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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 11, 2015
    1
    Fallout 4 feels like a shooter instead of a RPG, Beth butchered the Fallout franchise they should of passed development to Obsidian for writing.

    Beth has been cutting out RPG elements in their games since Oblivion no surprise here. If your a RPG fan then stay away from Fallout 4, but F: NV if you don't have it or buy Witcher 3. Witcher 3's storytelling is 100 times better than
    Fallout 4 feels like a shooter instead of a RPG, Beth butchered the Fallout franchise they should of passed development to Obsidian for writing.

    Beth has been cutting out RPG elements in their games since Oblivion no surprise here. If your a RPG fan then stay away from Fallout 4, but F: NV if you don't have it or buy Witcher 3.

    Witcher 3's storytelling is 100 times better than Fallout 4's.

    With that said, last purchase from Beth from here on out. BYE BETH!
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  2. Nov 11, 2015
    1
    Absolutely disaster of a game, does NOT feel like a RPG, Witcher 3 blows BGS out of the water.

    I lost 60 bucks on a game with less RPG elements than ever before. extremely boring to play.
  3. Nov 11, 2015
    1
    I have played Fallout since the beginning, and even enjoyed the new style in Fallout 3 & New Vegas, but this version is trash. I have never written a bad review - because how can anyone speak ill of the Fallout brand? Sadly, this game is clunky, even though I have a solid computer. The engine just isn't designed to provide you with a good, clean experience. If you have played a BlizzardI have played Fallout since the beginning, and even enjoyed the new style in Fallout 3 & New Vegas, but this version is trash. I have never written a bad review - because how can anyone speak ill of the Fallout brand? Sadly, this game is clunky, even though I have a solid computer. The engine just isn't designed to provide you with a good, clean experience. If you have played a Blizzard game, you probably have been spoiled by what is possible and will find that this game does not live up to a modern standard. The sad part is that I REALLY want to play it, but sitting down and actually spending time on the game is painful - it just HURTS. The designers give you zero orientation about how to play, how to use VATS, etc. One of the very first quests bugs and forced me to use reedit to complete it. The explanation of the building system is weak. Bethesda is just careless. I don't go around writing bad reviews, but seriously, it is 2015 and people should expect more. The only good thing about this game is that it came out at the same time as Legacy of the Void so that I can distract myself from how disappointed I am with a game that actually makes me feel immersed in and has a story I give a crap about. Unbelievable how cowed game critics are to provide us with such lies about the play-ability of this game. Please. Expand
  4. Nov 15, 2015
    1
    "Press X to be Sarcastic."

    Huge disappointment. I think I understand the direction Bethesda is trying to go with Fallout, however I disagree with the limited dialogue wheel. If you want a voiced protagonist, fine, but please make the dialogue as deep and branched as previous games. I miss talking endlessly with people like Moira in Megaton, and I haven't had such an experience after 20
    "Press X to be Sarcastic."

    Huge disappointment. I think I understand the direction Bethesda is trying to go with Fallout, however I disagree with the limited dialogue wheel. If you want a voiced protagonist, fine, but please make the dialogue as deep and branched as previous games. I miss talking endlessly with people like Moira in Megaton, and I haven't had such an experience after 20 hours in the game. The dialogue wheel and lack of actual conversation ruins the role-playing experience for me. Let me use an example: Dragon Age: Origins was considered one of the greatest RPGs ever made with its cleverly crafted dialogue which you could read in your own voice and play how you wanted. Then, Dragon Age 2 decided to throw all of that out the window and introduce a dialogue wheel and a voiced protagonist. It was a resounding flop and alienated a large portion of RPG fans.

    The weapons, crafting, and FPS aspects are a great improvement, but this is overshadowed by the fact that the dialogue options are now limited to nothing more than Yes No Maybe Sarcastic with a very limited number of characters you can talk to. Having really good gun mechanics and weapon crafting with a lack of dialogue and RPG elements makes you Borderlands 3, not Fallout. And I do not like the Borderlands series, because it is clearly that - a boring, repetitive first person shooter pretending to be an RPG.

    If you want an RPG with great writing and dialogue, see Fallout 1, 2, 3, New Vegas, Wasteland 2, Pillars of Eternity, Morrowind, Oblivion, and so on. This dialogue wheel bollocks is pushing the Fallout series dangerously close to generic FPS interactive movie territory, and to see such a great universe go to waste is heartbreaking. Fallout 4 is a good, even great game on its own, but as a Fallout fan it feels like they listened too much to the people complaining that Fallout 3 and New Vegas had bad combat FPS characteristics, and not enough to the people who like RPGs. In other words, the balance between RPG and FPS has shifted a bit too much towards standard FPS. The voiced protagonist also limits role playing and player agency, and I think it simply is not a good idea. That said, none of these things are making the game unplayable or unenjoyable, just a disappointment since I know what Fallout 1, 2, 3, and New Vegas were like with better dialogue and more characters to talk to.

    Bethesda has done a wonderful job of recreating the atmosphere of the Fallout world, it is just the lacking dialogue and character interaction that really, really miffs me - I'll be enjoying the world one moment and the next this awful voice acting and writing breaks immersion and reminds me I'm playing this badly written character instead of my own as in previous games. I hope this decision to go to a wheel is reversed but all other changes seem good.

    In summation, if the dialogue and conversation wasn't completely gutted and awful relative to the previous games I'd probably give this game a 10 out of 10. If this really was Borderlands 3 I'd say it was a great improvement over the originals. But this is a Fallout game, and I was expecting an engrossing, well-written dialogue system with characters to talk to and instead was stuck with a dialogue wheel. The dialogue wheel and voiced protagonist are incredibly disappointing as a longtime Fallout fan, but it is definitely worth a look and undeserving of the red review scores.

    If you are new to this series, you will find a lot to enjoy. If you are a previous fan, I think you to will find the dialogue system and lack of NPCs that will talk to you quite sad. It holds its own as a game if you do not compare it to previous installments, but therein lies the problem - this is Fallout, and the thing RPG fans fear the most is their beloved, deep role playing games being distilled to a very generic, on-rails experience where they are being told a story instead of creating their own story with branching dialogue and alternative paths.

    TL;DR: Worth a look if you like MMORPG/Borderlands type grindfests with no dialogue; disappointing dialogue system for fans of the previous games. New players will find a lot to enjoy and think this is a "deep" game, older fans will have to compromise and accept the questionable decision to pull a Dragon Age 2 and move to a dialogue wheel and voiced protagonist and greatly limit the amount of conversation you can have with people. All other aspects of the game are so greatly improved that it is disappointing that someone was paid for this insanely bad writing.

    I predict Elder Scrolls VI will have only one race you can choose from and it will be horribly voice acted with "Press X to be Sarcastic."
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  5. Nov 11, 2015
    1
    The game is lacking in every aspect. The most letdown is the enviroment. Map is linary, far from an open world, as well its small. Its clear to see that they didnt put any effort in map creation. The graphic itself is ugly, yet resourcefull. I didnt complete the main story yet but from what I played its very boring, you dont have any choices and its not rewarding, when getting a quest IThe game is lacking in every aspect. The most letdown is the enviroment. Map is linary, far from an open world, as well its small. Its clear to see that they didnt put any effort in map creation. The graphic itself is ugly, yet resourcefull. I didnt complete the main story yet but from what I played its very boring, you dont have any choices and its not rewarding, when getting a quest I dont feel like doing it, I do it only to progress the story. In Skyrim even doing small secondary quests was way more fun and interesting. Expand
  6. Nov 11, 2015
    1
    This game is no fun at all it's just boring. I like all of the previous ones, but Fallout 4 just doesn't tick for me.

    Beth failed to deliver what I liked playing in the older games and if this continues I won't be buying their games anymore.
  7. Nov 12, 2015
    1
    Of course I could start off my review by pointing out all the terrible design choices that Bethesda made. However, this would be redundant since all the other reviewers that gave the game a score of 2 or less have already got it right. No need for me to repeat how shamefully dismal this piece of crap of a game is.

    So instead I'll simply give an example of a further aspect of the game
    Of course I could start off my review by pointing out all the terrible design choices that Bethesda made. However, this would be redundant since all the other reviewers that gave the game a score of 2 or less have already got it right. No need for me to repeat how shamefully dismal this piece of crap of a game is.

    So instead I'll simply give an example of a further aspect of the game that is so laughably terrible that it is actually nearly entertaining again: companions and their AI, combined with the fact that they cannot die.

    So here's my story: I started out as usual in a vault, explored it, looted it and finally left for the great wasteland (which is actually tiny, only about 8-10 minutes of walking to get from one side to the other).
    At the second location I meet a dog which then starts following me around without me really wanting it (likely due to the terrible pseudo-RPG dialog system which seems to be designed for people that can't actually read).
    Ok, ok, so now I have a Dog companion, whatever. So I continue down the road and come to a run-down town and think "yay, loot!" and proceed to loot and ramsack every house I can see, one after the other.
    After about the third house I noticed that my worthless companion was no longer blocking my movements (yay) and was no longer in sight (yay again). Ok, whatever, didn't want a stupid dog in the first place. But then I suddenly start hearing gun shots an shouts in the distance but I couldn't actually see any hostiles so I decided to simply ignore the noise and continue looting the town. So after about 10 or 15 minutes I finished looting most buildings and come up to a larger building in the middle of the town which obviously triggers some kind of quest: dudes start shouting about evil raiders attacking and that I should come inside so I don't get shot. I think "yeah, whatever" and continue walking around and then suddenly notice that a few dead bodies are strewn across the street ahead of me. I go and explore and loot the bodies and start finding more and more dead raiders - probably the "evil super dangerous raiders" from the quest that were successfully putting pressure on a group of armed people inside the house. The next moment I see my damn dog companion running around the corner and join me again (read: start blocking my movements again).

    So long story short: the dog companion (that I didn't want in the first place) and follows me around (while always getting in my way and blocking my movements) has suddenly gone AWOL while I was looting the town and single-handedly defeated a group of armed raiders that were strong enough to suppress a group of 4 or 5 armed people. So basically the game played itself. The game is so terribly designed that you don't even need to play the game to progress. Seemingly the target demographic that Bethesda chose has such a low IQ that they literally had to add a "faceroll" mode where user input is totally irrelevant and you simply win by default. So in future I'll simply walk into a new area with my invulnerable dog companion, go to the bathroom for a good dump and then come back and loot (probably I'll feel less dirty after playing wit the contents of the toilet after taking my dump then after giving my money to a company like Bethesda). And that's basically Bethesdas idea of a great RPG game.

    One word for you Bethesda quacks: refund. Oh, and please go DIAF.
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  8. Nov 12, 2015
    1
    Bethesda what are you doing? Dialogue wheels do not belong in your games those belong in BioWare's games. Your storytelling has become worse and worse with each game you make. Next time hire Obsidian to write your stories for a Fallout made by them and ES 6 and Fallout 5. This game makes me sad I spent $60 on it, never again until I see Obsidian's writing from here on out.
  9. Nov 12, 2015
    1
    What a disappointment Fallout 4 is. Bethesda has taken their writing to a whole new terrible level. The settlement building and scrapping of items is fun, but the quests? That dialogue wheel is a terrible design decision and your armor & weapons not breaking? Come on Bethesda this is a post-apocalyptic world where you have to scavenge and maintain items you have in order to survive whatWhat a disappointment Fallout 4 is. Bethesda has taken their writing to a whole new terrible level. The settlement building and scrapping of items is fun, but the quests? That dialogue wheel is a terrible design decision and your armor & weapons not breaking? Come on Bethesda this is a post-apocalyptic world where you have to scavenge and maintain items you have in order to survive what the world throws at you.

    A Hardcore Mode like from F: NV that Obsidian added would of also been nice Bethesda! PLEASE include a Hardcore Mode with the need of sleep and thirst to survive in the Wasteland. Otherwise this is my last game bought from you.
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  10. Nov 12, 2015
    1
    This isn't Fallout, this isn't good, this isn't A-RPG, this hasn't nothing in common with Fallout. This is ****.

