Xbox Tavern's Scores

  • Games
For 2,226 reviews, this publication has graded:
  • 52% higher than the average critic
  • 9% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Trine 5: A Clockwork Conspiracy
Lowest review score: 6 The Language Of Love
Score distribution:
2230 game reviews
    • 79 Metascore
    • 72 Critic Score
    Wax Heads was a unique experience that definitely lived up to the cozy promise. It may not be difficult, and it may not be my style, but I enjoyed the actual gameplay elements. I believe this one is a see it and you’ll know type of game.
    • tbd Metascore
    • 66 Critic Score
    Basketball Classics is a solidly made blast of fun in short bursts, but is missing the depth I’d hoped for a modern re-imagining of retro sports game.
    • 67 Metascore
    • 70 Critic Score
    A game that isn’t afraid to let players muddle through it on their own is an idea to be lauded, and here there is a core mystery that will provide a compelling enough reason to continue if you can get into the rhythm of the puzzling.
    • 60 Metascore
    • 62 Critic Score
    Crimson Capes is an interesting experiment, where every fight could be a chance for meaty combat, instead it feels like too close to Prince of Persia combat – flailing and anachronistic.
    • tbd Metascore
    • 50 Critic Score
    In my opinion, it’s a real shame that Messy Up falls short, as there are the makings of a good game here. It just needs a little more care to optimize the menus for consoles and to fix some gameplay mechanics. I just can’t recommend this game when there are other games that do it much better.
    • tbd Metascore
    • 70 Critic Score
    While the base gameplay may be simple and of the time, Jaws Retro Edition proves that can still be fun even today. The Enhanced edition is great and offers more meat on the bones to the original, and while it may not be my favourite retro game ever, I have still enjoyed taking it to Bruce and his aquatic cohorts all the same.
    • tbd Metascore
    • 55 Critic Score
    Torii is an interesting little game with some good visuals and solid puzzles. The stealth elements don’t need to be here, and it will entirely depend on your frame of mind as to whether the story hits.
    • tbd Metascore
    • 70 Critic Score
    Cats Around Us: Giant Cat isn’t going to win any game of the year awards, but it does offer gamers a good time for just a few dollars. Older gamers can expect an hour of relaxing gameplay while younger gamers may spend more time with the simpler puzzles and the ability to color screenshots.
    • 57 Metascore
    • 60 Critic Score
    In short bursts there is fun to be had with Rightfully, Beary Arms, and once we nab a few permanent upgrades some of the issues are less pronounced. But we simply didn’t find it all that engaging enough to want to repeatedly play and progress, with one-note combat and occasionally cheap deaths.
    • tbd Metascore
    • 60 Critic Score
    All in all, God Bless, or Goddess is an odd curiosity. On the one hand it has some decent special effects, some interesting characters and some added gameplay elements you wouldn’t normally see in an FMV title, as well as some tongue-in-cheek humour. On the other, it’s clearly aimed at a certain (mostly male) audience for certain, obvious reasons, and the plot and characters can become a tangled mess of names and proper nouns that are hard to keep track of, especially with the rapid pace of the subtitles going by.
    • tbd Metascore
    • 65 Critic Score
    Vambrace: Dungeon Monarch is a really interesting attempt at doing something different with the deck-building genre. Frustrating, absorbing, annoying, engrossing, very fiddly, but also not as complex as it seems. Fascinating game, that I hope gets a refined sequel.
    • tbd Metascore
    • 65 Critic Score
    Overall, it’s been good to play these classic racers again. Nostalgia is doing some heavy lifting though, and if you’re not familiar with Street Racer then I would hazard a guess that you won’t quite see what the fuss is about. A lack of archival content, as well as some other versions of the game, is a shame but if you’re into retro gaming and fancy a fun – if challenging – racer, then this collection is worth a look.
    • tbd Metascore
    • 70 Critic Score
    This type of game may not be for everyone, but for anyone who misses the era of “gameplay only possible in an arcade cabinet” you might want to check out Neon Inferno.
    • tbd Metascore
    • 70 Critic Score
    Despite not fully delivering on its promise of a mystery to crack, I still enjoyed my time with Detective Rainy Night. A sequel with a bit more mystery and production value could be great, but for now this is recommended if you’re in the mood for a short thriller to spend an evening with.
    • 66 Metascore
    • 60 Critic Score
    Strong multiplayer props up an otherwise poor showing from Call of Duty this year. The combat and movement is a good as ever, but a woefully dire co-op campaign drags the experience to one of the lowest points in years, and is only mildly mitigated by the End Game extraction mode that has some good to it, albeit marred by not being the main focus of the release of Black Ops 7.
