User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

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  1. Jun 10, 2023
    0
    This review contains spoilers, click expand to view. Diablo IV - walking simulator on rails.

    Starts off with pay to win 30€ early access and a non-ssf HC "race" dominated by group play spam-resetting the same dungeon over and over.

    Boring itemization and barebones skill-twig ("tree") with minimal effective choice.
    The monster killing portion of the gameplay is good, everything else is not.

    Every town is deliberately horribly ineffective in terms of crafting / storing stuff, requiring one to walk back and forth for a minute or two depending on the use case, of course the horse isn't allowed to gallop inside and near towns.

    The endgame is weaker than path of exile was literally 10 years ago. Nightmare Dungeons require a 1-2 minute walk every time, incentivizing preparing a set of identical dungeons, so that you don't have to walk there every time. Each "unique" dungeon has always the same boring objectives and boss (if there even is one) and requires backtracking, sometimes requiring players to backtrack for multiple minutes per dungeon. To top it off, there's only 22 dungeons that can be nightmare dungeons, despite there being 100+ in the game.

    The level-scaling is absolutely mind-boggling. Zones that are lower level than you will downscale your character, meaning you technically get weaker per level in low-level zones, similarly, monsters that are higher level than you gain damage reduction and deal more damage to you.

    The "trade system" is ridiculous. Any item that's legendary or unique cannot be traded. Any item that's been upgraded by the black smith cannot be traded. In other words, any item that you use becomes account bound and can at best be reused by another of your characters. This also means that most* account bound item upgrades make the prior item absolutely worthless.
    Furthermore, the level requirement of items is at least as high as your current level, this means you could find a rare item (that would normally only require level 60 to equip that would be useful to your friend or another character of yours), BUT they'll need to reach your level, so even if you happen to find something useful for another character (which is rare to begin with thanks to "smart loot"), you can't use it anyway unless that other character is on a similar level.

    Hardcore is kind of a joke. There is cheat death elixirs farmable for everyone and a cheat death mechanic for sorcerer, in combination with the scroll of escape. This means that for example the pinnacle level 100 boss can be killed with zero risk of death.

    Last but not least is stash space and console-port. The entire UI is obviously designed for consoles and doesn't feel or look good on pc, for example, one cannot search in the stash or on the skill/paragon tree (except for predefined terms LOL). You start off with one stash tab (10x5), every item takes up one stash slot (gems and elixirs are stackable) and can have up to 4 stash tabs. Those 4 tabs fill up very quickly with even one character.

    This is of course is an incomplete list of current issues.
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  2. Jun 11, 2023
    0
    As you already know, the game is only half polished. Random disconnects leading to lose the whole progress (Nightmare Dungeon Keys or PvP Shards). This is the worst thing you can do as a developer. Punishing players for playing the game and losing all the progress just because the server instability. Those disconnects are not caused by my internet connection. There have been severalAs you already know, the game is only half polished. Random disconnects leading to lose the whole progress (Nightmare Dungeon Keys or PvP Shards). This is the worst thing you can do as a developer. Punishing players for playing the game and losing all the progress just because the server instability. Those disconnects are not caused by my internet connection. There have been several threads on the official forums of battle net as well.

    Diablo 4 was released as a fully finished product. For now this feels like a beta version and I feel hugely disappointed.
    The playerbase did not receive what Blizzard was advertising in the first place.
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  3. Jul 21, 2023
    0
    Positives
    + Altars was fun grind
    + Reputation grind was fun + Feels good to get small upgrades Negatives - UI is made for consoles - Lacks so many QOL things what would make game much smoother - Dungeons are extremely boring ~ every dungeon is pretty much same. I've done hundreds of nightmare dungeons and i can't even name one - Helltide doesn't have high enough monster density
    Positives
    + Altars was fun grind
    + Reputation grind was fun
    + Feels good to get small upgrades

    Negatives
    - UI is made for consoles
    - Lacks so many QOL things what would make game much smoother
    - Dungeons are extremely boring ~ every dungeon is pretty much same. I've done hundreds of nightmare dungeons and i can't even name one
    - Helltide doesn't have high enough monster density
    - Dungeons doesn't have high enough monster density
    - Slay all goal while in dungeon is spat on your face
    - Combat/movement feels not so great if compared to Diablo 3.

    edit: after playing season 1 for 5 minutes i reduced my score
    Expand
  4. Jul 20, 2023
    3
    This game released as not finished. And still looks like a mobile game. No end game. Short campaign. Just so average. Itemization is bad. Whole game is just very boring and not hooking you.

