Windows Central's Scores

  • Games
For 812 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Cyberpunk 2077
Lowest review score: 20 Soda Drinker Pro
Score distribution:
  1. Negative: 10 out of 812
827 game reviews
    • 87 Metascore
    • 90 Critic Score
    Vampire Crawlers is a masterclass in what I call the 'sophomore pivot', when the creators of a very successful and beloved first game have to pull off a second title for a rabid fanbase. Poncle has taken the addictive and dopamine driven DNA of Vampire Survivors and successfully reshaped it into a tactical first-person deckbuilder. The "just one more run" magic is fully intact. It's a more methodical approach than it's predecessor, but one that rewards strategy without losing the broken power fantasy we've come to expect from poncle. At under $10 and available on Xbox Game Pass, it's an essential addition to any rogue-like loving gamers library and a perfect handheld title.
    • 80 Metascore
    • 70 Critic Score
    While WWE 2K26 brings one of the biggest rosters in WWE gaming history, with more being added with the Ringside Passes, quantity over quality is not always the answer. The game offers many modes, yes, but it is impossible for them not to feel half-baked and rushed. However, if you are playing for the core wrestling match types, you will have a great time thanks to the new gameplay additions and arenas like the Scrapyard Brawl.
    • 87 Metascore
    • 80 Critic Score
    Pragmata is a genuinely moving look at what it means to be human. The story of Diana’s curiosity and growth sits alongside combat that carves out its own space in a genre full of games that all start to blur together. The hacking system can get messy in the thick of a big fight, but it’s different enough from everything else out there that I’m willing to forgive the moments where it loses its footing.
    • tbd Metascore
    • Critic Score
    What I've seen is but a tiny snapshot of what's to come, but it's immediately clear that this is the most grandiose release to date. [Hands-On Impressions]
    • 82 Metascore
    • 70 Critic Score
    World of Warcraft: Midnight is the middle act of the Worldsoul saga. Xal'atath has succeeded in her plan to subvert Azeroth's champions once again, potentially leading the planet to ruin. But hey, at least you'll have a cozy house to wait out the apocalypse in. Midnight is potentially one of the most pivotal expansions in recent WoW history, but the expansion is creaking under the weight of its sheer ambition. A variety of bugs, gameplay disruption, and polish issues hold back what is otherwise a very solid expansion.
    • 77 Metascore
    • 90 Critic Score
    Crimson Desert is the kind of game that usually only comes along once in a generation, so singular in its ambition that it will define the gaming conversation for weeks, if not months, to come. Despite granular misses, Pearl Abyss has showcased what gameplay freedom truly means.
    • 86 Metascore
    • 90 Critic Score
    Monster Hunter Stories 3: Twisted Reflection is one of the most fun Capcom JRPGs I've played in ages. It has refined the series' turn-based combat and monster-catching formula with new innovative ideas that kept me hooked for hours, and it has some of the best story and character writing the whole franchise has ever seen. While its reduced Monstie roster and lack of High Rank are disappointing, they should not deter you from enjoying this gem.
    • 93 Metascore
    • 90 Critic Score
    Resident Evil Requiem is another instant classic in the overarching canon, as Capcom once again tries its hand at a dual-protagonist, dual-gameplay style approach. Grizzled veteran Leon plays like a Michael Bay action hero, and fearful rookie Grace plays like she's still restricted by tank controls in the OG Resident Evil mansion. The contrasting styles don't always work, but when they do, Requiem truly sings. Another fantastic entry that horror fans cannot miss.
    • 71 Metascore
    • 70 Critic Score
    High on Life 2 can be a pain when it comes to performance, but if you're willing to look past that, there's some decent gameplay wrapped in the funniest dialogue a game can have.
    • 79 Metascore
    • 90 Critic Score
    ROUTINE is a wonderful addition to the survival-horror genre, debuting on Xbox Game Pass with a meticulously realized retro-futuristic world set on the moon. ROUTINE's gameplay can feel clunky and your objectives can feel nebulous, but Lunar Software has absolutely nailed the art direction, audio design, and horrifying atmosphere.
    • 65 Metascore
    • 90 Critic Score
    Call of Duty: Black Ops 7 is nothing short of ambitious, expanding on the classic Call of Duty formula with more cooperative gameplay opportunities and just enough nostalgia to keep things interesting. Not all of the game's "seven pillars" hold up due to light content at launch, but there's potential for post-launch seasonal content to make up for shortcomings.
    • 86 Metascore
    • 90 Critic Score
    Nothing hits quite like crawling your way to a hard-earned exfil after getting absolutely shredded in the raid before. It’s an emotional rollercoaster that’ll break your heart, then hand it back to you like an ex-girlfriend you can't quit. From your first boot-shaking sprint across the surface to the moment you start hunting other raiders for sport, every match will leave you wanting another. Hands down, ARC Raiders is my favorite PvP shooter in years.
    • 82 Metascore
    • 90 Critic Score
    The Outer Worlds 2 doesn't reinvent the wheel, but delivers a more refined version of a formula that worked. Better exploration and combat buoy a tight role-playing experience that feels crunchy and isn't afraid of cutting off branches depending on player skills. The overarching story is a bit more self-serious than its predecessor, but the numerous side quests still lean comedic. A few bugs aside, it's not a game to miss.
