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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Dec 3, 2015
    3
    Fallout 4 is what you'd call the McDonald's of video games. Such averageness should be considered an art form. It's a video game for everyone. It's a soulless husk of a game made for the sole purpose of money. The excellent writing previous in the series (admittedly, not the Bethesda one) has been completely thrown out for some attempt at Mass Effect dialogue. It's the illusion of choice,Fallout 4 is what you'd call the McDonald's of video games. Such averageness should be considered an art form. It's a video game for everyone. It's a soulless husk of a game made for the sole purpose of money. The excellent writing previous in the series (admittedly, not the Bethesda one) has been completely thrown out for some attempt at Mass Effect dialogue. It's the illusion of choice, very similar to a McDonald's burger.
    You can add and take away as much as you want from a McD's burger and it will make no difference because the foundations are painfully average, much like Fallout 4.

    Have you ever thought that Fallout 4 would be better if it wasn't an RPG? No, nobody has. Bethesda seems to think the people just want a shooting gallery with arbitrary numbers.

    What people want is a Fallout game. What people got was Skyrim with guns, with somehow even less RPG components.
    I wouldn't be surprised if the next Elder Scrolls is basically a first person Zelda game at this point.

    The story is exactly the same as Fallout 3 but with axis tilted slightly to fit in with the commonwealth. I can't believe how lazy this idea was. If New Vegas was accomplished in around a year and a half, how is Fallout 4 in this state after four years? It would've made sense if they changed engine. But they didn't.

    This is still gamebryo and it's the anchor that just holds down Fallout 4 from being painfully mediocre to a solid "meh."

    What I did enjoy was exploring the world and the gunplay. That's about it though.
    The settlement building is incredibly tedious. Despite advertising itself as completely optional, several instances in the main quest will shove it down your throat.

    Bethesda have stopped trying, and this is a problem.
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  2. Dec 4, 2015
    3
    Having finished the game:

    It's honestly the least moving, most formulaic ending I've seen in years. Despite the attempt at pathos, there's ... none. There's nothing. 'I'M READY. BECAUSE WAR... WAR NEVER CHANGES.' It sums up the game, but not in a good way. It's unintentionally a great way of driving home that you in fact have no agency as a player when it comes to the story, at
    Having finished the game:

    It's honestly the least moving, most formulaic ending I've seen in years. Despite the attempt at pathos, there's ... none. There's nothing. 'I'M READY. BECAUSE WAR... WAR NEVER CHANGES.'

    It sums up the game, but not in a good way. It's unintentionally a great way of driving home that you in fact have no agency as a player when it comes to the story, at least. Is this not how "your" character would react? Well, you don't actually have a character. You customize your appearance, but in no meaningful way are you actually making a character. You're Joe Soldier or Jane Lawyer. The people defending this - I don't know. Part of it's blind fanboyism, some of it's this weird drive to maintain the letters 'RPG' because the original Fallout games have them, and I strongly suspect some of it's ignorance from never having played an actual CRPG - just iterations of The Bethesda Game and maybe some JRPGs.

    A lot of people defend it on the basis that the combat is better. But "better" in no way means "good". Despite positioning itself as a shooter, Fallout 4 fails as thoroughly as an FPS as it does as an RPG. The combat is simplistic, the weapon balance is a joke, the much-touted mod system is largely just upgrades to damage and scope range and is used to justify a tiny number of base weapons, and one of the only pair of RPG mechanics Fallout 4 retains makes it all the more annoying - enemies are bullet sponges, soaking up dozens of .308 or .50 bullets to go down if they spot you and remove the stealthed damage bonus.

    It's the summer blockbuster of games. It's formulaic, it's flashy, and it's enormously dumb. If you turn your brain off, it can be fun - until the threads start to unravel, until the endless inconsistencies of the world become impossible to ignore, until the tedium of combat mounts, etc, etc, etc.

    It's a game that's going to be utterly forgotten. Almost 20 years later, people still talk about Fallout.

    Nobody's going to talk about Fallout 4.

    Not in a positive way, and not even in a negative way. It's going to leave absolutely no impact whatsoever.
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  3. Dec 4, 2015
    3
    I have never written an online review until now. This game sucks! It is so boring its not even funny. Its not an RPG, its not an FPS, its some awful mix between the two and does both extremely poorly. After 17 hrs I cant bare to play it anymore. What an over-hyped lump of crud. All there is to do in this game is shoot things with guns in broken buildings. There is no difference from 1 hrI have never written an online review until now. This game sucks! It is so boring its not even funny. Its not an RPG, its not an FPS, its some awful mix between the two and does both extremely poorly. After 17 hrs I cant bare to play it anymore. What an over-hyped lump of crud. All there is to do in this game is shoot things with guns in broken buildings. There is no difference from 1 hr gameplay to 17hrs gameplay. Very disappointed. Expand
  4. Dec 7, 2015
    3
    I hate this game! Really!

    Start of this game is ok and interesting, first crafting is useful and interesting too....and also, storyline interesting too....for first half of game, after this part, you understand, that you tired from this game, you want to finish it faster, you will finish storyline and.....when you will see the ending you will cry! Cry, because it's worst ending in
    I hate this game! Really!

    Start of this game is ok and interesting, first crafting is useful and interesting too....and also, storyline interesting too....for first half of game, after this part, you understand, that you tired from this game, you want to finish it faster, you will finish storyline and.....when you will see the ending you will cry! Cry, because it's worst ending in story!
    A lot of people say: Mass Effect 3 had a worst ending....NO! Mass Effect 3 ending was awesome against ending of Fallout 4.

    I played all Fallout games, and I like Fallout 1-3 and New Vegas a lot. But this....this game a piece of **** It's look like addon to Fallout 3, but not as Fallout 4!

    I hate this ending, how they can do it with us - with players!

    Don't buy this game, really, better if you will play again in previous Fallouts.

    I spent here 85 hours and I think that it was a stupid wasting of time, it was better if I see all storyline on youtube with popcorn for 2-3 hours.

    It's all!
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  5. Dec 7, 2015
    3
    Its not a bad game,its a bad fallout and bethesda game though....
    Almost non existent rpg elements,unlimited repeatable and stupid fetch quests,exploration rewarding only until you find the best weapon possible....which by the way you'll get depending on your luck as loot system is rng....and it has the most ridiculous pacing in all of bethesda games...in the first hour you get an OP
    Its not a bad game,its a bad fallout and bethesda game though....
    Almost non existent rpg elements,unlimited repeatable and stupid fetch quests,exploration rewarding only until you find the best weapon possible....which by the way you'll get depending on your luck as loot system is rng....and it has the most ridiculous pacing in all of bethesda games...in the first hour you get an OP power armor and a minigun and a laser musket ...all in less than an hour...and not to mention that you also become a faction leader within that time as well....i'm very disapointed in bethesda truly they got realy lazy this timeq..aaaaand teeerible performance and dated **** engine....hope they make it a better game at least though expansion packs and updates...which i doubt but lets hope for the best...
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  6. Dec 8, 2015
    3
    Terrible game.

    Graphics: Inferior to Half-Life 2 from 11 years ago. Look almost exactly the same as Fallout 3. Is this an expansion, or stand-alone sequel?! Controls (on PC): Terribad. Do you like WASD? No? Too effing bad. Story: Bad. Developers needed to pick an idea and run with it. If it's a choose-your-own-adventure sandbox, they shouldn't have made the main
    Terrible game.

    Graphics: Inferior to Half-Life 2 from 11 years ago. Look almost exactly the same as Fallout 3. Is this an expansion, or stand-alone sequel?!

    Controls (on PC): Terribad. Do you like WASD? No? Too effing bad.

    Story: Bad. Developers needed to pick an idea and run with it. If it's a choose-your-own-adventure sandbox, they shouldn't have made the main storyline so dramatic and compelling. My son is kidnapped.... allowing me the "freedom" to not start moving that storyline ahead until 15 hours of gameplay in is STUPID. I'm normally all for freedom in an RPG-ish game, but in this instance, it makes no sense... especially considering I don't have any REAL freedom. I can't join up with the raiders. I can't say no to certain quests, I can't be evil in any meaningful way.... but I can be a bad father who is in no hurry to save his son. Great Jorb.

    Gameplay: zero nuance, and absurdly hard legendary enemies. ABSURD. One mele hit from one of them kills me, but I can crit them in the face with my highly upgraded shotty and point blank range for about 20% of their health. I'm sorry, but unless they're a liquid metal terminator, NOTHING should be that durable. I guess the developers don't really get physics. I suppose that's why I can nuke something 50 yards away and live to tell the tale.

    Wait for this one to be on sale for $2 on steam. Not worth the $60 I paid.
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  7. Dec 11, 2015
    3
    Crafting system is okay, but its lacking. There's only maybe 10 total base guns to mod off of, and even then they really fall off in terms of damage compared to some of the goofy guns you find while exploring.

    they shouldn't have removed ammo from the workbench, as there is ammo scarcity in this fallout. The settlements are broken, you can build bases but sometimes they won't ever
    Crafting system is okay, but its lacking. There's only maybe 10 total base guns to mod off of, and even then they really fall off in terms of damage compared to some of the goofy guns you find while exploring.

    they shouldn't have removed ammo from the workbench, as there is ammo scarcity in this fallout.

    The settlements are broken, you can build bases but sometimes they won't ever get attacked, and that's lackluster. Still couldn't manage to get npcs to come to my settlement to sell things, so it looks like they shipped half a game feature.

    There's tons of bugs, some of them showstoppers -- one of which made me have to restart the game after 20 hours in.. I had to restart 4 times to get the "ideal" special stat build so I wouldn't get locked out of stuff and story/plot.

    The companions will piss you off and get in your way.

    the dialogue is boring, previous bethesda games did it better.

    The characters are bland and forced, you don't really feel an emotional connection to them

    The artillery, flare, etc, systems are kinda broken, you have to invest a lot of dumb time farming certain crafting materials to get it set up to be useful, and by the time you do that, you've already cleared out the city

    map is tiny compared to previous fallouts and elder scrolls maps

    game humor went from quirky and funny to weird backwood inbred circus humor
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  8. Dec 12, 2015
    3
    The only way I could have any fun with this game was by cranking the difficulty to max, requiring pixel perfection on every move I made.
    Besides that the cliche story and forced characterization is extremely sub-par for a AAA $60 title, and completely removes any desire for a second play through.
    The overall atmosphere of the game falls flat, compared to the rest of the fallout series.
    The only way I could have any fun with this game was by cranking the difficulty to max, requiring pixel perfection on every move I made.
    Besides that the cliche story and forced characterization is extremely sub-par for a AAA $60 title, and completely removes any desire for a second play through.
    The overall atmosphere of the game falls flat, compared to the rest of the fallout series.
    The main character is a cookie cutter 1950's family man/woman with a spouse and kid,and the player is given no real choice in how their story progresses. The only divergence in the path is through charisma based dialog options, and even those choices are completely negligible, only truly mattering to your current companion.
    Speaking of companions, the 'vast array' available in Fallout 4 are all extremely poorly coded, have lazily written dialog, have no affect on the plot/ending, and over all become more of a nuisance than an actual wasteland companion. All of them are like having the 'Adoring Fan' from Oblivion follow you around (nearly identical AI behaviors aside), but they block doorways more often.
    The graphics are decent at best,and the game speed being dependent on frame rate is a pathetic disease that should not plaque games with multi-million dollar budgets.
    The game's engine, Creation Engine, was old in 2011, and it shows in game play.
    Overall as a Fallout game its a 3/10 because it is possible to enjoy this game, and its not the worst game I have ever played.
    That being said, I have played the Fallout series since Fallout 2, and this is by far the least enjoyable, shallowest, and overall weakest game in the entire series.
    However, even taking the game out of Fallout context, and considering it its very own game belonging to no series, it is still a 3/10.
    The extremely heavy FPS focus turns away a lot of players, who aren't big FPS gamers.
    The 'infinite' quests are more redundant than for(;;), and about as interesting.
    The settlements feels like a game all on its own, was poorly implemented, and has nothing at all to do with anything else in the game. you get no ending relating to your settlement, no bonus karma, no army, nothing. At most you get some extra caps and junk materials.
    The AI is absolutely horrendous, beyond outdated, and if it weren't for the lone wanderer perk, it would bring the game down to a 2/10, but the developers obviously knew that they implemented a horrible AI system, so they gave you a perk so you didn't have to deal with followers. At least that is what I've decided to believe.
    And finally, getting back to the Fallout series, the end of the game is so immensely disappointing that I plan to never pick the game up again.
    The end of the game is defined by only 1 factor, with only 4 available endings, dependent solely on which faction you side with, a pathetically low number when you consider that there were:
    6 main endings and 2-4 distinct endings for each faction and companion in NV
    26 different factors in 3
    and in Fallout 2 there are 50+ ending scenes, all effected by your choices in the game.

    TL;DR
    This game is shallow, poorly written, poorly coded, all the 'extra cool features' felt last minute and are all buggy or poorly implemented. The game leaves you disappointed and unfulfilled, yet gives you no incentive to start a new play through.
    3/10 not worth the hype, 150 hours, or $60 dollars I wasted on it.
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  9. Dec 20, 2015
    3
    From a player that never played older Fallout before:

    1, game performance & visual For a 2015 game, the visual department of this game is pretty terrible. Low polygon stuff, unnecessarily high resolution but still rather low quality textures. Long loading time, stutter, freeze, there seems to be issue about Nvidia vs AMD again. For all the technical problems piles up in exchange for a
    From a player that never played older Fallout before:

    1, game performance & visual
    For a 2015 game, the visual department of this game is pretty terrible. Low polygon stuff, unnecessarily high resolution but still rather low quality textures. Long loading time, stutter, freeze, there seems to be issue about Nvidia vs AMD again. For all the technical problems piles up in exchange for a game that looks like from 2010... it just fail this category. The developer seriously should have just throw that old game engine to the bin already and use something more modern, at least Unreal Engine 3 or something. I understand that the game is made for modding and I guess that's the primary reason why they stuck with an engine so old. But still, should have use other better engine and spent the time to figure out about the modding addition.

    2, audio and dialog
    Bland. Oh their son got kidnapped, husband/wife got killed... and... Still sounds like your character just woke up from a normal day sleep nothing had happened. Nothing much interesting about all those dialogs.