    • tbd Metascore
    • 70 Critic Score
    I tried out Cat God Ranch on a whim and was pleasantly surprised. It quickly became one of those games I just needed to get one more round in. There are a lot of different animals in the world and in Cat God Ranch which is where I ultimately fell off. Even when you don’t use most of them in a round, I felt the need to try and mix and match and I was doing more reading and thinking than just playing, which for me, took me out of it a bit. That said, in this newish genre of seeing crazy numbers appear through crazy combos, Cat God Ranch has earned a spot at that table.
    • tbd Metascore
    • 68 Critic Score
    I think that the active-reload healing mechanic in 9 Years of Shadows had potential to make them stand out in a crowd of other action platformers. Unfortunately, the difficulty spikes, lack of signposting, and frequent dropping of button presses wore me out and I would not recommend this game to anyone but the most hardcore fans that must absolutely play every game in this genre.
    • tbd Metascore
    • 60 Critic Score
    Last Mind Standing is a fun little throwback, that I think has potential for those that like their challenges retro and offbeat. Those are the people that will persevere with the game’s peculiarities, probably even thrive in them. For most others, the onboarding is too punishing that they will not get past the open levels to be able to find the fun.
    • 73 Metascore
    • 73 Critic Score
    After jumping back into the Plants vs. Zombies world, I can safely say this is my favorite way to play the franchise, classic tower-defense style gameplay loop. Not third person shooting or open worlds, just six lanes, some plants and some zombies. An argue can be had to whether we needed this as there are older GOTY editions, but I can’t lie and say I wasn’t excited to earn new achievements for it again. There is a little bit of new content but all in all this is just another repackaging of PvZ which if you’ve never played before … I definitely recommend it.
    • 55 Metascore
    • 55 Critic Score
    This is an arcade-perfect port that is fast, flashy and furious. Sadly, this also has no extra frills and struggles to justify an afternoon of play.
    • 61 Metascore
    • 70 Critic Score
    Here we are again, an absolute gorgeous game taken down a point or two by gameplay. If not for the bugs I encountered and the slowness that the game just seemed to me, this game could have been great. That said, I can realize when a game isn’t meant for me and ultimately, I don’t think this is a game I’d go in for myself after really thinking about it. But with visuals and audio like this, at least the ride was nice to look at it. I’d welcome a sequel even if we can just do without the sneaky, hide and seek bits.
    • tbd Metascore
    • 70 Critic Score
    9 Lives to Defend is a great game to have installed and play now and then. The shortest round is 12 minutes, and it is fun to try and survive the level to earn the kibble to try and maybe complete a harder round next time. The game is cute enough to be enjoyed by kids, but it is tricky enough to be enjoyed by hardened gamers. So, if you prefer a more innocent-looking Vampire Survivors-style game, then this could be the one for you.
    • tbd Metascore
    • 65 Critic Score
    Hidden Cats in Tokyo is everything you need it to be. For older gamers familiar with Where’s Wally or Waldo, depending on where you are from, it’s just a fun challenge to find everything. I find the game something you can play with younger kids, as they also enjoy the hunt. You can get a little extra knowledge about Japan and Tokyo, too, so learn whilst you hunt for cats.
    • 72 Metascore
    • 63 Critic Score
    If you enjoy arcade-style open-wheel racing, Formula Legends has something to offer you thanks to its retro presentation and its accessibility, along with some strategic nuance with regards to tires and fuel. There’s plenty of content to get stuck into, which is quite surprising for an indie title, but Formula Legends is well stocked to keep you racing on and on. The question of whether you’ll want to continue racing on and on is questionable due to the lack of a damage model and fairly non-dramatic races, but the straightforward arcade pleasures and those playful name spins of drivers, teams and tracks do give you reasons to keep your foot on the accelerator. Formula Legends is therefore competent and fine, though it is overlapped by its stern competition and some of its less-endearing archaic design choices.
    • 80 Metascore
    • 68 Critic Score
    As much a victim of greater survival horror games as it is an oasis in a desert of unique survival horror experiences, Cronos: The New Dawn tries its best to evoke the atmosphere and dread that put the genre on the map. However, what lingers is the stench of a lack of effort, as there are various instances where you’ll be reminded of the greatness of the survival horror classics that came before, while you discover the myriad of ways Cronos falters in its attempts to shock and scare you. There are decent boss fights, excellent presentation, and decent weapons, but its workmanlike protagonist and weak conventional enemies keep this promising double A horror on a leash, when it really should’ve broken the chains and unleashed itself impressively upon every genre fan. Cronos is good enough, but it really should’ve been so much more.
