Xbox Achievements' Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Fighters Uncaged
Score distribution:
1372 game reviews
    • 56 Metascore
    • 50 Critic Score
    At a basic level, Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a perfectly serviceable brawler and a decent enough port of the 2017 arcade game, with a couple of additional levels to play through. However, one-note gameplay and a lack of unlockable extras make this a throwaway, short-lived affair.
    • 56 Metascore
    • 40 Critic Score
    Gungrave G.O.R.E looks like an uncomplicated and enjoyable arcade-style romp, but it's actually an unrepentantly dull and dated chore that will make you want to cry.
    • 56 Metascore
    • 45 Critic Score
    In spite of its knowing fan service and array of plastic characters, Funko Fusion is hamstrung by a smattering of technical issues, repetitive gameplay, and poor boss battles. Sadly, nostalgia and fan service alone just isn’t enough.
    • 56 Metascore
    • 60 Critic Score
    A messy remaster of three genre-defining open worlds, Grand Theft Auto: The Trilogy – The Definitive Edition fails in giving GTA III, Vice City, and San Andreas the treatment they deserve, but beneath the slightly shabby veneer, those same great games remain.
    • 56 Metascore
    • 60 Critic Score
    Redfall is perhaps one of Bethesda and Arkane Austin's most ordinary titles. A perfectly competent first-person shooter that does little to raise itself above the competition. The perfect Game Pass game that's not worth the money, but is worth a casual weekend of play.
    • 56 Metascore
    • 60 Critic Score
    I enjoyed playing Dynasty Warriors 9 a lot. Yes, it's enormously repetitive and the open-world elements don't really add all that much to the well-worn formula, but there's something appealing about the whole grand historical affair and the simplistic gameplay. You'll hack, slash and stomp your way across feudal China, grinning like a loon. Then again, there's that whole repetitive, lack of depth thing I mentioned before.
    • 55 Metascore
    • 45 Critic Score
    Another in a long list of Kinect titles that just doesn't cut it. Its unresponsive controls, lack of depth and short-lived gaming experiences do little to cater [to] any audience. Quite why Microsoft backed it so much is still a mystery; it's a title that they probably should have sent out to die alone a long time ago.
    • 55 Metascore
    • 50 Critic Score
    Limited core gameplay, broken systems, poor controls, a terribly told story and underwhelming visuals make Crimson Dragon Xbox One’s worst launch game by far.
    • 55 Metascore
    • 70 Critic Score
    You’re in the Movies is a neat little party game; it offers plenty of fun in short bursts, however, don’t expect your guests to be amused for long periods of time as the movies and mini games are just slight variations of one another.
    • 55 Metascore
    • 70 Critic Score
    The Bradwell Conspiracy is a game whose lofty concept doesn't quite match its execution. Its light, fairly arbitrary puzzles aren't particularly challenging, but its strong narrative is deployed almost perfectly throughout to weave them all together. The Bradwell Conspiracy is still an enjoyable journey, however, and certainly worthy of your time.
    • 55 Metascore
    • 50 Critic Score
    The last two-and-a-half decades have not been kind to Star Wars Episode I: Jedi Power Battles, and Aspyr hasn’t done quite enough to tackle the bugs and other issues that plagued the game upon its 2000 release. This remains a fairly torrid experience, then, and one of the Star Wars series' lesser video game outings. Maybe leave this one in the Sarlacc pit where it belongs.
    • 55 Metascore
    • 55 Critic Score
    If you've got a hankering for old-school platformers (albeit ones bastardised by a few modern conventions) Mighty No. 9 is a game for you. If you were going to pick it up on a whim because you fancied a taste of Capcom's golden age, you're better off looking elsewhere. Hardcore gamers eat your heart out, but don't expect to sleepwalk through this one.
    • 55 Metascore
    • 64 Critic Score
    As far as street or arcade-style basketball games go, this is a far cry from what you'd expect. Taking too many strides towards "legitimate" basketball loses all of the charm, and frankly the fun-factor, that we've come to expect from this genre.