    3, story & quests
    Kill the raiders / monsters, setup radio tower, repeat. Is there even a story in this game? So far after a few days playing, everything seems so bland. Hell even S.T.A.L.K.E.R. Shadow of Chernobyl have a decent story to it from the get go.

    4, weapon, gears & combat, etc
    Before I going to talk about combat I have to point out the interface is terrible to sort / find items. With equipped items stays in the same list, it's annoying to move stuff around and often accidentally move or even worst - scraped your gear. Worst when you try to scroll the whole big list trying to find your junk material...
    Weapons have no durability and don't lock up. Wut?! Those pipes quality sure are good! Duh... I understand they trying to keep the game really "crude" with all those pipes weapons, but seriously isn't this is the USA we're talking about? With all those pipes weapons, the combat isn't exactly great in early game. Weapon/bullet ballistic, it just doesn't have any good feelings playing those weapons. Can be the problem of bland audio and visual feedback making everything seems kinda cartoonish. Gun fights seems pretty boring in this game. And those NPCs can takes like what... 10... 20 bullets onto their head... (there is a mod to fix this problem)
    And that stupid dog, always get in my way. And it can carry as much items I load onto it and it still runs normally. Doesn't seem to be any weight limit on it? And oh, it doesn't even have any bags, how can a dog carry so many stuff LOL! Terrible.
    The radiation mechanics in this game is weird and almost useless. I am almost wearing nothing and still can stand in the radiation storm without much trouble. Go swim in the river and got some radiation, came back on land and no more radiation that continues to kill you, instead it just a static red bar on your health bar. Radiation doesn't seem to be even a threat AT ALL.

    5, settlement system
    I don't know if that appear in older Fallout game, but there was a game I played that have 100% identical system, Rust. In Rust, the constructing system is more robust and easy to use. But this game have some issues like not allowing you to place an item, having some weird gaps, or the super annoying snapping problem. In the end of the day there are just some critical mods required in this department to spice the settlement system up - mods that adds TONS more items to make, increase build range, allow placing despite "red", allow clipping, etc... I can see that this is a interesting part of the game that people will spent most of their time into than anything else.
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  10. Dec 20, 2015
    3
    Oh my god this edition to the Fallout series is embarrassing. This game is more of an Action FPS rather than an RPG! The dialog has been dumbed down to a terrible dialog wheel, and your character has a pre selected background that you CANNOT change.

    The only thing I can say about this game is that it has the best gun play out of all the fallout games, but that's really about it.
  11. Dec 21, 2015
    3
    This review contains spoilers, click expand to view. I enjoy the graphics upgrade and brighter world. Would be nice if they put in some greenery at some point, it is 200 years after the war.
    The gunplay enhancements are also nice but still lagging behind anything considered current in FPSes. Being unable to target limbs in VATS as a melee character and the ridiculous imbalances of combat in general are sad. (Enemies are bullet sponges, you can get the best weapons minutes into the game)
    The atmosphere is gutted, the voice acting is frequently out of place and tells you how to play your character (4 variants of the same thing). The world would actually be fine, if rather small and shallow, if the game was set 30-60 years after the war but 200 makes it ridiculous. A city of 50 people is not a city, its a collection of shacks. There should be many, many more humans and much larger civilizations without intervening elements stopping them. Feral ghouls are silly zombies, legendary enemies are immersion breaking in their gameyness, super mutants are barely explained and just orcs. What really irks me is that decent writing and atmosphere shine through occasionally but there is just so much mediocrity between each nugget.
    Animations are again a step up but still lagging behind any other relevant games. Bethesda really needs to invest in some good coders and animators to either fix their broken engine or buy/make a new one. Also still no ladders and 5 minute loading screens on a decent rig? Could be handled better.
    The factions appear interesting at first glance but they are again shallow and out of place. Spoiler warnings but minute men are a bunch of squatters who claim to be rebuilding and protecting the wasteland but actually just rely on you for everything from planting crops to killing 6 ghouls. The railroad is tiny and has no other goals than saving synths, they should be a minor faction. Brotherhood of Steel are actually better represented than they were in F3 but their ending is a copy and paste from F3 as well (hope you liked Liberty Prime). The Institute is approaching decency but they again feel shallow and out of place. Their goals are all over the board, which could be seen as a fault of them just being scientists and not leaders but its not written well enough to do so. So many things are just poorly handled from synth replacers to stopping cyborg augmentation.
    If you want an RPG with decent gunplay, an immersive story about a technologically superior force interfering with the denizens of wasteland america, warring against the somewhat ineffective peace bringing civilization and the brutal but effective questionable group on the otherside with half a dozen minor factions spread out, play Fallout New Vegas. My greatest hope for this is that Bethesda let Obsidian make another game, with the engine enhancements and new power armour system it could be GOTY.
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  12. Jan 1, 2016
    3
    Playing Fallout 4 was such an unsatisfying Fallout experience that I went back and played New Vegas for the first time after reading how good it was from some of the other reviews here. I spent a couple hours picking up highly recommended mods. After getting everything running nicely, I was absolutely shocked when comparing the modded FNV experience with FO4.

    Modded FNV has: -Better
    Playing Fallout 4 was such an unsatisfying Fallout experience that I went back and played New Vegas for the first time after reading how good it was from some of the other reviews here. I spent a couple hours picking up highly recommended mods. After getting everything running nicely, I was absolutely shocked when comparing the modded FNV experience with FO4.

    Modded FNV has:
    -Better textures
    -Better performance in fps
    -Better character faces and facial animations
    -Better weapon textures AND a huge variety of weapons

    And that's only considering the aesthetic improvements, the massive amount of additional modded content notwithstanding. I am frankly shocked that a AAA development studio is unable to meet or exceed the development quality of mods made by unpaid community modders in a game using the same engine. I can only guess that a priority on console development is why the PC offering is so poor in comparison.

    I would have been able to overlook the technical ineptitude of the game if there were anything resembling the soul of Fallout still present. As many other reviewers have pointed out, the essence of Fallout has always been choice and flexibility in how to resolve problems. In previous Fallout titles, everything from a total pacifist run to wholesale murder of nearly everyone were viable ways to play the game, with potential alternate routes depending on skill checks and your character's inclinations. Fallout 4 gives us improved gunplay, but has stripped out the ability to make meaningful decisions about how to resolve problems, as nearly every quest can only be resolved by going in and shooting up the place.

    The voiced protagonist contributes to this straitjacketing. This is a design decision that does not work within a sandbox RPG. Games like Mass Effect worked better with a voiced protagonist because the story and setting were more focused and the base character more developed. The dialogue was also more consistently written and voice-acted-- I have no desire to do another playthrough to hear the female voice actor, but the male voice actor at least was inconsistent in the tone and style of his delivery to the point of totally breaking immersion.

    The writing quality and pacing was bad. Your character wakes up a subjective 15 minutes after having breakfast with his family to a post-apocalytpic wasteland, and rather than giving us any reflection on the massive future shock and dislocation the character would surely be feeling, we're picking up power armor and a minigun and killing a deathclaw within an hour. I thought the power armor and minigun were fine as a teaser for things to come, since you don't have fusion cores and ammo readily available in the early game, but it would have been nice to have even a cursory nod toward having the character understand what the hell happened to the world around him.

    The main storyline serves to introduce the player to the main factions present in the Commonwealth. However, at a crucial juncture, the lack of choice in resolving conflict undermines the story, as the player is locked into wholesale slaughter of all the competing factions, with no chance for diplomacy or double-dealing. Most or all of the factions aren't really in diametric opposition, so this turn in the story feels incredibly forced, and like the writers just ran out of steam. The ending was so abrupt and underwhelming that I literally had to use Google to confirm that I really had seen the ending.

    The choice to implement random-style loot on legendary enemies and to tie equipment modding to junk scavenging are mildly interesting at first, but dissolve into tedium quickly due to the uselessness of most of the legendary affixes, and the hours of scouring forgettable locations for junk. It would be generous to call the settlement features half-finished. I don't get where the demand for Minecraft/Sims-style crossover gameplay was coming from-- it doesn't appeal to me in a role-playing title but that still doesn't excuse Bethesda's half-baked implementation.

    Bethesda chose to strip out the soul of Fallout games in favor of making a generic shooter that combines shooter, RPG, and builder elements, but does none of them very well. They've gone from a "must-buy" development studio to one that I will approach with heavy skepticism in the future, and wait on user reviews for an accurate representation of the game since it seems the professional reviewers have little integrity.
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  13. Dec 30, 2015
    3
    I feel this is high enough for a game that wasn't finished.

    When you keep seeing things like cars with their doors open and not even a tiny piece of garbage inside, it looks like someone just cleaned the inside of the cars. And the tugboats most of them don't even have a interior. Trying to snipe someone can be quite hard when the draw distance at max is so damn low, use the scope
    I feel this is high enough for a game that wasn't finished.

    When you keep seeing things like cars with their doors open and not even a tiny piece of garbage inside, it looks like someone just cleaned the inside of the cars.

    And the tugboats most of them don't even have a interior.

    Trying to snipe someone can be quite hard when the draw distance at max is so damn low, use the scope and most of the game disappears in the distance.

    Overuse of sprites to, but i can understand them on this point. Must have been quite the challenge trying to get this to work on those console ****

    It's worth playing but by far the worst Fallout game to date, emotionless, cold and unfinished.

    Feels like the developers disliked the making of Fallout 4, it bleeds through while playing and gets worse the longer you play.
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  14. Jan 5, 2016
    3
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad. This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make
    The very simplest way i can explain how average the game is with a choice:
    If you want a fun, well made shooter, this game is very good
    If you want a RPG with good dialouge, lots of ways to build your character, this game is bad.

    This game has taken out lots of the things that made it a fallout game. Skills, good dialouge, diplomatic solutions, all of it has been ripped out to make the game easier for console gamers.

    This game is WORSE than 3 and NV. Please, buy NV. It is a much better game in every aspect.
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  15. Jan 19, 2016
    3
    - **** Story
    - 2008 graphics
    - Terrible quests, all generic kill and loot quests - Buggy as **** - Streamlined the game to appeal to the masses - Perhaps the worst of all is the dialogue wheel, what the **** were they thinking? Allows for no role playing what so ever. All you are is a concerned parent. This is a warning to Bethesda. If this same **** occurs with the Elder Scrolls 6
    - **** Story
    - 2008 graphics
    - Terrible quests, all generic kill and loot quests
    - Buggy as ****
    - Streamlined the game to appeal to the masses
    - Perhaps the worst of all is the dialogue wheel, what the **** were they thinking? Allows for no role playing what so ever. All you are is a concerned parent.

    This is a warning to Bethesda. If this same **** occurs with the Elder Scrolls 6 I will not be purchasing your games anymore.
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  16. Jan 30, 2016
    3
    The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire.The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire. There are no longer multiple ways to finish most quests, because every quest is "Go here and kill this". The game no longer has skills or traits, instead they've "streamlined" all the rpg elements away, and all that is left is a game that is no longer an rpg at all. There is now only one build, and that is a combat oriented one. It honestly feels more like a poorly made clone falling somewhere between the mass effect and borderlands series. This is not a good thing. Stay far away unless all you are interested in is shooting things and looting locations. There is no payoff at all for your actions in this very shallow playground of a game. It did accomplish one good thing by making me want to replay New Vegas! Expand
  17. Jan 31, 2016
    3
    How I feel about this game and Bethesda right now can be summed up by one of Rose of Sharon Cassidy's classic Fallout New Vegas lines, with a couple of changes:

    "You ever had a brother? Some dumbass younger brother, say, who knocked up the pastor's daughter, can't hold a job, and his home-away is a jail cell? That's "Bethesda". Their compass is spinning, all the time. They try to put
    How I feel about this game and Bethesda right now can be summed up by one of Rose of Sharon Cassidy's classic Fallout New Vegas lines, with a couple of changes:

    "You ever had a brother? Some dumbass younger brother, say, who knocked up the pastor's daughter, can't hold a job, and his home-away is a jail cell? That's "Bethesda". Their compass is spinning, all the time. They try to put their "casual game marketing" in everything they see. Nobody's ♥♥♥♥ is that long. Not even Long ♥♥♥♥ Johnson, and he had a ♥♥♥♥ing long ♥♥♥♥. Thus the name. So "Bethesda" tries to hold on to everything. They can't, because it's too big for them to get their arms around. ... Look, don't get me wrong. I wouldn't want "Black Isle" or the "Obsidian" families running the "Franchise", all of them are a different kind of ♥♥♥♥-up. So what's the alternative? "Bethesda" just has some shaping up to do. Maybe "the fans" kicking them in the nuts is a nice wake-up call, is all I'm saying."
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  18. Feb 11, 2016
    3
    It might me not a bad game by itself, it is, after all, a quite beautifully designed action game with some RPG elements. But if one judge it as a Fallout game - it just plain terrible. Absolutely nothing of what made Fallout series great isn't here, besides maybe a good music and beautiful world. There is no consequences whatsoever to anything you do (crazy example: insulting a BoS elderIt might me not a bad game by itself, it is, after all, a quite beautifully designed action game with some RPG elements. But if one judge it as a Fallout game - it just plain terrible. Absolutely nothing of what made Fallout series great isn't here, besides maybe a good music and beautiful world. There is no consequences whatsoever to anything you do (crazy example: insulting a BoS elder and mocking their values, won't prevent them from making you a paladin two minutes later), there is no real dialogue (all choices have exactly same outcome, you can't even deny doing quests for NPCs, if you say you don't want - they just ask to think again, and you go back to the same dialogue fork, with only way out to accept the quest), there almost zero interesting bald characters (I could count two or three maybe), all the side quests and huge chunk of main plotline are boring fetch and kill quests (which game happily generate procedurally for you, as all you want to do in Fallout game is do boring kill-all-raiders-and-get-an-item quests). Note: if you familiar with other games in series, you no doubt aware, that side quests, where you meet interesting character and discover things about the world, were the actual "meat" of the games, where main quest line was just a skeleton it was handing on. Non of it is here, after doing couple of dozen of side quests, I just stopped bothering, because literally not of them were interesting, it was just a boring side activity, without as much as an interesting story to discover in old terminal. Grind, as they call it.
    Every faction in game was just a bunch of boring illogical one-dimensional cliche stereotypes, leaving me with non to emotionally or rationally relate. And you didn't even had an option to side non of them, you had to join one of them, and kill all the others (BTW: peaceful solution was not an option in absolute majority of main and quests).
    Out of love for the series, I decided to finish the game (main quest) but I must tell, it wasn't a rewarding experience. At the end, I just ignored all the sides quests, dragged myself throughout the rest of the game, reluctantly joined one faction (which looked only a tiny bit less stupid than the rest) to finish the main quest. And I got rewarded by most boring and anticlimatic ending one can imagine. And they added insult to an injury, as apparently no matter which faction you end with - you get the same cinematic (albeit few phrases changed).And you just continue playing (read: killing raiders and fetching items) as nothing had happened. Nothing you did - really mattered.