    • tbd Metascore
    • 70 Critic Score
    It takes something special for me to love a walking sim and trust me there are some really good ones out there. Arctic Awakening does fine, and I’d hear an argument to include it within top contenders. For me though, what holds it back is the length and the slowness that comes with it. Technical bugs aside, Arctic Awakening is worthy title in the genre however and fans should keep an eye out.
    • tbd Metascore
    • 71 Critic Score
    A lot should be forgiven when it comes to Bad Cheese. At only an hour or two in length it’s a comfortably brief experience, and it deserves kudos for the imagination lavished upon it, the cool gadgets, and for the aesthetics as well. For a one-person game it is very impressive and that can’t be denied. However, Bad Cheese enslaves you into performing chores and the mechanics could be improved. Overall, Bad Cheese is definitely a solid effort despite the sense it could be tightened up and improved in terms of gameplay.
    • tbd Metascore
    • 50 Critic Score
    A bit of style over substance, with Zoe Begone!’s controls proving too big a hurdle in getting to the fun for my tastes.
    • 73 Metascore
    • 68 Critic Score
    Overall happy to see TMNT cross yet another genre, but Tactical Takedown just barely makes a good grade. It’s not bad but it does nothing for the genre to make me want more of it. I can, for sure, recommend this for those wanting a more toned down turn-based strategy experience, especially if you love the Turtles, however. Veterans to these games will likely find Tactical Takedown a bit slow and too simple.
    • 73 Metascore
    • 72 Critic Score
    If you’re up for a fantastic yarn and gorgeous sights, Mafia: The Old Country is outstanding, meaning you’ll be totally sold by its presentation. The moments, the story and the characters are top-notch, and there’s not much to criticize on that front. However, The Old Country is old-fashioned with forced and bland stealth sections, predictable gunplay, and a lack of newness when it comes to the game’s mechanics—also the knife fights are unexciting and rote. You can have a blast with The Old Country if gameplay isn’t your utmost concern, but if it is, you may need to absolve it of its sins, because while the gunplay is functional and enjoyable enough, it lacks nuance and weapon variety. Altogether, The Old Country is definitely worth taking in, but when gameplay is king, you may feel underwhelmed that it spends more time focusing on its visual and storytelling qualities than it does on crafting a sophisticated playable experience.
    • tbd Metascore
    • 70 Critic Score
    Greedland has lofty goals, and it mostly succeeds. Unfortunately, some poor translation and some other bugs get in the way of this game being the best it can be.
    • tbd Metascore
    • 70 Critic Score
    Fans of tough platformers will revel in Through the Nightmares’ challenge, but I found the difficulty spikes a little too overbearing and far too quickly did I find my attention wandering to the next game.
    • 70 Metascore
    • 67 Critic Score
    Star Overdrive is a big open world, with big ambitions, but lacks a little bit of synergy in my opinion. I think comparisons to the giants of this type of game are fair and some of what Star Overdrive does different, like the hoverboard, are great, but I don’t think they mesh together in one package that presents a game that I want to spend a great amount of time with.
    • tbd Metascore
    • 66 Critic Score
    Another detailed, super niche, hobby specific game that didn’t sit well with me, but this time it wasn’t because it was bad necessarily! Rooftops & Alleys was fine for what it was, but it wasn’t right for me despite being excited to play it. Mostly a mixture between the controls not aligning for me and not finding much to do (I am glad to see the time trials and trick battles exist, but other stuff being options comes to mind; think collecting letters ala the S-K-A-T-E challenges from THPS or finding lines and gaps) lead me to my final opinion. I would definitely need some multiplayer motivation for this to have any longevity as well which isn’t present for me. If you have those things and the will to “get good” at games, then this might be for you and your friends. Don’t let my bad gameplay sell the game short either!
    • tbd Metascore
    • 60 Critic Score
    Listen, I am usually the first to play “weird” games or at least give them a go. This one was no different. It wasn’t quite what I expected and that’s okay. And the story has heart so I would encourage players to try it and see for yourself just what others can come up with in the creative space like videogames. If it had more gameplay elements, I’d probably be more keen on it but you may find a hidden gem in this one for yourself. You never know.
    • tbd Metascore
    • 55 Critic Score
    It has some good, almost great aspects, in its world design, vibe, and atmosphere. The basis is there for a great survival horror, but at every turn it feels hamstrung by dodgy technical aspects or simply bad puzzle planning. It’s the exact type of game that appeals to me, but I also can’t wholly recommend it over countless better examples already out there.
    • tbd Metascore
    • 68 Critic Score
    EcoGnomix I thought looked like a novel tactical strategy game but it just reiterates the saying looks can be deceiving. It has a lot of charm about it and graphically looks interesting. But the deep difficulty curve will just turn people off.
