X-ONE Magazine UK's Scores

  • Games
For 1,514 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Novadrome
Score distribution:
1514 game reviews
    • 84 Metascore
    • 60 Critic Score
    Like playing through a slideshow of a friend's apocalyptic holiday snaps: beautiful at first, but you'll be tired of it by the end. [Issue#71, p.80]
    • X-ONE Magazine UK
    • 70 Metascore
    • 60 Critic Score
    Perfectly acceptable old-school role playing, if at the second attempt. [Issue#66, p.92]
    • X-ONE Magazine UK
    • 73 Metascore
    • 60 Critic Score
    Visually stunning and audibly impressive, but we are starting to take serious issue with the numerous technical faults found in every Telltale game. [Issue#109, p.80]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    It's not quite what we've come to expect from TT Games; you'd be better off going to watch the film four times. [Issue#109, p.81]
    • X-ONE Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Won't win the series any new fans but should restore some faith in existing ones alarmed by the regrettable, to say the least, direction it went in the last time out. [Issue#71, p.83]
    • X-ONE Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Essentially Dynasty Warriors 7 with more stuff. [Issue#84, p.89]
    • X-ONE Magazine UK
    • 73 Metascore
    • 60 Critic Score
    Not even the warm blanket of nostalgia provided by robots with Dreamcast backpacks and VMU save icons can save it from "dedicated fans only' territory. [Issue#47, p.101]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Fun, fast and, on occasions, furiously agitating, Wheelman is a rental-worthy release through and through.
    • 72 Metascore
    • 60 Critic Score
    If you have any of the recent versions, there's no reason for you to upgrade here. [Issue#71, p.86]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    It's not as good as "Hexic" and that game is free. [Issue#5, p.120]
    • X-ONE Magazine UK
    • 78 Metascore
    • 60 Critic Score
    One of the better packages we've seen undermined by some of the dumbest AI ever, FCIP lurches between greatness and mediocrity before settling somewhere between the two. [Issue#5, p.84]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    A bit boring to play online. [Issue#71, p.101]
    • X-ONE Magazine UK
    • 60 Metascore
    • 60 Critic Score
    It isn't impressive in any sense. [Issue 26, p.95]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Shame there's no paddle, though. [Issue#36, p.114]
    • X-ONE Magazine UK
    • 62 Metascore
    • 60 Critic Score
    Clunky combat makes this visually appealing role-playing outing one for a rainy day only. When it's raining dragon spit, obviously. [Issue#71, p.103]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Enemy Territory: Quake Wars tries to inject something new and interesting into a popular genre but completely forgets to fix the things which really do need work. [Issue#33]
    • X-ONE Magazine UK
    • 70 Metascore
    • 60 Critic Score
    It's a title for die-hard aficionados and newbies only. [Issue#31, p.86]
    • X-ONE Magazine UK
    • 63 Metascore
    • 60 Critic Score
    It's good fun while it lasts. [Issue 12, p.116]
    • X-ONE Magazine UK
    • 69 Metascore
    • 60 Critic Score
    Fighting with an awkward camera system certainly feels a lot more noticeable today than it did back in 2003. [Issue#84, p.105]
    • X-ONE Magazine UK
    • 68 Metascore
    • 60 Critic Score
    It's not ready yet. [Issue#102, p.78]
    • X-ONE Magazine UK
    • 71 Metascore
    • 60 Critic Score
    By no means a bad game, but it's lacking in anything to draw you back in or to take the game beyond what Top Spin and Virtua Tennis already do better. [Issue#82, p.90]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    It’s diminishing returns for the Lego series anyway, now amplified by an uninspiring Batman get-up. After this we can’t really get excited about any future Lego games short of one called Lego: Your Childhood.