    So if you looking for a Fallout game - skip this or you will be greatly disappointed. If you just want to shoot some raiders in a Fallout-themed world - you might give it a try. But you might as well go play Borderland - at least has better written characters (I'm not joking!).
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  19. Feb 13, 2016
    3
    Oh wow, where to start. Like many, I've enjoyed previous Fallout games (a little too much) so here's the review I thought I'd never write. Please consider user reviews before making this (expensive) purchase people, there's quite a lot critics just don't touch on. I only wish I'd read some before throwing money at this game, as it turns out, the only fool is me. Let's get this on the road.Oh wow, where to start. Like many, I've enjoyed previous Fallout games (a little too much) so here's the review I thought I'd never write. Please consider user reviews before making this (expensive) purchase people, there's quite a lot critics just don't touch on. I only wish I'd read some before throwing money at this game, as it turns out, the only fool is me. Let's get this on the road. (Lengthy read ahead)

    Over the better part of a decade, a whole crop of great, immersive open-world RPG's have been released. The sheer amount of depth, immersion, gameplay and graphics quality of quite a few of them is impressive - we're no longer forced to make great consessions in favor of a superior RPG experience. (The Witcher 3 hammers that point home for sure) Which is why I was so sure that the previous "King of the Hill" of immersive RPG's would positively outdo itself in its newest itineration, as well as retain all the great stuff that fans of roleplaying games have come to expect from it. I thought it would be the postapocalyptic pendent to Witcher 3, turns out it's the postapocalyptic version of Far Cry - minus some of the entertaining characters.
    Well, nevermind all that - after having played Fallout 4 I'd be happy if it was so much as a carbon copy of Fallout 3 or New Vegas, truth be told it's not even in the ballpark on that front.

    So, let's get to the meat of it. What could possibly cause a game that came out close to a decade after Fallout 3 to be a vastly inferior roleplaying game? For starters, ask yourself what *you* expect from a game when you buy an open-world RPG. An exciting, intricately woven main story that keeps you on your toes? A slew of immersive and emotionally involving side quests with many characters outside the beaten track of the main story to keep you invested and playing all day? Wanting to sleep but you can't, because you have that last emotionally involving questline hammering in your head? A feeling that the world is populated with interesting characters with a unique backstory? Not knowing what you'll find beyond that next hill? The hard decisions? The diplomacy, the player choice? The freedom? The feeling that your choices in-game matter?

    Well, if the answer to any of this was "yes", then skip Fallout 4. None of that is present in the game. (I'm not going to go into the slew of bugs, the disappointing graphics, the horrid character animations, the watered down perks, etc. That's been said before and I'd like to focus on why FO4 is a dismal RPG experience.)

    If you're wondering why, after 15 hours of play, the world already feels devoid of people to talk to, interesting story lines and never generates an adequate sense of population (minus the shooting gallery of ferals, raiders and super mutants ofcourse) then the answer is --- because this is unfortunately what Fallout 4 is. It hands you a main storyline which, apart from being hammy and badly-written, is predictable and quite the F03 story copypasta. (Searching for a family member), the side quests are MMO-style fetch or kill quests, given to you by the same clone-stamp NPC's that hand you the same dialogue over and over with no backstory or immersion whatsoever.

    "But there's still the exploring!" You scream. Well, think about it this way. If you *know* ahead of time you'll either find a group of raiders or ferals or supermutants behind the next hill, what's the reason for wondering what's there in the first place? - You already know. You won't find any hidden interesting factions, pockets of people hidden away that give immersive quests or anything of the sort. You won't be asking yourself what painful, meaningful decisions you may be forced to make next - because there aren't any in this game. This "knowing" kills the fun of exploration the previous games had IMO. (Unless you treated the world as nothing but a loot chest with accompanying shooting gallery, in which case you may enjoy this - but even then only to a degree, and if loot is your main prio, so many more games centered around that have you well and truly covered.)

    I was stoked to hear they added relationships to the game. Like everything else remotely RPG in this game though, this too is a sick, outdated joke. You can "flirt" yet not a single frame of animation indicates you're actually in a relationship. Not one hug or kiss. Companions don't generally react any differently to you even at max affinity. You can't sleep in the same bed as your supposed "lover" at night. (Error message "this bed is being used" - yeah, by my supposed "lover"...) The relationship feels nonexistent to the degree i'm wondering why they bothered with the mechanic at all.

    In every way shape and form, this game underdelivers on the RPG element and overdoes it on the "stoof 2 shoot" motif. If you haven't played previous installments, do yourself a favour and give this one a miss in favour of modded versions of previous games. You'll get a far more rewarding package all the way.
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  20. Feb 14, 2016
    3
    So disappointed with this game. I tried so hard to love it, even put about 15 hours into it. Unfortunately, I got to a point where I just completely lost interest and stopped playing. The missions get repetitive and if you have any skills as a gamer the enemies are easy to defeat and the missions even easier. Sure, I could have upped the difficulty at some point, but to be honest I justSo disappointed with this game. I tried so hard to love it, even put about 15 hours into it. Unfortunately, I got to a point where I just completely lost interest and stopped playing. The missions get repetitive and if you have any skills as a gamer the enemies are easy to defeat and the missions even easier. Sure, I could have upped the difficulty at some point, but to be honest I just felt like I was playing this game because I felt obligated to, not because I was enjoying it. What a let down. Expand
  21. Dec 12, 2017
    3
    The phrase "One step forward, two steps back" comes to mind when thinking of how to sum up Fallout 4.
    My mayor problems with it:
    - Forced back story - Voiced protagonist - Removal of skill checks or skill based dialog - Graphics over content - No imagination when making quests - Paid mods - Base building that is buggy and un-usable without mods and console commands In summary,
    The phrase "One step forward, two steps back" comes to mind when thinking of how to sum up Fallout 4.
    My mayor problems with it:
    - Forced back story
    - Voiced protagonist
    - Removal of skill checks or skill based dialog
    - Graphics over content
    - No imagination when making quests
    - Paid mods
    - Base building that is buggy and un-usable without mods and console commands

    In summary, the game is nothing but a graphical update with all RPG elements removed... just what Fallout fans didn't want.
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  22. Mar 13, 2016
    3
    Ill start off with that this game is an overhyped mess.
    5 years Bethesda and you pulled something out of your ass.
    The game is full of glitches. The plot is absolute **** Compare it to Fallout 3 or New Vegas. You could finish those games without pulling any trigger. Here its like Shoot kill shoot kill. People are praising it for its big map. Well fallout 3 and New Vegas had a big
    Ill start off with that this game is an overhyped mess.
    5 years Bethesda and you pulled something out of your ass.
    The game is full of glitches.
    The plot is absolute ****
    Compare it to Fallout 3 or New Vegas.
    You could finish those games without pulling any trigger.
    Here its like Shoot kill shoot kill.
    People are praising it for its big map.
    Well fallout 3 and New Vegas had a big map too.
    All of the quests are shoot and loot.
    310
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  23. Nov 14, 2018
    3
    Graphics in game 2000 (Paleozoic). Sorry but it is a fallout, No more role-playing game.
  24. May 13, 2016
    3
    Started playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and iStarted playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and i needed a week to get well again. after that i tried to play the game for about 5-10 minutes for few times before i gave up. the only think that drove me to try again knowing that i will feel sick is the Hype... it's not worth it.

    after researching the problem, i found that i am not the only one and many people get sick from this game.

    I choose feeling well than playing a Game!.

    giving it a score of 3 because the game looked pretty good until it made me Sea Sick.
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  25. May 27, 2016
    3
    FFs Bethesda... Just give the Fallout ip to Obsidian. It seems this game was just a big cash grab from the start. Sure, you guys put work in your game, so that you claim, but it wasn't hard work. This game is one of the most lazy AAA titles I've ever played. I could list so much **** about how much you **** your fans over with this, but it looks like that has been said and done thousandsFFs Bethesda... Just give the Fallout ip to Obsidian. It seems this game was just a big cash grab from the start. Sure, you guys put work in your game, so that you claim, but it wasn't hard work. This game is one of the most lazy AAA titles I've ever played. I could list so much **** about how much you **** your fans over with this, but it looks like that has been said and done thousands of times over. I'll just mention a few thing that just annoy the **** out of me with this. The 'cinematic camera' during dialogue why the **** is this a thing? Do we need it? No, it's just annoying, Fallout isn't a movie. Weapons aren't kept on your character, and they pop into existence when you un-holster them. Combat rifle is the same model as the combat shotgun, but with minor tweaks. Power armor isn't unique. Loading screens are bad and show things to you that you haven't even seen yet in game (Que the loading screen with a big fat suit of X-01 power armor that you've yet to see in the actual game yet cus you haven't fount it yet.). Power armor isn't just the only un-unique thing in the game, I might as well say every thing in the game isn't unique, just renamed **** that looks the same as everything else (cryo sledge hammer? wtf is it magic or some **** why does it do frost damage?). The only companions I thought were worth the time were Cait and Nick, everyone else was just ****ty (boring), too stupid, or annoying as **** Dogmeat was even annoying! He doesn't even ****ing talk because he's a dog, and somehow, still annoying. "Hey what's that I hear? A good ending? Oh, you mean it was cut out? Why? You dunno? Ok." I will say this, Automaton and Far Harbor are worth it, cus they were pretty cool. Wasteland workshop could've been a free update or maybe even cheaper than it is. Oh **** I forgot to mention the assault rifle! No not that "assault rifle" I mean the Chinese one that was an actual assault rifle and is the reason why the assault rifle in the game has a quick select icon that looks like an Ak-47, because they couldn't spend just a little bit more time to finish it so the went through the trouble of renaming the, what was supposed to be, LMG to "assault rifle"(again, lazy). Expand
  26. Jul 14, 2016
    3
    This game is simply bad. I am very depressed to say so. The game starts out so promising, but it has enough bugs to qualify as a species of beetle, terrible graphics which are somehow simultaneously poorly optimized, and simply isn't worth the money you pay for it unless you plan on running it on Medium settings; this game was built for consoles and runs best on your computer if yourThis game is simply bad. I am very depressed to say so. The game starts out so promising, but it has enough bugs to qualify as a species of beetle, terrible graphics which are somehow simultaneously poorly optimized, and simply isn't worth the money you pay for it unless you plan on running it on Medium settings; this game was built for consoles and runs best on your computer if your computer is forcibly ran like a console. If you have an old computer, this is the game for you. If you have a post 2013 computer, don't even buy this game unless you want the graphics falling apart every 15 minutes. The company which made this game will not care to update its large list of problems and modders so far have been incapable of fixing them either. Worst of all is the fact that the hardest difficulty is unplayable because of the amount of bugs in the game. You NEED the game console to play the game because the console is a debugger and is used to fix bugs, but on the hardest difficulty, they remove the console from the game so you can't use it to fix bugs. Playing on survival mode is a DEATH warrant which will lead to endless frustration. The game is a 0/10 on Survival mode and 3/10 because they have other modes you can play on.

    So, to reiterate:
    1. 2013+ computer? Don't buy.
    2. Always play on the hardest difficulty? Don't buy.

    I'd price this game at $0 if you have a newer computer and/or always play the hardest difficulties on games. $10 if you can stand crappy graphics and any difficulty below Survival.

    I would give it a higher rating if I knew Bethesda were working on fixing this game's huge list of problems, but they are not working on it because they have already made a lot of money and have no reason to fix old issues, even though the problems are so deep that modders cannot pick up Bethesda's slack this time.

    Do not buy, do not waste your time, force Bethesda to at least put in some effort on Fallout 5. We know there will be a Fallout 5 as long as there are idiots who buy crappy games like Fallout 4.

    Again, I'm depressed to write this review. I'm sorry.
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  27. qm3
    Jul 24, 2016
    3
    +3 points for the shooting mechanics and simulation.
    -7 for the oversimplified storyline, quests, decision making rip-off and the lack of details.

    Imagine the feel when you flirt with Paladin Danse just by jerking in and out of your power armor a few times.
  28. Aug 11, 2016
    3
    Fallout 4 is by far the most disappointing game purchase of 2015. In the 25 hours I spent in Fallout 4 I found hardly anything to be excited about. Give the choice, I would rather play New Vegas or even Fallout 3. I'm glad I didn't buy the season pass as I have no desire to revisit the Boston wasteland. Skip this one entirely. Opening a box of Hot Pockets™ offers more immersion and freedomFallout 4 is by far the most disappointing game purchase of 2015. In the 25 hours I spent in Fallout 4 I found hardly anything to be excited about. Give the choice, I would rather play New Vegas or even Fallout 3. I'm glad I didn't buy the season pass as I have no desire to revisit the Boston wasteland. Skip this one entirely. Opening a box of Hot Pockets™ offers more immersion and freedom of choice than this game. Expand
  29. Aug 30, 2016
    3
    I've played the game for 200 hrs the game is a slightly more open game then farcry 3. Wide as the ocean, deep as a puddle. I can only remember one location and its diamond city and again i've played for 200 hrs. fallout NV had so many memorable locations like good springs camp mccarran The Strip and more so did fallout 3 and skyrim. fallout 4 is Bethesda's attempt of copying minecraft andI've played the game for 200 hrs the game is a slightly more open game then farcry 3. Wide as the ocean, deep as a puddle. I can only remember one location and its diamond city and again i've played for 200 hrs. fallout NV had so many memorable locations like good springs camp mccarran The Strip and more so did fallout 3 and skyrim. fallout 4 is Bethesda's attempt of copying minecraft and in my opinion i think they failed at that attempt. If you look at the steam charts website you can see more people playing skyrim then fallout 4 it has very little replayability and no feel of mystery and adventure since you have to build your own locations.
    There's a lot of criticism about the graphics but you can ignore them bethesda rpgs never had very good graphics any way. If you're looking for a zen game about collecting resources and building things i'd suggest save your money and play minecraft. If you're looking for a cathartic experience going around killing things and blowing stuff up i'd suggest playing just cause 2.
    Buy fallout 4 when it's on a discount and avoid the dlc
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  30. Nov 14, 2016
    3
    Writing, story, and world building take a back seat to brand recognition and flashy graphics (which aren't that good, mind you). The world is fairly interesting to explore, which is the only thing the game is really good for, considering most of the quests in the game are unsatisfying to say the least, most of them giving you little in the way of any real agency. There are too many jarringWriting, story, and world building take a back seat to brand recognition and flashy graphics (which aren't that good, mind you). The world is fairly interesting to explore, which is the only thing the game is really good for, considering most of the quests in the game are unsatisfying to say the least, most of them giving you little in the way of any real agency. There are too many jarring lapses in the established lore to ignore.