    • 74 Metascore
    • 72 Critic Score
    Knock on the Coffin Lid is a solid entry in the roguelite deckbuilder category. Anyone sick of the other big contenders will have plenty of things to do. Those looking for a bit more story than usually found will get the most out of it.
    • 76 Metascore
    • 60 Critic Score
    As a remaster, it’s well done if basic; some upspuffed visuals, a few QoL improvements, and an easier way to revisit the game. But unfortunately the game itself is showing its age, with obtuse objectives and maps and combat that rarely feels fun or exciting to engage in. One for old fans, and cautious new players looking to see what the series is all about before the new Onimusha: Way of the Sword next year.
    • 69 Metascore
    • 65 Critic Score
    Bleach: Rebirth of Souls had the potential to be a great game for fans of the anime, but it falls short in several key areas. Way to many cutscenes disrupts the flow of gameplay, and the combat, while solid, lacks the depth and excitement needed to keep me wanting more. It’s a game that might appeal to die-hard Bleach fans just to try it out, but for others, it may not be worth the time. Watch the anime instead, it’s so much better!
    • tbd Metascore
    • 73 Critic Score
    Kiborg has crunchy combat and a fantastic sense of adventure to its progression system. Anyone looking for a character action game that delights in the absurd should give it a try. That said, you will need to be content to deal with the unfinished nature of some aspects.
    • 63 Metascore
    • 60 Critic Score
    Despite some early potential, we came away from Steel Seed underwhelmed by its muddled gameplay style and not all that compelling tale. It has its moments, but players looking for either stealth or action gaming are best off looking elsewhere.
    • tbd Metascore
    • 72 Critic Score
    Techno Banter is a wonderful little title with tons of Berlin charm. Part text adventure, part Papers, Please, and a handy dousing of EDM.
    • 73 Metascore
    • 70 Critic Score
    For those willing to overlook its flaws, Atomfall offers a unique and immersive adventure. But if you’re looking for polished combat and a more guided experience, you might find its rough edges frustrating.
    • tbd Metascore
    • 68 Critic Score
    Little Droid was an okay, short experience once I got over a small rage-inducing death cycle that I got myself into. Is it tough? Yes. But is it rewarding? Eh. I am very mediocre on Little Droid and there are only certain gaming enthusiasts I can recommend this to and those are players who want to play all the metroidvanias and those who love a “retro-hard” game. If you aren’t in those camps, this one is likely a pass.
    • 74 Metascore
    • 65 Critic Score
    All in all, Croc The Legend of the Gobbos Remastered does what it says on the tin – remaster a 1997 video game with an upspuff in visuals and improved controls. Keeping the rest of the game as was is great in theory, but too many 90’s sensibilities remain in terms of wonky level design and difficulty spikes. It’s certainly more enjoyable thanks to the improvements made, and I’m all for reviving old games for a new lease on life, but this game is far from the best of the era and it certainly can’t challenge the modern greats that have come since.
    • tbd Metascore
    • 70 Critic Score
    There isn’t much to say about a game like this other than you get what you see. Looking for a relaxed hour of gaming? Look at Cats & Seek. Looking for that game to play after you spent dozens and dozens of hours completing that huge RPG? Look at Cats & Seek. Looking for a fast and easy 1,000 gamerscore? Look at Cats & Seek.
    • tbd Metascore
    • 64 Critic Score
    I wanted to like Sledders, I really did, and it was fun for a little while! However, not having objectives or goals made this sandbox feel so empty. Simulation being the focus or not, this game feels too bland to strongly recommend at least at launch. Keep an eye on updates if you are interested otherwise, I think we should keep on waiting for a new “snow” game.
    • 62 Metascore
    • 50 Critic Score
    If you loved the remastered Tomb Raiders I-III released last year, then you’ll definitely want to grab IV-VI remastered as well. The nostalgia and the novelty of revisiting the old Tomb Raider games is certainly worthwhile, but with IV-VI you’re witnessing three Tomb Raiders that gradually lose track of what the series was all about. The Last Revelation and its new ideas are successful, and you’ll enjoy your explorations in Egypt, but Chronicles and Angel of Darkness reek of missed potential and both of them come off as rush jobs. The remaster efforts are good enough in terms of uplifting these relics visually, and the framerate is crisp as well, but you’ll still need to wrestle with terrible design choices inherent within these three games, and the pounding desire for these Tomb Raider games to be remade for a contemporary audience.
