Xboxygen's Scores

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Average Game review score: 0
Score distribution:
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621 game reviews
    • 85 Metascore
    • Critic Score
    It is clear that Remnant 2 has made some concessions. This is particularly true as regards the narrative and the rushed main plot. On the other hand, the gameplay has been enriched, particularly during boss battles. Compared to the previous episode, the art direction is far more polished and immersive. Similarly to its predecessor, Remnant 2 is a 3rd person shooter with classic but effective RPG mechanics, sprinkled with a dash of Dark Souls for a welcome and controlled challenge. Our first run lasted around twenty hours, and our feeling at the end of the final sequence was close to: “already!?” The adventure mode and procedural world offer great replayability, and we cannot wait to get back to the game when future DLC will come.
    • tbd Metascore
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    Ultimately, Full Quiet is a game that has to be earned. Despite being complex at first and difficult in certain resolutions, we get a kick out of wandering around in nature, understanding the different mechanisms (at last!) and finding certain artefacts. In short, it is a great adventure game if you push through the initial difficulties and have a good sense of observation.
    • tbd Metascore
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    Front Mission 1st Remake carries the weight of decades of frustration for French gamers. But fans can rest assured that we now have the opportunity to play the best possible version of this timeless classic. With an enormous amount of content, fully translated and sublimated by talented graphic designers, Front Mission 1st Remake is quite simply one of those must-have titles.
    • tbd Metascore
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    Oaken is, like many indie treasures drowned out by big releases and an abundance of news, the kind of unexpected discovery that is a real treat, and one that deserves to be known, shared and recognised. Here, Laki Studios restores our faith in the videogame industry’s ability to deliver quality content with a strong personality. These cute little woodland characters exude a love of rigorous strategy, and every mistake can quickly carry a heavy price. As far as we are concerned, it is quite a success, to say the least.
    • tbd Metascore
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    Released in 2019, Mordhau managed to win over PC gamers, but considering it is a competitor to Chivalry 2 released two years after the 2021 release of the latter, it is hard not to compare the two. Unfortunately, Chivalry 2 was able to offer a more complete version, and returning to Mordhau after having tried a more recent game does not help at all. Perhaps a Mordhau 2 will arrive sooner on console and offer more content and gameplay than its rival. In conclusion, we would rather go back and slash heads on Chivalry 2.
    • 79 Metascore
    • Critic Score
    Nova Lands has won our hearts. The heaviness at the start of the game quickly fades away, giving way to a desire to go as far as possible. Progression is fairly well balanced and the title is never frustrating, even going so far as to make you think about how to improve your productions once you have turned off the console. The experience has been quite enjoyable. Provided you enjoy the genre, Nova Lands is well worth a minute of your time.
    • 72 Metascore
    • Critic Score
    Thanks to its fast-paced trailers, Exoprimal had a lot going for it. Unfortunately, after just a few hours of play, we soon realise that the content is not up to scratch. Without being exceptional per se, it nonetheless has a certain charm: what a pity. The thrilling idea of putting pressure on the two teams during game sessions is quite clever, as are the various exoskeletons that delight us. But the whole thing is swiftly marred by the redundancy that sets in. If the Japanese studio does not get involved soon, Exoprimal could well disappear like the dinosaurs...
    • tbd Metascore
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    Without suffering from Alzheimer's disease ourselves, we have to admit that Inner Ashes won't remain engraved in our minds. The soporific exploration phases and childish puzzles failed to live up to our expectations. Despite its charming art direction and oniric music, our dream is quickly shattered once we've got the controller in hand, as the challenge presented lacks the depth to convince us. The theme is interesting, but the proposition is not.
    • 70 Metascore
    • Critic Score
    The Valiant is undoubtedly one of the best RTS games we have ever played on Xbox. It is a huge favourite for its plot, its characters, its atmosphere, its soundtrack… Everything would be perfect, if this console port did not suffer from so many handling problems. By trying too hard, the developers have failed to find the right balance, or to deliver a convincing port. It really is a shame.
    • 77 Metascore
    • Critic Score
    Harmony: The Fall of Reverie is aptly named as it is indeed, the fall of an unbalanced dream. The inspired artistic direction, the sensitive characters, the acting in the dubbing and the musical ambience all contribute greatly to the creation of this original and complex universe. Unfortunately, the title is mercilessly weighed down by an unnecessarily complex and ponderous game interface that constantly taunts us with poor gameplay and choices that were deceptive from the get-go. The promise of making “fully informed” decisions by allowing you to go to the other side of the stage and master the mechanics is far from being kept, and that is what makes the title so disappointing. Best reserved for fans of the French studio.