    I quote someone under this comment Complete garbage.
    "**** console port, **** graphics, **** story, **** gameplay. This is not fallout, this is first person farmville."
    ...with a lot of shooting
  11. Nov 12, 2015
    1
    It was soo bad it forced me to create an account. (just a small info: i already refunded the game and not planning to play it ever again)
    To start I was greatly dissapointed by the pile of crap which was presented to me as a fallout 4 BUT i try to remain calm as there are some good things in new fallout soo:
    + The "minecraft villagebuilder" is great, soo is weapon modifications i really
    It was soo bad it forced me to create an account. (just a small info: i already refunded the game and not planning to play it ever again)
    To start I was greatly dissapointed by the pile of crap which was presented to me as a fallout 4 BUT i try to remain calm as there are some good things in new fallout soo:
    + The "minecraft villagebuilder" is great, soo is weapon modifications i really like that part
    + finnaly someone thought about fallout characters sprinting
    - companion
    - super weak main story (So Chliché WITHOUT ANY F. CHOICES TO MAKE)
    -stupid power armor
    -stupid perks and oversimplification of special and perks
    -I cried during dialogues ass they dont matter at all, because dubbing a proper dialogue would cost more right? Soo lets point a middle finger at players, i mean they already pre-ordered it

    and one small + : I laughed my ass off when Codsworth said to me at the start: Hello mr. ****
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  12. Nov 12, 2015
    1
    If they left the dialogue system from previous games I might be able to give this a 10 out of 10. This is an insult to everyone who loved New Vegas, Fallout 3, and even 1 and 2. The dialogue wheel and voiced main character are so limiting that I cannot believe after 18 hours of playing this game I have yet to have a real in-depth conversation with someone in the game. There is no cleverIf they left the dialogue system from previous games I might be able to give this a 10 out of 10. This is an insult to everyone who loved New Vegas, Fallout 3, and even 1 and 2. The dialogue wheel and voiced main character are so limiting that I cannot believe after 18 hours of playing this game I have yet to have a real in-depth conversation with someone in the game. There is no clever conversation/dialog option in this game. It is not a role-playing game anymore, and this decision ruined the experience for me. I'm sorry, I really tried to like it as a long-time Fallout and Elder Scrolls fan, but this feels extremely insulting to RPG fans everywhere. Expand
  13. Nov 12, 2015
    1
    Even with mediocre expectations, this game is worse.

    First off, the controls feel really clunky and when walking around your character has no sense of weight. It just feels like you're floating. The controller mapping also seems weird. Graphically this game feels dated. It looks as good as Skyrim on my PS3, which isn't a good looking game at all. The only thing good about this
    Even with mediocre expectations, this game is worse.

    First off, the controls feel really clunky and when walking around your character has no sense of weight. It just feels like you're floating. The controller mapping also seems weird.

    Graphically this game feels dated. It looks as good as Skyrim on my PS3, which isn't a good looking game at all.

    The only thing good about this game is the weapons crafting system, yet that isn't enough to make me want to keep playing.

    Bethesda should do us all a favor and sell the rights of Fallout to a company who truly wants to make a good game.
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  14. Nov 12, 2015
    1
    Sigh... once again Bethesda remioves a lot of features from their games and ruins franchises. I should of seen it coming a mile away with what we have heard about Fallout 4 and it should of been known since Skyrim.

    So Beth ruined their Elder Scrolls franchise and now ruined the Fallout franchise. Dialogue wheels? Seriously? Four choices? This is the worst ever in a Beth game. Don't get
    Sigh... once again Bethesda remioves a lot of features from their games and ruins franchises. I should of seen it coming a mile away with what we have heard about Fallout 4 and it should of been known since Skyrim.

    So Beth ruined their Elder Scrolls franchise and now ruined the Fallout franchise. Dialogue wheels? Seriously? Four choices? This is the worst ever in a Beth game. Don't get me on level scaling of enemies. Should of done it like Witcher 3 with no level scaling at all.

    Total disappointment. I don't think I can give Beth money anymore.
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  15. Nov 12, 2015
    1
    Another disappointed PC gamer...yet another console (sole-less) piece of crap game!
    Tried it for 29 gruelling hours before I could take no more. Really Bethesda???
    6-7 Years working on this? Ui for PC = BAD! Locating voices/A.I in a buildings = They all sound like they are right behind you. (Not so immersing) Graphics on players face and other textures = Not up to scratch for a game
    Another disappointed PC gamer...yet another console (sole-less) piece of crap game!
    Tried it for 29 gruelling hours before I could take no more. Really Bethesda???
    6-7 Years working on this?
    Ui for PC = BAD!
    Locating voices/A.I in a buildings = They all sound like they are right behind you.
    (Not so immersing)
    Graphics on players face and other textures = Not up to scratch for a game released 2015
    Intelligence level of the whole game = Definitely under par
    Yes.... I enjoyed playing Fallout 3 and Fallout New Vegas very much. Fallout 4 not so much!
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  16. Nov 12, 2015
    1
    > 2015
    > Fallout 4
    > the main topic of discussion on forums - how and where to collect the different kind of garbage in the game and how to grow plants

    I was willing to forgive Bethesda for everything, but not the destruction of RPG system
  17. Nov 12, 2015
    1
    If a griefer spent a year modding Skyrim to release a fake Fallout 4 to make fans cry like girls, then Fallout 4 is what you would have. EA could have made this game. EA could have made it better, that's how bad it is.

    No more role-playing. The target audience is people who think role-playing is to select one choice in dialogue of four options to get exactly the same outcome regardless
    If a griefer spent a year modding Skyrim to release a fake Fallout 4 to make fans cry like girls, then Fallout 4 is what you would have. EA could have made this game. EA could have made it better, that's how bad it is.

    No more role-playing. The target audience is people who think role-playing is to select one choice in dialogue of four options to get exactly the same outcome regardless of choice. The linear story is forced on you because Bethesda for some reason wanted to tell their own story even though they don't have any story worth telling. The writing is so horrid it would have been better to hire a random stranger off the street to write for them.
    I could write a better story right now and so could you. It requires anti-talent to write such cringeworthy tripe as the dialogue and main quest for Fallout 4. They removed player freedom so they could force their victims, a.k.a customers, to suffer through their abysmal lack of talent for writing.

    The map is the size of DLC content. They did not want players to have anything to do except to suffer their story. That is the whole point of Fallout 4. The only good thing is that the 10mm pistol looks better now. The modding community will not be able to save this disaster.
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  18. Nov 12, 2015
    1
    this game **** sucks. i dont care what all the fanboys who will stand by this company just because, if you release a game it should be finished. also wheres the morality system? there's no real consequence for being evil, where just in the year 2008 fallout 3, there was a morality system, you knew you were being bad, and oh it felt so good. this game there is no such thing, just yourthis game **** sucks. i dont care what all the fanboys who will stand by this company just because, if you release a game it should be finished. also wheres the morality system? there's no real consequence for being evil, where just in the year 2008 fallout 3, there was a morality system, you knew you were being bad, and oh it felt so good. this game there is no such thing, just your companion disliking it, by golly im worried. oh yeah you can be "sarcastic"!!! oh the choices!! no amount of fanboyism can just act like this game has no problems whatsoever. even the first 2 fallouts were better.
    10/10 would act like its a god given gift to play this game again
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  19. Nov 12, 2015
    1
    Not a bad game... But it is not a fallout game. It is also not a great fps game. Its sad they have torn all the special out of a good game. It's now just a watered down version of a great series. Gone are Karma/reputation, the traditional skill point system, the old dialogue options, SPECIAL system is useless, Npc's are now immortal It not a bad game... Its not a fallout game,
  20. Nov 13, 2015
    1
    Its not Fallout... Pile of crap this scale I've never seen... Forget the brand atmosphere, gameplay balance, role-playing system and all that you know about the fallout - a farm simulator crossed with CoD
  21. Nov 13, 2015
    1
    Simsout 4. 3d

    Это что угодно, но это не фаллаут.

    -квесты
    -диалоги
    -интерфейс
    -баги
    -строительство
    -спутники
    -скиллы
    и ещё много чего.

    Rip.
  22. Nov 13, 2015
    1
    I'll give you an unbiased review.

    First - Gameplay: -If you try to play it in third person inside a building, you can't. Trying to pick up an item, pressing a button or shooting an enemy is a chore because of the bad camera; -The settlement building is ok at best. Once you start building stuff you see how shallow it is. Everything you build is rusty and decaying despite being brand
    I'll give you an unbiased review.

    First - Gameplay:
    -If you try to play it in third person inside a building, you can't. Trying to pick up an item, pressing a button or shooting an enemy is a chore because of the bad camera;
    -The settlement building is ok at best. Once you start building stuff you see how shallow it is. Everything you build is rusty and decaying despite being brand new. There isn't much variety in what you can do with the settlement building and if you try to build walls on any terrain that isn't completely flat you will see the disaster, you will see how rushed and shallow this gimmick is. It is a great idea that suffers from poor execution.
    -The weapon crafting is the same as settlement building. Great idea that suffers from poor execution. Not only the weapons are ugly, but they look like something straight out of Borderlands. They don't look like real pipe weapons at all. Just compare them to the Bosnian-war homemade weapons.
    -Power Armor suffers from the exact same problem as weapon crafting and settlement building: Poor execution. 10 minutes into the game you get the power armor. Another 10 minutes and you are swimming in fusion cores. The Power Armor in the Fallout franchise is supposed to be a really rare and end-game armor, not something you get in the first 10 minutes. This completely undermines it.
    -It is cool that enemies take cover now, but their AI is still as bad as it was in Fallout 3.
    -No sense of self-preservation, the enemy who is wielding a bat sees you in a power armor with a minigun and he/she still runs towards you and tries to kill you with his/hers bat.
    -Melee is still the same bad thing from Skyrim. Enemies standing still while hitting each other. Piper was just there gun-butting the Super Mutant in the head while the Super Mutant was hitting her with a piece of wood.
    -Bullet sponges. I played the game on Survival and there is no difficulty except for artificial difficulty a.k.a. bullet sponges. The enemies aren't clever, their AI is not improved, they are just turned into bullet sponges. Then there are some that are LEGENDARY bullet sponges that can "mutate" and restore their healths fully.
    This is not difficult at all. This is boring and turns the gameplay into a chore.
    I love when enemies outsmart me and I have to outsmart them, this is difficulty, but turning a dumb enemy into a bullet sponge is not difficulty. It is a really bad gameplay design.

    Second - The World and Lore:
    -If you ever played Fallout 1, 2 or New Vegas you probably understand how wrong the world of Fallout 4 is in the setting. If not, then there is no point explaining it here since it would take more than 5000 characters, but just a quick thing:
    Fallout is a post-apocalyptic game not focused on the destruction of the wasteland, but on the people rebuilding, the world being rich culturally and society going back to the way it was. You don't have that in Fallout 4. You have an empty world devoid of content (unless you call content the same copy-pasted ruins with the same ghouls or raiders, which I don't). And, oh yeah, plastic and micro-electronics in Fallout 4, both of them shouldn't exist because of the petrol shortage in the setting.
    -And why is the BoS destroying technology? They are hoarders, they want technological supremacy and to do that they hoard every piece of technology so their scribes can study them and make advancements. But in Fallout 4 they want to destroy technology.

    Third - The Characters and Interactions:
    -Fallout was always a game with charming characters, clever dialogue, dark humour and good voice acting.
    But no single character in Fallout 4 ever acts, speaks or thinks like a human being.
    -Courtney Taylor who amazingly voiced Jack in Mass Effect 2 and 3 (one of my favourite video-game characters) was bad in Fallout 4, same as the male voice actor. If you can make a competent voice actress like Courtney Taylor sound bad, then you have a huge problem with the dialogue of your game.
    -The only good character was Nick Valentine. He was a easy one to write, just a copy-pasted noir detective, but still I have to give props to Bethesda for including him.

    Last - The plot:
    -After the intro happens, you say "I'll find whoever did this", then 2 minutes after that you see a Cryolator Pistol locked in a case and says "Nice! I'm coming back for you later!". Then five minutes after that you find Codsworth and says "B-but it's all... dead...". Then five minutes later you are already cracking jokes ("SARCASTIC" option in dialogue).
    -You are supposed to care about your family but you don't spend even 3 minutes with them. There is no bonding moment, nothing. The game forces you some strangers, say that they are your family and you're supposed to care.
    -No roleplaying possibility. You can either say yes, say yes in a sarcastic manner or says no that leads to the same thing as saying yes. No evil choices. Only flavours of saying yes.

    So I have to give the game a 1/10 because I liked Nick.
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  23. Nov 13, 2015
    1
    Terrible, terrible game. I have no idea what Bethesda thought to accomplish? Maybe to make me not buy games from them anymore?

