Xbox Nation Magazine's Scores
- Games
For 548 reviews, this publication has graded:
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21% higher than the average critic
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1% same as the average critic
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78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 59
| Highest review score: | Burnout 3: Takedown | |
|---|---|---|
| Lowest review score: | The Guy Game |
Score distribution:
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Positive: 137 out of 548
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Mixed: 268 out of 548
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Negative: 143 out of 548
548
game
reviews
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- Critic Score
As a veritable demolitionist's playground, Conspiracy proves a most promising affair, that rare release so packed with potential that the inevitable sequel is actually an already exciting prospect. [Aug 2004, p.92]- Xbox Nation Magazine
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- Critic Score
Strafing and running is fine - even more natural feeling than when a keyboard is used - but the Xbox controller's right analog stick just can't compete with the precision of a mouse. [Winter 2002, p.84]- Xbox Nation Magazine
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What really shines through here is the work of extremely talented artists, and the world of Dark Alliance is full of stately detail. [Winter 2002, p.107]- Xbox Nation Magazine
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One in the search of an online, cooperative console experience would be hard-pressed to find a more gratifying solution than this. [June-July 2003, p.84]- Xbox Nation Magazine
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- Critic Score
An above-average brawler and can certainly provide entertainment when consumed in short spurts, but it simply lacks the sophistication to become a contender of the fighting-game throne. [Dec 2004, p.80]- Xbox Nation Magazine
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- Critic Score
Capcom also wrecked the balance of the gameplay, making it a much more frustrating affair. [Spring 2002, p.86]- Xbox Nation Magazine
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- Xbox Nation Magazine
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- Critic Score
It's clear that the good people who made this game are baseball enthusiasts, and that's important. [Apr/May 2003, p.89]- Xbox Nation Magazine
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- Critic Score
The game's incredible sense of speed, seat-of-your-soild-trousers physics, and overall production polish is second to none on Xbox. [Dec/Jan 2004, p.81]- Xbox Nation Magazine
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- Critic Score
This is a rightful heir, just not resoundingly so. [Jan 2005, p.84]- Xbox Nation Magazine
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- Critic Score
The web-slinging parts of the game are brilliantly done...Yet on the ground, the game looks and feels remarkably ugly. [Sept 2004, p.94]- Xbox Nation Magazine
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Yes, it's similar to previous Hawk games at heart - certainly cause for concern for players burned out on the series - but what a monster game it is. [Dec 2004, p.87]- Xbox Nation Magazine
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The best mech simulator ever made, embarrassing even de facto favorites like the "Mechwarrior" series on the PC. [Winter 2002, p.86]- Xbox Nation Magazine
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For the most part, "Nothing" makes performing these Dondian stunts easy, with its intuitive controls, friendly camera, good level design, and clearly defined goals. But the inventory system could use some work. [Mar 2004, p.74]- Xbox Nation Magazine
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- Critic Score
An amazing sports game that plays like a song and has all the makings of a classic hit. [May 2004, p.89]- Xbox Nation Magazine
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- Critic Score
Breathtakingly good when it comes to stadium detail, batting stances, facial expressions, facial expressions and the like, [but] the game lacks an essential bit of realism that keeps it from elite status. [Apr/May 2003, p.90]- Xbox Nation Magazine
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- Critic Score
Hardcore "Revolution" fans will be most excited by features debuting in Ultramix...Beginners and those who lack a natural rhythm will be disappointed, though. [Mar 2004, p.99]- Xbox Nation Magazine
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This is fan service - and competitive gaming - done right. [Dec 2004, p.84]- Xbox Nation Magazine
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An extremely well-designed, very playable game with a fair learning curve and gorgeous visuals. Well done. [Fall 2002, p.102]- Xbox Nation Magazine
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While level design is solid, NPCs have the personalities of spatulas, and environments are often jarringly noninteractive... Worth the ride, certainly, but this one could have done with a little less fighting and a little more freedom. [Oct/Nov 2003, p.98]- Xbox Nation Magazine
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Ultimately, whether 2004 is, in fact, a better game than Konami's "Winning Eleven 7" on PlayStation 2 is debatable; what is clear, however, is that this is easily the finest game of footy to be found on Xbox.- Xbox Nation Magazine
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- Critic Score
If you're willing to stick it out through a couple of slow-paced early levels, it quickly hooks you and won't let go. [Aug 2004, p.95]- Xbox Nation Magazine
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If up-tempo action and innovative control are more important to you than realism and online play, this may be your b-ball baby in 2003. [Winter 2002, p.99]- Xbox Nation Magazine
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- Xbox Nation Magazine
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Second only to "Halo," Arms is the best shooter on Xbox. [Dec/Jan 2004, p.80]- Xbox Nation Magazine
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A superb basketball game, with Grade-A action, intuitive controls, and more bells and whistles than an ice cream truck. [Dec/Jan 2004, p.85]- Xbox Nation Magazine
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- Critic Score
It's just too bad that for every step forward Midway takes with Alliance, it takes two steps back with sloppy gameplay, cheesy, ridiculously gory visuals, and some truly soulless character design. [Winter 2002, p.89]- Xbox Nation Magazine
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Unless you have some pals to play with, Hitz will wear out its welcome due to a lack of strategic depth. [Winter 2002, p.105]- Xbox Nation Magazine
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Levels look dazzling, but the actual tasks you must accomplish in them are often so contrived that all the realism fades away. [Winter 2002, p.101]- Xbox Nation Magazine
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Controlling Kyle in the lightsaber mode (which is in the third-person, not first like the rest of the game) is somewhat of a pain with the clunky Xbox pad. [Winter 2002, p.106]- Xbox Nation Magazine