Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 64 Metascore
    • 70 Critic Score
    Its fun for a while, but doesn't exhibit staying power. The game designers capitalized on the game's lore, but could've done better in that department if they had chosen a different race to focus on.
    • 82 Metascore
    • 88 Critic Score
    The graphics are first rate, the dialogue was tight and witty, and most importantly, the story is fantastic and the game plays out like a well written book.
    • 85 Metascore
    • 88 Critic Score
    Far and away, the best feature of the PS2 version of NFSU is its online ability. Being able to play this game against my friends is not only superb but puts it at a whole new level.
    • 82 Metascore
    • 83 Critic Score
    If EA paid as much attention to the career mode and track layout that they spent on graphics and sound, this game would have been the racing game to get.
    • 56 Metascore
    • 50 Critic Score
    At many times I found myself very frusterated by the extremely fast motion of the scrolling feature. Sometimes it seems as if it's impossible to find your men.
    • 82 Metascore
    • 90 Critic Score
    It has very advanced controls that you must try to understand and learn by heart.
    • 73 Metascore
    • 70 Critic Score
    If the controls were a bit more comfortable, and the car battle mode wasn't so hard to control, it might have made the game a better experience overall, but still not near the magic of Rare's entry.
    • 80 Metascore
    • 79 Critic Score
    It may not play much like a traditional Medal of Honor title, but it is easy to see that it is part of the same series, and not just because it shares a World War II setting with it's 3D brethren; the same method of executing a mission is very much intact in Infiltrator.
    • 87 Metascore
    • 80 Critic Score
    While its sad to say that the two character carts in Double Dash is more of a gimmick than a significant gameplay enhancement to the Mario Kart franchise, the game is certainly entertaining in its own right, though a little more polish and refinement could have lead to a spectacular game, instead of a pretty good one.
    • 62 Metascore
    • 55 Critic Score
    Since the game gives more than a passing glance at animal satisfaction, this game could have been much better if it built upon that better. This one just didn't hold my interest.
    • 82 Metascore
    • 80 Critic Score
    The camera and controls can be a little flakey at times and some of the missions can go from being repetitive to just about impossible. However, there is just too much that has been done right to capture the characters and the town of Springfield to hold this game back from a good recommendation.
    • 61 Metascore
    • 76 Critic Score
    The game is not much fun from a single-player perspective, but it can be incredibly entertaining if you are playing with friends.
    • 86 Metascore
    • 87 Critic Score
    Had the game broken the 20-hour mark and cut down a bit on the stealth sequences it could have been an amazing game. As it sits, BG&E manages to remain highly entertaining throughout but ends far too soon.
    • 59 Metascore
    • 86 Critic Score
    I actually found myself enjoying the game. This may be due to the blood or the speed of the game, or it may even be the strategy that is behind the game. Fighter games can be fought with a lot of strategy, but I just mash the living daylights out of my controller buttons.
    • 73 Metascore
    • 79 Critic Score
    • Worth Playing
    • 38 Metascore
    • 45 Critic Score
    But when the execution is this painful to experience… no. Just no. This is a great game to give to somebody you don't like.
    • 68 Metascore
    • 71 Critic Score
    The soundtrack perfectly compliments the World War II motif, transitioning flawlessly from one epic instrumental to another.
    • 68 Metascore
    • 75 Critic Score
    It's not as deep as its PC brethren, but it has subtleties and advantages that could stand to make their way into more visible strategy titles. It's just too bad that it starts so slowly, and that it allows you to go on auto-pilot so often.
    • 69 Metascore
    • 84 Critic Score
    With a slightly higher difficulty than most games in this genre, the game's weapons and course layout are well done.
    • 56 Metascore
    • 55 Critic Score
    It's just no fun. There have been a lot of classic shooters that are just mayhem with no story to speak of ("Quake") and shooters that depended on tiny details and story as much as the graphics engine ("No One Lives Forever 2"). Contract Jack does neither story nor mayhem well.
    • 47 Metascore
    • 55 Critic Score
    The monotonous gameplay wears thin all too soon, and what you're left with is a boring game that I can't see anyone enjoying for more than a few hours at best.
    • 35 Metascore
    • 65 Critic Score
    After popping this game in, I was immediately impressed by the amount of features available.
    • 92 Metascore
    • 94 Critic Score
    An exceptional work of art from beginning to end, which should take most gamers a paltry 10 hours.
    • 78 Metascore
    • 83 Critic Score
    An intelligent, humorous, creative, and generally satisfying game that fans of intelligent, humorous, creative, and satisfying videogames should definitely check out.
    • 53 Metascore
    • 35 Critic Score
    The terrible video quality coupled with the simplistic and cheesy 3D world as well as the overdubbed voices really ruined the game for me.
    • 58 Metascore
    • 60 Critic Score
    The whole station is one excruciating maze! Figuring out how to move from one position to the next is such an arduous task. Even though you may have the map, it doesn't reveal the secret passages that you need to "blowout" before you can move on.
    • 52 Metascore
    • 30 Critic Score
    I don’t often enjoy using scrap paper and making my own charts for a RTS game. These kinds of things should be already built-in. I can’t see anyone but extremely diehard Roman Empire gamers with a lot of time and patience on their hands enjoying this game.
    • 56 Metascore
    • 50 Critic Score
    There is no one element that leads to the game's failure. Rather it is a combination of the gameplay, graphics, and sound which ultimately lead this game to its demise.
    • 86 Metascore
    • 90 Critic Score
    The tactical level of this game is brilliant and the strategic significance of many of the Conquests scenarios really up the ante in terms of involvement and fun.
    • 96 Metascore
    • 90 Critic Score
    Replayability, realism, and unequaled entertainment are just some of the reasons why you should definitely buy GTA.

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