a more suitable name for this title would be rage 2.
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  24. Sep 3, 2016
    5
    I love the world of Fallout. I've played all of them even though none have been without flaws. Fallout 4 tried to be innovated, it was in my opinion partially successful. Some of the new ideas were great additions to the game but I feel like they were so busy being innovated that they forgot the "game" part in the game.

    I would love to give the game 10 points but these are the reasons I
    I love the world of Fallout. I've played all of them even though none have been without flaws. Fallout 4 tried to be innovated, it was in my opinion partially successful. Some of the new ideas were great additions to the game but I feel like they were so busy being innovated that they forgot the "game" part in the game.

    I would love to give the game 10 points but these are the reasons I lowered it:
    - 2 Point for bugs => This game got a lot of bugs. Some was even discovered in past games, are simple to reproduce and are still not fixed. Other bugs are caused by content and should be fairly easy to patch but still remain to this day. Very bad Bethesda.
    - 2 Point for story => Did someone forget the writers in the cellar? This installment have the weakest story of them all and it is very weak. Dialogues doesn't branch and the you got a big, open world filled with... nothing. Just randomly placed content for you to toy around with. The followers are the least memorable that I can remember and I am not sure but are they trying to make Synths good and Brotherhood evil or is it the other way around. It is just a mess.
    - 1 Point for DLC => Look, content and stories for the game... that you have to pay for. I bet this stuff got worked on during development of the main game and later cut because it would make good DLC to further milk users on their money.

    Sadly, I wish I didn't have to say it but Bethesda, get your act together and do something good with the Fallout world or hire Obsidian and give them the time needed to do it for you but don't milk such an iconic and loved franchise like this.
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  25. Nov 26, 2016
    5
    Take Fallout 3. Now remove everything from Fallout 3 that made it immersive and "deep". Then, make it super casual by restricting player choice, adding hitmarkers, and making it feel as much like a crappy RPG spin off of everybody's favorite overhyped multiplayer twitch shooter as possible. Also, don't forget to make the graphics look cartoony. Nothing says immersive apocalyptic RPG likeTake Fallout 3. Now remove everything from Fallout 3 that made it immersive and "deep". Then, make it super casual by restricting player choice, adding hitmarkers, and making it feel as much like a crappy RPG spin off of everybody's favorite overhyped multiplayer twitch shooter as possible. Also, don't forget to make the graphics look cartoony. Nothing says immersive apocalyptic RPG like cartoony graphics. Finally, make way too much about the game revolve around a crappy minecraft settlement simulator, and you have finally arrived at why this game is a bastard incarnation of Fallout. Expand
  26. Mar 4, 2016
    5
    Nothing really new and innovating and absolutely horrible framerate problems even this long after release. I concur with other reviews that this game along with others that are targeted towards both PC and Console are ruining PC gaming.
  27. Nov 14, 2015
    5
    First i want to say that i have not play this game and therefore i will score it a 5 as to stay neutral.
    Ok so i have not play this game but i really want to. I played fallout 3 and new vegas and really loved both games. But reading the reviews and how trending they are I won t be buying Fallout 4 anytime soon.
    This last few years I have learn not to buy video games anymore on pure hype.
    First i want to say that i have not play this game and therefore i will score it a 5 as to stay neutral.
    Ok so i have not play this game but i really want to. I played fallout 3 and new vegas and really loved both games. But reading the reviews and how trending they are I won t be buying Fallout 4 anytime soon.
    This last few years I have learn not to buy video games anymore on pure hype. I found that after 4-5 dyas of reading review on this website you can learn how good a game is and if it is worth spending the money or not.
    Clearly Fallout 4 must be below standard as most reviews are consistant and all complain about the same things.
    Dear Bethesda dont mess with your games. Give us what we want. And what we wanted was a great and awesome Fallout game. You fool!!!!
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  28. Nov 20, 2015
    5
    Too many elements are missing for this to be a great game. NV was pretty good and every detail in that game that made it better than F3 has been ignored. Games too easy, to focused around combat, perks are essentially gone, town building is pointless and designed by retards, facial models are from 2002, RPG elements -such as talking people out of a fight are completely random or missing.Too many elements are missing for this to be a great game. NV was pretty good and every detail in that game that made it better than F3 has been ignored. Games too easy, to focused around combat, perks are essentially gone, town building is pointless and designed by retards, facial models are from 2002, RPG elements -such as talking people out of a fight are completely random or missing. The game is fun, and with a lot of modding, patching and DLC may be great one day, but currently it's not. Expand
  29. May 20, 2020
    5
    I am extremely disappointed by Fallout 4. As an avid Fallout fan, I can't help but feel this is the weakest entry yet. While the gunplay and crafting are vastly improved over previous entries, every other system has taken a few steps back. Dialog "choices" hardly exist in the game, quests are linear as can be, side-quests are nearly non-existent (aside from dreaded "fetch" quests), andI am extremely disappointed by Fallout 4. As an avid Fallout fan, I can't help but feel this is the weakest entry yet. While the gunplay and crafting are vastly improved over previous entries, every other system has taken a few steps back. Dialog "choices" hardly exist in the game, quests are linear as can be, side-quests are nearly non-existent (aside from dreaded "fetch" quests), and settlement management is a chore. The new settlement system seems as if it was shoehorned in to appease the emerging demographic of gamers raised on Minecraft.

    Bethesda has stripped down the game elements their core fans want, those being dynamic, player-driven stories, awesome quests, beautiful game worlds, and character development/progression. All of these systems were put on the back burner for things like crafting and settlement management. If Bethesda intends to release another game in the same vein as Fallout 4, I won't be buying it.
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  30. Nov 13, 2015
    5
    Huge disappointment. Given how much Bethesda could (should!) have learned from FO:NV and the huge number of mods that improved this and Skyrim, it should have been a stellar game.

    Buy this in a years time when the mods are really flowing, and you may get a game that lives up to your hopes. If modders can do hi-res textures for example, why the hell can't the company that made the
    Huge disappointment. Given how much Bethesda could (should!) have learned from FO:NV and the huge number of mods that improved this and Skyrim, it should have been a stellar game.

    Buy this in a years time when the mods are really flowing, and you may get a game that lives up to your hopes.

    If modders can do hi-res textures for example, why the hell can't the company that made the game in the first place? I think Bethesda are relying on other people to do their work for them.
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  31. Jan 5, 2016
    5
    With over 270 hours and 100% achievements, you would think I'd give Fallout 4 a better rating. Instead I gave it 5/10 and still feel like I'm being generous. Please allow me to explain how I reached this conclusion.

    Upon leaving the vault and entering the wasteland, it feels like every other Fallout title. You can't wait to explore unique locations, find stronger weapons, get your
    With over 270 hours and 100% achievements, you would think I'd give Fallout 4 a better rating. Instead I gave it 5/10 and still feel like I'm being generous. Please allow me to explain how I reached this conclusion.

    Upon leaving the vault and entering the wasteland, it feels like every other Fallout title. You can't wait to explore unique locations, find stronger weapons, get your first suit of power armor; ultimately, finish quests with the best possible outcome. Whether your character is good, evil, or neutral- your choices effect what kind of ending you get.

    My first impressions of Fallout 4 were pretty good. Graphics were improved, the main story was interesting, side quests reaped good rewards, gameplay was smooth (aside from a few bugs). I thought the settlements provided a nice break from questing and exploring. There was only 2 things that really bothered me. (1)The new perk/stat/skill allocation system being one of them. I felt like I had way less control over the development of my character. (2)Dialog options. With only having 4 dialog options, it severely limited the role playing aspect of the game. Obviously, this change was implemented for console gamers and/or casual players with a short attention spans.

    As with all my first playthroughs- no guides, no forums, no spoilers. Since I did not read or discuss Fallout 4, I remained blissfully ignorant throughout most of the game. I started getting a little nervous after doing 20+ quests for each of the factions. I found myself asking, "Um, when is this quest-line going to end?... this is getting repetitive". Shortly after, I realized these must be repeatable quests and I'm just wasting my time.

    I decided to continue the main quest and explore more. The progression of the main quest was a bit anti-climatic and predictable. Suddenly, every location seemed generic and heavily repeated. I had 20+ settlements and they constantly asked for help. Building became boring the second I learned how limited and inconsequential it was. After a while, I dreaded finding new settlements.

    It kept getting easier and easier. I periodically upped the difficult level until I was maxed out on survival by level 50. The amount of HP and armor enemies had made my weapon and armor selection extremely limited. Combat remained easy, but it became a chore. Around this time, I didn't need anything. Caps, stimpaks, ammo, armor, weapons, ect. were all a "non-issue." I was carting junk for my pointless settlements, that's about it.

    The final push was painful. After finding as many locations and completing as many quests that I could, it was time to finally beat the game. Around level 80, I saved before I became enemies with anyone significant so I could reload in order to explore other "possibilities." There was a cut-scene. Then there was confusion. I couldn't understand. I literally had to Google to make sure what I saw was the actual ending. Then I reloaded and beat it 2 other ways. I sat in awe as I realized how inconsequential every decision I made was. All those speech checks, settlements, and side-quests. I could have ignored 95% of the content and would have gotten the same vague, asinine ending.

    I picked up the few achievements I missed; closed the game and said good-bye for good. I've played every Fallout (besides Fallout Tactics) and this is the first one to have zero point zero replayability. I agree with the common consensus that it's not bad game, but it's not a great game either. As many have stated, it's less immersive and lacks the "RP" in "RPG". That's why I give it a 5/10 for it's complete mediocrity.

    For fans of Fallout 1 & 2, I recommend you check out Wasteland 2; if you haven't already. I enjoyed Wasteland 2 more than Fallout 4, which might sound crazy to some. Honestly, I wish Bethesda would bring Brian Fargo back to the Fallout Series. Pipe dream, really. Let's just hope this isn't Bethesda's "Jump the Shark" moment.
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  32. Nov 27, 2017
    5
    I would tell you to get out your guitar and play that sad song, but seeing as it's been 2 years since release that would be a bit inappropriate. Maybe in 2 more years there will be some amazing MOD that changes the experience and ultimately my opinion but until then I will remain truly disappointed with Fallout 4 and what it offers. I absolutely loved Fallout 3 and had very good feelingsI would tell you to get out your guitar and play that sad song, but seeing as it's been 2 years since release that would be a bit inappropriate. Maybe in 2 more years there will be some amazing MOD that changes the experience and ultimately my opinion but until then I will remain truly disappointed with Fallout 4 and what it offers. I absolutely loved Fallout 3 and had very good feelings about New Vegas as well, but this game is lacking in just about every category. I won't need to go on about this because there are THOUSANDS of reviews that spell it out but to sum it up in my own words I would say a failed vision. Instead of getting better or more interesting Fallout 4 feels like a downgrade that makes a failed attempt to bring back the old. The textures I'm afraid are a huge factor for me, they are terrible on the eyes even with new texture packs offered. The graphics along with laughable dialogue and tediously boring missions don't help tie together a sequel that had high expectations. I really do hope something is done about this though because I still love the Fallout series and I still have some confidence in Bethesda even with how hit and miss they seem to be lately. Expand
  33. Nov 10, 2015
    5
    I won't bother repeating what others have said better than I could myself, but its official - Bethesda isn't even trying anymore. This company is now 100% dependent upon unpaid developers known as "modders" to save their bacon. They should just start releasing a "build your own adventure" kit every other year with import-export tools included and a cash shop for official content. WeI won't bother repeating what others have said better than I could myself, but its official - Bethesda isn't even trying anymore. This company is now 100% dependent upon unpaid developers known as "modders" to save their bacon. They should just start releasing a "build your own adventure" kit every other year with import-export tools included and a cash shop for official content. We would probably get more polished and rewarding adventures than FO4, and you could have Fallout games that weren't R-rated again! Expand
  34. Nov 10, 2015
    5
    Very nice game! The graphics are pretty and the gameplay is awesome!!! I don't know why people hate that much this great game.
    I mean sure there are still some little bugs. But nothing to worry about!
    I recommend this game!
  35. Dec 13, 2015
    5
    Worst fallout? The voiced characters are completely unnecessary and only creates countless of problems not giving much in exchange, the RPG aspect does not exist at all, the characters sucks, the story sucks the endings are big WTF. The only good addition to the game is stuff crafting but it wont save the game either.
    Is it worth the money? Maybe, if you don't mind spending them.
    Does it
    Worst fallout? The voiced characters are completely unnecessary and only creates countless of problems not giving much in exchange, the RPG aspect does not exist at all, the characters sucks, the story sucks the endings are big WTF. The only good addition to the game is stuff crafting but it wont save the game either.
    Is it worth the money? Maybe, if you don't mind spending them.
    Does it live to hype? NO.
    Never ever gonna buy a Fallout from Bethesda, considering Fallout is my favorite genre i would like to punch Todd Howard in the face for what has he done to it.
    Was going to give it a 6, but they claimed it was 5 year development. LOL
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  36. Mar 4, 2016
    5
    First the positive things. As opposed to previous Bethesda games, this one hardly crashes. It's much more stable than Skyrim at release, that's for sure.