    The game's alright if all you want to do is run around mindlessly shooting stuff with your guns for about 3 hours and then quit. Sometimes I'll be high and consider launching it up before I realize I uninstalled it and own KillingFloor.

    If you're looking for a good RPG, go play New Vegas. I hope Bethesda lets Obsidian make the rest of the fallout games, since they know how to make a much better game with a fraction of the time and resources. I know that won't happen, but a man can dream.
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  31. Feb 11, 2017
    3
    This game barely if at all qualifies as an rpg. It has a one size fits all build. Where perks don't really change the game so much as they are required to be able to do or use anything properly. You basically have to become invincible, and until then spam healing items because every enemy is a bum rushing horde or pop out of the ground goblin. The 'cover system' doesn't really workThis game barely if at all qualifies as an rpg. It has a one size fits all build. Where perks don't really change the game so much as they are required to be able to do or use anything properly. You basically have to become invincible, and until then spam healing items because every enemy is a bum rushing horde or pop out of the ground goblin. The 'cover system' doesn't really work even with mods so basically all they did was add the sprint feature that modders made for New Vegas, and made free aiming relatively workable. You still can't direct your squad, who also fail at stealth. You're locked into being a particular character that you can't really put yourself into, or decide who they are beyond being nice, sarcastic, or just an jerk. The dialogue is so simplistic that it offers no real choice, nor do any of the quests beyond which hollow, incoherent, and ultimately uninteresting faction you'll side with for the main quest. They literally give you the same quests but only change out which faction you're representing during, over and over again, while giving you side quests that are almost indistinguishable from the endless stream of procedurally generated "radiant quests". Overall the writing quality is so low one would almost think they decided to rip off Fallout: Brotherhood of Steel, aka the worst one in the franchise, this time around instead of the first two games like they did with Fallout 3. Which may be why you get a brief one size fits all ending, for the main quest and ending slideshow. All in all the game is painfully short, unless you want to play the crappiest version of minecraft ever. It has the world's worst user interface, and practically zero integration into the rest of the game. It doesn't even have a point. Either you ignore it, or it becomes a chore because your settlers are useless. It also requires you treat the game like an MMO. Which you already kind of have to, what with the grinding and endless farming required to even get halfway to max level and acquire the best gear. Thus exacerbating the hoarding requirements of the last two games, and utterly destroying any notion of prudently managing an inventory of scarce items. Thankfully they saw fit to replace the dozens of fun weapons and armor combos with tiered versions of the five things worth using. Oh yes, the touted crafting system basically just involves making slightly better versions of a scope, a barrel, a grip, and every other component instead of being able to optimize it for your playstyle. Being that only one combination is actually worth using. Especially when you consider the stupid legendary system which means you have to rely entirely on luck to get what you need. Have fun getting 80 different legendary versions of the crappiest weapons in the game. Their effects kind of break immersion, which is also a critical flaw of the game. There are too many continuity errors and nonsensical things to ever properly immerse yourself (you can just straight up craft turrets and generators instantaneously), even before you get to the boring plot and one dimensional characters. The setting is so bland and repetitive that even the standout locations are mostly too boring to explore, and when you bother you find yourself disappointed. The radio is even more repetitive than before because they recycled a bunch of songs, and largely lacks the interesting commentary on your quests that we saw in the previous two games. The ecosystem still makes no sense, and just gradually becomes overrun with the strongest enemy types because apparently every Bethesda Fallout game takes place during a mass extinction event. They scrapped the repair system, and made the one thing that was supposed to be insanely durable require constant maintenance. Overall it doesn't inspire me whatsoever. It contains no dreamfuel, like the previous games where you'd wonder about the possibilities, the lore and history of the Fallout world. Partly because what they present to you is barely half finished, and the rest of it lacks any depth. It's decent if you only play it once, never complete it, and constantly adjust the difficulty settings/mod it to death because it has no sense of scaling. It doesn't really qualify as a Fallout game. Expand
  32. Jun 21, 2017
    3
    Not by any means a bad game, but is definitely a bad RPG which is, in turn, a terrible fallout game. It allows no roleplaying (and if it does then it's very limited)
  33. Mar 5, 2017
    3
    This game is pretty much Fallout 3 but worse. Much, MUCH worse!
    To be fair though it's the game that got me into the series and the weapon and armor modding system isn't terrible but it"s just a way for Bethesda to include less unique weapons and armors and make the already existing "unique" weapons complete garbage with THE SAME SKIN as the original one, but still, compared to other
    This game is pretty much Fallout 3 but worse. Much, MUCH worse!
    To be fair though it's the game that got me into the series and the weapon and armor modding system isn't terrible but it"s just a way for Bethesda to include less unique weapons and armors and make the already existing "unique" weapons complete garbage with THE SAME SKIN as the original one, but still, compared to other Fallout games this game is ABYSMALLY bad so if you're planning on playing it please, please, DO NOT PLAY THIS GAME. Just go play Fallout New Vegas or even Fallout 3 if you want.Trust me, you'll have a better time.
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  34. May 11, 2017
    3
    Este análisis está creado por una persona critica amante de los juegos de rol, y por ende de rolear.

    Fallout 4 es sin duda uno de los mayores desastres en cuanto a rol se refiere por un motivo que se nota en menos de media hora de juego, querer llegar a todos los públicos. El juego está simplificado a su mínima expresión en prácticamente todos los aspectos. Uno de los principales
    Este análisis está creado por una persona critica amante de los juegos de rol, y por ende de rolear.

    Fallout 4 es sin duda uno de los mayores desastres en cuanto a rol se refiere por un motivo que se nota en menos de media hora de juego, querer llegar a todos los públicos.

    El juego está simplificado a su mínima expresión en prácticamente todos los aspectos.
    Uno de los principales fallos está en la opción de diálogo, y es que las respuestas posibles están simplificadas hasta tal punto que resultan absurdas, siendo posibles respuestas tan superficiales como "Sarcasmo", "Si", "No"... por no hablar de que la rama carismática no sirve prácticamente para nada. En muy pocas ocasiones ha cambiado realmente el rumbo de una conversación tener a nivel máximo esta característica.

    La facilidad para conseguir balas, para disparar, la cantidad de enemigos que habitan supuestamente un yermo muerto, han convertido a un juego de supervivencia en un juego más de disparos.

    Los asentamientos no me parece una mala idea del todo, pero no está bien pensada, ya que nuevamente rompe el sentido de supervivencia. La exploración en busca de cosas interesante pasa a ser una recolección de basura de todo lo que encuentres para poder hacer una nueva casa, defensa, generador…

    La servoarmadura es sin duda otro caso de buena idea mal llevada a cabo. Técnicamente es una de las herramientas más potentes del yermo, supuestamente escasa y difícil de mantener. En menos de una hora de partida encuentras dos, y de la cantidad de núcleos (necesarios para su funcionamiento) que encuentras a lo largo del camino, podrías mantener, no una, si no dos servoarmaduras operativas al mismo tiempo.

    No valoraré la historia como tal, ya que esto entra a juicio de cada uno, pero quiero destacar que el lore (la historia más allá de la principal) sigue estando presente como algo interesante.

    Doblaje al Español, el único punto positivo real que tiene el juego. Y es que, no se puede desmerecer el trabajo que lleva detrás un doblaje completo y no solo una traducción.

    Los bugs... eterno compañero de Bethesda del que nunca se separa. Aun siendo un juego con su recorrido ya terminado (han finalizado todos los DLCs y con ello dudo que actualicen más el juego) sigue teniendo una cantidad de errores descomunal, algunos tan enormes que llegan a romper la ambientación en cuestión de medio segundo. Uno de los mayores errores de los juegos de esta compañía es el sistema de colisión, siendo que puedes derrotar a los más fieros enemigos con un simple tronco o subiendo a una roca. Por no hablar de caídas brutales de FPS o craseos.

    Una decepción en cuanto a rol se refiere lo mires por donde lo mires. Un juego que no vale como individual, y menos aún como continuación de una saga con tanto renombre.

    Solo puedo recomendar este juego a un tipo de personas, los que quieran un juego de disparos con un montón de dianas móviles.
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  35. Mar 31, 2017
    3
    Words for the wise, " If a product is enhanced, altered and/or improved by a third party too much after marketing, then the company sold a flawed product".

    When Bethesda showcase this game at E3, they said they focus on the small minor details of Fallout 4, which makes improvements, well they're only half right and wrong at that point. They improve the visual models and the world
    Words for the wise, " If a product is enhanced, altered and/or improved by a third party too much after marketing, then the company sold a flawed product".

    When Bethesda showcase this game at E3, they said they focus on the small minor details of Fallout 4, which makes improvements, well they're only half right and wrong at that point. They improve the visual models and the world through enhance, but hardly did nothing on the main point, what was the main purpose of this game. So a pretty game, but has no real purpose in the fallout universe.

    Bethesda you held back a good game and never realized its full potential. This game is just a remaster of Fallout 3, with Fallout NV elements added to it, and forgot RPG elements where not improve as they should be, why was this game ever made, should have just made a remaster of Fallout 3 if Bethesda only cared about improved graphics and game models. Don't get me started on the Plot, it is the exactly the same story template as in fallout 3, but a different scenario.

    Modding whether meant to enhance or make changes to a game because it did not meet the consumer's satisfaction, just for fun, or build in skill, although it makes a good way to sell more games, but at the same, the modding a game is a choice and the game should not dependant on a mod to make it a satisfying game. A mod author does it for free and can stop modding games made by the company whenever they want. Modding is a great way to enhance the fun of the game, but game companies should not rely on them, they should focus on making a game that is fun without mods. If Bethesda is going to make their games enhanced by mods all the time without making them satisfying, then there is no point or joy of paying for games by Bethesda or any game company.
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  36. Apr 8, 2017
    3
    Унылый градостроительный симулятор с чего то назвавшийся великим именем, это не Фаллаут и не РПГ вообще - хотя допиленный строительными модами становиться вполне себе годным - строить затягивает.
  37. Jun 30, 2017
    3
    This review contains spoilers, click expand to view. Is the game good? No. Is it as bad as everyone is saying? No. Sure, the story makes no sense, there isn't too much variety of enemies or guns, has a terrible dialogue system and, I'm not sarcastic or exaggerating here, it's literally just Skyrim with guns, but saying that the game has no redeeming qualities is just wrong. Bethesda tried to emulate the things which made Fallout: New Vegas good, and where they failed they failed miserably, but the things they did right they did right. The companions are well made and have very colourful personalities, and even an option to romance some of them was added, even if it's as laughably bad as in most games. There are a lot of collectibles all throughout the Commonwealth, which are very nice mini-rewards after clearing dungeons. The crafting system is one of the best I've seen in an RPG, even if it gets tedious after a while. When it comes to combat, it's without a doubt the most fun game in the series, even if I don't like the fact that V.A.T.S. now slows time instead of stopping it.
    Now for the bad stuff. The "4 options, no more, no less" dialogue system is pointless and shouldn't have been added at all, since it only gives more work to the writers and is terrible for the players. The story makes absolutely no sense and effectively limits your roleplaying abilities. (spoiler) The four factions you can choose are there solely because Bethesda noticed the popularity of the 4-faction system in NV and they are executed terribly. (/spoiler) Voiced protagonist, while seen as devil incarnate by many, I personally didn't mind. There were a few moments when the tone of the actor's voice wasn't like what I thought it would be, but not too many. Almost all quests are "Speak with X/Collect Y/Kill Z" with some twist (e.g. "Find a robot BUT the robot makes beer) that the writers thought would make the quest good on its own. Some would say "Well, if the story, dialogues and quests are the only problems, while all the fun action stuff is good, then what's so wrong?". That is precisely what's wrong. This game is still Fallout - a series where the story, factions and quests are a core of the game. Yet it seems Bethesda thought the game they're making is an Elder Scrolls game in a different setting. If the game was from a series other than Fallout, it could easily have a higher rating. But since it is a Fallout game, there are some expectations about the quality of the game's story, narrative, lore and dialogues - none of which were fulfilled by Fallout 4.
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  38. Jul 24, 2017
    3
    I really really wanted to like Fallout 4, and i expected that Bethesda would have created one after 5 years of full development, but they did not. They created a half-arsed money grabber with much less effort than was put into New Vegas with only a year in development. Fallout 4 is a shooter with RPG elements, not something a Fallout game should be and it probably the biggestI really really wanted to like Fallout 4, and i expected that Bethesda would have created one after 5 years of full development, but they did not. They created a half-arsed money grabber with much less effort than was put into New Vegas with only a year in development. Fallout 4 is a shooter with RPG elements, not something a Fallout game should be and it probably the biggest disappointment i have ever experienced in gaming after waiting a painful 5 years for a new Fallout, only to put the game down after about a month once i got bored. In short i would not say Fallout 4 is a bad game, only that it is an extreme disappointment considering the amount of time Bethesda had to develop it and with the evidently low amount of effort and passion being put into the project as show by, for example, the half arsed ending screens and low number of quests. To finish, Obsidian made a far better Fallout game in one year than Bethesda made in five, and that is what is a disappointment. Expand
  39. Jul 29, 2017
    3
    Fallout 4. I have never played a fallout game in my life before this one and went into the game with zero expectations. I have to say that Fallout 4 is a terrible game. It is not the worst game ever, but that does not say much. The game has awful graphics. Terrible engine. Insultingly long loading screens. Hands down one of the most terrible main stories in a video game to date. Brain-deadFallout 4. I have never played a fallout game in my life before this one and went into the game with zero expectations. I have to say that Fallout 4 is a terrible game. It is not the worst game ever, but that does not say much. The game has awful graphics. Terrible engine. Insultingly long loading screens. Hands down one of the most terrible main stories in a video game to date. Brain-dead AI. Also the newest addition into the game "village building" is extremely clunky, limited and pointless. Talent system is one of the worst I have ever seen and the game is painfully boring. The game is just a technical and gameplaywise mess. The only redeeming value I can think of is exploration and not completely bad shooting. If this game wasn't published by Bethesda and didn't have Fallout 4 name slapped on it, then nobody would give a better score than 4/10. Fallout 4 is one of the worst games I have ever touched and fans of the series should sit down and think if this is what they want in the future, since anyone who doesn't give this game at least 8/10 gets attacked by fans with mindless accusations. Expand
  40. Jul 17, 2018
    3
    Fallout 4 is a slap in the face to those who have cherished the series for its amazing narrative and attention paid to player freedom.