    Cons: -Removal of armor & weapons degradation -Addition of the dialogue wheel. 4 choices? What? BGS go back to your old dialogue system. -Level scaling. It's 2015 remove this abomination, Witcher 3 did it right with no level scaling enemies. Beth take it
    Terrible, terrible game. I have no idea what Bethesda thought to accomplish? Maybe to make me not buy games from them anymore?

    Cons:

    -Removal of armor & weapons degradation
    -Addition of the dialogue wheel. 4 choices? What? BGS go back to your old dialogue system.
    -Level scaling. It's 2015 remove this abomination, Witcher 3 did it right with no level scaling enemies. Beth take it one step further and remove it from both enemies and loot.

    Pros:

    -Mods: Yay, I can add what I want and remove the bad features like the dialogue wheel.
    -Graphics: Looks ok, no idea why so many are complaining about them.
    -Crafting: It's actually fun.
    -Combat: Feels improved thanks to iD with their help.

    All in all this game gets a 1 from me due to the 3 cons I described, I can't stand the dialogue wheel and armor & weapons not breaking is annoying I want to maintain them.
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  24. Nov 13, 2015
    1
    Where to begin? Beth has put a great many of us Fallout fans down with Fallout 4. The game is not living up to my expectations of a Fallout game. 6 hours and I just can seem to have fun. The radial dialogue wheel is a disaster. The story seems lacking and it just doesn't feel as good as Fallout: New Vegas. Immortal Dogmeat is stupid.

    Rate 1 and feels like I lost $60. DISAPPOINTED in Beth.
  25. Nov 13, 2015
    1
    I really tried to like this game, but it's just awful. To say i dislike it would be an understatement.

    Why? #1. All of the mechanics take too long to assess ... this should have been a red flag... but I persisted anyways. #2. This is not an RPG. This is a FPS piece of twitchware... which would be fine if it had been categorized correctly on Steam, but it was not. So I made the
    I really tried to like this game, but it's just awful. To say i dislike it would be an understatement.

    Why?

    #1. All of the mechanics take too long to assess ... this should have been a red flag... but I persisted anyways.

    #2. This is not an RPG. This is a FPS piece of twitchware... which would be fine if it had been categorized correctly on Steam, but it was not. So I made the mistake of buying it. An RPG includes consequences for actions, dialogue trees tied to character attributes, skills, or other traits, and allows the player to hand craft a very details set of characteristics to meet what they imagine. And no single character can assume all roles in an RPG. None of this was evident within the 19 hours of play time I've put into the game.

    My qualifications: I've played pen and paper as well computer RPGs for over 30 years. I've also designed a very detailed pen and paper system of my own, and used it with friends.

    #3. This is NOT Fallout -- in spirit. Sure it's in the name. Sure it has the same critter names. Sure they use the same attributes. Sure they use the term perks, but pervert its original usage. Sure it's a post apocalyptic setting with a pip-boy. That's where the significant similarities to all prior Fallout end. Note: these are superficial. The spirit of Fallout, since version 1, has been: choices have consequences, but you are free to choose as you like, even if that means being worse than raider scum. Also, not evident in this game is that "Life finds a way" civilization will still revive in the absence of the old (hi-tech) world.

    #4. Most of the gameplay mechanics I've looked at are broken or infuriatingly unpolished. Other metacritic user reviews are a great source of the blow by blow on these -- negative and mixed. Even the "mixed" reviews are rather hard on the game, and deservedly so.

    #5. The story is rubbish. It's trite. There is no STORY LEVEL motivation to do anything. I really don't care if the settlers live or die. In fallout 1 you started by trying to save your Vault, then were pulled into a regional conflict which you could resolve many ways, including joining "The Master." The MacGuffin here, in FO4, is handed to you once, and weakly alluded to in select interactions, none of which you have any choice in how to handle.

    #6. The game was NOT designed to be played on a PC. The port was a mindless effort resulting in frustrating, difficult to use UI that eventually drives a person to drink. Others with more console gaming experience here on metacritic have also voiced concerns over the UI as applied to consoles. I find this greatly concerning.

    #7. The game performance, in many categories, is just horrid. Again other metacritic user reviews are a great place to get a breakdown on these details. When people with rigs that are about $1K more expensive (justifiably!) than mine, and mine is not a piece of junk by any stretch, have noticable, and cumbersome, performance issues, that says I will not be able to afford to run this game in a manner I consider acceptable. (I'm not putting $1K into my box to run a bleedin' game with a story that I don't even care about!)

    #8. Item placement for settlement/home building is frustrating, and there is no in game tutorial to assist. You learn by trial and error. Many people have incorrectly claimed that you can't make a perfectly 90 degree corner. It took me about 8 hours of playing with the mechanics to figure it out.

    #9 Mediocre voice acting, even the nerd at Diamond City radio. Its uninspired delivery coupled with unimaginative writing is just dull.

    For these reasons above, and more, I've asked Steam, for the first time ever, for a refund. This is not the first game I've bought and disliked. However, it is the first I've requested a refund on!

    Why ask for a refund on this and not other titles that I've bought that I disliked?

    The ads lied. Bethesda lied.

    Largely false advertising was used to acquire our hard earned dollars for this title. Steam helped perpetrate the lie by categorizing this game as an RPG. It is not an RPG, it's a FPS game. And it is Fallout only in name and superficial theme.

    How is this different from other titles I disliked? Let's look at what were my least two favorite purchases up until this point:

    Mass Effect 2
    Ads for Mass Effect 2 did not lie about what it was, and unlike FO4 it has a compelling story. The mechanics and the fact that it's a piece of twitchware just drove me batty and I stopped playing. I have watched the story as posted on youtube and absolutely love the story. I just hate playing shooters. They're not my scene. It's OK if you love them. I still won't, tho.

    Wastelands 2
    The ads for Wastelands 2 did not outright lie. It is a tactical RPG. It just has an awful story with juvenile writing. Oh and ALL of your rangers are jerks. It's grating. But WHEN the mechanics work it's what I wanted out of Fallout: Tactics. So it's still got some value for me.
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  26. Nov 13, 2015
    1
    I'll get straight to the point.

    Fallout 4 is terrible. -1 Removal of Armor-&-Weapons durability -1 Addition of the dialogue wheel -1 :Addition of level scaling again +1 Improved A.I. +1 Improved combat +1 Improved crafting +1 Improved settlement building +1 Mods The -1 top the +1 because the dialogue wheel is just a disaster and so is removal of armor-&-weapons
    I'll get straight to the point.

    Fallout 4 is terrible.

    -1 Removal of Armor-&-Weapons durability
    -1 Addition of the dialogue wheel
    -1 :Addition of level scaling again

    +1 Improved A.I.
    +1 Improved combat
    +1 Improved crafting
    +1 Improved settlement building
    +1 Mods

    The -1 top the +1 because the dialogue wheel is just a disaster and so is removal of armor-&-weapons durability. Beth you failed with Fallout 4. MASSIVELY.
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  27. Nov 13, 2015
    1
    Bad game, bad design decisions, Beth failing at making games again.

    Armor and gear don't break

    Dialogue wheel

    Crappy level scaling

    World doesn't feel too filled.

    Bodies of dead NPC's glitch through the ground half out half under map.

    Immortal companions. Really Todd you don't want us to re-load if a companion dies? Do you think I'm stupid?

    All in all upset at Beth and Todd.
  28. Nov 13, 2015
    1
    The UI for this is ridiculous. Remapping keys was very badly done. I'm left handed so I use my mouse with my left hand and tend to use arrow keys or keypad for fingerwork. tried remapping the interact key, most of the things I still need to press E for. I remapped the arrow keys for movement, but now I can't move while I'm in the building mode (you really need to be able to move inThe UI for this is ridiculous. Remapping keys was very badly done. I'm left handed so I use my mouse with my left hand and tend to use arrow keys or keypad for fingerwork. tried remapping the interact key, most of the things I still need to press E for. I remapped the arrow keys for movement, but now I can't move while I'm in the building mode (you really need to be able to move in building mode). I tried remapping the movement keys to the number pad. The game just flat out won't let you. So basically playing this game has become a ridiculous unenjoyable chore. I can't even get around to gameplay because the UI is so terribly setup I hate playing it. If Bethesday pulls there head out of there asses and makes this mess playable I might change my mind. However the condition this game came out in is a joke. It's like they didn't even care wether this game was in a state to be played on release. Expand
  29. Nov 14, 2015
    1
    It's like Sims + Oblivion. Waste of time and money. Map is so small that it's hard to believe it took 5 years of making. Graphic - 2/10 for AAA game. It's just terrible...
  30. Nov 14, 2015
    1
    DON'T BUY THIS GAME! Not good. I feel like I'm playing an overpriced DLC for Fallout 3. Move along. There's nothing at all new here - very little about this game that feels new or better than the previous. The graphics might have looked amazing on my PS3 five years ago but on my PS4, they're just ordinary at best. And the bugs... The bugs are so numerous that I almost feel like I'mDON'T BUY THIS GAME! Not good. I feel like I'm playing an overpriced DLC for Fallout 3. Move along. There's nothing at all new here - very little about this game that feels new or better than the previous. The graphics might have looked amazing on my PS3 five years ago but on my PS4, they're just ordinary at best. And the bugs... The bugs are so numerous that I almost feel like I'm standing on an anthill while playing it. I get it. One should expect bugs for a new release but I can't escape thinking that Bethesda just threw this together and released it now because they want to score a mountain of cash from the holidays. They didn't even try to offer a clean release. A few minor bugs would be tolerable but there are massive bugs in this game that prevent me from progressing in this game, really, really massive hindrances. What's even more infuriating, after having done searches about some of the bugs that are preventing me from progressing are being widely report by players on every platform - PS4, Xbox, PC - and yet Bethesda has said nothing to anyone about preparing a fix. We're getting crickets. I really feel cheated having thrown down $60 for this POS. This just may be the last time I throw any money Bethesda's way. Fool me once, shame on me. Fool me twice... There are too many other deserving game developers who will be getting my cash in stead. Expand
  31. Nov 15, 2015
    1
    This review contains spoilers, click expand to view. Wanted to love this game. So disappointing. From the clunky, not optimized for older PCs feel, to the mouse lag, to the horrid chat options.

    Fallout has always been about a lone wanderer, moving from town to town, ala Kung Fu with David Carridine. This game has me building beds.

    Bethesda ripped out the heart and soul of the Fallout franchise and replaced them with a poorly done FPS that is obviously meant for the console and not PC. Save your money and wait until it goes on sale.

    You aren't missing anything.
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  32. Nov 15, 2015
    1
    Bethesda, Bethesda never changes...

    Fallout 4 is terrible it doesn't feel like a RPG game anymore. A LOT of RPG elements have been cut out. If your a RPG heavy fan stay away from Fallout 4. To make it simpler for you here's missing features that made Fallout 1, 2 and Tactics great. -Companions are immortal they should all be able to die. - Armor & weapons CND from Fallout 3 and
    Bethesda, Bethesda never changes...

    Fallout 4 is terrible it doesn't feel like a RPG game anymore. A LOT of RPG elements have been cut out. If your a RPG heavy fan stay away from Fallout 4.

    To make it simpler for you here's missing features that made Fallout 1, 2 and Tactics great.

    -Companions are immortal they should all be able to die.
    - Armor & weapons CND from Fallout 3 and Fallout: NV is gone.
    -Level scaling sucks it's in again.
    -Dialogue wheel is terrible.

    Terribly disappointed in Bethesda I give Fallout 4 a 1 and never buying their games again.
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  33. Nov 15, 2015
    1
    FO4 is boring, such a terrible RPG or Action Shooter. Whatever this disaster Bethesda made is it is a failure. Lack of RPG elements has made me decide to not buy from BethSoft ever again.

    Dialogue wheel is bad, level scaling is bad, immortal companions is bad, graphics should of looked better than the blurry textures we got on PC. BGS is not a good game dev anymore and BethSoft is a
    FO4 is boring, such a terrible RPG or Action Shooter. Whatever this disaster Bethesda made is it is a failure. Lack of RPG elements has made me decide to not buy from BethSoft ever again.

    Dialogue wheel is bad, level scaling is bad, immortal companions is bad, graphics should of looked better than the blurry textures we got on PC.

    BGS is not a good game dev anymore and BethSoft is a failure of a game pub. FO4 is well optimized on PC that's about the only good thing.