    It's a fun game and certainly was worth it's money, but it's seriously lacking in every aspect, if you expect more than a shooter. I've expected the game to be dumbed down when I first heard about the fully voiced protagonist, but the
    First the positive things. As opposed to previous Bethesda games, this one hardly crashes. It's much more stable than Skyrim at release, that's for sure.

    It's a fun game and certainly was worth it's money, but it's seriously lacking in every aspect, if you expect more than a shooter. I've expected the game to be dumbed down when I first heard about the fully voiced protagonist, but the dialogues are almost non present. You get the choice between three or four option and your player says something. But whatever they say, it has absolutely no influence on how your opposite reacts. You can outright insult them and they just go on with their dialogue, as if nothing happened. Same goes for quests. Refuse to do them and they end up in your journal nonetheless.

    Which brings me to quest design, if you want to call it that. It's almost always, shoot, kill, fetch, repeat. It's worst with the radiants that are handed out in kind of a driveby shooting manner. Pass a questgiver on the streets and you got another one in your journal. They take you to locations, you have visited about a million times before, to kill the same bunch of generic enemies again and again and again. Bethesda never were great storyteller, but this main quest may be the worst attempt at drama they ever made. I won't go into details here, suffice to say, it creates a false sense of urgency without drawing you in emotionally. And it is mainly, you already guessed it, shoot, kill, fetch, repeat. I would be hard pressed to point out even one memorable quest in the whole game.

    So, companions. You can romance them now, if you want to call it that. It's mainly brownie point collecting to aquire the stat they hand out, if their disposition towards you is maxed out. They like and dislike certain actions you take, which is perfectly fine, since it adds to character. What's not fine is, that you can romance almost all simultaneously. You can set up a mixed harem, regardless of gender, since all of them swing both ways without any of them being jeallous of the other. I'm fine with miixed or gay, but it should be in character. Not everyone should be available to everyone, just because. And not everyone should be available at the same time. It breaks immersion in a big way and renders romances totally meaningless. Which is a pity, since some of the characters are really interesting. In fact, their design is one of the select few reasons why I'm not rating that game on the red scale.

    Immersion is another big no no. I'm with Bethesda since Morrowind and they still haven't managed to create a reactive NPC environment. The ordinary NPC, even if you already met them about a thousand times already, treats you like the dirt under their shoes from start to finish. It has been that way with every Beth game. Regardless of your achievements, you end up as Johnny or Jane noname to be exposed to any snide comment.

    Settlement building is a nice addition and another reason why I move the game slightly to the plus side. But, as everything else it stays half assed and is a pain in the backside to manage on the PC. It's so obviously designed for console that it's extremely clunky with mouse and kkeyboard. Nothing wrong with designing for console, but please don't treat PC as an afterthought without being arsed to implement a UI and controls that are manageable without getting frustrated.

    All in all I had my fun. But now I get bored even reflecting on that game. I won't pick it up again until the modding community takes care of quest design, stories and UI. If that is ever going to happen, since I realize that voiced characters are just one of the stepping stones to make life more difficult for modders.
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  37. Nov 10, 2015
    5
    wth! I thought i would buy an RPG not a SHOOTER? Are you kidding me? Words cant really even describe my disappointment atm. Crashes at every occasion, cant rebind certain keys, graphics look horrible, cant search drawers and objects anymore, it just displays the content in on overlay, REALLY??!?, the voice acting is horrid....... i could go on and on... first time i am really speechlesswth! I thought i would buy an RPG not a SHOOTER? Are you kidding me? Words cant really even describe my disappointment atm. Crashes at every occasion, cant rebind certain keys, graphics look horrible, cant search drawers and objects anymore, it just displays the content in on overlay, REALLY??!?, the voice acting is horrid....... i could go on and on... first time i am really speechless about the poor quality of a Game. Holy **** Fallout franchise is dead now, epic stuff. I don't know, who is responsible for those blatant bad design decisions, but you better fire him (or them). This is not a Fallout Game, its a generic indie shooter. Last game i purchased from Bethesda. Expand
  38. Dec 18, 2015
    5
    Fallout has always had a big place in my heart, my first RPG was Fallout 2 when I was 14 years old. To me it was always more about story and character building, I loved crafting a unique and special person that was all "me." Now I can't, because Bethesda has shoehorned me into their vision of their protagonist. The game holds your hand as you travel along a railroaded story, killingFallout has always had a big place in my heart, my first RPG was Fallout 2 when I was 14 years old. To me it was always more about story and character building, I loved crafting a unique and special person that was all "me." Now I can't, because Bethesda has shoehorned me into their vision of their protagonist. The game holds your hand as you travel along a railroaded story, killing explainable hoards of raiders and super-mutants, who's ability to sustain their numbers is never revealed. Fetch quests and a new radiant quest system has you repeating the same drole activities again and again, never once feeling a part of the world. Bethesda has removed every single element that makes Fallout what it is except the Vault suit. An empty shell of a game that bodes terribly for the future of the big game dev studios and PC gaming in general. Hopefully they give Obsidian the rights to do a West Coast remake of this game, because for me this game shows that Bethesda has no clue about what makes Fallout, Fallout. Expand
  39. Dec 7, 2015
    5
    I have opted for a simplified scoring system, with 5 being a meh. Fallout 4 gets a five from me because a one is a bit too harsh and thus it escapes a four, which is what it deserves.

    Enough has been said by others and I will not repeat what has been said before ad nauseam other then to note that Bethesda has finally done away with the roleplay elements of the game, which isn't really a
    I have opted for a simplified scoring system, with 5 being a meh. Fallout 4 gets a five from me because a one is a bit too harsh and thus it escapes a four, which is what it deserves.

    Enough has been said by others and I will not repeat what has been said before ad nauseam other then to note that Bethesda has finally done away with the roleplay elements of the game, which isn't really a surprise as we shall see shortly. In fact it is the goal Bethesda has been progressing towards.

    I will concentrate on what for me simply breaks a game, which is the story. In this respect Bethesda has been very consistent in that none of their flag ship games, being the Elder scrolls series and the Fallout series, have anything resembling a good story. Take the story lines of both Oblivion and Skyrim, they are very similar and just bare bones enough to get you out into the world. The world is basically a sandbox where you can roam around doing repeat missions that have no consequences. Go and kill some elder dragons up on the mountain and return to town to find out that nothing has changed. In Skyrim Bethseda has made boring what in other games is the summon of tension: fighting dragons. Next we will see fights with demons, as boring as can be(compare this to Dragon Age III)

    Fallout is now the same game as the Elder scroll series. It is a sandbox game that has a flimsy storyline to get you going. It is so inconsequential that the game spends less then 10 minutes on your background story, it might be longer if you take the time to extensively alter your look.The whole story in a nutshell: a short introduction to your family, after which you agree to a place in the nearby Vault. Then the alarms sound, you run to the Vault getting while the bombs drop. You get frozen in, wake up for unknown and unexplained reasons, to see your partner getting killed and your kid stolen. Some unknown time passes and you get out of your cryogenic module, to find everyone in the Vault dead. Except for the radroaches, that is. It ends when you escape to the surface to enter the world of Fallout.

    Fallout fails as a story because there is nothing to make you go out there. There is no imminent danger, no sword of Damocles or time limit. There is no evil character to beat, a threat to thwart or a world to save. My son is supposed to be the MacGuffin that ought to get me going, but since nobody else is(Maltese Falcon: everyone wants it) there is no pressure and, given that no time is spend on making him matter to me, I basically don't care what happens to him. In fact I know nothing will happen to him as the story won't progress unless I talk to the next NPC in line. He is so unimportant that I even forgot his name until it popped up in my conversation options.

    This game now has the option to build things, not that it matters to the world at large. It won't get any safer or more advanced. In fact nothing happens. The same goes for the killing of all the monsters and raiders. What you get is empty looted places, not safe havens: the beginnings of a new civilization. You make a wasteland by killing everything and then that might be called peace.

    Someone compared it to State of Decay and indeed even that game shows how soulless Fallout has become. In State of Decay you cared for your small group of survivors and building mattered for it made your base safer and for you especially when you had to find resources that were important and in short supply. It also had a story with a definite end and a heightened pressure when more deadly monsters appeared. There were many faults in State of Decay, but you felt that it what you did mattered, you had your favorite survivors you cared for and gave the best of your equipment.

    And this then compared to the empty world of Fallout. No story to be had, no characters to care for, you don't matter, the world doesn't matter and nothing matters. It is a sandbox where you can roam around for ever for there are always randomly spawned monsters and raiders around the corner. It has no story and no soul. How utterly soulless it has become is shown by the fact that any humor is lacking. This game is as dry as a desert and devoid of life as a graveyard. Compare that to Fallout 1 and 2.

    And this is what Bethesda wants. Offering a sandbox game without a story so they don't have to spend time on writing, without roleplay elements so they can go on forever, and with just shooting and looting. What is next? Fallout online or Elder Scrolls online no doubt. Perhaps that already exist? Maybe. It is what a MMO is basically: sand box games with a flimsy story. Soulless worlds.
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  40. Nov 10, 2015
    5
    I will try my best to look at this objectively since everyone else seems to either be 0/10 is crap or 10/10 best game ever like it always is.

    The gunplay is by far the best between the three first person shooter fallouts but that's about the only good thing I can say about it. Everyone already talked about how poorly the game looks, the animations, as well as the performance so I won't
    I will try my best to look at this objectively since everyone else seems to either be 0/10 is crap or 10/10 best game ever like it always is.

    The gunplay is by far the best between the three first person shooter fallouts but that's about the only good thing I can say about it. Everyone already talked about how poorly the game looks, the animations, as well as the performance so I won't bother too much with it. But I just gotta say that there are dozens of games out there that are much bigger and detailed than this one that manage to run much better on most machines. Hell just look at all this year's releases if you want proof, this just feels like lazy optimization in the developers part. My gtx 770 could max out MGS5 and play at a stable 60fps at all times, the witcher 3 made it struggle to maintain 50fps on high but at least that game had detail and was much better looking than this one making it excusable. This one runs at 60 on high but dips to the 40s for no real reason constantly.I don't even want to know what this runs and looks like on consoles.

    The story and characters are mediocre at best with it getting worse as you progress, whether you got spoiled or not. It also has that god awful speech wheel that is only there because your character is now voiced and they had to limit your freedom on what you could or could not say. The Special system is now meaningless since upgrading it is a joke unlike literally every game before it, where putting a point was a struggle and an achievement at the same time. Remember going to the BoS base in FO1 and getting that machine to give you a point in a stat if you had the right drive for it? Or that Hubologist in San Francisco or NCR that had a chance to give you luck or decrease it depending on your luck in FO2? How about 3 and NV where you had to sacrifice a perk to get one stat point up? It wasn't as bad as sacrificing a perk in the first 2 games since you got perks every 3 levels but still it was a sacrifice, here its just "lol put a point more on it" . Skills are not even skills. This game was just poor decisions all around

    Also for PC this port hot garbage with the UI taken straight out of the console version, don't get me wrong even in the context of a console it looks like a mess but its even worse when you have a PC that could use a more sleeker menu. If you really want to play this game and like wasting money like me then wait for UI mods to fix it.