    • tbd Metascore
    • 72 Critic Score
    This was a fun, short, nostalgia-based trip for me and it really was a see what you get type situation. I can see the Carmen Sandiego games I played as a kid, reimagined for a 2025 audience and this game fits that mold. Were the cases super hard for me? No. Did I expect them to be? No. For the younger audience however, this game poses some good critical thinking skills and closer to the end of the game, even some strategy. The options of a campaign and random “trimmed down” cases this one provides a fair bit of replay value if you are in the mood to collect clues and piece them together whenever otherwise you can get through the game under 10 hours, I’d imagine with the content available at launch.
    • 80 Metascore
    • 73 Critic Score
    Avowed gets better the more you commit to it, but when there are many RPGs that fly out of the gate with memorable opening gambits, it’s comparatively a bad indictment for Avowed to drone along in an uninteresting way until you plough a handful of hours into it. Don’t allow these negatives to diminish the positives though, Avowed is a strong RPG that will please anybody looking for a good and tasty role-playing steak to tuck into, it just deserved to shine as bright as its beautiful setting, instead of wallowing in middle-tier purgatory.
    • 88 Metascore
    • 70 Critic Score
    It won’t be for everybody, and even the ones it will be for will no doubt find grievances within its systems, but there’s no denying KCD2 is an incredibly deep and dense game that will reward those willing to invest the time and energy into getting the most out of it. A strong story pulls us through parts that otherwise might have been too much to persevere with, but there have certainly been enough times that we have found ourselves enjoying the game that we’d offer a cautious recommendation.
    • 70 Metascore
    • 55 Critic Score
    SYNDUALITY has plenty of solid ideas, they just aren’t particularly original, and they are asking full price for a bunch of content that is weighted down by the kind of exploitation you see in Free-to-Play.
    • tbd Metascore
    • 60 Critic Score
    There is some fun to be found in Moons of Darsalon at times, and some of the more balanced levels offer a decent challenge. But too often I found myself cursing at the game for yet again killing me or making me fail more due to the fiddly mechanics than actual game design.
    • 72 Metascore
    • 72 Critic Score
    When all things are considered, Sniper Elite: Resistance is a commendable entry in the Sniper Elite franchise, granting us more insights into Harry Hawker by shining the protagonist spotlight on him, which gives us a respectable reprieve from wearing the militaristic boots of Karl Fairburne. Most of what the series has established is present and accounted for, and although there are various new locations to be in awe of, and navigational options to test out, Resistance fails to truly push the envelope in exciting directions despite shifting the focus onto a new hero and a new story. If you loved previous Sniper Elite games, Resistance has got all the bang you could want from its particular buck, but Resistance is a day late and a nickel short as far as exciting and explosive new features are concerned. The bugs and garish seventh-generation character textures don’t help either, but thankfully Resistance is gratifying enough due to its strategic essences, even though it could – and should – have been so much more.
    • tbd Metascore
    • 69 Critic Score
    Liberté in theory is where Hades meets the French Revolution. However, this is not as fast and varied as Hades and it is only very loosely based on the French Revolution. Although deckbuilding and using cards as skills in combat is not a new idea, the way it has been delivered is still different and fresh. The combat separated from the bizarre plot is enjoyable but it just needed more variation to keep it interesting.
    • 76 Metascore
    • 70 Critic Score
    Legacy of Kain™ Soul Reaver 1&2 Remastered is one of my childhood games brought back to the modern day but just not in the way I imagined. With such a cool story and concept, a remake combining the two with modern controls and a bit more direction would have made this awesome. But just a graphical touch up isn’t enough to bring these games to the modern era. It needed more love and for me that’s a shame.
    • tbd Metascore
    • 60 Critic Score
    As a debut DLC, The Problem Child does pack in a good bunch of fighters and attires, but foregoes gameplay refinements or bigger new additions in order to satisfy roster cravings. If the assortment of fighters in this DLC impress you, then that’s a promising sign for the game’s future downloadable content, but otherwise you don’t need to pay a third of the game’s RRP to experience it, unless you can’t resist Jake Paul and his alluring social media musk.
    • 68 Metascore
    • 68 Critic Score
    Cuisineer is a cute, comfy social sim with some Action RPG added in there. That said, this might be one of the most transparent versions of the genre, which does not feel rewarding to unlock new content.
    • tbd Metascore
    • 54 Critic Score
    VED
    VED has a strong combat system, but its story doesn’t hold the rest of the components together, which is a fundamental flaw for a game so focussed on it.
    • tbd Metascore
    • 70 Critic Score
    All in all, Snufkin: Melody of Moominvalley and it’s new DLC Fuddler’s Courtship are both charming, easy going experiences that are perfect for parents and children to sit down together and explore, with a light hearted take on themes such as friendship and the importance of looking after nature.
    • tbd Metascore
    • 65 Critic Score
    Neon Blood was still an enjoyable ride despite the issues listed, mainly again due to that stellar presentation and a tale that, while not exactly original, was executed well (and briefly) enough to keep our interest high throughout.