    No more purchases from me from Beth anymore.
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  34. Nov 15, 2015
    1
    First and foremost, a little premise: I am a RPG player.
    Which means, i bought Fallout 4 to find an interesting story with some combat attached, and not Cod: Wasteland, as someone else pointed out.
    The basic of every RPG game (I spell it out for you Role Playing Game) is a story in which you play a character with all possibilities open for you (the classic
    First and foremost, a little premise: I am a RPG player.
    Which means, i bought Fallout 4 to find an interesting story with some combat attached, and not Cod: Wasteland, as someone else pointed out.
    The basic of every RPG game (I spell it out for you Role Playing Game) is a story in which you play a character with all possibilities open for you (the classic Out-of-prison-you-can-be-anyone-you-like setting of TES), or someone with a little (Dragon age) or a very detailed backstory (Witcher).
    What Fallout 4 is Cod with sidequests.
    I'm not going down the road of Bad Graphics/Low Framerate/Etc, 'cause I simply don't care; even if those details were ironed out, F4 would remain a soulless game to me; EVERYTHING about fallout was the ENDING.
    You would play every subquest available, recruit every possible companion to see how that would affect the wasteland after the completion of you final mission (which would occur later on in the game, not only after 10 hours of gameplay); here everything is pointless, however you finish the game nothing changes (MassEffect 3 Ending anyone?).
    Bethesda, you sacrificed the soul of a Fallout game for the sake of "more than 400 hours of content"...of which 390 of them can be summarized as:
    - From here, go there, kill everyone
    -v2, kill everyone and bring back item X
    -Defend settlement Y of useless NPCs

    And the dialogues? Are you kidding me? The four option dialogue is clearly an help to all Xbox/PS players out there (which I think Bethesda judges as 4-years old with a pad in their hands, given the oversemplifications they've made): options are basically Yes-No-Sarcastic-Info. That's it. I expect this level of oversemplification for a FPS, not from an RPG. And the NPCs? There is no-one (except maybe for Hancock, which I found the less boring one) that really sticks with you...no-one that really makes you think about their story, no-one that really feels interesting (you had so much potential, just think of Fawkes, Sarah Lyons, Three Dog, Moira Brown of F3, and Tabitha, TheKing, Cesar, the Boomers, the entiry questlines for the WhiteGloves, Lonesome road and BigM. from FNW).
    I think this game is a major setback from NW, which exploited the weirdness of the mojave wasteland to create a unique story...here there is absolutely nothing of that atmosphere.
    And what about the perks? Guys, with NW you had a perfectly fine game that just need a tune-up with better graphics and maybe a new engine. That'is.
    Not a streamlined story with multiple pointless and identical subquests, that feel boring just after playing it for a couple of days.
    PLEASE, producers out there, stop creating abominable ports of games that should be masterpieces, and instead end up crappy for the sake of "having people on console enjoy them too".

    And also, "Professional" Reviewers, how in good conscience can you give a game like this a 80+ score?
    Have you ever played an RPG before? Do you know what its strong points are (or should be)?
    Or you just blurt out an "Amazing" "GOTY material" "Brilliant" to any game that a major publishes?
    It makes me think that you aren't really objective in your scores.
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  35. Nov 15, 2015
    1
    Fallout 4 sucks, Witcher 3 is better BGS fails and failed to deliver. That dialogue wheel is terrible and my god is it bad to see. I feel so bummed I spent $60 BGS should be ashamed they ruined a good franchise and Fallout 4 lacks RPG elements. Witcher 3 will be my chosen game for GOTY, I will never buy games again from Beth. Lets not forget no Hardcore Mode suck too.

    This game is an
    Fallout 4 sucks, Witcher 3 is better BGS fails and failed to deliver. That dialogue wheel is terrible and my god is it bad to see. I feel so bummed I spent $60 BGS should be ashamed they ruined a good franchise and Fallout 4 lacks RPG elements. Witcher 3 will be my chosen game for GOTY, I will never buy games again from Beth. Lets not forget no Hardcore Mode suck too.

    This game is an abomination of every other Fallout games, even Fallout 3 is better than 4.

    Also Pete Hines should be ashamed for not letting all of Fallout 4's files be included on the disk for the PC. Screw Steams download some people don't have reliable internet.
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  36. Nov 15, 2015
    1
    I created an account just to give this a bad review.
    They turned an excellent RPG into a FPS. After 10 hours I realized that all I had done was kill raiders and scavenge junk -- no involving RPG context to give it any meaning.
    what happened to the context that made Fallout 1 and 2 so special? -Or the diversity like Morrowind? Also I don't care about physical map size if it's just a
    I created an account just to give this a bad review.
    They turned an excellent RPG into a FPS. After 10 hours I realized that all I had done was kill raiders and scavenge junk -- no involving RPG context to give it any meaning.
    what happened to the context that made Fallout 1 and 2 so special? -Or the diversity like Morrowind?

    Also I don't care about physical map size if it's just a big raider-filled wasteland. I want a WORLD with WRITING. WRITING. WRITING. WRITING.

    I am actually expecting conspiracy to suppress the RPG gaming environment. This, after what they did to Elder Scrolls with ESO? -They're destroying genuinely engrossing RPG worlds so that the GDP doesn't suffer...
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  37. Nov 16, 2015
    1
    The game is infested by bugs and glitches, most of which originate from the old engine and the game being obviously a console port.

    I mean without locking at 30fps the game basically breaks? FOV, camera and mouse sensitivity also broken. But at least these problems can be fixed by ini tweaking, however I didn't pay 60 EUR to start fixing bugs before even finishing the tutorial.
    The game is infested by bugs and glitches, most of which originate from the old engine and the game being obviously a console port.

    I mean without locking at 30fps the game basically breaks? FOV, camera and mouse sensitivity also broken. But at least these problems can be fixed by ini tweaking, however I didn't pay 60 EUR to start fixing bugs before even finishing the tutorial.

    Whoever (re)designed the story/interaction systems should be fired. The story setting has its potential but the linear storytelling kills it all. I was expecting at least New Vegas level of branching stories, but no. You get 4 endings based on ONE!!! choice. And the interaction? At this rate in the next installment talking to NPCs will consist of smashing one button instead of 4... ARROWS?! At this point they haven't even tried hiding that this is a console port, a crappy one at that.

    Beside these design flaws we have textures not loading at all == invisible trees, or loading and being stuck at horribly low res.

    The only novelty is the base/camp building system with relatively little bugs, alignment issues mostly, but the console controls pop up here again.

    Summa summarum, this shouldn't be even the alpha version of the game, and its certainly not an RPG.
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  38. Nov 16, 2015
    1
    Rest in peace, Fallout.                                                                                                                                                                                                 Rest in peace, Fallout.                                                                                                                                                                                                 
  39. Nov 17, 2015
    1
    Game is not good at all, lacks RPG elements. Beth totally messed up on Fallout 4. It should of had CND, it would of been great if there was no level scaling, and the dialogue wheel is just terrible. I hope Beth removes the dialogue wheel in a update. Then I will actually enjoy playing Fallout 4. So for all of these Fallout 4 gets a 1 from me.
  40. Nov 18, 2015
    1
    Bethesda has cheapened out more than ever and doesn't care about the PC.

    Fallout 4 cannot have stable FPS or physics past 60FPS. I have a 144hz monitor and everything flies or spirals like a tornado. There is no FOV slider in the options menu either. Now lets talk about the bad. Bethesda has turned Fallout 4 into an abomination it's Frankenstein 4 instead. The dialogue wheel sucks
    Bethesda has cheapened out more than ever and doesn't care about the PC.

    Fallout 4 cannot have stable FPS or physics past 60FPS. I have a 144hz monitor and everything flies or spirals like a tornado.

    There is no FOV slider in the options menu either.

    Now lets talk about the bad. Bethesda has turned Fallout 4 into an abomination it's Frankenstein 4 instead. The dialogue wheel sucks I wish it to be removed in a patch, add at least 100 more quest Bethesda please, the removal of armor and weapons breaking is a HUGE let down too, Immortal companions? What is this? Be a god and never die and have your allies never die and win battles for you?

    Never buying games from Bethesda ever again for as long as I live they make horrible games now. It most definitely started with Skyrim.
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  41. Nov 19, 2015
    1
    I played Fallout 3 and New Vegas and I must say that NPCs are seriously lacking depth of character,
    the world feels empty (aside hordes of enemies), diamond city is disappointing- it simply cannot compare to the excellent Megaton, simply put the immersion factor is lacking. This game really feels like bioshock infinite, no what I am saying it's bioshock infinite for 80%, 20% its Far Cry-
    I played Fallout 3 and New Vegas and I must say that NPCs are seriously lacking depth of character,
    the world feels empty (aside hordes of enemies), diamond city is disappointing- it simply cannot compare to the excellent Megaton, simply put the immersion factor is lacking. This game really feels like bioshock infinite, no what I am saying it's bioshock infinite for 80%, 20% its Far Cry- a sandbox fps. there's only few dialogue options with so-called ''residents'', there's no attachment felt to the people you encounter. The only thing that can save this game is the Creation kit and hundreds of talented modders. And the ctitics score of 10 out of 10? Wow, it makes people think they are all paid to give out scores like this.
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  42. RM8
    Nov 19, 2015
    1
    Fallout 4 is such a bad game, like really bad. BGS has become a dev with poor design decisions.

    Witcher 3's quests have meaningful choices and consequences, the removal of armor & weapons breaking is dumb CDPR added it in Witcher 3 while BGS has it kept removed since Skyrim. Go figure.

    My last purchase of a game made by BGS devs from now on.
  43. Nov 19, 2015
    1
    What a shame ...

    Such a famous title,
    such a recently released game,
    doesn't even Support WQHD resolution.

    That's just beginning.

    Texture sucks, No more dialog amusement, No stats and perks,

    It's not The game we've known, loved, enjoyed ... any more.
  44. Nov 19, 2015
    1
    Bethesda dropped the ball with Fallout 4 game is horrible. Well I never bought it because I have lousy internet and the game comes with 4gbs on a single DVD disk. Pete Hines saying it's to combat piracy is an excuse. Also hearing armor n' weapons don't break and companions never dying is a turn off for me.

    Guess what Mr. Hines. I have lousy internet and cannot buy Fallout 4 and I will
    Bethesda dropped the ball with Fallout 4 game is horrible. Well I never bought it because I have lousy internet and the game comes with 4gbs on a single DVD disk. Pete Hines saying it's to combat piracy is an excuse. Also hearing armor n' weapons don't break and companions never dying is a turn off for me.

    Guess what Mr. Hines. I have lousy internet and cannot buy Fallout 4 and I will not use Steam, never bought F: NV, Skyrim and now Fallout 4 because of this. You will never see my money if you keep doing this to PC gamer.

    Print some disks of the PC version of Fallout 4 with the whole entire game on it and without Steam and I will buy it, then I will buy ES 6 and Fallout 5 in that same way.
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  45. Nov 19, 2015
    1
    Many reviews here have covered the salient defects of Fallout 4 when compared to Bethesda's previous incarnations. Before offering my take on what I think are the most important defects, let me offer credit where credit is due by pointing out where Bethesda went right.

    Firstly, while many people complain about the graphics quality, I find it to be refreshing, detailed, and overall an
    Many reviews here have covered the salient defects of Fallout 4 when compared to Bethesda's previous incarnations. Before offering my take on what I think are the most important defects, let me offer credit where credit is due by pointing out where Bethesda went right.

    Firstly, while many people complain about the graphics quality, I find it to be refreshing, detailed, and overall an implementation beyond my expectations. Bethesda clearly listened to customer feedback with regard to the dreary green tint in Fallout 3, and noted the improvement in color palette offered by Obsidian in New Vegas. Secondly, while not perfectly implemented, the base building aspect of Fallout 4 is a welcome feature.

    These two points earn this game two points, but compromising the fundamentals of what made Fallout Fallout subtract the other eight.

    The majority of my complaints center around the indisputable fact that Fallout 4 can hardly be described as an RPG. RPGs require more than just a perk every level. Removing the skills system which had been in place in some form since 1999 was the first undeniable mistake Bethesda made with Fallout 4. While Bethesda likes to present their games as a bastion of player choice, it makes no sense to do so when they diminish the player's ability to customize his or her character to anything beyond a shallow extent.