    • 61 Metascore
    • 60 Critic Score
    There's no denying the rodent's getting a little arthritic in his old age. [Issue#86, p.103]
    • X-ONE Magazine UK
    • 56 Metascore
    • 60 Critic Score
    Two-player drop-in co-op plus some fun and undemanding levels. The kids will love this and adults could easily kill an hour or so. [Issue#36, p.96]
    • X-ONE Magazine UK
    • 60 Metascore
    • 60 Critic Score
    Best enjoyed in short bursts - and only then if you can find someone willing to play it with you. [Issue#82, p.103]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    As fun as Choplifter can be, it's difficulty will but off most from making that second fly-by. [Issue#82, p.103]
    • X-ONE Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Entertaining almost by default yet diluted like spit in the ocean, the joy of the Guitar Hero series is fast being sequeled away. We should have quality, not quantity. [Issue#48, p.82]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    If you've got the original, keep your virtual wallet firmly shut. If you haven't, just buy the original Uno. [Issue#46, p.101]
    • X-ONE Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Just a competent exploratory shooter spoiled by interaction with the pad. [Issue#38, p.115]
    • X-ONE Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Kinect actually works. [Issue#89,p.88]
    • X-ONE Magazine UK
    • 61 Metascore
    • 60 Critic Score
    While it doesn't do anything wrong, it's impossible to take the plot seriously. [Issue#66, p.89]
    • X-ONE Magazine UK
    • 46 Metascore
    • 60 Critic Score
    Sonic's latest adventure fails yet again to live up to the delight and fast-paced action we grew with, mostly due to the structure of the challenges. Silver's pretty cool, though. [Issue 14, p.82]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Sonic & All-Stars Racing is easily the better game. [Issue#93, p.80]
    • X-ONE Magazine UK
    • 74 Metascore
    • 60 Critic Score
    If you're a fan of side-scrolling shooters, this offering is at least a little visually different. [Issue#41, p.113]
    • X-ONE Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Ultimately, though, there's just not enough to do. [Issue#69, p.85]
    • X-ONE Magazine UK
    • 54 Metascore
    • 60 Critic Score
    Not nearly brave or daring enough, though. [Issue#69, p.86]
    • X-ONE Magazine UK
    • 62 Metascore
    • 60 Critic Score
    The move to a 2.5D style isn’t exactly sloppy so much as unimaginative and while it entertains in bursts, it’s too often a dull addition to the series.
    • 52 Metascore
    • 60 Critic Score
    Poor dialogue and slightly dated graphics are made up for by thumping combat and comic battles. [Issue#30, p.92]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    Infinite has squeezed far more than it has a right to out of simple geometric shapes. [Issue#46, p.101]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    If only the single player campaign was more entertaining. [Issue#29, p.117]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    One for devoted aficionados of "bullet hell" only. [Issue#69, p.88]
    • X-ONE Magazine UK
    • 78 Metascore
    • 60 Critic Score
    Not just treading water, but arguably depreciating a little. [Issue#52, p.92]
    • X-ONE Magazine UK
    • 66 Metascore
    • 60 Critic Score
    A valiant effort, but one that is ultimately let down by a series of technical glitches and a depressingly mute community. It is free to play, though. [Issue#124, p.83]
    • X-ONE Magazine UK
    • 48 Metascore
    • 60 Critic Score
    Lococycle is full of Twisted Pixel’s wacky brand of humour and is animated excellently, but the limited gameplay just holds it back from being a must-have.
    • 53 Metascore
    • 60 Critic Score
    It's a joke that remains consistently funny, while still surprising in places. [Issue#124, p.84]
    • X-ONE Magazine UK
    • 58 Metascore
    • 60 Critic Score
    We so wanted to like this game but it kept slapping us in the face with bad controls, repetitive puzzles and the annoying inventory. [Issue#34]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    30 Years of Wrestlemania is brilliant but that aside, this is exactly the same WWE sequel you would have expected from the house of THQ. [Issue#105, p.86]
    • X-ONE Magazine UK
    • 52 Metascore
    • 60 Critic Score
    Yes, it should have been a Live Arcade release, but its price, plethora of game modes and the fact that the original tune is included, means puzzle fans should definitely give it a whirl. [Issue#20, p.92]
    • X-ONE Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Pid
    PID's all-consuming repetitiveness wears thin extremely quickly. [Issue#93, p.84]
    • X-ONE Magazine UK
    • 55 Metascore
    • 60 Critic Score
    At a cheaper price, Crimson Dragon would be a little more acceptable; although it’s enjoyable at its core, there are few redeeming features.
    • 69 Metascore
    • 60 Critic Score
    New modes and better motion controls make it an improvement over its predecessor; just don't count on it holding your attention. [Issue#124, p.88]
    • X-ONE Magazine UK
    • 76 Metascore
    • 60 Critic Score
    Sadly, Brothers In Arms: Hell’s Highway looks destined to become yet another also-ran in the great yuletide arms race of 2008. It may hold your attention for a while but don’t get your hopes up.