    Zoom is nonsense. Everything is zoomed a lot. And it kill the atmosphere.

    Also level scaling is very bad. You don't feel any progression on your character.
  5. Jun 11, 2023
    0
    Imagine investing your precious time towards a build only to realize half way that Blizzard has no respect what so ever for your time and decides, on the go, what they like and dont like about how items/build work and they hard nerf the sh out of your class.
    No they did not fixxed a bugged item or two!
    They nerfed the sh out of the items/skills that were working as designed ! For
    Imagine investing your precious time towards a build only to realize half way that Blizzard has no respect what so ever for your time and decides, on the go, what they like and dont like about how items/build work and they hard nerf the sh out of your class.
    No they did not fixxed a bugged item or two!
    They nerfed the sh out of the items/skills that were working as designed !
    For Barbarian they were designed to have a hard time leveling up and a golden time in the endgame.
    Now the Barbs are having a hard time leveling up and a hard time dreaming about the endgame.

    Dont waste your time with this title !
    They are nerfing each and every build that is able to do end game content.
    I bet the next step will be to make something available in the shop so that you can buy the necessary power to be able to do the end game activities.

    If you do invest your time now you will then be commited. Just dont do it !!!
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  6. Jun 11, 2023
    3
    Well, I'm at level 60 and I could not even imagine playing nightmare dungeons all the way to level 100. It seems like a phenominal waste of precious time. All they did was take D3 and add a few innovations from Lost Ark and POE...nothing new here.
  7. Aug 3, 2023
    1
    So played through campaign with 1 character, and got a total of 5 characters on T3 already so figured a good time to review.

    World / story. Story was decent, side quests forgettable. World events are ok, just lacks variety, gets boring quick or the voice lines makes no sense. (ghost complaining along the lines got lost in the woods, but the event is happening in a damn desert with no
    So played through campaign with 1 character, and got a total of 5 characters on T3 already so figured a good time to review.

    World / story.
    Story was decent, side quests forgettable.
    World events are ok, just lacks variety, gets boring quick or the voice lines makes no sense. (ghost complaining along the lines got lost in the woods, but the event is happening in a damn desert with no tree in sight).
    3 world bosses only and one only every 6ish hours kind of sucks as you normally can only do 1 a day with the spawn times being so far apart.

    Gameplay
    Feels fine on the most part but there is this horrible issue where the character completely misses the target or fires the skill at another enemy, this has caused me a lot of deaths as something I need to kill gets ignored. if this is fixed perhaps I will give +1 to rating.
    Skill tree is meh compared to Diablo 3. The builds in Diablo 3 could vary so much and I loved it for it.
    Skills were completely changed in some cases by a click of a button, now you have to pay to change it? Why? There is no point to it. In Diablo 4 it is 2 options for a skill on what it does differently, and most of the times it is very minor changes.

    Performance
    Game is smooth once everything is loaded in, before that good luck with rubber banding after you return to town or back to where you just were. They are trying to make it seems like they have these amazing short loading times between areas but stuff are not loaded in yet. I would rather wait the extra 5-10s and have a smooth experience than what ever this garbage is.

    General stuff
    For some reason this online game again, no point though as you mostly play alone or with some friends at most. The open world MMO experience is just bad, you see a person do things but you never communicate, there is no point to it. Elden Ring's system had more interaction and those were some word on the floor.
    4 stash tabs, that is it, they are also small so good luck storing all your items and all the potions and all the legendary aspects. Per character.
    Also gems worth 4 gold? and a white item more than that? feels like they just assigned some random value and forgot to change it back.
    rerolling item stats are stupidly expensive, starts at 20kish and next roll it is already 100K+, their balance team are clearly bad.
    Reroll a character skills costs 150k where I am at.
    Some endgame content is unbalanced or not rewarding enough for the effort you need to put in.
    Loot drops are unrefined and just plain bad atm.
    World lvl 50 is where you start T3 on avg and endgame starts and items lvl 50+ have better stat rolls on them. You do the world boss and it drops lvl 44 legendaries which is garbage since you are 50+ on T3 and your yellow items are better than they are. This also happened turning in the tree of whispers' and getting rewarded with subpar items.
    There are still bugs in their dungeons' progression as multiple times I got stuck not able to progress in the dungeon and had to restart it.
    Also be prepared for unexpected server restarts as they do not have any warning in place, so enjoy redoing the stronghold or dungeons.

