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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 11, 2015
    5
    A medrioce game designed for console players, than doesn't improve anything from the past but ruisn almost everything you liked in the past series.
    Buy when the sales come if you really want to do.
  2. Nov 19, 2015
    5
    Peor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieresPeor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieres hacer uno mismo puedes hacerlo ya que caso todos los terminales están dificultad fácil. Voy a hacer sincero el juego esta bien puedes pasar un buen rato por el yermo haciendo cualquier cosa PERO el juego se a CASUALIZADO tanto que los de Bethesda piensan que tenemos 4 años. Expand
  3. Nov 10, 2015
    5
    So... I don't know, man. You start the game and everythng feels great. Back in Fallout. Feels like a 10/10 game. It has a great, great buildup.
    After that, it all goes downhill. You start noticing how atrocious the writing and overall story are. You notice how bland the characters are, and how empty the world is. There are barely any interesting NPC's or stories, especially if you compare
    So... I don't know, man. You start the game and everythng feels great. Back in Fallout. Feels like a 10/10 game. It has a great, great buildup.
    After that, it all goes downhill. You start noticing how atrocious the writing and overall story are. You notice how bland the characters are, and how empty the world is. There are barely any interesting NPC's or stories, especially if you compare FO4 to games like New Vegas or The Witcher 3. Bethesda's writers are simply bad at their job, they can't write a single inspiring quest.
    Most of the quests are fetch quests, and the dialogue wheel doesn't help either (it feels like they told a few different people to write responses and they had no idea what the other's prepared, only the general idea of it). It's insulting and depressing how dumbed down it is, with choises that basically don't matter at all.
    Combined with the skills having been removed, and the fact that there are only perks and SPECIAL now, you can easily see how streamlimed they've made it. I felt like I played an FPS game, not an RPG.

    I won't even start talking about graphical side of the game, because Bethesda is stuck in the year 2011.
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  4. Nov 22, 2015
    5
    Total freedom, that was the premise of past Fallout games. Quests which can be done countless different ways.
    Fallout 4 falls drastically short in this category. Because of the streamlined path you have to now follow the Dialogs are heavily simplified without the need or option to dig deep or follow different avenues of action.
    There are a few parts in the game where you are able to
    Total freedom, that was the premise of past Fallout games. Quests which can be done countless different ways.
    Fallout 4 falls drastically short in this category. Because of the streamlined path you have to now follow the Dialogs are heavily simplified without the need or option to dig deep or follow different avenues of action.
    There are a few parts in the game where you are able to choose between two options going forward but those are few and mostly reduced to "yes" or "no".

    I like the improvements made to gameplay, interface and graphics but without the feeling of a dynamic world which reacts to your actions theres something important missing in a fallout game. Settlements you visit feel like islands with no connection to each other what so ever
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  5. Nov 10, 2015
    5
    If you are a Bethesda fan, you probably remember sensation of playing Oblivion or Skyrim for the first time. They showed great improvement from their prequels; there were, of course, shortfalls, but gamers could feel that Bethesda put great degree of effort and care into the game, so we gamers (not all, but majority) were satisfied and loved playing the game.

    This time, however, Fallout
    If you are a Bethesda fan, you probably remember sensation of playing Oblivion or Skyrim for the first time. They showed great improvement from their prequels; there were, of course, shortfalls, but gamers could feel that Bethesda put great degree of effort and care into the game, so we gamers (not all, but majority) were satisfied and loved playing the game.

    This time, however, Fallout 4 launching showed how Bethesda got lazy. I feel like Bethesda and Todd Howard became bastard nephews who live on their uncle's generosity (Bethesda name value and already established systems & world from prequels). I wouldn’t surprise if devs are thinking like 'Hey, even if we show **** of laziness, modders gonna finish sanding and polishing!' If I hadn't played previous Bethesda game series, I could give more generous rating, but I played Bethesda games since Arena and witnessed its evolution; Fallout 4 is such disappointment and is a shameful sequel when compared to its prequels.

    Game engine and environment middleware cost money, and yes, everyone wants to reduce production cost and maximize profit; I understand that. Bethesda, however, has been doing this - bugs, shameful in-game envirment and graphics which is two or three gen behind - for more than ten years while milking money out of its loyal fans, and there is barely a sign of improvement thanks to its chronic laziness and ignorance.

    Just look at other games from this generation. Well, actually, others games from several generations back even showed better gameplay environment. When you play Fallout 4 after playing games like Last of Us (which is from three years ago), you would feel like you are in the world of ragdoll.

    I usually put less emphasis on technical issues and in-game environment like graphics and physics engine, since gamers still can acquire great gameplay experience and deep emersion without superb graphics when the game is well designed. But Bethesda, seriously, this is just too much, and you got lazy.

    Decent game, thanks to already-established world settings and systems, but huge disappointment.

    Pro:
    As usual, adventuring wasteland is fun
    Item crafting system: fun to try out different combinations
    Scary deathclaws & ghouls, badass powerarmor, disgusting radroach

    Meh:
    New conversation system
    Housing: I really like the idea, but it needs more improvement
    Story: not terrible, but not superb. Feels like eating mass produced lukewarm mac & cheese.

    Con:
    Usual, everlasting, tiring Bethesda issues (bugs, physics, graphics, motions, etc)
    Feels like Fallout 3: Boston Wasteland DLC with Skyrim engine attached
    Terrible terrible AI
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  6. Nov 10, 2015
    5
    As it is, I do not recommend this game.

    They've turned it into a console FPS with VATS. You STILL cannot remap a lot of the keys. Speech check is now a flipping traffic light. No gun degradation Up down left right are your dialogue choices. There is barely any exploring without being shot at every 30 seconds or so. Rarely chance for talking. Almost everything turns into a gun
    As it is, I do not recommend this game.

    They've turned it into a console FPS with VATS.
    You STILL cannot remap a lot of the keys.
    Speech check is now a flipping traffic light.
    No gun degradation
    Up down left right are your dialogue choices.
    There is barely any exploring without being shot at every 30 seconds or so.
    Rarely chance for talking. Almost everything turns into a gun fight
    Daytime: Raiders everywhere! You can barely travel at all.
    Night time: Ghouls everywhere! You can barely travel at all.

    I used to love wandering around in FO3 / NV, but this is a completely different game.
    If you want a console-FPS then this is a great game, but you'd find the RPG element annoying.
    If you wanted it like FO3 / NV with no memory patches needed, and better graphics, this is not the game for you...

    Rating is for a Fallout game, not a generic console shooter.
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  7. Nov 10, 2015
    5
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially short.

    Fallout 4 is almost identical to Fallout 3 in every way besides a housing system that this game introduced. The main difference is the graphics which doesn't cut it for many people. As always Bethesda's games are filled with both game breaking and simply immersive breaking bugs at launch that the community will have to fix on their own.

    This brings me to their mod-system. Bethesda has been incredibly lazy this time to fix small errors in the game that anyone can spot through playing the game. The way Bethesda handles this with their given release date for the game is that they simply give the community the tools they need to correct the errors that Bethesda made.
    This is an incredibly cheap way of solving problems given how large of a budget this company has for making games, which is one my viewpoints when I'm making the final score.

    The gameplay is very repetitive with most quest involving "Get to X and bring back Y". The combat which is arguably the most important part of an RPG shooter is identical to Fallout 3, which is undeniably very dated at this point.

    The graphics on par with similar games released in 2015 given that your PC is powerful enough to run it on high settings. The game isn't very optimized on PC at the moment which often causes even the most powerful gaming PC's to drop heavily in framerates at times.

    Although Fallout 4 some parts of its soundtrack from previous games it overall has a superb soundtrack. The music feels carefully placed and does a good job of setting the right tone for the given situation.

    The story is what you would expect from a modern Fallout game. It has some memorable characters and while the main quest is almost always the weakest part of the story there are some parts that are really memorable, but still quite few in regard to how many quests there are.

    Summary: Fallout 4 is a very bad sequel to Fallout 3 that was released in 2007. It doesn't bring many new things to the table and its gameplay doesn't line up with its competitors. Anyone can play the game for around 10 hours and make a huge list of things that could've been fixed prior to the game's launch. I think it's arrogant of Bethesda to expect the community to fix their problems that they without a doubt has noticed themselves.

    If you're new to the Fallout series or RPG's in general I have faith that you will enjoy the game very much where you might even give it a 9/10 or 10/10. If you're a seasoned player you'll likely find this game to be incomplete in several ways and you'd do best to either rent the game or wait for the game to receive the mod support it currently needs to add to the depth of the game, and frankly speaking fix this broken game.

    5/10
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  8. Nov 10, 2015
    5
    Hardly expected much but this is a blunder of degree I wasn't prepared. How can they even not bother reconfigure menu binds for PC so it would be not-horrible-and-incovenient to do *anything* with pip-boy. And don't let me get started on the base building mechanics. The game is near unplayable with MKB.
  9. Nov 10, 2015
    5
    If you want to literally play another 100 hours of Fallout 3 then go ahead and get this. Runs great on my PC (mostly because it looks like a PS2 game - somehow it looks worse than Skyrim?). Boring narrative, terrible voice acting, stupid quests. Would have been a fun game in 2008 but just doesn't hold up to current offerings.

    The UI is HORRENDOUS. The game will assign random buttons
    If you want to literally play another 100 hours of Fallout 3 then go ahead and get this. Runs great on my PC (mostly because it looks like a PS2 game - somehow it looks worse than Skyrim?). Boring narrative, terrible voice acting, stupid quests. Would have been a fun game in 2008 but just doesn't hold up to current offerings.

    The UI is HORRENDOUS. The game will assign random buttons to picking stuff up depending on however it feels at that moment. The same button opens your inventory and DROPS ITEMS. Why wouldn't it CLOSE THE INVENTORY if you hit it again? What are you doing!?

    Really the worst criticism is that it is just very bland and boring. Gunplay is mediocre at best, enemies are the same old stupid Bethesda bad guys. Base building mechanics are horrid and are shoehorned into the game. Most of the new features just feel like half-assed mods for Fallout 3. It is like they have to hack their own engine. Guy equips a clipboard as a SHIELD. What is that? Seriously?

    Requested a refund for this bad boy. I will get a Bethesda game again when it seems like they made any effort whatsoever to move things forward. I just cannot play the same janky Bethesda engine game anymore. It is not enough to have an open world anymore. Everyone is doing that, and frankly, doing it much better.
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  10. Nov 11, 2015
    5
    4 hours in. It does not make me want to keep playing. Its like DLC for fallout 3. Very disappointing.

    Plus the facial animation is like something from 2010. Come on Bethesda.
  11. Nov 11, 2015
    5
    Pros : Gunplay - For an FPS/Shooter fan like me, It's the best gunplay of all fallout series .

    Cons : Almost everything else . Just Boring as hell , dated graphics - post apocalyptic world doesn't means you need to make it like an desert - a little touch of vegetation (look at COD GHOST , CRYSIS 3 ) would have done wonders - but that requires intense graphical work so it's filled
    Pros : Gunplay - For an FPS/Shooter fan like me, It's the best gunplay of all fallout series .

    Cons : Almost everything else . Just Boring as hell , dated graphics - post apocalyptic world doesn't means you need to make it like an desert - a little touch of vegetation (look at COD GHOST , CRYSIS 3 ) would have done wonders - but that requires intense graphical work so it's filled with dull dead trees.
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  12. Nov 11, 2015
    5
    Well, I payed 45€ for GTA V. It got things i don't like but good game and good optimization afterall. Worth every cent. 9/10

    I payed 60€ for MGSV-TPP. Sometimes it is kind of boring, but very good optimization and very good game afterall. Worth every cent. 9/10 I didn't pay any cent to this game, and I'm really glad I didn't do it. I just knew "It's going to suck so hard..." I
    Well, I payed 45€ for GTA V. It got things i don't like but good game and good optimization afterall. Worth every cent. 9/10

    I payed 60€ for MGSV-TPP. Sometimes it is kind of boring, but very good optimization and very good game afterall. Worth every cent. 9/10

    I didn't pay any cent to this game, and I'm really glad I didn't do it. I just knew "It's going to suck so hard..."
    I played about two hours at a friend's house and we both were like "This is a joke, right?" "I'm playing any other postapocalipse FPS nonsensical base-building simulator with the AI of ArmA 3 but definitely not a RPG and obviously not a brand new 'Fallout' game".

    Well, fanboys let's discuss something:

    -I don't care about graphics when I talk about optimization, I just want a game supposed to be played with a PC to be playable (Do I, seriously, have to explain this point?) UI, keybindigs, controls, input, graphics settings OUT of exe -coming from AAA product it is just annoying- just everything related to playability is just a mess.
    -I don't care about map size (Which, by the way, it is the tyniest of all Fallout saga), and beautiful landscapes if there is not something interesting attached to that places (Quests, smart enemies, good loot, SOMETHING)
    -And i definitely don't care about the improved shooty things and the protagonist voice if everything that made this game an awesome RPG turn into something dumb, simple, stupid, overrated and overpriced which can't be called RPG anymore (SPECIAL/perks/skills are just a blasphemy, dialogue are just boring and useless and cutscenes looks like GTA V ones with the ragdoll mod).

    Buy it if you want to play a "sometimes funny FPS with RPG (not much) elements" when it's price go below 20€ (25$ or so)
    Do not buy it NEVER if you loved Fallout 1, Fallout 2 and Fallout 3 New Vegas and, also, enjoyed Fallout 3.

    For god sake, even the lore is a mess. *sigh. 5/10 to be fair. Sad but true. Sorry about my english, btw.
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  13. Nov 11, 2015
    5
    Самая переоценённая игра года после новой Колды. Плохо почти всё:
    Оказуаленный гемплей
    Никакой сюжет и квесты, диалоги убиты Устаревшая графика Дебильный отклик на ПК Маленькая карта Поставил 5 исключительно за начало, крафт. Гореть в аду беседке.
    Самая переоценённая игра года после новой Колды. Плохо почти всё:
    Оказуаленный гемплей
    Никакой сюжет и квесты, диалоги убиты
    Устаревшая графика
    Дебильный отклик на ПК
    Маленькая карта

    Поставил 5 исключительно за начало, крафт. Гореть в аду беседке.
  14. Nov 11, 2015
    5
    Fallout 4 is a huge let down in regard to its rpg aspects. The voiced character, and infuriating dialogue wheel will pull you out of any sense of immersion that you had, and frustrate the hell out of you. The dialogue wheel often gives a single word describing what your character is about to say. In addition speech checks were rather pointless.

    In previous Fallout games your could often
    Fallout 4 is a huge let down in regard to its rpg aspects. The voiced character, and infuriating dialogue wheel will pull you out of any sense of immersion that you had, and frustrate the hell out of you. The dialogue wheel often gives a single word describing what your character is about to say. In addition speech checks were rather pointless.

    In previous Fallout games your could often find peacefull or alternative resolutions to quests so long as your could pass speech checks, or had a high enough skill in some other skill category. This is non existent in Fallout 4. Most quests simply have you go into a massive maze like factories and shoot up everyone inside.

    The changes to power armor are also very aggravating. You are given a full suit of powere armor within the first 30 minutes ruining any sense of progression in the early game. In addition your constantly having to fast travel to your power armor just to kill an enemy or two due to the new fuel requirements of it.