    • 82 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 hardly re-writes the rules on what these kinds of games should look like, but fans who have been awaiting the return of the franchise may prefer this first re-entry takes things back to basics to some degree. Built in partnership between Koei, Microsoft, Team Ninja, and Platinum Games, Ninja Gaiden 4 has emerged a surprisingly coherent and confident product. Stunning and stylish hack n' slash gameplay could've been backed up with more compelling characters and story beats, but for those who simply want to carve a bloody path through endless enemies — Ninja Gaiden 4 is up there with the best of them.
    • 80 Metascore
    • 100 Critic Score
    Keeper isn't likely to become Xbox's next mainstream hit, but it is a marvelous achievement in art direction, game design, and unspoken storytelling. Keeper is the result of giving a passionate, highly creative team the time and resources they need to create their masterpiece, and it begs to be played with as little knowledge as possible going in.
    • 82 Metascore
    • 90 Critic Score
    I went into Silent Hill F armed with decades of Silent Hill nostalgia and a general negative view of Konami. I'd say I almost wanted to hate this game, being honest. But I found it simply impossible to do so. Every step I took through Ebisugaoka led me down an authentic Silent Hill rabbit hole filled with horrors, fresh and familiar alike—stunning artwork, immaculate music, and disturbing twists that left me aghast for hours after the fact. Silent Hill F is by no means perfect, but it's a strong return to form for the franchise, and hopefully a sign of things to come. NeoBard nailed it.
    • 94 Metascore
    • 100 Critic Score
    Hades 2 takes the already-awesome formula that made the Supergiant Games' first take on Greek mythology so great and ramps up every aspect possible, with more gods and monsters and an even more complicated narrative. The result is a masterpiece that shouldn't be missed.
    • 81 Metascore
    • 80 Critic Score
    Borderlands 4 delivers the ultimate Vault Hunter experience, a dazzling gem where every system from gunplay to movement to loot shines with obsessive care. I’m struggling to find faults beyond some lackluster performance hiccups that don't really dampen the chaos. Honestly, writing this review pulls me away from blasting Slitters and chasing legendaries, and I’m dying to dive back into Kairos.
    • 72 Metascore
    • 80 Critic Score
    The Order of Giants may not quite have the same impactful foes that permeated Indiana Jones and the Great Circle, but it's still a puzzle-laden adventure worth seeing through. Rome has never looked better in video games, and Troy Baker continues to put in a phenomenal performance as the titular hero.
    • 76 Metascore
    • 100 Critic Score
    Cronos: The New Dawn feels like an amalgam of a broad variety of horror greats in the best possible way — paying homage to the giants of the past while carving its own twisted niche steeped in psychological sci-fi horror. Tricky and panic-inducing combat meets stunning environmental design, atop mind-blowing sci-fi vistas complemented by bubbling body horror in ways that feel like they shouldn't work — but inexplicably do. Cronos: The New Dawn leaves you completely in the dark both figuratively and literally throughout its beefy campaign. Bloober masterfully makes you feel like an unwelcome visitor in this game's strange timeline, hitting the next level with confidence. Cronos: The New Dawn is the best horror franchise debut in over a decade.
    • 85 Metascore
    • 80 Critic Score
    Gears of War: Reloaded is an interesting case study, being the second time the same studio has remastered a game. The improved visuals and additional options mean it's better than ever, even if it plays things a little safe.
    • 81 Metascore
    • Critic Score
    Wuchang wears its soulslike inspirations well and truly on its sleeve, but the absolutely stunning, if dark, romanticised Chinese setting gives it a unique and beautiful canvas that we're not often exposed to in AAA games in the west. For all of Wuchang's beauty, it hides deadly, and utterly brutal difficulty which can spike to intense heights at unforeseen moments — forcing you to reconsider everything about your playstyle and build. I haven't finished the game yet, but I'm confident enough to give you a review-in-progress about what you should expect from Wuchang: Fallen Feathers. In short, steel yourself. [Review in Progress]
    • 82 Metascore
    • 80 Critic Score
    RAIDOU Remastered is a fun action RPG that successfully revitalizes one of Shin Megami Tensei’s classic PS2 games for the modern era while being faithful to the source material. While its characterization leaves something to be desired, it’s worth the price of admission for its wacky plot, revamped visuals and combat system, especially if you grew up playing the original game.
    • 64 Metascore
    • Critic Score
    FBC: Firebreak is a lot of fun, at least when you've got a friend of two to play with. It's the most different a Remedy game has dared to be, taking a first-person perspective and introducing co-op play. There's a large number of fun gameplay systems that interact in enjoyable or unexpected ways, and if you're okay with a little chaos, it's a fun ride that seems perfectly suited for hopping in and playing a bit without spending thousands of hours in-game. [Review in Progress]
    • tbd Metascore
    • 90 Critic Score
    Lovers of pets and compact, emotional stories in video games will easily fall into Copycat, a difficult journey to find a forever home, seen through the eyes of a cat who has never known love. It possesses all the hallmarks of a debut indie game from a tiny team, but is clearly filled with every ounce of passion they could squeeze into less than four hours.
    • 85 Metascore
    • 90 Critic Score
    Stuck on a remote planet far away from home, The Alters tasks players with helping Jan Dolski to survive by creating clones of himself who have experienced different life choices, changing the core of who he became. With each new Alter comes new motives, memories, and skills that can help and also hinder the survival effort. Its a truly tasking challenge to keep everybody on the same page to survive, but it is also a mind-bending narrative that forces us to look at some of the most intense parts of human nature and what it means to become who we are.