    Shop is trash, prices are insane and it should be criminal to charge so much for stuff after charging a ridiculous amount for the base game in the first place.
    There are some cosmetics for the horse dropping, but very rare, got like 2 in about 70ish hours of playing.

    Releasing the game on a Tuesday and 4 days early access by paying more is just scum, honestly.

    TLDR
    Activision Blizzard is being greedy once again, the game is average at best currently and not worth the price. Plenty of bugs and boring skill system makes me not want to continue playing for much longer. Should have been an offline game, as it is a bad attempt of an online game.

    Update:
    S1 patch notes just dropped and time to nerf the scores just like all the classes in the game. -2 to Score
    Update 2:
    Just tried to play the season and loading simulator season 1, uninstalling. -2
    Update 3
    Baldur's Gate 3 is awesome, don't think I will ever reinstall Diablo 4, BG3 is how a game is supposed to be made.
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  8. Jun 14, 2023
    0
    Up until yesterday this was a very fun game and I enjoyed it as much, if not more than Path of Exile. But it had now been made unenjoyable and obviously favours streamers or people that do not work.

    Nerfs to dungeons have ruined this game. What was fun is now boring and far to grindy. I love a grind game but Blizzard are doing it wrong. Basically now the streamers are 100 they are
    Up until yesterday this was a very fun game and I enjoyed it as much, if not more than Path of Exile. But it had now been made unenjoyable and obviously favours streamers or people that do not work.

    Nerfs to dungeons have ruined this game. What was fun is now boring and far to grindy.

    I love a grind game but Blizzard are doing it wrong.

    Basically now the streamers are 100 they are ruining it for the normally playerbase.

    Path of Exile is an example of a fun grind.
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  9. Jun 14, 2023
    0
    This game is indie studio quality at best. Not worth 70 dollars. Im surprised after how ever many years of development this is what they have to show for it. Going from diablo 3 to this is a massive downgrade. It feels clunky as hell. You dont ever feel powerful due to the scaling. World bosses are a joke. I kept playing hoping for it to open up but it just left me disappointed. ItsThis game is indie studio quality at best. Not worth 70 dollars. Im surprised after how ever many years of development this is what they have to show for it. Going from diablo 3 to this is a massive downgrade. It feels clunky as hell. You dont ever feel powerful due to the scaling. World bosses are a joke. I kept playing hoping for it to open up but it just left me disappointed. Its definitely not worth the price. The people that are defending this game are delusional and worst of all waisting peoples time and money. Save the 70 and put it towards something more deserving. Expand
  10. Jun 13, 2023
    0
    The game is great in terms of campaign story, music, environments. However, Blizzard is known to take the "fun" away silently (eg. see the new constant nerfs).

