XBLA Fans' Scores

  • Games
For 493 reviews, this publication has graded:
  • 38% higher than the average critic
  • 9% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Potion Permit
Lowest review score: 20 Dangerous Golf
Score distribution:
493 game reviews
    • tbd Metascore
    • 80 Critic Score
    Knights of Pen and Paper beckons to the days of old, and in this way is extremely charming. It gives the feeling of control in a way that most RPGs just don’t. It made me want to go dust off my old D&D manual and call up a couple of friends to get the old campaign running strong – but still misses the mark with some of the more grind-heavy areas. Overall, I think this game has quite a bit going for it and is worth a play. If you love old school tabletop games or maybe just are curious what some of the buzz is about, then definitely check this one out.
    • tbd Metascore
    • 80 Critic Score
    The Culling started off slow and slightly unimpressive, mainly due to the lack of training up front. Though as I stuck with it and played match after match and learned nuance after nuance, it slowly started to grow on me. Each game brought a new experience showing over and over how you can never know what to expect. Each encounter was different; sometimes you immediately start brutely bludgeoning each other to death and other times we both went running for our lives the moment we spotted each other. There were even matches where instead of killing each other we just stood around and talked and emoted till someone finally ran up and murdered us all. I have laughed, screamed and even felt like I wanted to cry because of this game and its players. I have convinced several friends to buy this and have all intentions of continuing to play this game with my friends long after I post this review.
    • 80 Metascore
    • 80 Critic Score
    Darksiders: Warmastered Edition takes a great game and makes it… well, the same. I don't mean to belittle the work done on the remaster; the visual and performance upgrades are really good. It's a great re-release of a great game, but it's a game that still feels rather recent. With nothing additional added to the package, it may not do enough to appeal to fans of the original, but for newcomers, this is the best version of the game.
    • 80 Metascore
    • 80 Critic Score
    Even despite a few combat issues and no reward for complete perfection, The Adventure Pals is definitely a game worth experiencing!
    • 80 Metascore
    • 80 Critic Score
    You can’t get much more metal than this. Valfaris Full Metal Mode is a package of brutal action and awesome music, yet still holds a nostalgic retro platforming vibe. While I didn’t play Slain all that much, I might go back to it because I absolutely loved this game. There are but a few downsides, but they are based mostly upon skill level which is why I can’t say it’s going to be for everyone. The weapons are fun and exciting, but not being able to fully upgrade all of them is a bit of a letdown. Other than that, it’s a great game that most people will enjoy. I had a lot of fun playing it and hope to see more titles based on the same themes.
    • 78 Metascore
    • 80 Critic Score
    This game is by no means perfect but set a pretty high standard in the format they chose to unravel this witty story in.
    • 77 Metascore
    • 80 Critic Score
    The Escapists 2 is a sequel that manages to build and expand upon the original game in every way, whilst also still making it a great starting point for newcomers. Those familiar with the concept will still have lots to learn with the new mobile prison challenges and unique escape methods, and the game still has that surprising level of difficulty. At the same time, however, The Escapists 2 offers a lot more instruction than the original, with a new tutorial level, crafting guide and a slightly more linear approach overall. The introduction of multiplayer is also a bonus, giving players, even more, ways to escape and cause general havoc.
    • 79 Metascore
    • 80 Critic Score
    Guns, Gore and Cannoli 2 does well to tell a unique and comedic story all while following suit with the events of the previous game. The game offers a variety of different levels, all which can be completed in a little over three hours on the normal difficulty. Guns, Gore and Cannoli 2 is a game well worth the time invested.
    • 80 Metascore
    • 80 Critic Score
    Since the Sega Master System didn’t enjoy quite the same level of success as the Nintendo Entertainment System, Wonder Boy: The Dragon’s Trap will be new territory for a large number of gamers. Even if you have played it previously, this is a trip that you should take again, just to take in the wonderful cast of characters. It’s not flawless, but there’s nothing here that should prevent platformer fans from helping Wonder Boy return to his normal self.