    • 74 Metascore
    • Critic Score
    After the narrative excellence of Rime, we had high expectations for this new title from Tequila Works. Unfortunately, Gylt fails to match its big brother. The lack of risk-taking in the gameplay and in the construction of the puzzles leads to a rather plain game. Due to a lack of finesse between what is narrated and what is suggested, the chemistry is not right and many players will miss out on what the developers wanted to convey. As Stadia's sole exclusive when it was first released in 2019, the title probably suffered from the weight that was on its shoulders at the time. We hope that for its next release, the studio will be able to fully express its talent.
    • tbd Metascore
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    On the face of it, either in form or in content, Army of Ruin is not necessarily original or sexy in, but it does deliver on all its promises. Technically speaking, it has a number of arguments to convince those reluctant to old-school pixel-art and chiptunes from another century and make them try it. Despite some surprising choices and occasional poor balancing, it manages to maintain that dreaded “Come on! Just one more and I will stop!”. To be enjoyed without moderation.
    • 80 Metascore
    • Critic Score
    With Aliens: Dark Descent, the French studio Tindalos Interactive plunges us into a dark and eerie universe. Despite minor issues with the faces in the cinematics and some of the sound effects, the quality of the title is excellent. Managing the stress of our Marines, but above all being able to extract yourself and resume the mission later, are real pros that make you want to consume this game without moderation.
    • tbd Metascore
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    At first, it appeared to be an unassuming little game. By the point we reached the end, we were quite surprised by how hooked we were. Anxious, stressed, compassionate are but a few words describing how we felt towards the future victims we have on the phone and whose lives are literally in our hands. We spent five hours hoping to solve this mystery as quickly as possible to put an end to the bloodbath throughout Gallows Creek, so that when it is over, we can finally say to ourselves, “Oh... give more!”
    • 84 Metascore
    • Critic Score
    With this remaster, Capcom is giving us the chance to discover or rediscover one of Shu Takumi's works in the best possible conditions. The modernised gameplay, reworked animations, rearranged music and integration of Ghost Puzzles do the licence proud. There are, however, a few shortcomings inherent to the original work and its medium. The lack of a Save option and the length of some of the dialogues slightly tarnish the experience, but that is trivial compared to the pleasure we had in thwarting fate.
    • tbd Metascore
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    Indeed, Protodroid DeLTA does not reinvent the wheel. But Adam Kareem has nonetheless succeeded in integrating the foundations of a mythical licence of which he is an unconditional fan into his own universe, with both passion and respect. So yes, there is a taste of Mega Man here. Despite some obvious similarities, its many original additions, some of them quite striking, make it a truly original game. It is a great indie discovery, and a fantastic way to enjoy some quality time whilst waiting for Protodroid DeLTA 2.
    • 76 Metascore
    • Critic Score
    Park Beyond offers some good ideas for building roller coasters, and the first few hours are rather pleasant to explore. Unfortunately, despite the clever ideas related to the management of visitor categories, the diversity of outlets and the freedom given to creation, the experience quickly runs out of steam. We were also put off by the lack of clarity in the optimisation of park management between profit, fun, amazement, and cleanliness. Then we move on to camera problems and numerous glitches that mar the game experience. Apart from having a new competitor, Planet Coaster is still the master of theme park management games. Park Beyond presents a game lacking in content, with six themes and around fifteen unique attractions, the rest being available as DLC... Nuff said.
    • 84 Metascore
    • Critic Score
    The British studio Codemasters publishing a Formula 1 game every year is something we are used to. As such, the anticipation was high, and it would be a euphemism to say we were not knocked off our feet. The sequel to the Story mode, Breaking Point, keeps us on the edge of our seats right to the end. The new, highly ambitious F1 World mode allows you to spend countless hours fine-tuning your car, with the intention of competing against other drivers. But none of this would be possible without the improvements made to the handling of our F1 car. To our delight, this title is undoubtedly the pinnacle of what Codemasters can offer us. Whether you appreciate the world of Formula 1 or not, it is a must-have game in your library!
    • tbd Metascore
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    All in all, Dordogne is a moving story, full of sincerity and kindness. The title addresses a wide range of family issues: abandonment, family crises, serious accidents in life. It also offers a universal biography that touches our hearts and soul, as much through this summer stroll as through the search for memories. Our only regret is that it only lasts 3 hours at most. Its accessibility will allow everyone to follow in Mimi's footsteps and gaze with marvel at the promises of a more indulgent world.
    • 78 Metascore
    • Critic Score
    Throughout this review, we have been quick to point out some of Nocturnal's shortcomings. But make no mistake: even though the game is not perfect, it immediately stands out as one of the gems of the independent scene. An exceptional title as good in form as it is in content. It is a real favourite that you absolutely should not miss.