    It took them 1 week and instead of making the game a bit more fun, it's now very shallow. Not to mention all the other bad design decisions (rewards, quests, inexistent open world, etc).
  11. Jun 14, 2023
    1
    This review contains spoilers, click expand to view. It started woth great story. However as the game progress, blizzard seems to be disconnected with how the game should be. They nerf every build, they nerf dungeon, reduce.mon density and elite dpawn rate. If you farm this dungeon now, tomorrow they will nerf it. Expand
  12. Jun 25, 2023
    5
    So as a Life Long ARPG Player. I was hyped for D4, the Visuals and the Story were good, Lilith is a imo good writen Villain, and the Exploring in first hand was prety nice, but then you Finish the Mainquest and the Polish of the Game starts to Fade… Boring Grind, Fetch Fetch and Mire Fetch Quest, The Sidestorys are mostly Garbage and the Renown System is a Farce. EVERY Dungeon is the ExactSo as a Life Long ARPG Player. I was hyped for D4, the Visuals and the Story were good, Lilith is a imo good writen Villain, and the Exploring in first hand was prety nice, but then you Finish the Mainquest and the Polish of the Game starts to Fade… Boring Grind, Fetch Fetch and Mire Fetch Quest, The Sidestorys are mostly Garbage and the Renown System is a Farce. EVERY Dungeon is the Exact Same, and for every dungeon they roll between 3-4 different Bosses, so you fight all the time the same set of monsters. It don‘t mather, then the Gearing the Affixes are not to bad but no Crafting despite yoz can change 1 ONE affix on an item, abd changing that butcher the gold you get, so even a Milionaire will be broke after you try to roll a decent item, then there are faaar to much useless stats in the game, Also itemisation don‘t feel rewarding, in a game where Looting and Leveling is the Basic Essence of the Genre, D4 don‘t know if will be an ARPG or an MMO and so do I, i Liked the game at Start, but the more i Play the more i feel like, besides the Grafic and Cinematics that its an Indie game, and not a Multi Million Dollar Production, and thats just the Surface… i wish i could like the game, but at this stage, i would recomend wait a few months/years maybe they need to do the same as they done back in D3 where Vanilla was hard BS and then Reaper of Souls have bring it back on the menu, maybe the Seasons will bring something on the table, but as it is now, i cant recomend it, its males fun as far you can play the main story but afterwards there absolutly no urge to play, just brainless grind the same dungeons over and over… and the dungeons are not good besides that. So if you lile to play a good ARPG better look on Something like Last Epoch or Path of Exile, there the Devs interact with the Playerbase and give Feedback, cuz Blizz is blinded by theyr own Arrogance. Expand
  13. Jun 25, 2023
    5
    It is pretty bad over all. For die hard grinders and mindless play lovers, yeah it's great, if you want substance, this game is really lacking.
    The story had potential, but honestly feels very watered down and lacking in all the lore it should have. It makes you ask questions then doesn't answer them.
    Enemy Scaling and open world is a really bad choice. You level and get weaker as
    It is pretty bad over all. For die hard grinders and mindless play lovers, yeah it's great, if you want substance, this game is really lacking.
    The story had potential, but honestly feels very watered down and lacking in all the lore it should have. It makes you ask questions then doesn't answer them.

    Enemy Scaling and open world is a really bad choice. You level and get weaker as enemies get stronger and your gear and abilities get weaker in comparison. Loot is pretty meh, you can only go up to world tier 2 in the story but you can hit the Soft level cap of 50 anywhere and if you hit that, the game grinds to a progression halt. WT2 will rarely ever gives you gear over 40 despite fighting enemies 50+, so if you go through an area and do all you can while you're there it becomes pointless. Quest rewards are good for selling or breaking. Legendary stuff ends up 5 levels lower than the level of normal drops so you can kill a level 50 enemy, it can drop a level 40 yellow and a level 35 legendary in my experience. You can only go above world tier 2 after you complete the game, which implies it better to rush the story to actually make doing the side stuff worth while. But then you realise that post game is just a boring grind. A terrible variety of monsters, mobs and dungeons. It all feels very gloomy and copy and paste. The bosses in dungeons barely drop anything and you have about 7 bosses in total for around 100 dungeons, so it gets stale really fast.

    Most of the good looking gear that should be in game, is behind a pay wall, Streamer event or even an Amazon Prime add on. Do you need it? No, but if I've just paid 60quid for a game, I would like there to actually be in game content that looks good and not the other 50% of cosmetics being behind pay walls or to the benefit of streamers. You could call it FOMO, you can also call it greed.

    Post game gets even worse though. After you enter World Tier 3 it then adds "sacred" loot. Basically upto level 50 is character building directly, after that is a paragon point grind for maximising stats. So at level 65, normal guy will drop and it will be around lvl45, sacred gear can also drop which should be at your lvl, being 65. Thing is, that is not guaranteed, neither are legendaries being at your level and I have had Sacred unique legendaries drop 7 levels higher than my current gear and be WORSE! so the grind gets even harder and less worth it a good 7/10 times.