    The main reason I gave this a 5 and not something lower is because shooting stuff and looting stuff while 60s music plays in the background is still fun, but honestly there are better options for that everywhere. Overall the whole time I've played this game the only thing I could think of is man, I really wish I was playing 3 or NV right now.
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  41. Nov 30, 2015
    5
    The near 10 year old Gamebyro engine (Oblivion, Fallout,Skyrim) never looked this good, but its also shows its shortcomings.
    The game looks great - compared to what Bethesda previously has done. Fact, although there still plenty of muddy/low resolution textures, but this isn't only about the graphics.
    The gameplay isn't much different from Fallout 3. You go out and kill everything in
    The near 10 year old Gamebyro engine (Oblivion, Fallout,Skyrim) never looked this good, but its also shows its shortcomings.
    The game looks great - compared to what Bethesda previously has done. Fact, although there still plenty of muddy/low resolution textures, but this isn't only about the graphics.
    The gameplay isn't much different from Fallout 3.
    You go out and kill everything in sight, collect and loot everything down to the last spoon and tin can. Both Skyrim and Oblivion and FO3 had the same. You spend half of your gameplay staring at your inventory and trying to decide what to keep, what to throw away. You can write this in stone: Your inventory will be full almost all the time. We have all got to this in Oblivion and Skryim and FO3 too.
    The engine has familiar downfalls, that Bethesda was never able to conquer over 2 decades.
    Anyone, who played Oblivion or Skyrim immediately feel right at home, regarding the problematic areas of this open world engine. If an NPC attacking a hostile NPC..you can't really do anything. VATS help but you gonna end up shooting your friendly too.
    Getting into a conversation while others pushing you around is annoying. Sometimes it's hard to initiate a conversation, because the NPC is trying to walk away or turn away. Sometimes you are "stuck" in a conversation and you keep turning around, even if you are happened to be under attack. This is all familiar.
    Strange physics sometimes ...things can get stuck in other objects and shake violently.
    The crafting mechanics is good...this is surely adding some extra gameplay no doubt.
    The menus and the interface is awful. This is worse than Skyrim. There is no way to have a clear well categorized menu option for the items. Especially when transfering . It's hard to tell what is worth to pick up. Surely, this game has the most horrendous menu system I have ever seen. Imagine 200-300 items you look through..and it's in line..like in a notepad format and you barely get any clue about what is what or which is better. Now, imagine, you have to look through over and over, as you pick up new things. Assigning to numbers while keeping an eye on your type of ammo and the amount, it gets really old an annoying.
    Even if you don't want to, you gonna end up carrying 7-8 types of weapons, because they all need different ammo. 7-8 types of weapons with multiple configurations...it gets really confusing and wasting a lot of time, due to the menu system being so inefficient and unnecessarily hard to sort. Imagine, if they would have just a copy of a spreadheet from Excel, that would have been a 100 times better. That's how awful it is.

    Missions.
    If you have played FO3 or Skyrim, well you gonna feel right at home. Go here, kill them, come back. Go there kill them, come back. You get the idea. The new recruiting stations is a good idea though. Once you figure out the - once again- God awful menu system, you gonna be building bases and managing the people you recruited. It's a good way to break up the monotone fetch and loot missions.
    Also, it's gonna take several hours, until you figure out how things work with the crafting and building..since there is hardly any explanation for anything. You either watch youtube videos, or you just go on and you figure it out as you play. It will take several hours. It took me several hours, but i also didn't watch any youtube videos, neither read any guides. I'm still not entirely know everything, even after 15 hours, I have questions regarding buildings, bases, crafting.
    Despite the good entertainment value and refreshing extra elements, I can't give more than 5. The bugs and glitches remain, the structure of the missions remain, the repetition and garbage collecting remain, just as it was in FO3, Skryim or Oblivion. Deep down, you gonna feel like, this game is a blast of the past despite its new shiny coating of graphics, and while things improved, there are decade old problems remained.
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  42. Nov 22, 2015
    5
    To anyone who's looking for a fun RPG to play look somewhere else... Fallout has completely changed genres from the pinical of RPG's to a boring fetch quest action game.
  43. Dec 6, 2015
    5
    I was hoping for a combination of New Vegas (which exemplifies the old goodness of fallout, with factions, story and dialogue ) and Fallout 3 (the open world and game play). instead it was just an evolution of fallout 3, and meh on the whole, it has its great moments and terrible. Story and dialogue have reached an all time low (voice acting was fine, but the lack of options and lack ofI was hoping for a combination of New Vegas (which exemplifies the old goodness of fallout, with factions, story and dialogue ) and Fallout 3 (the open world and game play). instead it was just an evolution of fallout 3, and meh on the whole, it has its great moments and terrible. Story and dialogue have reached an all time low (voice acting was fine, but the lack of options and lack of an evil karma options were sorely missed.) Game play is great, and the world on a whole is great, it's what Bethesda is good at. But they are bad at story and making you feel like you ultimately accomplished something, can't put my finger on it, but New Vegas did do that aspect much better.

    I don't think Bethesda will be getting game of the year sadly, which ruins their streak, but still for all it's flaws the game is DEFINITELY worth the price of admission. I had just really hoped for more of an evolution in the storytelling and dialogue, and not a streamlining.

    Hopefully they can turn it around for their next game, and we can get more "RPG" to match their strides in "Action" but I doubt it.

    Here's to you fallout 1 and 2.
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  44. Nov 13, 2015
    5
    The game is an unoptimized mess, which isn't anything new for a Bethesda game. They generally get a pass because of the worlds that they create and the stories that they create. They also get a pass because they allow the modding community a lot of freedom. But the thing that Bethesda cannot be forgiven for in a post Witcher 3 world is essentially repackaging Fallout 3 with slightlyThe game is an unoptimized mess, which isn't anything new for a Bethesda game. They generally get a pass because of the worlds that they create and the stories that they create. They also get a pass because they allow the modding community a lot of freedom. But the thing that Bethesda cannot be forgiven for in a post Witcher 3 world is essentially repackaging Fallout 3 with slightly upgraded graphics. The game you see is not representative of a modern game. Besides the bugs, glitches, jaggies, fov...I am sick and tired of having to mess around with ini files. This game will probably be fixed down the road and the modding community is already doing wonderful things, but for the time being the game is not worth buying. We deserve better. Expand
  45. Nov 10, 2015
    5
    just as I feared before launch, it's a Bethesda game - great open-world, really beautiful and big, yet, LIFELESS.
    apart from enemies.
    unfortunately, the story, dialogue, quests and characters are boring and bland. and there are no more strange encounters, no absurd situations... they should have given the game another name, for it's not really a Fallout game. those games have been
    just as I feared before launch, it's a Bethesda game - great open-world, really beautiful and big, yet, LIFELESS.
    apart from enemies.

    unfortunately, the story, dialogue, quests and characters are boring and bland. and there are no more strange encounters, no absurd situations... they should have given the game another name, for it's not really a Fallout game.
    those games have been about all the crazy crazy things that happened in the wasteland and the strange people inhabiting it!

    graphics are fine, but they don't make a good RPG.

    so the fact remains, if you want a FPS Fallout, you best play New Vegas!
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  46. Nov 13, 2015
    5
    A typical game from Bethesda. If you do not expect impossible from it (under no circumstances do not compare it with "The Witcher 3" and thus do not expect exquisite graphics, good story, ingenious dialogues or deep characters), it is ok. Music sometime reminiscent of the good old second "F". Graphics is lightly brushed up (well, yes, it is pathetic by the modern standards, but bearable).A typical game from Bethesda. If you do not expect impossible from it (under no circumstances do not compare it with "The Witcher 3" and thus do not expect exquisite graphics, good story, ingenious dialogues or deep characters), it is ok. Music sometime reminiscent of the good old second "F". Graphics is lightly brushed up (well, yes, it is pathetic by the modern standards, but bearable). Animation is traditionally (for Bethesda) terrible. The style is respected - "retro-future" in the point of view of the 1950th. Player from the start is puzzled by the "detective" story with the murder of his wife and baby kidnapping - the goal and the mystery are there (if you are not older then 15, otherwise you will laugh from the beginning). Nothing revolutionary, of course, but quite fit in Bethesda's game style (story level for mentally retarded, dialogues level for complete idiots and "wooden" characters without spark of life in them). For those who like an "open world" in general, crafting and building and don't give a **** about story it seems to be a decent find. As for the others... For me the last Fallout was Fallout 2. The "things" which are now called by the name of «Fallout» (starting from the 3rd and including NV) are curious misunderstandings. From this point of view F4 is primitive SciFi Skyrim shooter in the "open world" with crafting and "minecrafting". If you do like crippled shooters with "go fetch it" kind of quests then Fallout 4 is your game. If not, just keep in mind that Fallout 4 is not an RPG and definitely have no relation to genuine Black Isle's Fallout. Expand
  47. Nov 20, 2015
    5
    This review contains spoilers, click expand to view. I feel cheated. Faction I chose ultimately didn't matter in in the end, and I was surprised when it ended so abruptly. Feels like more Fallout 3. If that's what you're looking for, great, if not, however... If you're a die hard Fallout fan, able to squeeze out every ounce of entertainment out of the games, then you're probably going to be satisfied. If you're looking for a deeper RPG, maybe look somewhere else, or at least wait for the price drop. Surprisingly shallow. Expand
  48. Nov 12, 2015
    5
    This review contains spoilers, click expand to view. Let me preface my review by saying, it's mediocre, hence the 5.

    Ok, so, I bought into this hype. I was on the hype train standing next to the conductor my dick hanging out the side wailing like an imbecile as we barreled down the track at full speed, not a care in the world. When all of a sudden we hit a bump, and that bump was November 10th 2015. All of a sudden the game was out and I was in it, a smile erupted across my fave as I began digging into it, like I do any good game.

    I don't usually get hyped, I mean I do, but no this hyped. I was waiting like a 10 year old waits for Christmas, I was giddy and ready for the next installment of one of my favorite game series. I have literally loved every other iteration, Fallout 1, Fallout 2, Fallout 3 and New Vegas (Didn't play the other two). Suffice to say, I was **** pumped.

    I'm now about 20ish hours in, which is a fair amount of game play, enough to get my subjective experience to the internet. So, here it goes.

    I'm the kind of RPG gamer that usually doesn't do the main story first, I root around and find all the side quests first and work my way through them. I like to get everything I can done first. So, excited for the settlement system I tumble into the first town ready to dive into some of it. First thing I notice is scraping and how unintuitive it is, not a good sign but not horrible. I start building my settlement, a few random things here and there, work on that for about 2 hours. I am kind of enjoying myself. I mod my first weapon and I am thinking. **** yeah this is great!" I saddle up and head into my first town. Immediately I notice that the combat feels A LOT better. There didn't seem to be skill checks anymore on shooting, so it felt more like an FPS than previous Fallout installments. Now I have read a lot of negative reviews saying it's an "adventure shooter" or "It's an FPS with RPG elements" I beg to differ, this is what we as a community clamored for, we wanted this. We wanted to be less reliant on VATs and to do that Bethesda made it so we could go without it completely, and we can. It's an FPS now, and FPS RPG. There's still stats, and there's still perks that still do pretty cool stuff. That being said, the game it's base is one of the few things I think holds up as a Bethesda game and as a Fallout game. The feel of Fallout is missing, the immersion is missing... It doesn't pull me in, the combat feels good and killing raiders and super mutants with my pimped out weapon rocks. But, where's my universe? Where is my atmosphere that I so desperately need and love about Fallout? They threw it out the window and instead gave us repeatable quests and lengthy ultimately pointless side quests.

    EXAMPLE (SPOILER): I went on a side quest, an actual side quest they wrote and put in the game to retrieve a can of paint. A can of green paint, A **** CAN OF GREEN PAINT. Sure, the old games used to give you quests like this. But Fallout 4 just seems to have given up on the reason it was created in the first place, it's a husk of its former glory, nothing more than a shadow of a company that's getting too much money to remain true to the art form. We've seen it over and over, Bethesda, Blizzard, EA, and UbiSoft. With each moving decimal point the game loses quality exponentially til we end up with nothing at all.

    I wanted to like this game, I really did, I even went to this very site and denied your reviews. I denied them vehemently with my friends, who agreed. We all boasted about how you didn't know what you were talking about and you just wanted to jump on the edgy I hate Bethesda train, but it's legitimately lost it's soul. The positive reviews are from people that don't much care about that, they just love the customization and combat. I really hope Elder Scrolls doesn't meet the same fate.
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  49. Dec 26, 2015
    5
    Fallout 4 isn't nearly as bad as most people seem to think it is (I'm not saying it's a good game), but it isn't a HORRIBLE game.

    The gameplay is much improved since the previous installments. It's somewhat enjoyable. The sounds guns make is satisfying, and the crafting system is for the most part well developed. The characters are enticing, and usually have something of interest to
    Fallout 4 isn't nearly as bad as most people seem to think it is (I'm not saying it's a good game), but it isn't a HORRIBLE game.

    The gameplay is much improved since the previous installments. It's somewhat enjoyable. The sounds guns make is satisfying, and the crafting system is for the most part well developed. The characters are enticing, and usually have something of interest to say.

    The world always invites you to explore it, you never know what you'll find: good loot, a legendary monster, etc. The atmosphere synergies' well with the post-apoc theme. Gloomy, and green tinted. Unfortunately, the same cannot be said for the graphics... or the UI.

    The graphics are straight-up outdated. The textures are very poor. The UI is among the worst I have ever seen. It's blatantly horrible, delivering very little information while forcing you to scour through it to find a monotonously named item. Horrible. Also, the performance isn't the best (especially for how horrible the game looks.)

