Voxel's Scores

  • Games
For 192 reviews, this publication has graded:
  • 74% higher than the average critic
  • 6% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 50 Concord
Score distribution:
  1. Negative: 0 out of 192
204 game reviews
    • 79 Metascore
    • 78 Critic Score
    For those seeking atmospheric horror focused on exploration and suspense, Routine offers a clear, cohesive, and visually striking proposition. It's a short, engaging experience with a strong identity—even if it falls short of its full potential.
    • 79 Metascore
    • 85 Critic Score
    A mix of racing and brawling, with a touch of party game, Kirby Air Riders preserves the soul of the original GameCube game and highlights the identity of Masahiro Sakurai, whose essence is everywhere, from the inventive menus and challenges to the minutiae of gameplay. Despite being a fast-paced title, there's something comforting in the positive and unpretentious atmosphere it conveys.
    • 79 Metascore
    • 80 Critic Score
    While the story can be confusing, Pacific Drive shines in terms of immersion. It manages to transport you to a unique atmosphere of loneliness, melancholy and nostalgia, bringing back memories of classic TV shows and movies from the 90s.
    • 79 Metascore
    • 90 Critic Score
    Better than 99% of current RPGs, the remake of Romancing SaGa 2 does well in every area it dares to invest in. Thanks to the dedication of the Xeen studio, the visual and quality of life improvements make the game more enjoyable and rejuvenate its age. I say with a smile on my face that Revenge of the Seven is, without a doubt, the best entry point the franchise has had in over three decades.
    • 79 Metascore
    • 95 Critic Score
    Hyrule Warriors: Age of Imprisonment not only stands as the pinnacle of the musou genre—bringing variety to a style often marked by repetition, from its combat to its structure—but also firmly earns its place among the best canonical Zelda titles. Koei Tecmo absorbs everything that makes the Zelda franchise so special and delivers a work worthy of making Eiji Aonuma and Shigeru Miyamoto proud.
    • 79 Metascore
    • 65 Critic Score
    Beyond Good and Evil: 20th Anniversary Edition misses the opportunity to update dated mechanics and deliver a more satisfying experience for a new audience. It gives the impression of being a rushed launch, just to remember that the brand still exists in the Ubisoft catalog.
    • 78 Metascore
    • 75 Critic Score
    Digimon Story Time Stranger left me with a case of Stockholm Syndrome. While the turn-based gameplay and nostalgia captivated me, some structural issues made me feel like I was in a toxic relationship with the game. Fortunately, most of the bugs that bothered me are present in the game's free demo, which is available on PC, PS5, and Xbox Series S/X. With that in mind, it's worth downloading the content and seeing if you're willing to make some compromises during gameplay to enter this magical digital world.
    • 78 Metascore
    • 85 Critic Score
    Metal Slug Tactics is, above all, a tactics game with excellent gameplay and strategic variability that lives up to the legacy left by the franchise, which has already been forgotten by younger generations.
    • 78 Metascore
    • 80 Critic Score
    Dune Awakening is a game that appeals both to longtime Dune fans and to players who’ve never read or watched anything from the franchise. Its immersive world makes you want to live in the saga’s universe—whether that’s surviving the harsh deserts of Arrakis or exploring more hospitable planets. At the same time, it’s the kind of game where you’ll easily lose hours building and customizing your bases, gear, equipment, and vehicles.
    • 78 Metascore
    • 90 Critic Score
    I can't even begin to imagine if this is truly the game that the most loyal fans were expecting after so many years, since that ends up being something much more personal than objective. From my perspective, I can say that I had a lot of fun and I'm eager to go back and finish exploring everything that was left behind in Viewros.
    • 78 Metascore
    • 88 Critic Score
    Tomodachi Life is easily a game I never imagined would get a sequel, especially 12 years after its release. During my days on the island with my new Miis, I can say that the formula is still extremely fun and I'm very happy that Nintendo has invested in the franchise again. Still, I think one of the strongest points of the original was its surprise factor, since we had never seen anything like it before.
    • 78 Metascore
    • 80 Critic Score
    Eriksholm: The Stolen Dream is a competent game in its simplicity. It's not particularly innovative in its gameplay or narrative, but its mechanics are good enough to entertain and please fans who are missing out on stealth games.
    • 78 Metascore
    • 80 Critic Score
    Flight Simulator 2024 is the most inclusive version of the franchise, allowing players who always have difficulty playing it to finally find an accessible game. And for the experienced, it is never too realistic, both in the visual part and in its gameplay.