    The game is so scared of being anything colourful or whacky like Diablo 3 was, which for the record I loved, it is just grey, dark, gloomy and miserable. It lacks character and soul, it's like some edgelord teenager trying to be as grim as possible.

    Then comes the online only aspect, so when they screw things up which they have several times already, you can't play. Then there's the season pass, which is a paywall for more content every 3 months, in which you have to do all the aforementioned grinding on a new character to be rewarded cosmetics they they could just add into the loot pool.

    Absolute farse and a robbery. The hype this game has is because it is a Diablo game with die hard fans and likely paid reviews.
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  14. Jul 21, 2023
    7
    After waiting for more than 10 years after Diablo 3, this sucked me right in and I was enjoying it (with all its flaws) for weeks. But after the pre season 1 Patch on 18th of July, I will not be touching this until it becomes fun again. Saddest thing is I was defending this game to my friends as the best recent AAA launch, turns out they were right when they were saying "wait and see".After waiting for more than 10 years after Diablo 3, this sucked me right in and I was enjoying it (with all its flaws) for weeks. But after the pre season 1 Patch on 18th of July, I will not be touching this until it becomes fun again. Saddest thing is I was defending this game to my friends as the best recent AAA launch, turns out they were right when they were saying "wait and see". Thanks for that, Blizzard! Have fun optimizing the "health" of a game no one is going to touch again until you actually start listening to the people funding you.

    Edit: They actually listened... I can respect that.
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  15. Aug 1, 2023
    0
    Okay, I thought that patch 1.1a was f**ked up badly but two days after this brilliant update they launched Season 1 and game stopped working at all - dungeons are not working, storyline is not working, game is frequently disconnecting.
    It's complete and total disaster.
  16. Aug 31, 2023
    6
    Many official reviews are based on first impressions or story playthroughs. ARPGs, however, have to be evaluated differently, and similarly to MMORPGs, should be based on reviews-in-progress or delayed by a months based on endgame experience.

    Blizzard missed the mark with their third installment and didn't bring the genre forward like it did previously. They had years to learn from
    Many official reviews are based on first impressions or story playthroughs. ARPGs, however, have to be evaluated differently, and similarly to MMORPGs, should be based on reviews-in-progress or delayed by a months based on endgame experience.

    Blizzard missed the mark with their third installment and didn't bring the genre forward like it did previously. They had years to learn from successful competitors like Grinding Gear Games' Path of Exile. So, there was much hope that part IV will do much better. However, it appears that Blizzard, again, has to go back to the drawing board because many design decisions made do hamper the long-term replayability and question whether anything has been understood about the genre they once championed. This is fatal for a live service game.

    As said, the story itself isn't what should be talked about, rather whether the game provides a satisfying endgame loop. This is where they're outright falling flat. This is just a summarization of issues (by the time of writing, some changes may be made later and already have been announced):

    — the most effective way to level to 100 is grinding nightmare dungeons. This is highly repetitive by nature, but even more so if there's a cap on XP buffs, but you will still run at least 6–8 times until the next level. Thereafter, yes, nightmare dungeons are still the way to go. There is no variation to this formula. It's all there is.
    — you will eventually feel like a trash panda, given that the game fails to provide any form of loot filtering. At least they did away with having to identify items.
    — gems are dropped plenty but thanks to their reusability there is no need to keep them unless you want to stuff your limited inventory with them
    — inventory space is overall abysmally small, worse even, some inventory is intentionally limited, there is no search function, and if you thought that gems shouldn't take up as much space as an axe then you are out of luck. Blizzard has always been stingy with inventory space, but this isn't acceptable in a modern ARPG anymore.
    — some stats like resistances don't either work at all or poorly. Other stats are overpowered to the level of necessitating to build your character around it, this is due to a stat bucket system where certain stats share the same stat domain while others have their own. Given that stats are the mechanical core of any ARPG it is very puzzling to see a developer like Blizzard stumbling over such basic issues.
    — given how the stat system works, it should be no surprise that there is immense stat bloat, with lesser versions of the same stat class occupying the same space. Currently, there are about 576 stats to roll from. With only a maximum of four available per item, an eternal grind for the perfect roll is ensured. Until then, you will either end up as a gold billionaire or as a walking warehouse of crafting materials.
    — the game likes to waste your time: from the aforementioned lacking loot filter system, over meandering dungeons even requiring backtracking to events requiring you to listen to a prologue of lengthy dialogues of NPCs, and many more things, it has it all.
    — at the time of writing, the first season is running and exposing some serious design lack of conceptual proofs during development. A design that requires you to run up to boring dungeons to chase an item that not only provides borrowed power, a concept that Blizzard has stumbled over many times. It also floods your regular inventory space with items that are season-limited, and cannot be praised at all. There is no added depth and feels uninspired overall.