    • 79 Metascore
    • 80 Critic Score
    Elden Ring Nightreign is a bold co-op roguelike offshoot from FromSoftware that creatively and satisfyingly brings Soulsborne gameplay to a new genre of RPG — even if issues with map and enemy variety hold it back from true greatness.
    • 85 Metascore
    • 100 Critic Score
    With DOOM: The Dark Ages, id Software proves it can still reinvent the wheel, shaking up numerous aspects of gameplay, exchanging elaborate platforming for brutal on-the-ground action, as well as the ability to soar on a dragon's back or stomp around in a giant mech. The story is silly, but it fits the over-the-top tone of the Slayer's war against demons. It's still just as fun to rip and tear as it always has been.
    • 82 Metascore
    • 90 Critic Score
    The Elder Scrolls 4: Oblivion Remastered is an excellent return to Cyrodiil, with new graphics, voice recordings, and tweaks to combat that enhance Bethesda Game Studios' 2006 fantasy role-playing game. Everything that makes the game so unique is still here, and while further quality of life features would be nice, Oblivion is still a must-play game like it was nearly two decades ago.
    • 79 Metascore
    • 80 Critic Score
    Skin Deep cleverly utilizes dozens upon dozens of different gameplay systems and interactions to build a fun, immersive sim that feels great to play. The art and visuals are suited to the comical tone, and there's always more secrets to find. Crashing and instability is a problem, though, especially toward the end of the story.
    • 91 Metascore
    • 90 Critic Score
    Sandfall Interactive's debut RPG perfectly fuses the deep strategy of turn-based combat with the satisfying challenge and mastery of real-time action games, resulting in a wholly unique experience that sets itself apart. Together with the game's stellar storytelling, jaw-dropping presentation, and good overall performance, that makes it one of 2025's must-play titles — and a huge release for Xbox Game Pass.
    • 85 Metascore
    • 90 Critic Score
    Considering I spent 112 hours in Assassin's Creed Shadows before setting the controller down, this game isn't much smaller than its predecessor — but it is far less bloated and far more focused. The best visuals, gameplay, and game design to come out of Ubisoft in years makes Assassin's Creed Shadows one of 2025's greatest games so far. I just hope Ubisoft learns the right lessons from it.
    • 77 Metascore
    • 80 Critic Score
    Compulsion Games has crafted a love letter to Southern Gothic with its third-person action-adventure game South of Midnight. The characters feel larger-than-life and intimately relatable all at once, while the narrative doesn't shy away from the brutal nature of the South's history. Combat is fun, though limited enemy variety does drag toward the end of the game. Overall, it's a story that feels intimate and uncomfortable, and one I hope others experience.
    • 72 Metascore
    • 80 Critic Score
    I adored Atomfall every step of the way, and had more fun as it went on. Fans of Fallout, S.T.A.L.K.E.R. 2, and Prey will find a familiar enjoyment in this masterclass of player freedom that promotes curiosity and rewards exploration that's worth the asking price — and at least worth a try if you're already subscribed to Game Pass. Enemy AI needs some work, and the combat isn't as well-refined as some of its peers in this genre, but it doesn't detract enough from the overall experience to matter.
    • 86 Metascore
    • 90 Critic Score
    Immortal Pillars is a great addition to Age of Mythology: Retold, finally giving the Chinese pantheon its due. New units and God Powers radically shake things up on the battlefield, and while the new campaign is a tad short, the presentation quality and level variety make it well worth playing.
    • 93 Metascore
    • 90 Critic Score
    Split Fiction proves that Hazelight Studios isn't done defining what co-op games can be, with excellent gameplay and unique level design that stays fresh throughout the entire experience. Mio and Zoe may drift into some cheesy genre clichés, but that's entirely the point of this warm story that emphasizes human creativity above all.
    • 84 Metascore
    • 90 Critic Score
    Two Point Museum is everything you expect and love about a Two Point County game, wth classic characters from the franchise returning for a good history lesson. But Two Point Studios, the developers behind the series, fail to learn from the past and continue to skimp out on subtitles while still missing the mark on controller mapping.
    • 85 Metascore
    • 90 Critic Score
    The first Citizen Sleeper used beautiful, haunting lines of prose to thread together a deep, engrossing world, and its sequel builds on that with refined gameplay and more locations to explore. It's almost the perfect sequel to one of my favorite Xbox Game Pass titles, but a wider world does mean a little less depth as well.
    • 90 Metascore
    • 80 Critic Score
    This is a tough one to review. I put hundreds of hours into Monster Hunter Worlds, which represents what is arguably my favorite game of last gen, and maybe even a top 5 of all time for me. As such, you can imagine how excited I was to play Wilds. Unfortunately, a variety of design oversights holds Monster Hunter Wilds from achieving the high bar set by its predecessors, which shows how fragile the ecosystem of Monster Hunter is when poorly balanced. Wilds is simply far too easy, which means you rarely need to upgrade gear, you don't need to farm mats, you don't need to adjust tactics, or repeat-fight monsters — I'm by no means "pro," but the fact I died only once all the way through to high rank is not representative of the challenge that makes the game's various systems rewarding to use. As epic as the new monsters are, as awesome as the environment design is, and as fun as hunting with friends remains — the core Monster Hunter experience felt a bit degraded in Wilds. Without some balance tweaks, I'm not sure Monster Hunter Wilds will achieve the longevity of its predecessor, but new players may appreciate the gentler learning curve.
