Xbox Tavern's Scores
- Games
For 2,228 reviews, this publication has graded:
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52% higher than the average critic
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9% same as the average critic
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39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Trine 5: A Clockwork Conspiracy | |
|---|---|---|
| Lowest review score: | The Language Of Love |
Score distribution:
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Positive: 1,073 out of 2228
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Mixed: 885 out of 2228
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Negative: 270 out of 2228
2232
game
reviews
- By Date
- By Critic Score
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- Critic Score
There’s no doubt that Visual Concepts have an affinity for the world of sports entertainment. The huge roster, plethora of modes and atmosphere they’ve created here is admirable. Unfortunately, the technical side brings the whole thing crashing down, with glitchy, broken mechanics and some bizarrely woeful representations of the stars that are an obvious step down from previous entries. Even die hard WWE fans (such as myself) will struggle to maintain much interest here, which is a huge shame.- Xbox Tavern
- Posted Oct 28, 2019
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Rift Keeper throws its hat in the Rogue-like genre but unfortunately comes up a little short. There are some solid ideas buried in there and it’s clear to see the team ambitions. but some technical hiccups held the experience back.- Xbox Tavern
- Posted Dec 9, 2019
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Bow to Blood certainly offers a unique experience, but its transfer from VR to traditional console hasn’t transitioned well enough at all. The game is sluggish across most aspects of play; from its basic movement and maneuverability, right the way up to its combat functionality. Furthermore, and despite some commendable features, there isn’t much depth present, ultimately making for a fairly repetitive journey that fails to maintain its allure.- Xbox Tavern
- Posted Apr 8, 2019
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The generously priced Iron Snout offers a silly endless high-score fighting experience that, despite its varied modes, is only fun for as long as you can stomach its repetitive loop. Whilst there’s some excitement to be found during the initial stages of play through the introduction of new enemies, new maps, and new cosmetics, you’ll have seen everything the game has to offer after just fifteen minutes. Past that, there’s little else to enjoy.- Xbox Tavern
- Posted Apr 19, 2019
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Western Press is far too repetitive and far too short for its own good. The game does indeed dish up some unique locations and interesting characters, but the gameplay loop remains the same throughout the entirety of play, rapidly becoming dull and boring as a result. Marginally fun in short bursts, but this has no hope whatsoever in the long run.- Xbox Tavern
- Posted Mar 22, 2018
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Gang Beasts is a competitive brawler in a Human: Fall Flat skin. Nothing more, nothing less. The physics-based play doesn’t always suit the multiplayer concept, and as such, the whole ordeal comes across quite tedious and frustrating. Whilst I’ve no doubt that it will find an initial following, I do doubt its ability to maintain a fan base due to its lack of variation. You’ll certainly have some laughs here, but you’ll mostly be laughing at it, not with it.- Xbox Tavern
- Posted Mar 27, 2019
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Planet of the Apes: Last Frontier’s core functionality relays little more than a choice-driven interactive experience. We’ve seen this formula many times this gen, and although it can indeed work when effort has not been spared, here, it just doesn’t add up. Indeed, Last Frontier offers a decent multi-branching plot, but its hands-off approach and its poor production value holds it back, tremendously.- Xbox Tavern
- Posted Aug 24, 2018
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I’ll commend the game for being faithful to the era that it attempts to adopt, but outside of a few decent boss encounters and some serviceable visual and audio design, Cybarian gets a lot more wrong than it gets right. The combat is far too bland, the game is littered with cheap deaths, and above all else, it’s chock-full of irritating design choices that make for an overly frustrating, somewhat boring trek. Less is not always more, as evident here.- Xbox Tavern
- Posted Jun 19, 2019
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Switch: Or Die Trying is a game for those who relish a challenge, though oftentimes the challenge comes not through design, but lack of polish. If you are looking for something to scratch that Meat Boy itch, you’ll find some fun here, but be prepared for that to quickly give way to frustration.- Xbox Tavern