    • 63 Metascore
    • 60 Critic Score
    All in all, Once Alive is a promising first outing for solo dev Cem Boray Yıldırim, at least in the potential they show at being able to craft a world that is intriguing and somewhat unique in the crowded genre of the post-apocalypse. Unfortunately, the finished product here leaves too much of that promise on the table, with mechanics introduced and forgotten immediately in favour of slow walking and linear progression, and technical aspects that punch above their weight in not being optimised effectively.
    • 70 Metascore
    • 50 Critic Score
    Sword Art Online: Fractured Daydream Story Mode acted more like an extended filler episode than anything. Nothing to “Wow” a casual SAO enjoyer and nothing I’d personally believe would make a hardcore fan’s jaw drop.
    • 74 Metascore
    • 65 Critic Score
    A strong opening set of chapters set up an intriguing mystery with the return of Max Caulfield, new powers and friends, and a fantastic setting with some excellent audio/visual work. Unfortunately, it all falls apart by the end, with a confusing mess of threads that sweep the interesting stuff aside in favour of a side story that feels rushed, and a final choice that is set up poorly, leaving us underwhelmed and not entirely sure what fate we assigned ourselves too.
    • 75 Metascore
    • 62 Critic Score
    Phasmophobia has hit the Xbox and brings all its scrappy charm along with it. I think there are people who are going to love this multiplayer horror game, but once the scares wear off, there isn’t a lot to keep coming back.
    • tbd Metascore
    • 50 Critic Score
    Technical issues aside from the moment this game has potential. I love the fact that the Turtles have been given a bit more complexity in this game, but the mark is just a bit off. I honestly would have called this an okay game but had to knock it down with all of the hoops I had to jump through to finish the game. This won’t be the end for TMNT games and after some patches and maybe even a good sale, a fan of the reptilian ninjas may enjoy this but for now, I don’t think I’d recommend to my friends.
    • 58 Metascore
    • 58 Critic Score
    The Tunes are back in videogame form, which is great to see however this compilation of sports mini-games falls a bit short for the wacky world in my opinion. I love getting to see and play as some of the Looney Tunes but the sports themselves feel too basic and sometimes even clunky to really want to go back or even introduce it to friends or my kids. Golf was good and tennis was not bad but at a 50% okay rate in terms of fun, it’s a hard recommend to seasoned gamers.
    • tbd Metascore
    • 68 Critic Score
    Necro Story made some bold decisions on ways to make the game challenging. The soul-catching mechanic is particularly interesting and adds a unique twist to the gameplay. The variety of characters with random perks and the comical undertone of the story provides a refreshing take on the dark fantasy genre. However, the game’s lack of clear explanations for certain mechanics, like the different coloured souls and plot direction can be frustrating. If you enjoy a mix of real-time and turn-based combat with a spooky humourous story there is plenty of content to be had here.
    • tbd Metascore
    • 69 Critic Score
    Farewell Northfeels like a deeply personal experience, and I really appreciated what it was doing. Some might find the ‘dog turns the grey world back to colour’ to be a bit on the nose, but those people clearly have coal in the place where their heart should be.
    • 70 Metascore
    • 70 Critic Score
    If you’re thirsty for a boxing game after all these years without Fight Night, then Undisputed does fit the bill well, but with so many areas that are unfinished, it’s a bit of a hard sell. Undisputed gets the fundamentals right though, and if the fundamentals are all you care about, this is definitely a good boxing game, but it could’ve been so much more than that.
    • 70 Metascore
    • 74 Critic Score
    I enjoyed my time with this game, simple as that. It’s not too serious (see the name) and it provides a nice mix of combat, platforming, and puzzle solving. I particularly like how obtuse some puzzles may seem but once you know the answer they are quite simple. The sheer exploration and process of figuring out the solutions was enough to keep me intrigued for the adequate time this game lasts which is likely going to be less than 10 hours for finding everything. Fans of other popular animal physics based simulators should feel at home here. Don’t expect a AAA budget banger and enjoy the wackiness here that Squirrel With A Gun is offering.
    • 65 Metascore
    • 66 Critic Score
    Starship Troopers: Extermination is a game full of tremendous potential. Two years after early access that potential seems within reach with a bit more polish. The action can be a blast, but often the bugs, some design choices, and unstable servers act against its overall vision. Often it felt like I was fighting the game itself and not the bugs onscreen.
    • tbd Metascore
    • 68 Critic Score
    Edge of Sanity has some solid moments and its tributes to HP Lovecraft fiction. It is moodily lit and well designed. There just wasn’t enough to keep me fully committed.