    The story is dull. I never gave a single **** about it, nor did I pay attention at all.

    Overall just a very... average game.
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  50. Jan 16, 2016
    5
    Staring off with the things I liked about this game
    1. Power armor feels like power armor in other fallout games it’s just another set of armor in no way special and requiring more to wear but not always being better, in FO4 it has great benefits and feels like heavy power armor.
    2. Shooting, in other fallouts you almost have to use VATS half the game because shooting controls are
    Staring off with the things I liked about this game
    1. Power armor feels like power armor in other fallout games it’s just another set of armor in no way special and requiring more to wear but not always being better, in FO4 it has great benefits and feels like heavy power armor.
    2. Shooting, in other fallouts you almost have to use VATS half the game because shooting controls are subpar, this has been greatly improved upon, I personally only used vats for spotting since enemies don’t show up on the compass at range like they used to.
    3. Every piece of scrap matters, you can turn almost anything into gear making it a real post apocalyptic game where you learn to turn fallen trees into houses and soda cans into submachine guns were as other fallout would have you collect lots of items you would never have a use for.
    4. Receive some benefit from your factions (except useless railroad), flares and mortars from minutemen, vertibirds from BOS, synth grenades from institute, although to be fair to the railroad the vertibirds aren’t very useful ether.

    That’s about it so on to everything I personally found wanting
    1. Boring, this game simply fails to engage on any level, it starts with a strong open someone killing your wife and stealing the baby your wife stole from home economics class that you call your son and thus ends your interest in the game, from that point forward it somehow fails to interest you in anything that happens for the rest of the game, the only other fun or exciting thing that happens is in the very next town you visit, it doesn’t seem possible to do this but…yeah it’s just boring.
    2. Pointless, part of the reason people love fallout is the freedom, want to wander off in the wrong direction and help some guy with his math homework instead of saving the world, or **** the world nuke that **** again, that’s fine go ahead be the bad guy, not fallout 4 not matter what you do it pushes you toward the same goals, short of killing everyone you meet there’s nothing you can do to make anyone thing you’re not the hero and I’m not even sure that would work this makes almost all the choices you make in the game pointless but then lacking the detailed story of JRPG’s to make up for the lack of choice.
    3. Cardboard people, in other fallout game you feel the lives of the npc’s they feel like they matter they all have tons of back story most are involved in multiple quests, in fallout 4 that don’t even feel like zombies, they lack the personality to make it even that far, reducing my interest in them to less than zero.
    4. Settlements, it feels like most of the game was scraped for this feature and it’s not even that good, most of the most interesting places in the game are not connected to it at all and the bulk of places you can build are places that suck. Add to that the insanely low build cap which seems to be a limitation of the old engine the game is based on that quite frankly can barely handle this game I don’t care about graphics or stuff like that but the game is so over burdened its barely functional.
    5. Companions also pointless, they can’t fight, only two can hide at all, they spend most of the time getting you spotted and lying on the ground, they have almost no background and don’t feel like people, they feel like equipment, the useless kind you junk.
    6. Weapon customization is a good idea but the last option on every menu is basically the best choice every time so there is no point picking anything else.
    In closing it’s not really an rpg at all anymore and not a very interesting FPS so there’s really nothing it has to offer if you get it on sale check it out otherwise don’t bother, it’s not a terrible game but it’s not worth the full sale price.
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  51. Dec 5, 2015
    5
    Could only stomach playing through the game once. When I booted up a second playthrough, the dialogue was exactly the same no matter what I chose to say. So streamlined. I did get about 50 hours out of the game, so it's not terrible, but it's easily forgettable and depressing. I began having fun with side missions, but as soon as I continued story, frustrationan and boredomCould only stomach playing through the game once. When I booted up a second playthrough, the dialogue was exactly the same no matter what I chose to say. So streamlined. I did get about 50 hours out of the game, so it's not terrible, but it's easily forgettable and depressing. I began having fun with side missions, but as soon as I continued story, frustrationan and boredom ensued. "where's my son.....I want my son....I'm trying to find my son....have you seen my son" SHUT UP! Expand
  52. Jan 31, 2016
    5
    Fallout 4 is not a bad game. It's not a great game either. It's a more polished take on Fallout 3. The world-building is very good. The ruined cities, weather, dead forests have been painted with a more colourful (yet appropriately bleak) brush. For those of you who like combat - it's good - plays liker a shooter.

    The problem with the game mostly in the writing - in short, it's lazy.
    Fallout 4 is not a bad game. It's not a great game either. It's a more polished take on Fallout 3. The world-building is very good. The ruined cities, weather, dead forests have been painted with a more colourful (yet appropriately bleak) brush. For those of you who like combat - it's good - plays liker a shooter.

    The problem with the game mostly in the writing - in short, it's lazy. The game has been artificially inflated by using generated quests that are mostly fetch and kill quests. Sometimes you don't even realise you are doing a computer-generated quest. The actual written quests have a few shining moments, but unfortunately, gravitate towards the same point, and exhibit the same themes. The character building is also poorly paced, but some of the companions are very interesting.

    Critics have given this game a high score, I assume, because they never had to pay for it.
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  53. Feb 3, 2016
    5
    I'm a massive Fallout fan, i played the 97 Fallout to death when it came out, and everyone since has been an improvement, Fallout 3 was epic, even Las Vegas was ok, I didn't expect it to be anything other than a extension of 3 and it was. I had big hopes for 4, couldn't wait, and then it finally came out and i was soooo disappointed. They've kept all the bits we didn't like about 3 ( theI'm a massive Fallout fan, i played the 97 Fallout to death when it came out, and everyone since has been an improvement, Fallout 3 was epic, even Las Vegas was ok, I didn't expect it to be anything other than a extension of 3 and it was. I had big hopes for 4, couldn't wait, and then it finally came out and i was soooo disappointed. They've kept all the bits we didn't like about 3 ( the dodgy shooting etc) and bolted on a few new, but ultimately pretty lame, new bits such as making your own town. It looks dated and i lost interest within a few days. Guess Fallout is done then....Bethesda need a new engine. Expand
  54. Nov 15, 2015
    5
    my expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolatemy expectations were too high.. this game seems rushed and not polished. The characters models as they talk is gross.. when you meet Piper at diamond city.. she made me think of the Joker. Your companion doesn't help.. ever... they get in your way. Dogmeat is fun, but then, maybe just for me.. he was making too much constant noise that it took away from the immersion of this desolate wasteland.. it was so much whimpering.. smh.. the base/shelter building is basic. i was expecting more. The graphics.. geeze.. it's basically 2016.... in my opinion.. shadow of mordor, alien isolation, Wolfenstein, MGSV, Mad Max,The W3.. even a heavily modded Skyrim looks better, imo.. i run in ultra, @60 on a 1440 27 inch.. They're okay.

    And, the dialogue.. smh.. it's not great.. imo, it's generic, dull and predictable.

    The power armor makes me not care how my armor/clothes look.. power armor is crucial, imo.. so why care about what cool armor you might loot throughout the game..? imo, that's sad. i really liked that about the w3.. it was after 150 hrs. it was still rewarding to find the full set of viper gear.. and, it looked cool.

    in skyrim, you could marry, have a family, buy a house.. in this you had a family.. you build a shelter basically for other settlers.. but, you don't feel like you're your own character bc you already have a lost spouse, and a child somewhere out there..

    one example of where you can tell the game isn't polished that you really can't disagree with me with, even if you don't agree with any of what i said before.. is the slow mo bullet action via VATS.. it's inconsistent, glitchy, and rarely looks smooth.. it's plain wonky. even why you try to chat.. i was told to go talk to Preston.. i go and click on chat.. he's like "what do you need?" then he proceeds to walk away to the other side of this house in the middle of nowhere and starts pumping water and i have to basically chase him to keep the conversation going... Lol.. huh?? 2 years ago if this game came out, i'd say it's a pretty good game, but the graphics on the character models are still out of date..

    The good... is that the modding community is going to work on this.

    but, in my mind.. this is not worth $60.. more like a 39.99 dollar game.. it's not epic. i think my expectations were too high.. and, these games that have basically all come out before have far superior writing/gfx.. again, imo.

    it's still a fun game. and, i'm downloading from nexus and experimenting with stuff and have put around 30 hrs. into it, and will put a lot more..

    it's just funny bc you will see this reviews and i'm like.. does everyone just want to get on Bethesda's good side?? bc, they gave them a pre-release review copy..? A lot of them are saying the same stuff that i basically said, but they're giving this game a 9/10, or a 9.5/10..
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  55. Nov 26, 2015
    5
    This Fallout is really mediocre at all stages and worst of all series.

    I'll start with cons first, because it's important to know about: So so graphics, huge numbers of not-even-changed items in-game (consoles, cabinets, mutants, you name it), pale story, pale characters, repeatable boring quests (place the same camera on different places 11 times, help some settlements 15 times, clear
    This Fallout is really mediocre at all stages and worst of all series.

    I'll start with cons first, because it's important to know about:
    So so graphics, huge numbers of not-even-changed items in-game (consoles, cabinets, mutants, you name it), pale story, pale characters, repeatable boring quests (place the same camera on different places 11 times, help some settlements 15 times, clear the same factory you just complete).

    And some pros to be objective:
    Customizable weapons are nice, but not smart. Just cap your damage and recoil - get your top gear. Well, nothing else to mention.

    And here it is, there is nothing to hook you up with. Story, characters, dramas - no, skipped, forget about it. Where are all these junkies here and there? Where's all that depression flying over you, when you have nowhere to go? Where's cults and false faith? Where are really tough choices you have to made? They flew away, man. They flew away.

    Long story short: it does not worth your money and time. Time especially. Wasted.
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  56. Apr 8, 2016
    5
    Let me start by saying - shame on all the internet trolls that plague this site and give games bad reviews without ever owning or playing the game. Seriously, get a life.

    I also do not agree with all the 0's and hateful comments from players who supposedly own the game. Ratings are used for comparative purposes, and to give a game a zero rating is to imply it's the worst game you've
    Let me start by saying - shame on all the internet trolls that plague this site and give games bad reviews without ever owning or playing the game. Seriously, get a life.

    I also do not agree with all the 0's and hateful comments from players who supposedly own the game. Ratings are used for comparative purposes, and to give a game a zero rating is to imply it's the worst game you've ever played - which frankly when said about a Fallout title is just stupid.

    That being said I will say that I was giddy with anticipation when this game was announced and couldn't wait for the day it came out. Even getting into it, I really liked it. Sure I immediately felt that it was perhaps not as grand as advertised, but still pretty ambitious. So I started exploring, gearing, building, scrapping, all the good stuff Fallout offered. For a time it was fun. I even went out and bought a brand new graphics card and a 2k gsync monitor to enjoy the game better. But then all of a sudden I lost interest, not sure how or why, though I do have my suspicions now that I think about it. Here's what I think went wrong
    1. The game - quickly I realized that this was a Fallout 3 do-over. Not to insult the game but even F3 was a bit hollow for me. Perhaps because each game tries to remake F1 and F2 as opposed to doing something different. Yes the locations are new, but the progression feels weird and well, the shiny factor gets quickly lost when you know what the next upgrade will be (pistol, smg, shotgun, laser pistol, plasma rifle, etc., you get the jist). So like someone else wrote, it was an odd feeling of de-ja vu, but not in a good way. The other thing that failed to captivate me was the story. It felt incohesive and rather bland. I get that Bethesda tried to draw some powerful emotions with the start of the game - the baby being taken, the parent shot (sorry spoilers but it's been out for a while). As a new parent that struck a cord with me. But then it was quickly forgotten and when it came up again I found myself telling my character - guess what, you've been frozen, your kid is probably an old man, get over it and move on. Somehow these 2 parts of the premise really clashed for me (frozen for 200 years and emerging into a completely different world, and oh-noes my baby is kidnapped).
    2. The mods - so with all the initial hype that followed the release of F4, quickly news spread about the community mods for the game. One thing led to another and quickly I found myself with a couple of inocent enough mods (weather, texture, etc) and then boom - unlimited power armor mod and max SPECIAL exploit. I could've resisted, but the temptation was too great. Next thing I know I'm a super badass babe (ditched my guy after the newly discovered exploit) pew-pewing my way through anything in sight. Deathclaw, whaat - 2 shotgun blasts to da face and bye bye. You get the gist. What I had inadvertently done is killed the fun of combat. So then what was left was exploration and story, and guess what we're back at problem #1. My own fault though for cheating in the game - back in Doom 2 days I promised myself to never cheat, hack or otherwise try to manipulate game mechanics because it just strips away all the fun of trying to survive, beating the odds, being "good". So, lesson learned.