    My last biggest disappointment is with the graphics and performance. On my 750 ti (heavily overclocked) I can easily play Skyrim heavly modded on Ultra settings at 50-60 fps no problem. Fallout 4 which runs off the same engine, and looks worse, I can barely snag 30 fps during some combat situations on the low graphics preset. It's an absolute joke.
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  15. Nov 11, 2015
    5
    Okay, this is going to be a short and sweet review from a Fallout enthusiast. I will start with the most obvious thing to discuss; the bugs and performance. I have SLI 970's and a new i5 for reference.

    Negatives: ~Locked at 60 or 30 FPS (though you can manually unlock it). NOTE: doing so causes hyperspeed in the game, making everything faster and faster the higher the FPS ~Frame
    Okay, this is going to be a short and sweet review from a Fallout enthusiast. I will start with the most obvious thing to discuss; the bugs and performance. I have SLI 970's and a new i5 for reference.

    Negatives:

    ~Locked at 60 or 30 FPS (though you can manually unlock it). NOTE: doing so causes hyperspeed in the game, making everything faster and faster the higher the FPS

    ~Frame rate is all over the place, very choppy

    ~Terrible graphics and textures, I know I know, but but...graphics don't beat game play. Cry me a river.

    ~Built in mouse acceleration (LOL, really, like wtf why?!)

    ~No FOV slider (this is 2015 Bethesda, get your **** **** together)

    ~ Perk system is retarded, just plain old retarded, dumbed down version for all the mindless FPS players out there

    Pros:

    ~Okay story
    ~exploring is fun and exiting
    ~A lot of guns
    ~good customizeation
    ~keeps you busy for hours and hours

    TLDR:

    Please, for the love of god, do NOT buy....yet. Maybe in a year if they fix all the issues it would be worth it. To many bugs and common things that are missing in the game. Dumbed down version of Fallout for a more FPS shooter. This is no RPG, and it's full of bugs.
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  16. Nov 11, 2015
    5
    For the most part the game is fairly average, gameplay follows the previous two titles without any real changes, and as with any Bethesda game contains a lot of bugs. The story felt very bland and was not compelling enough to foster any kind of immersion or motivation. Guns did improve from the previous titles, which is about the only real improvement outside of updated graphics. The gameFor the most part the game is fairly average, gameplay follows the previous two titles without any real changes, and as with any Bethesda game contains a lot of bugs. The story felt very bland and was not compelling enough to foster any kind of immersion or motivation. Guns did improve from the previous titles, which is about the only real improvement outside of updated graphics. The game would probably be a 6 or 7 out of 10 if there weren't so many bugs. The default config reals poorly and it shouldn't be up to the user to modify the config files to get decent at best performance. You would think playing on a high end PC would improve the game, but since you need to lock the fps o 60 so you don't get bugs you also get stuck with long loading screens you would except from a console game. Controls are also wonky with keyboard and mouse which made me switch to using a controller instead.

    Overall it is unfortunate that the game did not improve upon much from previous titles and released with a plethora of bugs which leads to a mediocre experience.
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  17. Jan 7, 2016
    5
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Horribly optimized, little
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Horribly optimized, little replay value.

    From a huge FO3 and FNV fan, this hurts a little.
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  18. Apr 5, 2020
    5
    Feels bad. Main storyline pretty much suck. There are just a few sude-story quests, that may be considered interesting. Gameplay mechanics were made very casual and oversimplistic. Dialog options, perks, etc... all suck. DLC , well , you've already guessed it, it suck as well. Even Far Harbor. Wasted time and money. Much better with mods, but ,hey, everything is better with mods
  19. Nov 12, 2015
    5
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out,
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out, dumbed down, or completely removed. In exchange we now have a moderately interesting but mostly frustrating to use village simulator. That's right, you can now construct mini towns for completely lifeless and uninteresting AI! It seems as though the development time spent on this particular feature was sorely needed elsewhere. Gun customization is a nice touch but generally boils down to adding a few different preset mods to a limited number of base weapons and armor.

    One of the other new features is the conversation system. I think there are implementations of it that could work but generally it just feels wrong in the context of Fallout. Additionally, as other users have reported many choices seem to lead to the same outcome. Being a jerk, sometimes even outright refusing options will have the same result as choices like “Let’s do it!”. Furthering the feeling of choices not making a difference, there are other well discussed issues such as invincible NPCs and commonly being denied the ability to do things that you could in past games.

    Combat feels slightly improved compared to past Bethesda entries in the Fallout series but overall doesn’t do any one thing particularly well. There’s no concept of cover and gun play generally involves pointing and clicking while you strafe. That wouldn’t be the worst thing ever if shooting felt as tight as something like Counter-Strike. Unfortunately, the default settings like mouse acceleration, smoothing, and other issues like extreme frame dips make your standard point and click with a mouse much less satisfying. Sneaking is present but extremely basic. It certainly won’t make you feel like Venom in MGSV. VATS is unique but essentially only exists as a brief moment of auto-aim that provides relief for the otherwise sub-par shooting experience.

    Another disappointing area but not totally unexpected is Fallout 4’s graphics. I don’t believe they’re quite as terrible as some of the 0/10s would have you believe but they definitely aren’t what you would expect out of a “AAA” title. I would suggest making judgement on this area yourself through YouTube videos, screenshots, etc.

    I won’t touch too much on the story because it can largely be affect by things like exploration, side questions, and other factors. For the most part, if you’re expecting something along the lines of The Witcher you will likely be disappointed.

    Finally, In typical Bethesda fashion the game suffers from a range of issues including crashing to desktop, models randomly disappearing, getting stuck after using terminals, and only being able to hear NPCs talk when you are facing 180 degrees away from them. Browsing online it’s clear I’m not the only experiencing these issues. Rather I seem to among the more fortunate who haven’t run into anything game breaking yet. Some people don’t think these bugs should be factored into the score because they will be fixed eventually. However, these bugs did affect my overall enjoyment of the game in more than a marginal way.

    Overall Fallout 4 was a mostly mediocre experience that probably would have been great as a $40 game not associated with the Fallout franchise. However, being that it was a $60 dollar game and it was a part of the Fallout franchise I simply can’t recommend anyone buy this game for anything more than $40. It may not be a terrible game, but in the context of “Fallout” games it’s well below average.
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  20. Nov 12, 2015
    5
    The last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice isThe last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice is nonexistent as there are NPC's in the game who are not only essential but shooting them causes no reaction from anyone at all so don't bother with an evil character. The voiced protagonist is boring(only played the male) and his dialogue choices are limited to 4 meaningless choices. I tried to play a stealth character with a few of the companions which was pointless since the AI has them run in guns blazing only to be downed and my position now given away. I left the starting area and just wandered for a while, the map is small and very unpopulated, it's like they simply threw a sandbox out there for modders to fill up. I'm giving this game 5 only because I have not experienced any bugs on the PC, but I did get a refund for my season pass. This game feels like an end to fallout for me and I'm sad about that since it seems the classic RPG in general is a dying genre. I hope Bethesda learns from this with the next TES game but I doubt it. Expand
  21. Nov 12, 2015
    5
    It is not like fallout 3 but it isn't a bad game either its just mediocre.
    A lot of the RPG aspects have been taken out and the game is dumbed down to appeal to a younger audience
  22. Nov 14, 2015
    5
    Ok , hype aside , this game in not worth 60 dollars in the current state , and , Im sure it will become a 8-9 in my book in the next 3-4 months as soon as modders get their fair share with the game , you CAN NOT ASK FOR 60 dollars and expect modders to bail you out for free. The game has a very short main story if you focus on that , and the writing is decent at best. The action is moreOk , hype aside , this game in not worth 60 dollars in the current state , and , Im sure it will become a 8-9 in my book in the next 3-4 months as soon as modders get their fair share with the game , you CAN NOT ASK FOR 60 dollars and expect modders to bail you out for free. The game has a very short main story if you focus on that , and the writing is decent at best. The action is more streamlined then in the prior games , even tho they just facilitated things that mods already did for New Vegas like sprinting.

    Base Building Game: It is VEERRYY limited , with no tools for teramorphing or angling buildings. The buildings have no physics , making a lot of funky looking houses that float or are held up by a staircase. The Settlement Build Limit is a very bad idea. While yea , putting something like that for defensive buildings might have helped in making the game more challenging with the settlement invasions , it has no reason to exist for things like walls or resource buildings. I litteraly built nothing in sanctuary apart from the Sturges starting mission and wanted to make the Starlight Drive In my big base. I hoarded 13000 steel and 8000 wood , and when i was 40% done i couldn't build anymore , even tho i had no uttilities in place , just the walls and that infuriated me and i had to search the internet for a cheat for their design flaw, as mats are not that easy to come by and you have to ferry everything back to base after each mission. Houses look like they're made out of squares , it feels like building with some cheap lego knockoff . Also , the ammount of settlements is to high , but hey , thats bethesda for you , QUANTITY/QUALITY.

    Weapon Modding System : even tho it was advertised as " There are over (insert high number for dramatic effect and getting the hopes up for people that enjoy costumizable weapons) diffrent combinations" , but you will wave only 1-2 valid options that trump the others outright. For instance , i bought a Legendary Sword for 3.2K caps , went back to the work station to mod it and all i could do was +20 normal damage , +11 Energy Damage or +20 Normal Damage AND +11 Energy Damage. Now , 90% of the players will decide on a build and will pick the perk that allows them to mod their weapons of choice , so the other 2 were obsolete from the get go. Also , the enchantments on Legendary items and the modding of armors are bland , doing **** all to enhance the experience.

    Character Building: I don't enjoy that much the new perk system , allowing you to purchase special points , making all around builds better for the content at hand. I played 3 diffrent builds thus far. First one was a Stealth-Sniper build , that , while one shoting most common and named enemies , struggled against bosses , a stealth headshot doing 40-60% of their HP , vats taking way to much AP to be a viable hit and run strat and unzoomed shots would't be precise at all , leading to me waisting 1-2 magazine to down a boss. Now , i did invest in a decent revolver and the agility perk to make my build more viable , but still , one bad step and i was gone.
    Second build was a melee oriented guy , very ressistant and strong atacks.This was better , but towards the mid to late part of the game , the ammount of enemies out of reach forced me to get a long range weapon that did close to no damage.
    Third build was an all rounder luck build. I survived amazingly well , damage was up there , AP was insane and the OP luck tree worked like a charm , keeping me at Full AP , one shoting enemies , 1 crit every 2-3 shots that did 3.5 times the damage if i remember correctly.

    All in all , it is a hyped unfinished product that i wouldn't have payed anything over 30$ if i didn't knew there was an avid modding community turning this thing around. Bang for the buck its fine at 60$ with the amount of content if you go for the completionist route , but if you just build a bit your settlement , focus on the main quest and a few side missions it wont take you more then 20 hours of gametime , but even if you go for completionist , the quests are so empty that you will get bored before doing all of them.

    I highly recommed buying this game in 3-4 months when big mods hit the nexus , as for now , if you have what to play , don't waiste your money here
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  23. Nov 15, 2015
    5
    It's like developers completely avoided all the positives changes that Fallout: New Vegas added to the series and instead tried to recreate Fallout 3 to todays's standards. Anyone who says to you that Fo4 is better than NV is out of their **** mind, let me tell you why.
    -Fo4 suffers the same problem that Fo3 endured, the difference between early-game weapons and late-game weapons is
    It's like developers completely avoided all the positives changes that Fallout: New Vegas added to the series and instead tried to recreate Fallout 3 to todays's standards. Anyone who says to you that Fo4 is better than NV is out of their **** mind, let me tell you why.
    -Fo4 suffers the same problem that Fo3 endured, the difference between early-game weapons and late-game weapons is non-existent. You'll most like use one weapon for the most of the game 'cause that what you invested mods to.
    -artificially prelonging the game's length by level requirements needed to get certain perks. This wouldn't be bad if the perks weren't accentual to certain builds - for example, to be at all competitive at stealth with meleei equipment you need a perk to muffle your foots steps so you avoid detection, but that perk takes extremely long to acquire and 'till then you better enjoy slow-walking through coridors
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  24. Nov 14, 2015
    5
    Professional reviewers will give this game a 9, but THAT'S BECAUSE THEY GRADE EVERYTHING FROM 7 ONWARDS and never use 0-6 at all. If you want the real perspective about whether this game is worth buying, read the user reviews here instead. Now, to be honest, I pirated this game on the PC so I didn't have to spend money on it, but if a friend is asking me whether he should spend hisProfessional reviewers will give this game a 9, but THAT'S BECAUSE THEY GRADE EVERYTHING FROM 7 ONWARDS and never use 0-6 at all. If you want the real perspective about whether this game is worth buying, read the user reviews here instead. Now, to be honest, I pirated this game on the PC so I didn't have to spend money on it, but if a friend is asking me whether he should spend his hard-earned money to buy this game right now, my advice is NO. The game is seriously riddled with bugs, bugs and bugs. It's got poor performance even on top-range PC and exhibit super annoying micro-stuttering, even when you're running at 60 fps. It takes a lot of tweaking and modding and messing around with the .ini files to make it run acceptably.

    Then coupled with the generic and rather uninspiring storylines, the stripped-down RPG element so the game feels a lot like a shooter now, the awkward model and animations in 2015. AND DID I MENTION THE POOR PERFORMANCE? My advice is basically if you want to play the best open world games, go get GTA V or even Skyrim. Buy this game only when it hits the discount shelf 3 - 6 months from now and all the problems have been fixed and patched by Bethesda or the modding community.

    Once again, do not trust professional reviewers. They will give anything that runs 7-8.
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  25. Nov 15, 2015
    5
    Fallout 4 is ok but it has really disappointed me. The main one is that it builds on Fallout 3 not New Vegas. New Vegas has a spaghetti western type story that doesnt take itself to seriously and a faction system that allows you to feel like your having an impact on the world and side quests that are unique. Fallout 4 on the other hand has a way to serious story that limits role playing,Fallout 4 is ok but it has really disappointed me. The main one is that it builds on Fallout 3 not New Vegas. New Vegas has a spaghetti western type story that doesnt take itself to seriously and a faction system that allows you to feel like your having an impact on the world and side quests that are unique. Fallout 4 on the other hand has a way to serious story that limits role playing, side quests that arent really unique and a very bad version of a faction system. It is really a step in the wrong direction in my opinion which is why it has been so disappointing. Expand
  26. Nov 16, 2015
    5
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they did.

    The world in F4 is small (much much smaller than in Witcher3, hey even smaller than in F: NV) and ridiculous (soo many locations packed on small map and the effect is that your are leaving one area and in the same time entering another), graphics are bad (like created in 2010, no sense even to compare Witcher or Dragon Age Inq), story is so so, but the most important thing is that... this series evolve in wrong way. Instead of nextgen RPG (look at Witcher3) we are receiving this...

