Xbox Achievements' Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Fighters Uncaged
Score distribution:
1372 game reviews
    • 61 Metascore
    • 64 Critic Score
    Dead to Rights: Retribution can provide some good B-movie fun at first, but it soon gets overly repetitive and the niggling flaws soon begin to grate more and more as the game goes on.
    • 61 Metascore
    • 50 Critic Score
    Boasting a roster of great Shonen Jump characters and a decent fighting game at its core, Jump Force forgets all of the other elements that you'd ordinarily take for granted. Fans might find something here to enjoy, but anyone who doesn't know their Frieza from their Vegeta might do well to steer clear.
    • 61 Metascore
    • 70 Critic Score
    Not nearly as irredeemable as you might think, Suicide Squad: Kill the Justice League actually has a lot of nice ideas and some nice, crunchy shooter mechanics. The endgame might fail to hold your attention, but the story is quite a ride while it lasts.
    • 61 Metascore
    • 65 Critic Score
    A solid remaster/remake/whatever-you-want-to-call-it of what was at the time, a pretty fine shooter. Rogue Trooper Redux represents fantastic value for money, even if it hasn't quite managed to stand the test of time.
    • 61 Metascore
    • 85 Critic Score
    Cyberpunk 2077 is an incredible but hugely flawed video game. At its core lies a deceptively deep-RPG, set in one of the most wonderous cities every created in video games and it’s genuinely an experience I’ll never forget. It’s just a shame it’s such a bloody bugfest, though.
    • 61 Metascore
    • 62 Critic Score
    The Force Unleashed II never really gets to the same heights as its predecessor and it almost feels like a sequel was rushed out just for the sake of it, as the story and combat never really feels that fleshed out. There is still some fun to be had, but it's almost inevitable that you'll become bored of the game by the time you finish it, which says something considering it only lasts a few hours.
    • 61 Metascore
    • 60 Critic Score
    The game isn't downright awful, but there is little to distinguish it from any other action game we've seen, save the Transformers brand attached to it. Yet another movie tie-in with endless possibilities, that does not take advantage of anything it's given.
    • 61 Metascore
    • 55 Critic Score
    A disappointing campaign and a Zombies mode lacking in focus makes this a hackneyed Call of Duty entry that those thirsting for more multiplayer action will still enjoy. For anyone who plays for the campaign or loves to blast hordes of undead, however, Modern Warfare 3 is hard to recommend.
    • 61 Metascore
    • 50 Critic Score
    On paper, Wanted: Dead has everything you could possibly want from an action game, but it’s mired in poor execution, ropey presentation, and more than a few unusual design choices. Wanted? We’re not so sure.
    • 61 Metascore
    • 50 Critic Score
    It seems as if Kinect Adventures is included with Kinect to showcase the capabilities of the device rather than provide any substantial gaming experience. It's a game that's fun in short bursts, but requires a ton of space for two-player multiplayer. Admittedly, Kinect Adventures starts off quite well as the Kinect bundle software, but after an hour it demonstrates its lack of depth once you realise that you've pretty much seen and done everything.
    • 61 Metascore
    • 60 Critic Score
    Despite its decent presentation and simplistic gameplay mechanics, Avatar is as shallow as the kid’s end of a Hobbit’s swimming pool. Whilst there is nothing overly wrong with the gameplay mechanics per se, after you’ve spent 8 hours going back and forth planting explosives or collecting objects for your mission objective, you’ll be ready to use Avatar as a coaster.
    • 61 Metascore
    • 70 Critic Score
    How much you enjoy Fable: The Journey will largely depend on what you want from a game. If you're after a great, lovingly told story, then you're in for a treat. If you're looking for exciting, responsive gameplay, then you may want to look elsewhere.
    • 60 Metascore
    • 70 Critic Score
    The motion sensing works, with a few exceptions, and the events are wrapped up in some beautiful presentation. Microsoft finally has a decent excuse for Xbox One’s all-seeing eye.
    • 60 Metascore
    • 62 Critic Score
    This game is a mash-up of a few successful ideas but as a finished product it never quite adds up to the sum of its parts. You may well find it fun to blast through in co-op, but don't expect it to leave you with any lasting memories.
    • 60 Metascore
    • 60 Critic Score
    It's not bad, but it's not great either.