    Fallout 4 places you into the shoes of one of two predetermined characters and pulls you through a shallow narrative in which you have an abysmal impact on the world. It doesn't allow you to flesh-out your character with an intuitive skill system like
    Fallout 4 is a slap in the face to those who have cherished the series for its amazing narrative and attention paid to player freedom.

    Fallout 4 places you into the shoes of one of two predetermined characters and pulls you through a shallow narrative in which you have an abysmal impact on the world. It doesn't allow you to flesh-out your character with an intuitive skill system like previous games, and after reaching maximum level, literally every character will play the same. You don't have to carefully invest skill points to tailor your character to your play style.

    The dialog system is a disaster. Bethesda coded themselves into a wall by making it so that the conversation UI only allows for four options. That often means that you don't have enough things to say, or you have four ways of saying the exact same thing. Skill checks are gone. In their place is an occasional RNG persuasion option that is affected by your charisma, but it's pointless due to the fact that you can quicksave and quickload during conversations, so you can just keep reloading until you get the outcome you desire.

    Fallout 4's graphics are really poor for 2015. The world is dull, the textures are muddy (moreso due to the poor quality than the presence of actual mud), and human characters look like they're made of clay and plastic. Even worse, it runs quite poorly, in spite of its low fidelity. Bloated texture files and poorly-optimized lighting and shadows are mainly to blame. Also, the engine is running on outdated code with a few recent additions. It may as well be a modded Morrowind engine. Actually, that's literally what it is.

    Fallout 4 focuses more on maintaining a repetitive gameplay loop than good storytelling and characterisation. Most of the quests just boil down to "go there, shoot the enemies, grab something". Most of the locations in the game are just full on enemies. There aren't many towns because of the settlement system, and when you make some towns, they're never full of interesting characters. It even throws out the idea that Power Armour is rare by having it randomly spawn in the wasteland, PLUS giving a full set of it to players within the first hour of gameplay. Power armour is no longer a powerful late-game item, it's just another game mechanic now. People seem to praise the combat mechanics, even though they're just passable at best. There are no different ammo types for each weapon, and there is a small variety of weapons. Sure, there's a lot of weapon customisation, but it's mostly just linear upgrading and doesn't allow for very unique weapons.

    Now, about the weapons, so many of the designs make no sense. First, they're all left-handed. The bolts and ejection ports are all on the left sides of the guns, so the hot spent casings just fly in front of your face. Second, the assault rifle and combat rifle are really poorly thought-out. The assault rifle is extremely bulky and looks more like a LMG. The combat rifle has an extremely similar model to the combat shotgun and uses .45 rounds. That's a pistol caliber, not a rifle caliber. The lever-action rifle in Far Harbour is really weird. It has a magazine capacity of five rounds, but when you fire two of them and hit your reload key, the character shoves five back in every time and works the lever, ejecting a live round from the chamber. Even Obsidian was able to avoid this in New Vegas. They had to jury-rig the engine to do it, but they made sure that the courier only reloads as many rounds as he or she needs to.

    The institute weapons are bad as well. The models are massive and take up a whole third of your screen. They do abysmal damage for laser weapons made by the most technologically advanced faction in the game. They were also designed so that Bethesda could re-use the regular laser weapon animations, which is really lazy when you think about it.

    Bethesda disregards the lore on multiple occasions. The first offender is T-60 suddenly appearing as a new set of pre-war power armour when it was clear that T-51 was the latest set before the bombs fell. Second is pre-war terminal entries about Jet, when its invention is part of a large subplot in Fallout 2. Next is the fact that a ghoulified child survived in a fridge without food and water for 210 years, when ghouls would previously die without water in Fallout 1. One more breach of the lore is the fact that there is a full set of Nuka Cola Quantum-themed X-01 (The Enclave's Advanced Power Armour) sealed in a pre-war case in Nuka World, when the Enclave's armour was first made in 2215.

    A lot of people hate the Creation Club system with a burning passion, but it's not very malicious in practice. It's just an overpriced microtransaction system with crappy items. Just look at the Doomguy armour. That's the worst offender.

    Overall, Fallout 4 isn't just a bad Fallout game, it's also a bad game.
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  41. Aug 24, 2017
    3
    They simply ripped out the rpg elements and made an open world looting game without any consequences or any choices.Story is below average and a 20 years old cliche, go play some open survival game like 7DTD, because this game fails to deliver anything besides looting and base building, and these two aspects doesn't worth the price. This game wouldn't be anything of importance if itThey simply ripped out the rpg elements and made an open world looting game without any consequences or any choices.Story is below average and a 20 years old cliche, go play some open survival game like 7DTD, because this game fails to deliver anything besides looting and base building, and these two aspects doesn't worth the price. This game wouldn't be anything of importance if it didn't have Fallout name on it. Expand
  42. Aug 31, 2017
    3
    It was enjoyable on release but Bethesda are victims to their own success and have hit the level of greed usually shown by Activision and EA. They've released paid for Mods, what used to be a free thing people did to improve their own games will now cost, good for developers, bad for customers.

    If you haven't picked this game up yet, I wouldn't bother now, you haven't missed anything
    It was enjoyable on release but Bethesda are victims to their own success and have hit the level of greed usually shown by Activision and EA. They've released paid for Mods, what used to be a free thing people did to improve their own games will now cost, good for developers, bad for customers.

    If you haven't picked this game up yet, I wouldn't bother now, you haven't missed anything earlier releases of Fallout can and do provide, the game feels shallow in comparison with not as much love, its full of bugs and optimization issues, not to mention they ruined any aspect of RPG elements in an effort to make the game fresh. It wasn't broken and it didnt need fixing, this game is now an action game, enjoyable but leaves a bitter taste in your mouth after a session playing.
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  43. Sep 19, 2017
    3
    This game is a huge let down and it scares me to see that Bethesda is taking the series this direction. Fallout was always about roleplaying in a very interesting 60's themed nuclear wasteland...well, until now. Bethesda makes it very clear that they no longer care for choices, and would rather make a shallow open world FPS. There is just so much problems to this game, the map is smallerThis game is a huge let down and it scares me to see that Bethesda is taking the series this direction. Fallout was always about roleplaying in a very interesting 60's themed nuclear wasteland...well, until now. Bethesda makes it very clear that they no longer care for choices, and would rather make a shallow open world FPS. There is just so much problems to this game, the map is smaller than previous titles, yet it's even more emptier. There is little quests in the wasteland and almost no choices in them. Graphics can look pretty but let's be honest, Bethesda took the cartoon-like art style just to keep the budget smaller. One of the most disrespectful things they did with this game was fake having choices at times, I have tried talking to people differently when it seems like it would matter, but it actually doesn't, it results with the same responses. The only good thing this game is for it making some guns and building settlements, also the DLC is a slap in the face for the series. Expand
  44. Oct 2, 2017
    3
    Ever since paid mods were introduced in this game. they deserved what's coming to them(Zenimax studios). I highly recommend do not support creation club.
  45. Jan 17, 2018
    3
    This game is bad. As a sandbox shooter loot-fest, it is great. However, as a dark RPG set in a post-post-apocalyptic world where your choices help shape the future, it is extremely pathetic. It has practically ruined the world of Fallout and completely missed the point of what Fallout is about. It's as wide as an ocean, but deep as a... I think you know the rest.
  46. Mar 3, 2018
    3
    An epic game ruined by bugs which mean you cannot complete tasks, some two years after the game's release. I can only imagine professional game reviews were posted immediately after leaving the vault.
    Has the clunkiest user interface I've encountered and you will end up with arthritis continually scrolling down your itinery as even a scroll bar is emitted. Another crap story ending (see
    An epic game ruined by bugs which mean you cannot complete tasks, some two years after the game's release. I can only imagine professional game reviews were posted immediately after leaving the vault.
    Has the clunkiest user interface I've encountered and you will end up with arthritis continually scrolling down your itinery as even a scroll bar is emitted. Another crap story ending (see Fallout 3) when you are ironically railroaded into "choices" you might not take. Contrived. At least VANS helps overcome another useless unfathomable map (without using mods).

    Most irritating of all is enemies giving themselves away with moronic chatting.
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  47. Oct 29, 2018
    3
    Типичное бесесдоподелие про пещерки, правда они тут убежищами называются. Один балл за радио, еще один за не плохую стрельбу, и еще один за реально открытый мир и ощущение свободы. 310, лучшая игра мисс Говарда, кста.
  48. May 3, 2018
    3
    Fallout 4 is a FPS and not an RPG. It ripped off Fallout 3 and got rid of good elements like karma/speech/repair. In Fallout 3 you are a son looking for your father, in Fallout 4 you are the father looking for the son. Fallout 4 Far Harbor DLC is a spitting image of Fallout 3 Point Lookout DLC and many more similarities between the two. The leveling for perks is just a joke from what itFallout 4 is a FPS and not an RPG. It ripped off Fallout 3 and got rid of good elements like karma/speech/repair. In Fallout 3 you are a son looking for your father, in Fallout 4 you are the father looking for the son. Fallout 4 Far Harbor DLC is a spitting image of Fallout 3 Point Lookout DLC and many more similarities between the two. The leveling for perks is just a joke from what it used to be. For speech options you will chose an answer like "No" and your character will speak 2 sentences. Fallout 4 threw away all of the progress made by Fallout New Vegas. The game is nothing than a glorified FPS bearing the Fallout franchise name but it is unfaithful to the benchmarks that made the Fallout name so renowned an loved by so many. Expand
  49. Dec 1, 2018
    3
    I do love Fallout that's why I am giving 3 points. Fallout 4 is also a fully bugged game but that's not the point why I am giving 3 points only. The main reason for doing it is the Mod and Achievement block mechanic PLUS that reciolous paid Mods mechanic they have put in.l I love Fallout but I just can not give more score to a greedy cash grabbing company to support what they're doing toI do love Fallout that's why I am giving 3 points. Fallout 4 is also a fully bugged game but that's not the point why I am giving 3 points only. The main reason for doing it is the Mod and Achievement block mechanic PLUS that reciolous paid Mods mechanic they have put in.l I love Fallout but I just can not give more score to a greedy cash grabbing company to support what they're doing to their costumer who brought them there, where they are right now. Expand
  50. Jun 24, 2018
    3
    I'm writing this review on 24.06.2018. The hype is dead - new fallout 76 was announced. It's the best time for me to grab this one and try it. And you know what? I won't buy next one. If you ever wanted to play any of this series, don't pick 4, it's just not right. The brand keeps people interested, but if it were Random Title Triple A it would be a disaster. You see those 3k positiveI'm writing this review on 24.06.2018. The hype is dead - new fallout 76 was announced. It's the best time for me to grab this one and try it. And you know what? I won't buy next one. If you ever wanted to play any of this series, don't pick 4, it's just not right. The brand keeps people interested, but if it were Random Title Triple A it would be a disaster. You see those 3k positive reviews? It's only because of the brand. The game as a product is bad, really bad. Experience is just dull.There are better games about post-apo than this. Go and buy something else. Expand
  51. Jun 5, 2019
    3
    Fallout 4 gets a 3 because it improves on the gunplay of previous entries into the fallout universe while achieving little else. The plot, interesting side quests and customisation are largely gone, replaced with a bland fps experience rather than the richer rp elements the franchise is known for. Fallout 4 was a warning sign of the direction Bethesda was taking the franchise. This isFallout 4 gets a 3 because it improves on the gunplay of previous entries into the fallout universe while achieving little else. The plot, interesting side quests and customisation are largely gone, replaced with a bland fps experience rather than the richer rp elements the franchise is known for. Fallout 4 was a warning sign of the direction Bethesda was taking the franchise. This is fallout 76's sad progenitor Expand
  52. Jul 15, 2019
    3
    Why it's called fallout. It should be called rage 2. There's no any sign of rpg. No dialogs, no rpg combat system, no intresting quests. If you put brotherhood of steel in rage 2, you can't call it fallout. It's and ok shooter, and I score it 7, if it was called rage 2
  53. Nov 14, 2021
    3
    Just a glorified looter shooter that is barely recognizable from its Fallout predecessors, extremely disappointing and i don't have high hopes for Fallout 5. Fallout 4 is a solid 3/10 pushed up to a 5/10 with heavy fan mods that make it a reasonable experience.

    Do better Bethesda.
  54. Mar 5, 2020
    3
    Прошёл за 17ч, прошёл квесты Минитменов и института,который вынудил меня уничтожить подземку и братство стали, на братство всё равно, а вон подземку уничтожать я не хотел, игра не дала выбора. И так большую часть игры, вроде тебе дают 4 варианта ответа, только вот они ничего не значат. Выбор без выбора...