    Don't buy it. It's not worth 60$.
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  27. Nov 16, 2015
    5
    This game really is a mixed bag for me - there is certainly a lot to be enjoyed but the negatives are usually big ones. I'll try to split this up in groups

    Positives: - Vastly improved gunplay the games really needed - The crafting and settlement system might not be for everyone but I've been really enjoying it and its something I've always wanted in a Fallout game - Atmosphere,
    This game really is a mixed bag for me - there is certainly a lot to be enjoyed but the negatives are usually big ones. I'll try to split this up in groups

    Positives:
    - Vastly improved gunplay the games really needed
    - The crafting and settlement system might not be for everyone but I've been really enjoying it and its something I've always wanted in a Fallout game
    - Atmosphere, music, and world building are all good

    Neutral:
    - Graphics are more negative than positive but I do think some people exaggerate how bad they are, aside from the textures. I can generally look past it but they have their moments when I am severely underwhelmed.
    - Quests are sometimes good, sometimes absolutely trash. About what you'd expect from Bethesda I guess but haven't had anything particularly exciting yet.

    Negatives:
    - Dialogue System/Voiced main character are both just awful. Is it really too much to know exactly what I'm going to respond with? It also severely limits your freedom of choice with your character and your responses.
    - Lack of player choice, which is based off of the voiced main character. Its actually impossible to be evil in this game, refuse to do quests, or pick alternatives because it would have been exponentially more expensive to do the voice overs for all the branches.
    - The perk system feels ultra casualized. What the hell is the point of making another character when you can just keep leveling up and using points to raise your SPECIAL stats?
    - Terrible writing in the main story line, way too cliche, shoehorns your character into a very specific mold regardless of how you want to play

    Overall, Fallout 4 gets some stuff right but wow, it completely threw major components of what made Fallout a fun RPG game into the trash in favor of a watered down FPS-Open World game. I really hope they learn from this and do not repeat this on any TES or Fallout games in the future. If Bethesda was so hell bent on telling the story they wanted to in this game they should have done it outside of Fallout - its completely antithetical to what they have always been.

    I still enjoy the game and I'm going to keep enjoying it, but make no mistake, its barely worthy of the "Fallout" name and its really pushing the boundaries of what I'd consider acceptable for the streamlining of a Bethesda RPG. I love the games and the lore but I'm going to approach everything else they release with a lot more caution in the future.
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  28. Nov 19, 2015
    5
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high. Pro's: Shooting mechanics vastly improved from earlier iterations (though you might expect that
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high.

    Pro's:

    Shooting mechanics vastly improved from earlier iterations (though you might expect that considering they're 6 years newer). Exploration is still fun perhaps the best of any bethesda game with a densely packed map. Weapon customisation is much more than a gimmick and lets you deeply customise your weapons. Fallout theme still feels very strong and old players will know the world straight away.

    Cons:

    A voiced protagonist CAN work. Mass Effect did it superbly, being a badass with Shepherd felt natural but so did being a saint. FO4 however falls way below the mark, and I feel as though anyone who has played the previous games can feel this. The dialogue is on rails, meaning what you say in convos has little or no effect on the path of the conversation, gone are the days of saying something so aggressive or offensive the whole town pulls a piece on you, it is literally totally cosmetic (around 90% of the time at least.)

    The game completely prevents you from making any kind of impactful evil/heroic choices!! There are a few at the end, but it's the lack of the small choices and seeing how those choices affect the people around you that really hit home in mid game. I just felt the whole game and every time the portage opened his mouth that this was their character, not mine, a far cry from the madness of NV or FO3 or Oblivion.

    The game absolutely forces this character upon you from the instant, something they have NEVER done before in ANY game. When you get shot in NV, escape the prison in oblivion, break out of the vault in FO3, all of those games gave you a very grey start that set the stage for you to have reasons for being evil, and reasons for being good. Fallout 4 FORCES you to be good, literally. I cannot overstate how unnatural it feels to be an evil character in this game, such a stark contrast from any of the previous titles.

    Finally, THERE ARE NO SKILLS. Nope, you read that right, none. No more big guns science speech bartering, all there is is the "Special" scheme from the last game and some perks which add SOME depth, but levelling up the individual perks really became tedious, and it puts a barrier in the way of fine tuning your character thats hard to explain.

    In conclusion, this game was fun, definitely, and there is a lot of innovation here. To say this game is bad would be a lie. There were frame rate drops and some graphical issues but I don't play these games for that so didn't bother me. What a do play them for however, is immersion and character development, both of which, are inconceivably lacking, considering bethesda's past.
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  29. Dec 24, 2015
    5
    It wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon modsIt wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon mods system is great, as Is the new power armor system, everything else falls short. And a lot of things made no sense. After a battle fought in power armor parts had to be fixed since a grenade fell nearby. Understandable, but if you fight the same battle in raider armor made from junk you never need to fix it. Weapons also never break, weaken or jam, even those made from plumbing supplies and driftwood. Which oddly enough describes half the guns in this game. The build system lacks physics making it possible to build bases that hover in the air. And they have a crippling parts count limit that seems pretty arbitrary.

    The game is small both in size and density. There are 3 towns with voiced characters. everywhere else is populated by raiders. Skyrim had 9 believably large cities and several more towns. all with voiced characters and many side quests New Vegas had at least 7. Even fallout 3 had 4 such locations. Most fallout 4 side quests use repetitive dialogue, especially the minutemen ones. And nearly all consist of Nothing more than, going somewhere and killing or fetching something. gone too is the humor these quests brought in previous titles.

    the story relies on a series of twilight zone style twists. Which of course are no fun the next time. Dialogue options are limited and you don't actually know what your own character is going to say. Perks have no effect on dialogue at all and neither does the special.

    The background given to your character if they are male is that there a war veteran, while if your female you're a lawyer, and yet the story progresses exactly the same. Despite most of it involving killing people. Come on since she is voiced and a Lawyer; I expected her to be a little upset after killing somebody the first time, but... nope. She didn't even react to facing a Deathclaw, which also happens in the first 20 min. Why they didn't Just have whoever YOU choose be the ex soldier, I don't know, It would have made more sense. Especially since you get your first power armor within the first 20 minutes, and know how to work it, something a lawyer turned housewife should not know how to do.

    The largest gripe of all I had is in nearly every quest nothing you do matters. You can talk somebody out of killing a person, only to have their partner do it anyway, with the dialogue after being identical. No choice you make in a quest has any repercussions later. In fact there is no karma system, or even a bounty system like Skyrim. You can walk into town, kill 5 guards come back a few days later and they're back to cracking jokes about your armor. In general the game doesn't really let you be evil, no mater how many people you kill or what quest options you choose, folks will treat you as their savior. No hidden faction or missions are revealed for your misdeeds, unlike the previous fallout's or Skyrim.

    Unlike New Vegas, you can't broker alliances between factions. Worst of all No matter who you side with, you get the same end missions. Many of which share animations, scenes and objectives. followed by the same monologue and montage after. Despite having radically different agendas all factions resort to the same exact methods. Making every choice you thought you made meaningless. Which is why I agree with many others in saying that this Is an FPS game. Not even a particularly good one.

    On top of all this it lacks polish. Despite my I7 nvidia gtx 970 and 32gb of ram letting me average 60 fps, on one helicopter gunner mission it always drops to 12 fps. This is not only time this happens either
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  30. Dec 19, 2015
    5
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't bother me with having to baby a bunch of strangers everywhere I go.
    2. The new dialogue system is really awful. There's usually one choice. If you pick something else the options re-appear until you pick the 'right' choice to make the game progress the way it was going to anyway.
    3. The leveling system is a huge step backward, and is designed in such a way as to make breaking the game much easier. For example I used to have to wait until I was very far into the game to take 'Ninja' in previous Fallout games. Now I can take it on level 1. Talking of which...
    4. Giving the player access to power armour on level 1 and setting up a confrontation with a deathclaw almost immediately in a game like Fallout is such a blunder from a pacing and progression point of view that it boggles my mind.
    5. The crafting system seems tacked on and feels very awkward. It seems that they've used arbitrary crafting and level checks to balance an otherwise broken game.
    6. The game becomes more and more tedious and samey as you progress. You're often sent back to the same locations two or three times to do different quests, and while some of the quests are interesting, the vast majority are 'go there and kill everything that moves'.
    7. There is no hardcore mode. Survival mode just means you have to pump more bullets into each enemy and it takes longer for you to heal, but as the leveling system is broken it won't take long before you're flush with ammo and not worrying about healing much anyway.

    In short Fallout 4 is a decent but not great game with a lot of issues. It's really not progressed much at all in the 4 or so years since New Vegas (which I'd argue is the far superior game in almost every respect). It's much more of an FPS and less of an RPG than the previous games, which will please some (mostly players new to the franchise) and annoy others (a lot of people who love the previous Fallout games).

    My advice is this: If you love the previous Fallout games then wait until Fallout 4 is discounted on Steam. It's worth $30 or so imo.

    I'm sure there will be more Fallout games in the future, but this latest has set a few precedents that don't bode well for upcoming Fallout games, so I think it'd be great if they handed the next one to Obsidian, who in my opinion did most things right with New Vegas. That's unlikely to happen though, so I'm not really looking forward to Fallout 5.
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  31. Nov 21, 2015
    5
    The story is bad. The mechanics are worse. The gameplay isn't bad. They copied sandbox games like Rust, Ark, Nether, Dayz, 7 Days to Die, The Forest, and so many more with their settlement idea but they did a TERRIBLE job doing it. This game doesn't even work on most Windows computers. It's also buggy as all hell. It's mediocre at best. Didn't specifically dislike it but it was not theThe story is bad. The mechanics are worse. The gameplay isn't bad. They copied sandbox games like Rust, Ark, Nether, Dayz, 7 Days to Die, The Forest, and so many more with their settlement idea but they did a TERRIBLE job doing it. This game doesn't even work on most Windows computers. It's also buggy as all hell. It's mediocre at best. Didn't specifically dislike it but it was not the Fallout I remember. Expand
  32. Nov 22, 2015
    5
    Graphics from fallout 3 but optimization like in batman arkham knight....Pip Boy is still terrible to use... but anyway it is still a good post apocalyptic fallout
  33. Nov 23, 2015
    5
    The worst game on the fallout series, still a good game but compared with other fallout i have the sensation that it's a step back in a lot of criterias.

    The main storyline is boring, and the ending was so boring that i needed to search on google to see if it was really over. The dialog options don't have much power No charismatic characters Bethesda that did a nice job with
    The worst game on the fallout series, still a good game but compared with other fallout i have the sensation that it's a step back in a lot of criterias.

    The main storyline is boring, and the ending was so boring that i needed to search on google to see if it was really over.
    The dialog options don't have much power
    No charismatic characters

    Bethesda that did a nice job with fallout 3, now delivered us a good RPG, but that is not fallout.
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  34. Nov 24, 2015
    5
    On it's own it's a competent albeit quite bland open world shooter with some fun moments and a pretty good atmosphere, in a similar vein to the Far Cry series.
    But as a Fallout game it utterly fails to deliver on any of the things that made the series great, which is to say the story, the characters, the dialogue and the quests.
    One might have though that Bethesda would have actually
    On it's own it's a competent albeit quite bland open world shooter with some fun moments and a pretty good atmosphere, in a similar vein to the Far Cry series.
    But as a Fallout game it utterly fails to deliver on any of the things that made the series great, which is to say the story, the characters, the dialogue and the quests.
    One might have though that Bethesda would have actually learned from New Vegas and started taking the series back in it's proper direction but instead they manged to take all the elements of Fallout 3 that made it a bad Fallout game and condense it into Fallout 4.
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  35. Nov 24, 2015
    5
    Fallout 3 REVISITED! No wait! I mean Fallout 4
    I played a lot of Bethesda games. Morrowind, Oblivion, Fallout 1-3, Skyrim, almost all of them. You'd think a company after 10+ years of releasing very similar games would finally start ironing out the issues that plague their games. Bugs, glitches, crashes; NAH! It's like the company has found a way to make the consumer think it is okay.
    Fallout 3 REVISITED! No wait! I mean Fallout 4
    I played a lot of Bethesda games. Morrowind, Oblivion, Fallout 1-3, Skyrim, almost all of them. You'd think a company after 10+ years of releasing very similar games would finally start ironing out the issues that plague their games. Bugs, glitches, crashes; NAH! It's like the company has found a way to make the consumer think it is okay. It's like they expect the modders to do the work and if they don't, "that's just part of the experience". Your companions is glitching, "well that's funny". Despite the fact that you are hitting enemy point blank in the head, the damage is not registering. " oh that's because the 3rd person view point is bugged". Quest are bugged, "restart the game, duh!" At this day and age, I just don't find these things acceptable anymore. Bethesda might say they are a small company, but it's because they refuse to hire more permanent employees. This company is taking it millions but refuses to do extra testing; as they said, bug testing does not come close to their millions of consumer testing the game out.

    Is this the only issue? no!. The game has radiant(infinite) quest that actually punish you for not doing them. You can't ignore them either, it has a secret timer, so when it's nearly out of time, it will warn you. Do it, or you will pay. Settlement building was a nice addition...EXCEPT they rushed it. There is really no reason to actually develop your settlements, but again these things are forced on you. You can choose to ignore them but you still get those messages. Lets not forget how they managed to make a fallout game about rebuilding the world that doesn't give you an incentive to do it

    At it's base, the game is fine. It has nice crafting/modding, it's a good shooter, and it's fun to explore. When you dig deeper, even these things are an issue. Crafting/modding is progressive; it offers and illusion of choice. Would you upgrade the armor you are wearing with 50 more armor point or 75? Clearly, it's 75! yet you feel like there are a lot of choice, but in fact there is a clear choice and the idiotic choice. Weapons too! You can get the short barrel or advanced short barrel. Guess which is better? Is there a long barrel? Of course, but you wont be putting that on your 10 mm pistol, right? Are you going ti put long range scope on your shot gun? No! Clearly it's meant to make players feel like there is an illusion of choice

    In fact, the game is filled with these fake choices. There is a path and it will end a specific way regardless of what dialogue option you choose. There is a choice to explore however you want but the game makes it clear to stay in a particular place because it's gated by levels. It's good, it's linear but that illusion is always there.

    The main story has a nostalgic feeling. You get out of the vault and you must find X person. Does it ring a bell? It should! It's identical to fallout 3. The game definitely feels like fallout 3. It doesn't establish anything new. This is not to say a sequel should not be similar to it's predecessor, but when it's too similar there is a clear problem.

    In retrospect, there are plenty of RPG games out there that are better than this game. Look towards Witcher 3. Hell, I can make a comparison between Fallout 3 and Farcry 4
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  36. Nov 25, 2015
    5
    Loved FO3/NV, had fun building settlements when first starting, couldn't put it down. Then started doing quest, between long loading times and reloading from bugs, I really lost the drive to play anymore. Doing the big dig quest was ridiculous, so buggy. Trying to interact with characters or skip there same convo is a pain as well. Will have to wait for them to finish the game withLoved FO3/NV, had fun building settlements when first starting, couldn't put it down. Then started doing quest, between long loading times and reloading from bugs, I really lost the drive to play anymore. Doing the big dig quest was ridiculous, so buggy. Trying to interact with characters or skip there same convo is a pain as well. Will have to wait for them to finish the game with patches before I play again. Expand
  37. Nov 26, 2015
    5
    Fallout 4 is not a terrible game, but it has some glaring issues, partially because of the design choices the developers made and partially because of their renowned sloppiness when it comes to quality. I personally find parts of the game enjoyable and others dull to the point of me preferring chores.