    When all is said and done, I keep thinking of going back and finishing Fallout 4 but I just can't prioritize it high enough with the limited amount of time I have to play these days. And if I do, can I really live without my power armor and max special? Probably not, now that I have a taste for it.

    So what's the bottom line here. Perhaps it's that Bethesda tried too hard to capitalize on a cult franchise by giving the fans what they think they would want - an open world sandbox, flying limbs and full mod capability. Perhaps it's that they keep trying to recapture the magic of F1 and especially F2, but let's face it - you can't discover the moon twice, once you've discovered it you know it's there. So either build a moon base or go find another moon (like Phobos - hint, hint)

    Anyway, a great game that I really want to give a 10/10 and I would if I never played F1,2,3 and NV.
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  57. Nov 13, 2015
    5
    I love the series but F4 kinda disappointed me. The game itself is not bad but suffers from severe AI and visual glitches.

    Do not buy this game just yet. Wait until Bethesda fixes AI and graphics.
  58. Dec 23, 2015
    5
    I could see how some people may enjoy this type of game for its open world and seemingly endless exploration, but honestly, the exploration doesn't feel really rewarding as there is a lot of nothing.

    My biggest gripe with the game is the combat. The system is extremely simplistic, and your success in combat is largely dependent upon your level and armor/weapons... Not skill. Hell! There
    I could see how some people may enjoy this type of game for its open world and seemingly endless exploration, but honestly, the exploration doesn't feel really rewarding as there is a lot of nothing.

    My biggest gripe with the game is the combat. The system is extremely simplistic, and your success in combat is largely dependent upon your level and armor/weapons... Not skill. Hell! There is even a perk that makes you stronger if you stand still and fight!

    When fighting enemies that are far above my level and can one shot me, I find myself having to "cheese" them in order to win, but getting objects between me and them and playing "ring around the rosie" for 10 minutes while shooting them in the face. This isn't fun combat. You may say, "Well level up then and fight them toe to toe", but that is the point I am trying to make! I don't want to have to be a certain level to go toe to toe with it. Let me dodge, block, parry, etc. it with extreme precision to beat it. Not run backwards and shoot over and over and over again.

    I never feel like this game is ever challenging... and I am playing on the hardest difficulty you can. ALSO, the hardest difficulty doesn't even make combat harder! It just makes healing worse, slowing combat EVEN MORE!

    Here's the skinny of it... If you loved Skyrim, you will probably love this game. I blame Dark Souls for ruining my love of FPS and these types of RPG.
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  59. Nov 23, 2015
    5
    Very disappointed. I didn't expect much to be honest but still, this is far worse than I could have ever imagined.
    This isn't in any way a better game than the previous ones and this isn't even on par with most current gen games.
    Pretty much everything is dumbed down; - perks, - stats, - dialogue, - quests, - companion control, - decision impact. This does not feel like a
    Very disappointed. I didn't expect much to be honest but still, this is far worse than I could have ever imagined.
    This isn't in any way a better game than the previous ones and this isn't even on par with most current gen games.

    Pretty much everything is dumbed down;
    - perks,
    - stats,
    - dialogue,
    - quests,
    - companion control,
    - decision impact.

    This does not feel like a triple A game from late 2015;
    - graphics are meh
    - performance is even worse
    - AI is absolutely atrocious (still)
    - settlement building is unfinished and seems forced

    The only thing I found enjoyable enough was
    - weapon modification
    - story (although definitely not great)
    - voice acting (I personally don't mind the voiced protagonist)
    - atmosphere/soundtrack

    What is absolutely horrendous though;
    - companions (they can't die but can't shoot either)
    - no karma, no survival mode
    - laughable easy access to Power Armor and Fusion Cores
    - (mini) bosses are just bullet sponges
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  60. Aug 11, 2016
    5
    The game looks amazing! The intro and the start is full of atmosphere, wow... 3 hours later im bored out of my mind. No real choices in dialoge. This is not fallout :(
  61. Jan 1, 2016
    5
    Fallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that wasFallout 4 is a good game, there's no doubt about that... but it's not a good Fallout game. One of the core aspects of Fallout was the role play, a thing that's been castrated from fourth installment almost entirely. Sure everyone likes to play the role of the hero, what's disappointing however is the fact that you can't play as... you. You can't even be an evil bastard - something that was very enjoyable in first and second Fallout games. Here in a manner of minutes you're forced to help a group of survivors, equipped with Power Armor of the get go. On my very first sitting with the game I was a General of Minutemen and a Knight in the Brotherhood of Steel... and as much as I enjoyed my time with the game, for the life of me, I could not see a dialog option to be just pure evil bastard! Not to mention that the dialogues have only four (sic!) outcomes where three of them are always yes, no and I don't know... The story is boring, the side quests are repetitive, gun play is fun but again - what if I don't want to shoot everything? Not an option most of the time.
    Technically the graphics are okay. Nothing fancy but not horrible. I was able to keep the game at a stable 60fps most of the time. Few glitches happened, nothing gamebreaking. But the damned loading screens! They're everywhere! SSD is a must otherwise fast travel can be as slow as running on a lower spec PCs. The facial animations are a bit... out there. Music is there. Forgettable but fitting the game. Now... FOV is vomit inducing, thankfully it can be adjusted with a simple command prompt still it only reminds me that there's no options menu! Everything is set up from the launcher that has a very limited options to choose from. Also the default controls are totally counter-intuitive! Most of the time they require you to grow a third hand - one in WASD area, one on the mouse and third one near the Enter key.
    Overall, after around 150 hours of gameplay, I wanna play Wasteland 2 again and never go back to Fallout series as long as it's in the hands of Bethesda Softworks.
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  62. Nov 15, 2021
    5
    I thought that Fallout 3 was bad, but how i was wrong! All person in this game is so stereotypical! Illusion of choice! Useless vac! Loading simulator! But Far Harbor is really good! And some peaple still can have fun in this game with mods!
  63. Nov 20, 2015
    5
    The game hasn't delivered anything innovative, in fact it has taken several steps backwards and shows the level of intelligence of modern game developers,t hat have given fans a dumbed down version of an RPG that gives little choice and little consequence. There are those whom truly believe that this is a game worthy of being called Fallout and being released in 2015, I am not one ofThe game hasn't delivered anything innovative, in fact it has taken several steps backwards and shows the level of intelligence of modern game developers,t hat have given fans a dumbed down version of an RPG that gives little choice and little consequence. There are those whom truly believe that this is a game worthy of being called Fallout and being released in 2015, I am not one of them. Sad to see a series crash and burn with many mindless design implementations. Sack the Project Leader, sack the lot of them. Expand
  64. Nov 13, 2015
    5
    game play is boring, even the conversation is too much boring, over all land scape view is fantastic and colors are harmonic, good Graphics but texture not good, skyrim much better..
  65. Nov 18, 2015
    5
    This review contains spoilers, click expand to view. I've waited for the game for quite a while. I can't say I hated it, but I heavily disliked it.

    1. New character progression. Perk tree is OK and nice, absence of skills bugged me a lot. This leads to point 2 -
    2. Skill checks. What happened to good old RPG communication? What's up with all those 4 tiny-weeny choices? I made a mistake replaying New Vegas before release, and that set me off even more. Yes | No (Yes) | Maybe (Yes later) | Sarcastic
    3. Weapons. I kinda like not having a need to repair a weapon, though it is just my preference and it was a nice touch, being in a world after atomic annihilation. New combat system makes it too un-fallouty. I used VATS only a few times to get rid of pesky fast bugs and damage some rare challenging enemies. Other times I would feel simple shooting would suffice.
    4. Missions. God dammit, what's all those "help the settlement", "find tech", "sweep someplace", "place some sensors" missions? I can't remember being that annoyed, there have to be other ways of exploring places and progressing a character other than those...
    5. Main point. Story.

    When I just started looking for Shaun, I immediately thought "Gosh, it would be such a cliche if Shaun turned out to be and old man, working for institute. Haha, no way this is so simple. Well **** I waited patiently to see some interesting development after I met Father. Nope. Nothing.
    The fraction opposition is also horrid. I was on good terms with them until the very end. I then had to abandon being a Paladin to secure the catalyst. Ok, I lived with that, it would be hard to get the young Elder working with me as the Institute head. Hey, I can still help Railroad to get out the synths, and then lead Institute to glory, me being an Institute head? Nope. No compromises. Go massacre your Railroad friends, or blow up the place with great technological advancements to help the humanity. WHY?

    Still, it has good old Fallout vibe, and I will be returning to the game to explore new locations outside this horrid main story. The game is not a masterpiece, but is still worth playing.
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  66. Feb 27, 2016
    5
    Such a disappointment... It seems Bethesda had completely forgotten what made Fallout 3 and Fallout NV such a classic. Morally controversial choices, one of a kind atmosphere and a flexible RPG system. I'm truly sorry to say that Fallout 4 lacks all of that (or is non-existent). A mediocre, generic shooter is simply not acceptable for a Fallout title.
  67. Dec 10, 2015
    5
    And what the hell is with the instant gratification in this game!? It makes no **** sense.

    15 minutes after the start of the game you are just handed a suit of power armor and a minigun. These things were only available during the end of the game, certainly past mid game, and were something the player would look forward to acquiring. In F4, **** it, just take it! You also get
    And what the hell is with the instant gratification in this game!? It makes no **** sense.

    15 minutes after the start of the game you are just handed a suit of power armor and a minigun. These things were only available during the end of the game, certainly past mid game, and were something the player would look forward to acquiring. In F4, **** it, just take it!

    You also get promoted to various ranks moments after **** meeting the bastards. The Minutemen rank of General is ok, the Minutemen are almost annihilated so ok, whatever can happen. But the others...man.

    Brotherhood of Steel. This paladin Danse guy just gives you his most prized possession simply for watching his back in an abandoned building. You, a guy he met minutes before. But wait! There is more! Very soon after that you have your first real encounter with the actual Brotherhood of Steel and what do they do? Oh, we just met you but Danse vouches for you so here's access to a BOS power armor, our most hidden secrets and the BOS quartermaster. Also you are free to walk around and read everyone's diaries and loot their **** and they won't mind.

    Railroad. Oh, some guy stumbled in our super secret base, let's test his loyalty by telling him to go kill some gen 1 synths (walking trashcans). That will prove his loyalty, I mean there is no way our enemies could allow some extremely disposable robots to be trashed by some potential undercover agent we just **** MET! Oh and while we're at it, here's our most prized possession as well.

    Then I met some vault guys that asked me to rescue a cat and then find a cure for some dying kid. After I did so, those ingrate bastards didn't even make me their overseer or anything, just gave me a room in their vault.

    What the **** is this?! Where is the RPG where you start as a nobody and have to actual prove yourself before you get any real goodies?! You're just handed everything on a silver platter and all you have to do is actually find the guy that does.

    Played this game for 180 hours, it's worth the money at least, but I never finished it and I don't consider it to be a great game. It has a certain addictive element but around level 25 the boredom finally catches up with you as that's when you realize the game is pretty repetitive and boring once you saw everything.

    Oh and this game IS NOT an RPG, this is basically post-apocalyptic Farcry with a dialogue wheel.
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  68. Nov 15, 2015
    5
    Though I agree that this is not a great game, a 0/10 is not really justified any more than a 10/10.

    It is above average overall and has some fun value to it out of box. Combat remains the crutch of Bethesda games, they all stink in that aspect and it is really getting old. They need to do something about this since it has been true since Daggerfall and it seems to be regressing since
    Though I agree that this is not a great game, a 0/10 is not really justified any more than a 10/10.

    It is above average overall and has some fun value to it out of box.

    Combat remains the crutch of Bethesda games, they all stink in that aspect and it is really getting old. They need to do something about this since it has been true since Daggerfall and it seems to be regressing since new games are less RPG and more FPS which is exactly what RPG gamers dont want. I do like the city building albeit Bethesda did a horrible job implementing it in vanilla game. It has tons of modding potential as long as they didnt lock down all the functionality. City building seems to not work right as enemies somehow bypass defenses and walls... im guessing they spawn in the center of town or something like that. Plus there really is no reason to do it. This is not the Sims...

    As a side note, all I did from levels 1 to about 15 is wander and it was an ok experience. I ran across quests on accident rather than on purpose and I did so on survival (highest) difficulty. The game is ridiculously easy which is not good and again, plays like a FPS. There is really no strategy at all in combat (or more accurately, there are only 3 strategies and that is all). I ran across a wandering super mutant as early as level 3 while wandering and even more when I got closer to Diamond City but they were all super easy in this game and I didnt even use any of my power armor. I also fought several legendary enemies but it really didnt matter, I killed them very easily to the point that I didnt even notice that some were "bosses." Like Oblivion, this game 'feels' very small and cramped compared to older games... I am not sure why or if that is even true, but it sure feels that way.

