Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 69 Metascore
    • 85 Critic Score
    Cryostasis is just a few short steps away from being a video gaming Mona Lisa, and it's still easily an experience worth having.
    • 69 Metascore
    • 73 Critic Score
    There's a great deal fun to be had, but the control difficulties and the fact that these games get pretty old pretty fast (even with the added extras and mission modes) almost dilute whatever fun is there.
    • 69 Metascore
    • 75 Critic Score
    The more relaxed method of storytelling works well to get newcomers interested in the cartoon series, and there's enough here to get them up to speed on each character's personalities. The fighting isn't deep, but it's still enjoyable if you don't mind that the battles against even low-level enemies can be quite lengthy. The same can be said for the adventure portion, which can be pretty shallow but still fun. This may not be a must-have title, but it's still worth checking out as an example of a fairly decent licensed title.
    • 69 Metascore
    • 75 Critic Score
    Rigid Force Alpha is a good kind of throwback. It may look and sound modern, but it has a good grasp of what made some classic shooters become evergreen entries for fans. It has a good spread of weapons, and the difficulty feels fair as long as you're good with its limits. It may not be able to construct a good story or present much that would be considered unique to the genre, but those who crave old-school sensibilities will enjoy Rigid Force Alpha if they have the patience to get through some initial booting issues.
    • 69 Metascore
    • 77 Critic Score
    All in all, The Mage's Tale is a great VR title that showcases how well games in the genre can work if they're built from the ground up for the technology and the developer pays attention to the details. It's funny and immersive, and while it surely isn't a masterpiece due to its technical issues and lackluster enemy AI, it's a good title that anyone who's hungry for more VR will surely appreciate.
    • 69 Metascore
    • 65 Critic Score
    Like the original release on the 3DS, Disney Magical World 2: Enchanted Edition is fit for younger players who can't quite grasp Animal Crossing: New Horizons and the hardcore Disney fan. The simple activities, brisk pace, and overall Disney vibe is a perfect fit. For everyone else, it has a good amount to do but nothing that captures your attention like Nintendo's game. If you're tired of being on your own deserted island, then Disney Magical World 2 will briefly scratch the life simulation itch, but you can skip this one if you're still paying off loans, are deep in the "Stalk Market," or knee-deep in designing houses for other animal visitors.
    • 69 Metascore
    • 65 Critic Score
    Ghostbusters: Spirits Unleashed may not be perfect, but as a Ghostbusters fan, I'm really enjoying it. If you're not a fan of the franchise, there are better multiplayer options out there, but for the Ghostbusters faithful, it's a blast.
    • 69 Metascore
    • 70 Critic Score
    Zoeti is a neat concept that desperately needs more polish. The poker gameplay setup might not be as fun to me as the standard deck-builder, but I still enjoyed it, and I could see myself getting deeper into it if I were more interested in the card game. The art style is cute and charming, and the characters are amusing enough. The bugs and general lackluster presentation drags it down, but it can still be fun. Zoeti is just going to struggle with distinguishing itself in a very full market.
    • 69 Metascore
    • 80 Critic Score
    Inferno is well worth checking out, and even picking up, and it's something that I hope people are willing to go back to if they were left frustrated by the 360 version of the game.
    • 69 Metascore
    • 86 Critic Score
    It has points where you must grind for levels much like an RPG. It’s also not for people with short attention spans, and its difficulty at times (just a touch below Sonic Riders’s learning curve—you’ll have to practice stages over and over to get them right) makes it not for people who give up at challenging games easily (poor folks). Still, none of these points makes this entry any less valid.
    • 69 Metascore
    • 80 Critic Score
    The game is a powerful and easy-to-use tool, and you'll no doubt use it many more times in the future, although you may not be impressed by the mediocre graphics. As for me, I'll just stick to writing screenplays.
    • 69 Metascore
    • 67 Critic Score
    Overall, Lost Sphear is a solid JRPG title. It incrementally improves upon I Am Setsuna, but players who didn't like that game likely won't like this offering, either. There's an imbalance that feels like it's punishing us for being good by making the game a tad easy on occasions. It feels like an indie game in length and ambition, since it tries out new things, but it falls short. The $50 price tag doesn't align with what Lost Sphear achieves, so this game is best for fans and nostalgia seekers.