    --The Good-- -Decent graphics. No big wows in terms of the view, but acceptable to
    Fallout 4 is not a terrible game, but it has some glaring issues, partially because of the design choices the developers made and partially because of their renowned sloppiness when it comes to quality. I personally find parts of the game enjoyable and others dull to the point of me preferring chores.

    --The Good--
    -Decent graphics. No big wows in terms of the view, but acceptable to the scenario.
    -Combat is fun and never so easy, as that one can get completely reckless.
    -The plot is all right and some of the characters can be quite fun.
    -Crafting system works and there is finally a purpose for all those junk items.

    --The Bad--
    -The voicing of the protagonist:
    --Strongly limits dialogue options (there are at most 4 and they are very similar in every situations). Also low intelligence no longer lets you say stupid things.
    --If you don't play as Fallout's default character, the voice and body do not match at all and it at times is quite immersion breaking.
    -The absence of humour. Fallout 3 & New Vegas both had some very funny moments, but Fallout 4 has rarely made me chuckle or laugh.
    -Bethesda's usual facial animations leave much to be desired.
    -The game has extremely advanced robots/systems, but no everyone travels on foot? I have not seen any bicycles, cars or anything. My guess this is Bethesda's laziness with adding an actually interesting/useful mechanic.
    -The settlement management is just awful. First, one has to liberate a dump and then nanny all the settlers to get a trickling of resources and money over time. It is neither interesting, nor worth it.

    --The Ugly--
    -There is just not enough inventory space, especially when you want to carry more than just a few peashooters.
    -The game has too many bugs, even after being patched. Some of these have forced me to reload older saves or try really obscure things.

    In the end I just find it offending to pay money where I can tell that the game's creators really didn't try too hard in making it good/playable.
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  38. Nov 27, 2015
    5
    Bethesda has joined Ranks with George Lucas!!!!! Might as well have thrown a Jar-Jar in there with the "Wanderer"... Oh wait they did all of your immortal companions who annoy the crap out you.

    Disappointed in this game that I waited years to get to play. Looks like commercialism and greed have gotten to this franchise. This is a watered down video game that tried to take on too much
    Bethesda has joined Ranks with George Lucas!!!!! Might as well have thrown a Jar-Jar in there with the "Wanderer"... Oh wait they did all of your immortal companions who annoy the crap out you.

    Disappointed in this game that I waited years to get to play. Looks like commercialism and greed have gotten to this franchise. This is a watered down video game that tried to take on too much and appeal to such a broad audience that it lost all of it's style and flavor. The game can't decide if it is an FPS or RPG or Sims Game. The story is horribly generic and lacks any staying power. Like the little kid who puts all of the sodas in his cup at burger king... the result is horrible tasting sugar water.

    Bethesda needs to understand what made the Fallout Franchise interesting in the first place. The art style, the soundtrack and overall feel of the game. There is a difference between Post Nuclear-apocalypse and Boston after a hurricane with a lot of rusty things.

    The game has improved on some aspects of Fallout 3. Slightly smoother VATS, sprinting ability, etc... but they are mostly game play related mechanics and are trumped by the watered down blandness of every other aspect in the game.

    This is the end of Fallout for me. I will not get excited about anymore Bethesda games in the future.
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  39. Dec 1, 2015
    5
    Probably the most disappointing game I've played in YEARS. Why did they not let Obsidian make this game? The story is underwhelming, the characters are literally blank pages of paper, the game is full of bugs, and the missions are boring. Don't buy it, pirate it.
  40. Dec 7, 2015
    5
    So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting,So I'm feeling really alienated about this game by the community so I thought I'd be brief. Fallout 4 doesn't feel like fallout, it improves enemy models, types, gun play and companions. But sacrifices interesting characters, plot, quests, and what makes fallout most important :Extraordinary people changing the world. whether good or bad, this game removes what makes fallout interesting, and the only true interesting thing, the main shining point is one character- Nick Valentine. Without that the game would be worse off in my opinion. I hope mods come to consoles to silence the voiced protagonist, and hopefully DLC may add some life into this game. Expand
  41. Dec 22, 2015
    5
    Fallout 3 and Fallout 3 NV were great because they had complex story lines where your choices mattered. As you developed and moved along the Wasteland it felt like it was changed/shaped by the choices you made. It felt like you were truly the force behind the story line. Furthermore, in past Fallout games, the factions and NPCs both individually and their interplay amongst each otherFallout 3 and Fallout 3 NV were great because they had complex story lines where your choices mattered. As you developed and moved along the Wasteland it felt like it was changed/shaped by the choices you made. It felt like you were truly the force behind the story line. Furthermore, in past Fallout games, the factions and NPCs both individually and their interplay amongst each other was complex and interesting.

    Here in Fallout 4 unfortunately Bethesda drops the ball and one is not left with the same level of attachment and volition. The factions and the NPC's seem sadly two dimensional and bland - the story line linear. Your interactions with them were furthermore hindered by a new system where you are given only a few words for each response choice. Once you clicked on it the voice over actor would delver them - often to my chagrin to find that the delivery was different than what you thought - be it sarcastic, mean or positive. Tasks/Quests were often repetitive - mostly around killing NPC bad guys. The endings were what made me the most angry. I felt like I was slapped in the face, wasting a few hundred hours of my time playing only to be forced into a very unsatisfying conclusion. Crafting settlements was a nice addition but this became repetitive quickly. Furthermore, with poor physics/manipulation capabilities around trying to align objects became very frustrating. You lost hours trying to get things set up/aligned.

    The positives, while annoying due to shabby physics/manipulation, crafting settlements was fun. The ability to craft/customize your weapons was a nice addition. Combat - while not stellar is better than in previous releases. The mobile device addition to off load the Pip Boy worked well.

    When you create Fallout 3 and Fallout 3 New Vegas (tip the hat to Obsidian on the latter) and you have such a dedicated fan base who makes mods - you need to step up your game. Fallout 4 is a disappointment. Hopefully the fan base will create awesome mods to save the day going forward.
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  42. Dec 29, 2015
    5
    Lets all be honest here, you can't give a game 0 just because you did not like it, the game is good by itself, you can expend hours and hours on it, yes that is true, it just depend on how you see it and what background you have before you played it.

    I played a lot of games, including all original fallout games and what makes me really sad is the fact that the hype was huge, and the
    Lets all be honest here, you can't give a game 0 just because you did not like it, the game is good by itself, you can expend hours and hours on it, yes that is true, it just depend on how you see it and what background you have before you played it.

    I played a lot of games, including all original fallout games and what makes me really sad is the fact that the hype was huge, and the aggressive propaganda was disgusting. Are you in need of medical assistance to stop playing this game? are you addicted to trash grabbing, do you really believe this game gives you unlimited exploration? My god, Kojima is playing it too and took a photo with a PS4 copy, right after announcing his partnership with Sony, he is now addicted to fallout 4, god have mercy on his soul.

    What is fallout 4 actually good at.

    graphics are not that bad, view distance is actually good.

    What is fallout 4 bad at.

    1* Writing is one that comes ahead in my mind, i could not get the feel of the game when you and the NPC's are inconsistent with their lines, i quit the game on multiple occasions, including piper's first talk on diamond city, preston garvey( we can't access the fusion core, only you can, after that we will give you this piece of technological discovery, even if we meet just this moment, convenienty placed before a minigun. The talk with you son, and a few others.

    2* Quests really are just as everyone said, kill this enemies get back, repeat. little monster variety, no memorable characters, useless vendors, no in game economy, stupidly amounts of junk, that should not have existed in fallout 3 and NV to begin with, all materials should have been on vendors, to create a game economy and reserve loot space to actually good and hard to find items, creating a more rewarding exploration feeling. Power armor lost its identity, they throwed away a great quest opportunity, to make crappy mods and paintings. Just like the power armor, they have gone to far with the mod thing, better to have new models for weapons than 200 mods that have 0 gameplay value.

    3* Nobody gives a **** about this, it's just me complaining, but Bethesda have the worst map design i ever seen, they literally just brush things on their map editors, filling it with junk and things without giving it thought or using logic, example, Why there is debris on the flour if the roof is intact, lots of clipping and blurry meshes. Not an RPG game anymore.

    4* And finally, it does not matter if you liked the game or not, stop pre ordering please.
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  43. Dec 30, 2015
    5
    Fallout 4, the long awaited sequel to a long line of successful predecessors.

    I am not sure if it was Todd Howards own decision or if the management level told him to design the game like this, but Fallout 4 is just a hull disemboweled from all elements the previous Fallouts made so famous. The good side of the game are the improved graphics (still no challenge for other 2015 titles,
    Fallout 4, the long awaited sequel to a long line of successful predecessors.

    I am not sure if it was Todd Howards own decision or if the management level told him to design the game like this, but Fallout 4 is just a hull disemboweled from all elements the previous Fallouts made so famous.

    The good side of the game are the improved graphics (still no challenge for other 2015 titles, but if you look at Fallout 4 and then start up Fallout: NV you know what i mean) and the really nice looking gameworld and the new gun handling that feels fantastic to previous fallouts and upgrading your weapons is a better version of the module upgrades from Fallout New Vegas. But thats already the point where the positive stuff ends.

    Beeing able to build settlements is a nice feature but at last it´s only a time sink for to increase your ingame time as it does not affect the game world/progress with anything.

    The negative parts are that Fallout 4 got rid of everything that made the old Fallouts out. The Dialogue system has no multilayered choices anymore. In previous Fallouts saying "no" to an npc often opened the option to be able to talk to another person and get another quest or something else. Nothing like this left, 4 options where 3 are all the same (say yes, yes ironically, yes with getting some options) or no. And no only ends the dialogue leaving you with... nothing. Quests are not multi-layered anymore and Fallout 4 is filled up with repeating radiant quests mainly. 3-4 interesting mini-multi-layeres sidequest lines, the rest is simple: go there, kill everything, get something that is done in normaly 5 minutes.

    The rpg part is the most controverse i have seen yet and it´s design (and player reactions) remind me a bit of the Diablo 3 desaster. It is not your character in Fallout 4 anymore as the perk system is that way simplyfied that it forgives every wrong set point in the next few levels. And you can´t really set wrong skills as only the weapon affecting skills are really useful, the rest will nearly never change anything of your experience. Where lockpicking/hacking was a useful skill in previous fallouts to get a better armor/weapon at some point it will only give you 10 shots ammo and some bottlecaps more in Fallout 4.
    Exploration gets not rewarded, in absolute no point as nearly all special items are directly placed on your mainquest route.

    Fallout 4 turned out to be a nice looking shooter with a Fallout shirt put on, but from it´s rpg demanding and good rated predecessors is not really much left. I really don´t like the direction Bethesda went with this franchise, they could also have called it Wolfenstein:The Fallout.

    I give it a 4 points as the graphics are still okay and fitting for the theme and it gave me some hours moving through the game world. Everyone who is looking for more should take a step back and maybe choose another title.
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  44. Jan 16, 2016
    5
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run
    I liked the exploration and the setting was really cool. Finding a bottle of wine with a label on it from my home town shows the detail put into the world.
    I hated the fact you are limited with power in your suit
    i ended up cheating in more just to get over the annoyance. Its op yeah but you could just balance it instead of making players have to deal with a annoying beeping if you run out of power...lazy design.
    Bugs that allow you to sell a item them multiply your money over and over, dog running ahead of you and getting itself killed, glitching through walls, stuck behind a npc forcing you to kill it, no real lighting (Lights just float in the middle of no where)

    Story that got boring fairly quickly. I loved at first that you start off is a nobody, i hated the you quickly turn into a god. I ended up cheating to get over the lazy design choices and split off to explore played around 40 hours (which is still good but mostly just exploring) then never went back.

    I did like the graphic style. Old engine but imo it works well with the post apocalyptic world. The world is super detailed. Squished down version of southern Massachusetts, not all towns made it in as actual cities you can visit which is sad but understandable. On a single 980ti i7-4790k i had no performance issues at all ran very smooth even at 1440p (4k around the normal 40 fps for a single card solution)
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  45. Jan 12, 2016
    5
    I'm kind of at a loss of how to describe the disappointment I have with Fallout 4. I've been playing the games since the original, and each one I've felt was better than the last. Even when Bethesda came in and overhauled the core gameplay with Fallout 3 I welcomed the change. When Obsidian returned for New Vegas I felt the game was as good as it could get. Updated engine, and intriguingI'm kind of at a loss of how to describe the disappointment I have with Fallout 4. I've been playing the games since the original, and each one I've felt was better than the last. Even when Bethesda came in and overhauled the core gameplay with Fallout 3 I welcomed the change. When Obsidian returned for New Vegas I felt the game was as good as it could get. Updated engine, and intriguing characters/world? Yes, please.

    The gameplay for Fallout 4 is pretty similar to FO3 with some improvements to combat, and the hotkey system being the most obvious. The biggest addition to the game would be the settlement crafting, which, IIRC, was a very popular mod for NV/FO3. However you're extremely limited on what can be created and placed. Settlements are, currently, where the modding community thrives.

    The SPECIAL/perk system has been re-imagined as this over-loaded chart that has you increase the rank of a perk for more benefits. There is no level cap and as such allows your character build to be inconsequential in the end. Gone are the options to make your character intelligent with special dialogue options to outsmart an Institute scientist, or being so stupid that you'd believe radroaches started the Great War.

    However, for me, the gameplay in Fallout was always backseat to the story, lore, characters, and world. Fallout 4 however completely seems to miss the mark on this. The Commonwealth seems to be filled with bland, two-dimensional characters. Talking with these NPC's is relegated to "four" choices of spoken dialogue, but with a mod that displays the full dialogue option, rather than just a single keyword, it's clear that all the "choices" are more or less the same. The game is pretty much "on rails".

    Quests are seriously lacking, and other than main-story quests are, more or less, repeated fetch/kill quests. The other main quest type is the "protect" or "scout" settlement quests. Over, and over ad infinitum. The over-all writing seems to suffer. I find myself completely disinterested in the plight of the main character, the factions in the area, and the Commonwealth as a whole. There are a few exceptions to this. Some of the companions personal quests are intriguing, and The Covenant settlement is interesting.

    Overall I find myself TRYING to enjoy the game rather than actually enjoying it. I put off doing any quests in favor of modding, and crafting settlements. I find myself mindlessly exploring the wastes simply "because" rather than having the urge to continue on, and find out what happens next.

    The best thing that can come from Fallout 4, again in my opinion, is that Obsidian now has access to new assets to make a better game. One that Fallout 4 should have been.
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  46. Jan 22, 2016
    5
    The great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released onThe great visuals and exploration are there. But Bethesda's bad writing de-jour is also there, along with the dumbed-down RPG elements. Now the so-called "Radiant Quests" are thrown in the player's face without warning, and even the most memorable of the side-quests are plagued with the "go there and kill thing" nature of the game. This is not a great thing coming from a game released on the same year of The Witcher 3.

    After 20 hours of game, you'll just wish that Fallout 4 would stop holding your hand and start treating you like a real gamer.
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  47. Jan 30, 2016
    5
    Some good, some bad, and some ugly...

