Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 66 Metascore
    • 60 Critic Score
    I can feel its charm and want to like it, but at the end of the day AFDS doesn't deliver what it is supposed to: high velocity action with white knuckles wrapped around your controller. What you are left with feels worn out, slowed down and paper thin. A shame really.
    • 58 Metascore
    • 64 Critic Score
    It comes to be what the public expects from the Adventure Company. The quality is there from the previous titles, but so are the flaws.
    • 65 Metascore
    • 76 Critic Score
    One of the best storylines I've seen for a while, but to my surprise it also had poor game play. It's probably one of the first times I've seen such reverse psychology.
    • 64 Metascore
    • 68 Critic Score
    Picture a Sonic game that struggles to go at 30 frames per second, in an age where even the Dreamcast didn't do Sonic that injustice. Sometimes it's like playing a slideshow on fast-forward. It's impossible to be precise with one's movements, or sometimes to even see where the characters are going. Not fun at all.
    • 73 Metascore
    • 73 Critic Score
    Another issue is with control. It's not as bad as the camera; but the trouble is, it often works in tandem with the camera. This can make for some very strange play. Outside of that, it's quite loose, and takes some getting used to.
    • 78 Metascore
    • 82 Critic Score
    The lack of four-player co-op is regrettable, and the lack of graphical sheen is disappointing, but the highly addictive gameplay is fully intact.
    • 83 Metascore
    • 80 Critic Score
    With a combination of destructible environments, a great 3d engine, role-playing elements and challenging turn-based fighting, Silent Storm comes up a winner.
    • 66 Metascore
    • 75 Critic Score
    Though it did seem repetitive in several parts, I found it to be a fun way to pass the time. On the other hand however, I really don't think this game stayed true to the Fallout series, and I was definitely expecting more.
    • 42 Metascore
    • 55 Critic Score
    Sadly, this game is no "Ikaruga," or even a "Crimson Skies"; the truth of the matter is that I could be playing my old copy of AstroBlast on my old Atari 2600 (well, if it still worked) and get the same amount of "rush" shooting random rocks as I could at shooting down ships and their shields in this game.
    • 80 Metascore
    • 83 Critic Score
    It was a nice idea, but I just can't relate to it as well as I do with "NBA Street." If you are a Madden fan, I suggest you stay away, but if you are a Blitz fan, try this game out. This may be your next favorite arcade football game.
    • 81 Metascore
    • 85 Critic Score
    The only caveat is that true novices to this gaming genre will have to take a quickie crash course in Pigskin 101.
    • 81 Metascore
    • 80 Critic Score
    Sound effects are excellent and provide all the "Bang" "thud" and "oompf" you would expect from the excellent sound department at Electronic Arts.
    • 69 Metascore
    • 75 Critic Score
    A surprisingly creative, fun take on mascot-driven fighting games.
    • 72 Metascore
    • 75 Critic Score
    The Gamecube version is the most stable and playable.
    • 71 Metascore
    • 70 Critic Score
    A good little mindless shooter title. I would recommend it for those long waits in line or long drives (in the passenger seat please) when a player does not want the difficulty of trying to figure out some puzzle or read any long dialogs.
    • 65 Metascore
    • 69 Critic Score
    It’s fun, but it’s basically the same game from five or so years ago which was basically free with Half-Life – that is to say, innovation isn’t exactly seeping out of the sides of this game.
    • 61 Metascore
    • 60 Critic Score
    Going online will pit you against some opponents that are much more fun to play, but the problems with the clunky controls are never alleviated.
    • 78 Metascore
    • 69 Critic Score
    An interesting romp and a nice technical achievement; fans of Max Payne or anyone interested would do well to check it out - but should be warned that the game is not the end-all be-all of isometric shooters on the GBA.
    • 81 Metascore
    • 70 Critic Score
    While it's true that it doesn't really breath a whole lot of new life into the series, it still should be able to conjour up enough interest in Sims fans.
    • 81 Metascore
    • 85 Critic Score
    The thing that I see as a big plus is the fact that this game is playable with a friend or even online.
    • 81 Metascore
    • 65 Critic Score
    While they did add various goals to keep console gamers occupied, they end up turning the game into more of a stressful mess than the passive pace of the original.
    • 65 Metascore
    • 80 Critic Score
    If you want a good hour or more racing around real-world tracks with small cars, or even ten minutes, this game is one you should check out. Fast-paced racing action mixed with great graphics and a solid physics engine makes this title an excellent one to have.
    • 87 Metascore
    • 95 Critic Score
    One of the best games this year, and one of the best action/adventure titles <I>ever released.</I>
    • 49 Metascore
    • 30 Critic Score
    One of the worst games I have ever played, yet it is also a wonderful piece of entertainment.
    • 66 Metascore
    • 89 Critic Score
    If you were trying to decide on a racer before "GT4," I would say that this is the title for you if you are looking for a solid single-player game. If you're in the market for a good multiplayer racer, I would suggest "Need For Speed Underground."
    • 71 Metascore
    • 75 Critic Score
    With dozens of characters to master, hundreds of possible teams, and the variety of strategies that the strikers make possible, King of Fighters 2000 might be worth the purchase by itself. 2001 is a decidedly inferior effort, but is still occasionally entertaining.
    • 56 Metascore
    • 64 Critic Score
    Drastically inferior compared to the one-year old "Chamber of Secrets."
    • 52 Metascore
    • 70 Critic Score
    The problem with this game lies in the fact that it's not only the main characters who have these super-human abilities, everyone does. Even the standard every day thugs that you will run into in this game are capable of jumping 20 feet in the air and flying across rooftops.
    • 72 Metascore
    • 60 Critic Score
    It doesn&#146;t offer enough of a twist to lure people away from their current game, and there are plenty of established games that are simply better.
    • 64 Metascore
    • 63 Critic Score
    Despite these problems, the one thing that stands out in this game is that it stayed true to the Mission Impossible name, making it almost seem as if we were watching the movie.

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