    As stated above, this game does dumb down RPG elements, make no mistake about that. It definitely plays like a FPS and your perks really dont matter. In fact, I have not put a single point into anything damage related in my game, I just put them all into opening locks, hacking, and modding stuff which to me means that this game is not an RPG at all. Your build changes nothing and you dont need a build of any kind to succeed. In fact, you dont need any perks at all. You can win with just found weapons, and assigning perk points randomly or not at all. This is not good... its supposed to be an RPG.

    Crafting is also not exactly innovative. Its basically enchanting but replace spells with found junk minus the variety but with the chance for more "enchantments" per item (especially on weapons). This is not new or innovative and it was still done much better in Morrowind before they started the dumbing down of their games.

    Still, the game is very polished. I did not run into any bugs and I only got stuck in a corner once requiring a reload. The story is boring and the character interaction is very dry. Again, story is not Bethesdas strong suit. I think it is at least slightly above average. If 5/10 is the mean, then this game is slightly better but not great. It will need heavy modding to make it fun.
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  69. Dec 10, 2015
    5
    Fallout 4 is an exceedingly difficult game for me to score. Currently, the game sits at a 5.4/10 here with just under 6,000 ratings. This low score does not come from the game being broken, buggy or bad per se, but from taking what could be a really fun game and then underperforming in basically every category, most offensively the fact that this a Fallout game.

    At the core, Fallout
    Fallout 4 is an exceedingly difficult game for me to score. Currently, the game sits at a 5.4/10 here with just under 6,000 ratings. This low score does not come from the game being broken, buggy or bad per se, but from taking what could be a really fun game and then underperforming in basically every category, most offensively the fact that this a Fallout game.

    At the core, Fallout is a RPG franchise. Fallout 4 continues the trend of stripping away RPG mechanics and replacing them with more action. Gone are the intricate SPECIAL (ability score) builds to acquire certain skills and perks to make the wasteland diplomat or wandering sniper. Every character kind of plays the same here, exception being whether you deal double damage with a melee weapon or an automatic gun. Skills are out, replaced with stats which do nothing notable but gate perks which do nothing notable really. 20% extra damage with this type of weapon, some extra hit points, increased stealth, not much but combat stuff (base building stuff aside, we'll get there in a bit!), as far as I know, none of your character build choices can really affect much outside of killing things.

    By contrast, my typical Fallout 1 or 2 character prioritizes intelligence, charisma and speech skills to waltz his way through branching dialogue trees, unlocking all those juicy hidden speech checks, solving everyone's problems diplomatically and generally being a righteous dude. Fallout 4 dialogues essentially ignore your SPECIAL scores or perks, unless you're asking for more (and more, and more... really?) money, then you'd better be packing charisma (or, at least reload and put on a nice suit, hat and glasses for the same effect). Each and every dialogue boils down to saying yes 4 different ways. Unless, of course, you're chatting up a shopkeep, in which case you can click to spend money! Earlier Fallouts incorporated you character's SPECIAL, skills and sometimes perks into quests, from simply being able to fix a brahmin's broken leg to proving your handiness with explosives to an old cowboy. Unfortunately, Bethesda tosses it all out the window. Even Skyrim had some reactivity based on your character build, "Favor the bow, eh?" - none of that in FO4.

    Story has never really been this franchise's strong suit, Fallout is more about experiencing and interacting with a finely crafted, post apocalyptic world. That's fine, we don't always need twists, turns and huge reveals. Fallout 4 goes for it anyway and never really delivers. The big reveal 3/4 of the way through the main quest is so hamfisted and obvious by the time you get to it that you would have to be skipping all of the conversations to not see it coming a mile away. And it all feels exceptionally underwhelming, especially since you can't roleplay a character and only choose whether to be the solemn sole survivor or the sarcastic one.

    Fallout 4 attempts to build upon the faction system worked into Fallout: New Vegas by Obsidian. The system in NV was quite complex as you gain and lose reputation with the various players in the Mojave. The 'factions' in FO4 are more like the guilds in previous The Elder Scrolls games, you can work will all of them as much as you like with no consequences. After a handful of quests, you're up to the point where you choose who helps you win the game. And then none of these 'decisions' are factored into the ending, something FO1&2 did brilliantly over 15 years ago.

    Probably the biggest addition to the franchise is the town building aspect. Being able to choose from 20 or so locations to set up your own, personal Falloutville was a really neat touch, and what I spent most of my time on. The feature feels blatantly unfinished, bolted on and, usually, infuriating (damn you wall, attach to my floor!), but hauling materials back to my town and using them to build walls, houses and shops and then populate them tickled some simple, ocd part of me. Unfortunately, so much more could have been done with this feature, especially since the bulk of it had fairly steep character build requirements. I would have loved to see more unique settlers, quests and interaction between towns. After a while, settlement building, like the rest of the game, just gave more frustration than pleasure.

    In summary, had Fallout 4 been a new IP, it would have been rated much higher. People come into a Fallout game expecting a rich RPG experience. We got a FPS with stripped down RPG mechanics shoehorned in, insultingly simplistic storytelling, and unreactive world and an unfinished base building minigame. Is the game fun? Yes. Is it a true Fallout experience? No.
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  70. Nov 18, 2015
    5
    Most of the mediocrity is already well covered by objective non-professional critics. One thing many do not mention is is the sheer amount of magic they ported over from Elder Scrolls, as well as borrowing from Borderlands (random bosses) and Resident Evil (bosses mutate after being hit - WTF!?!). When added to the magic re-spawn of the same enemies and items at each Point of Interest,Most of the mediocrity is already well covered by objective non-professional critics. One thing many do not mention is is the sheer amount of magic they ported over from Elder Scrolls, as well as borrowing from Borderlands (random bosses) and Resident Evil (bosses mutate after being hit - WTF!?!). When added to the magic re-spawn of the same enemies and items at each Point of Interest, after a few days, you will give up any pretense of calling this a Fallout game. When you get a laser weapon that has the ability to magically poision or frenzy a target, you will forget this is supposed to be Fallout.

    The total lack of immersion in Fallout 4 makes it very easy to stop playing and do something else (like write reviews). Anyone that played F3/FNV cannot say the same thing.

    Total list of lies that Todd promised at E3:

    "It just works" - BS in every regard. Not only for bugs, but for the lazy/haphazard design. Floating platforms is good game making? Settlement happiness arbitrarily dropping, or raiders that magically teleport past the walls and dozens of turrets to constantly kidnap settlers? If this is working, you are fired.

    Volumetric Lights - there is only one (the sun) and it is not fully volumetric, as it just has godrays

    Volumetric Shadows - totally absent

    Physically Based Render Engine (PBRE) - The physically based rendering is mostly deactivated, leaving just a deferred render engine (the same thing they have always been using). They are even using specular maps, which no functional PBRE ever needs.

    Destructible Environments - A few pannels that fall off a few special buildings does not qualify as an environment. When most of the pannels do not even break, just pop-off, it does not even qualify as destructible.

    The best thing about F4 is that all the "professional reviewers" that failed to notice any of these aspects. Whether they are incompetent, or shills, they just burned their organization/site. You need to keep a list of both the reviewer and who they were working for, so that you are never fooled by either of them in the future. This game will be worth $30 in a year after modders fix and finish most of the half-assed gameplay. Until then, stay away from this toxic mediocrity and play FNV again (with mods).
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  71. Nov 10, 2015
    5
    **To be clear, PC version**
    Good-enough shooter, well-made yet unoriginal exploration game, underwhelming Fallout game. It still blows any open-world by Ubi out of the water, but I'd be doing the franchise a disservice by grading optimistically. While F3 and F:NV polarized the original and new fans, I think F4 will be the point where fans will either go or stay.
    Pro's: -the visuals are
    **To be clear, PC version**
    Good-enough shooter, well-made yet unoriginal exploration game, underwhelming Fallout game. It still blows any open-world by Ubi out of the water, but I'd be doing the franchise a disservice by grading optimistically. While F3 and F:NV polarized the original and new fans, I think F4 will be the point where fans will either go or stay.
    Pro's:
    -the visuals are good enough
    -situation-appropriate atmospheric sounds and music
    -the potential relationships with your crew
    -a smaller YET denser map. there are goodies to be found between the map locations. I call those "secrets", and secrets are good.
    -landscapes and locations are gorgeously designed
    -the prologue is engaging and fresh
    -there are worse crafting systems out there
    -wide variety of weapon/armor mods
    -controls and navigation are slick and responsive
    -combat is all it needs to be
    -while removing skills was a bold move, the new perk system allows players to still achieve whichever play-style their aiming for. sure, we wen't from 18 skills to 11 skills to a ****ton of perks. Could've been worse.
    -monsters are still iconic and menacing
    -atomic rainstorms are so f***ing awesome, the whole franchise shines a little more with their addition
    -no micro-transactions
    -no level-cap
    -player can resume game after completing storyline
    Con's:
    -settlement management didn't appeal to me at all. traditionally, companions are the closest to company any Fallout protagonist had, because he/she was a "lone wanderer". instead, F4 encourages the player to dedicate time and resources to making unknown, 1-dimensional, mass-spawning characters happy. as a completionist, I'm going to feel like I've half-finished the game all because I wasn't on the Minecraft bandwagon. if i want to play arcade games, I'll play arcade games. if I want to craft, I'll play Empyrion, Terraria, or Minecraft.
    -turning the iconic Power Armor into tank-like vehicles, which require unique power cells to operate, doesn't sit well with me.
    -the first boss fight (30-60 minutes in) took some of the most iconic elements of the franchise and front-loaded them. bad call. think Skyrim for a moment: dragons are huge legendary flying badass creatures, but you kill one in the 1st act. not very engaging.
    -400+ hours of gameplay?? Is there a dark-version of the game world like Zelda: LttP or Castlevania: SotN that doubles the game's length?
    -dialogue variety continues to shrink, as does the script quality.
    -Lastly, I personally don't enjoy the story, but that never was Bethesda's strength.
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  72. Nov 12, 2015
    5
    One step forward, two steps backward.

    Being able to play a limited version of Minecraft a plus. Looks better than most of the previous Fallout games. Voice acting is fine even if the words rarely match the mouse. Still encompasses some of the classic Fallout flavor. I didn't have any of the hardware issues other folks had even though I had to manually tweak three files to change FOV
    One step forward, two steps backward.

    Being able to play a limited version of Minecraft a plus. Looks better than most of the previous Fallout games. Voice acting is fine even if the words rarely match the mouse. Still encompasses some of the classic Fallout flavor. I didn't have any of the hardware issues other folks had even though I had to manually tweak three files to change FOV settings.

    On the other hand there's no Skills, no Reputation, lousy conversation and the story is sad. Mostly a retread of other Fallout games that did it better. And it definitely has the console feel which is never a plus for PC players. Just so disappointed in a game that I was hoping for so much more in.
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  73. Nov 10, 2015
    5
    PSA: If you mindlessly gave this game a 0 or a 10 within the first day the game was released to the public, you did the community and planet earth a disservice by not being in any way, shape, or form thorough.
  74. Nov 21, 2015
    5
    Ok, I’m 70 hours into Fallout 4 now and I must admit, that I’m still undecided whether I like the game or not. My feelings toward FO4 went up and down. I found it rather boring in the beginning but it became much better after a few hours. But still…

    Sure, the world is huge, there is a lot to explore, and it is fun roaming around, but the world somehow doesn’t attract me like in the
    Ok, I’m 70 hours into Fallout 4 now and I must admit, that I’m still undecided whether I like the game or not. My feelings toward FO4 went up and down. I found it rather boring in the beginning but it became much better after a few hours. But still…

    Sure, the world is huge, there is a lot to explore, and it is fun roaming around, but the world somehow doesn’t attract me like in the previous games FO3/NV. Bethesda made some improvements here and there, like the fantastic crafting system, I even like the graphics, but still I felt more related to game world in all of the past titles.

    I miss interesting quests, exciting stories and noteworthy characters. There are too many dead places in the world with no story or where the story hardly scratches the surface. Compared to its predecessors, the game makes a lot of things different. But I miss improvements in the important areas. I gladly would have traded the “base building” for a real big and interesting city. I would have liked more “Roleplay Game” instead of “Minecraft”.