    • 78 Metascore
    • 90 Critic Score
    Banishers: Ghosts of New Eden definitely doesn't want to be a revolutionary game. Instead, it plays it safe to deliver a solid and fun experience, with an original story and gameplay that should please fans of The Witcher 3 and God of War (2018).
    • 78 Metascore
    • 90 Critic Score
    Hell is Us bet on being an “out of the box” game—and it nailed it. Its bold choice to present wide, open environments without a map or any straightforward navigation system adds a nostalgic feel, even flirting with the essence of classic soulslike experiences from the Souls series. However, the combat makes a point of showing it’s something entirely different, introducing a system that may seem complex at first but gradually turns into a secondary element as the game progresses.
    • 78 Metascore
    • 85 Critic Score
    Pokémon Legends: Z-A gives more meaning to Mega Evolutions and is, above all, a game about combat — this time unrestrained and unafraid to break away from sameness. Lumiose City is the perfect stage for this Pokémon battle playground: its charm and historical depth highlight just how underrated the X and Y generation truly was.
    • 77 Metascore
    • 86 Critic Score
    After almost 15 years, I really think that Donkey Kong Country Returns HD is worth it. Its design has proven to be very strong over the years and I think the game has aged very well, as it remains as challenging, charismatic and fun as it was in 2010.
    • 77 Metascore
    • 85 Critic Score
    Luigi's Mansion 2 HD is in the middle ground between port and remake. It's the bread and butter of Nintendo's re-releases, which perhaps doesn't justify its full price, even considering that the answer to the question “is it worth it” is subjective and very particular to each person.
    • 77 Metascore
    • 80 Critic Score
    What if Hidetaka Miyazaki had directed a special episode of SpongeBob SquarePants? That's what Another Crab's Treasure is like. Even though it's an unexpected combination, I can say: it just works.
    • 77 Metascore
    • 85 Critic Score
    Once again, EA FC 26 arrives with specific updates that don't justify the high price of its annual edition. As promised, the game listened to its players' complaints and tried to address many of them, but in some cases, the sheets were pulled to one side of the bed, leaving the other side exposed. The two distinct gameplay styles aim to appeal to a wider audience, but there are still positioning bugs that the game's AI can't handle, which are likely to generate new complaints.
    • 77 Metascore
    • 80 Critic Score
    Mandragora: Whispers of the Witch Tree is an honest soulsvania that respects the genre's conventions and understands what makes the combination of these styles so special, even if it has an uninspired character design. Combat and exploration flow in harmony and are the elements that drive the experience from beginning to end. The story, however, is relegated to a supporting role.
    • 77 Metascore
    • 85 Critic Score
    REDACTED arrives with one of the best roguelikes of the year. The idea of ​​exploring the rich universe of The Callisto Protocol fits perfectly to place players in varied scenarios full of creatures. Its frenetic gameplay is a good choice for those looking for a challenge, and the reward system makes dying not so bad.
    • 77 Metascore
    • 78 Critic Score
    Crimson Desert is an experience that won’t appeal to everyone, but it can be unforgettable for those who embrace what others might see as flaws. Blending combat, survival, and exploration, the game offers over 100 hours of content that may feel superficial to some yet captivating to others. Despite issues like confusing menus and a clunky inventory system, it remains fun and worthy of attention in 2026. Ultimately, the key question is whether you have the time and willingness to dive into its expansive design, which could shine even brighter if it focused less on quantity and more on personality.
    • 77 Metascore
    • 80 Critic Score
    There are enough good ideas in Avowed for it to be a fun adventure for Obsidian fans or those who like more casual RPGs, but there isn't enough depth in its mechanics, characters or plot for it to go much further than that. The overall experience is positive, but it definitely doesn't leave a memorable mark after the end credits roll.
    • 77 Metascore
    • 85 Critic Score
    Chronos: The New Dawn delivers a haunting atmosphere and intriguing story, but its lack of surprises and uneven gameplay hold it back from reaching its full potential.
    • 77 Metascore
    • 75 Critic Score
    Wuchang: Fallen Feathers has qualities that are both appealing and well-executed. With solid art direction and an excellent progression and customization system—for both the protagonist and her equipment—it's clear that Leenzee Games paid close attention to the details surrounding the gameplay. Unfortunately, it’s the gameplay itself that ends up holding the title back when compared to recent competitors like Lies of P or The First Berserker: Khazan. Overall, Wuchang is a good recommendation only for those who, like me, are die-hard fans of the souls-like genre and are willing to overlook some frustrations with its combat and boss encounters—or for those curious enough to try it out via Game Pass.