    • 69 Metascore
    • 53 Critic Score
    What it all comes down to is that it's difficult to recommend Blue Dragon Plus to anyone. Blue Dragon fans will be disappointed by the lackluster story, weak characterization, and total lack of voice acting. RTS fans will be further disappointed by what amounts to a monumentally large step backward in their field of choice, and strategy fans will soon discover that the system prevents the intended actions from taking place.
    • 69 Metascore
    • 68 Critic Score
    I'm aware that parts of this review may sound negative, but I'm glad to have played Sea of Solitude: Director's Cut on the Switch. It felt fresh and had an important message that it mostly succeeded in conveying. It's good if taken as an interactive experience, but it falters when taken as a video game. That's not necessarily bad, but it limits the potential a bit and may not sit well with everyone. Given how well this port turned out, it's worth a look if it piqued your interest and you haven't had a chance to try it elsewhere. This Switch iteration may be the best version of the game that you can currently play.
    • 69 Metascore
    • 56 Critic Score
    It drapes itself in branding, of which Marc Ecko's rhinoceros is but a single offender; exactly what am I rebelling against here?
    • 69 Metascore
    • 70 Critic Score
    Knack II is a standard kids' platformer that's safe, simple and enjoyable, but it has little going for it beyond that. It's competent, but it's difficult to recommend it unless you're looking for something to play with a younger gamer. Players will enjoy the title for the duration of the play session but will likely forget about it in a week or two. There's certainly a place for that sort of game, and Knack II does the job well for its budget price tag of $40, but it's disappointing to see a title with so much potential and so little ambition.
    • 69 Metascore
    • 59 Critic Score
    Oninaki certainly has plenty of ambition, promise and talent, but unfortunately, it didn't substantially deliver on any of them. There are many layered game mechanics and an intriguing story that don't stand a chance against extremely easy and repetitive gameplay. It's quite obvious that the development time and budget were limited, which results in an experience that is mediocre at best, regardless of how great this could have been. The almost-AAA price of $50 makes it a hard sell that should only be considered by determined fans or those who have played and enjoyed the demo.
    • 69 Metascore
    • 60 Critic Score
    Games like The Dark Spire prove just how subjective game reviews are; while it is near perfection in its chosen genre, the average gamer would trade in this game or simply throw it away after spending less than an hour with it.
    • 69 Metascore
    • 60 Critic Score
    If you have a regular crew to play with and you can get the game at a discount, Sea of Thieves offers some memorable experiences. If you're flying solo or thinking about paying full price, the rough edges should be enough to make you reconsider boarding this particular boat.
    • 69 Metascore
    • 67 Critic Score
    All in all, Thymesia is a mixed bag, but it scores where it counts. The tactical combat is a fun mix of BloodBorne and Sekiro that stumbles in several places. It's not distinct in its appearance, and it doesn't do as well in level and boss designs compared to other games of its genre. If you can look past that, Thymesia provides about 10 hours of content that won't shake up the genre but can entertain the right players.
    • 69 Metascore
    • 75 Critic Score
    High on Life is a solid first-person shooter/adventure game. The action is exciting, and the boss fights are frustrating in their difficulty but satisfying once you take down someone. The exploration portions make you want to return to each area to suss out secrets, and you'd just wish there were more environments to explore. All of this is done at a good length, but only if you're a fan of the humor. If you are a fan, add an extra point to the score. Even if you're not a fan of the humor, the adventure is worth experiencing at least once.
    • 69 Metascore
    • 75 Critic Score
    Even a year later, Biomutant still left us impressed in just about every area. From the adventure to the world and its history to the characters and quirks, Biomutant remains a compelling title. That said, the PS5 iteration doesn't feel that ambitious. The positives, such as an increase in fur and its interactions with the world, come with divisive negatives, like level of detail pop and controller features. It's still a good title for those who haven't played it before, but if you've already finished the game, you'll be thankful that you don't need to pay more for a marginally improved experience.
    • 69 Metascore
    • 75 Critic Score
    The biggest downfall, however, is the camera; its random movements, poor angles, and quick frame changes hinder the enjoyment of the game. If you are prone to motion sickness, stay far away from Madagascar.
    • 69 Metascore
    • 70 Critic Score
    When all is said and done, Swarm is one of the few titles that can make frustrating, fun. It's certainly not a game for everyone, but if you can overlook some of the rough edges, there is a good time to be had. At 1200 MSP ($15), Swarm is on the pricier side for a downloadable title, so if you're on the fence, give the demo a try first. But if you've been jonesing for some good Lemmings-style action, this may be the closest you're going to get unless Sony decides to revive the Psygnosis classic one day.