    • tbd Metascore
    • 80 Critic Score
    There is a ton of content and the price of the game is easily justified. I would like to stress that at times, this title can feel slow and may be one you won’t have enough time to sink into for enjoyment. If you’ve played the actual board game I would highly suggest giving this a shot. If you haven’t, I still think it’s worth a roll of the dice.
    • 79 Metascore
    • 80 Critic Score
    Mystik Belle may not be very long or have a hidden, mirrored, upside down castle but that doesn't mean it has failed in any way. Of course, I wish it was longer; I feel that way about most games I like. I can't help but want more of a good thing, and that is definitely what this is, a good thing. Sure, it could have been harder or had more rooms to explore or even a more in-depth story, but it doesn't need all that. The folks at Last Dimension did something that is harder than I think most people realize. They delivered a concise, tightly wrapped package that had almost everything you could want from a Metroidvania-like game. I don't think I can ask for much more than that.
    • 77 Metascore
    • 80 Critic Score
    With multiple endings, you steer your mystery taking uncertain turns in the hope they lead you in the right direction. The unique shapeshifting mechanic is absolutely genius. The flow of the scenes is done quite well, with the only hiccup being the time you felt was wasted from showing up at empty rooms. You may feel content with your ending but may also have that itch to try again to see all of the possible outcomes. I don’t tend to watch movies more than once, but one that changes constantly in a video game format is something I can definitely get on board with.
    • 78 Metascore
    • 80 Critic Score
    The Magic Circle is exactly what I want from an indie game, and despite being weird and niche, I celebrate the fact that games like this are being made.
    • 71 Metascore
    • 80 Critic Score
    For the record, I’m not a huge fan of crime simulators like Grand Theft Auto V, so this game is out of my usual comfort zone. With that confession out of the way, SMAC Games has turned out a fun adventure that, despite the issues I have with its gameplay, keeps me wanting more. Tokyo 42 has found an unexpected fan in me, and if you give it a chance, it just may find one in you, as well.
    • 80 Metascore
    • 80 Critic Score
    It may be short for the price, however, I’d say it is an experience is well worth the price of admission. From the hand drawn visuals to some of the crafty puzzles it offers, Gorogoa is one of those games that I’m glad didn’t pass me by.
    • 83 Metascore
    • 80 Critic Score
    Crypt of the NecroDancer separates itself from other roguelikes thanks to the rhythmic beat gameplay and the variety of content available for players to mess around with. The games soundtrack will keep you playing and coming back to the game so that you can hear that one particular track again. The level by level exploration of the game is fun once players get used to the beat of the game. There is a lot to like with Crypt of the NecroDancer and most players will find some aspect of the game to get hooked on.
    • 76 Metascore
    • 80 Critic Score
    I thought it was genuinely going to be the answer to all my gaming prayers when actually, it's just very, very good. It doesn't seek to do everything; it just presents an amazing, frustrating and beautifully crafted world.
    • 66 Metascore
    • 80 Critic Score
    The story, the script and the characters in Knee Deep, as well as the setting, all contribute to a fantastic experience that is entirely unique at the moment. Knee Deep a game for anyone who wants to experience something a little calmer, a bit more cerebral and a little bit different to the norm.
    • 70 Metascore
    • 80 Critic Score
    Fe
    I've finished Fe and still don't know what it was about. I understand the major events and structure of the story, but there's so much about the why that I'll never understand. Maybe that was the point, maybe not. I think the game succeeded in getting its point across regardless, as it made me care about its world and inhabitants. While the game could definitely use some polish and re-working, by and large it was a calming, enjoyable experience.
    • 77 Metascore
    • 80 Critic Score
    Mothergunship is a ultimately a humorous tale of taking back earth from the aliens that had no business winning in the first place. Going through this game will have its frustrations but the funny writing and the solid gameplay at work here will make those melt away. From top to bottom, Mothergunship is a good time, and good for a solid go on your hard drive. So what are you waiting on soldier? Don’t you have some aliens to kill?
    • 81 Metascore
    • 80 Critic Score
    Lumines Remastered is still a great pickup for those who enjoy the block-drop sub-genre of puzzle games. So take this chance to play it again, or play it for the first time. Either way, it’s a groovy way to puzzle through the day.