    Моя оценка 3 не только из за системы выбора, она за баги и дерьмовый сюжет. Эта
    Прошёл за 17ч, прошёл квесты Минитменов и института,который вынудил меня уничтожить подземку и братство стали, на братство всё равно, а вон подземку уничтожать я не хотел, игра не дала выбора. И так большую часть игры, вроде тебе дают 4 варианта ответа, только вот они ничего не значат. Выбор без выбора...

    Моя оценка 3 не только из за системы выбора, она за баги и дерьмовый сюжет. Эта первая игра серии фаллаут в которую я когда либо играл, если предыдущие части похожи на это то я совершенно не понимаю откуда у этой серии игр столько фанатов...
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  55. Jun 23, 2020
    3
    One tiny step forward from Fallout 3, one GIANT leap back from Fallout New Vegas. The hype has completely worn off, I can clearly see Fallout 4 for what it is. Dull.

    Fallout 3 made the world fun to explore. Fallout New Vegas made the world fun to be part of. Fallout 4 made the world shallow, repetitive, generic, and boring. Do you want a shallow, shoot 'em up, generic, dull (but
    One tiny step forward from Fallout 3, one GIANT leap back from Fallout New Vegas. The hype has completely worn off, I can clearly see Fallout 4 for what it is. Dull.

    Fallout 3 made the world fun to explore.
    Fallout New Vegas made the world fun to be part of.
    Fallout 4 made the world shallow, repetitive, generic, and boring.

    Do you want a shallow, shoot 'em up, generic, dull (but vibrant game world), game lacking any depth where everyone wants you dead? *sigh* Fallout 4 is for you!
    Do you want a clunky but memorable experience? Fallout 3 GOTY and Fallout New Vegas UE are for you! Install Tale of Two Wastelands, profit. Play a game of caravan, stop by Agatha's house and say hi, that crazy lady in Girdershade wants all the Quantums? Moira wants you to do what in Minefield? FULLY-ERECT HAND PENISES! "You got lives in you, hard to kill. Storm, bullets, sand and wind, yet still you walk. For now." GARY!

    The Good:
    The Colors and the general atmosphere look so much better than Fallout 3 and NV.
    Huge vastly detailed and dense game world.
    Gun play is better.
    No Level cap.
    Easy Looting.
    Junk is now somewhat useful.
    3 of the companions are somewhat memorable. The rest are just boring.
    Dynamic Weather, shadows, lighting, and Physical Based Rendering.
    Beautiful animations

    The Bad:
    Ron Perlman does not say: War. War Never Changes.
    No FOV controls in game.
    No way to disable Head Bobbing.
    No visible holstered weapons like in previous games.
    Advanced graphics options have been completely gutted
    Quests are pretty much this: Go here, kill everything, take loot, return. What is this an MMO?!?
    Radio stations are pretty much meh. I miss Three Dog.
    You have to be the good guy, not the bad guy or the neutral/independent guy like in Fallout New Vegas.
    Oversimplified dialog system, you now have 4 options to choose from. With no indication of exactly what you’re going to say.
    Oversimplified RPG mechanics. Violence was often avoidable depending on your skills.
    Survival difficulty. No Console, saving is disabled. UGH.
    Almost all the NPCs are essential. In Fallout NV you had that fear of losing a companion during a battle.
    Settlement building is meh. It’s clunky and hard to place objects.
    Lots of boarded up nonexplorable buildings.
    Only one or two memorable fun quests that don’t feel like a grind.
    Why does everything want me dead?

    The Ugly:
    Complete lack of interesting locations with quests and unique named NPCs that have a story to tell.
    Fallout 4: Diamond City, Covenant, Vault 81, and Goodneighbor. Everywhere else just feels empty and lifeless.
    Fallout 3: Megaton, Rivet City, Arefu, Little Lamplight, Bigtown, Paradise Falls, Andale, Oasis, The Republic of Dave, Temple of the Union, Girdershade, The Citadel, Hell even downtown DC: The Washington Monument, Underworld, Lincoln Memorial. *Takes deep breath* Did I miss any? Yup, Ranger Compound, Grayditch, Dokov's Place, Tenpenny Tower, Meresti Metro, Canterbury Commons, Regulator HQ, Minefield, Vault 108, GARY!
    All of these locations have at least a population of 1, a quest, a story, a NAMED NPC, an NPC that doesn’t want you dead on sight, and most important of all depth. OK, ok yes GARY and Arkansas both want you to be very dead. The important thing to remember here is both those locations are memorable in some way shape or form.
    Fallout 3 has all these great locations with NAMED NPCs that have a backstory or a quest to give you.
    Forced to use the settlement system.
    Raiders! Raiders everywhere.
    Perk system overhaul and removal of skills.
    Fallout 3 has really beautiful water reflections and refraction. The water in Fallout 4 is flat and dull.
    Interior lighting is completely meh…. I see lots of round low poly shadow caster lights. Lights that don’t match the fixture. Ugly directional lights. Lights bleeding. Phantom lights.
    Tone Mapping. Adds an overexposed look and washes out some colors.
    The Season Pass. Fallout 3 has 5 DLCs, ALL good. Fallout New Vegas has 4 DLCs ALL good. Fallout 4 has what? 2 story based DLCs. Far Harbor: good. Nuka World: Raiders? Settlement DLC? Nope, just noooope. DO NOT WANT. Build a settlement, now what? Look at it, take screenshots, post on reddit? There is nothing to do, no one interesting to meet. ANOTHER SETTLEMENT NEEDS YOUR HELP! UGH, what is it this time? Raiders on the other side of the map stole your socks?!? K thx bye. In Fallout New Vegas you could have a pet AND a human companion follow you around. It makes sense that you could have let's say Piper and Dogmeat follow you around. But NOOOOO you only get one. Graphically, Fallout 4 is a TES5 reskin with a crappy ENB thrown in. YUCK! TAA looks god awful. Obsidian’s writing is better than Bethesda’s. Obsidian could do it better in half the time it took Bethesda. Just like with Fallout New Vegas, they made it in what 18 months? Imagine for a minute if Obsidian had 4 years to work on Fallout New Vegas… OMG.
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  56. Jul 21, 2020
    3
    здесь ровно 75 букв чтобы просто оставить оценку игре, не описывая ее + и -
  57. Dec 23, 2021
    3
    all they did was take fallout remove everything that made it good and put even worse **** on top of it well atleast its not 76
  58. Sep 9, 2020
    3
    Poor rpg mecanic : you Can be in situation where all answers means YES . 4 choices discussion and you need to Guess what he will say .
    Leveling system ...more casual IS it possible ?
    Poor story
    Take Fallout 3 story , sens away interesting quest exange your scientific father for your scientific son ...
    And adds bugs a lot of bugs Worst Fzllout game
  59. Sep 23, 2020
    3
    This was not good at all, maybe I need to retry but I just can't see myself do that in some years or so. Combat was boring, characters was bad and I did not care enough.
  60. Jan 19, 2021
    3
    FALLOUT 4 is a huge step BACKWARDS from FALLOUT 3 and especially FALLOUT: NEW VEGAS. Where to start?
    - Graphics. They are seriously outdated. It feels like a mod for FALLOUT 3. Bethesda, it's time to ditch that graphics engine!
    - Controls: terrible! It's a lazy console port with horrible menues and non-rebindable keys - Story: complete garbage. But then again you don't play Bethesda's
    FALLOUT 4 is a huge step BACKWARDS from FALLOUT 3 and especially FALLOUT: NEW VEGAS. Where to start?
    - Graphics. They are seriously outdated. It feels like a mod for FALLOUT 3. Bethesda, it's time to ditch that graphics engine!
    - Controls: terrible! It's a lazy console port with horrible menues and non-rebindable keys
    - Story: complete garbage. But then again you don't play Bethesda's games for the story, now do you. Still worth mentioning.
    - AI: enemy and follower AI is braindead
    - Quest: tedious and repetitive kill X & fetch X amounts of X quests.
    - Shooting: better than FALLOUT 3, but still nothing to write home about at all
    - Settlement system: you either love it or hate it. I hate it. Fortunately it's not mandatory
    - Skill/Perk system: dumbed down even further from FALLOUT 3. There's no trade-off perks like in FALLOUT 1/2 & NEW VEGAS. You can raise SPECIAL skills or pick a perk at every level up and end up with a 10 in every SPECIAL skill.
    - Open World: basic typical Bethesda-like

    Overall, it's below average. It's bad. If you're not burnt out with Open World games and love the series, get it. Otherwise there's far better open world post-apocalypse games out there.
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  61. Feb 28, 2021
    3
    This game is a decent shooter. A decent exploration game. I would say a decent base builder, but base building ultimately is pointless. Just throw down a bunch of turrets and never get attacked. But that's it. The RPG elements of previous fallout titles are COMPLETELY removed. No dialogue choices. No consequences. No stats. No skills. Nothing of what made previous titles so great. For someThis game is a decent shooter. A decent exploration game. I would say a decent base builder, but base building ultimately is pointless. Just throw down a bunch of turrets and never get attacked. But that's it. The RPG elements of previous fallout titles are COMPLETELY removed. No dialogue choices. No consequences. No stats. No skills. Nothing of what made previous titles so great. For some reason Bethesda has this philosophy of removing as much as they add, and it's TERRIBLE. Expand
  62. Jun 19, 2023
    3
    This game is just bad. Repetitive, story interrupting quest, underutilized town building, predictable and poorly written plot... Just move to Fallout 1 and 2, the only meaningful Fallout's.
  63. Aug 4, 2021
    3
    A lazy developer's game that wouldn't even work unless you install a fan-made mod.
  64. Aug 31, 2021
    3
    ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣
  65. Jan 13, 2023
    3
    Review só pra lembrar a nota que dei pro jogo:
    Meu Deus, se eu ver a brotherhood of steel em mais um jogo de fallout eu vou virar o coringa, de resto: "Gun play" é a melhor da série, boa comunidade de mods (assim como todo jogo da bethesda), diálogos e história horripilantes e DLC's ruins.
  66. Feb 2, 2023
    3
    bad‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
  67. Apr 6, 2023
    3
    Review só pra lembrar a nota que eu dei pro jogo:
    historia bem ruinzinha mas com uma "gunplay" muito boa.
  68. Nov 13, 2015
    2
    My previous review disappeared for reasons I ignore, so here we go again!
    Reviewers score: 86
    Users score: 4.8 Another example of professional reviewers living on another planet. Who are these guys? It's 2015, anyone with an internet connection and a brain can write a videogame review. How can 20 guys be so influential, I mean what they write moves a lot of money, this is fishy. And
    My previous review disappeared for reasons I ignore, so here we go again!
    Reviewers score: 86
    Users score: 4.8
    Another example of professional reviewers living on another planet. Who are these guys? It's 2015, anyone with an internet connection and a brain can write a videogame review. How can 20 guys be so influential, I mean what they write moves a lot of money, this is fishy. And it's not the first time.
    Having said this, Fallout 4 is at best a mediocre fps. Boring as hell, average to poor graphics, imho poor gameplay. I'm not a huge fan of fps but I can appreciate a good one, and Fallout 4 isn't. I am sure there is much better out there for those who love this genre.
    As an rpg and most of all as a Fallout game, it's horrible. Dialogues are a joke, consequences of your decisions are negligible, world is inconsistent and bland. You'll have power armor and enough stuff to invade China in 30mins. Yep, power armor in half an hour baby, because why the f*** not right? Skills are gone (gone!), replaced by a bland and (you guessed) boring system that transforms everything in a perk, and allows you to increase your main stats with ease. Game has become a casual shooter in a vaguely post atomic world. The story is very low quality and uninspired, voice acting takes away more than adding, npcs are immortal, everything is linear as hell.
    In addition, I had technical issues and had to tinker with the .ini files to fix a crash when going fullscreen.
    Wow it was hard to do worst than Fo3, and I actually liked FNV and had hopes after it.
    I literally couldn't play this game more than an hour. What a pity.
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  69. Nov 11, 2015
    2
    Bethesda is one of the worst game developers ever. Why bother with optimisation, graphics, innovation and stability? Let's take Fallout 3, dumb it down, remove half of features, improve graphics a little bit (while **** up game performance) and sell it as a new game.
  70. Nov 12, 2015
    2
    tried to give this game a fair shake, and 9 hours in i can say i am very dissapointed with what bethesda brought to the market.

    its an inferior game to New vegas in alot of ways - no karma system - no hunger or thirst or hardcore anymore - AI is still fallout 3 teir bad and extremely buggy, watched a super mut walk into a wall for 20 minutes straight... - dogmeat is kinda
    tried to give this game a fair shake, and 9 hours in i can say i am very dissapointed with what bethesda brought to the market.

    its an inferior game to New vegas in alot of ways

    - no karma system

    - no hunger or thirst or hardcore anymore

    - AI is still fallout 3 teir bad and extremely buggy, watched a super mut walk into a wall for 20 minutes straight...

    - dogmeat is kinda ♥♥♥♥♥♥♥♥

    -The graphics are nowhere near the quality in the trailers even on max setting.

    -the textures are awful

    - no weapon degradation, I picked up like 5 pistols and tried to repair it to make it better but realized I cant

    - mass effect dialogue wheel with generic same responses to everything. it gets painfull to listen to very quickly

    - clearly a console port, pipboy navigation is annoying and the crafting controls are awkward

    - the majority of the RPG elements are gone, now its a FPS game with RPG elements rather than the other way around

    -mods will make this a playable, its just a waiting game until the authors fix what bethesda didnt bother with. i feel bad for the console players

    -every outpost mission is an assassination mission to kill raiders, thats it...

    -map is a decent size but empty, its pretty lonely. Comparing the maps of New Vegas and Fallout 4 is just pathetic.

    -i miss my SKILLS

    i would not recommend this game untill the modders sort it out or bethesda patches it into the a stable state
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  71. Nov 13, 2015
    2
    I just applied for a refund. Cant rebind important keys for lefties! WHAT THE **** BETHESDA! The e key and tab key are locked forever. Good luck trying to move in build mode too if you use the arrow keys, because that too is broken. I wanted it to be a good game; I really did.
  72. Nov 10, 2015
    2
    Good graphics, but extremely poor and down goofed Game-Design: No Skills, No traits, No Hardcore, No Weapon-Armor-Durability and a very medium-sized game-world.