    And following the lack of player choice, we find immediately upon starting the game that the "role" of our character is barely determined by our choices. No longer can we create our own back story, determine our own personality, decide whether we want to be family people or murderous villains, because Bethesda has chosen our role for us. Not only do they do this by deciding upon the aforementioned characteristics and forcing us into a very specific story, but they have done so by voicing our characters with a voice that represents *their* vision, not ours.

    Fallout 4 is a world of clear black and white, good and evil. No longer is there a moral grey area in the wasteland. No longer are there multiple perspectives of right and wrong. Instead, Bethesda has intellectually compressed itself into a simple, clear world with little depth and which can appeal only to the shallow.

    This is, in essence, the Bioware model. Without Bethesda to compete with this model, the time of the RPG has died. Bethesda was the only AAA developer on the market that seemed to be a resistance against the homogenization of games; beyond the shallow offerings that rake in millions of dollars. Bethesda did something special, and occupied a special, unique place in the gaming landscape, and they eschewed this for...profit perhaps? But this answer doesn't satisfy me, because ultimately Fallout 4 would have gone on to make millions regardless of what kind of game they made. So no, I don't think profit explains the hollow shell of Fallout that Bethesda has offered us. I find the only reasonable explanation left over to be that Bethesda has simply lost sight of their goal and failed to understand what made their product great in the first place.

    This lost sight culminates ultimately in a pretty product with no depth. A game with little replay value. A solid disappointment.

    This game was not made for Fallout fans, this game was made for Call of Duty and Rage fans. Players who don't want to deal with complexity, reading, moral questions, or choices. Players who want their choices lain out for them. There is nothing inherently wrong with this mode of gaming. There is something inherently wrong with this mode of gaming when you call it Fallout.
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  46. Nov 20, 2015
    1
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout
    Many bugs, graphics not up to the standards of nowadays games, scavenging is boring, settlements are ok at the beginning but after a while you simply don't care about it, too much time in getting junk and improving it, not worth, quests look always the same: "please help" you go somewhere and kill all raiders, that's it.

    I regret I bought the game, not worth buying, I love the Fallout series, this one it's a big disappointment.
    If this is the result of 7 years of development then something it's wrong.
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  47. Nov 21, 2015
    1
    A disgrace to the fallout series. This game contains so many glitches that the game is almost unplayable. The story is is like that of a JRPG, minus the gameplay, which is actually good in those. One big streamlined story that you follow with a few sidequests that lack any effects other than you getting more money. That was the whole point of fallout 4. To get more money.

    In its current
    A disgrace to the fallout series. This game contains so many glitches that the game is almost unplayable. The story is is like that of a JRPG, minus the gameplay, which is actually good in those. One big streamlined story that you follow with a few sidequests that lack any effects other than you getting more money. That was the whole point of fallout 4. To get more money.

    In its current state, the game is unplayable. It contains too many glitches, the story is awful, and the mechanics are horribly made. This is not an RPG with guns, this is an FPS with a storyline.

    They attempted to make a PC port, and they failed, miserably. They even managed to **** up mouse controls.

    Wait for patches to come out for the game to be in a stable state. At this point, it shows absolutely no effort, at all. They released an alpha stage game and expected people to spend $60 on it.

    Only reason it gets a '1' is because it actually runs and the graphics render correctly most of the time.
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  48. Nov 22, 2015
    1
    Typical Bethesda. Removal of RPG elements, removal of interesting quests, removal of good writing, abundant amount of prefixes on guns to give Borderlands fanboy's a rock hard cock. Radiation damage? What..

    You know if Bethesda got their head out of their ass and was able to make a good story like they could back in Morrowind days.. then maybe just maybe Elder Scrolls and Fallout would
    Typical Bethesda. Removal of RPG elements, removal of interesting quests, removal of good writing, abundant amount of prefixes on guns to give Borderlands fanboy's a rock hard cock. Radiation damage? What..

    You know if Bethesda got their head out of their ass and was able to make a good story like they could back in Morrowind days.. then maybe just maybe Elder Scrolls and Fallout would be an amazing series. Instead they just say **** it and know the fanboys and console gamers/pc gamers who have never played a real RPG will love it just the same.

    **** you Bethesda. Obsidian did better, a hell of a lot better.
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  49. Nov 22, 2015
    1
    What a horribly soulless game :( I'd really been looking forward to another fallout and really thought with vast improvements NV made over 3 that I'd get to play something special, or at least an enjoyably distraction. However, this a big step back from fallout 3 even; there's just so little to it. The only thing this bares in relation to the name Fallout is the setting; the game itself isWhat a horribly soulless game :( I'd really been looking forward to another fallout and really thought with vast improvements NV made over 3 that I'd get to play something special, or at least an enjoyably distraction. However, this a big step back from fallout 3 even; there's just so little to it. The only thing this bares in relation to the name Fallout is the setting; the game itself is less an RPG then Mario Galaxy.

    I'm playing some bland father with a stolen baby that obviously is going to turn out to be older than me, or some other nonsense, I seem to understand wasteland survival better than any pf the tiny amount of NPCs I've met, who look to me to lead them in their unimagined lives.
    See somewhere to explore; could there be a fun quest? Nope it's a group of raiders in a closed space. I'll just mash them with my machete, yep they're all dead now, onwards to the next pointless 'room'. 7 hours and not one quest with any deviation from the go kill that formula yet; no skills checks bar a retarded charisma based one (same text, coloured slightly); no intelligent alternative routes or alternative counter quests. Just nothing :(
    The whole thing feels like an exercise in mundanety, they've taken Day-Z, made it infinitely easier and put on some terribly generic quests over the top of it.The world design in of itself also seems a step back from 3, it's just lots of closed houses with the odd raider 'arena' thrown in.
    Maybe it opens up a bit and improves but after 7 hours the most interesting thing is a threadbare base design section, the actual game itself is terrible.
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  50. Nov 24, 2015
    1
    I'm gonna keep this short but i'll list off the problems in the game, FRAMERATE ISSUES ON PC, bad graphics for 2015, bad quests, bad writing, so many bugs, costed 80$ for some reason IDK WHY, guess what baby i got a refund TAKE THAT CORPORATION
  51. Jan 12, 2016
    1
    Sadly this is the route AAA games have gone in the past 5 years. Simplify and sale as many copies as possible to the ignorant masses. Due to the amount this game sold, you can bet your ass that Bethesda "knows" what gamer's want.
  52. Nov 30, 2015
    1
    I do not recommend buying it. YET. The game has no 21:9 support, no SLI support which is a crime for an AAA title. Performance is really bad on anything better than 1080p.
    Missions are boring, quests are mostly - go there and clear the area. No karma mechanic, simplified for consoles. A really bad Consolitis example.
    Wait a couple of months and buy with discount. For now I had to
    I do not recommend buying it. YET. The game has no 21:9 support, no SLI support which is a crime for an AAA title. Performance is really bad on anything better than 1080p.
    Missions are boring, quests are mostly - go there and clear the area. No karma mechanic, simplified for consoles. A really bad Consolitis example.
    Wait a couple of months and buy with discount. For now I had to uninstall and wait for fixes that are necessary.
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  53. Dec 3, 2015
    1
    I was a bit disturbed when I fired up Fallout 4 and the first thing I noticed was the giant blood splotches when I shot at anything - then I switched over to third person and noticed that when I focus aimed at something the character did not bring the rifle up to his eyes - also the gun was not pointing to where the target was. These small but important details illustrate how the priorityI was a bit disturbed when I fired up Fallout 4 and the first thing I noticed was the giant blood splotches when I shot at anything - then I switched over to third person and noticed that when I focus aimed at something the character did not bring the rifle up to his eyes - also the gun was not pointing to where the target was. These small but important details illustrate how the priority has shifted away from realism and immersion to a gimmicky first person shooter set in an "open world." it is amazing how much support and hype this series has and how hard Bethesda would have to try to screw it up - but they did for the sake of money and expanding the base to more stupid console gamers. Another classic gaming series destroyed by the soulless MBAs. Expand
  54. Dec 9, 2015
    1
    Almost all sections of the game are inferior or ridiculous:

    Dialogues, companions, construction, terminals and locks, history and secondary missions, pipboy (inventory, map), weapons (legendary and modification) and armor, enemies, the extras, the combat, the key assignment, difficulty.

    Conclusion: Fraud || they have not had time || mismanagement || money >>>>> quality
  55. Dec 10, 2015
    1
    Let me start off by saying, I have waited almost a year for this game. I was very dissatisfied with it as a whole. Game is very repetitive, meaning you'll be doing the same thing over and over again. Map isn't that large, it takes a total of 13 minutes to get from one side of the map to the other ( I timed it). Game in general was fairly long which is a good thing, however it lackedLet me start off by saying, I have waited almost a year for this game. I was very dissatisfied with it as a whole. Game is very repetitive, meaning you'll be doing the same thing over and over again. Map isn't that large, it takes a total of 13 minutes to get from one side of the map to the other ( I timed it). Game in general was fairly long which is a good thing, however it lacked unique quests to help you make it through the grind. They force you to build settlements if you don't want to, then that's to bad. Next let me mention the visuals. this is a 2015 game, you should expect damn good graphics. However, they looked like Skyrim on LOW and I had all my setting cranked to max. Then there is the bugs and glitches, trying to adventure with Broken quests and bugs happening to main characters is super annoying. Anyway this is my review for fallout 4 take it or leave it Expand
  56. Dec 18, 2015
    1
    This is the worst Bethesda could do - go further than Fallout 3 with simplicity and lore-killing. I am a BIG fan of F1, F2 (!), FNV - I used to think Fallout 3 was the worst game in the franchise, but Bethesda has proven me wrong. Fallout 3 is now really okay, comparing to fourth installment.
    I do not care for graphics, I care for the world, setting, story, lore. All what was good in old
    This is the worst Bethesda could do - go further than Fallout 3 with simplicity and lore-killing. I am a BIG fan of F1, F2 (!), FNV - I used to think Fallout 3 was the worst game in the franchise, but Bethesda has proven me wrong. Fallout 3 is now really okay, comparing to fourth installment.
    I do not care for graphics, I care for the world, setting, story, lore. All what was good in old Fallouts is thrown away. Bethesda tries to reinvent whole post-apo franchise and in my opinion they made it for MUCH worse. Fallout 4 has proven that story of first two Fallouts (+NV) is not important - and it was the best Fallout franchise could offer. Sadly, it's all put into garbage
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  57. Dec 18, 2015
    1
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours." It is a
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours."
    It is a role playing game, but you are railroaded into one role. There is no reply value and core franchise elements were removed.
    I felt that I can do whatever Bethesda wants me to do, which isn't very much. And I am forced to do many of their choice. I like fictional games. I don't like when the description of the game is also fiction. Mods can not save this game.
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  58. Dec 20, 2015
    1
    Really,
    We could start a kicksarter project for Interplay to buy back Fallout...
    Bethesda AND the console players are gonna kill the Fallout series if there are going to be more Fallout games.
    AWESOME
  59. Dec 21, 2015
    1
    Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell,Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell, even the stats got mucked into being boring as heck. What a disappointment. Not worth the price, especially considering this is one of the first bethesda games with ZERO (0) replayability, definitely not a game worth sullying the good name of fallout on.

    I will be glad to forget this game ever existed, I only hope bethesda actually learns from these mistakes and doesn't try to repeat them in their next open world "rpg" title.
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  60. Jan 14, 2016
    1
    So tedious. Inspires no "awe." And the story just mystifies me it's so stupid. Bethesda, are you telling me you couldn't recruit college English major interns to write better quests? Boring.

    And if I have to shoot one more dumb ghoul I will lose my mind. Really pissed I paid $60 for this and didn't wait for it to go on sale in 3 months for 75% off. My bad.
  61. Jan 28, 2016
    1
    What a huge disappointment, clearly took a different with this one. I don't even know where to begin, it's all wrong, it's all cheap and lacks anything beyond the surface. It's a (decent?) shooter game, and nothing more, this isn't a fallout game... not even close.
  62. Jun 21, 2018
    1
    Good First Person Shooter. Bad Fallout Game.

    The enjoyment of this title will totally depend on the type of person playing Fallout 4. If you're into Bioshock-esque type of games where the narrative is drawn mostly from the environment, terminals, and notes left behind by "people" of the waste along with a solid FPS system then Fallout 4 might be for you. I see Fallout as a way different
    Good First Person Shooter. Bad Fallout Game.