    • 67 Metascore
    • 60 Critic Score
    It all boils down to how fussy you are about technical shortcomings, really. [Issue#68, p.84]
    • X-ONE Magazine UK
    • 71 Metascore
    • 60 Critic Score
    We'd love to see a sequel that builds on the cool mechanics that the game already boasts. [Issue#69, p.99]
    • X-ONE Magazine UK
    • 67 Metascore
    • 60 Critic Score
    The gameplay is the only part it gets right. [Issue#122, p.77]
    • X-ONE Magazine UK
    • 59 Metascore
    • 60 Critic Score
    A classic waste of time, in more than one sense. [Issue#23, p.96]
    • X-ONE Magazine UK
    • 71 Metascore
    • 60 Critic Score
    Too many customisation options. [Issue#122, p.78]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    The novelty wears thin. [Issue#122, p.82]
    • X-ONE Magazine UK
    • 78 Metascore
    • 60 Critic Score
    It's just a shame that it technically can't match up to its really lofty ambitions. [Issue#100, p.86]
    • X-ONE Magazine UK
    • 66 Metascore
    • 60 Critic Score
    There are some inventive puzzles, but don't expect anything revolutionary. [Issue#122, p.84]
    • X-ONE Magazine UK
    • 62 Metascore
    • 60 Critic Score
    By the end of the game, you'll be questioning your sanity. [Issue#101, p.78]
    • X-ONE Magazine UK
    • 68 Metascore
    • 60 Critic Score
    While the campaign is really good fun and the brutal tackles are definitely a highlight, the graphics are really poor and the gameplay is too shallow to make a lasting impact.
    • 64 Metascore
    • 60 Critic Score
    A simple way to describe complicated combat provides mild enjoyment, but that's contrasted by long engagements and a sense that you're flying detailed toys bought from a comic shop. [Issue 15, p.86]
    • X-ONE Magazine UK
    • 49 Metascore
    • 60 Critic Score
    The control system completely alters the game. This might disappoint fans, but we prefer it. [Issue#92, p.86]
    • X-ONE Magazine UK
    • 55 Metascore
    • 60 Critic Score
    That price tag is the modern-day equivalent of hari-kiri, minus the blood and honour. Which is a real shame because, given how much fun Monster Madness proves to be when four of you are carving up critters, it deserves so much better. An extra mark when the price drops. [Issue 19, p.84]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    It's straightforward, meaty gameplay, but the lack of multiplayer feels a little brain-dead. [Issue#92, p.87]
    • X-ONE Magazine UK
    • 74 Metascore
    • 60 Critic Score
    It's a fun alternative to Lips, but Rapstar is let down by a limited amount of content and bland presentation. [Issue#66, p.84]
    • X-ONE Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Distinctly average, and aside from a few interesting online elements there's little to keep you coming back for more after your first few hours of gameplay. [Issue#104, p.84]
    • X-ONE Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Although matters are predictably brief, control proves as accurate as it is satisfying. [Issue#68, p.101]
    • X-ONE Magazine UK
    • 73 Metascore
    • 60 Critic Score
    This is easily the most accessible title in the 360's library, and anyone with even the slightest interest in the movie world will find themselves hooked. [Issue 27, p.93]
    • X-ONE Magazine UK
    • 81 Metascore
    • 60 Critic Score
    The first truly decent wrestling game on the Xbox format but it's marred by two rather massive flaws that really effect how the game plays. If they weren't there, it'd score much higher. [Issue 14, p.80]
    • X-ONE Magazine UK
    • 40 Metascore
    • 60 Critic Score
    A little bit ropey. [Issue#52, p.104]
    • X-ONE Magazine UK
    • 65 Metascore
    • 60 Critic Score
    Better suited to nostalgic gamers than newcomers. [Issue#115, p.84]
    • X-ONE Magazine UK
    • 62 Metascore
    • 60 Critic Score
    There's a good trading card game here, even if you need to figure it out solo. [Issue#115, p.87]
    • X-ONE Magazine UK
    • 67 Metascore
    • 60 Critic Score
    Nier is ambitious and delightfully crass but hits too many lows and dull points to climb higher than it has. Definitely worth a look if the more original side of gaming is your thing. [Issue#60, p.99]
    • X-ONE Magazine UK
    • 80 Metascore
    • 60 Critic Score
    No one likes finding secret hidden stuff anymore. This is 2006. [Issue 10, p.106]
    • X-ONE Magazine UK
    • 77 Metascore
    • 60 Critic Score