    Disappointing... just disappointing
  73. Nov 10, 2015
    2
    A poor port of a barely there, phoned in effort from Bethesda that is blatantly unfinished, relying on the hype train to drive sales. In six months to a year, this could have been a great game, but as it stands it's small, bland, buggy, feels incomplete, has ridiculously major pacing issues, lacks adequate explanation for the base building mechanics, and is completely devoid of soul. I'mA poor port of a barely there, phoned in effort from Bethesda that is blatantly unfinished, relying on the hype train to drive sales. In six months to a year, this could have been a great game, but as it stands it's small, bland, buggy, feels incomplete, has ridiculously major pacing issues, lacks adequate explanation for the base building mechanics, and is completely devoid of soul. I'm not a Fallout diehard, I loved Fallout 3 with all its flaws, but this is just too bad to overlook.

    The port is a mess too - performance issues, defaults to a controller if you have one plugged in, FOV can only be changed in ini files and still doesn't work perfectly, mouse acceleration can only be disabled in ini files, most graphical options (save for draw distance) can only be changed within the launcher. About the only thing I can say for it is that the graphics are not bad. Out of the box they're decent and with some SweetFX thrown on they become quite nice indeed. It's just a shame that the actual game is an unmitigated disaster. This is the poster child for rushed development ruining a game (bizarre since Bethesda at least claims it's been in the works for years, but regardless it obviously wasn't going to meet their release date without cutting more corners than I'd have thought was realistically possible).
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  74. Nov 10, 2015
    2
    bad graphics, terrible optimization, poor graphic options (no FOV slider, no Vsync disable), antic mechanisms like physics based on frames per second, primitive dialog system.
  75. Nov 22, 2015
    2
    I first I liked it. As time went on, however I started to see a lot of flaws that show the franchise is moving in a bad direction. Artistically and mechanically there are a lot of improvements, but immersion and writing are uninspired and frankly amateurish in places. I played the heck out of it and I think I got my money's worth. But I don't want the next Fallout to continue on this path.I first I liked it. As time went on, however I started to see a lot of flaws that show the franchise is moving in a bad direction. Artistically and mechanically there are a lot of improvements, but immersion and writing are uninspired and frankly amateurish in places. I played the heck out of it and I think I got my money's worth. But I don't want the next Fallout to continue on this path. They seem to be trading graphics, good voice acting, marketing and wide audiences for a well written story and an immersive and coherent game world. Please don't go that way Bethesda. Expand
  76. Nov 12, 2015
    2
    Lots of bugs in the game that are pretty game breaking causing you to have to replay sections again and again. Save often. Character model look decidedly last gen and textures are super low res. Pretty crappy UI that wants you to keep having to move your hands around. Give this one a few months minimum before you buy.
  77. Nov 15, 2015
    2
    This is the last time I will spend money on a Bethesda game, let me tell you.
    Where do I even start with this one?
    First, it took me till 1am to actually get the game, not a 12am release like was promised. They could have easily done all the patching and unpacking 30min to an hour before 12 and it would have been completely fine. But NOPE, I guess that's way to much to ask for.
    This is the last time I will spend money on a Bethesda game, let me tell you.
    Where do I even start with this one?

    First, it took me till 1am to actually get the game, not a 12am release like was promised. They could have easily done all the patching and unpacking 30min to an hour before 12 and it would have been completely fine. But NOPE, I guess that's way to much to ask for.

    Second, you still can't see your body when you look down. My god, this is 2015, red faction had better immersion.

    Third, lip sync sucked. Sure it's not game breaking but I purchased what I thought was going to be a fully completed game not some half assed facial animations that are on par with sims 1. Immersion breaking.

    Fourth, Invisible holstered weapons. WHY THE **** WOULD YOU TAKE AWAY THE ABILITY TO HOLSTER YOUR WEAPON ON YOUR SIDE AND BACK LIKE IN FALLOUT 3 AND NEW VEGAS???? This is just wrong man. You wanna know what made me not fall asleep as I traveled the wastes? The ability to watch my character holster and unholster his weapon from time to time. WHAT SOLDIER THROWS HIS WEAPON IN TO THIN AIR IN THE MIDDLE OF BATTLE?

    FIve, You can't rotate the third person camera while moving... like really seriously why? This was another great feature so you could see your character 360 while he/she is moving. Another thing to do to pass time while walking miles across the wasteland. Which leads to number 6 -

    Six, 11minutes from end to end map distance. It's sad. Everything about this 11 minute walking distance map is sad.

    Seven, **** AI like I mean the ai is as good as new vegas(Unscripted AI my ass, and yes todd did say the ai in this game are unscripted the are far from that and if they truly are, they suck). The death claws are hardly scary, and it's the first bethesda game I've beat on normal like it was easy.

    Eight, Story sucks beyond belief. I won't leave any spoilers but lemme just say it's completely predictable from any sci fi movie you've ever seen.

    Nine, Gameplay consists of being a garbage collector and playing call of duty: AI. And you can't throw grenades on their own any more... like wtf.

    Ten, Skills and Tag perks removed, this new **** skyrim leveling system brought into fallout is disgusting. F U bethesda, that is literal heresy. You demons.

    Eleven, This game sucks never buying another bethesda game again, oh the sweet sweet soft lies of Todd.
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  78. Nov 11, 2015
    2
    It is evident that no effort was put in this so called RPG. Bethesda is a big name and such a mediocre title as "Fall out 4 " at this stage when legendary title like CDPROJEKT's RED WITCHER 3 has left a huge mark on gaming industry, is totally unacceptable. i have no idea why critics are giving it a perfect score. Shabby pc port, dated graphics , boring story, boring side quests , poorIt is evident that no effort was put in this so called RPG. Bethesda is a big name and such a mediocre title as "Fall out 4 " at this stage when legendary title like CDPROJEKT's RED WITCHER 3 has left a huge mark on gaming industry, is totally unacceptable. i have no idea why critics are giving it a perfect score. Shabby pc port, dated graphics , boring story, boring side quests , poor face animations, lip sync is missing in many segments and the list goes on. Hard to believe its a AAA title, i am sorry Bethesda but you're no longer a king of RPG open world anymore. Back to you Geralt.. Expand
  79. Nov 12, 2015
    2
    Two points. Because i've played at least some stuff worse than this, but, let's face it. This is not fallout, and it's not even an RPG. It has now completely bridged the gap and turned into a full blown First person shooter game where all the elements still remaining from the glorious fallout days (fallout 1 and 2) are no completely defunct. Stimpacks, ammo, guns and substances are nowTwo points. Because i've played at least some stuff worse than this, but, let's face it. This is not fallout, and it's not even an RPG. It has now completely bridged the gap and turned into a full blown First person shooter game where all the elements still remaining from the glorious fallout days (fallout 1 and 2) are no completely defunct. Stimpacks, ammo, guns and substances are now found all over the place, to the point your pockets will be stuffed with them from the beginning. You'll also need them in abundance because the number of enemies has also been stepped up considerably. This makes VATS kind of meaningless, since you'll never have enough action points to kill more than a few inside VATS, leaving you playing a shooter for the rest of the time.
    As others have mentioned before, the added voice for your character also subtracts from the immersion, unless you want to play your character as a sniveling moral upright do-gooder. When you choose the more sinister sounding replies, it all just sounds very hokey with the voice they used.
    Also, almost nothing you choose in the dialogue wheel still has any impact on how everything plays out. It's all just fake as hell. Thank god i didn't buy this game. It's a terrible, emptied shell of what used to be awesome games.
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  80. Feb 26, 2016
    2
    For every step forward in refining their combat, they took two steps backwards on their rpg element's. Questing, character decisions, and conversation are horrifyingly bad for a game that should be an rpg. After the shining improvements made by obsidian in new Vegas, Bethesda turned and went the opposite direction.

    Rather than feeling like a fallout game, i'm left with this bland
    For every step forward in refining their combat, they took two steps backwards on their rpg element's. Questing, character decisions, and conversation are horrifyingly bad for a game that should be an rpg. After the shining improvements made by obsidian in new Vegas, Bethesda turned and went the opposite direction.

    Rather than feeling like a fallout game, i'm left with this bland wasteland of dead characters and streamlined, casual garbage. To top off the utter lack of content and rpg elements, the game difficulty is a joke. With max difficulty, I can't remember the last time a creature did damage to me, or didn't die in two hits.

    Mods can't save an utter lack of immersion, unless they go and redo every quest in the game there's no way to save this hunk of streamlined garbage.
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  81. Jan 5, 2016
    2
    Poor story, poor UI, poor graphics. Stripped out the choice from FO3 (not that there was much there anyway) and converted it to a pick your ending game with everyone offering quests.

    The same old crappy buggy zombie not paying licensing fee's gamebryo engine still drives the game and it really shows through with old mini-games, old graphics, old bugs, ... It is a fallout game but not
    Poor story, poor UI, poor graphics. Stripped out the choice from FO3 (not that there was much there anyway) and converted it to a pick your ending game with everyone offering quests.

    The same old crappy buggy zombie not paying licensing fee's gamebryo engine still drives the game and it really shows through with old mini-games, old graphics, old bugs, ...

    It is a fallout game but not only is the old (FO, FO2) spirit completely gone they even decided the new FO3/FONV was too much and stripped the game down even more while offering ARK survival evolved style building for no apparent reason.
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  82. Nov 25, 2015
    2
    Fallout 4 has a lot of expensive content, it kills time like noting else, it has pretty interesting house building system. But overall - it is a total mess. It feels like developers doesn't knew what they was doing.
    It is like low quality version of Saints Row 4 without humor.
  83. Jan 17, 2016
    2
    Buggy, just a rehash of previous game, the loading screens are horrendous, nothing original, real quest are replaced by annoying never ending minutemen "a settlement needs your help". It just seems Bethseda did the most half assed thing they could do to milk the franchise for more money.
  84. Nov 24, 2015
    2
    With the truckloads of money generated by this game in its opening weeks Bethesda needs to do some serious quality control that was absent on release. In great contrast to the other games I've played this year Fallout 4, in the 12 hours I've played it, has been riddled with game breaking bugs ranging from appalling graphical glitches to frustrating key control issues. Add to this theWith the truckloads of money generated by this game in its opening weeks Bethesda needs to do some serious quality control that was absent on release. In great contrast to the other games I've played this year Fallout 4, in the 12 hours I've played it, has been riddled with game breaking bugs ranging from appalling graphical glitches to frustrating key control issues. Add to this the lacklustre and antiquated graphics (those textures!), bland story and braindead gameplay means I'm giving this a miss and going back to complete Witcher 3, a vastly better RPG, which is head and shoulders above it in terms of quality, innovation and playability. Expand
  85. Nov 22, 2015
    2
    There is just no excuse for a game to look so bad and such poor animations i except that its a complex game but it looks so rough and lacks detail. The games has improved in many ways but no enough to a 5 year wait GTA V Witcher 3 AC Syndicate are what games in 2015 should look like not this mess.

    I`m still playing the hell out of it and will get a 100+ hours out of it i`m sure the
    There is just no excuse for a game to look so bad and such poor animations i except that its a complex game but it looks so rough and lacks detail. The games has improved in many ways but no enough to a 5 year wait GTA V Witcher 3 AC Syndicate are what games in 2015 should look like not this mess.

    I`m still playing the hell out of it and will get a 100+ hours out of it i`m sure the whole time will be spent in a ugly ass world.
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  86. Nov 17, 2015
    2
    Fallout 4, while a fun and entertaining game all in all, is not a Fallout game, nor is it an rpg. The writing is disappointing, the story is engaging but very short, and it just feels like a Far Cry open world with good shooting mechanics that looks decent but shallow under the surface. 50 hours in I've explored 85% of the map and quests. This is almost 1/2 the content of Fallout 3. ThereFallout 4, while a fun and entertaining game all in all, is not a Fallout game, nor is it an rpg. The writing is disappointing, the story is engaging but very short, and it just feels like a Far Cry open world with good shooting mechanics that looks decent but shallow under the surface. 50 hours in I've explored 85% of the map and quests. This is almost 1/2 the content of Fallout 3. There are a few game breaking bugs, from characters you need to follow during a main quest getting stuck to getting stuck when trying to leave computer terminals. This is unacceptable. Will you have fun playing this game? Yes. Is it worth the 60$ and expectations of being a Fallout game? No, and you will leave feeling disappointed. Expand
  87. Nov 11, 2015
    2
    This isn't even close being finished game. What on earth happened to you Bethesda? Did you lost every single remaining braincell you had before? First of all this game lags, glitches and bugs on very high end pc's meaning that the optimization is horrible. Secondly, npc's are like walking corpses among the game world and there seems to be no depth even in single one of them. Storyline isThis isn't even close being finished game. What on earth happened to you Bethesda? Did you lost every single remaining braincell you had before? First of all this game lags, glitches and bugs on very high end pc's meaning that the optimization is horrible. Secondly, npc's are like walking corpses among the game world and there seems to be no depth even in single one of them. Storyline is generic and very boring experience with no improvement at all.

    What is even more unbelievable is that your fanbase defends this horrible s***cake that has no quality to be seen anywhere. This game is not worth 60$, hell its not even worth 20$ because its a big buggy mess that crashes often and framerate sucks.

    Open your eyes people, DO NOT support this kind of failures.
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  88. Nov 11, 2015
    2
    Played nine hours and asked for a refund from steam (which was refused) even though most of the time was spent trying to get the game to run and reloading due to glitches.

    After Fallout New Vegas this game feels subpar on so many levels. The only new feature I like is the non-deteriorating weapons which prevents accidently using a favourite weapon as spare parts. The focus on modding
    Played nine hours and asked for a refund from steam (which was refused) even though most of the time was spent trying to get the game to run and reloading due to glitches.

    After Fallout New Vegas this game feels subpar on so many levels. The only new feature I like is the non-deteriorating weapons which prevents accidently using a favourite weapon as spare parts.

    The focus on modding / manufacturing turns the game into a scavenger hunt. I got bored building the first settlement and gave up after beds. This is an RPG you are meant to develop your character, if I wanted base building I would play C&C or Minecraft.