    The enjoyment of this title will totally depend on the type of person playing Fallout 4. If you're into Bioshock-esque type of games where the narrative is drawn mostly from the environment, terminals, and notes left behind by "people" of the waste along with a solid FPS system then Fallout 4 might be for you. I see Fallout as a way different brainchild from Fallout 3, and Fallout: New Vegas. I've been playing the Fallout series starting back in 98' on my old Dell Pentium I (one) during the RPG isometric days. I was intially happy to hear about Fallout's reboot around 2007, but was a bit disappointed in a way to find out it would be done with Bethesda's dated Gamebyro engine, which I was not impressed by ESIV: Oblivion (but you when got to save cash where it matters I suppose it isn't all that bad from a devolper's point of view) nonetheless I was still excited to hear that it would get its reboot, regardless of how it would be released. I'll give Bethesda credit for being able to create interesting worldspaces and level designs, very great at setting up atmospheres and all that it entices. But what I won't forgive them for is the lack of intelligence or effort that they decide to put into their writing for this type of role playing game. The thing that made the early Fallout titles memorable and replayable, was its really interesting story and story arcs although contained within a limited worldspace, it was able to conjure up the idea or illusion of a civilization in shambles. It was able to sustain an interesting type of universe that warded its lore with believable tragedies and at times humorous writing; all without holding the players hand through a well thought out system of dialog choices ranging from good, bad, everything in between and outright goof that would affect or tie-into the endgame story and it's arcs. It would keep you invested enough to get into its sometimes tough RPG Special system and turn based combat. It was something you learned to live with because that was what they could pull off due to technical limitations which was strongly influenced from table top games that relied heavily on the players imagination. A sort of freedom or spark that is lacking from both Fallout 3 and Fallout 4. It's something that Bethesda has failed to recapture with its own iteration's of this IP. So Fallout 4 is a whole different beast in terms of what its pretending to do. It pretends to give you choice through this awfully adopted Mass Effect dialog wheel where none of the choices you choose have any affect in the outcome of the game itself. I would not have mind the voice protagonist had it not lend itself to a linear style. Although I found it's linear narrative annoying, it's a nice post apocalyptic worldspace to look at and it comes with FPS mechanics and graphics you'd come to expect with any modern shooter. Is it a good RPG? No. Is it a good shooter? Yes.
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  63. Feb 10, 2016
    1
    I have to say I am very disappointed with Fallout 4. I received Fallout 4 as a gift and I initially I loved this game, however I got only 20 hours out of this game at best. I used to work fine but recently I have been getting unexplainable and random crashes to desktop every time I try to play. I have no mods whatsoever, and my rig is built to play games like this at the highest graphicI have to say I am very disappointed with Fallout 4. I received Fallout 4 as a gift and I initially I loved this game, however I got only 20 hours out of this game at best. I used to work fine but recently I have been getting unexplainable and random crashes to desktop every time I try to play. I have no mods whatsoever, and my rig is built to play games like this at the highest graphic setting. This problem only seems to happen to Fallout 4 not to Skyrim or any other game I have installed on my computer. I have literally tried everything from multiple reinstallations of the game to attempting to tweak my graphic card, and hard drive. Needless to say I am frustrated beyond belief and am ready to give up on the game all together. Expand
  64. Feb 11, 2016
    1
    Fallout 4 is the worst title in the Fallout series.

    It is so poorly optimized that if feels that the developers just wanted to throw out a sandbox game and wait for third party modders to fix the game to make it better. So it feels that Bethesda, an amazing RPG developer and publisher, now wants to cash grab what they can while putting in minimal effort, and as well as appealing to the
    Fallout 4 is the worst title in the Fallout series.

    It is so poorly optimized that if feels that the developers just wanted to throw out a sandbox game and wait for third party modders to fix the game to make it better. So it feels that Bethesda, an amazing RPG developer and publisher, now wants to cash grab what they can while putting in minimal effort, and as well as appealing to the least common denominator modern RPGS. Skyrim was similar but at least I felt that it was more appropriate since it's medieval fantasy, so it was like Witcher (I think the Witcher games are some of the best and even comparing it to this feels insulting to me as well, I just can't think of a better analogy at the moment) on a smaller/casual scale with a huge world, Fallout 4 doesn't do anything like that. It took it a step back.

    There is no immersion in the game. Bethesda wanted to give the players many choices but in doing so it really redistricts the player further.

    They spent too much time of gun customization and settlement building that everything else falls so short or has to revolve around it. I did not buy a Fallout game so I can run around and play Forge from Halo, pick up random wonderglue and desk fans (essentially garbage I would avoid in other games), and having to build a house to keep people out when in the other games you just get one at the start, it is pretty empty but you customize it as you get actual items to put in. I just don't appreciate having this "forced" onto me (by that I mean you won't get very far without taking advantage of it. Enemies just become bigger bullet sponges so you have to upgrade your stuff but to get materials in a reliable manner, you gotta take advantage of this mechanic).

    The graphics look like it is from the PS3/360 era with severe optimization problems. I could be walking down a road and my foot would get stuck in a crack that looking down, you won't even see it.

    The AI are really retarded and you can't kill most of the characters, looking at you Garvey (I think that's his name). By retarded I mean that I can be standing on the top of a hill with a .45 revolver, a raider from the bottom will try to rush me with a stick and doesn't even bother going for cover, just a straight run at me while I put caps in him. Turning the difficulty up doesn't make it any harder really, instead of shooting the raider once or twice, it'll take five or six shots. Essentially a bullet sponge difficulty change.

    The questing system is that of an MMORPG. Go to point A, kill or pick up B, return to A, get reward. I can't think of how many quests I did like those. After doing a few side quests, I just gave up on them all together. I am not trying to play a World of Fallout game.

    The storyline was a complete letdown. They try to start off strong by taking your son away from you and you begin a quest to traverse the wasteland to find him. But after about 45 min of playtime, the character pretty much forgets about the kidnapped child and is far more interested in looking for fans and glue inside torn down houses. Some of the faction quests are alright but some are buggy so you can just farm infinite experience.

    Speaking of leveling, the jack of all trades system that was used in Skyrim was brought back (although it did start in Oblivion but it was still at a minimal back then). There are infinite levels so eventually the character will get all the perks and can do ANYTHING in the game (ex: I can be a super doctor, hacker, lock-picking thief, the hardest hitting melee character while manning chain guns and fire with almost perfect aim, and at the same time have the charisma level of a president). This presents the problem is having very low replay value in it. Like why go back and make a new character when it's going to turn out pretty much exactly the same?

    It was also not cool to introduce power armor that early in the game. In all the others, you have to work and go through the training thing to use it.

    Pretty bad game, I would not recommend it unless you want Call of Fallout: Modern Post-Apocalyptic Warfare.
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  65. Feb 15, 2016
    1
    A sloppy dated looking mess. Would just about be excusable if this was released for 9.99 by an indie developer but only just.
    Story - Terrible
    Graphics - about 10 years out of date. RPG mechanics - is it still an RPG? Doesn't feel like it Choices / Decision making - which area of the map do i want to run to and kill things now? is about the only choice to make. Bugs - everywhere.
    A sloppy dated looking mess. Would just about be excusable if this was released for 9.99 by an indie developer but only just.
    Story - Terrible
    Graphics - about 10 years out of date.
    RPG mechanics - is it still an RPG? Doesn't feel like it
    Choices / Decision making - which area of the map do i want to run to and kill things now? is about the only choice to make.
    Bugs - everywhere. Characters get stuck all over the place. Can't shoot people just because they are hiding behind something even if i am flanking them.
    AI - horrendous. Preston Garvey can't hit a barn door.
    Voice acting - amateurish
    And as for the base building crap, it's really annoying.
    Stopped playing after about 15 hours and I haven't played a computer game since it's that depressing.
    Sticking with Bioware and CD Projekt Red for my AAA RPG fun.
    Never buying Bethesda ever again and I used to be a fan.
    Oh and the quests are moronic... go here get this and kill that.. because some faceless badly acted person who can barely be bothered to make conversation says you should.
    Oh and it's full of totally forgettable unlikeable characters.
    I can't understand why so many people rate this garbage, it's like Bethesda could send you a poop in a can and people would still say it's great.
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  66. Feb 19, 2016
    1
    This review contains spoilers, click expand to view. Seven years?! Seven years for this POS?!

    Engine and Graphics: The only excuse for how this game looks and plays is that Bethesda honestly finished it in 2010 and they've been keeping it on ice until they needed to raise their profit statement after the failure of Elder Scrolls Online. I'm convinced a malevolent AI from the future sent Fallout 4 back in time to destroy the past. I shudder when I think of the assault on my CPU and graphics card every time I launch this unoptimized

    Story: What story? All roads lead to "Pick A Side". No alternatives, no negotiations, no character development, no customization. It's a story on rails. Your character is already defined by Bethesda. It's an 'open world' game that has you by the collar, no leash to be found. You're held hostage until you arrive at the shamefully disappointing universal ending. My mouth was literally agape as I watched the PS1 era conclusion to the main storyline. Okay, let's see if we can change things up...I played through the main quest again. I randomly pushed buttons for responses for all of the choices and every single one leads to the same conclusion. Every choice is YES...sometimes it is a questioning YES...a sarcastic YES...a negative YES...but still ultimately YES. Why even bother to pretend I have a choice with that abysmal decision wheel. Just give me a cutscene and move me to the next area!

    Gameplay: Every mission, but a few here and there, are fetch or rescue missions. The real reason early promotions focused on Dogmeat is to get you acclimated to the fact that you're no better than a dog. I spent most of my game running to save settlements. I would consciously avoid Preston Garvey, because I knew if talked to him I would be sent on yet another monotonous rescue mission. Not that they're difficult. Opponents run straight at you despite the fact you're lighting them up with gunfire.

    Overall: This is is the most disappointing game of this generation. The fact that Bethesda has failed to even address the OVERWHELMING chorus of voices with legitimate complaints about this turd of a game is further proof of their undeserved arrogance. But, when you think about it, why should they answer to their consumers? I'll admit...it's a hell of a business model. You release an unpolished and unfinished game made on an engine you've been using for almost a decade and allow the modders to fix and improve it over the next few years until they make it playable (if not great).

    Unfortunately, since I bought a retail copy of the game I can't get my money back. Congratulations Bethesda on your brilliant gaming ponzi scheme. I demand answers for this POS...and I'm sure I'm not the only one out there who wants an explanation. So far all we're hearing is crickets and the thud of your bank deposits.
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  67. Mar 9, 2016
    1
    It's abysmal. First and foremost the loading time is long, you gotta stay still for a minute to get in or out of a f*** building. It's actually because of laziness of programmers, because could be worked around by using a simple DirectX FPS hack tool. Secondly it's not a Fallout game, it's a lame shooter game with some skills. There is no real decisions, no skills affecting conversations,It's abysmal. First and foremost the loading time is long, you gotta stay still for a minute to get in or out of a f*** building. It's actually because of laziness of programmers, because could be worked around by using a simple DirectX FPS hack tool. Secondly it's not a Fallout game, it's a lame shooter game with some skills. There is no real decisions, no skills affecting conversations, no immersion just kills. And there is that extremely annoying settlement building crap, which is there for improving the gaming experience. I mean if you ignore settlements, you get a way much better and enjoyable game. Expand
  68. May 10, 2016
    1
    This game is so really bad! **** save don't working! SAVES! I lost 5 hours of my gameplay because they is not SAVE MY GAME. I can only say this "Bethesda,Bethesda do only ****
  69. Jun 26, 2016
    1
    I gave it a 2 instead of a 0, because, as sandbox post-apocalyptic single-player Rust knock offs go, its pretty decent. Like most of the most helpful rated reviews on here, I don't think this is a Fallout game... or an RPG for that matter. It lacks heart, the writers and the people who decided what quests should make it into the game should all be fired. The art is killer, great 3dI gave it a 2 instead of a 0, because, as sandbox post-apocalyptic single-player Rust knock offs go, its pretty decent. Like most of the most helpful rated reviews on here, I don't think this is a Fallout game... or an RPG for that matter. It lacks heart, the writers and the people who decided what quests should make it into the game should all be fired. The art is killer, great 3d modelers and such, could have used more actual PBR maps but yeah.