    • tbd Metascore
    • 50 Critic Score
    While there are a few mini-games here that are fun to play, the slow unlocking of more levels, the randomness of the rewards, and there being a couple of dud games in a small selection early on puts a downer in Pureya for us.
    • 67 Metascore
    • 60 Critic Score
    For a 2-hour story extension and 6 unlockable characters, 3 of which are only available at some point in the future, £39.99 seems a steep price to pay. So, unless you’re desperate to play the fun but way too short expansion story and try the new characters out, in the meantime the free Animalities will be fun to play with until the inevitable sale down the road.
    • tbd Metascore
    • 65 Critic Score
    In short bursts, Tilting Tiles offers a decent puzzling challenge that’s enjoyable to conquer, albeit one that a few quality of life improvements such as backtracking steps or a hint system would improve.
    • 68 Metascore
    • 69 Critic Score
    If there is one thing I love almost as much as sequels, it’s spiritual successors. Especially if those spiritual successors have turned into a metroidvania. Listen, I had a decent time with Yars Rising but in the end, it has been a bit forgettable. Little things like waiting for loading screens, having to rewatch animations and dialog due to dying, and just okay platforming have soured me just a bit hence my score. I honestly started the game higher than when I ended. I think there is something here however and would absolutely play a sequel to this game if one comes along. Metroidvania enthusiasts should give it a go if they are looking for shorter experience to add to their gamer résumé.
    • tbd Metascore
    • 69 Critic Score
    Wild Bastards is a solid sequel with a lot of interesting systems. Those systems mainly interact in the static of the 2D screens, and the drama of the real time combat is less engaging than its predecessor. I do love being a flaming skeleton that shoots fireballs from his fingertips though.
    • tbd Metascore
    • 72 Critic Score
    Hidden Through Time 2: Discovery Is almost everything you want from a hidden object game. I think a hint system would have been the final piece to include to ease frustration on some levels but as its not restrictive and you can just play on and come back to it later its fine. These games are fun to just jump on and relax and it’s something the family can join in on.
    • 64 Metascore
    • 72 Critic Score
    I was skeptical about Harry Potter: Quidditch Champions as it had some high bars to hit. I think for the most part the fun factor made an appearance, but I don’t know how long the legs are on this game, only time will tell. For the most part I don’t find the replay-ability high after a couple dozen hours but again, time and content updates could drive me back to it from time to time. I think for the price it’s a fun time and Harry Potter fans should feel at home on the pitch here.
    • 57 Metascore
    • 54 Critic Score
    If you were looking for the next big open-world racing game juggernaut, you’ll be sorely disappointed by Test Drive Unlimited Solar Crown. The dinginess of its Hong Kong setting leaves a lot to be desired, the racing events are uninspired even though the showrooms and the close-knit racing can be satisfying. Much of Solar Crown feels like a throwback to racing games at the start of the eighth generation, rather than a current force on current-gen hardware. Thus, Solar Crown doesn’t do much that’s wrong or egregious, it’s just uninspired and dull for the most part, and lacking in charisma or a sense of excitement. Such a blow for Test Drive Unlimited‘s return, but Solar Crown races with the reliability of a Porsche with a punctured set of wheels.
    • 77 Metascore
    • 65 Critic Score
    I wanted to like Gori: Cuddly Carnage more than I did, perhaps my hopes were too high. In the end I found the levels too repetitive for my liking and some technical issues soured my mood. There were some fun parts in the platforming and chase sequences but that’s not enough to be able to highly recommend this game to my friends.
    • 74 Metascore
    • 74 Critic Score
    GRAVEN is a lovely little taste of retro shooters that fall outside what we considered to be the standard of the time. An excellent fusion of melee, magic and puzzle solving.
    • 74 Metascore
    • 60 Critic Score
    There’s a lot to get your teeth sunk into in Tiebreak, but with matches on medium difficulty lasting over an hour, this certainly won’t be a pickup and play game, and with the mentioned issues with gameplay, Tiebreak won’t be something I return to on a regular basis.
    • 58 Metascore
    • 56 Critic Score
    If you’re starving for more Star Wars nourishment in videogame form and you haven’t given Star Wars: Bounty Hunter a whirl, there are far worse games that make use of the Star Wars license. It can be a blast to blast around linear levels with Boba Fett and his jetpack while repelling galactic grunts, but no matter how slick the remaster job is, it cannot hide how old this twenty-plus year old game is, and the frustrations inherent within it are too apparent to ignore. So Bounty Hunter isn’t the worst Star Wars outing and the remaster doesn’t do a bad job, but just like the original game, it might be worthwhile for Star Wars geeks to froth over, but it’s otherwise a despairingly middling affair. So go give Jango and go, but this one doesn’t steal the show and it sorta blows.
