Worth Playing's Scores
- Games
For 6,725 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Fight Night 2004 | |
|---|---|---|
| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,893 out of 6725
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Mixed: 2,422 out of 6725
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Negative: 410 out of 6725
6725
game
reviews
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- By Critic Score
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- Critic Score
Puzzle Pirates takes several well-established internet games, mixes in some excellent new ideas, and ties them all together with a friendly, simple theme that's interesting, fun, and certainly inoffensive.- Worth Playing
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A sleeper hit because of the simplicity of the gameplay and the intricacy of the strategy.- Worth Playing
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The biggest bummer about the game, though, is the absence of last year's entirely enjoyable story mode. The new Dragon World mode is simply not fun enough to warrant the lack of a fleshed out story mode.- Worth Playing
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Those who don't go beyond the first few hours of play will probably call the game mediocre, possibly even amateurish. But give it time, avoid the story and I'll bet half my fleet you'll enjoy X2: The Threat.- Worth Playing
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The Sands of Time pulls off smart puzzles, extremely intense combat and a pretty sweet story to boot.- Worth Playing
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With surprises around every corner, non-stop action, great graphics, exceptional story-telling, standard-bearing weapon design, professional voices, easy controls, classic levels and thoughtful details Armed and Dangerous should be bought. Now!- Worth Playing
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It's frustrating, though. There are so many great ideas on display in Deus Ex: Invisible War, but the implementation is spotty at best.- Worth Playing
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Even though some features were missing from Max Payne 2, the audio attribute of the game is superb.- Worth Playing
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It is a better adventure, in my opinion than the original game and definitely a level up from "Shadows of Undrentide."- Worth Playing
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A complete failure in terms of presenting an enjoyable gaming experience. It does qualify as a "video activity", but using the word "game" would be giving this horrible release too much credit.- Worth Playing
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While Operation Surma has definitely "borrowed" more than a few ideas from Splinter Cell, I still think that the game does a good job of adding on to previous ideas and expanding them.- Worth Playing
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Invisible War kind of looks like it was meant to be a much, much better game than it is, with a lot of half-finished ideas that aren't taken quite far enough.- Worth Playing
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Just your average shooter. It doesn't really offer any innovation in the genre and the graphics and audio are rather plain.- Worth Playing
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BG&E is all about originality and uniqueness and no place does it shine better than in the graphics department. The sheer number of characters is astonishing, but the fact that each one has a personal style and attitude makes that game so much more believable.- Worth Playing
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This is the first game I've reviewed where I cannot justify buying this game to anyone-and coming from a hardcore EQ player, that's a tough thing to do.- Worth Playing
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The inability to save at will is the only real weakness in this title. It is one of the few immersive Gameboy Advanced titles out there.- Worth Playing
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A fantastic game that falls short of perfection because of its length. Great story, action, graphics, and sound make this a game to remember, but coming in at less than 7 hours of gameplay really hurts the value.- Worth Playing
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The graphics really do serve to enhance the overall feel of the game, almost working to white-out the flaws that are present.- Worth Playing
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Taiketsu does not live up to the bar put in place by its sister series, Budokai. It does not have the same polish in it's gameplay, and it definitely does not have the frantic feeling of the epic battles that took place in the original comic or T.V. series.- Worth Playing
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I would say the strength of this game definitely lies in its story telling.- Worth Playing
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A great story that is worth playing through at least twice, of course when a game is this good, you always want more.- Worth Playing
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A more-than-perfect gift for the kiddies, and a solid rental at the very least for older people who, like me, still love the Looney Tunes characters.- Worth Playing
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A slight disappointment. While it continues on the storyline, and brings back some familiar characters, it just fails to improve on an existing idea. All of the new ideas which were created specifically for this game just don't really cut it.- Worth Playing
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Its gameplay is tight and varied at times to keep you involved and challenged but not frustrated.- Worth Playing
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It's not insta-classic material, but it is a fun game that exhibits solid gameplay and a good sense of humor.- Worth Playing
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Most who manage to make it through to the end-credits of XIII will likely do so due to its consistently interesting and engaging storyline.- Worth Playing
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One of the slight problems I had with this game was the difficulty. At many points in this game the difficulty got to be very testing. At times it seems like you are being swarmed by enemies, and some parts may take a lot of practice to get through.- Worth Playing
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Just plain fun. I haven't been this addicted to a game in some time, and I'm looking forward to wrapping up this review so I can get back to playing it.- Worth Playing
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An awesome game. It flexes great graphics despite being limited by PS2's hardware and multiplatform snags. The only major weakness to this game is the lack of multiplayer.- Worth Playing
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