    Anyways, this game has ensured that I will never actually pay for another Bethedsa game again. Why should I? This game has no heart, not a single moment in the game moved me emotionally at all. In contrast, parts in Fallout 3 gave me frisson and Fallout New Vegas outright made me tear up. You basically tricked me, Bethedsa, and for that **** YOU. You lead me to believe that you were going to make an at least halfway decent Fallout game that would have at least a few poignant story moments that I'd remember for years to come. What I got is a shallow piece of **** that's only good for the same kind of entertainment I get out of Minecraft/Rust/Ark.

    The Season Pass gave me some hope that you'd release some deeper DLCs, but so far, nothing. Far Harbor is even more shallow than the main game, and the "largest DLC land area ever" seems like an empty level with nothing to do but shoot ****. I put like a 1000 hours into Fallout 3 and 2000+ into Fallout New Vegas... I doubt I'll even get past 300 in FO4, even after you release Nuka World.

    Case and point; if you want to make hit single player games and not have them pirated, then make them deep and moving. People play single player for ****ing storyline, you idiots. Consider all the future single player so-called "FPS-RPG" games that I pirate from you my way of trying to get a refund for FO4.
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  70. Oct 14, 2016
    1
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to handle the game in its full glory; I loved the last 2 fallout titles so much that I didn't need to play the game to know it was incredible and full of gameplay.

    But I was wrong.

    At first, I was amazed by all of the new mechanics. I didn't particularly care for how they changed VATs, power armor, level up system, or how the every-playthrough-worthy companion Dogmeat was reduced to a dumb ass german shepard whose sole purpose is to get in the way of your walking path and line of fire, or the "Legendary Items" system. What they focused on were the aesthetics of the game- a giant, seemingly full map full of variety, and remodeling the creatures and weapons, and they left out crucial components that made Fallout 3, New Vegas, and even Skyrim amazingly fun, high-replay value games.

    After 2 weeks of playing it and accumulating around a hundred hours of gameplay, I stopped my wishful thinking that the game would get better and realized that they RUINED fallout. There were always missions and items that I had fun doing and obtaining solely from the knowledge and experience of my last playthrough, which added life to the game. For instance, in New Vegas, I always got Chance's Knife, Love and Hate, and the YCS gauss rifle as soon as I started the game- they were my favorite weapons in every playthrough, and were as powerful as the skill points I assigned to them were- much like The Terrible Shotgun in Fallout 3, or how I walked to get dogmeat immediately after entering the wasteland. There were plenty of unique items and interactions that I thoroughly enjoy and remember from both of those games- I could go on for hours and hours. The point being, the variety of experiences kept my interest peaked for long periods of time, and with so much to do in one save, it was never dull to see or do those things again, maybe differently in the next playthrough.

    Fallout 4 demolished that value. I played fallout 3 all the way through countless times, totaling about 1200 hours of gameplay. I played New Vegas almost 40 times- totaling abut 1600 hours. I played skyrim until I just simply couldn't have a new experience- for over 2500 hours.

    I.

    F***ing.

    Love.

    Bethesda.

    But fallout 4 is soooooo monotonous. They made a map that was way too big to fill and they bit off more than they could chew filling it with unique things to do. The glowing sea for instance takes up about 1/8th of the total map and literally the only thing there is a high chance to spawn monsters. There are no unique items to tiptoe through hordes of deathclaws to, nor are there even any items to pick up for that matter. Its a walkthrough gallery of CGI garbage- literally. There is a giant city, FULL of locations to discover and massive buildings, but most of them have nothing more than low-level enemies and scrap in them.

    When it comes down to it, the most substantial amount of your time with fallout 4 is collecting BS so that you can build a crappy settlement that serves no real purpose but to house your mounds upon mounds of worthless loot and trading for ammo which always seems to be in short supply- no matter how powerful your weapon- another bothersome aspect. I can't simply walk to Evergreen Mills and get myself a legendary weapon that is universally good against enemies, I have to make due with the OKAY weapons that you need a ton of parts and leveling to improve.

    The story of this game is trash. "Like, dude, what if in fallout 4, instead of a son wanting to venture out of the safety of the vault to find his dad, we had a dad in a vault he didn't want to be in venture out to find his son?" On that note, I think enough is said. The idea of the institute and androids being connected- is just forced. It would be like finding out your dad was the leader of the enclave in fallout 3. It's just stupidly unoriginal.

    And to top off the rest of the disappointments, the season pass was about as worthless to improving the game as possible. It just forced a bunch of impractical devices and patch-worthy new items into the crafting menu, and included 2 very small, clearly rushed expansion packs known as Far Harbor and Nuka World. The rest of the DLCs were low-interest settlement upgrades that people would have just modded into the damn game if they really wanted them.

    THAT is why I think it deserves a 1/10. One point for keeping my stupid, gullible ass occupied for about 250 hours. Had they released the DLC all at once, I would have stopped after realizing there was nothing more to come. Here is 5000 characters worth of what I think of Fallout 4, summarized:

    OVERHYPED MEDIOCRITY
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  71. Jul 12, 2018
    1
    So still no interactive dynamic world, no live active cities, no interesting NPCs, no good faction system, no innovative not kill-fetch quests, no decent main story, no choice and consequence system, no vehicles, graphics are still not good, animations feel so much artificial and not natural, factions are just there to either be friendly or - like raiders and super mutants - to attack onSo still no interactive dynamic world, no live active cities, no interesting NPCs, no good faction system, no innovative not kill-fetch quests, no decent main story, no choice and consequence system, no vehicles, graphics are still not good, animations feel so much artificial and not natural, factions are just there to either be friendly or - like raiders and super mutants - to attack on sight for no reason and then get killed - even gun for hire gunners mercenaries somehow still attack on sight though I could pretty much be a possible client -, animals and wild life do not act like wild life and are just there to attack on sight for no purpose, forced to be the good guy all the time, followers and companions are not interesting and all the same in combat, AI is non at all existent neither for friends or foes. It's so sad it took them 7 years to come up with.....that. They even removed a very good elements like the karma system. The only improvement was in the combat system so I gave it only 1 and I feel I was too generous Expand
  72. Nov 25, 2016
    1
    This is not a fallout game, and quite a disgrace on Bethesda to try to pass it off as one. RPG elements are mostly gone, or dumbed down to a ridiculous point. Replay value is gone. Karma is gone. Memorable quests and choices within those quests are gone. Its seriously unbelievable that I had to force my way through my one 80 hour play through. (Just to get my money's worth) ThisThis is not a fallout game, and quite a disgrace on Bethesda to try to pass it off as one. RPG elements are mostly gone, or dumbed down to a ridiculous point. Replay value is gone. Karma is gone. Memorable quests and choices within those quests are gone. Its seriously unbelievable that I had to force my way through my one 80 hour play through. (Just to get my money's worth) This considering I've put countless hours in fallout 1 and 2, a ton of hours in 3, and at least 6 playthroughs of NV. I cant remember a single quest, or memorable moment in 4, and the crafting was a complete waste of time, and boring to the point I would just do what they made me do.

    Im really trying not to be too harsh here, as I've loved Bethesda's work up until this point. This, however, was a total embarrassment. I realize they have to appeal to a wider audience, and trying to maximize sales with a more FPS feel is probably a smart move to that end. Fine. Do an FPS on its own, and leave fallout alone. Keep its core, or dont do it at all, and sell it to obsidian. Seriously, those of us who have been here since the old school games feel totally cheated. I should have asked for my money back. Complete garbage.
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  73. Feb 6, 2017
    1
    Epic fail of bethesda. Why do you change the scripter team ?! This is not fallout. NO KARMA, no real story, no real faction, no real interest in quest, no...thing. I will not buy the next bethesda game before metacritic user return.

    Fallout is dead
  74. Apr 15, 2017
    1
    If you are looking for a Skyrim with guns this is your game. If you really want a RPG play another Fallout that isn't Fallout 3 or an Elder Scrolls that isn't Skyrim, or Baldurs Gate. But not this nonsensical version of Call of Duty which is a disgrace to one of the best RPG series ever made.
  75. Nov 2, 2017
    1
    the game is like skyrim a shallow sea, they removed what made fallout work and regressed from the masterful entries that made fallout new vegas a much deeper game, its now a shooter littered with never ending fetch quests and directly contradicts previous games, its still a fine game, shooting mechanics are fine but the butchering of one of my favorite series has caused the game to no end,the game is like skyrim a shallow sea, they removed what made fallout work and regressed from the masterful entries that made fallout new vegas a much deeper game, its now a shooter littered with never ending fetch quests and directly contradicts previous games, its still a fine game, shooting mechanics are fine but the butchering of one of my favorite series has caused the game to no end, i cannot play it without getting a bit frustrated at how long we waited for the underwhelming product we got, if bethesda are going to keep dumbing down the games they make i can say that they have lost many a customer. the creation club that they claim is not paid mods is a business practice i hoped they would never stoop down to, adding microtransactions from a once respected company. **** you todd howard Expand
  76. Oct 22, 2018
    1
    Start as a game service, a test for grind and other things peculiar multiplayer shooter that serves to pull the money, and the gradual reduction of the bar to the game service could be sold as a full-fledged game with a full single mode and with the original story
  77. Sep 14, 2020
    1
    the second worst fallout that exists for various reasons such as bad dialogue options, the elimination of the karma system, the appropriation of content from modders to pass it off as a dlc, wanting to charge for mods, a dull and lazy story, and a limited Amount of items from previous installments plus the lack of iconic factions like the enclave make this the second worst fallout gamethe second worst fallout that exists for various reasons such as bad dialogue options, the elimination of the karma system, the appropriation of content from modders to pass it off as a dlc, wanting to charge for mods, a dull and lazy story, and a limited Amount of items from previous installments plus the lack of iconic factions like the enclave make this the second worst fallout game only beaten by 76 Expand
  78. Jan 27, 2020
    1
    this game is not ABSOLUTE sh*t, but it is sh*t. Bethesda are a disgustingly sly company which cannot stand the idea that obsidian take the cake when they made fallout new vegas. it makes ALMOST 0 sense that this game has the same score as fallout new vegas, i say ALMOST because it is incredibly obvious that they have tampered with it one way or another. the only good thing about fallout 4this game is not ABSOLUTE sh*t, but it is sh*t. Bethesda are a disgustingly sly company which cannot stand the idea that obsidian take the cake when they made fallout new vegas. it makes ALMOST 0 sense that this game has the same score as fallout new vegas, i say ALMOST because it is incredibly obvious that they have tampered with it one way or another. the only good thing about fallout 4 is the gun play, its a shallow piece of rubbish.

    i just want bethesda to know that their company deserves to go up in flames. thank you :)
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  79. Apr 18, 2020
    1
    The dialog system is SUCH a step down from the previous fallout games.

    Also the talking protagonist is a COMPLETE JOKE. Totally ruins the Immersion of the game.

    If it weren't for those 2 things, I may have been able to enjoy the game, but those two things totally ruined the game for me.
  80. Nov 16, 2021
    1
    Hey, I'm just doing my part. Also to those saying its immoral to leave a zero that line of thinking got us 76, congrats.