    FO4 doesn’t live up to my expectations and I must admit that I like FO3/NV more than this one. But the most important thing at last. It is one thing to compare this game to its predecessors but time went on and brought us a game like “The Witcher 3” from CDP which set the new benchmark in terms of open world RPGs. CDP showed that it is indeed possible to combine an open world with an interesting main story, complex side quests and fill it with hundreds of little stories all around. They showed that you can create remarkable characters who grow dear to one’s heart and become friends rather than being simple quest giver. They showed that you can have complex interaction with the world and its inhabitants rather than rushing trough. And they managed to create a game world that feels real and alive. It makes you feel like it could be existing whereas FO4 totally feels… yeah, like a game.

    Bethesda said prior to the release of FO4 that the game would “set new standards in terms of open world RPGs”. I can only say, sorry but these new standards have already been set by CDP and their Witcher 3. And FO4 is far away from this new open world RPG experience.
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  75. Nov 25, 2015
    5
    This game would be fun but I'm finding myself getting hit by annoying bugs. Having gotten to the 50 hour mark I find that my some of my quests do not update so as to let me continue them on a quest chain. Not only that but my game crashes frequently even though my pc exceeds minimum specs.

    I created another character an was going to compare and it wouldn't not let me get past the
    This game would be fun but I'm finding myself getting hit by annoying bugs. Having gotten to the 50 hour mark I find that my some of my quests do not update so as to let me continue them on a quest chain. Not only that but my game crashes frequently even though my pc exceeds minimum specs.

    I created another character an was going to compare and it wouldn't not let me get past the "opening sequence as I it is frozen to where I have no keyboard and mouse movement input. This is very of putting and doesn't make for an enjoyable experience. I would rate the game higher but it's bugs cast a long shadow over the story and game play for my liking.
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  76. Jan 19, 2016
    5
    Nice looking game, plenty to do, but Bethesda cut its balls off. Play FO3 or NV instead. The same cut and paste quests that Bioware gave us in Dragon Age Inquisition, only these quests are dressed up nicely just so you dont immediately realise you are doing the same thing over and over again.
  77. Nov 12, 2015
    5
    We all played this game 3 times by now since fallout3, skyrim and newvegas, nothing new, same old buggy engine, shallow gameplay and story.
    Anyone that has played those games will get bored quickly.
  78. Jan 7, 2016
    5
    + Good opening
    + Some companions (Piper, Valentine) are wonderful
    + Some quests (Silver Shroud) are moving AND tricky + Settlement system shows promise - Settlements are just for show - you cannot recreate the commonwealth - Settlement bugs are common - the spreadsheet will show no water, for example - Settlements can't defend themselves unless you are there - despite everyone
    + Good opening
    + Some companions (Piper, Valentine) are wonderful
    + Some quests (Silver Shroud) are moving AND tricky
    + Settlement system shows promise

    - Settlements are just for show - you cannot recreate the commonwealth
    - Settlement bugs are common - the spreadsheet will show no water, for example
    - Settlements can't defend themselves unless you are there - despite everyone wearing power armor and carrying miniguns. They automatically fail, because Bethseda wants to force you to drop everything all the time and babysit them
    - the characters choices don't really matter. You are a pawn, never a General, despite what they tell you.
    - it's not an rpg - it's a shooter. It's not a PC game - it's a console game that PC players can sort of play.
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  79. Feb 28, 2016
    5
    - The real problem with dialogue system is that choice "either puts you on the same route with the same quest objective or just nets you a "come back later if you change your mind mane" response. Illusion of choice.
    -Repetetive, similar quests.
    - No hardcore mode.
    - No reputation.
    - Graphics and animations outdated.
    - Inventory and sorting
    - Dumbed down RPG elements. '
  80. Nov 11, 2015
    5
    This is not ground breaking. The engine is clearly dated, character animations are extremely poor and its basically skyrim in the future. The controls are dumbed down console based controls that make you want to scream. That being said the gameplay and what makes the open world genre so fun. It still is just dang fun! It sticks to the winning formula and slightly improved on it. I wasThis is not ground breaking. The engine is clearly dated, character animations are extremely poor and its basically skyrim in the future. The controls are dumbed down console based controls that make you want to scream. That being said the gameplay and what makes the open world genre so fun. It still is just dang fun! It sticks to the winning formula and slightly improved on it. I was hoping for a bigger more interesting play area. They really need to develop a next generation engine similar to ARMA 3 so the scale is realistic and allow for some open world encounters.

    But all the negativity aside, they did stick to what they did best and so far it provides plenty of exploration, gunplay, dialog and interesting stories to engage in.

    The price in Canada was very steep for a AAA game. I'm hoping modders will take the building aspect of this game to the next level so it makes it worth the investment of almost $100 for a GAME.
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  81. Nov 24, 2015
    5
    I gave this game a 5 because there is nothing special about it. It is an ok game, just a middle of the road type game. If you have played Fallout 3, then you have basically played FO4, other than settlements they really have not done anything different than what they have done in any of their RPGs, Fallout 3 and Elder Scrolls series. I really wish Bethesda would actually start toI gave this game a 5 because there is nothing special about it. It is an ok game, just a middle of the road type game. If you have played Fallout 3, then you have basically played FO4, other than settlements they really have not done anything different than what they have done in any of their RPGs, Fallout 3 and Elder Scrolls series. I really wish Bethesda would actually start to innovate or do something different in their games. Right now their games feel like they are on the same level as the Call of Duty games, just rehashing the same thing over and over again. Games like Gothic 1 and 2, Witcher 3, and others that did an open world game have shown you can have interesting storylines and characters that you can actually care about. Bethesda games are wide as an ocean but deep as a puddle, and they really need to bring up their standards.

    So the game is just OK, nothing special about it, and nothing bad about it, just more of the same as before.
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  82. Dec 3, 2015
    5
    I knew this game was off to a bit of a bad start when in the first hour of game play I was clonking around in power armour wielding a mini-gun shooting at a deathclaw.

    Bethesda Definitely pandering to the action fps console brigade and its an over used phrase but they have "dumbed down" fallout. Its enjoyable as a fps as such, but nothing near what I was expecting after 7 years. hmm
    I knew this game was off to a bit of a bad start when in the first hour of game play I was clonking around in power armour wielding a mini-gun shooting at a deathclaw.

    Bethesda Definitely pandering to the action fps console brigade and its an over used phrase but they have "dumbed down" fallout. Its enjoyable as a fps as such, but nothing near what I was expecting after 7 years. hmm shame Bethesda.

    oh and if you are going to add settlement building to the game please make it work properly and not make it half assed. Asmodius got it spot on in his review (Kudos on the Brahmin caravan) . I would add that constantly respawning junk in locations like the 3 fuses and 2 light bulbs in the hardware shop in Concord is just bad,,, put a bloody perk in so we can salvage scrap cars, power cables etc from outside the settlement areas. Oh and please make the settlements self defending If I set up guard posts and turrets and blumming walls, I should not have to trek from 1 side of the map to the other every verse end while I am in the middle of something else to "help defend" it

    and yes the UI really does suck, but hopefully when the modding community really get going these issues may be resolved

    So if you are expecting a fallout game in the true fallout fashion you will be a tad disappointed with FO4.
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  83. Nov 30, 2015
    5
    No innovation of any kind, infinitely sad, as always when there is no risk.
    Not to disappoint anyone has made a clone of fallout 3.
    This is an old way of thinking about video games; I expected more from Bethesda.
    Bethesda, if you are working on a new The Elder Scrolls, know that if you spoil it as you did with Fallout 4, I come to visit you with a bat.
  84. Nov 11, 2015
    5
    5/10, It's not a horrible game that deserves a 2/10 like duke nukem forever, but like duke nukem forever it fell into the same overhyped but underwhelming game release.

    First off what the game gets right - Shooting/combat, FO4 is light years better than NV or FO3 in this regard. HOWEVER, Fallout games have never been primarily FPS arcade shooter; Bethesda **** the bed on any RPG-like
    5/10, It's not a horrible game that deserves a 2/10 like duke nukem forever, but like duke nukem forever it fell into the same overhyped but underwhelming game release.

    First off what the game gets right
    - Shooting/combat, FO4 is light years better than NV or FO3 in this regard. HOWEVER, Fallout games have never been primarily FPS arcade shooter; Bethesda **** the bed on any RPG-like aspects of the game. Everything else is sadly pretty much a disappointment.

    First off: Optimization. I play skryim with a TON of mods, and it still gets a smooth 60fps and it looks nicer than fallout 4. Why the constant dipping between 30 and 60? My PC plays pretty much any other game, including witcher 3, on ultra with 60fps.

    Secondly - The controls are AWFUL. I gave up and resorted to playing with an xbox controller, as the PC controls were simply too awkward and clunky. This should not be happening with any game, period. Especially a RPG.

    Thirdly - The gameplay. Please give Fallout back to Obsidian. The perk system / leveling up is more call of duty than fallout in nature, what was a fantastic system has been heavily reduced to this oversimplified, scape-goat of a leveling system. Voice acting, while heavily hyped by media, turned out (surprise surprise) to be a huge negative. Immersion is wrecked, and the dialogue choices are seriously **** pathetic. You're answers for pretty much everything is **** "please, tell me more" "yes" or "no." That along with a voiced protagonist more or less kills any immersion. In Fallout NV and Fallout 3, a lot of people, myself included, liked the role playing aspect. I would play first as a cowboy with a heart of gold, then replay as a savage heavy artillery warlord. Fallout 4 removed any aspect of this, and replaced it with... well... lazy voice acting at best?

    Lastly, the story. Just stop Bethesda, please for the love of god, please just leave Fallout alone. Story has never really been Bethesda's strong suit, but this games lack of it is... well... astounding for a new AAA release. If they decide to continue making RPG like games, they need to REALLY hire some decent writers, or contract out the story part to another studio.

    I rated the game 5/10 because while not a horrible game on its own, it stands up to absolutely nothing fallout has ever been as a franchise. Seriously, if you're a fallout fan, just wait and buy it on when its on sale. If you're a huge fan of meaningless sandbox FPS's, ala RAGE, then give it a try, sure, but be prepared to be disappointed.
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  85. Nov 11, 2015
    5
    This review contains spoilers, click expand to view. When you buy a RPG, what do you buy it for? Here's my five categories for FO4. TLDR FO4 is a major disappointment for a me. I expected a lot more from a 2015 game, coming from a veteran in Open world RPG.

    Graphics: 6/10 - very low resolution textures, occasional bugs, not @ 2015 level.
    Audio: 4/10 Really good at times (when entering areas for the very first time, but rehashing radio songs is no good). Lipsync is utterly unacceptable for a AAA game.
    Story: 3/10 - Absolutely lack of pacing and emotions in dialog and voice acting. The UI for the dialog system has been butchered into 3 words or less, and is always to same formula. Good, bad, Sarcastic, more information.

    SPOILERS alert! Basically in the vault you see you baby son get captured by some guys. You find out its 200 years later when you get out of the vault, and you're just adjusted right into killing hundreds of human beings + monsters. I expected the MC to go "wow, what the **** is that thing?" when he sees a yao guai and death claw. I expect the MC to negotiate with the Raiders the first few times he's seen them. I expect it from a normal white 30ish male who's lived in a suburb and just woken up from cyro sleep, instead of a killing machine. I literally killed an entire building full of raiders within the first 20 minutes out the vault, and my guy shrugs it off like it's no biggie.

    Gameplay: 6/10 Here is where is earns some points. The FPS system is more fun and engaging then previous FO3, but the Inventory management is the biggest ****ing cluster**** I've ever seen. One of the design constraints of a console port on PC, the UI looks good in principle, but **** when picking up a lot of items and trying to find the ones you need to sell. Still, it's a game engine they used from 7 years ago, a lot of mechanics are copy paste from FO3. Even if it's a sequel, it needs to be improved. Otherwise why don't I just keep playing FO3.

    World building: 5/10. World feels dead, the Cities feels dead. A lot of stuff just doesn't make any sense. For example, the insane amount of ammo that you can loot in the game, versus actually having to scavenger like the desperate wanderer/survivor you are, you never have to buy ammo in this game. I know "it's just a game" but for a 2015 RPG, it's not good enough. I expected an experience, not just a FPS.
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  86. Apr 8, 2016
    5
    This is a mediocre shooter with a semi interesting story, not a smart and exciting RPG like previous Fallout games. I was really excited for Fallout 4, but after 27 hours I quit because it started to feel too bland and boring. There is no real way to influence the story in any significant way, the world is open but feels "set on rails" and there's not really a lot you can change in it.This is a mediocre shooter with a semi interesting story, not a smart and exciting RPG like previous Fallout games. I was really excited for Fallout 4, but after 27 hours I quit because it started to feel too bland and boring. There is no real way to influence the story in any significant way, the world is open but feels "set on rails" and there's not really a lot you can change in it. Choice & consequence are inexistent. There are no more skills and your S.P.E.C.I.A.L. stats don't have any noticeable influence on how you play the game. As a result, character building and development are pointless. Dialogue system is completely changed (and dumbed down). There are little or no ways to talk yourself out of conflicts without violence. This in stark contrast to previous fallout games where it was possible to finish the game without killing anyone (if you run from raiders). In FO4 it always comes down to the same thing: eplore a place, kill everything in there, get a reward.