    • 81 Metascore
    • 80 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii is another special entry into a series that hasn't missed in quite some time. While the engine and their need to publish on last-generation platforms may be catching up like old age chasing the protagonists, you'll find plenty of beauty in a legendary tale, swashbuckling gameplay, and freebooter friendships.
    • 80 Metascore
    • 80 Critic Score
    Avowed takes us back to the world of Eora from Pillars of Eternity, and The Living Lands is the most eccentric, colorful, and wild adventure yet. Obsidian Entertainment has done a wonderful job capturing the "magic" of RPGs like Skyrim that makes exploring every crevice fun, and immersing yourself in this world is stupendously easy. You can still find the limits of this more focused RPG, though, and performance isn't flawless, even on Xbox Series X.
    • 89 Metascore
    • 100 Critic Score
    With a colossal open world packed with well over 100+ hours of engaging content, substantially improved combat compared to the original KCD, and more, Kingdom Come: Deliverance 2 is an undeniable triumph from Warhorse Studios. It's one of the best RPGs I've ever played, and will undoubtedly be in the conversation for 2025's Game of the Year.
    • 79 Metascore
    • 90 Critic Score
    Civilization 7's biggest changes fix mid- and end-game pacing, clean up clutter on the map, and open up more strategic avenues than ever before. Victory and unit balancing will no doubt be tweaked as developers receive feedback and data, but otherwise, the game is in a great state (something that's becoming increasingly rare in AAA games). Pricing and DLC gripes aside, Civilization 7 should prove to be the best playground for world domination for years to come.
    • 70 Metascore
    • 70 Critic Score
    Sniper Elite: Resistance is the meat and potatoes of Nazi-killing games, and that's okay. It doesn't, however, do anything at all to shake up the gameplay from Sniper Elite 5, apart from introducing us to yet another generic protagonist. If you're going to stick with the same old template for the main character's design, then just give us Karl back again.
    • 90 Metascore
    • 90 Critic Score
    Final Fantasy 7 Remake was a great example of how to rebuild a classic for modern audiences. 7 Rebirth follows the same trajectory, while also building upon every aspect of the previous. Final Fantasy 7 Rebirth is a well-optimized PC port that shows Square Enix learned a lot from its predecessor, both technologically, and otherwise. Deeper combat gameplay, a massive world with a boatload of side content, with every major location from the previous game rebuilt and celebrated in new and unexpected ways. While some of the game's open world content can devolve into a bit of a Ubisoft-style collect-a-thon, some of the quests add interesting new lore and come with potent rewards and bespoke dungeons along the way. FF7 Rebirth shines most in its more linear story-heavy sections in my view, which absolutely over-deliver on the nostalgic expectations of fans of the original, all while creating something fresh. I'm still sceptical of Final Fantasy 7's "newer" plot elements, but it doesn't stop the game from being an absolute trip, for fans both old and new.
    • 84 Metascore
    • 80 Critic Score
    While the absence of being able to select from a roster of heroes pains me, the across-the-board gains to other gameplay systems, as a result, pay off. Especially after the disaster that was Dynasty Warriors 9, Origins gets Omega Force back to their roots in a way I didn't know I craved. A must-buy for any fan of the series.
    • 68 Metascore
    • 80 Critic Score
    Microsoft Flight Simulator 2024 is more of a live service than a standalone game, one that continues to recover from a catastrophic launch. It relies so heavily on streaming its assets and world textures from the cloud that it's plain to see how its offerings could disappear should the service ever shut down. Nonetheless, Asobo Studio's developers have worked tirelessly to recover this visually breathtaking but temperamental simulator into something that appeals to a broader audience rather than a tight-knit niche. It could become a category-leading example of post-launch improvements if it continues its upward trajectory, and I encourage everyone to try it at least once.
    • 76 Metascore
    • 70 Critic Score
    Combat and platforming controls remain unchanged, which benefits Soul Reaver 1 but hinders Soul Reaver 2 and its clunky movement tweaks. Both games flaunt lavish character upgrades and stunning re-renders of the original's cutscenes. Still, environment texture upscales are often unnoticeable, and the lack of video options is a sore point, especially as the all-new map screen misbehaves on 16:10 screens at launch.
    • 86 Metascore
    • 90 Critic Score
    From the manner in which every line is delivered and scene is shot, to the smirk on Indy's face when solving a puzzle, it's clear that everyone at MachineGames just gets what makes Indiana Jones so special.
    • 73 Metascore
    • 80 Critic Score
    STALKER 2: Heart of Chornobyl stands tall as one of the most captivating open-world shooters I've ever played, with a palpable atmosphere and deeply rewarding exploration that kept me glued to my seat along with addictively intense and dynamic action that kept me on the edge of it. Some major issues with certain mutant encounters and noteworthy bugs and performance snags take away from the experience, but even so, The Zone will engross you with its haunting wonders. There's truly nothing else like it.