    A part of general criticism is also the world. Previously, Blizzard stuck to a zone-based design, this time they went for a world-based design, where players have to unlock some settlements, do quests, kill world bosses, participate in various events like Helltides or PVP. But it seems that with every change Blizzard makes, the world becomes irrelevant. This appears to be symptomatic for Blizzard: they are certainly capable of crafting beautiful worlds, but they are torpedoing their value by committing players to forced claustrophobia to have any meaningful character progression.

    Another issue is camera zoom, which can lead to instant character deaths due to monsters engaging you from off-screen, like skeletal artillery or turbocharging monsters.

    So, is there anything good? Yes. The story is certainly more mature and gritty than in the previous installment. The game runs smoothly in many configurations, the foundation is there, but the interior is lacking. Overall, this means however that as an actual ARPG it is a rather mediocre experience.
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  17. Jul 19, 2023
    0
    Diablo 3 is better in every way other than graphics. It's laggy and the dev team seems determined to ruin the game with patches. As soon as you find something fun, they patch it out. Absolute trash.
  18. Jul 19, 2023
    5
    The game feels unfinished as if it's early access but has the potential to be great in couple of seasons time, unfortunately probably with significantly reduced player base.

    The game feels as if Blizzard developers decided at the last moment to keep back some very basic content to have it in reserve to add in the future with new seasons. Majority of the current issues with D4 seem to be
    The game feels unfinished as if it's early access but has the potential to be great in couple of seasons time, unfortunately probably with significantly reduced player base.

    The game feels as if Blizzard developers decided at the last moment to keep back some very basic content to have it in reserve to add in the future with new seasons. Majority of the current issues with D4 seem to be related with this 'cut' content, including: search and number of tabs in stash, another tier of gems, and another difficulty level.

    Instead of including content Blizzard seems to prefer going down the 'let's slow the game down' approach which is not the most fun.

    Campaign is 7/10
    Mid game (levels 40-80) is 5/10
    End game (levels 80+) is 2/10
    Always online is 1/10 especially if you live far from the servers and get 150+ms and rubber banding constantly
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  19. Jul 19, 2023
    1
    The game has been sort of decent, definitely not great. Only reason why I have given this a 1 versus a 0 is that the graphics are stunning. That said, this game has so many basic flaws within their features. ie Lack of inventory space, non searchable inventory, no filters, and the list is super long from the community. Then here comes the 1.1 patch before season 1 and I have never seen aThe game has been sort of decent, definitely not great. Only reason why I have given this a 1 versus a 0 is that the graphics are stunning. That said, this game has so many basic flaws within their features. ie Lack of inventory space, non searchable inventory, no filters, and the list is super long from the community. Then here comes the 1.1 patch before season 1 and I have never seen a patch so bad. You want to talk about destroying a game in less than 24 hours? I don't even want to talk about it. I will say I'm so disappointed, it's beyond belief. Once again, and I can't believe I'm saying this, but once again, I had such high hopes for a really solid game in Diablo 4. Why I keep letting myself get fooled over and over and over again has to be one of my life's greatest mysteries! Expand
  20. Jul 19, 2023
    2
    I have never seen a company so out of touch with their players. They are so focused on making you play longer to boost their metrics that they forget to make the game fun.
  21. Jul 20, 2023
    0
    This review contains spoilers, click expand to view. Good game,very nice company,very happy playing experience,Unparalleled update, consider players beyond imagination,If you don't play, you will be sorry for such a good company,The most important thing is that the camel can make a sound, so sweet. Expand
  22. Aug 9, 2023
    0
    Rogue totally destroyed after 1.1.1 patch.
    They never fixed the real issues that should be fixed.
  23. Jul 22, 2023
    0
    like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot like jot
  24. Jul 23, 2023
    1
    The game has excellent potential to entertain players, good graphics and lore but quality of life of the player and fun are the last thoughts of the developers. But it is possible that in the 2023 Do we need to beg for more space in the inventory? But it is possible that to direct people to the grift...... Um night are dungeon you have to nerf everything else and make it inaccessible orThe game has excellent potential to entertain players, good graphics and lore but quality of life of the player and fun are the last thoughts of the developers. But it is possible that in the 2023 Do we need to beg for more space in the inventory? But it is possible that to direct people to the grift...... Um night are dungeon you have to nerf everything else and make it inaccessible or useless? (1.1.0) Jay Wilson lasted 10 months at the direction of diablo 3 these if They continue like this they will last 6 Months. Blizzard wake up we are no longer in 2012 update or sell the brand to those who know how to do better! Expand
  25. Jul 23, 2023
    6
    Big Fan of the serie, love the story. D4 release was better than expected but stability of D4 S1 was horrible and still is. Even in that D3 season you got something to do. but S1 of D4 only has so little new content that its hillarious to play it again. more bugs, lesser balance. still missing so many QoL, which we allready had in D3. Season journey dosnt worth.