    The weapons and armour are brutal - pipe guns look horrible and the amount of weapons is sparse compared to New Vegas. Armour similarly looks pretty crap and to be honest I couldn't be bothered with the system as due to the Pipboy interface you cannot tell what you are wearing half the time.

    One thing no one has mentioned in their reviews is that in Oblivion they removed the complexity of armour (i.e. there was something like 7 pieces in morrowind as opposed to 4 in Oblivion) due to the load on GPU / CPU. Now they have reintroduced it in this game for some reason?

    The final nail in the coffin for me is the total lack of atmosphere in the game, at no point in the nine hours did I feel as engaged as I did in NV.
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  89. Nov 10, 2015
    2
    This is more like Fallout New Vegas merged with a terrible attempt at mass effect. I played mass effect longer because the premise and story was somewhat engaging, i just couldn't finish it because they put story before game play(3rd person shooter irritates me) which isn't a bad thing just not for me. That said this game is a poor mans mass effect story telling wise as well as suuuuuuperThis is more like Fallout New Vegas merged with a terrible attempt at mass effect. I played mass effect longer because the premise and story was somewhat engaging, i just couldn't finish it because they put story before game play(3rd person shooter irritates me) which isn't a bad thing just not for me. That said this game is a poor mans mass effect story telling wise as well as suuuuuuper lackluster characters(druggy gypsy lady wants some chems to power her visions up eh, how original) as well as cringe worthy atmosphere and aesthetics.

    If you enjoyed New Vegas over Fallout 3 then there's hope for you, if you enjoyed Fallout 3 over New Vegas than skip this and save yourself money. Also as a added bonus you can't disable depth of field unless you disable antialising, so screw you if you suffer with motion sickness, we'll patch it later peasant.
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  90. Dec 18, 2015
    2
    This incarnation throws out all the elements that made the series: The lore, Humor, RPG elements, immersiveness, ability to tackle objectives in numerous way, a blank slate main character turn into whoever you please.

    You take all that away and what you're left with is a series that never would have had a following to begin with. It's a linear 1st person shooter that's dated and
    This incarnation throws out all the elements that made the series: The lore, Humor, RPG elements, immersiveness, ability to tackle objectives in numerous way, a blank slate main character turn into whoever you please.

    You take all that away and what you're left with is a series that never would have had a following to begin with. It's a linear 1st person shooter that's dated and mediocre to poor across the board.

    I don't know who's playing and enjoying this. I don't know if people who think this game is great are actual people and not just an overzealous social media ads. Anyone who's played the last game or is a fan of series would have been disappointed. Anyone who hadn't, probably wouldn't think anything of the brand and would instead gravitate to other games that are far superior in terms of gunplay, RPG, collecting, crafting, story, etc.

    I played it for 10 hours and just uninstalled it. I tried to like it, but it was too much of a chore. I remember one in-game moment where I killed a guy's wife. He walked over, looked at her dead body and went "hm" before walking away. How he feels about his wife is how I feel about this game.

    Hopefully obsidian will make a Fallout 4.5 (like the did with New Vegas.) Either way, I'm not buying before I see user reviews ever again.
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  91. Nov 12, 2015
    2
    Ok, let's review this game as it's supposed to be : an open-world solo adventure post-apo RPG.

    Graphics (ultra settings) : Props are meh at best. Textures are disgusting (sorry, no other word). Character models are rigid, unexpressive, poorly balanced. Let's be honest, this is not what we can expect from a 60$ solo adventure game in 2015. Don't expect this game to have half the graphic
    Ok, let's review this game as it's supposed to be : an open-world solo adventure post-apo RPG.

    Graphics (ultra settings) : Props are meh at best. Textures are disgusting (sorry, no other word). Character models are rigid, unexpressive, poorly balanced. Let's be honest, this is not what we can expect from a 60$ solo adventure game in 2015. Don't expect this game to have half the graphic awesomeness "The last of us" had two years ago.
    Bad graphics ? Ok at least it will run smoothly ... Guess what ? It doesn't ! Inconsistent framerate etc ..

    Gameplay : I won't go into details right here, because this game has been made for console players. Terrible design for keyboard/mouse players. My crosshair is moving faster horizontally than vertically ? No problem, let's get to the settings ! Ok, I can't change that ...
    The VATS system looks like a console player tool made to help them aim the body parts they want. It even fails at doing cool micro-cinematic shoot.
    Gameplay is driven by general objectives like : go there, kill that, loot this ... boring as hell.
    Perks/skills are a letdown. You won't need your brain building your character.

    IA : No IA. Not even a try.

    UI : Probably one of the worst UI I have ever seen. Completely console oriented. Nothing to discuss ... not pc-friendly.
    Loot interface is not intuitive, no drag and drop ...
    Character/weapons/skill interface is a nightmare (click / click / click / click and more clicks for a simple task).

    Storyline and quests : If you are looking for an immersive game with good interactions between the different characters ... look elsewhere ! Because the story is trash and not well written.
    Supposed emotional cutscenes are hilarious ... because there's no emotion at all !
    The thing is, even with emotionless faces like this game have, the game should at least try to make you feel something ... well, it doesn't ... why bother ?
    As I said before, boring tedious repetitive quests ...

    My Fallout 4 experience was like I was playing a F2P korean shooter game but with really bad graphics, bad optimization and an attempt to do some kind of RPG out of it.
    It was so painful I wanted to stab my brain with a q-tip ... multiple times.
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  92. Nov 10, 2015
    2
    Fallout is my favourite game series of all time but this game just feels dumbed down. Alot of the cool rpg features have been removed and the classic dialouge system has been replaced with a mass effect style wheel. This limits replayability since you can only really play as one character that just able to say different things and even that is limited, you only have 4 options at a time.Fallout is my favourite game series of all time but this game just feels dumbed down. Alot of the cool rpg features have been removed and the classic dialouge system has been replaced with a mass effect style wheel. This limits replayability since you can only really play as one character that just able to say different things and even that is limited, you only have 4 options at a time. The perfomance is also shameful for 2015, I can mod Fallout 3 to have better graphics than this. Expand
  93. Jan 13, 2016
    2
    I really couldn't get into this at all. And it wasn't because of some nostalgic FO 1-2 "love-in". So many other issues spoil it even without arguing over its "Fallout-ness":-

    - Chronic stutter even though FRAPS says a constant 60fps which suggests an internal engine render issue. They still haven't fixed some of this engine-level micro-stutter stuff that's plagued Bethesda games since
    I really couldn't get into this at all. And it wasn't because of some nostalgic FO 1-2 "love-in". So many other issues spoil it even without arguing over its "Fallout-ness":-

    - Chronic stutter even though FRAPS says a constant 60fps which suggests an internal engine render issue. They still haven't fixed some of this engine-level micro-stutter stuff that's plagued Bethesda games since at least Oblivion (2007)
    - The ugliest UI imaginable. Remember the stock Oblivion & Skyrim's UI's that everyone quickly downloaded mods to fix? Well this is worse than those but there seems to be no equivalent of "DarnifiedUI" and "SkyUI" at time of writing (which itself is 2 months after launch). Once is "acceptable" but Bethesda seem to have some serious long-term learning disability when modders have to finish their games for them 4 times in a row...
    - Inventory management is hideous (not helped by the fact the inventory takes up barely 1/9th of the screen with the remaining 8/9ths just wasted). Items themselves are just an A-Z mess with little sensible category grouping. Good God, I have 1997-era RPG's with less painful trading mechanics than this
    - Maps (especially local) are totally useless
    - Those awful dumbed down "Mass Effect" style conversation options (Yes, No, Sarcastic) where the conversation lines and the summary regularly don't match up, leaving you thinking "WTF?!? I didn't select that!" half the time
    - Hugely consolized. Simple stuff like you can't click on a conversation option anymore. You have to use the cursor keys. Problem is, when you're walking past someone and a conversation auto-starts up, you then accidentally select the "Up" option (from still walking forward if using the cursor keys for movement). Likewise, if you bind say "Use" to RMB, then issuing commands to followers is just right clicking - but so too is opening containers, so almost every other time you go to search a container you "ask" your companion to stand in front of it instead. ESC doesn't exit menu's nor does clicking the same key, eg, I to open inventory then I again to close (like almost every PC game written since the 90's including Oblivion & Skyrim). If I wanted to be forced to use a controller, I'd go buy a console...
    - Building settlements is mostly pointless and feels "tacked on". It's just another thing to micro-manage for little gain. If you're not there to defend it, it'll get flattened if attacked, so why bother?
    - Can't enter 90% of buildings in many areas. I think Morrowind's (2002) Dunmer villages had more immersion & atmosphere than this
    - Quicksave's randomly go missing. Happened twice now and I definitely didn't delete them myself
    - Dumb "hacking" mechanics
    - Ludicrously "bullet spongy" enemies on "Normal", even for a Bethesda game. A 3s burst, up close from a minigun and a simple human "Raider" keeps coming without a hair out of place? Seriously?
    - The usual "Bethesda Bugs" (plot / faction quest glitches, environmental clipping / iffy collision detection, conversation timing, etc)
    - General writing & voice acting is poor. The intro was good. Unfortunately the intro WAS the most interesting and immersive part of the game
    - RPG? What RPG? With the removal of skills and Karma, the dumbed down "simple dialogue" (because even speaking in sentences is 'too hard' for 'the modern casual audience'?), the dumbed down perks, that the "Power Armor + Minigun" is virtually given to you in Hour 1, "combat is the only option", etc, and it's turned into more of a badly paced shooter than anything RPG-like. Bethesda have been "stream-lining" since Morrowind. Some stuff was needed, other stuff not so much but still arguably acceptable. But this time, they've literally "stream-lined" the whole RPG feel out of Fallout franchise well into the realms where "dumbed down" isn't some relative opinion up for debate. It simply IS...

    Bottom Line : It's buggy, consolized, boring & non-immersive (post-intro). I'll give it 2 (for the intro & soundtrack), but I'm not remotely enjoyable "playing" a game where you spend nearly all the time fighting not to save your son, but against hideous UI & controls, and conversation & inventory mechanics that are another step back from "PC UI lessons (obviously not) learned" in Bethesda games sold 9 years ago...
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  94. Dec 14, 2015
    2
    Half of game is missing compared to FO3 and FONV: no karma system, awful quests (inc.main story line), terrible dailog system, factions are uninteresting and will recruit you and give you high rank with almost no effort effort on your side. Fallout lore is broken as if nobody on dev team played the orginal. Overall this is nothing but crappy shooter with minecraft elements, you will findHalf of game is missing compared to FO3 and FONV: no karma system, awful quests (inc.main story line), terrible dailog system, factions are uninteresting and will recruit you and give you high rank with almost no effort effort on your side. Fallout lore is broken as if nobody on dev team played the orginal. Overall this is nothing but crappy shooter with minecraft elements, you will find yourself killing enemies then packing whole place up into your bag and making 3-4 trips to your settlement every time what takes loads of time, because of loading times. Expand
  95. Nov 11, 2015
    2
    I'm debating a refund because the issues with the game run so deep, I don't think mods will be able to bring it back or finish the game. It is painfully clear the target audience is younger than Fallout 3s, and the "season pass" adds more proof to this horrifying conclusion.
  96. Nov 10, 2015
    2
    This game is a joke made for Minecraft-kids in mind. I didn't thought that it is possible to make a worse game than Fallout 3, but here it is- Fallout 4. Holy grail of boredom, crappy writing, boring NPCs, quests, and more casual and dumbed-down than ever!
  97. Nov 30, 2017
    2
    Low quality game that could only insult the good old name of epic Fallout franchise. Don't give your money to these greedy monsters. They destroyed my dream after i tried this trash (sims+farcry parody (I played it for 10 hours, so I couldn't receive refund)). 2/10 only for the best game franchise ever created, in my opinion. Maybe they could make any good game in future but it looksLow quality game that could only insult the good old name of epic Fallout franchise. Don't give your money to these greedy monsters. They destroyed my dream after i tried this trash (sims+farcry parody (I played it for 10 hours, so I couldn't receive refund)). 2/10 only for the best game franchise ever created, in my opinion. Maybe they could make any good game in future but it looks unbelievable while bethesda in charge... I hope they would make some conclusions.... Expand
  98. Mar 26, 2016
    2
    РПГ-элементов в игре меньше, чем в Far Cry 4. Открытый мир, окружение, графоний, да даже сюжет, которым ФК4 вообще не блистала - по каждому пункту Фаллаут 4 сливает... шутеру. Игру можно воспринимать исключительно как плевок в лицо фанатам, тем же, кто еще не познакомился с данным эм... продуктом, советую пройти мимо - 2015 год выдался урожайным на хорошие РПГ, Фаллауту 4 не место средиРПГ-элементов в игре меньше, чем в Far Cry 4. Открытый мир, окружение, графоний, да даже сюжет, которым ФК4 вообще не блистала - по каждому пункту Фаллаут 4 сливает... шутеру. Игру можно воспринимать исключительно как плевок в лицо фанатам, тем же, кто еще не познакомился с данным эм... продуктом, советую пройти мимо - 2015 год выдался урожайным на хорошие РПГ, Фаллауту 4 не место среди них. Expand
  99. Nov 15, 2015
    2
    Might as well call it an open world on rails shooter without any shooting mechanics. Since I had more enjoyment watching the paint dry. The thing is, with skyrim and fallout 3, I was hooked within minutes. With this game I had to keep playing because I spent 20 GBs of my internet data torrenting it. As with all games, I want to try before I buy, and good thing I did not buy into the ****Might as well call it an open world on rails shooter without any shooting mechanics. Since I had more enjoyment watching the paint dry. The thing is, with skyrim and fallout 3, I was hooked within minutes. With this game I had to keep playing because I spent 20 GBs of my internet data torrenting it. As with all games, I want to try before I buy, and good thing I did not buy into the **** hype because I played it for three hours and it already felt stale. Gone are the days fable style RPG, where a single action can literally kill everyone in the game. The game has one ending and one ending only no matter what you do. Atleast mass effect had different paths to the same ending, this has the same path to the same ending. Expand
  100. Dec 27, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    Just found out: FALLOUT 4 USES MANY OF THE SAME TEXTURES AS FALLOUT 3. I mean *COME ON* BGS! Are you SERIOUS?!

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]