- Posted Mar 6, 2018
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The core loop that made Road Rash such a classic is just about present here. However, it doesn’t come without problems. Whilst it’s fun to have a vehicular duel as you tear along the road, such weightless impact, its floaty physics, and the heavy reliance on randomly generated tracks and objectives, massively pulls the game short in the long run. The foundation is on the right track, but it definitely needed more time in the oven.- Xbox Tavern
- Posted Dec 25, 2018
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Bounty Battle appeals to the indie game lover with its expansive roster, but any half-interested fighting game player would tell you to stay away. A lack of modes and, more importantly, much fun in the gameplay department mean even the allure of the character list isn’t enough to save this title.- Xbox Tavern
- Posted Sep 14, 2020
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Castaway Paradise has an obvious comparison to Animal Crossing, but in its current state, it’s a long way off before it’s anything truly alike. There’s an endearing quality to the game, but its repetitive gameplay loop, its bugs, and its basic visuals, ultimately holds it back. That said, this is indeed fun in short bursts and there’s no lack of quests to fulfill and things to collect. Just don’t expect it to meet its inspiration.- Xbox Tavern
- Posted Jul 31, 2018
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Beat Me! is a cheap, indie version of a Smash Bros-style game. Some other titles have tried to provide a decent alternative but I haven’t really come across a successful one yet. This is no exception to that rule unfortunately, as although the puppet characters are quite interestingly designed the game just isn’t that fun. The combat is too melee strong and with no attack variants, it gets old very quickly. Online play is a nice touch but I don’t know how often you will find opponents.- Xbox Tavern
- Posted Nov 23, 2020
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Destiny 2: Curse of Osiris is a waste of both money and time. It’s a shame that Bungie couldn’t use the Infinite Forest themselves to find a timeline in which they had actually crafted a content drop that was as interesting and innovative in practice as it was on paper. Curse of Osiris does house some solid elements, such as decent voice acting and gorgeous design, but that means absolutely nothing when the content itself is meagre and half-baked.- Xbox Tavern
- Posted Dec 16, 2017
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Strawberry Vinegar has 6 possible endings, with 1 play through possibly taking you around 6 hours. If you’re keen to see them all, then you’ll get a lot of content for your money. I liked how characters moved within the scenes, rather than being just static images too. However, it’s likely you’ll know if this is for you from the visuals above, and sadly I do not fall into that camp.- Xbox Tavern
- Posted Jun 23, 2020
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Gem Smashers fails to build on its otherwise decent core mechanic, ultimately making for a game that feels well out of its depth alongside its more sophisticated and robust peers. It doesn’t help that it’s just far too easy for its own good, which isn’t an ideal characteristic for any puzzle game to bear. Fun at first, indeed, but its lack of both innovation and depth massively holds it back from its potential.- Xbox Tavern
- Posted Nov 3, 2018
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Overall, Train Station Renovation hits all the marks that it aims for, but sadly those marks weren’t set very high. It is a lonely, solitary experience that just isn’t very fun. As with all reviews this is just one man’s opinion. Personally it does nothing for me. I don’t dislike it but the whole premise of Train Station Renovation I find to be uninteresting. Achievement hunters can easily pad their Gamerscore. Other than that I just don’t see repeated playthroughs of this game.- Xbox Tavern
- Posted Jun 7, 2021
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Past Cure offers an interesting story, one that’s buried deep underneath a plethora of technical issues and poor execution. Despite a few intriguing moments within, this game is nowhere near as exciting as it makes out to be. It’s over-priced and over-hyped.- Xbox Tavern
- Posted Feb 25, 2018
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Crackdown 3’s campaign is shockingly under-baked, consisting of little more than overly repetitive mission structure, hit and miss functionality, and several technical issues. Things don’t fare any better in its Wrecking Zone. Whilst its multiplayer component does indeed house some potential that may be realized through post-launch support, as it stands in its current form, it’s a shameful representation of Microsoft’s lofty promises.- Xbox Tavern