    • 77 Metascore
    • 90 Critic Score
    Zenless Zone Zero is a reflection of HoYoverse's excellent momentum, which once again demonstrates its potential in creating immersive worlds. The title pleases not only aesthetically, but also in its gameplay, the most satisfying ever designed by the developer.
    • 77 Metascore
    • 80 Critic Score
    Baby Steps is, without a doubt, the quirkiest game of 2025 and one of the wildest experiences I've ever had. With an utterly unbearable protagonist and gameplay that makes you want to throw the controller against the wall, I still found myself coming back every day, determined to push Nate forward.
    • 76 Metascore
    • 80 Critic Score
    Without much fanfare, Screamer is a classic arcade racing game. Authentic and with a vibrant 1980s anime aesthetic, the reboot didn't need to adapt to genre trends to deliver a fun, drift-focused experience. Essentially, the game draws inspiration from its own past to show that arcade-style races are still going strong in 2026.
    • 76 Metascore
    • 85 Critic Score
    Call of the Elder Gods is a game that should please a wide range of fans: fans of Lovecraft, of challenging puzzles, and of the first game. Out of the Blue isn’t trying to make a conventional horror game, but rather capture the essence of what made H. P. Lovecraft so unsettling on paper: the idea that the universe is ancient, vast, and may hide secrets humanity cannot even begin to understand.
    • 76 Metascore
    • 85 Critic Score
    Mario Tennis Fever wins without a tie-break and becomes the definitive sports experience for Nintendo's plumber. Going beyond simply keeping what worked in Mario Tennis Aces, the title refines its gameplay with new tricks and introduces a variety of fun ways to compete in tennis, making it a great crossover of sports, beat 'em ups, and minigames. It's the kind of game we'll all keep playing until the end of the Switch 2 generation, at least.
    • 76 Metascore
    • 80 Critic Score
    EA FC 25 doesn't live up to its launch price. The game has limited improvements, especially in terms of gameplay, which make it only worth it for those who play competitive mode, or for those who can't live without Ultimate Team.
    • 76 Metascore
    • 85 Critic Score
    Mario vs. Donkey Kong is a faithful remake with a few new features that mix in well with the original content. Aside from its high price and short duration, this is the kind of game that's so harmless and fun that it's hard not to recommend to puzzle-platformer fans.
    • 76 Metascore
    • 65 Critic Score
    Although well-intentioned, Rakugaki (RKGK) gets lost in its design choices and sends the player into a free fall: it starts very well, but ends very badly.
    • 76 Metascore
    • 80 Critic Score
    Rise of the Ronin may not be the most original or beautiful game, but it has solid combat and a captivating cast of characters. While the gameplay tends to be easy most of the time, I had an overall experience with fun confrontations and a balanced challenge.
    • 75 Metascore
    • 80 Critic Score
    Tomb Raider I-III Remastered presents a generous package, bundling three of Lara's iconic adventures alongside their expansions. While it showcases updated graphics derived from the original source code of the three games and incorporates modern controls, the lack of quality of life improvements may hinder its appeal to a newer audience.
    • 75 Metascore
    • 90 Critic Score
    With Rematch, it’s a clean hit: refined visuals, addictive gameplay, and an original concept make it a standout. It’s proof that there’s still room for innovation in the gaming industry—even when it feels like everything revolves around the same tired themes and formulas.
    • 75 Metascore
    • 65 Critic Score
    Visions of Mana is a short action RPG, with about 25 hours of gameplay, that delivers a bloated and repetitive experience. The exploration mechanics are tedious and its world doesn't take advantage of a fraction of its full potential.
    • 75 Metascore
    • 70 Critic Score
    While it's great to see Max back with beautiful graphics and decent gameplay, Life is Strange Double Exposure's narrative may disappoint both Chloe fans and lovers of a good story. The game clearly sets a path that Square Enix wants to take with the franchise, and it involves more superpowers and less exciting stories.
    • 75 Metascore
    • 80 Critic Score
    Even with problems that can easily be removed or changed after a few updates, High on Life 2 stands out not for its gameplay (which, even though frantic, is still a bit generic) nor for its story, but for its creativity. Memorable and creative boss battles and sharp dialogue without much exaggeration make High on Life 2 excel in its main objective: delivering fun.
    • 75 Metascore
    • 88 Critic Score
    If you like the exploration of Uncharted, the mechanics of Splinter Cell and the entire Star Wars universe, there is no doubt that this game was made just for you and puts a galaxy of possibilities in the palm of your hand.