    After reading all the negatives I wanted to add my voice. Coming from the background of originally playing Fallout 1, 2, Tactics, 3, NV, and now 4 (over 100 hours). And RPGs over many many years. As an RPG this just really isn't much of one anymore. The score would be more like a 2 or 3. As an FPS it's probably more like a 7 or 8 I'm
    Some good, some bad, and some ugly...

    After reading all the negatives I wanted to add my voice. Coming from the background of originally playing Fallout 1, 2, Tactics, 3, NV, and now 4 (over 100 hours). And RPGs over many many years.

    As an RPG this just really isn't much of one anymore. The score would be more like a 2 or 3. As an FPS it's probably more like a 7 or 8 I'm thinking. Action/Adventure/Comedy?? meh... So the good?

    What I liked

    - Atmospherics. Rain, Radiation storms, vegetation (yeah it's dead but it's there), clouds. It's feels more like what you might expect a post apocalyptic world to be like. (maybe not 200 years later but...)
    - I think the people actually do look different from each other compared to FO3
    - The fallout franchise Finally figured out how to make the dangers of radiation poising have a real practical effect.
    - They included some FPS things, like a grenade button.
    - I actually thought the voice acting was well improved with respects to the quality of delivery over FO3 and NV.
    - Some quest items have time limits. I know some people hate this, but I also liked my companions to actually be able to die. I prefer the real consequences over the idea that raiders would actually sit on an abducted settler for months until you get around to killing their camp.
    - You can really build the home of your dreams (mostly).
    - Creatures are more interesting. Burrowing, crawling out of holes. Clinging to walls, etc.

    The Bad....
    - It's not really an RPG, it's an open world FPS. (that's got to be the worst of the worse)
    - Your character development is almost irrelevant. Other than leveling up for more hit points.
    - Dialog options are pretty much gone now.
    - Your settlements become tedious (seriously do I have to literally rescue them all the time?)
    - Hardcore mode?
    - Lots of Mutants, lots of ghouls
    - City flavor is missing (more on that below)
    - The bones of Fallout 1 & 2 are just about gone now.

    I know a lot of people are complaining about the graphics, and some of the glitches. I watched a dead mirelurk fall from the sky after I reloaded a quick save. But those are mostly inconsequential.

    It seems to me that Bethesda looked at what the modding community was doing and took some of the well executed ones and added it to FO4. Environmental effects, and building. I was excited for the idea that I could carve out a settlement the way I imagined. Instead, I'm dealing with a bunchy of whiny settlements that never seem to take care of themselves.

    However I had a concern after FO3 that they might try to slide into their Elder Scrolls territory with a sequel. Instead it appears they're trying to squeak out a pure FPS but can't quite bring themselves to do it. And really they shouldn't. There's lots of other games that do that better.

    So when I said the "flavor" is missing I mean it like this. I used to (and still do) play FO3 just to wander into the capital wasteland and feel the oppressive, ruin of a world brought to it's knees by bombs, and just what might be around the corner. The look, the feel. Imagining what that building might hold if I could just get inside somehow.

    Instead in FO4 I try to find the quickest route some where cause I get tired of running into ONE MORE RAIDER SETTLEMENT blocking the street. Or if it's not a raider it's super mutants. It's less about discovery and more about fighting. Which many others have pointed out is all you really do in the service of pretty much every quest.

    Save some one by killing everything. Bring a new settlement into the fold by doing a quest for them to kill every thing. Someone giving you a problem? Eh, kill em. Might as well.

    So the joy of discovery for me has been largely, largely, stamped out by knowing that all I'm pretty much going to do after killing all the ______ (fill in the blank) is find a building full of junk to scrap.

    FO4 implemented the same scheme that Diablo has done for years by adding some kind of unique effect to their weapons or armor to make it stand out from the crowd. Was kind of fun at first, but honestly, it stopped being of much interest a dozen hours in when you see the same things keep showing up. There's room to improve this with patching or DLC.

    To conclude, if you like just going out and shooting stuff, you might like this. If you like RPGs you won't really get what you want. Hopefully two things come out of this. First, we can hope Oblivion Entertainment gets another shot at a Fallout with a follow-up to New Vegas. Second, hopefully Bethesda, goes back to the RPG core that made this game what it is. But please not Skyrim with a robots. Fallout 1 & 2 were loved for a reason!
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  48. Mar 9, 2016
    5
    Fallout 4 is the showcase of what happens when developers spend more for merchandising than actual game development.

    Graphics and physics are the same since Fallout 3 but what did you expect, right? If you can get through the gory paste and gummy bodies and, yes, some fresh post processing, worry not, this game has many more aces in the hole to disappoint you! Let's start with the
    Fallout 4 is the showcase of what happens when developers spend more for merchandising than actual game development.

    Graphics and physics are the same since Fallout 3 but what did you expect, right? If you can get through the gory paste and gummy bodies and, yes, some fresh post processing, worry not, this game has many more aces in the hole to disappoint you!

    Let's start with the few good things about Fallout 4: Boston and its outskirt are big and it takes quite some time to explore the whole map, there is variety and i personally liked the glowing sea as it feels like the apotheosis of atomic annihilation. From the FPS perspective this game got far from his previous chapters as it now features more control over envirorment while shooting (peeking from cover for instance). Character customization, aesthetically speaking, have been improved. This said, roll up your sleeves, we are going deeper.

    From the RPG perspective the game feels hollow: personally the voice acting of the main character wasn't necessary as it rips away whatever you wanted to imagine it was the voice of your character, although the acting is not that bad. The dialog circle is terrifying: the option swings from "good answer" to "bad answer" to the ominous "sarcasting answer", never in all the 3 cases you have an idea of what your character is going to say, you can vaguely imagine but you can't be sure. Thankfully modders fixed this. Hardcore mode, introduced in NV, disappeared, making this title look more like a walk in a theme park than a survivalish RPG in a ravaged wasteland. The choices you make sometime matters but in the big picture you have 4 endings and they all look the same, you just swap Preston with whoever is the leader of the faction you chose. Speaking of Preston there is a settlement that require your aid, General... Preston is just one of the many npcs who offer a series of repetitive quest which require you to go to "X" slay "Y enemies" go back, rinse and repeat. There are some engaging quest lines indeed but there are so few compared to the 3-line-of-dialog-repeated-x-times quests.

    Technically as stated graphics and physics are docked safely at Fallout 3, there are very few moments of awe while walking the wasteland; the tree, grass, waters and whatever debris of the old world remain still as if the bombs deprived the world of atmosfere, leaving it windless. Entering every building has a loading screen and while this not being a big problem it still feel silly being this game released the same year as The Witcher 3 (or MGSV:TPP if you will) which doesn't have any loading time and is still a huge world much more vibrant and detailed than Fallout 4. Game difficulty is nothing to meddle with since it will not make the game a real challenge but will, instead, transform enemies in walking brickmen who need several clips before you down them or, if you are too sluggish to unload hell on some random raiders , get shotted by any silenced weapon with a couple of perks.

    To conclude, Fallout 4 is , in my opinion, an under developed game who sold out more because of it's name than his qualitative gameplay. It's an "ok" game but absolutely not worth 60€
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  49. Mar 10, 2016
    5
    This review contains spoilers, click expand to view. I just finished Fallout 4 and it's almost funny how it reminds me of Fallout 3. To sum it up, OK Game, BAD Fallout.
    It's a bit like going to the movie expecting to see an Indiana Jones Movie and ending up watching the mummy (or Indy 4, for that matter). It is fun at times but it's clearly not what I could expect from the franchise

    The things I liked :
    - The story is a bit bland but looking for your kidnapped infant is a much better reason to explore the world than trying to catch up with your lousy father so I would give the game a free pass.
    - The building part is fun. it's not why i played the game but I can see the appeal.
    - So is the shooting part. Even if I suck at FPS and didn't buy the game for that.
    - The overall design of the Wasteland has improved. There are a lot of locations with a real, unique atmosphere.
    - the weapon and armor customization. Even if the main reason for it in the first place has disappeared (no more damaging for equipment), it is still fun to improve (and even name) your favorite weapons.
    - The legendary items : fun to collect until you realize your common items are good enough for the job anyway

    The things that annoyed me :
    - The wheel speech. The fact that you only have 4 different things available to say is annoying but to me, the real RPG-feeling killer is that you don't know exactly what your character will say. so you spin the wheel hoping the end result will be good.
    - The key map. more specifically the fact that one key might do the exact opposite of you're expecting simply because you're in a different menu.
    - The control over companions or should I say the complete lack of it. Even in 3, you were able to ask a companion to switch from ranged to melee. Now you can romance them. Great ...
    - the non-existent optimization for PC. Seriously. It's a port (and a rather bad one). otherwise I just can't explain why my PC, despite the fact that it is technically better than a PS4, can only run the game with graphics set on Low (so without any sort of anti-aliasing... in 2016)
    - One common rant is about the acting. Believe me, the English version is FINE, The French one, on the other end, is just horrendous. Bad lip sync, bland acting... it is just pure crap. I switched to English as soon as I realized it was possible. (Thank you steam)

    The real problems :
    - the general dumbing down. Forget everything you learned in the previous game. No enemy should be a real challenge. Super Mutants used to be a deadly threat but since 3, we all know they are a joke. But then Bethesda created the Behemoth. Now, you might not be able the one shot kill them, but a couple of well placed shots will do the trick... as for Deathclaws... they were dangerous. something to treat with caution even for a well prepared end-gamer (especially when found in packs). Now you almost HAVE to kill one in your first hour outside the vault. But don't panic, Bethesda made sure you will have the infinity-1 sword so you can kill it... So the real danger is humanity except it's not raiders, coursers, even power-armor paladins are a joke
    - The quests, secondary or not, are almost exclusively fetch ones. And most of the time, you will have to kill everything in the locations to get it
    - at this point, I don't even want to talk about the biggest problem, the biggest betrayal to the fallout spirit :
    the new perk system that turn every thing into a perk. Building your character up is not a hard choice anymore. So I don't see why I would even try a rerun. Pity
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  50. Mar 14, 2016
    5
    Bethesda знает, как испортить Fallout, она ничему не научилась после того, как Obsidian показала, как же на самом деле нужно делать игры этой серии. Но нет, они решили, что сами лучше других знают как нужно делать и в итоге мы получили обычный шутан с RPG элементами, лишённый духа оригинальной серии, это просто проявление неуважения к фанатам серии и её истокам.Bethesda знает, как испортить Fallout, она ничему не научилась после того, как Obsidian показала, как же на самом деле нужно делать игры этой серии. Но нет, они решили, что сами лучше других знают как нужно делать и в итоге мы получили обычный шутан с RPG элементами, лишённый духа оригинальной серии, это просто проявление неуважения к фанатам серии и её истокам.
  51. Mar 14, 2016
    5
    Really Short Review:

    Bethesda: "We've been hyping this for like 3 years but we dont actually have anything, what are we gonna do guys?" Bethesda Employee: "Okay were gonna... uh... reverse the plot from Fallout 3... make the world smaller so we dont have to make too much. Give them everything in the first 30 minutes so we dont have to complicate the plot... and... take out the
    Really Short Review:

    Bethesda: "We've been hyping this for like 3 years but we dont actually have anything, what are we gonna do guys?"

    Bethesda Employee: "Okay were gonna... uh... reverse the plot from Fallout 3... make the world smaller so we dont have to make too much. Give them everything in the first 30 minutes so we dont have to complicate the plot... and... take out the morality system because thats too complex"

    Bethesda: "But thats means its gonna be s***"

    Employee: "Okay we'll add better guns. All the 9 year olds only care about guns anyway"

    Bethesda: "Alright" *makes game in 2 months* *makes it look like theyve been perfectng it for the past 6 years* *bribes the media into saying 10/10 IGN*
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  52. Apr 4, 2016
    5
    Its Fallout 3.5 really, just a little better on the graphics.....

    The gameplay did change for the better but the same dull mechanics are still there like horrible inventory, terrible customization mechanics and so on.......

    If it werent for certain moments of this game the score would be lower
  53. Apr 16, 2016
    5
    This is not a good RPG, and it's not a good FPS. The story is a tired and boring "save the princess" snooze-fest with a twist (yes I know that's a bit oversimplified). I was really looking forward to having an adventure, like I did with Fallout 3, and New Vegas. I wanted that feeling of excitement when I found a new area. I wanted a world that would make me want to explore. This game gaveThis is not a good RPG, and it's not a good FPS. The story is a tired and boring "save the princess" snooze-fest with a twist (yes I know that's a bit oversimplified). I was really looking forward to having an adventure, like I did with Fallout 3, and New Vegas. I wanted that feeling of excitement when I found a new area. I wanted a world that would make me want to explore. This game gave me a bland boring world that really looks the same. Skyrim made me feel like there was an entire world to explore, mountains to climb, towns to find, magic to be discovered. Boston on the other hand was just uninteresting. In conclusion, Bethesda has used up my loyalty, my wallet is now closed, glad I didn't buy the DLC. No more. Expand
  54. Jun 4, 2016
    5
    Bethesda failed.

    Fallout 4 doesn’t care who you’ve killed, or didn’t kill. It’s like they tried to come up with a formula they could sell over and over. Like a Q-tip or a cotton ball. There were no moral obstacles to overcome, no thought provoking moments about what faction your character should support. There was no world to explore, no towns to discover, no dungeons to explore, no
    Bethesda failed.

    Fallout 4 doesn’t care who you’ve killed, or didn’t kill. It’s like they tried to come up with a formula they could sell over and over. Like a Q-tip or a cotton ball. There were no moral obstacles to overcome, no thought provoking moments about what faction your character should support. There was no world to explore, no towns to discover, no dungeons to explore, no magic to be discovered. Just reskinned enemies, and boring old Boston, those one dimensional buildings, shoot, go upstairs, shoot, jump downstairs, OMG please shoot me! Boston was boring! How did Skyrim feel like an entire world, yet all of Boston felt like a small thug’s neighborhood in GTA V?

    Just kill whoever, the world and its results are static, your presence here has no influence. I’m convinced that if someone programmed a barley functioning AI to play this game (a 5-year-old mind), the end would be the same as yours.

    I loved Fallout 3, New Vegas, and Skyrim. Skyrim was the culmination of great RPG writing and descent gameplay. Fallout 4 was tedious and painfully devoid of life. The future of Fallout 4 is frankly grim, just like Skyrim, it will end up just a weird naked porn machine for a very strange audience.

    Bethesda is drunk with cash, unfortunately for them, my cash isn’t going their way anymore.
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  55. Jul 4, 2016
    5
    This game isn't as terrible or great as many of these reviews on either extreme suggest. The following is a list of observations that I'll try to make as objective as possible.

    Positives: -Graphics & Sound. Like the aesthetic or not, the technology is superior to all previous vanilla Bethesda games. Some of the textures are lacking, and it is not as good as many other modern titles,
    This game isn't as terrible or great as many of these reviews on either extreme suggest. The following is a list of observations that I'll try to make as objective as possible.

    Positives:

    -Graphics & Sound. Like the aesthetic or not, the technology is superior to all previous vanilla Bethesda games. Some of the textures are lacking, and it is not as good as many other modern titles, but overall it is a step-up. The sounds, score, and music selections also are all solid.