- Posted Feb 15, 2019
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Unknown Fate could have been the next Q.U.B.E. had the developer spent less time focusing on mysterious set pieces, and spent more time focusing on refining the game’s functionality and its mechanics. The end result makes for a puzzle adventure that tends to be more convoluted than it needs to be, and far less engaging than it should be. There’s certainly fun to be had, but it’s oftentimes chased away by the game’s lack of care.- Xbox Tavern
- Posted Apr 26, 2019
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Marooners isn’t anywhere near as exciting as a party game should be. Despite some well detailed maps and a few innovative game types, the overall package just doesn’t cut it. I have no doubt that this will please the younger audience, but there are better party games available on Xbox One that offer much more fun and longevity.- Xbox Tavern
- Posted Feb 6, 2018
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Top Run has a lot of good things to offer arcade veterans, regardless of it being a mobile port. With a rock-solid aesthetic and soundtrack, you will like what you see, but the total package on offer is bare bones and basic. A lack of interesting mechanics, cosmetic-heavy motivation, and the ability to play through one, singular level to start hurts what could have otherwise been a pretty decent endless runner experience for the Xbox One.- Xbox Tavern
- Posted Feb 3, 2020
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There is some heart in this simple third-person RPG, but with terrible gameplay, infuriating controls, insane difficulty spikes, enemy spam, and repetitive mission design, only the most determined players will find it.- Xbox Tavern
- Posted Dec 18, 2019
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Poor combat and stealth only serve to highlight the rest of the issues with Blood of Mehran, and far too soon does it become a slog to play rather than the epic Arabian adventure it could have been.- Xbox Tavern
- Posted Oct 14, 2025
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Dynasty Warriors 9 is a platter full of mess. Take your pick; delayed rendering, lack of rendering, jittery camera, framerate drops, poor animation, dated visuals, bad voice acting, and that’s just the tip of the iceberg. The biggest shame is that this game reeks of potential, potential that’s never fully realized due to all of its faults and shoddy design choices.- Xbox Tavern
- Posted Feb 13, 2018
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The Child’s Sight tries to bring a more relatable horror – that of a young child in a dark room at night – to the table, but the brief glimpses we get of its creepy world are vastly outnumbered by staring at a black screen, occasionally interrupted by the exact same jump scare after thunder drowned out the cupboard door opening yet again. It’s only a few quid on the store, so you might find an hour or so of enjoyment to make it worth checking out, but I soon grew tired of it.- Xbox Tavern
- Posted Jan 21, 2021
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Treasure Stack attempts to stand out on the basis of its concept mashup, but fails miserably to do so. The game’s difficulty curve is far too steep after even just a few minutes, with the overall product further hindered by its tedious structure and its lack of depth and refinement. Fans of block droppers that want a competitive online experience will no doubt find some value here, but I would caution against getting your hopes up.- Xbox Tavern
- Posted Mar 1, 2019
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Milo’s Quest was a very short journey. As always with Ratalaika games, if you want an easy 1000g then pick this up. It’s cute and simple and has a different gimmick. There’s nothing stressful or annoying. It was a game that just worked, with simple puzzles and fun gameplay.- Xbox Tavern
- Posted Feb 5, 2020
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If you fancy some childish ‘adult’ humour interspersed with a simple choice based dialogue system, Scheming will do you for an evening. Just don’t expect to get much more out of it than that.- Xbox Tavern
- Posted Sep 30, 2019
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The idea of this game is appealing, but the execution fell short and didn’t give enough to fall in love with. It feels like a game that you would play a couple of times before becoming bored and letting it gather digital dust at the bottom of the game pile. There’s no story, just basic single player and hectic multiplayer action, both of which become frustrating pretty quickly.- Xbox Tavern
- Posted Oct 1, 2019
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