    • 75 Metascore
    • 85 Critic Score
    South of Midnight is one of those games that are very easy to recommend because it will be available day one on Game Pass. For those considering purchasing it, I’d say it’s worth evaluating whether this action-adventure style—so reminiscent of what we saw about 15 years ago and highly linear—aligns with your preferences. I believe the story, characters, soundtrack, and simpler gameplay can greatly appeal to players looking for something lighter that doesn’t demand dozens of hours of their attention, yet still delivers a fun and deeply moving experience.
    • 75 Metascore
    • Critic Score
    Lost Records: Bloom & Rage is a beautiful, sentimental experience with a very dense narrative. Taking players back to the 90s, the game really digs into nostalgia by bringing back aspects that made the first Life is Strange a huge success, from cringe-inducing teenagers to multiple narrative paths.
    • 74 Metascore
    • 80 Critic Score
    Ara History Untold could be a great competitor to other strategy games, such as Civilization. It relies on an efficient turn-based system, which helps you plan your next steps, and a progressive storyline that makes it a pleasure to see everything evolve into the most modern world.
    • 74 Metascore
    • 80 Critic Score
    The new Top Spin has many options in career mode, robust character creation, cross-platform support and the presence of big stars. However, microtransactions and lack of balance take the game away from perfection in the genre.
    • 74 Metascore
    • 85 Critic Score
    After taking 11 hours to solve the mystery of Emio - The Smiling Man, my biggest problem is that it left me wanting more, leading me to believe that the franchise would benefit greatly from games with more cases in a single package, similar to Ace Attorney. This would also help justify its hefty price tag and tell a more complex story across multiple acts.
    • 74 Metascore
    • 80 Critic Score
    Yakuza Kiwami 3 & Dark Ties makes controversial decisions, but, looking closely, overall it gets more right than wrong. Analyzing it from the perspective of someone who isn't a purist of the franchise, we have experiences that complement each other and, in the end, fulfill the purpose of entertaining with mafia dramas and great incentives in its "open neighborhood" structure.
    • 74 Metascore
    • 80 Critic Score
    For those seeking an out-of-the-box FPS with nostalgic elements, a challenging gameplay experience, and a short playtime, Crisol: Theater of Idols is an excellent choice.
    • 74 Metascore
    • 80 Critic Score
    Despite its unbalanced and sometimes frustrating combat, Fatal Frame II: Crimson Butterfly Remake still tells an excellent story that deserves recognition. Outside of the narrative, however, its visual presentation is inconsistent, especially by the modern standards expected from a remake. For players who do not rely on Portuguese subtitles, the title can still be enjoyable and serve as a good entry point to the franchise.
    • 74 Metascore
    • 70 Critic Score
    Demon Slayer: The Hinokami Chronicles 2 is a very competent arena fighting game, making full use of CyberConnect2’s expertise in the genre. Beyond that, it delivers top-notch visuals that are on par with the original work, which became popular largely due to this very trait. It's just unfortunate that its need to follow the anime’s release schedule harms the playable content — which can only be described in one way: it's unfinished.
    • 74 Metascore
    • 80 Critic Score
    Princess Peach: Showtime is a very interesting, fun and creative game. It's great that Nintendo did something original for the princess, who was one of the only main characters in the franchise who didn't already have her own niche.
    • 74 Metascore
    • 85 Critic Score
    Pac-Man World 2 Re-Pac takes a retrospective look at the qualities of the famous yellow hero in a 3D platformer that proves to be ahead of its time. As a remake, it meets all the expectations of a modern update and goes even further: it adds more content and gives a beautiful polish to everything that worked in the already charming original title, without losing its essence.
    • 73 Metascore
    • Critic Score
    My overall impression so far is that S.T.A.L.K.E.R. 2: Heart Of Chornobyl has a lot of potential and could be a very fun game for fans of the series or even Fallout fans, as there are many similarities in mechanics and gameplay between the franchises. Leaving the bugs and issues aside, I have really enjoyed many aspects of S.T.A.L.K.E.R. 2, but I can also see some points that could be improved over time. We will just have to wait for updates from the developers.
    • 73 Metascore
    • 80 Critic Score
    It's clear that Escape From Tarkov has great qualities, but it demands too much time to understand and engage with the various gameplay systems involved. While the experience can be fun, the game might not be for you, depending on your preferences.
    • 73 Metascore
    • 90 Critic Score
    Gears of War Reloaded is a masterclass in how to bring a classic game into the modern era. The title comes packed with an impressive suite of new technologies and removes all the barriers in its PC version. On top of that, the game runs smoothly on the Steam Deck, showcasing its impressive scalability. It’s practically a development handbook that more studios should follow when it comes to preserving legendary franchises.