    On top of that there is a settlement building aspect included in the game, use of which is required to finish the main quest. This system has a terrible interface (on PC). It is literally a nightmare to control. The hearthfire DLC for Skyrim did this aspect way better, there at least you could "drag and drop" items.

    One defendable aspect is the implementation of the power armor. Combat is OK but becomes repetitive due to lack of peaceful/diplomatic options.

    The only hope for the Fallout series is Obsidian creating an actual New Vegas Style RPG in this engine.
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  87. Mar 22, 2016
    5
    Gameplay will be good for starting 10 hours, after that you will realise that this is not rpg rather than a first person shooter... the minimalized dialogue system has a great negative impact on the game.. The side quests are dumb as anything could get, boring at its peak..

    I don care about graphics when gameplay is great. but.. BUT .. the bugs , glitches, animations they are
    Gameplay will be good for starting 10 hours, after that you will realise that this is not rpg rather than a first person shooter... the minimalized dialogue system has a great negative impact on the game.. The side quests are dumb as anything could get, boring at its peak..

    I don care about graphics when gameplay is great. but.. BUT .. the bugs , glitches, animations they are unacceptable, js coz its a bethesda game doesnt mean they can release with wateva bugs.. hell the game even doesnt have the most basic - a brightness option in the consoles or PC !! Now bethesda is a very experienced developer, and i totally agree that this game looks gorgeous with lighting and stuff.. but being created many open world games, y cant they release bug free, without performance issues ?? with same engine as skyrim *cough* (when small devs like CDPR released a more polished product). That's what i cant accept.. hope many realizes, and i am really glad that this game has a low user rating in meta critic, and the devs learn a lesson.
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  88. Nov 13, 2015
    5
    The game has been dumbed down til a limit where is almost a stroll for the park. No skills, no medic bags, simpler in almost every aspect. The rpg aspect has been diminished and simplified till a limit where is annoyed. THe dialogue system.., oh boy!!. You have no choice anymore in conversation and the charisma eventually gives you a choice with color. And with voice acting the roleThe game has been dumbed down til a limit where is almost a stroll for the park. No skills, no medic bags, simpler in almost every aspect. The rpg aspect has been diminished and simplified till a limit where is annoyed. THe dialogue system.., oh boy!!. You have no choice anymore in conversation and the charisma eventually gives you a choice with color. And with voice acting the role playing aspect is very hard. I feel like using a strange.
    In spite of all this is a fun game with beautiful music, a master piece designed map and ok story.

    But sadly is not a proper rpg anymore.
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  89. Nov 15, 2015
    5
    After over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'mAfter over 60 hours into this game I unfortunately have to say that it really, really bothers me that this game has taken a huge step towards the Hub-like FPS genre instead of continuing to make the game a roleplaying game. I'm missing such awesome moments like fighting alongside BOS members in a location randomly discovered. I'm missing to meet an Outcast Patrol in the Wasteland. I'm missing to join a faction in the Mojave and become an enemy with the opposite faction and its hold locations. I mean, it's still somehow there in Fallout 4 - but massively dumped down. Only so it's fulfilling the purpose of the FPS mechanics. And the simulated free will.

    Conclusion: Fallout 4 is a great FPS game with lots of content and great new features, but it's a poor RPG game and can't really be compared to F3 or NV.
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  90. Nov 17, 2015
    5
    After finishing Fallout 4 choosing to ally myself with the institute i came to the conclusion it doesnt even match up to Fallout: New Vegas, The game is simplified and dumbed down, lacks creativity, lacks wonder, feels rushed. I hated the game, i give it a 6/10 because its barely playable.
  91. Nov 12, 2015
    5
    Bethesda... what you doing? Bethesda, I really wanna know answer! What you doing? For what?!
    It's so cruel, unsparingly and... and you are insane maniac! Maybe, my oldschool nature raget because this game is not Old Fallout? Yeah, that so... Fallout 3 - too many idiotic things, single-celled story and more of this, but it wasn't so bad, new atmosphere good, gameplay not bad, wasteland -
    Bethesda... what you doing? Bethesda, I really wanna know answer! What you doing? For what?!
    It's so cruel, unsparingly and... and you are insane maniac! Maybe, my oldschool nature raget because this game is not Old Fallout? Yeah, that so... Fallout 3 - too many idiotic things, single-celled story and more of this, but it wasn't so bad, new atmosphere good, gameplay not bad, wasteland - giant radioactive stone, that make me fun... Than release the Fallout: New Vegas, Fallout from Parents of Fallout! Oh, I love New Vegas, Old-New Fallout, it's gooooood!
    And now we can see the new game of this universe - Fallout 4... It's sucks! Good beginning(?), like a beginning Fallout 4 - father search his son(somewhere I've seen it, cant remember where...), but our hero-character acts as if he doesn't care fate of his son, of coursly, that reason to "nobody cares" - 1.Non-Motivation.
    Gameplay: hmmm... Borderlands + **Id Tech Shooter** + liiiiiiiiiittlee piece of Fallout, tightening, but this will pass faster, than effect of Jet. And with this interesting part of game. But craft really good, undisputed, really!
    Graphics: Doesn't matter. But due to color gamma in this time without filter, atmosphere just gone(OMG, thanks, "firetrackers"!)
    Bad story-line, bad gameplay, absence atmosphere - compilation of game for 3,7/10. Awful! Fckn' "third" was better! Worst!

    P.S. Where is Obsidian Entertaiment? And where is my Fallout: New Vegas 2?!

    P.S. Sorry for my English, i know, that's really-really bad, I am trying to develop my English-language. Thanks for your attention!
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  92. Feb 3, 2020
    5
    Fallout 4 is a spit in the face of fans of Fallout games. Only the blind will not see a regression compared to Fallout 1-2 and New Vegas. Todd Howard pulled down the toilet all that managed to restore Obsidian in New Vegas. In Boston wasteland has raiders and ghouls, raiders and ghouls, but still there are raiders and ghouls. This game is about the genocide of the raiders and ghouls.Fallout 4 is a spit in the face of fans of Fallout games. Only the blind will not see a regression compared to Fallout 1-2 and New Vegas. Todd Howard pulled down the toilet all that managed to restore Obsidian in New Vegas. In Boston wasteland has raiders and ghouls, raiders and ghouls, but still there are raiders and ghouls. This game is about the genocide of the raiders and ghouls. Bethesda, please stop raping a remarkable series of games! Expand
  93. Dec 18, 2015
    5
    The game feels overburdened with stuff and is not engaging enough. Technology-wise it is by no means a bad game (but keep in mind that this is a Bethesda RPG after all, so there are glitches, most of which I could fix with quicksave/reload), and the UI is definitely an improvement over F3/NV.

    That said, the content in the game feels extremely boring. 90% of the missions are basically
    The game feels overburdened with stuff and is not engaging enough. Technology-wise it is by no means a bad game (but keep in mind that this is a Bethesda RPG after all, so there are glitches, most of which I could fix with quicksave/reload), and the UI is definitely an improvement over F3/NV.

    That said, the content in the game feels extremely boring. 90% of the missions are basically "shoot those guys and bring back that item", the characters and companions are either unengaging or obnoxious (with possible exception of the dog). The main storyline is simply not engaging (maybe because it's been told a million times in other games already), and all the endings feel lackluster.

    The dialogue system has been dulled down significantly, with your dialogue choices having little to no effect, you might as well just spam the left arrow to sound sarcastic all the time. And you've never have a complete understanding of what you're going to say, because each choice is represented by a single word and there is no ability to see the phrase your character is going for (unlike DXHR, for example).

    The absence of the level cap is nice, but perk system is a double-edged sword: while you can get just the perks you want, their higher-level versions are locked behind a level wall, forcing you to spread your skillpoints over a myriade of skills which you don't need or want.

    The settlements mechanic is completely useless, unless you are the person who would rather have AI play their game for them. And while putting extra shops/power armor stands/other stuff certainly seems like a good idea, I feel like building your own structures is best left to something like Rust or Minecraft.

    To sum up: too many gimmicks, old plot, smaller map, better graphics and UI. Not impressed.
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  94. Nov 14, 2015
    5
    Disappointing in many ways. Poor AI and optimization, many bugs, non interesting NPCs and story. This cons cover open world that gave few moments of joy.
  95. Nov 13, 2015
    5
    This review contains spoilers, click expand to view. Great game as expected. Although, i feel it didnt improve that much from Fallout 3 which was released 7 years ago! Dialogues aren't that impressive, some bugs with walls block who make me go back like a lag spike. I think the interaction between objects should be so much improved. In the first scene when you need to drink the coffee you dont see any interaction with the cup. You just press drink and its done. Its just an example. Was expecting more. The last negative thing i need to say is the 1000 bullets needed to kill a guy on a suit. Well... cmon! We all know in the games one bullet doesnt kill someone but 1 shot in the head should kill someone without armor. I waste 3 reloads sometimes to kill a guy without armor. Apart from that is the game we all expected i guess. Expand
  96. Dec 6, 2015
    5
    too much flaws to be a worthy follower of fallout 3

    - crappy end
    - no decisions/differences by playing good or bad
    - annoying sidequests - sim city ....

    my top 3 -_-
  97. Nov 12, 2015
    5
    Compared to the hype that Game got - it's pretty mediocre. I didn't played Fallout 3, but New Vegas. I somehow disliked it but only paid like 3€ for that so i don't care. Im very glad that i didn't pre-ordered nor bought Fallout 4. Awfully optimized for PC, UI definitely console-ised what makes it hard to use with mouse and keyboard. Graphics are bad if compared to other big 2015 releases.Compared to the hype that Game got - it's pretty mediocre. I didn't played Fallout 3, but New Vegas. I somehow disliked it but only paid like 3€ for that so i don't care. Im very glad that i didn't pre-ordered nor bought Fallout 4. Awfully optimized for PC, UI definitely console-ised what makes it hard to use with mouse and keyboard. Graphics are bad if compared to other big 2015 releases. I hope Modders can somehow pull the Game back on Tracks but i doubt it, to be honest. Pretty much unstatisfied with that Game at all. Please don't buy it yet or anytime soon. There aren't any good Mod's yet and it definitely needs Patches. Expand
  98. Nov 14, 2015
    5
    "It just works" -todd howard. No todd, nothing in this broken buggy mess works. I'm sorry that all you guys had to do was not dumb everything down and the game would have been fine. But exusing the usual bethesda broken game **** and the retardation that this game is, just isn't reasonable. Todd, go to hell.
  99. Nov 22, 2015
    5
    Best fallout when it comes to gameplay!

    By far, the worst Fallout when it comes to story and dialog. It really lacks so severely in this department i struggle to call this game an RPG at all. Nothing you do matters, MMO style quests except for the main quest. Join a faction and do randomly generated quests over and over again with maybe a very rare random sidequest that just also
    Best fallout when it comes to gameplay!

    By far, the worst Fallout when it comes to story and dialog. It really lacks so severely in this department i struggle to call this game an RPG at all.

    Nothing you do matters, MMO style quests except for the main quest. Join a faction and do randomly generated quests over and over again with maybe a very rare random sidequest that just also leads you into a room that you need to clear of enemies.
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  100. Nov 15, 2015
    5
    I give this game a "0" or a "10" - cuz I haven't actually played it, but I wanted to act like some of you dingbats that apparently pre-order incredibly expensive titles and then either say it's damn-near perfect or the worst piece of trash EVAH! For those that rate everything "10": you do a real disservice to those of us looking for non-skewed reviews. For those who rate titles "0": youI give this game a "0" or a "10" - cuz I haven't actually played it, but I wanted to act like some of you dingbats that apparently pre-order incredibly expensive titles and then either say it's damn-near perfect or the worst piece of trash EVAH! For those that rate everything "10": you do a real disservice to those of us looking for non-skewed reviews. For those who rate titles "0": you make yourselves look dimwitted and mega-immature for blowing your money and wasting hours upon hours of your life on something that apparently shouldn't qualify as a video game. I especially love the "zeros who give zeros" to games they played to the end, and LOL at those of you who play something TWICE to bad-mouth it on different settings. Anyone who admits to pre-ordering, coughing up $60, and then blowing hours of your life on a "0" game when there's, like, fifty-gajillion decent games out there should keep their embarrassment to themselves and maybe read a book or take a walk. Expand
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]