    • 69 Metascore
    • 80 Critic Score
    Overall, with some great presentation and truly fun video game hockey, not to mention a laundry list of features and without doubt clear improvements over the past couple years of the franchise, NHL 2K10 is a worthy hockey title. It just isn't likely to be the most worthy hockey title this year.
    • 69 Metascore
    • 78 Critic Score
    Overall, Need for Speed: Nitro does what it was set out to do and does it right. It doesn't feel like Shift, instead playing like something made for the Wii audience. It's got its flaws, but it also has a fast, easy-to-pick-up gameplay and just enough depth to be worth a purchase for a wide swath of Wii gamers.
    • 69 Metascore
    • 85 Critic Score
    While Xbox 360 veterans may find this to be a very similar experience in a different skin, PS3 owners will be very receptive to this game, especially since they've already been the recipients of some experimental titles. It's an experience worth playing, but we hope that the next iteration will include some form of multiplayer.
    • 69 Metascore
    • 65 Critic Score
    Def Jam: Icon is undeniably stylish, sporting wondrously surreal next-gen visuals and bumping the latest and greatest of mainstream hip-hop. But for all its flash, the fighting engine disappoints, coming off as sluggish and unrefined.
    • 69 Metascore
    • 62 Critic Score
    I hate to say it, but Pariah is basically bogged down by so many issues that no matter how neat its little quirks are, or how many things it kindly borrows from Halo, it still feels several years behind the pack.
    • 69 Metascore
    • 80 Critic Score
    Mad Max will probably not be for everyone, especially for those who are pining to find some kind of innovative leap forward for the open-world genre.
    • 69 Metascore
    • 60 Critic Score
    One of the biggest issues with this game is the common sense factor, meaning that the common sense of a person starts to balk at some of the things expected in the game.
    • 69 Metascore
    • 60 Critic Score
    There are some good ideas in Pride Run, but none of it really comes together to create an experience that's tough to put down. The music may be good, but the rhythm game is too easy unless you bump it up to the highest difficulty. The strategy game, although novel, doesn't do enough to get people interested. If you're willing to take the time to figure out the game, the strategy portion might be worth looking at, but for everyone else, the rhythm game would be a good warm-up title before you try something meatier.
    • 69 Metascore
    • 83 Critic Score
    You’ll most likely complete Ghosthunter in only a few short sittings, but between the impressive visuals, multi-faceted gameplay, and solid combat dynamics, chances are you’ll have fun the entire time.
    • 69 Metascore
    • 60 Critic Score
    Real Boxing is decent if you don't mind predictable boxing, a shallow creation system, inconsistent controls and an abandoned online community.
    • 69 Metascore
    • 75 Critic Score
    As engrossing and deep as Gallop Racer 2006 is, it's still a horse-racing simulation, after all. This severely limits the appeal of the game, as most people are probably more interested in managing a football franchise or a baseball team than a horse farm.
    • 69 Metascore
    • 75 Critic Score
    Frame rate problems and a nonsensical story are balanced by one of the franchise's best combat systems, which is held together by a strange patchwork of gameplay mechanics. Some work, some don't, and some are too strange to properly judge.
    • 69 Metascore
    • 87 Critic Score
    A solid game built by loving hands. Obviously, the developers, when deciding to port this title to the Xbox from the PC, took their time and studied what could be done to improve the gaming experience.
    • 69 Metascore
    • 80 Critic Score
    Are you looking for a Wii-style minigame collection to play at parties or with friends? If so, this title fits the bill exactly. If you're looking for a challenging single-player experience, you still won't find that here. In many ways, Olympic Games Tokyo 2020 is as straightforward of an update as you can get. Its primary purpose was to bring Olympic-style events to the Switch for the first time. If that's what you're looking for, then you'll be happy with this Mario & Sonic outing.
    • 69 Metascore
    • 65 Critic Score
    Other than the multiplayer versions of the park's mini-games, there is little to keep players continuing after they have finished all of the available parks, and the dated graphics make it difficult to enjoy the rides you've created yourself.
    • 69 Metascore
    • 72 Critic Score
    It succeeds at being an enjoyable, trigger-happy adrenaline fest, but it certainly doesn't push any envelopes or blaze any new trails.