    -Updated (64bit/DX11) Game Engine. This alleviates many of the memory-related limitations of previous games (especially relevant to people who mod their game heavily).

    -Improved Gameplay Elements. A robust weapon modding/crafting system, legendary items, unique power armor mechanics, smoother feeling gun-play than previous Fallout games, and a generally polished feel all around.

    -Mod Support. This goes without saying for Bethesda games.

    Neutral/Personal Opinions:

    -Voiced Player Character. I personally don't like it, as it further removes the game from being an RPG in a traditional sense. None of the characters I can make in FO4 feel like my own, but instead feel like a version of the same guy/girl I made before with a mood swing. Having a voiced character also limits the feasibility of having a lot of dialogue options (see the "Negatives"). That said, the voice acting itself is quite strong on average for what it's worth.

    -Settlement Building. It feels like a rushed-out feature to me - it's very clunky, limited, and relatively inconsequential. It's getting better with some of the DLC (and even more so with mods), but overall it still feels like a bit of a missed opportunity.

    -Story. I feel it's weak, and predictable - additionally the premise is a rehash of Bethesda's last FO game, Fallout 3 (instead of "find your father", it's "find your son"). The story has some good moments, and there are a few memorable side-quests, but overall it feels lacking to me compared to previous games.

    -Perk System. I like it more than the arbitrary skill point numbers in previous Fallout personally, but there are still some areas of weakness. In an ideal perk system, I believe no one perk should feel mandatory - each perk should be interesting and provide its own unique benefits over taking other perks. In Fallout 4 it feels like you end up missing out on a LOT of the game if you don't take some crafting perks and at least one of Lockpicking and/or Hacking.

    -Minigames (Lockpicking/Hacking). I dislike them, some people don't mind them or even like them. Personally when playing Fallout, I'd rather continue playing Fallout, rather than continuously being interrupted by some silly minigames.

    Negatives:

    -Dialogue System & Variety. Four vaguely worded responses is rarely, if ever, enough - this is even worse when the responses are oftentimes meaningless. The common joke is that the options are typically "Yes", "No (Yes)", "What? (Yes)", and "Sarcastic (Yes)" - sadly this is actually pretty accurate. It is somewhat the fault of having a voiced player character, as having more options would require more voice acting.

    -Lack of Player Choice. As mentioned above, Bethesda seems to want you to do everything possible in the game in a single play-through. There is almost never an option to simply refuse a quest through dialogue. As a result, the game ends up feeling very railroaded and not much like an RPG.

    -"Radiant" Questing. +90% of the quests in the game feel like dynamically generated "go here and [kill/collect] [raiders/super mutants/ghouls/an object]" - even many of the main quest tasks feel this way. Sadly some of the most intriguing/interesting/impact-ful quest premises end up boiling down to this as well (thinking of the tasks surrounding a certain robot-oriented side-quest).

    Conclusion:

    It feels like Bethesda is trying to move away from the formula that made them so successful in the first place. While changes can often provide a breath of fresh air, making too many changes at once risks alienating the existing audience.

    I'm sure that with more interesting mods I'll get my fair share of enjoyment out of this installation, but I really wish Bethesda had done some things differently.
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  56. Mar 25, 2018
    5
    Aesthetically it looks pretty good and the gunplay is solid, much better than its predecessors.
    The extensive armor / weapon modding is also welcome and provides a lot of diversity.
    The dealbreakers are: - awful dialog options, dumbed down to some stupidly simple choices - TERRIBLE UI, one of the worst I've ever seen. Navigating through menus and lists is a massive pain in the
    Aesthetically it looks pretty good and the gunplay is solid, much better than its predecessors.
    The extensive armor / weapon modding is also welcome and provides a lot of diversity.

    The dealbreakers are:

    - awful dialog options, dumbed down to some stupidly simple choices

    - TERRIBLE UI, one of the worst I've ever seen. Navigating through menus and lists is a massive pain in the a$$, everything you want to do takes many, many actions.

    Example 1: you can order your dog (Dogmeat) to look for enemies / items / containers.

    In order to do this, you have to:
    - Approach him
    - press E
    - select Talk
    - select Fetch
    - wait for a stupid small dialogue scene to complete
    - select a choice (Enemies / Items / Containers)

    5 actions for something you'd like to do a lot, without any possibility of keybinding. Just stupid.

    Example 2: comparing armor / weapons

    when you highlight another weapon in your inventory, a "comparison" will be performed
    against your currently equipped weapon.

    A NORMAL UI would either display the stats of both items or the offset (e.g. +5 dmg, -7 accuracy etc).
    No, Fallout 4 gives you a bunch of pluses and minuses that only give you a very rough idea if something is better or worse. It looks like it's tailored for a 5 years old.

    I'm glad I pirated it, that's the silver lining.
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  57. Dec 2, 2019
    5
    Not a bad game, but disappointingly shallow as a player of previous fallout's and aware of what Bethesda is capable of. The game has plenty of content but the depth of the content is what is missing. And if you didn't play fallout 3 or fallout New Vegas I wouldn't be surprised if you didn't understand the complaints. The side missions for the most part barring a few fun ones, wereNot a bad game, but disappointingly shallow as a player of previous fallout's and aware of what Bethesda is capable of. The game has plenty of content but the depth of the content is what is missing. And if you didn't play fallout 3 or fallout New Vegas I wouldn't be surprised if you didn't understand the complaints. The side missions for the most part barring a few fun ones, were repetitive fetch quests or clearing an area. Characters you met used to pop up over and over again, in different creative ways. In fallout 4 you meet a character do a mission or so with them and then their dialog runs out and they just walk around one of your settlements. Like Preston Garvey for example(hardly spoilers, happens within the first few hours of the game), at first you think he'll be a very cool partner as he appoints general of the minutemen a cool seeming questline and faction. Yet in reality he spends most of his time giving you orders and telling you to clean up areas and fix up settlements. A real wasted opportunity I think. And many questlines and factions feel the same way. Everywhere you look in Fallout 4 you see great potential but it just doesn't pan out, almost as if the game was planned to be so much more and wasn't finished. A great example of this is the Ocean. The huge percentage of the map in the game is covered in Ocean, Ocean that literally has practically nothing to do in or on it. Making it feel smaller than Even skyrim in my honest opinion, even it was technically bigger. In the old games you could walk around a city and just talk to random people and find little missions everywhere with so much heart and character in them. Some them felt like long expansive quests, with one quest leading to a whole chain of quests. I can think of so many examples of this.

    In fallout New Vegas you walk into an old ratty casino in the broken down poorer part of Vegas, and you chat with the people inside. And this little casino leads to so many quests. Like one where you track down a hilarious male sex robot to bring guests. The same casino lets you go around and collect money from people who owe it. You can even start a quest where you collect stage entertainers, like a stand up comedian and a guitarist who gives you a gun that plays awesome western dual music when you pull it out. And seriously thats just one little building in a game I played years ago and I remember that clearly. I played maybe 20-30 hours of fallout 4 gave it a real chance, and it's just not memorable like its predecessors were.

    I could go on and on and on honestly about all the ways that this game just isn't that good. For instance one thing that I really don't like that some of my friends do is the new level up system. I think its boring as you have to spend perk points on normal skills like weapon damage. In the old games your normal stats were separate from your special perks. YOu always got skill points. And your perk points were dedicated to special abilities. In this game they combined the systems. Leveling up in fallout used to be very fun to me, but I found this new system very boring, bringing an "oh wow another single perk to put into rifle damage *sarcastic yay*". And again just another small factor that made me dislike this game. I know Bethesda I know how awesome their games can be because I've played them, Oblivion(though was too young to be good at/finish it, Skyrim, fallout 3, fallout New Vegas( My personal fav). And thats why I give this a 4/10 because its a bethesda 4/10, below average for what they are capable.

    I think that they were trying to balance this game for both the casual audience and the hardcore gamer. While the out fallouts were more for the hardcore gamer. Usually I would be on the casual end, but the quality of old bethesda were so good that I played them like a hardcore gamer, and spent many hours in them something very rare for me.

    Without considering the games that came before it I would have given fallout 4 a 7 or 8 out of 10, but that would have been for a new game in a new series. Because you give a series leeway when its just starting out. But I honestly feel that Fallout 3 and New Vegas are better games than this.

    Long Story short if you don't have experience with previous fallouts you'll probably like it but eventually you'll get bored and move on. And I suggest that you give the old games a shot if you ever have the time to sit down and play em. So to clarify not a bad game and on some levels its a good game. There are good things about it and I could list those as well. But I can't in good honestly recommend this game full heartedly to gamers, because I just think there are better things to spend your time and money on.

    Hopefully I wasn't too harsh, and this in combination with other reviews gave you a good idea of what to expect with Fallout 4. Thanks for reading.
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  58. Mar 7, 2017
    5
    It's disappointing coming from New Vegas. I can still go back and play that and feel intensely satisfied with the story and the quests ( We can all admit the gunplay is a we bit clunky). Then going to Fallout 4 it just seemed to suck the immersion out of the experience. The gun play was really great, but it just fell short of Fallout. Call me a Fan boy if you would like, but thems the brakes.
  59. Mar 27, 2017
    5
    The game is pretty soulless. It is a big open world without any depth. I'm a huge fan of Fallout, this game is just a shooting gallery with a fallout theme.
  60. Apr 25, 2017
    5
    Is not an RPG by any mean. You can't roleplay. You don't have skillpoints, you have only 70 perks (of which a LOT are just number fixers like "+10% damage with shotguns") against the over 100 DIFFERENT perks of new vegas.. The dialogue is the worst i've ever seen and the plot is quite bad. You can't even kill anyone in this game, it has the biggest essential list of every fallout game.Is not an RPG by any mean. You can't roleplay. You don't have skillpoints, you have only 70 perks (of which a LOT are just number fixers like "+10% damage with shotguns") against the over 100 DIFFERENT perks of new vegas.. The dialogue is the worst i've ever seen and the plot is quite bad. You can't even kill anyone in this game, it has the biggest essential list of every fallout game.

    It's a fun action game, if you ignore every single quest of the game, set in the fallout universe but it is not a fallout game. It lacks what made the previouse games so good. The importance of player decisions, the character skill system, the game changing perks and the re playability.
    I don't think that fallout 4 is meant to be re played with different characters, i think it's just about grinding your first one the perfect status at level 270. I don't know. Is not that bad, but is not a fallout game.
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  61. Jun 1, 2019
    5
    A major disappointment, after having played both FallOut 3 and Fallout New Vegas. A soulless, by-the-numbers update of previous Fallout titles. After a couple of hours of gameplay, you realize that the landscape and the encounters found there, are crowded together like exhibits at an amusement park. You jog about 10 seconds in any direction and voulez! you come upon an encounter. You willA major disappointment, after having played both FallOut 3 and Fallout New Vegas. A soulless, by-the-numbers update of previous Fallout titles. After a couple of hours of gameplay, you realize that the landscape and the encounters found there, are crowded together like exhibits at an amusement park. You jog about 10 seconds in any direction and voulez! you come upon an encounter. You will meet ghouls in one place, jog 10 seconds and then meet bandits, turn and jog in another direction and come upon super mutants. How is it that they can exist so tightly packed together and not wiped each other out ? Like I said, after awhile it feels like you are at an amusement park going from one ride to the next. Expand
  62. Apr 10, 2018
    5
    Not a terrible game overall but not a good fallout game by far. Massively dumbed down mechanics, cut most RPG aspects, etc

    its pretty and combat is fun tho.
  63. May 8, 2018
    5
    I really wanted to like Fallout 4. The hype was unreal when it got announced back at E3. But sadly I was disappointed. The world feels and looks amazing and the combat is so good, but when you look back on previous instalments, it feels weak and some what lacking in areas of what the original games had (Fallout 3 and New Vegas) It's a turtle without it's shell, an engine without a vehicle.I really wanted to like Fallout 4. The hype was unreal when it got announced back at E3. But sadly I was disappointed. The world feels and looks amazing and the combat is so good, but when you look back on previous instalments, it feels weak and some what lacking in areas of what the original games had (Fallout 3 and New Vegas) It's a turtle without it's shell, an engine without a vehicle. What I'm saying is, it's a concept and grounds to be built up on. It doesn't have the "RPG" we all wanted from the previous games, and then some.

    The way you could affect and impact the people around you with different choices would have made this game a 10/10 but also realising you can complete the game using the first gun, you obtain in-game just by using the "Scrounger Perk" and "Gunslinger Perk" and by the help of removing the repair guns mechanic from the game, it made it very easily to do so.

    All in all. Graphics, and Game-play (Combat) a major step up, but falls short of RPG elements and Story telling which gives this a 6/10 but the reason I give it a 5/10 is because personal, I had such high hopes.. Just to be disappointed, knowing what made this franchise just so great, which this game just doesn't have. More Choice's, Good and Bad. The impact of these choices, and the events that can occur with said choice. Just my opinion. Thanks for listening guys, appreciate it. :)
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  64. Nov 27, 2018
    5
    This game has basic FPS combat, is lacking story, graphics, and an entertaining open world. Ultimately, this game feels as if they didn't put much effort, and quite frankly just feels like a Skyrim with guns. Mediocre game.
  65. Sep 16, 2021
    5
    Quick Summary
    A stretch of tedious tasks with occasional fun and enjoyable moments along the way.
    What ruins the game The biggest thing that ruins this game are the bugs. Every Bethesda game has them, but for a game that was in development for 7 years AND has been out for 5 years (that's 12 years total we're talking), it is still riddled with game-breaking bugs. I have had to restart
    Quick Summary
    A stretch of tedious tasks with occasional fun and enjoyable moments along the way.

    What ruins the game
    The biggest thing that ruins this game are the bugs. Every Bethesda game has them, but for a game that was in development for 7 years AND has been out for 5 years (that's 12 years total we're talking), it is still riddled with game-breaking bugs.
    I have had to restart many, many times because of game-breaking bugs that can occur without you even noticing until you've already put in tens of hours.

    What it does right
    If there's one thing in Fallout 4 I personally found worthwhile, it'd be the settlement system. I really enjoyed the base-building mechanics and occasional raids. It reminds me of those old tower defense flash games I used to play on Armorgames.
    On top of that, I also think Fallout 4 has the best weapon/armor customization I've ever seen in a game.

