Xbox Nation Magazine's Scores

  • Games
For 548 reviews, this publication has graded:
  • 21% higher than the average critic
  • 1% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics. (0-100 point scale)
Average Game review score: 59
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 0 The Guy Game
Score distribution:
548 game reviews
    • 79 Metascore
    • 70 Critic Score
    The camera itself functions as a de facto enemy -- and possibly the deadliest one of them all. [Summer 2002, p.82]
    • Xbox Nation Magazine
    • 79 Metascore
    • 50 Critic Score
    Unless your IQ is below 17, there are better ways to waste your day. Like drooling. [Fall 2002, p.119]
    • Xbox Nation Magazine
    • 79 Metascore
    • 70 Critic Score
    The most impressive thing about Remix is its clean, intuitive interface. [Aug 2004, p.91]
    • Xbox Nation Magazine
    • 79 Metascore
    • 70 Critic Score
    It's ugly, this gladiator's life. But at least it's got a good personality. [Dec/Jan 2004, p.86]
    • Xbox Nation Magazine
    • 79 Metascore
    • 80 Critic Score
    Embarking on the game's destruction train gives players access to dandy weapons such as the shark gun. [Mar 2004, p.93]
    • Xbox Nation Magazine
    • 79 Metascore
    • 80 Critic Score
    An experience every bit as thrilling, addictive, and shallow as the original. [Dec 2004, p.92]
    • Xbox Nation Magazine
    • 79 Metascore
    • 80 Critic Score
    Graphically sharp and combined with gameplay that has been similarly honed, Buffy is one of those rare titles that does the Xbox justice. [Fall 2002, p.111]
    • Xbox Nation Magazine
    • 79 Metascore
    • 70 Critic Score
    Elementary use of math reveals that a mediocre Sphinx game combined with an excellent Cursed Mummy game averages out to a very solid and enjoyable Sphinx/Mummy hybrid. [Mar 2004, p.91]
    • Xbox Nation Magazine
    • 79 Metascore
    • 70 Critic Score
    Mototrax offers an almost visceral appeal - you can really feel the bike moving under you. [June 2004, p.86]
    • Xbox Nation Magazine
    • 79 Metascore
    • 60 Critic Score
    Despite the much-hated "catch up" feature, Hitz kept us glued. Better than "Blitz" we say. [Jan 2002, p.88]
    • Xbox Nation Magazine
    • 79 Metascore
    • 40 Critic Score
    Choppy movements, mediocre graphics, and limited control options. [Summer 2002, p.90]
    • Xbox Nation Magazine
    • 79 Metascore
    • 50 Critic Score
    If Chessmaster upped its production values, it might be worth a look to casual chess players who just want to get a game in here and there. [Jan 2005, p.90]
    • Xbox Nation Magazine
    • 79 Metascore
    • 80 Critic Score
    Everything in Two Towers - from the rich, lush environments to the lovingly rendered boss monsters - comes impressively close to matching its cinematic counterpart. [Feb/Mar 2003, p.76]
    • Xbox Nation Magazine
    • 79 Metascore
    • 70 Critic Score
    While it may not be the deepest around, FIFA is just plain fun. [Summer 2002, p.92]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    Even with all these attempts at variety, there's not much different in any of the modes compared with a typical two-player game. You're just seeing who can match the steps better. [Dec 2004, p.88]
    • Xbox Nation Magazine
    • 78 Metascore
    • 50 Critic Score
    Nascar heads should check this out immediately, others should stay far away. [Jan 2002, p.94]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    It packs a good measure of original gameplay concepts; it just suffers a few missteps that keep it from ranking in the upper echelon of Xbox titles. [Winter 2002, p.95]
    • Xbox Nation Magazine
    • 78 Metascore
    • 80 Critic Score
    Beautiful and challenging... A twisting, turning plot tops off the meal and this Sea, simply, demands to be bathed in. [Feb/Mar 2003, p.82]
    • Xbox Nation Magazine
    • 78 Metascore
    • 60 Critic Score
    Brawls eschew any sort of skill and are won by the pugilist who lands the most punches in the least amount of time. [Summer 2002, p.92]
    • Xbox Nation Magazine
    • 78 Metascore
    • 60 Critic Score
    The player has a choice. Doe she coax out Contracts' subtlety, or coes he play essentially the smae game he's been playing for two decades? The first option may have him tearing his hair out. [June 2004, p.90]
    • Xbox Nation Magazine
    • 78 Metascore
    • 80 Critic Score
    The graphics are damn fine, with richly detailed environments, a speedy framerate, and accurately modeled polygonal ladies providing splendid eye candy. [Winter 2002, p.89]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    Weighs in a tad too light, and can be readily explored in a long weekend. [Fall 2002, p.118]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    Lacks the imagination and polish of "Wave Race," but it's enjoyable nonetheless. [Fall 2002, p.117]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    The extra games EA added are attention-worthy treats speaking to the schoolyard athlete in everyone, no matter how uncoordinated or out of shape. [Feb 2005, p.95]
    • Xbox Nation Magazine
    • 78 Metascore
    • 50 Critic Score
    This year's ESPN Major League Baseball seems less polished than its brethren, its new features seem halfhearted at best, and its graphics don't pack the punch they used to.
    • 78 Metascore
    • 60 Critic Score
    Aside from the new levels (which, it should be noted are every bit as good as those in the original), everything is pretty much straight out of THPS2. [Jan 2002, p.88]
    • Xbox Nation Magazine
    • 78 Metascore
    • 60 Critic Score
    It’s fresh that you don’t have to search for stuff to hit, but not-so-fresh that you have to wrestle with sluggish controls in order to do it. [Jan 2002, p.94]
    • Xbox Nation Magazine
    • 77 Metascore
    • 90 Critic Score
    Skates in a league of its own when it comes to the most basic function of hockey gaming: realistic physics. [Oct 2004, p.94]
    • Xbox Nation Magazine
    • 77 Metascore
    • 70 Critic Score
    Despite little replay value, Chamber nonetheless provides a gratifying ride. [Feb/Mar 2003, p.84]
    • Xbox Nation Magazine
    • 77 Metascore
    • 60 Critic Score
    The True Crime universe feels emotionally and psychologically barren - and, therefore, inconsequential. [Mar 2004, p.76]
    • Xbox Nation Magazine

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