    • 69 Metascore
    • 80 Critic Score
    The HD remastering of Resident Evil Zero may not have everything that the remake of the first game had, but it does feel like a more improved version of the original GameCube release.
    • 69 Metascore
    • 60 Critic Score
    Conan is an average action game that seemed content to borrow from other titles without really taking full advantage of its source material. If it's a thirst for blood you have, though, this title will definitely quench it.
    • 69 Metascore
    • 65 Critic Score
    The Bureau: XCOM Declassified is a lot of wasted effort. The Bureau isn't for XCOM fans, but it isn't for shooter fans, either. The basis for a fun and interesting game is there, but the XCOM name hangs like an albatross from its neck.
    • 69 Metascore
    • 80 Critic Score
    WrestleQuest is a charming, cute and heartfelt game that is laser-targeted at a very specific group. It's not even so much wrestling fans as those who grew up playing with wrestling toys in some fashion. That isn't to say it's inaccessible outside of that demographic, but it's dedicated in its purpose and does it well. It's far too slow for its own good, and a lot of the charm and fun can wear out their welcome after you watch the same lengthy animation for the umpteenth time. If you're a '90s kid or a fan of wrestling or unique RPGs, WrestleQuest is probably worth a look.
    • 69 Metascore
    • 80 Critic Score
    Whether it's the insane amounts of fighting that you can take part in, wielding Neo's incredible, almost god-like powers, or just having the opportunity to participate in the events of the movies, Path of Neo throws everything the Matrix has at you and more, and you'd be hard-pressed to not find something to love about this game.
    • 69 Metascore
    • 69 Critic Score
    If you loved doing Fed Ex quests in World of Warcraft, imagine having to do nothing but those from beginning to end, with uninspired, sometimes annoying characters and overly clichéd performances throughout, and that's Jack Keane.
    • 69 Metascore
    • 60 Critic Score
    In short, this is a game for the Monster Hunter crowd. Most other folks will struggle to find the appeal.
    • 69 Metascore
    • 70 Critic Score
    Olympic Games Tokyo 2020: The Official Video Game is fine. It would've been nice to get some of the events from the Mario & Sonic series ported over to make this feel more robust compared to Sega's older Olympics titles, but what's here plays well enough if you don't mind some quirks — especially with the team games. The focus on multiplayer is warranted, since that's how the general public will approach it, but it would've been nice if there were more for the solo player to do. If you're looking for a party game and not a serious multi-discipline sports simulation, this isn't a bad choice.
    • 69 Metascore
    • 80 Critic Score
    Arslan: The Warriors of Legend is a crowd-pleaser of a game. Although it has a more open-ended conclusion since it follows the series so closely, the more cohesive story and seamless transition between gameplay and cut scenes make the title feel more substantial.
    • 69 Metascore
    • 70 Critic Score
    Alice: Madness Returns isn't a bad game; it's a game that isn't quite good enough. Tighter controls, a little more testing, and either much less or much better combat would've turned Madness Returns into one of the all-time greats. Right now, it's picturesque but annoying. It's fun to look at, some of the stages are OK, and there's a lot of variety both in the level design and in the basic gameplay, but as a game, it's frequently half-baked.
    • 69 Metascore
    • 60 Critic Score
    This title could've had any name, and you'd never have known that it was related to Quake in any way. With franchises such as Call of Duty, Rainbow Six, and, of course Halo, Enemy Territories: Quake Wars falls way behind of the pack.
    • 69 Metascore
    • 70 Critic Score
    .hack//G.U. Last Recode is really for the fans. The ability to go through the whole trilogy with overpowered characters is perfect for those who want to reminisce without the grind, and the bonus fourth episode adds a natural closure to the series. It becomes a little harder for new fans to get used to some of the JRPG tropes and the meandering pace of the first episode, but things pick up later, so it's worthwhile to stick with it. All in all, those interested in a title that most likely influenced other anime like Sword Art Online should definitely check out .hack//G.U. Last Recode.
    • 69 Metascore
    • 70 Critic Score
    Fox N Forests isn't going to be an instant classic. The constant need for backtracking for little level deviation can sometimes turn the game into a slog, the restricted move set can be bewildering, and the finicky controls can be infuriating. The game nails the look and feel of an old 16-bit game quite well, while the platforming is solid and the boss fights are enjoyable. It's fun enough that retro fans should give it a chance.
    • 69 Metascore
    • 64 Critic Score
    It features too few options, too little control and too many load screens. There are moments when the game shines and you will actually be really excited to play. The chess game that is NFL play-calling can exhilarate at times and frustrate at others.