    • 90 Metascore
    • 80 Critic Score
    I actually haven’t played the first Ori so I can’t compare the two nor do I have a bias based on how much I enjoyed the previous installment. I would wait for some patches before attempting this game. It’s excellent, there’s no doubt about it, but when things don’t work you become robbed of the experience. Still, it’s better than most platformers out there, even with the issues.
    • 78 Metascore
    • 80 Critic Score
    Blackwood Crossing offers a touching glimpse into the inner workings of a family from the perspective of a young teenage girl. Loss is at the core of the story and watching Scarlett and Finn internalize loss is a heartbreaking look at childhood. Revealing too much of the story takes away from the magic of Blackwood Crossing, but it is a gripping tale that everyone can connect to. Some of the puzzles boil down to disappointing distractions, but other are always engaging which makes the beautiful story the most important aspect of the game. Anyone looking for next tremendous story in gaming should look no further than Blackwood Crossing.
    • 63 Metascore
    • 80 Critic Score
    For such a short game, the time seems to run in slow motion as you sneak around. There is no problem at all with the game’s length. Instead, the real struggle is with a lackluster story and movements. Besides these issues, everything else is brilliant. From the stress of being quiet to the chase scenes that leave you needing to take a small break in the comfort of a safe area. It feels like forever since I have played a good stealth game, and now I can say the counter has reset. The uneasiness of walking around the hotel with random jump scares and nerve-wracking sounds is quite remarkable. It’s also very replayable, with two different endings as well as lots of things to collect around the hotel. There are even achievements for completing it without getting hit and without saving. This is an all-around great title to own, especially for horror fans.
    • tbd Metascore
    • 80 Critic Score
    Dunk Lords is a very solid title with great gameplay at its heart. It takes that old school NBA Jam torch and runs with it and, more importantly, adds its own spin. It’s a fun time, especially if you have people to do couch co-op with. It’s an overall great time.
    • 87 Metascore
    • 80 Critic Score
    Overall Insane Robots is a well presented, fun little card battler. Its simplicity makes it an ideal game to start with if you’re new to card games, and the difficulty curve is spot on meaning you’ll be continuously challenged until the end and beyond. Whilst a multiplayer mode is available, given the lack of player base, you should view this as a single player game. However, the story could have done with some more depth to make the game a true standout; in fact, I would happily waive the multiplayer aspect for some better lore.
    • 61 Metascore
    • 80 Critic Score
    I’m not the biggest fan of modern platformers, many of which take great pride in frustrating players. However, I thoroughly enjoyed my time with Kick & Fennick. Its tight controls, fun physics and progressive pacing made this a real joy to play through, and when the game did get challenging, pushing through felt more like a punch in the air than a kick to the groin. I’d have loved to have seen a bit more personality added, but Kick & Fennick was an overall entertaining experience.
    • 85 Metascore
    • 80 Critic Score
    It's incredibly well-designed, a ton of fun to explore and has its fair share of clever gameplay ideas. If you're a fan of amazing retro titles, this one's worth checking out.
    • 68 Metascore
    • 80 Critic Score
    Aces of Luftwaffe – Squadron is an addictive experience you won’t want to miss. Even those who don’t normally don’t enjoy the genre will feel quite appeased with their decision to try it out. The skill system sets this apart from many others like it, and you’ll love maxing out each character and attempting higher difficulties. With only minor setbacks which is completely an opinion, some may consider this game near perfect. The achievement list is fun to tackle and nothing seems impossible or overly difficult. The fierce and frantic gameplay is eased with the generous four lives you get. While it won’t be for everyone, it will be enjoyed by most.
    • tbd Metascore
    • 80 Critic Score
    Working at a gas station and spotting anomalies can be pretty addictive. Trying to complete every last one of them is part of the fun. This series has taken a lot of strides since the first installment, where you worked in the market. They added more mini-games versus mostly just putting things away or organizing signs. There could still be some improvements. The movement can feel pretty awkward. Some of the objectives can be hard to figure out. It’s one of those games that, if you’re hunting for achievements, it can be easily done while being somewhat of a grind at the same time. I can’t wait for what crazy job is in store if they bring in another installment, and what improvements we can expect!

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