    • 65 Metascore
    • 70 Critic Score
    Where Dustborn works – its characters and story – it really works. Leaden combat and side-missions leave it a little lacking.
    • tbd Metascore
    • 65 Critic Score
    Players looking for a short, snappy precision platformer would do well to at least entertain the idea of Cattie, even if it misses the mark in a few areas.
    • tbd Metascore
    • 69 Critic Score
    Wizardry has made its mark in the development of RPG games in inspiring the next generation to kick on. A re-hashing of a text adventure and making it more graphical does sound very appealing but it only works if you make it more inclusive. I understand the older games were tough as they had to be to provide longevity but the new modern gamer may not have the patience for games as tough as this that require a lot of repetition and overcoming of frustration.
    • tbd Metascore
    • 74 Critic Score
    An engaging sci-fi comedy with a lot of laughs. For fans of the point-and-click genre this will be a blast, despite some minor foibles.
    • tbd Metascore
    • 50 Critic Score
    Lifeless Moon has its moments, but lacks any real excitement or interest that would have me recommending it to others.
    • tbd Metascore
    • 68 Critic Score
    The Hong Kong Massacre hits all the right mechanical and visual notes and should be considered one of the best in its genre. Great controls, superb style and a cracking soundtrack. However, it has two glaring bugs that detract from the overall quality.
    • tbd Metascore
    • 60 Critic Score
    Phantom Fury is an incredibly fun throwback shooter, with awesome weaponry and brilliant encounters throughout that are undermined by a plethora of bug and issues that hampered my time with it far more often than it should have. In terms of my enjoyment in the moment, this has entered the top end of my games of the year so far, but those issues mean I can’t recommend it without heavy caveats.
    • tbd Metascore
    • 70 Critic Score
    The innovation of creating a world with anime girls who represent older videogame systems is what drew a newcomer like me to the world of Neptunia. Overall, the combat system allowed me to utilize characters who caught my interest and freely experiment with them. While at times I was lost in the story which I’m most likely sure is due to the fact I’m fresh, It didn’t deter me from enjoying Neptunia: Sisters Vs. Sisters like the JRPG it is. I can’t say it’s enough for me to engulf myself in the Nepunia lore, mech, or other past titles, but I do hope more games such as this one will continue to make their appearance on Xbox consoles.
    • tbd Metascore
    • 60 Critic Score
    Astor: Blade of the Monolith is a game that has some great art direction, but needed some more time spent figuring out what its core tenets were beyond the well realised world.
    • 80 Metascore
    • 56 Critic Score
    If you are fond of classics from 30 years ago getting modern updates, System Shock will be a commendable trip to take. Plenty has been done to make System Shock an appetizing choice for the curious, and those who wonder where Bioshock‘s influences came from. However, the frustrations of exploration, the monochrome environments and the lack of interesting enemies smushes this remake’s momentum. Your enjoyment of this System Shock Remake will likely hinge on whether you can tolerate the rigidity of this classic’s design and how much you enjoy the story and the intrigue that exists within. Lamentably though, this remake sells itself on regression, meaning you’ll need to erase all the strides the genre has made in 30 years in order to fully appreciate it. Try this remake then if you’re curious, you might enjoy it, but although this remake is commendable, it’s still too disappointingly archaic to fully recommend.
    • tbd Metascore
    • 72 Critic Score
    Hammerwatch 2 made some bold decisions on ways to make the game challenging. I am sure there are those out there who enjoy this kind of challenge but the lack of direction is something that really soured my experience of the game. If this is up your street then there is plenty of content to be had as it boasts tons of quests and the combat is great if you are not going round in circles killing the same respawning enemies.
    • tbd Metascore
    • 70 Critic Score
    Outside of these areas, The Glass Staircase was still enjoyable enough to recommend, especially if you’ve a penchant for retro, budget and more idiosyncratic gaming. It’s a decent take on old school survival horror, even if there are better examples out there.
    • 82 Metascore
    • 70 Critic Score
    Indika will no doubt be one the most unique games we play this year, if not one of the best. It’s themes are both layered thick and somewhat confusing and the odd pacing means we can never really settle into the flow of things. We still found some fun to be had, mainly in the weird settings and 2D sequences, and those with a bit more of an open mind will no doubt enjoy it, but it certainly won’t be for everyone.
    • 74 Metascore
    • 62 Critic Score
    TopSpin is challenging in many intentional and unintentional ways – the control system is tough to master but there is a great sense of reward to even getting the ball to land where you want it. The online requirements, and some of the more befuddling systems make it much harder to get to the core of the experience.

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