    • 69 Metascore
    • 68 Critic Score
    At the end of the day, if you feel like getting startled and wandering around a horror atmosphere for a few hours, Moons of Madness will serve adequately. The visuals and sounds are well crafted and immersive. Just be aware that the game itself is mainly a walking simulator with a B-movie plot and some minigame puzzles mixed in.
    • 69 Metascore
    • 80 Critic Score
    Aside from the useless Relaxation Mode, Brain Age: Concentration Training is a pretty solid entry in the Brain Age series. It doesn't make exceptional use of the 3DS hardware, since the 3-D effect doesn't amount to much when graphics consist of simple shapes and text.
    • 69 Metascore
    • 70 Critic Score
    Ereban: Shadow Legacy is a flawed but enjoyable game. The presentation is fine, and even though the mechanics are simplified compared to other games in the genre, the stealth mechanics create some very cool moments. The overall game length is fine, and while the collision bugs can get fixed, the lackluster story doesn't do its part when it comes to motivating people to play to the end. Ereban isn't necessarily a must-play title, but it is well worth a look if you're in the market for something new.
    • 69 Metascore
    • 71 Critic Score
    The Siege of Paris DLC for Assassin's Creed Valhalla is less bloated, and that is a positive. It still recycles most of what it did previously, so this expansion does little to get you onboard if you're already burned out on it. As an expansion of Valhalla, The Siege of Paris seriously trims the fat and provides one of the better story arcs we've seen for this entry. The welcome reintroduction of black box missions provides a diversion from the regular grind that is so prevalent in its other content. It's a step in the right direction.
    • 69 Metascore
    • 66 Critic Score
    The new features breathe some life into the stagnating DDR formula, but so little of it is actually fun that it quickly devolves into plain old DDR with a few gimmicks — the game even calls them gimmicks.
    • 69 Metascore
    • 78 Critic Score
    Call of Duty 3 on the Wii obviously had to take the route of gameplay over graphics and it succeeded with first-person-shooter controls unlike any other console game. However, the exclusion of multiplayer was a major blow and will hurt someone’s decision on the fence about whether to buy this game.
    • 69 Metascore
    • 60 Critic Score
    When compared to the other entries in the series, Earth Defense Force: Iron Rain is a major low point. The various changes that improve on the formula are outweighed by other design choices that actively hurt the title's overall appeal. The actual combat still has some of the magic the series is known for, and even if online co-op is barely there unless you coordinate with others beforehand, the game is still fun to play with friends. If you're new to the series, playing Iron Rain won't be so bad, but if you've already killed bugs several times before, this title won't be able to scratch that itch again.
    • 69 Metascore
    • 84 Critic Score
    With a slightly higher difficulty than most games in this genre, the game's weapons and course layout are well done.
    • 69 Metascore
    • 75 Critic Score
    Burnout Crash! is an odd entry in the Burnout franchise. On the one hand, it makes for an enjoyable casual title and is sure to be appeal to the non-core gamer crowd because of its pick-up-and-play nature. On the other hand, core fans of the franchise are likely to be disappointed because it's not the Burnout game they were expecting. With that said, if you can leave your preconceptions at the door, Burnout Crash! just might end up as your go-to title for quick gaming sessions.
    • 69 Metascore
    • 70 Critic Score
    New players who haven't played these before should certainly give this compilation a shot, but those who have played these before would be better served by playing on the older systems instead.
    • 69 Metascore
    • 80 Critic Score
    Ghosts 'n Goblins Resurrection stands out as perhaps one of the most accessible games in the series yet. The various difficulty levels, accompanying adjustments, and the unlimited lives for all difficulty levels give series newcomers a sense of hope that they can see the game to its conclusion. At the same time, the title remains tough and uncompromising in enemy count and gameplay, giving longtime fans some comfort that the series hasn't lost its appeal. It is a solid game, and the only players who should stay away are those who hate facing an elevated level of difficulty from the get-go.
    • 69 Metascore
    • 68 Critic Score
    It is down to the bare bones of the series, leaving you feeling like you're playing the original Tony Hawk's Pro Skater again.
    • 69 Metascore
    • 67 Critic Score
    Playing an FPS on the PSP for the first time was a mix of fun action and occasional frustration, not only because of the controls, but because Medal of Honor: Heroes 2 offers a remarkably basic experience that hearkens back to the early days of shooters.
