Deus Ex: Invisible War Image
Metascore
80

Generally favorable reviews - based on 44 Critic Reviews What's this?

User Score
6.5

Mixed or average reviews- based on 350 Ratings

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  • Summary: Fifteen years following the events depicted in the multi-award winning "Deus Ex," the world is just beginning to recover from catastrophic depression. As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas.Fifteen years following the events depicted in the multi-award winning "Deus Ex," the world is just beginning to recover from catastrophic depression. As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas. Using high-tech gadgetry and futuristic body modification (or biomods), you are granted near superhuman powers. Travel the globe while uncovering fiendish plots of world domination. Unmask the conspirators, while uncovering the shocking truth behind your own origins. Expand
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Deus Ex: Invisible War Official Trailer 2
Score distribution:
  1. Positive: 34 out of 44
  2. Negative: 0 out of 44
  1. 100
    Not only the proverbial sequel-better-than-its-original, but it’s also deep, challenging, and intelligent on a level that action games usually don’t reach.
  2. While there were a few problems, like AI issues and boggy framerates, Deus Ex: Invisible War is still a worthy successor to the original.
  3. One of the most captivating and thoroughly polished titles in recent times. It’s not perfect, however anyone who has an interest in well-crafted Sci-Fi storylines a la "Minority Report" will find themselves completely captivated with this game.
  4. It has been said that you’re supposed to be able to finish the game without killing anyone, but I can promise you that you’re in for a world of frustration if you try that yourself.
  5. 80
    The game offers unparalleled variety and choice in the actual gameplay. The non-intrusive design sets just as much of a precedent as did Deus Ex, which is a joy to realize. The game feels a bit short -- especially considering how much choice the player is given -- and the presentation values could have been polished up more, but it's an experience like no other.
  6. The ability to explore and choose how you want to approach each obstacle is great, albeit a bit simpler this time around. It’s also much shorter, clocking in at around 15 hours, but again, you can play each level in various ways.
  7. It absolutely defines mediocrity.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 44 out of 112
  2. Negative: 39 out of 112
  1. Bass
    Jan 15, 2006
    10
    Brisk's review (see below) is spot on. Although not completely the perfect sequel that we hardcore fans were hoping for, this is still Brisk's review (see below) is spot on. Although not completely the perfect sequel that we hardcore fans were hoping for, this is still one of the most enjoyable titles that you will ever play. Any game bearing the Deus Ex name is going to be undisputably brilliant, and Invisible War is yet another masterpiece from gaming iconic Warren Spector. In my opinion the original Deus Ex is arguable the greatest game ever made, and those who do not play this sequel are missing out on what is the continuation of a truely outstanding francise. Expand
  2. JS
    Dec 8, 2003
    9
    Okay, first off for those of you upset at my first 'review' please notice the words, "hope" and "predict" - that's right, I Okay, first off for those of you upset at my first 'review' please notice the words, "hope" and "predict" - that's right, I wrote it as a 'PREview' (some two days before the demo was released). /Rant over. And now for my REview (ahem). Okay, so there will be two types of people who are going to read this, 1. the people who (like me) played and adored the original, and 2. the people who never heard of the original and are wondering where the hype came from. If you are in the 2. column, feel free to skip to the last paragraph. For the rest of us, let's hold off on the knives until we have examined the game a little more closely... Firstly, no this is not the prequel; DX1 inherited much from the likes of Thief and System Shock 2 (game dynamics and menu system), presonally I enjoyed sorting out my inventory, remembering passwords and keycodes, managing coutless types of ammo and counting my skill points until I could remove my sniper-shake. Almost all of this complexity has gone from IW and the blame has fallen squarely on the Xbox. The graphics on the original were let's be honest, a bit poor, I expected great things from this (something just behind HL2 and Doom3) but again, the Xbox limitations are blamed for poor visuals. I happen to think this is unfair, sure it is a bit of a system hog, but it runs well on my 2G AMD with 9800pro at 1024. The most important thing to realise with the visuals are, 1. Remove the damn 'bloom' feature - it's awful (and still doesn't do what it's supposed to do - wait till HL2's HDR...) 2. READ THE ION STORM FORUMS. Can't emphasise that last