Xbox Tavern's Scores

  • Games
For 2,226 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2230 game reviews
    • 66 Metascore
    • 75 Critic Score
    DCL is a great experience and a lot of fun; with many sponsors, professional players and fans it easy to see how this has become a popular sport, so why not make a game to go along with it.? Many challenging tasks await and if you have the patience, you too can drone like a pro.
    • 81 Metascore
    • 88 Critic Score
    An amazing game and a joy to play. Is Underhero perfect? No, but there’s little to dislike, and similar to the crush phase of a new relationship, the game’s faults are extremely easy to overlook. The many diverse gameplay elements of Underhero mesh well and add benefit to the game rather than retract from it. It’s charming and highly recommended.
    • tbd Metascore
    • 73 Critic Score
    As a standalone game for fans of the series that don’t already own Warriors Orochi 4, the Ultimate version would be the best option to procure as the added content makes the original a little redundant. As for DLC this a very pricey in comparison to other DLC and could be a tough sell. But if you enjoy this hack’n’slash series then it is very fun to play and worth picking up. For hardcore fans, the extra chapters, characters and infinity game mode may be enough to persuade you to add it on.
    • 84 Metascore
    • 86 Critic Score
    Two Point Hospital is a familiar yet refreshing take on the PC classic that will satisfy veterans and newcomers alike. With its Dad humour and simple but deep gameplay, the game will keep you trying to achieve those perfect star ratings for hours on end. If you’re missing the 90’s nostalgia of management sims such as Theme Hospital, Theme Park and Rollercoaster Tycoon this will certainly cure that longing for the glory days.
    • tbd Metascore
    • 55 Critic Score
    The Adventures of 00 Dilly is a fun and light hearted game with an abundance of items to collect and a 15 second soundtrack which repeats infinitely and must be muted to avoid insanity. It isn’t a terrible game and definitely has the potential to evolve into something unique, but currently it is missing a few very important features which make a massive difference to the satisfaction and enjoyment of the player.
    • tbd Metascore
    • 65 Critic Score
    Don’t mistake Reed Remastered for a quick or easy indie title (or achievement grab – I didn’t mention earlier that this game is published by Ratalaika Games) because there is more to it than that. It’s a solid platformer that focuses more on mechanics than aesthetics, and it’s hard enough to challenge any gamer that prides themselves on their reflexes and skills. Reed, the cute character in the promotional material, looks like a cotton ball or a mini-marshmallow but represents something more like the Stay Puft giant from Ghostbusters.
    • 77 Metascore
    • 84 Critic Score
    Darksiders: Genesis redeems the series after the disappointment of the 3rd entry last year. It manages to capture the essence that makes Darksiders what it is, while transposing it in to a new genre. Top quality action, over the top powers and spectacle and a fun core loop that provides challenge without too much frustration. Removing the series staple platforming wouldn’t have hurt, and at times solo play can be a little bit attritional, but overall you’d be hard pressed not to have a good time with Genesis.
    • tbd Metascore
    • 48 Critic Score
    Outbreak: Epidemic has a concept I can get behind, being a fan of survival horror titles. Unfortunately, attempting to stand next to the giants of the genre only shows just how flawed the end result is. Poor visuals and repetitive gameplay mean it’s unlikely to have you sticking around for long, though if you’ve enjoyed the previous entries in the series you may find some fun here too.
    • tbd Metascore
    • 78 Critic Score
    Zero Zero Zero Zero isn’t a typical Ratalaika game – it’s deceptively more challenging and rewarding than the usual fare that they publish. Don’t overlook 0000 based on it’s minimalist presentation and spartan effects because the lack of distractions allow for better focus on the game’s solid platforming. The tight controls and the lag-free timing enable precision jumps, but even failing a level (which is always due to the avatar’s death) isn’t a big deal because a new level pops up immediately, keeping the action going.
    • 76 Metascore
    • 73 Critic Score
    If you’re able to power through the annoyances, there’s a lot to like about 7th Sector. It looks and sounds great, the atmosphere is built wonderfully and it feels like there’s always something new to see as you progress. But some obscure puzzles and a lack of an easily parse-able story may well end up putting more people off than not.
    • 77 Metascore
    • 73 Critic Score
    While Mosaic is on the short side, what’s there is done really rather well. It get’s the message across well, not overstaying it’s welcome or labouring on a point. If you’re in the mood for a one and done experience of an evening, Mosaic will fit the bill nicely.
    • 74 Metascore
    • 78 Critic Score
    If you’ve never played a Monster Energy Supercross title, go ahead and get this. It’s every bit as good as previous versions. But if you’ve played either of the previous entries in the Monster Energy Supercross series, you’re probably best off waiting for a sale or skip this as there just isn’t enough to warrant a full price purchase.
    • 58 Metascore
    • 75 Critic Score
    The Dark Crystal: Age of Resistance nails the charm of the Gelflings and the world of the Dark Crystal, but fails to do anything even remotely new in the Tactics genre. Nevertheless, it’s a simple game that for a small price could be worth picking up for a quick blast of uncomplicated strategy when the strategy craving hits.
    • tbd Metascore
    • 73 Critic Score
    From the number of different elements in battle, the amount of choices in paths and story, the maintenance of your party and making sure you keep a supply of Strixes for survival, Ash of Gods: Redemption is designed for those with a tactical mind. The story is well written and makes you try hard to keep your characters alive to survive the Reaping. But it is quite unforgiving and can be too difficult, which could be quite frustrating for some.
