Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 63 Metascore
    • 69 Critic Score
    It's more so bland than bad, with most of the game play revolving around finding keys and such. This coupled with the fact that there is really no reason to replay the game once you've beaten it makes the game average at best.
    • 51 Metascore
    • 43 Critic Score
    One of the worst camera systems to taint a simplistic 3D running and jumping game in recent memory.
    • 70 Metascore
    • 75 Critic Score
    It has the makings of a great game but some evil force shipped it before it was spit shined.
    • 67 Metascore
    • 80 Critic Score
    The battle graphics are plain vanilla and could have been much better without too much effort. PH also lacks the depth to call it a great game. Everything from trading to battles is straight-forward and streamlined. However, there are enough simple elements gathered together into the game that you can get hours of enjoyment out of it.
    • 67 Metascore
    • 77 Critic Score
    The straightforward combat system and satisfying method in which new moves and combos are acquired will be a sheer delight for anyone looking to get down with some no-nonsense button mashing.
    • 67 Metascore
    • 80 Critic Score
    It may be a little tough for folks new to the genre as the tutorial is a little sketchy but the manual does offer quite a bit of help. If you're looking for a good squad based, tactical strategy game UFO: Aftermath is definitely worthplaying.
    • 68 Metascore
    • 80 Critic Score
    If you only have a PS2 and thus cannot get Zelda, TPJ will fill the gap adequately; however I don't imagine big brothers and big sisters will find it as magical and likeable as their annoying and bratty counterparts.
    • 79 Metascore
    • 75 Critic Score
    I must point out that it is not meant to be played for long periods of time; it's obviously been crafted from the ground up with the handheld format in mind. If you frequently find yourself with just a little bit of extra time on your hands, this is the game to play.
    • 71 Metascore
    • 70 Critic Score
    Despite having a large number of fetch-quests, the game is fun, and even attempts to innovate a little with it's magic system.
    • 86 Metascore
    • 91 Critic Score
    In terms of sound, NBA Live 2004 does a great job of presenting an authentic aural presentation with ripped-from-the-court sound effects of player's shoes squeaking on the wood floor, the undeniable swish of the ball slapping into pure net, and dynamic crowd reactions.
    • 32 Metascore
    • 59 Critic Score
    The game does have its perks, and those would all belong to the graphics, which are very well done and match the TV's character design.
    • 71 Metascore
    • 79 Critic Score
    A surprisingly fun little game that challenges you with some cool puzzles and sends you through a nicely lit, often-interesting mansion. Despite some problems with control and a little bit of an awkward camera, I was quite entertained most of the time.
    • 60 Metascore
    • 55 Critic Score
    The reason for this game's existence is a complete enigma to me. If you do happen to see it in a bargain bin for a few dollars, it might be worth the purchase, as there is some fun to be had, and it's very short, so you won't have to deal with it's annoying features for very long. That's the best I can say about this one.
    • 66 Metascore
    • 69 Critic Score
    Appeals to a more dedicated fan of this genre. It requires some reading of the manual and experimentation. There are many nuances and frustrations that will lead the casual gamer to frustration and ultimately to other games.
    • 71 Metascore
    • 73 Critic Score
    There’s a lot of waiting and wandering and enjoying the view, followed by a moment of excitement that I’d found a big beast and then panic that I would lose him. Later on in the game, as I got better and could edge closer, I found out that you can add terror to that list too.
    • 72 Metascore
    • 82 Critic Score
    It’s very challenging, and the completion is rewarding.
    • 79 Metascore
    • 79 Critic Score
    The fact that it's simplistic means that it's easy to jump into and have fun with, and the length of the game is just right - not too long to make the experience a bore, but not so short that you felt cheated of your money.
    • 57 Metascore
    • 57 Critic Score
    Should offer up enough simple running and jumping and punching and kicking to satisfy those younger gamers out there who want nothing more than to hopelessly rekindle the experience of watching the film on their GBA.
    • 18 Metascore
    • 10 Critic Score
    The worst title I have every played. I have not had a worse game play experience in my life. How can I say this, do not buy this title.
    • 53 Metascore
    • 65 Critic Score
    SX Superstar isn't a horrible motocross game. It isn't a great one either, or even above average. It will find itself forever in the middle, a so-so effort from Acclaim.
    • 72 Metascore
    • 80 Critic Score
    It may not be as appealing in the graphics as the other high class games, but the battle and story are pretty well-executed.
    • 85 Metascore
    • 84 Critic Score
    Not only one of the best traditional shooters ever made, but also the only one that GameCube owners have the option to play.
    • 67 Metascore
    • 68 Critic Score
    At $20 and with its multiplayer mode, State of Emergency is worth picking up by anyone in of some incredibly mindless destructive fun.
    • 80 Metascore
    • 80 Critic Score
    If this game were to have some sort of co-op mode of play or four-player multiplayer mode, it would have been great.
    • 97 Metascore
    • 97 Critic Score
    Every time you sit down with Metroid Prime the experience is always entirely different thanks to the ever-expanding environment and numerous enhancements that you'll consistently come across.
    • 79 Metascore
    • 83 Critic Score
    Divine Divinity goes an extra mile to create a dynamic world for the player.
    • tbd Metascore
    • 25 Critic Score
    One of those games that really turned out like complete garbage, and I don't mind saying that...Please, take my word for it and don't spend any cash on this lousy game.
    • 89 Metascore
    • 85 Critic Score
    Quite solid, and if there is one problem, it is the steep learning curve. If you are new to manager-type games, then the huge amount of options can lead to quick frustration, but the tutorial and succinct manual alleviate this, if only a bit.
    • 74 Metascore
    • 72 Critic Score
    Ankh delivers an enjoyable, kid-friendly romp through an attractive Egyptian setting in a compact, old-fashioned point-and-click package that is sure to induce a chuckle or two.
    • tbd Metascore
    • 45 Critic Score
    The randomness of much of the game can bring to ruin even the best-laid plans, and having a longtime ally stab you in the back while your army is on the other side of the map is, to say the least, frustrating.

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