    Meh, fine here's a 1.
  81. Dec 4, 2020
    1
    Watered down rpg mechanics. Pretty average action game, but awful as a Fallout game.
  82. Mar 6, 2022
    1
    Я щас и тут напихаю полную коробку! Вы чё думаете, что всё так просто - захотели и морду отвернули. Нет, я щас в эту морду плюну. Ну что, решили тоже в политику влезть? Ах, CDPR такие молодцы, как они лихо макнули рожей в говно всех этих россиян и беларусов! Мы тоже хотим! Так вот что я вам скажу - все ваши игры будут покупаться мною по скидке и это в самом лучшем случае. Думаете прямЯ щас и тут напихаю полную коробку! Вы чё думаете, что всё так просто - захотели и морду отвернули. Нет, я щас в эту морду плюну. Ну что, решили тоже в политику влезть? Ах, CDPR такие молодцы, как они лихо макнули рожей в говно всех этих россиян и беларусов! Мы тоже хотим! Так вот что я вам скажу - все ваши игры будут покупаться мною по скидке и это в самом лучшем случае. Думаете прям обрубили все возможности? Давно я не заходил в одну гавань, под названием Торрентуга!
    P. S. И снова я чувствую морской бриз. Старые доски палубы под ногами приветствуют скрипом, который я давно забыл. Сегодня отлив, да и ветер дует в сторону горизонта. А что ещё надо старому моряку? Старпом, свистать всех наверх! Шевелитесь, псы помойные! Поднять паруса! Рулевой, курс на уходящее солнце и дальше. И где, чёрт возьми, моя большая шляпа?!
    P. P. S. Там-там тара-дам-там тара-дам-там тара-дарам!
    Йо-хооо, встанем вместе
    Флаги поднимем ввысь
    Грррязная шайка бесов морских
    За жизнь теперь не держись...
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  83. May 24, 2023
    1
    Only mods can save this horrible title. The mod community did a better job than the developers. How lame.
  84. Jan 9, 2023
    1
    Fallout 4 does nothing for the fallout series except to continue the downward trend of quality started by fallout 3. The dialogue is the most poorly written of the entire series. Say goodbye to the varied and enjoyable dialogue of new vegas. Instead, your options are nothing but "yes" "no" "joke" or "tell me more". The quality seen in the factions of earlier fallouts is gone. Instead,Fallout 4 does nothing for the fallout series except to continue the downward trend of quality started by fallout 3. The dialogue is the most poorly written of the entire series. Say goodbye to the varied and enjoyable dialogue of new vegas. Instead, your options are nothing but "yes" "no" "joke" or "tell me more". The quality seen in the factions of earlier fallouts is gone. Instead, we're given shallow, poorly written, and asinine factions seen yet. For christ's sake, the "secret" railroad has a red line going directly to their secret base. Fallout 4 is nothing but **** piled on top of **** Expand
  85. Jul 16, 2023
    1
    A big downgrade from the Fallout new vegas dialogue system has been simplified to only 4 options, also ammo type mechanic for weapons is missing only improvement ı see is graphics but it is to be expected due to advancement in hardware
  86. Nov 12, 2015
    0
    Oh good, you made it for the consoles and ported it to the PC. What a pile of dull, linear, repetitive, unimaginative s***. The graphics are truly awful. The movement has that wonderful console "floaty" feeling to it.

    The game might not rate as a zero but that is what I am giving it, as I am comparing it to Fallout 3.
  87. Nov 11, 2015
    0
    I don't even want to write about good and bad parts of this game. When we wait many years for a game in a super popular franchise like Fallout - we expect quality, especially when developer/publisher is a multi-million organisation, not a 5th party kickstarter with $100k budget. And what we get? A half-assed rushed cash in.

    People, don't support such activities or we will have to "eat"
    I don't even want to write about good and bad parts of this game. When we wait many years for a game in a super popular franchise like Fallout - we expect quality, especially when developer/publisher is a multi-million organisation, not a 5th party kickstarter with $100k budget. And what we get? A half-assed rushed cash in.

    People, don't support such activities or we will have to "eat" this kind of quality games for many years to come.
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  88. Nov 10, 2015
    0
    I have no sound so Bethesda gets no points. I could wait for a patch to judge the game, but I know they don't care a bit about code quality or QA testing.
  89. Nov 12, 2015
    0
    Do not buy this! The story is horrible, I played for 6 hours and I couldn't take it anymore. The lack of choices in dialogue is a disgrace to the fallout games. Most of the time giving you options that are the same, it really doesn't matter what you pick. The end of talking to whatever person will be the same as if you picked any of the other things down the line.

    Then theirs the
    Do not buy this! The story is horrible, I played for 6 hours and I couldn't take it anymore. The lack of choices in dialogue is a disgrace to the fallout games. Most of the time giving you options that are the same, it really doesn't matter what you pick. The end of talking to whatever person will be the same as if you picked any of the other things down the line.

    Then theirs the graphics..... I have 970s in SLI with a 4k monitor for some background. It looks like Fallout 3 with some skyrim textures mixed in there are a few new textures but even the new textures are in potato quality. The areas are pretty boring with not much thought put into them. You can tell they rushed right through this game.

    Just don't buy this game!!! Which its already a bit too late for most of us but this needs to be a good lesson. Make these game companys produce a good game before everyone in the world throws down on a pre-order of a complete pile of garbage.
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  90. Sep 2, 2017
    0
    I've lost all respect for Bethesda. After the **** story and writing and dumbed down Fallout 4 and all it's **** expansions, and now this creation club bull****. Bethesda is now a pile of ****
  91. Nov 26, 2015
    0
    В целом за игру можно поставить 5 баллов. Но как за фаллоут даже балла не поставлю, игра уг, полное уг, нет ничего связанного с серией фаллоут. Бессмысленная система крафта и строительства, что это за бред. Квесты... сюжет... их здесь просто нет, как и системы диалогов. Можно часами перечислять недостатки, но смысл... бефезда все равно и дальше будет делать угВ целом за игру можно поставить 5 баллов. Но как за фаллоут даже балла не поставлю, игра уг, полное уг, нет ничего связанного с серией фаллоут. Бессмысленная система крафта и строительства, что это за бред. Квесты... сюжет... их здесь просто нет, как и системы диалогов. Можно часами перечислять недостатки, но смысл... бефезда все равно и дальше будет делать уг
  92. Oct 7, 2017
    0
    Creation Club is just another way for Bethesda to take more money from their players from content that already exist for free. They can come up with fancy new names for mods and make some changes, but basically what they do is to replace free mods with paid mods, and push the free mods out of the way with updates that include all paid mods even if you dont use them. Just look at what comesCreation Club is just another way for Bethesda to take more money from their players from content that already exist for free. They can come up with fancy new names for mods and make some changes, but basically what they do is to replace free mods with paid mods, and push the free mods out of the way with updates that include all paid mods even if you dont use them. Just look at what comes from the creation club, its just normal mods, nothing special. I can get hundred of awesome weapons and armor mods for free.

    If they wanted to add a new paid mods system they should have waited for next game, not implement it on a game that have been kept alive by the modding community for years.

    In my opinion what they do is a disgrace for the community and it is morally questionable at best. For more than 10 years I loved Bethesda and their products, but the way they act have sadly shattered my trust and value for the company.
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  93. Nov 10, 2015
    0
    I just returned this game after less than two hours of gameplay, my reasons are as follows

    Story-Interesting early on, however not very gripping, engaging, or new conpared to previous games. Graphics-Awful, this game looks 10 years old with muddy/blurry textures with poor performance, no SLI enabled at launch, and requires modification of the .ini files in order to remove things like
    I just returned this game after less than two hours of gameplay, my reasons are as follows

    Story-Interesting early on, however not very gripping, engaging, or new conpared to previous games.

    Graphics-Awful, this game looks 10 years old with muddy/blurry textures with poor performance, no SLI enabled at launch, and requires modification of the .ini files in order to remove things like vsync or change field of view to be higher than the console 60fov. The animation quality is really disappointing, it reminds me of Pinocchio. The fps cap of 60 is another letdown that isn't able to be adjusted in game and if left affects your mouse controls (as does vsync.)

    Sound-Solid for the most part

    Controls-The biggest complaint is the mouse control, it initially feels like mouse smoothing of some sort and not raw input, some have changed ini files to remove the fps cap to make it more responsive and if you don't disable vsync the mouse borders on a laggy unplayable mess. Terrible menu system makes navigating clunky, Console treatment here.

    Presentation-Mostly good, a nice, steaming, polished turd.

    Bethesda dropped the ball, hard. It's sad when Skyrim runs much smoother and is arguably just as good looking, if not better, even while highly modded it runs at double to triple the framerate.

    I would reconsider buying this game later if the problems are addressed, the modders will have their hands full with this for awhile before it's playable/enjoyable.
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  94. Nov 11, 2015
    0
    Old review was deleted.

    Started the game, tried to rebind my keys to the number pad, couldn't do that so I closed the game and refunded. There is absolutely no excuse to not allow remapping keys for a PC game. Since I can't play it because it was programmed so poorly I rate it 0 and would warn anyone who likes to customize their controls to stay away from it.
  95. Nov 16, 2015
    0
    Game speed tied to game fps? and 60 fps cap? unbelievable... It's 2015 goddammit, I don't want a 60 fps game on my 144hz monitor. This issue alone is enough for me not to buy it. I couldn't tolerate playing Skyrim because of this nonsense and this will be no different.
  96. Nov 12, 2015
    0
    I must say that I take note of how my previous review mysteriously vanished.

    In any case, it won't stop me from voicing my opinions. This game is overhyped trash and I pity the delusional fans buying into Bethesda's latest scam.
  97. Nov 16, 2015
    0
    When Fallout 3 was made - I thought:"They simplified game very much and make it boring and repetitive. Characters became plastic and stupid, not because of engine but because of bad dialogues and scenario"
    Now they made Fallout 4. It is much more simplified, plot is slightly better (still not even on the New Vegas level), but dialogues and plot details are much worse.
    I hope they give
    When Fallout 3 was made - I thought:"They simplified game very much and make it boring and repetitive. Characters became plastic and stupid, not because of engine but because of bad dialogues and scenario"
    Now they made Fallout 4. It is much more simplified, plot is slightly better (still not even on the New Vegas level), but dialogues and plot details are much worse.
    I hope they give game to Obsidian again and they still can make something better with it. Bethesda cannot make good stories. Sad but true.
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  98. Nov 13, 2015
    0
    Terrible game. Firstly since I have an overpowered computer I like to run it at high framerates, except it then becomes unplayable!!!

    Also ,the graphics seem to be out of date, and gameplay hasn't really changed much at all except for the 'create your own community' business. Overhyped,oversold,overadvertised game. Never trusting Bethesda again!!!
  99. Jan 25, 2018
    0
    The FPS is locked at 72, force disabling Vsync will ruin in game mechanics. Bethesda seems to forgot there are high refresh rate monitors up to 144Hz for 1440p and up to 240FPS for 1080p. It's inexcusable to bring out a game in late 2015 without support of high refresh rate monitors. The engine is an archaic mess and still relies on Direct X 9.0c API. No tesellation, no multithreadedThe FPS is locked at 72, force disabling Vsync will ruin in game mechanics. Bethesda seems to forgot there are high refresh rate monitors up to 144Hz for 1440p and up to 240FPS for 1080p. It's inexcusable to bring out a game in late 2015 without support of high refresh rate monitors. The engine is an archaic mess and still relies on Direct X 9.0c API. No tesellation, no multithreaded rendering. But Bethesda just can't let that modded Gamebryo engine because all their tools are based on it. It must be rather insulting to be Bethesda Game Studios employee these days, as they are seemingly aren't capable to code and level design anything with other than outdated engine and its tools. Think of all those millions of dollars Zenimax and its investors gained from Skyrim sales alone and they still don't license a half decent engine for next titles? That must be the definition of greed. Expand
  100. Nov 12, 2015
    0
    † The resolution options being limited to 16:9 and 16:10 speaks volumes about how this game is a poor PC port developed primarily with consoles in mind. Since F4 is basically a reskin of Skyrim, there's no excuse not to include options for 4:3 and 5:4 monitors. You can edit .ini files to force it to run the resolution you want, but then you can't pick locks. Yeah, the minigame won't show† The resolution options being limited to 16:9 and 16:10 speaks volumes about how this game is a poor PC port developed primarily with consoles in mind. Since F4 is basically a reskin of Skyrim, there's no excuse not to include options for 4:3 and 5:4 monitors. You can edit .ini files to force it to run the resolution you want, but then you can't pick locks. Yeah, the minigame won't show up at all. And the power armour HUD will be partially invisible.
    † The game physics are tied to the framerate. What is this, 2004?
    † No skills. No karma. Indestructible weapons. No hardcore mode (thirst/hunger/sleep/etc.). If Bethesda keep simplifying their games, the next TES will make Candy Crush look like Hearts of Iron in comparison.
    † The game manages to look terrible and run terrible at the same time. I don't mind ugly graphics that much, but why isn't the game optimized at all?
    † Bethesda's writing has been consistently terrible since Oblivion, but they seem to want to outdo themselves this time. You tell the minuteman that you've just been to a nearby vault and instead of settling his group there, he'd rather have have them inhabit a tough to defend row of ruined pre-war houses. Seriously, who wrote this ****
    † The shooting is ok, but melee combat is abysmal, awkward and unresponsive.

    Overall, the game is a mess that shouldn't have been released yet. It really shows that Bethesda don't give a **** anymore. They've become another Ubisoft. Look at the critic reviews and you'll see the gaming press is your enemy as a customer. Anyone who gave this product a positive review is the reason why the industry is going to ****

    I give it a 0 not out of spite, but because it doesn't function on 5:4 monitors, a fact that is mentioned nowhere on the steam page.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]