    • 73 Metascore
    • Critic Score
    The Italian studio Milestone, creators of motorbike games for many years, finally presents the new MotoGP 23. Unfortunately, the joy of discovering the new features crashed as quickly as a motorbike on gravel roads after just a few minutes. The neural aid undoubtedly helps new players understand the bikes’ mechanics. The scripted challenges and the addition of relationships in the paddock tend to go in the right direction, but almost everything is a copy of MotoGP 22– released a year ago. The visual integrations in no way justify the purchase of this title. A game that will surely linger in the pits until next season.
    • 79 Metascore
    • Critic Score
    Unfortunately, Company of Heroes 3 fails to repeat the feat of its predecessor. Yet RTS fans will certainly be impressed by the title’s undeniable qualities. While we bitterly regret the studio's lack of risk taking or the controller’s shortcomings, this title’s new gameplay is absolutely brilliant.
    • tbd Metascore
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    With its newcomer, La Poule Noire confirms the strength of its team. To Hell with the Ugly offers a varied and masterful gameplay. Its singular artistic direction with pleasant chromatics delighted us throughout the five hours necessary to solve this investigation, with quite an unusual conclusion. Missing this game and its jazzy soundtrack would truly be a shame. For us, it is a perfect snack for a well-deserved break between two big productions.
    • 90 Metascore
    • Critic Score
    Street Fighter 6 is a real masterclass, and we have rarely seen so much care taken with a versus fighting game, whether in terms of the amount of content and the quality on display. The cast is varied, the atmosphere is bonkers and the modernised and punchy gameplay makes it all worthwhile. It remains to be seen whether the follow-up will be as excellent as the source material, but there is no doubt that Capcom intends to make this the ultimate reference for fighting games: something that is well on the way.
    • 91 Metascore
    • Critic Score
    Blizzard Entertainment sure took its time with this. But it was for a good cause. Diablo IV has clearly given itself the means to achieve its ambitions: to become the benchmark for hack 'n slash for years to come by bringing together old and new players under the same banner. The game system reveals its riches quite gradually, and the available content from launch is already pantagruelic. The question of the title's lifespan does not even arise, given that the Seasons system will periodically bring new exploits to complete. Whatever version of the game you choose, one thing is certain: Lilith will suck out your soul and bend you to her will.
    • 80 Metascore
    • Critic Score
    The Bearded Ladies wanted to make a richer, deeper and more ambitious game, but unfortunately, they failed. Even if you ignore the glitches, fix the difficulty and fine-tune the combat, the story and universe are far less interesting than the experience offered by Mutant Year Zero, especially as the main protagonist, Elvis, was quite annoying. From what we have seen on the PC version, the game runs without too many problems, but several players complained about the balance of the battles. If you are still interested in the game, we can only advise you to wait for the expected patches to arrive or to play the more stable PC version.
    • tbd Metascore
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    Convergence: A League of Legends Story reveals another important part of the universe, but with the atmosphere of the Arcane series, as the locations and some of the main characters are similar. The conflict between Piltover and Zaun, against the backdrop of a war of influence for the control of Hextech, is given a new chapter of history here, while taking up the traditional themes linked to the risks of temporal paradoxes. One truly enjoys following Ekko in his peregrinations, his fights and his doubts throughout this episode, which is still a bit short considering the price. Nonetheless, whether technically or in terms of gameplay, the title keeps all its promises. It is less metroidvania than it seems at first, but it remains a good 2D action game, both accessible and complete.
    • 76 Metascore
    • Critic Score
    With After Us, the Piccolo studio once again flexes its ability to make video games go beyond mere entertainment. Despite a simple gameplay, the title manages to surprise the player with each new environment. Its clever level design manages to break the corridor effect inherent to the genre. Even if the camera system could be improved, nothing hinders the player's progressive awareness. After the ten hours or so spent with the controller in hand, we came back to reality with a different perspective. This title undoubtedly deserves its place among the nominees at the next Game Awards.
    • 67 Metascore
    • Critic Score
    Panic Porcupine wants to be an original and nice parody of Sonic offering new sensations. It fails on all fronts and ends up being a stain on the developers’ CV. Sold for more than a Chili Dog, it has neither the taste, nor the texture, nor the quality.
    • 72 Metascore
    • Critic Score
    Beautiful, lively and intense, Lego 2K Drive is as pleasant to watch as it is to handle. Based on classic karting game mechanics (turbo drifts, objects to throw, etc.), it does not forget to add its own touch by offering some well thought out subtleties. First of all, the story mode (the adventure’s core) has nothing to be shy of in terms of activities compared to Forza Horizon games and it can be played by two people simultaneously. However, it must be noted that the monetisation aspect is rather invasive with its integrated purchases and a season pass. We can only hope that this optional paid content will be used to finance additions to the title and that the support will be long-lasting, because the basic material is excellent.

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