one enough. But what of the game - assuming it runs smoothly enough and we geeks can get over the fact that we have so few slots and only one type of ammo... Well I 'm beginning to think that perhaps it is not completely the Xbox's fault. Think back now, WHY did you love the original so much? Was it the inventory? Graphics maybe? Possibly the AI? Or maybe it was that you felt so much a part of an unfolding storyline that you couldn't care less what the game played or looked like? As a point of interest, when I first got DX1, I installed it, played it for 10 minutes and left it alone for five months before giving it another try. So what of DXIW? Okay, the graphics are not next-gen; no astronomic polygon count and badly in need of tweaking and patching; but the dynamic lighting (best since Blade of Darkness) Havok (such fun throwing things around), ragdoll-physics (such fun throwing people around) are superbly implemented. The weapons are only really tools that help you accomplish your goal, rather than the glossy graphic,ever-present at the bottom of the screen that you yearn to replace with a bigger one. The levels - well, they are environments, not paths with strategically placed guards, they are laboratories, hotels, clubs - places with backdoors, air conditioning (lots of that), stairs, locks, basements, roofs... The more you play this game the more you realise that the makers stripped away the geeky anorak of DX1 in an attempt to reveal the beauty that unerpinned the original to an audience that the orignal could never reach - they try to give unscripted, non-linear, player-centric gaming to the masses - not the elite (or 'Illuminati' as I like to be called). Yes there are bugs - I hate the breaks for loading (yes, blame the Xbox), the actual functionality of the ingame menus is very annoying (Xbox, thanks), the game engine needs polishing for performance (but then again, we would still be waiting for it otherwise) and a few other gripes besides those. But is it any good? Would I recommend it as I did in my preview? Yes and no. It could have been better, and I personally would have been just fine had they forgotten about the Xbox all together. But this is Deus Ex - there are no other games like it... I will give it a mark (probably not 10) but in truth the mark is all but irrelevant; THERE ARE NO OTHER GAMES LIKE THIS - developers simply don't care enough to duplicate the formula and really, it deserves to be in it's own category - something like ,"Immersive Interactivity" or "Other World Experience" or "Patient Computerised Living". No, this game is not perfect - break it down and criticise it if you will - but I think I will stand by my conviction that one day, all games will follow the road first trodden by Deus Ex. DXIW, given some faults is still the second step on that road. Expand
  3. LukeM
    Jan 13, 2010
    9
    As a huge fan of the original game that picked this up late I think I managed to avoid bloated expectations and after reading a few reviews I As a huge fan of the original game that picked this up late I think I managed to avoid bloated expectations and after reading a few reviews I knew it was a different kind of game. I would agree with the statements of most people , the world wasn't as big and the story in some ways less complex but the atmosphere was amazing, as if you had been dropped into Blade Runner/Code46. especially the Cairo level standing out to me with nice touches throughout. a complex thrilling game with a bit too much fan boy backlash that sunk it. Expand
  4. DarioD.
    Aug 24, 2006
    7
    A good game for those who've never played the first one, but if you've played DX1, you simply won't get over how terrible this A good game for those who've never played the first one, but if you've played DX1, you simply won't get over how terrible this is in comparison, and what a giant leap backward it is. Again, it's a good game, but difficult to enjoy if you're a fan of the original. Expand
  5. A.D.
    Apr 4, 2004
    5
    All right.
  6. DavidW
    Jan 3, 2010
    3
    Very disapointing and frustrating game. Completely unbalanced combat. You are either up against weak and incompetent opponents or Very disapointing and frustrating game. Completely unbalanced combat. You are either up against weak and incompetent opponents or over-powered Paladins that you cannot fight because there is not enough ammo available in the level to take them down...so the only option is to run past them to the next area. All the levels are cramped and poorly designed. The AI is non existent; there were loads of times I thought "the AI should not be allowing me do this" or "why is that turret not firing at me? what kind of security is this?". The only feature I like is the option to choose whether to kill or render unconscious you opponents. Generally a pretty crap game overall IMO. Expand
  7. Apr 9, 2021
    0
    Este juego es extremadamente malo, lleno de bugs y además ni se porque se llama Deus Ex, es un simple shotter apto para la basura.

See all 112 User Reviews