    • tbd Metascore
    • 45 Critic Score
    Milo’s Quest was a very short journey. As always with Ratalaika games, if you want an easy 1000g then pick this up. It’s cute and simple and has a different gimmick. There’s nothing stressful or annoying. It was a game that just worked, with simple puzzles and fun gameplay.
    • 77 Metascore
    • 87 Critic Score
    Zombie Army 4: Dead War is a great game and a lot of fun for the older generation. With an awesome realistic look and gameplay I found myself enjoying it right up to the end. With a strong following I hope there will be more Zombie Army games to come, because why not right?
    • tbd Metascore
    • 34 Critic Score
    Red Bow makes some good points but unfortunately lacks in the horror side of things. With some easy achievements to go for, the hunters out there will no doubt get more out of it, but others may not find as much worth in a playthrough.
    • tbd Metascore
    • 45 Critic Score
    Top Run has a lot of good things to offer arcade veterans, regardless of it being a mobile port. With a rock-solid aesthetic and soundtrack, you will like what you see, but the total package on offer is bare bones and basic. A lack of interesting mechanics, cosmetic-heavy motivation, and the ability to play through one, singular level to start hurts what could have otherwise been a pretty decent endless runner experience for the Xbox One.
    • tbd Metascore
    • 60 Critic Score
    Football, Tatics and Glory is a novel football manager game and sets itself apart from the larger franchises by being more compact and allowing you to be more involved in the game with the turn-based action on the pitch. But with a save facility that needs a red card and the action showing more reliance on luck than strategy, this game may struggle lasting the full 90 minutes.
    • tbd Metascore
    • 31 Critic Score
    FoxyLand 2 was a frustrating journey purely down to the one hit mechanic. This dreadful idea made you feel that if an enemy just looked at you or you jumped at the wrong time, you will have to start over again. The story mode is a classic rescue mission and I couldn’t help thinking they are just bad Fox parents. But hey, it’s an easy 1000g and you don’t have to complete the full game to get it.
    • 75 Metascore
    • 64 Critic Score
    Coffee Talk is far from a bad way to spend a few evenings, with some interesting characters and stories being told. For me though, the same sounding ‘voice’ to each character, lack of real weight behind the issues it tries to raise and the uninteresting coffee making aspects bring the whole package down. I applaud the Toge Productions for trying to create something different, and hope they can refine this into something a little more fleshed out down the line.
    • 76 Metascore
    • 80 Critic Score
    I had a rather great time with Journey to the Savage Planet. With bright visuals full of colour and character sucking you in and some funny, engaging writing encouraging progression, Typhoon have done a solid job on their first outing. Great exploration and combat are just the icing on the cake, with more than enough to do to keep you coming back for some time.
    • 75 Metascore
    • 91 Critic Score
    It seems so rare to come across a game that can truly achieve its objective, but with the combination of tranquil adaptive music, beautiful scenery and the mesmerising, flowing movements and colours, Lumini seems to genuinely allow the stress and worries of life to melt away.
    • 42 Metascore
    • 40 Critic Score
    Stone fails to hold up against the trendy descriptions and catchy phrases. Having a linear, short, and boring story, matched with a lack of polish and zero gameplay creates a package that is hard to suggest to anyone. If you’re looking for some recommendations for talented indie musicians, Stone has your back, but otherwise it was a disappointment.
    • 63 Metascore
    • 77 Critic Score
    A decent arcade shooter that is definitely worth the price of admission. But I would gladly pay a few dollars more for a fleshed out story and character selection.
    • tbd Metascore
    • 76 Critic Score
    Hyperdot encapsulates brilliant the short, snappy arcade thrills that used to dominate places such as Xbox Live Arcade. Super simple to grasp, yet with a real challenge for dedicated players, it will no doubt keep most hooked for far longer than they intended to sit down and play.
    • tbd Metascore
    • 80 Critic Score
    Regions of Ruin is an enjoyable and compelling mix of role-playing, exploration, city-building, and crafting (and more) done right. It’s easy to pick up and play and varied enough in it’s execution to keep it interesting. It’s fun and easy to recommend.
    • tbd Metascore
    • 43 Critic Score
    Music Racer was at first fun to play but got boring very quickly. There’s really only 4 tracks I like and it’s a shame you can’t import your own music. It is visually a colourful light show, but that’s about it – it could have been so much more.
    • 73 Metascore
    • 83 Critic Score
    DBZ: Kakarot has taken some interesting steps to move on from the Xenoverse games, but only some of them have paid off. While it’d great to follow Goku’s arc through the Z saga’s, the fact remains that this is far from the first time we’ve done so. The graphics, music, voice acting and cut scenes all look great though, and take some of the sting out of the repetition. The RPG elements are laid on quite deep, though the “open world” is hardly as open as first impressions suggest, with proper progression – both in the world and for your characters – locked off until you get to certain beats in the story.
    • tbd Metascore
    • 68 Critic Score
    I’m being a little unfair perhaps; clearly I struggled with the difficulty where others may just revel in it. If you’re of the puzzling mind, I would imagine that you’d get right along with Lake Ridden. The roughly 4 hour run time is just the right length to not over do things or start repeating puzzles too often. The atmosphere is finely tuned to where you’re never quite sure if something may just pop up behind you and the visuals and audio do a great job of sucking you in to the world. The story is quite engaging, though it’s a shame that some of the filler is locked behind those harder box puzzles.

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