    • 86 Metascore
    • 90 Critic Score
    Dragon Quest 3 HD-2D Remake is a superbly well-done remake that honors the legacy of its source material while being a great JRPG in its own right. The new Monster Wrangler Vocation and overhauled Vocations are enjoyable to play with and offer tons of character-build theory-crafting potential, the new HD-2D graphics are gorgeous to behold. What's more, there’s a decent amount of engaging and rewarding side quests to partake in, and the new difficulty and accessibility options make the game feel more welcoming for newcomers to the Dragon Quest series while maintaining the challenge of the original title for series veterans.
    • 80 Metascore
    • 70 Critic Score
    Empire of the Ants is a visual masterpiece based on the 1991 sci-fi book by Bernard Werber, but its streamlined RTS gameplay may be too limited for hardcore fans of the genre. The game is approachable for newbies or those who do not want to hassle with elaborate strategic maneuvers, and it offers additional gameplay via the hub, world exploration, and a surprising amount of platforming.
    • 83 Metascore
    • 90 Critic Score
    When I play COD campaigns, I tend to do a one-shot veteran play through and then call it a day. I’m not keen on replaying the campaign beyond the story itself, and it's Multiplayer and Zombies where I spend most of my time. It's those modes where Black Ops 6 shines the brightest. I’ve had an incredible time playing Black Ops 6 at launch. So much that I could easily have been content with the multiplayer maps and Zombies gameplay offered at launch all the way up until whatever Call of Duty 2025 turns out to be is announced. Yet somehow, I get to sit here and know that there are going to be around 6 seasons of new content heading our way in the coming year. More maps to explore, new weapons to try—and that’s without even considering Warzone integration, which is merely weeks away. I couldn’t be more excited about the future of Black Ops 6.
    • 88 Metascore
    • 90 Critic Score
    Neva cements Nomada Studio as a master of color and art design, with phenomenal visuals and animations that make the powerful, emotional narrative even more impactful. Neva also dramatically improves gameplay versus GRIS with satisfying combat and platforming. My only major grip is that the journey is simply over too soon.
    • 76 Metascore
    • 80 Critic Score
    The combat is wildly different and the tone varies, but the characters here are the same vital, meaningful core that BioWare is known to deliver. While far removed in many ways from the fantasy franchise I grew up loving, Dragon Age: The Veilguard takes its place by prior adventures in Thedas with pride. Like the Hero of Ferelden, Hawke, and the Inquisitor before them, Rook shows that Dragon Age isn't out of tricks just yet.
    • 86 Metascore
    • 80 Critic Score
    Slay the Princess is a critically acclaimed visual novel that has enjoyed a ton of positive reception, and now it's on consoles with all-new paths, endings, dialogue, and art. It's an excellent expansion of an already-great game that reminds me of The Stanley Parable in the best, most terrifying way possible. However, the user interface and menus still lack refinement and I encountered several technical issues — I have to review the game as it is now, and it's a little rough around the edges.
    • 92 Metascore
    • 90 Critic Score
    With the credits rolling as I write this verdict, Metaphor: ReFantazio has cemented itself as the best game I've played this year so far. While the long periods of time with no gameplay and the divisive art style may not be to everyone's taste, Metaphor: ReFantazio makes a compelling argument for the "game of the year" title with its evocative and passionately crafted narrative, loveable and believable characters, incredible RPG, combat, and social simulation elements, and an art design that truly brings to life this unique world.
    • 84 Metascore
    • 70 Critic Score
    There has been a range of mixed feelings about what Blizzard has put on offer with Vessel of Hatred. Just as the story starts to ramp up, it ends quite abruptly, leaving you with the sour taste of knowing you'll need to pay another $40 next year if you want the conclusion. Some of the new features, like mercenaries, feel a tad underbaked. And the new dungeons are still littered with the same choring events from the base game, with many of the same enemies and even the same layouts in some cases. But, the 4-6 hour story has some incredible highs. The new Spiritborn class is incredibly fun to play, and the game's artwork and music direction continue to be a strong suit for Blizzard. But too much of Vessel of Hatred's base experience is undermined by the story's pacing, which runs you through its major events and new characters with a breakneck cadence. And right at the end, it sends you back to grind out more Helltides and familiar dungeons, begging the question of how much here is actually "new." For every new angle in the endgame loop, there are new bugs and balance issues that frustrate the experience. Blizzard is working fast to correct them, but it's only possible to review what's on offer today, and what's on offer today isn't very polished.
    • 58 Metascore
    • 80 Critic Score
    Starfield: Shattered Space returns to Bethesda's design roots, giving a singular location to explore in a DLC that's tinged with terror. Despite not exploring this science-fiction horror tone as much as I'd have liked, it's still a fun experience worth checking out, with art direction that's genuinely stunning.
    • 74 Metascore
    • 80 Critic Score
    Ara: History Untold is challenging the heavy hitters in a very competitive genre, but stands out thanks to its unique approach to 4X grand strategy and innovative mechanics. It's a gorgeous and polished turn-based strategy game that hooks you with "one more turn" and keeps you hooked with its flexible and varied strategy gameplay.
    • 85 Metascore
    • 90 Critic Score
    With grander scope and scale than its predecessor, Frostpunk 2 asks players to not only survive but thrive. You're not trying to make it just one more night, you're actively building for the future, either with the cooperation of or in opposition to the communities that you're protecting. It's a huge leap, and one that 11 bit studios (mostly) handles with aplomb.