    A novel idea and clever piece of kit, but indecision on whether it's a videogame or learning tool is a downfall, along with its confusing bespoke notation method. [Issue#91, p.82]
    • X-ONE Magazine UK
    • 70 Metascore
    • 60 Critic Score
    We wish the gameplay had been polished up as much as the graphics. [Issue#91, p.85]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Only a few niggles and some insane physics pull the experience down. [Issue#56, p.89]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    Real golfers will love the challenge, and the course design feature is a trump card. However, it won't give the average user much of a buzz. [Issue#116, p.83]
    • X-ONE Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Not anywhere near as good as Streets of Rage 2, which came out 20 years ago. That said, it's fun, and more importantly knows that it's outdated. [Issue#91, p.87]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    An okay celebration of 30 years of Pac-Man's furious assault on the four unluckiest ghosts ever. There are better Pac-related options though. [Issue#110, p.78]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    The violence and humour grate after a while, but this is still diverting enough stuff. [Issue#52, p.88]
    • X-ONE Magazine UK
    • 53 Metascore
    • 60 Critic Score
    Obviously, if "Fable II" bores you to tears, steer clear, but if there's a chance you'll chase Molyneux's dream, by all means play on. [Issue#37, p.116]
    • X-ONE Magazine UK
    • 83 Metascore
    • 60 Critic Score
    A competent shooter, but fails to replicate the fun, frantic pace or steadiness its next-gen cousin achieved by quite a way. [Issue#111, p.82]
    • X-ONE Magazine UK
    • 75 Metascore
    • 60 Critic Score
    If you put in the time, or if you're already proficient with the rules and ways of Magic, there's a lot of fun to be had. [Issue#75, p.101]
    • X-ONE Magazine UK
    • 64 Metascore
    • 60 Critic Score
    This lacks the depth of an Eets: Chowdown or, of course, a chess title, putting it well down the list of Live Arcade puzzle titles alone. Sigh. [Issue#48, p.99]
    • X-ONE Magazine UK
    • 60 Metascore
    • 60 Critic Score
    A half-finished game. [Issue#128, p.80]
    • X-ONE Magazine UK
    • 79 Metascore
    • 60 Critic Score
    Feels closer to a good footballing videogame than the series has for a few years now, but crucially still isn't one. [Issue#64, p.86]
    • X-ONE Magazine UK
    • 70 Metascore
    • 60 Critic Score
    Fun in doses and has a great presentation, sadly, Tembo falters as Game Freak looked to increase the game length in the most obnoxious way possible. [Issue#128, p.81]
    • X-ONE Magazine UK
    • 61 Metascore
    • 50 Critic Score
    The flaws are just too much to look past. [Issue#80, p.82]
    • X-ONE Magazine UK
    • 53 Metascore
    • 50 Critic Score
    It's Pictionary - you either care or you don't. From a technological standpoint, it works well but might prove a bit too pricey for the casual market it's aimed at. [Issue#80, p.86]
    • X-ONE Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Just lets itself down by not pursuing the artistic angle enough. [Issue#80, p.87]
    • X-ONE Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Extremely low on budget and structured as if its developer had spent the last 15 years asleep. [Issue#65, p.90]
    • X-ONE Magazine UK
    • 82 Metascore
    • 50 Critic Score
    SSX
    At the most basic level, this just isn't much fun to play. [Issue#83, p.82]
    • X-ONE Magazine UK
    • 69 Metascore
    • 50 Critic Score
    All missions are set around a basic template, and the whole idea never evolves to the point of having any meat on its bones. [Issue#80, p.103]
    • X-ONE Magazine UK
    • 75 Metascore
    • 50 Critic Score
    A poor start, cheating middle and so-so end lead only to disappointment, and confusion over what should have been the primary gimmick. [Issue#56, p.84]
    • X-ONE Magazine UK
    • 63 Metascore
    • 50 Critic Score
    A triumph of form over function. [Issue#53, p.104]
    • X-ONE Magazine UK
    • 66 Metascore
    • 50 Critic Score
    There's no sitting on the fence with Final Fantasy XI. It's a game you'll love or hate. Got infinite time? Got infinite patience? Then go for it. Otherwise? Steer clear. [Issue 7, p.94]
    • X-ONE Magazine UK
    • 68 Metascore
    • 50 Critic Score
    Steep learning curve. [Issue#51, p.93]
    • X-ONE Magazine UK

Top Trailers