    • 60 Metascore
    • 68 Critic Score
    Clocking in at under five hours, Jurassic: The Hunted comes and goes in the blink of an eye. It packs enough thrills to be worth a rental, but the replay value of this cheesy Dino-slaying extravaganza is limited.
    • 60 Metascore
    • 55 Critic Score
    A solid golf game that suffers from a lack of courses and little in the way of imaginative modes. A step backwards from the most recent Tiger Woods games, Rory McIlroy PGA Tour is not the series refresh we’d hoped for.
    • 60 Metascore
    • 65 Critic Score
    Mind Over Mutant has the building blocks of a great platformer, but with a dearth of content and an inexcusable amount of back-tracking, it's impossible to recommend this game for anything more than a rental.
    • 60 Metascore
    • 75 Critic Score
    A openworld, sandbox snowboarding title that lacks some serious direction and structure, offering the gamer no real story or incentive to work through the challenges.
    • 60 Metascore
    • 61 Critic Score
    Captain America: Super Solider could have been far more entertaining than it turned out to be. The supposed sandbox style setup is actually far emptier and shallower than it should be, and the whole game consists of repeating the self-same combat and timed jumping sections over and over again. You will blitz through Captain America: Super Soldier in five hours and still feel like your time would have been better spent elsewhere. Another movie tie-in 'gem'.
    • 60 Metascore
    • 65 Critic Score
    Defiance may have you wasting away the hours, but this is not going to be the game to draw in new fans to the genre.
    • 60 Metascore
    • 50 Critic Score
    An uncompromisingly bleak look back at a time when mental illness was completely, horribly misunderstood, The Town of Light is an interesting psychological horror, of sorts. However, technical shortcomings and repetitious, often dull gameplay makes for an experience that's severely lacking.
    • 60 Metascore
    • 70 Critic Score
    You’ll be left with mixed emotions after playing Beneath the Ashes. On the one hand you’ll have really enjoyed the experience, especially the fact that the new level isn’t a patchwork quilt of other environments from the main game; it’s a fresh new level with some pretty great puzzles. On the other hand, 2 or 3 hours will have passed and you’ll be questioning the price for such a short albeit entertaining experience.
    • 60 Metascore
    • 80 Critic Score
    With satisfying combat, breathtaking visuals, a decent campaign and a surprisingly entertaining multiplayer mode, it may not break new ground in terms of gameplay, and it offers little in the way of variety, but what it does, it does well.
    • 60 Metascore
    • 60 Critic Score
    If you can stomach the layers of non-Sonic-esque hogwash, you'll experience some of Sonic's best moments this decade. Until the Sonic Team realise what the Sonic fans want which is fast speeds with high octane action, then this franchise could almost be dead in the water.
    • 60 Metascore
    • 70 Critic Score
    The term 'more of the same' is bandied about a lot in this industry, but when it comes to Crackdown 3, it is absolutely more of the same. With a few tweaks here and there, and a new city, there’s no doubting that the gameplay still absolutely holds up. The structure and busywork tasks issues still persist from previous iterations though, which is perhaps the most disappointing aspect. Fun but repetitive best sums up Crackdown 3.
    • 60 Metascore
    • 51 Critic Score
    An interesting cross between a shooter and fighter that is let down by a strange storyline that contradicts itself as often as not and is woefully short of options to hold your interest.
    • 59 Metascore
    • 61 Critic Score
    As a new franchise, Capcom’s Dark Void does a lot of things right and has quite a few nice ideas, and for that we can praise it. However, its shortcomings bring those nice ideas crashing back down to earth. With no replay value and boasting an awkward and sub-standard ground combat mechanic, it’s hard to see how the short 8 hour campaign is going to justify its price tag. There are a few nice set-pieces and the jetpack gameplay is a whole host of fun, but unfortunately that’s not really enough these days. For every moment of brilliance, there is a moment of mind-numbing gun-combat or a repetitive “haven’t I just done this?” moment.
    • 59 Metascore
    • 54 Critic Score
    Sticks close to the source material though whether that is of any benefit is up for question, the story is nothing you haven’t seen before and the fetch and carry game-play is the lowest common denominator for movie games it would seem.
    • 59 Metascore
    • 81 Critic Score
    Open Season’s only true flaw is its lack of replay value.

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