    • 83 Metascore
    • 100 Critic Score
    The Plucky Squire combines 2D action-adventure with 3D platforming for a 4th wall breaking good time while serving as a family-friendly love letter to the art and literature that creatively inspires us.
    • 63 Metascore
    • 60 Critic Score
    Harry Potter: Quidditch Champions gives you the chance to play the wizarding sport that was missing in Hogwarts Legacy. There are fun characters to unlock, plenty of fun cosmetics, and iconic locations from the books to play in. Aspects of the game have been altered to make it more multiplayer friendly than in the books. However, the game feels very imbalanced when it comes to online matchmaking and even responsibilities within a team. It needs some considerable tweaking but can still be fun for big Harry Potter fans.
    • 85 Metascore
    • 80 Critic Score
    World of Warcraft turns 20 years old this year, and despite that, the aging MMORPG is finding its footing again after years of controversial writing and gameplay systems. The War Within continues Dragonflight's positive upward trajectory, with some of the best story telling the genre has ever seen. But big questions remain over some of its systems, and the cadence of updates over time will be what truly determines The War Within's legacy.
    • 83 Metascore
    • 80 Critic Score
    Warhammer 40,000 enthusiasts will appreciate the finer details, but anyone that just wants to carve a path through teeming alien mobs will have a lot of fun, especially if they're playing in co-op. There are some technical problems to address, but with a robust roadmap of new missions and enemies in the coming months, I'm looking forward to taking up arms with the Emperor's Angels again and again.
    • 83 Metascore
    • 90 Critic Score
    World's Edge and its partners successfully revive the most underrated Age of Empires game with the launch of Age of Mythology: Retold. More than a pure definitive edition, this classic strategy game gets a full-blown remake with smart gameplay changes and a bevy of options to make it approachable. Aside from a few bugs and glitches that should be addressed, it's a phenomenal game for RTS fans to sink their teeth into.
    • 77 Metascore
    • 80 Critic Score
    Star Wars Outlaws is a fun single-player open-world RPG that allows players to take part in the criminal underworld. Being able to decide which syndicates to work for and who to betray during each quest adds a level of strategy hereto unseen in previous Star Wars games. Infiltrating restricted areas, exploring familiar locales, stealthily taking down enemies, and hacking into terminals adds to the scoundrel experience. The unique Abilities skill tree also makes character progression feel far more natural than many other games. That said, the story isn't the strongest and there are a few bugs that need to be worked out. Otherwise, this is a fun game for any Star Wars fan.
    • 81 Metascore
    • 70 Critic Score
    Ultimately, Black Myth: Wukong is a very solid action RPG, complete with thrilling cinematic boss fights, diverse, gorgeously rendered locales, a rich combat system replete with build options, and a well-told story. However, it holds itself back with bland level design and disappointing enemy variety, along with a superfluous gear system and a few noteworthy performance issues.
    • 83 Metascore
    • 80 Critic Score
    WWE 2K24 may not offer much in the way of new content for die-hard fans of the franchise, but what it does offer is a great re-entry point for fans revisiting WWE games. Full to the brim with different game modes and the option of playing your favorite WWE Superstar or creating your own story, WWE 2K24 transported me back to my teenage years with the franchise, with a special bit of polish.
    • 80 Metascore
    • 80 Critic Score
    A few small issues and some bugs aside, Dungeons of Hinterberg is a solid action-RPG. At its core though is some fantastic, sharp writing that asks interesting questions of its player and protagonist, all wrapped up in a cozy setting. Here's my review of Dungeons of Hinterberg.
    • 71 Metascore
    • 80 Critic Score
    Flintlock is a fun "Soulslite" that has an interesting plot despite bad storytelling. It will hook you with its satisfying combat, fast-paced exploration, and fascinating environments. You're armed with an axe, a pistol, and magic while going up against both human and supernatural foes with a fox-like creature at your side. Knowing when to use what attack makes all the difference. There are three difficulty modes to choose from, so you can find the best playing experience. Plus, this game allows you to pause whenever you want, making it more accommodating than other Soulslike games out there.
    • 84 Metascore
    • 80 Critic Score
    Capcom's new franchise takes another stab at combining action and strategy game genres, and it does so with great success. This tower-defense-like pits you against varied hordes of enemies across diverse challenge stages dripping with style, and it's a lot of fun to conquer. It can sometimes be frustrating more than invigorating, though.
    • 92 Metascore
    • 100 Critic Score
    The Shadow of the Erdtree DLC is Elden Ring at its most refined, with overly formulaic elements of the base game's open world design cut away and some of the most exhilarating boss battles in the entire FromSoftware Soulsborne catalog. The result is a game-sized masterpiece of an expansion that will keep players enthralled for upwards of 40 hours, with its new map home to an enjoyable character-driven narrative, a diverse collection of treasures, and countless secrets to discover.
    • 72 Metascore
    • 60 Critic Score
    Ubisoft's free-to-play first-person arena shooter is less Call of Duty and more Overwatch, but the Snowdrop engine shines even on maps that are way too large for their purpose. Weapon grinds are sluggish, leaving players with more time in the game access to better attachments, while newcomers struggle to even leave their spawns. The lack of skill based matchmaking is being celebrated by influencers on social media, but in practice it makes for unbalanced matches where high ranking players are steamrolling beginners, even in the Welcome Playlist.