    • 55 Metascore
    • 59 Critic Score
    Battle March has great unit diversity and possesses a fun, strategic battle system where the life and death of each unit really matters in a way few RTS games can match. Unfortunately, this fun is buried under long load times, tiny text, dated graphics, and such a poor control scheme that this game is hard to recommend.
    • 55 Metascore
    • 63 Critic Score
    It is fun for a while, but despite the epic landscapes and chance to control (even fleetingly) the heroes of the Middle-Earth, once that first half an hour is over you’ll be looking elsewhere for your fun.
    • 55 Metascore
    • 55 Critic Score
    I can’t deny that it captures the look of the show but it certainly doesn’t inspire me to go out and watch it.
    • 55 Metascore
    • 40 Critic Score
    Overall, this is quite the forgettable game. Morrowind on the original Xbox had better graphics, and Two Worlds had a better story. The branching dialogue tree does redeem it somewhat, and if you are a fan of the series then it might be worth picking up at a discount somewhere.
    • 55 Metascore
    • 59 Critic Score
    The game has major issues. The graphics aren't that great and the realism is non-existent, the voice acting is plain awful and boring and the freezing/frame-rate issues are inexcusable.
    • 55 Metascore
    • 68 Critic Score
    The story is vapid and devoid of any substance and what little there is is not explained well or fleshed out.
    • 54 Metascore
    • 69 Critic Score
    Rise of the Argonauts tells a great story with interesting characters, but fails to utilize Greek mythology well enough to reach its full potential, falling short as both an action game and an RPG.
    • 54 Metascore
    • 65 Critic Score
    This game is fun for a short while but has a real dearth of long term appeal. The events are too few and far between, and are over all too soon, not to mention that once you have mastered them there is zero impetus to go back and play them again.
    • 54 Metascore
    • 55 Critic Score
    The first couple of Army of Two games were fun diversions that never took themselves too seriously while delivering solid co-op action. The Devil's Cartel delivers a drab, uninspired shooter where co-op feels like the secondary objective to rushing an average game out the door. Visceral can and has done much better, so the shoddy nature of Army of Two: The Devil's Cartel leaves you wondering why it was made at all.
    • 54 Metascore
    • 55 Critic Score
    It is average in almost every department, and if you choose to play without the day one patch and graphics install it devolves into a buggy broken mess, though even with the optimum requirements it fails to start up to its rivals. Man down.
    • 54 Metascore
    • 40 Critic Score
    It's a broken game that aimed high and hit low.
    • 53 Metascore
    • 55 Critic Score
    A mediocre game at best and one that will not even appeal that much to the target audience. Kids want a game that offers fun and excitement and this drawn out sandbox affair has very little of either.
    • 53 Metascore
    • 65 Critic Score
    A gloriously unhinged and unashamedly stupid game, Goat Simulator is still one of the most enjoyable things I've played in some time. It's a horribly glitchy mess, but it's also somewhat majestic in its commitment to providing surreal lunacy that will have you in fits of laughter.
    • 53 Metascore
    • 55 Critic Score
    The short nature of the game, and the flimsy co-op and multiplayer offerings, mean that even as a budget title, Painkiller H&D never feels like value for money.
    • 53 Metascore
    • 55 Critic Score
    Bodycount could have been so much more than the generic FPS that it's turned out to be. It has its moments, but they're too few and far between in a game that's plagued with imperfections and glaring flaws. Bodycount is not a completely terrible game by any means, it just feels dated and doesn't measure up to the high standards set by most of today's shooters. It's Shoddycount.
    • 53 Metascore
    • 70 Critic Score
    A solid port of its mobile and PC counterparts, Halo: Spartan Assault is an enjoyable twin-stick shooter that provides little in the way of real longevity or value for money. Still, if you've nothing else left to play on Xbox One, you could do a lot worse.
    • 53 Metascore
    • 63 Critic Score
    This game brings back a lot of memories but fails to provide many out and out laughs. The game is also remarkably short and easy even on the toughest settings, so will not really provide any long term appeal. Rent it for a nice homage to some classics but never imagine it will be join them in the upper echelons of gaming goodness.

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