    It has it's fun moments here and there, but the bugs and tediousness cannot be ignored.
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  66. Mar 15, 2019
    5
    I really didn't enjoyed this. Which is really sad because it was my fullfilled wish for christmas in that year. It all began with the character-design witch is only made for console. Fine, then i'm playing with a random dude barely changed.. After leaving the Vault it was actually hard to find any quests.. Also the whole world was really boring in my opinion. What i liked were yourI really didn't enjoyed this. Which is really sad because it was my fullfilled wish for christmas in that year. It all began with the character-design witch is only made for console. Fine, then i'm playing with a random dude barely changed.. After leaving the Vault it was actually hard to find any quests.. Also the whole world was really boring in my opinion. What i liked were your followers, pretty cool designed characters. But overall it was a unnecessary game. Compared to Fallout 3 and New Vegas it was 90% the same, with some wrong new stuff. (For example the crafting.. gosh what a crap!) Expand
  67. Jun 25, 2019
    5
    Not bad but pretty mediocre, story sounds cool but ends up being weak. Most of the new characters are pretty lame, there are a few cool ones. Gameplay improvements are pretty nice, the world overall is much less interesting and the game gets boring pretty quickly.
  68. Dec 10, 2019
    5
    Terrible performance, terrible engine.
    Bethesda has no idead how to make a good game.
    Satay away from this.
  69. Feb 11, 2020
    5
    Not bad looter-shooter, but mediocre rpg and bad successor to Fallout franchise.
    The worst part is that story is very forgattable.
    I still remambre events from Fallout 1 ;2 and New Vegas, but nothing from this game (outside of modded Enclave rebuilding story).
  70. Feb 20, 2020
    5
    This review contains spoilers, click expand to view. loading screen waiting very long when start the game and other open the door or anything else, very long than Skyrim loading screen Expand
  71. Jul 10, 2020
    5
    СПАСИБО БЕСЕЗДА ЗА РУССКУЮ ОЗВУЧКУ. А так игра кал, зря деньги потратил, но кому-то нравится, значит игра не такая плохая, графен кстати мертв=(
  72. Mar 18, 2021
    5
    If you didn't already know Bethesda didn't understand Fallout, you do now. What do you get if you butcher the dialogue that was so critical to the series, add nothing interesting to the lore, and don't fix most of your mistakes from fallout 3? You get fallout 4. A serviceable shooter in a world with some cool designs, but mostly divorced from what makes Fallout special.
  73. May 6, 2021
    5
    First I would like to say I didn't play this game at launch I got on game pass recently. I got out of gaming around mass effect 3 and got back in about 2 year ago. I have played all main fallout games including the first 2 from black isle. Now the good out of all the 3d fallout games this has the best gunplay. The leveling system I didn't have too much of a problem with as there is still aFirst I would like to say I didn't play this game at launch I got on game pass recently. I got out of gaming around mass effect 3 and got back in about 2 year ago. I have played all main fallout games including the first 2 from black isle. Now the good out of all the 3d fallout games this has the best gunplay. The leveling system I didn't have too much of a problem with as there is still a bit of strategy to it. But I prefer the original leveling system. Now the bad this is very much a cash grab on bethesda's part. It rips off the mass effects dialogue when and does it worse. Ripped of the voiced protagonist from mass effect. It ripped off minecraft building system and did it worst and there is no unique dialogue no matter what you choose you get the same generic response. Not to mention the tutorial for the settlement building is garbage and the game constantly forces you to build settlements which isn't fun. Bethesda needs to realize fallout is an RPG with first person shooter elements not the other way around. Expand
  74. Jun 28, 2021
    5
    Fallout 4 isn't really a Fallout game, its more of a Fallout themed first person shooter with light RPG elements.

    I would not recommend Fallout 4
  75. Oct 14, 2021
    5
    What the **** bethesda? What is this? How do you ruin a game so much? Its admirable
  76. Apr 22, 2023
    5
    It's not bad, definitely in improvement in gunplay and graphics but it really falls in the department of story, dialogue, characters and choices... and these are the things that I generally look for in these games. The humour of Fallout became a bit too low brow/silly, or maybe it's just the main character who feels like an absolute dingleberry... either way, something is off here.It's not bad, definitely in improvement in gunplay and graphics but it really falls in the department of story, dialogue, characters and choices... and these are the things that I generally look for in these games. The humour of Fallout became a bit too low brow/silly, or maybe it's just the main character who feels like an absolute dingleberry... either way, something is off here. Installing the mod which lets you see your actual dialogue lines before you select them, and seeing that often times it's 3 or 4 of the same exact line... really quite jarring.
    A couple momentous areas, characters, ideas and missions... but not enough to be anywhere near the level of F3 or FNV.
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  77. Jun 26, 2022
    5
    Contro Skill e perk sbilanciato Sistema di build e classi inesistente
    Sistema di dialogo imbarazzante
    Quest non influenzabili da scelte Pro
    Ha un eccellente mondo di gioco
    Buon gunplay
  78. Aug 25, 2022
    5
    Fallout 4 has one of the worst plots in all AAA games i've played in. But brightness of this game is ability to be a sandbox. Modders saved this game and despite bad plot, a lot of mediocre characters i would rate it as 7/10 because of it's fun to play with mods.
  79. Aug 16, 2022
    5
    Combat system was fun.
    The world wasn't very interesting or pretty.
    the dialogue was an insult to my intelligence. the companions were uninteresting and annoying. it's such a classic bethesda game for winter . when you don't want to go out too much. Finish your game using the modding community. the talent tree pissed me off. Of course I'm going to put a talent point into damage, not
    Combat system was fun.
    The world wasn't very interesting or pretty.
    the dialogue was an insult to my intelligence.
    the companions were uninteresting and annoying.
    it's such a classic bethesda game for winter . when you don't want to go out too much. Finish your game using the modding community.
    the talent tree pissed me off. Of course I'm going to put a talent point into damage, not to swim faster in the water.
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  80. Aug 20, 2023
    5
    It's even worse than Fallout 3 in some ways and I still haven't managed to finish it in years. So I don't think very good things about this game. If I manage to finish it, maybe I will change my review later.
  81. Jan 24, 2023
    5
    Fantastic world building, great gameplay and combat, good sense of exploration, fun crafting features, but the dialogues are very underwelming, the choices are disappointing and the story sucks. Also, trying to avoid combat is a lost cause in that game.
  82. Jun 14, 2023
    5
    This could be a good game if it wasn't called "Fallout".

    Both "Fallout 3" and "Skyrim" are great games. "Fallout 4" doesn't have anything in common but the bad Engine.
  83. Nov 12, 2015
    4
    First 5-6 hours the game feels enjoyable. But when you want to dig deeper, there's nothing to dig. To that time you've already done and seen everything game has to offer. Building is atrocious. Props look horrible (will people REALLY live in those dirty shacks with holes in walls even after apocalypse? doubt it), snapping is horrible, controls are horrible and WASD stops working from timeFirst 5-6 hours the game feels enjoyable. But when you want to dig deeper, there's nothing to dig. To that time you've already done and seen everything game has to offer. Building is atrocious. Props look horrible (will people REALLY live in those dirty shacks with holes in walls even after apocalypse? doubt it), snapping is horrible, controls are horrible and WASD stops working from time to time, fences hang in sky, corner props stick to wrong walls, and there's really no point in building except for the defense turrets.

    I don't even want to start talking about quests, characters and story. Other people have already said it multiple times. This is an emotionless piece of concrete that feels way outdated. When you look at other games which came 2014-2015 you see castles, mansions and cute huts. When you look at F4, you see dirty shack with holes in walls and rain coming through the ceiling.

    Bethesda... Bethesda never changes.
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  84. Nov 25, 2015
    4
    With all deep RPG elements finally eliminated from the game, it feels fairly bland. The main problem are the conversation choices: 4 possibilities, not one more. The side quests are, repeat over and over again of the same stuff. So apart from the neat appearance and music, this is a disappointment of great magnitude. The crafting however, kind of make sense, but with the rest of the gameWith all deep RPG elements finally eliminated from the game, it feels fairly bland. The main problem are the conversation choices: 4 possibilities, not one more. The side quests are, repeat over and over again of the same stuff. So apart from the neat appearance and music, this is a disappointment of great magnitude. The crafting however, kind of make sense, but with the rest of the game it does not so much. And why obtaining a power armor so early in the game ? Expand
  85. Nov 11, 2015
    4
    "text UI" is from the 90s, I guess it's mainly because of console support. PC gaming is dying because of games like this.

    In 2015 a RPG should have full mouse support, click &drag for inventory management and crafting, colorized items : the top weapon is just a green line of text like the lowest junk item...that's just silly. the Pip is just an annoying gimmick. The time wasted
    "text UI" is from the 90s, I guess it's mainly because of console support. PC gaming is dying because of games like this.

    In 2015 a RPG should have full mouse support, click &drag for inventory management and crafting, colorized items : the top weapon is just a green line of text like the lowest junk item...that's just silly. the Pip is just an annoying gimmick.

    The time wasted dealing with that outdated UI is just phenomenal.

    Tip for Bethesda: at least provide a customizable UI system with addons (like WoW for instance) if you can't code a decent UI yourself.
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  86. Nov 15, 2015
    4
    Summary: Not a fallout game by any stretch. If you can live with that, then it's a fine game. However, if you're looking for a game that will hit the levels of FO3, you're not going to see it. If you were hoping of something as good as FO:NV not a chance. You're better off spending the $10 to buy both, and install the Tales of Two Wastelands mod, which combines both places into theSummary: Not a fallout game by any stretch. If you can live with that, then it's a fine game. However, if you're looking for a game that will hit the levels of FO3, you're not going to see it. If you were hoping of something as good as FO:NV not a chance. You're better off spending the $10 to buy both, and install the Tales of Two Wastelands mod, which combines both places into the FO:NV engine. That will let you enjoy a lengthy game, with better game play, story, and graphics options.

    Other people have covered everything else in more detail, so there's no point in making this larger.

    Story/VO: There is no real story here. It's an abysmal piece of writing that would have had your grade 9 English teacher tell you to rewrite it. If you were expecting an option where your choices changed the outcome or gave you variable choices, it's not going to happen. Since your PC is now voiced, many actions also have a very wooden feeling to them.

    Controls/UI: Terrible, no other way to put it. Your dialog choices are determined by your cursor keys, the pipboy system is a mess. Perk tree is beyond simplistic, and in some cases doesn't clearly state what it does.

    Graphics/Textures are...washed out, no other way to put it. It looks like someone took the texture palette, smeared in some brown and yellow, photocopied it, re-imported into PS then made it into a 128x128 sized texture block.

    Game play elements/Dialog: There are no skills, which are replaced by a perk system. The perk system itself is a complete joke of any previous FO game. Dialog doesn't exist, it's a story on rails. Karma? No karma for you, that's too difficult for people to grasp apparently.

    Crafting: Probably the only redeeming part of the game. Takes the best options of previous games, adds them altogether and lets you do whatever you want with those 300 pencils you've been carrying around.
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  87. Apr 8, 2017
    4
    Fallout 4 has great mod support and thanks to the modders this game can be alot of fun. On its own the game performed pretty bad and there was the weird Nvidia workshop shenanigans which crippled all amd gpu's until amd mad patch specifically for this game.

    The dialog and variety is what made past fallout games great because you could basically play the game again as a different
    Fallout 4 has great mod support and thanks to the modders this game can be alot of fun. On its own the game performed pretty bad and there was the weird Nvidia workshop shenanigans which crippled all amd gpu's until amd mad patch specifically for this game.

    The dialog and variety is what made past fallout games great because you could basically play the game again as a different character and have completely different experience. After beating the game i've had little motivation to play again.....
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  88. Dec 2, 2015
    4
    Okay well I'll try and be as fair as possible. Fallout 4 is a fun action adventure game with plenty going for it. But I'm not rating it as an action adventure game. I'm rating it as a Bethesda open world role playing game.

    So let's just start with a 10 (a fair assumption based on how much I've enjoyed past Bethesda games). -1 For the over simplified and restrictive perk system. It's
    Okay well I'll try and be as fair as possible. Fallout 4 is a fun action adventure game with plenty going for it. But I'm not rating it as an action adventure game. I'm rating it as a Bethesda open world role playing game.

    So let's just start with a 10 (a fair assumption based on how much I've enjoyed past Bethesda games).

    -1 For the over simplified and restrictive perk system. It's not a massive issue for me but it's a step in the wrong direction and it's worth at least a point being knocked off.
    -3 For the voiced protagonist. This is a HUGE failure and the single biggest thing ruining the experience. It's simply not possible to define your own character and personality anymore, you have two choices, both defined by Bethesda. It's like roleplaying with a GM who keeps telling you what your character thinks says and does. I know other games the the "RPG" label do it but to me this is at odds with the fundamental principle of creating a character and playing a role. Voiced protagonist's work in games like tomb raider or even Mass Effect because those are not really role playing games, they are story's they you watch and take over for the action bits. Fun but not what I was looking for here as all.
    -2 for the dialogue wheel, 4 options, often the same with what you are actually choosing wreathed in mystery. It's just bad through and through and is another sing that Bethesda wanted to make a cinematic action story rather than a role playing game.

    That leaves me with a 4 which I'm going to stick with. I could add points here and there and I could detract points here and there but overall Fallout 4 is a game that could easily of been amazing but by trying to be a different genre and forcing a questionable story and personality on my undermines most of the "live another life" feeling that I look for in Bethesda games. That 4 reflects my overall disappointment well.
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  89. Jul 18, 2016
    4
    Judging solely on this game alone, and not the ones that came before, it's just not a good game. For $25 AND heavily modded, it is playable.

    What makes it bad is the lack of incorporating what other FPS games have done that expand the genre. You still can't grab ledges. A staple in major FPSs for a few years now. Nope, stil can't get over that 4ft wall or climb through a window.
    Judging solely on this game alone, and not the ones that came before, it's just not a good game. For $25 AND heavily modded, it is playable.

    What makes it bad is the lack of incorporating what other FPS games have done that expand the genre.

    You still can't grab ledges. A staple in major FPSs for a few years now. Nope, stil can't get over that 4ft wall or climb through a window.
    The thing here is, this is an RPG in first person, and "action" FPSs are more immersive.

    You can't hide in brush, and enemies have a 6th sense to detect you, even if they can't see you. Again, imersion.

    Intetactive kills are a joke. You have to be undetected AND have a melee weapon equipped AND do a power swing.

    Weapon switching doesn't pause the game. And the weapon menu is clunky. And you can't use your mouse wheel to cycle through favorite main weapons. The mouse wheel frickin changes 3rd person camera distance??? How often do you think I "need" to do that vs changing my weapon? Couldn't put that on a ctrl+mousewheel?

    They put Enter key as the select key, but your fingers aren't close to that key. Couldn't make it spacebar? Or give me a keybind?

    Tab OR Esc key will be "back" or "exit" depenfing on the menu or context... wtf? Couldn't just make them always the same?

    No way to build genetic structures for settlements. You have to place every single wall... and the snapping is horrid.... and the rotation has no snap! Why not do 45 degree snaps? So all my **** is lined up? Especially since you made the rotation so fast...

    Unarmoref NPCs can take multiple bullets to the head. Decomposing ghouls take multiple clips before dying, and their attacks kill you easily. I get this isn't an action game, but you are hiding ****ty game mechanics behind artificially inflayed hitpoints per hit zone.

    How is it my "automatic" weapons do less damage pet bullet? It's the same frickin bullet! And, for some reason, in VATS, my automatic weapons fire only one more bullet for the same AP? I'd understand a decrease in accuracy, especially with consecutive shots, but less bullets? Just **** game mechanics...

    Dialog options... how the hell did you skimp on giving us the actual dialog? Several times I chose an option that said something I didn't want, or wouldn't have chosen, if I'd have known the actual dialog. Was this because you didn't want to update text files?

    It's a **** design choice to say almost nothing has grown in 200 years since the nuclear fallout. That is just stupid, and we have several examples of that just not being true in the real world.