    • 81 Metascore
    • 90 Critic Score
    A game like Senua's Saga: Hellblade II can only be the result of years of passion and talent, captivating you with its unbelievable visuals, impeccable audio design, and powerful thought-provoking narrative. It's a veritable masterpiece, but it's just shy of perfection thanks to an average PC port and some minor criticisms.
    • 75 Metascore
    • 80 Critic Score
    Homeworld 3 offers the experience of handling a full fleet with aplomb through tactical gameplay options that live up to and build on the systems of its predecessors. With gorgeous atmosphere and crisp audio design, it's a game that asks big questions of its new cast of characters with some solid writing. Not every narrative decision lands, but Homeworld 3 stands on its own feet as a worthy new entry in the long-running franchise.
    • tbd Metascore
    • Critic Score
    Simply put, Manor Lords is a gorgeous game, especially for something that was almost entirely put together by a single developer. Its various structures and NPCs are some of the most detailed I've ever seen in a city-builder, and the beauty of its medieval European landscapes is accentuated by its natural lighting and color balance. The environment also changes as seasons come and go, with heavy spring rains, autumnal color shifts, and winter snowfalls highlighting the passage of time. [Early Access Review]
    • 78 Metascore
    • 70 Critic Score
    Despite a few downsides, I thoroughly enjoyed my time playing Another Crab's Treasure. The game's humor was a standout feature that had me laughing out loud on several occasions. As a fan of soulslike experiences, I can confidently say that it's one of the few AA games that's truly worth playing through. What's more, it's incredibly accessible to play, making it a great entry point for newcomers to the genre.
    • 78 Metascore
    • 80 Critic Score
    I never thought we'd return to a time when we got so much from a $10 DLC, but here we are. Not only does The Forgotten King deliver what fans have come to expect, but it's a terrific entry point for newcomers as well.
    • 76 Metascore
    • 70 Critic Score
    Zau's journey with grief is compounded by his desire to be a valued member of his society, and to fill the empty footsteps left behind by his father's death. Surgent Studio's efforts to twist the heartbreaking experience of a son mourning his father with metroidvania style gameplay gives homage to how one person's time with grief is not always linear. Just as grief presents new challenges, we learn new tools to cope with the obstacles. It is an excellent juxtaposition that is marred with some frustrating technical issues and the need for just a bit more polish.
    • 79 Metascore
    • 80 Critic Score
    Eiyuden Chronicle: Hundred Heroes is an enjoyable JRPG that old-school and new JRPG fans alike will enjoy. It has dozens of playable heroes to recruit and sidequests to complete, the combat system is intuitive and satisfying and the 2D-HD graphics are pleasing to look at. While the storyline, characters, and mini-games are relatively simplistic and there’s lots of micro-management required, these issues do not deter from the game’s positive qualities.
    • 87 Metascore
    • 80 Critic Score
    Botany Manor is a lovely little puzzle game that's relaxing, engaging, beautiful, and approachable. It's a great first game from Balloon Studios with a lot of charm, but it's not perfect, and it's even shorter than I expected. Being a day-one addition to Xbox Game Pass, though, makes it stupendously easy to recommend Botany Manor for an afternoon of fun.
    • 86 Metascore
    • 90 Critic Score
    Dragon's Dogma 2 is an enigma of a game. Every aspect of it, every system, and every quest is a jigsaw puzzle to solve — that experience will not be for everyone. But it was for me. Playing through Dragon's Dogma 2 without a guide was a truly fantastic experience, with a near constant drip-feed of "eureka!" moments, alongside spectacularly rewarding combat highs. Dragon's Dogma 2 celebrates the patient, and committed. For those looking for a relaxing and straight forward experience, perhaps look elsewhere. And it's certainly true that Dragon's Dogma 2 has flaws — particularly with performance on console. However, for those who want cavernous depth at every turn, Dragon's Dogma 2 may be your game of the year.
    • tbd Metascore
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    Lightyear Frontier's development team is determined to bring its debut indie game to life. Despite an indefinite delay, the game's well-defined roadmap for expected updates promises an exceptional, comforting gaming experience. Although there's still room for improvement, the early-access farming simulator could transform into the cooperative game of my dreams. [Early Access Score = 90]
    • 74 Metascore
    • 90 Critic Score
    The Thaumaturge's gritty, demon-taming take on the monster collecting genre is a welcome twist. Taking place in 1905 Poland, there is certainly some language and actions in the game that can feel uncomfortable, but it all works with the overarching theme of struggling with mental health and personal flaws. Despite the sensitive nature of the story, Fool's Theory does well to not over sensationalize traumatic story beats. Gameplay is simple and engaging, and the combat is easy to learn but can be challenging on higher difficulties.
    • tbd Metascore
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    Nightingale is a game I wanted to love. It's a game I kept telling myself and others about whenever more information came out about it. I was excited, enthralled, and mystified by the idea of it. It pains me to say my experience left a sour taste in my mouth. It's as though everything is half-baked at this point. With that said, it's early access, and what the developers have lined up could be a fascinating game once finished. [Early Access Review]
    • 85 Metascore
    • 80 Critic Score
    Solium Infernum does a great job capturing the machinations of Hell's denizens in a fun strategy game that doesn't overstay its welcome. Amazing artwork and some unique mechanics help it to shine, though some tedious systems drag the pace down in longer games.