    please blizzard take a
    Big Fan of the serie, love the story. D4 release was better than expected but stability of D4 S1 was horrible and still is. Even in that D3 season you got something to do. but S1 of D4 only has so little new content that its hillarious to play it again. more bugs, lesser balance. still missing so many QoL, which we allready had in D3. Season journey dosnt worth.

    please blizzard take a look at Path of Exile and what they are doing for every season allready.

    One Season in PoE had more Impact, new contant than all Diablo 3 Season together... really!
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  26. Aug 5, 2023
    0
    Cannot finish the side quest fury against fate in diablo 4 PC verison! The game has bug.
  27. Aug 8, 2023
    0
    完全無法理解設計師的想法,1100等候完全沒動力繼續下去,遊戲沒內容
  28. Aug 9, 2023
    0
    暗黑系列的遊戲 ,首當讓玩家體驗是不錯的體感不錯,後面玩家發現有較強勢的流派並大多玩家在遊玩體驗已成形至後期,暴雪設計師從玩家體驗的樂趣消改至體驗0分,尤其是我是俠盜玩家 這次毒流派改成這樣 是要讓玩家去吃屎嗎 根本沒有體驗,體驗極差!!
  29. Aug 13, 2023
    5
    It's an early access incomplete game loaded with predatory cash grabs systems. Due to connectivity and increase of player base globally AAA devs can make a $buck$ and get away with it, blizzard needs to go trough a trial by fire as future looks bright for indie studios armed with AI tools will be able to release amazing games without 7 layers of management and marketing department callingIt's an early access incomplete game loaded with predatory cash grabs systems. Due to connectivity and increase of player base globally AAA devs can make a $buck$ and get away with it, blizzard needs to go trough a trial by fire as future looks bright for indie studios armed with AI tools will be able to release amazing games without 7 layers of management and marketing department calling of shots. Expand
  30. Jun 11, 2023
    3
    Не понимаю почему критики все довольны. унылое говно. Все видео обзоры кричат о возвращение серии, а по мне так хуже некуда. Скукота. Чем всегда Диабло был великолепен т.к идешь по сюжету и с сюжетом возрастает уровень монстров, процедурной генерацией уровней каждый раз все новое. Тут все однотипное. скучное. Они планируют еще два платных дополнения (ну еще бы не будь то это блитззард), ноНе понимаю почему критики все довольны. унылое говно. Все видео обзоры кричат о возвращение серии, а по мне так хуже некуда. Скукота. Чем всегда Диабло был великолепен т.к идешь по сюжету и с сюжетом возрастает уровень монстров, процедурной генерацией уровней каждый раз все новое. Тут все однотипное. скучное. Они планируют еще два платных дополнения (ну еще бы не будь то это блитззард), но я их точно не куплю. Лучше поиграю Diablo II: Resurrected.

    И предсказываю. После Diablo 4, Diablo 5 будет MMO.

    P.S. Про лаги с серверами упоминать не буду это терпимо.
    Expand
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.