    Overall, I think it's a ****ty port of a condole game, and was never intended to do more than ride the coat tails of our fond memories with Fallout 3. Which, this game is more of a Fallout 3.5. There are a ton of mods that reduce or fix all most of these shortcomings, but you have to search them out and find the right combo of mods to get what you really want. I've spent more time finding the right mods than playingvthe game so far...
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  90. Jan 24, 2016
    4
    I had so looked forward to finally playing this title, I had put it off until I had the time to really get immersed. And I started out with an abundance of enthusiasm that lasted through the character creation and prologue. After about five hours of game time, however, it started creeping up on me. Where was the Fallout feeling, where was the desire to play on?

    I tried messing with the
    I had so looked forward to finally playing this title, I had put it off until I had the time to really get immersed. And I started out with an abundance of enthusiasm that lasted through the character creation and prologue. After about five hours of game time, however, it started creeping up on me. Where was the Fallout feeling, where was the desire to play on?

    I tried messing with the graphics (to solve the mysterious problem of the game being horribly overbright to look at), I considered a new character, starting over and taking it more slowly. I yanked the difficulty to Survival so I would feel that I was in danger at least. Everything. In the end I tried to push on, to go out and just explore, to feel the world itself. Then after a few hours more it struck me. the plain, horrible truth of it: Fallout 4 is a mediocre game. Plain and simple, I never thought I would say that out loud but it's the truth.

    The graphics are mediocre, the scenery is nice but skin textures stretch awkwardly across poorly animated actors. The voice acting is bad, the story offers no immersion and doesn't spark any desire to explore or interact. I tried to ignore all that and set out on one of the classic exploration tours that I loved in the former Fallout games. Just going into the wasteland, feeling that specific tingling that comes with exploring a dead world where anything (often times something terrible) is waiting around the corner. I went from house to house, explored, looted. Found dead people but they meant nothing. The town had no feeling, just random houses with a surprising abundance of loot. At that time it hit me for real, I shouldn't have bought this game. I had thrown money out the window. I was now at the mercy of the modding community, I pray they'll save this train wreck. I don't know how or why, but I hope they find a way.

    So be warned, if you liked Fallout 3 and/or New Vegas (Fallout 2 is extremely different so I won't include that as a comparison) , you'll very likely not like this game. It seems haphazardly put together, devoid of charm and personality. It's such a shame... really is.
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  91. Nov 11, 2015
    4
    Disappointing. Like a casual mode for Fallout 3, pretty much everything was simplified, some mechanics are gone completely, like reputation system. Doge is nice, but wont save it. Plot is weak, dialogues are even weaker. I am really sorry I didnt wait and bought the game for full price, if Witcher 3 is worth 60 bucks with all the content, this game should cost 15 at max.
  92. Jan 15, 2019
    4
    Poor, weak, lazy game. Just boring. Boring combat, boring world, boring story. Not at all fun. Soulless. Empty. I used to love the Fallout games, but I'm done with them. No more for me.
  93. Jan 1, 2016
    4
    After 11 days with this game..What i can say...Wonderful environment, not bad graphic, terrible combat mechanic, terrible npc ai, really stupid and ♥♥♥♥♥♥♥♥ main plot. Guys this scenario can write a 10 years, old without that big holes in plot. And when Fallout 3 was a big mistake, Fallout Nv was quite good with complicated world and characters. Fallout 4 i dont know what type this gameAfter 11 days with this game..What i can say...Wonderful environment, not bad graphic, terrible combat mechanic, terrible npc ai, really stupid and ♥♥♥♥♥♥♥♥ main plot. Guys this scenario can write a 10 years, old without that big holes in plot. And when Fallout 3 was a big mistake, Fallout Nv was quite good with complicated world and characters. Fallout 4 i dont know what type this game is, definitely not Crpg, shooter more. And this scenario...guys...please. You all Killed this franchise without mercy and, ♥♥♥♥♥ all mature players with Super Sledge. Start is fun..after that everything is dying. So many wasted possibilities, so many booring quests, and in mine loong career as a Game Master in few rpg systems you really really need to send that guys to read some good books. Maybe it will help.
    Anyway mine scores for this game:1 to 10
    Quests - total score 4, main story line beginning 7 ending 2.It start good and ...thats all. Lovercraftian quests toons of wasted potential.
    World - 8 Nice locations few really fun to explore. Prydven is beautiful.
    NPC Characters - 4 Some ok,some flat and boring. Nothing to be excited. Please return to bg 1 bg2 to learn how to build deep funny characters. It is all about story and fun.
    Mechanic - 1. Its booring, and stupid in soo many examples...
    Total not to solid -4.
    And i know for Bethesda last years succes is measured in number of copies sold- but Witcher 3 can do both things. Quality and profit.
    Recommended for easy shooters fans, not recommended for fallout, and post-apo fans.
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  94. Nov 10, 2015
    4
    This review contains spoilers, click expand to view. Where do I begin? I really, really don't know.

    Let's 'try' to do this from the start.
    You play a guy with military training who goes into cryo, or a women with household chores training (completely ignoring the complete survival chance disparity in the husband/wife). You then have to go look for your infant son. You, like a complete idiot, still think your son is a newborn despite the fact that you quite obviously exit cyro-stasis at very different times.

    You then are then ham-fisted a dog from the get go (like, hey guys, dogs are cool right?) as well as having a bunch of other immortal god companions who spend the entire fight on their ass. You can only play one character - concerned daddy. I mean, concerned daddy can either be chill about finding his son and be polite, or be slightly abrupt and annoyed about finding his son. But at the end of the day, you're not choosing who you want to be; the game has already done that for you. You're roleplaying exactly what Bethesda wants.

    Fort building is a joke. The NPC's will literally steal your power armour and make it impossible for you to recover (exo-suits can't be taken off corpses, just the armour) straight from your fort. That's right, settlers know how to use power armour. Guess training ain't needed, huh? Placement is regularly buggy and fussy, and whilst you can scrap all sorts of **** and that's cool and all, you can't level out the ground you're building on which just leads to the realistic 'build space' being where the game sodding well lets you. 3-4 slots in the first one and a couple in one or two others. Oh, and the house you build for yourself? Gonna get invaded by settlers.

    You're once again ham-fisted the role of brotherhood knight, oh, and you're also the general of the minutemen! After about 3 minutes outta the vault.

    Sidequests are literally MMO tier - go here, kill raiders, come back, get reward.

    Optimisation is 'eh' at best, and your FPS will get annihilated in the city.

    Difficulty seems to vary to ridiculous degrees with some areas seemingly levelling with you and others being preset.

    The weapon customisation is cool, but the quantity of skills and components required just for say.. a shotgun stock is ridiculous and will take a huge amount of levels.

    The looting gets ridiculous too when you see names like "Tactical compensated heavy stocked automatic suppressed bayoneted laser rifle" and after a while, all these mods mean nothing, it just turns into another slog fest of putting round after round into some up-levelled raider's skull, desperately hoping the fight will end.

    Radiation actually matters now which is nice. But no radiation sickness. (wat)

    Power armour is a cool rethink. Shame it completely ****s all over the lore.

    Romance companions? What like say "I thunk we should be more than fronds" "oki, we are lol"

    Just generally being ham-fisted with companions. Stop it, stop.

    Seriously, am I not allowed my own house? I know I've said it, but when I build my own house I don't want it invaded by a brahmin caravan that blocks the doorway.

    No more skills, just a ****ty rethink of the perk system simply leads to a game where you don't get a stronger character, the game just keeps asking you to play it FPS style and occasionally pick up a new weapon.

    Honestly the most disappointing starting vault ever.
    10 people in cryo and some staff that died after a year. Absolutely tiny too.

    Simply put, this isn't an rpg anymore. This is like if they stole Mass Effect's dialogue wheel, made a huge mess out of it, and removed any last semblance of an RPG.

    Well, back to Fallout 1-3 + Vegas, guess that's where the franchise ended.
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  95. Jun 10, 2016
    4
    This review contains spoilers, click expand to view. At first I was excited to play a new Fallout. I thought it looked amazing and the gunplay was good. As I kept playing though, I found that was about it. I saw that it was actually very shallow and became boring quickly.

    The voiced character is a mistake in my opinion, as it really restricts the dialogue. The dialogue choices rarely even mattered. For example, in the quest The whole yes, sarcastic (yes), No (yes), speech check (yes) is very true. Really makes the choices seem worthless, and they certainly are most of the time.

    The story wasn't really good. It came down to two things. They want you to care about this story by making you chase after a son you don't get to know. They make it seem like the story is urgent while wanting you to explore. Quest weren't that great either. some were interesting, but most fell flat. A lot ended with just killing everything in a certain area. Lots of unnecessary radiant quests that add nothing. Places you clear out will just spawn more raiders or super mutants for you to kill for your next quest.

    The roleplaying aspect is severely crippled. You don't get to build your own character but play their character. The voiced dialogue is part of the problem. You are always going to be the concerned parents. You aren't really able to be evil so much as just an **** sometimes. If you want to play like the exact character you are given, then you'll be okay. Anything else just doesn't fit. Really kills replayability. Fallout has always been about making your own character and acting like that character would. That shouldn't be taken away from a Fallout game or open world sandox RPGs.

    Fallout games should be a RPG first and a shooter second. This game is a FPS first with leveling and some perks on the side, and most of that seems meaningless anyway. It's closer to Farcry than previous Fallout games. The leveling doesn't have a cap, so you will get all the perks at some point. Skills were removed and SPECIAL is the only thing that affects stats, but you can max these out as well. Many of the perks are damage buffs, crafting, skills like lockpicking/hacking, and useless ones like less rads from food (which cooking removes from most things.) Weapons seem to be more important than anything else. I played on survival (the original with the bulletsponge enemies) without taking the damage buff perks for weapon, and I had no problems. the RPG elements are minimal and take a backseat to the gunplay.

    That's just a few things I found wrong. I've already rambled so I'll give my finale review.

    TL;DR Very dissapointing. Seems fun at first until you get into it. If you want Fallout, this isn't it. If you want an RPG, this isn't. If you want to go around shooting thing in an open-world FPS with some quests and a small story, then this is an okay game for that. There are games that do that better though. (Farcry, Borderlands, etc.)

    4/10 - No Ron Perlman intro/outro
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  96. Nov 10, 2015
    4
    Forced mouse acceleration, mouselook has higher sensitivity horizontally than it does vertically, uninteresting dialogue, overall conversation system with the exception of the good persuasion system is not very good, with awful cinematography and a penchant for pulling you out of the scene if you even touch your mouse. broken quests, and bloated and reused content. And this is just from 2Forced mouse acceleration, mouselook has higher sensitivity horizontally than it does vertically, uninteresting dialogue, overall conversation system with the exception of the good persuasion system is not very good, with awful cinematography and a penchant for pulling you out of the scene if you even touch your mouse. broken quests, and bloated and reused content. And this is just from 2 hours of play. I'll update the review after i rebuy it after seeing proof that its issues have been resolved. But dont pay 60 dollars to be a beta tester. Expand
  97. Nov 20, 2015
    4
    an old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, andan old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, and dissapointed and that is the skill/leveling system... its just outrageous, i dont recognize this game anymore.
    The only good thing i can say about fallout that never dissapointed me and im sure its not gonna do it now is the modding community, them, and only them are the ones able to make this thing right, to do the work bethesda didnt want to do. So believe it or not, im level 29, still didnt finish the main story and im already goin to stop and wait till something from modders comes around, what a disgrace...
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  98. Nov 10, 2015
    4
    Now I know exactly what one of the leakers meant by saying that voice acting plays against this game: it feels utterly unnecessary and awkward more often than not. Plus the the dialogue wheel thing; I always thought that people exaggerate when criticizing ME in that respect, but in this game it's really badly executed and I feel like I have no control over what my character is going toNow I know exactly what one of the leakers meant by saying that voice acting plays against this game: it feels utterly unnecessary and awkward more often than not. Plus the the dialogue wheel thing; I always thought that people exaggerate when criticizing ME in that respect, but in this game it's really badly executed and I feel like I have no control over what my character is going to say. For example, I can never tell if "sarcastic" means that my milf is about to tell a joke or something mean to the speaker. It's a bit like playing that retarded mini-game from Oblivion, except without hints as to how the NPC is going to react. The facial animations are abysmal and somehow worse than before.

    The whole parenting emotional bull***t is a total failure, not only on it's own (the beginning is probably the most cringeworthy of all Bethesda games), but also because of how over the place the pacing is; "Oh no, they killed my husband" "Hell yeah let's kick some asses God bless America!"

    Graphics are f*****g ugly - not really because the quality, but that pastel and glary color palette that messes with your eyes. What I find the biggest annoyance, though, is that the environment is so viciously bright. Seriously, it feels like a flash bomb went off in the sky permanently. All in all, I have difficulties recognizing what I'm looking at.

    The only positive thing is the improved gunplay and that the game is more challenging than it's 2 predecessors. The enemies are smarter and I often find myself in a position where I have to escape.

    Overall, a very overrated game with tons of bad game design and only a few minor improvements over it's predecessors. Fallout: New Vegas outclasses this game on every level.
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  99. Nov 12, 2015
    4
    The writing is probably the worst in the whole series. It makes b-movies and fan fiction look like Shakespeare level material in comparisson. And it makes talking with people a real chore since it's never interesting. The stupid Mass Effect like dialoge wheel does not help either. And of course the characters are just as bland and uninteresting as the dialogues. Sadly this time around evenThe writing is probably the worst in the whole series. It makes b-movies and fan fiction look like Shakespeare level material in comparisson. And it makes talking with people a real chore since it's never interesting. The stupid Mass Effect like dialoge wheel does not help either. And of course the characters are just as bland and uninteresting as the dialogues. Sadly this time around even the world seems bland and uninspired. It just feels like something a single dude playing around with the Fallout 3 editor for around a year put together. It really does!

    The UI is the worst piece of crap I've seen in a long time. Organizing your inventory and comparing items is a nightmare! And the controls with K&M are a slap in the face. The whole building structures part might well be the most clunky thing I ever had to deal with in a video game!

    The Roleplaying aspects of Fallout 4... Oh my god they killed Kenny! I really don't even know where to start...

    - They dumbed down the character development
    - Killed dialog choices with the Mass Effect Wheel
    - Removed the ability to roleplay your character
    - Pretty much removed most choices from the game altogether

    This game can not even be called an RPG anymore in my opinion. Skyrim was at least still an RPG Light, this game is a true travesty. I read somewhere that this supposedly was in development for 6 years... I really don't know what to say to that. This game is an abomination.

    Without the Fallout name and sold as a survival FPS about running around in a Wasteland and shooting zombies, I guess this could be considered an OKish game (not good mind you!). Yet as both an RPG (cringe) as well as a Fallout game (cringe even more) it's an abomination! It really is terrible and this time around even mods might not be able to fix it. There is just too much wrong with this game.
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  100. Nov 11, 2015
    4
    Very disappointing, genuinely feels like they have added nothing new to this game in terms of mechanics, AI and story. It will no doubt sell fantastically based on peoples previous experiences with Fallout but this is the last time I personally buy a Bethesda game so blindly.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]