    • 83 Metascore
    • 90 Critic Score
    Helldivers 2 is a fantastic co-op game where anything can and will go wrong, thanks to several clever design choices. Calling in orbital bombardments while laying waste to alien swarms and robot armies has never been more fun. However, server capacity remains an ongoing problem for anyone looking to get in.
    • 81 Metascore
    • 100 Critic Score
    Don't Nod has carefully crafted a heartwarming tale of ghost hunting lovers that breaks down the need for human connection and forces us to grapple with hypocrisy, sacrifices, and the pain of loss. Despite its heavy subject matter, Banishers: Ghosts of New Eden still manages to just be a fun action RPG experience, though its message will continue to haunt me long after the console is shut off.
    • 61 Metascore
    • 80 Critic Score
    I had a really fun time with this game. With how in-depth the story of Suicide Squad and the Justice League is, Kill the Justice League encapsulates the basis of what the comics portray in a bite-size journey. The game and the comics are not the same, and there are chaotic points during boss battles where I experienced FPS drops and freezes. With all this in mind, I'm eager to see more meat brought to the game with future DLC's and content.
    • 86 Metascore
    • 100 Critic Score
    Persona 3 Reload has an emotionally gripping tale that will pull on your heartstrings and a cast of complex heroes you will love and villains you will love to hate. In addition, the original Persona 3’s turn-based combat system and dungeon crawling have been massively enhanced in the remake to be faster paced and has new mechanics to make them more engaging. After the credits rolled, I was in awe of how much Persona 3 Reload improved the best aspects of Persona 3 while getting rid of aspects which held the original version back. The story was more captivating thanks to the improved writing and new scenes and the characters were more endearing. Also, the combat system and dungeon crawling were faster paced and more fun to play.While the difficulty isn’t as challenging as the original Persona 3, that didn’t stop me from having a blast playing this game. Persona 3 Reload is one of the best remakes of a game I’ve played since Capcom’s Resident Evil remakes and one of the best Xbox games I’ve played thus far in 2024 that both Persona fans and JRPG fans should not miss out on.
    • tbd Metascore
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    While still in early access, Palworld is far more polished and engaging than many other creature-collecting games out there. The inclusion of survival mechanics, challenging combat, crafting, and exploration all work together to make one of the most compelling games in years. Since you can play with your friends in co-op multiplayer, it's also a great way to be social with friends. [Early Access Review]
    • 92 Metascore
    • 90 Critic Score
    The welcome return of the mainline entries to the series Infinite Wealth delivers an almost infinite amount of content on top of a story that only gets spicier as the game progresses. Ichiban Kasuga and Kazuma Kiryu make a dream pairing worth every penny.
    • 63 Metascore
    • 60 Critic Score
    War Hospital is a fantastic concept mired by bugs and crashing issues. During Chapter 1, the game struggled with various bugs, UI quirks, and performance degradation. But perhaps most egregiously, was the fact it crashed on the victory screen without an auto-save to back up 4+ hours of progress. As it stands right now, War Hospital is difficult to recommend, even though it emulates the best aspects of Frostpunk quite well.
    • 87 Metascore
    • 80 Critic Score
    It's not a direct reboot of the last Prince of Persia games release, but The Lost Crown is a fun, challenging, and interesting 2D platformer and Metroidvania. There are minor flaws with the story and controls, but overall this is genuinely a great game that you shouldn't immediately write off.
    • 78 Metascore
    • 80 Critic Score
    Warhammer 40,000: Rogue Trader is a fun RPG with stellar writing that truly captures the dark future of eternal war. Choices and options aplenty never detract from or feel ill-suited to the setting, and a clever layout makes this a solid entry point for any Warhammer newcomers. There are a number of bugs to be wary of, with progression issues popping up from time to time.
    • 79 Metascore
    • 90 Critic Score
    House Flipper 2 builds upon the foundation of its predecessor, taking notable leaps in graphics and gameplay. The stories behind the quests are charming enough, and some include genuinely amusing pop culture references. The expansions to the in-game decor store are impressive, and I have a particular soft spot for including accessibility and mobility aids. I would find myself sitting down to do one quick quest, and then, before I knew it, an entire evening would be lost, flipping houses.
    • tbd Metascore
    • 80 Critic Score
    Dune: Spice Wars is a solid strategy experience that allows players to win or lose through politics, not just combat. The game clearly uses Dune as a setting, not just an aesthetic. The Xbox controls can be convoluted to learn, however, and the tiny UI elements could present a challenge for some prospective players.
    • tbd Metascore
    • 90 Critic Score
    A charming and amusing way to spend a spare hundred hours managing your own bath house and meeting troublesome spirits. This is the kind of game that Xbox Game Pass is perfect at getting into the hands of players. Spirittea is a small and quirky but otherwise amazing adventure you shouldn't miss out on.
    • 58 Metascore
    • 90 Critic Score
    Modern Warfare 3's campaign is exactly what I expect when I sit down and boot up a Call of Duty title. The plot featured enough predictable story beats to benefit from my nostalgia for the franchise. However, there was a noticeable lack in big, memorable action sequences for itself. Multiplayer has been some of the most fun I've had in COD in a while. I was even pleasantly surprised to find Modern Warfare Zombies to be a good time.

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