    • 69 Metascore
    • 73 Critic Score
    From Russia with Love is pretty basic and there isn’t a whole lot to do in it, but the overall production is so strong it will likely entertain for the duration of its short single players campaign.
    • 69 Metascore
    • 65 Critic Score
    Given such a large gap between Virtua Tennis 3 and this entry, you would hope that we'd see considerable improvements and a nearly flawless experience. Instead, we have yet another mediocre sports game with a bit of squandered potential.
    • 69 Metascore
    • 68 Critic Score
    Single player was only marginally enjoyable, but playing First to Fight on co-op mode is something you can do while your friend gets drunk, while you play some rock and roll in the background, and eat some pizza.
    • 69 Metascore
    • 60 Critic Score
    While it is honorable that it at least attempts to make an interesting piece of a game, with platforming and racing mixed together and a nifty clashing element thrown in, the core gameplay just isn't strong enough to really make this terribly memorable.
    • 69 Metascore
    • 80 Critic Score
    If anything, Imperial Glory does look exciting and does permit a good degree of strategizing.
    • 69 Metascore
    • 70 Critic Score
    The core gameplay isn't strong enough to reach anyone who isn't a fan, but DBZ fans will be quite happy with the final game, warts and all.
    • 69 Metascore
    • 82 Critic Score
    A pretty solid game with only one major downside: load times.
    • 69 Metascore
    • 80 Critic Score
    The port's biggest hurdle of overcoming the lack of mouse support seems to be handled pretty well. It doesn't reinvent the wheel when it comes to Diner Dash, but the gameplay is so addictive and fun that it doesn't really need to.
    • 69 Metascore
    • 55 Critic Score
    Unfortunately, MLB 2K11 is the worst kind of sports game - a $60 roster update and little else.
    • 69 Metascore
    • 55 Critic Score
    It is a fun game, and that is ultimately the most important goal for a developer. However, there are so many stark shortcomings that I cannot help but warn people away from spending more than bargain-bin prices on it.
    • 69 Metascore
    • 77 Critic Score
    The most disappointing thing about Exigo is that the gameplay just isn’t all that exiting. Everything looks nice and is well-balanced, but there’s little here that hasn’t been done before.
    • 69 Metascore
    • 75 Critic Score
    Safecracker fills the role it's designed for like a key fits its keyhole.
    • 69 Metascore
    • 80 Critic Score
    Sega Vintage Collection: Alex Kidd & Co. may look like a random collection of games, but the three choices feature a strong cross-section of classic gameplay from SEGA's heyday. The emulation is solid, the games are fun, and to top it off, this is the first time any of these have been collected in their original forms. At a mere 800 MSP ($10 USD), there's plenty of fun to be had.
    • 69 Metascore
    • 75 Critic Score
    The mixing of fighting game mechanics with a more modern beat-'em-up set of mechanics works well thanks to the fact that you're flooded with varied enemies. The leveling system and the inclusion of a good roster of characters adds replay value, while local co-op play makes up for the lack of online play, especially since the Switch has been touted as being big on local multiplayer. Overall, Battle Grounds Overdrive is another good choice for the console.
    • 69 Metascore
    • 75 Critic Score
    Azure Reflections is a good bullet-hell shooter for genre fans. Despite the short levels, the boss fights are exhilarating, and the new mechanics add a good twist to an otherwise proven formula. The title is able to challenge more experienced players, while also accommodating newcomers without necessarily giving them an easy ride to the end. Although the Switch already has a number of bullet-hell shooters, Azure Reflections is a fine addition to the library.
    • 69 Metascore
    • 78 Critic Score
    If you're reading this review, having never played a Metal Slug game before, then all you need to know is that it's an insanely over-the-top 2D action game in which you play the role of a commando who kills a lot of people.
    • 69 Metascore
    • 42 Critic Score
    Alas, it fails at everything it sets out to do, and it can't even manage to adequately imitate genre progenitors from nearly a decade before it, let alone do anything to surpass them.
    • 69 Metascore
    • 75 Critic Score
    A game worth playing if you're a dracophile, if you like the character or like animated movies, and if you're not averse to starting over with a fresh slate.
    • 69 Metascore
    • 80 Critic Score
    All in all, Daemon x Machina is about the best that one can hope for from an Armored Core fill-in. It isn't quite as good as the highs of the tragically sleeping franchise, but it's on par with the average. If you like mecha, customization, and blowing up stuff, and you have a tolerance for the learning curve of the controls, then Daemon x Machina will keep you happy. At the end of the day, you get to pilot a giant robot and slash up enemies with a giant lightsaber, and who doesn't love that?
    • 69 Metascore
    • 50 Critic Score
    WWE 2K17 is the first wrestling game I've truly waded into in a while, and I'm reminded as to why it's been so long. I play the basketball, football and MMA games because it's basically what I see and experience on TV. As a fan of WWE who has viewing parties for major PPVs, I can't say that what I played touches on what I get from WWE programming every week. It resembles it, but it's got a long way to go before I see it the same way I see the real thing: art, done well, providing the perfect escape.
    • 69 Metascore
    • 80 Critic Score
    Its gameplay is tight and varied at times to keep you involved and challenged but not frustrated.
    • 69 Metascore
    • 65 Critic Score
    While I'm not particularly excited by Personal Trainer: Walking, it does what it's advertised to do. I think that Nintendo could have made the product a bit more interesting given the cartridge space, and asking people to fork over $50 for this seems a little steep, considering what you get out of it.
    • 69 Metascore
    • 75 Critic Score
    A surprisingly creative, fun take on mascot-driven fighting games.
    • 69 Metascore
    • 65 Critic Score
    Powerdrome doesn't really stand out on its own but instead follows an essentially generic formula. If you are already a devout fan of futuristic racing titles, this competitively priced game may just be for you.
    • 69 Metascore
    • 75 Critic Score
    Some work could've been done to make the controls tighter, but those who aren't easily frustrated by such things will find The Marvellous Miss Take to be a nice change of pace for the genre.
    • 69 Metascore
    • 71 Critic Score
    One of the game's biggest selling points is that it is incredibly peaceful. Boot it up, kick back, and work your farm for a while. I spent most of my play time with a friend of mine who lives out of state, and the two of us worked together to keep the crops coming up and the money rolling in. That's not to say there's nothing to worry about, as vehicles have daily upkeep costs, and hiring AI workers is far from free. It's just that the worrisome bits are rarely directly apparent; if you are doing something at all, you are making progress.
    • 69 Metascore
    • 80 Critic Score
    By and large, Rayman: 30th Anniversary Edition is a very nice bundle if you loved the original Rayman and would like a nice, concise package of its history. You are effectively only getting mostly slightly remixed versions of the same game, so it depends on whether the price tag is worth it for essentially one platformer. The lack of the original soundtrack is probably the big blemish on the collection, but it's still a solid package for those who want to see where the weird, limbless hero began his adventures.
    • 68 Metascore
    • 70 Critic Score
    A fun collect-a-thon platformer. It has tons of collectibles, and it successfully manages to update an old fan favorite in a franchise that has been idle for a while. It's not a perfect comeback by any means, but it's solid with tight controls and fun stages that will entertain fans of SpongeBob and anyone looking for a good platformer. Given its fair release price and the content on offer, it's definitely worth a look, although it could've turned out more polished than it did.
    • 68 Metascore
    • 80 Critic Score
    Rune Factory 5 is about as safe and unambitious of a sequel as you can get. It feels and plays a lot like Rune Factory 4, with a different camera angle and new characters. It still contains all of the fun, addictive farming-and-fighting action that the franchise is known for. It's a solid and enjoyable game, and it absolutely scratches the Story of Seasons itch in a very satisfying way. But don't expect Rune Factory 5 to be anything more than a new Rune Factory game.
    • 68 Metascore
    • 90 Critic Score
    Kingdom Hearts Re: Chain of Memories for the PS2 is definitely worth checking out, especially if you haven't yet played the GBA original.
    • 68 Metascore
    • 58 Critic Score
    While I think the building and prospecting aspects of the title could have been interesting components for a larger Sims game, there's just not enough here to consider it a fully realized title.
    • 68 Metascore
    • 60 Critic Score
    It looks quite nice, and a lot of the basic features work exceptionally well. Unfortunately, once you start getting into the gameplay, you can't help but feel that something is missing. If the game had a more developed campaign mode or a wider variety to its basic design, it could have been a smash hit. As it stands now, however, it feels empty and basic.
    • 68 Metascore
    • 50 Critic Score
    Joint Task Force isn't as bad as "Faces of War," but it's nowhere near the quality of "Company of Heroes."

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