    • 73 Metascore
    • 75 Critic Score
    Towa and the Guardians of the Sacred Tree is a roguelite designed for players who, deep down, aren’t exactly fans of the endless repetition the genre usually demands—and especially for those who couldn’t care less about storylines in video games. Fair warning: most of your playtime will likely be spent skipping dialogue without a second thought.
    • 72 Metascore
    • 65 Critic Score
    UNBEATABLE is an ambitious and conceptually interesting rhythm game, but it fails to successfully realize its creative vision. The execution is clumsy and leaves much to be desired, indicating that the team needed more development time—especially to polish its Story Mode.
    • 72 Metascore
    • 80 Critic Score
    Romeo is a Dead Man, developed and published by Suda51's studio, shows that creativity isn't born from constraints, and the director, more than ever, now does what he wants. Even reusing a game mold that unfortunately fell out of use, the title imprints its mark on all the systems and visual elements that compose it, being the most unhinged third-person action experience in recent times.
    • 72 Metascore
    • 75 Critic Score
    My Hero Academia: All’s Justice offers a huge amount of content, multiple game modes, and a visually stunning experience. For fans of the franchise, it's a true amusement park full of references, epic battles, and memorable moments. On the other hand, like any amusement park, the experience can become tiresome. The repetition of fights and animations becomes apparent over time, and the lack of Brazilian Portuguese localization significantly impacts the cost-benefit ratio for the brazilian fans.
    • 71 Metascore
    • 80 Critic Score
    Possessor(s) is an interesting entry-level Metroidvania for those wanting to explore the genre and enjoy a story with interesting characters and beautiful visuals. The game disappoints in some aspects and may leave you lost at times, but it's worth the price.
    • 71 Metascore
    • 65 Critic Score
    If you're a big fan of Akira Toriyama's work, perhaps it's worth taking a chance on the world of Sand Land. Otherwise, it might be better to stick with the manga or the animated series.
    • 71 Metascore
    • 78 Critic Score
    Life is Strange Reunion marks a significant narrative evolution compared to Double Exposure, but leaves a feeling of being made as a big fanfic to please the most enthusiastic fans of the Max and Chloe couple. And that makes a lot of sense, considering that Square Enix marketed the game as the duo's last great adventure.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow is the kind of game that can take you by surprise, especially if you've played several other titles where "choices matter." It's refreshing to find a game where there's a greater impact not only on the world being created around you but also on the world of other players. Even if some aspects are simpler, I believe the game balances this with its mechanics of shared visions and lives among the Tidewalkers.
    • 71 Metascore
    • 75 Critic Score
    For boxing fans, Undisputed is a promising franchise, but it still has a long way to go. Although the game impresses with its visual realism and the presence of sports stars, the gameplay is a direct hit to the chin, proving to be somewhat poor and full of flaws.
    • 71 Metascore
    • 80 Critic Score
    Little Nightmares 3 is a great entry point for those looking to bring more people into the world of gaming, while also keeping the franchise alive with its well-known standards. Whether solo or in co-op, Low and Alone's adventure captivates with its setting and simplicity.
    • 71 Metascore
    • 75 Critic Score
    Flintlock breaks the expectations of those expecting a game based on the souls formula and proves to be satisfactory overall. However, the game also suffers from budget and polish issues.
    • 70 Metascore
    • 75 Critic Score
    For fans of boomer shooters focused on speed, skill, and mastery of mechanics, the game has everything to please, even with some repetitive visuals and a deliberately cluttered interface.
    • 70 Metascore
    • 68 Critic Score
    Monster Jam Showdown is a game that embraces the genre's fan bubble and doesn't seem to mind breaking it to expand its popularity.
    • 70 Metascore
    • 81 Critic Score
    For the LEGO fans, the game is worth it, especially for those who have never tried any game from the original series, or who simply love the casual and fun gameplay that is the hallmark of LEGO games. For Horizon fans, the game feels like a parody that doesn't add much in terms of content, other than seeing gameplay adapted for a wider audience, and that includes a split-screen mode.
    • 70 Metascore
    • 80 Critic Score
    Above Average, the Onimusha 2 Remaster reaffirms Capcom’s affection for its franchises. Samurai’s Destiny wrestles with a clunky camera and an awkward affinity system—flaws that stand out more clearly today—but these issues don’t overshadow the game’s unique structure, which still feels distinctive: part Resident Evil, part hack and slash. Here’s hoping that the Onimusha-like formula becomes a trend going forward.
    • 70 Metascore
    • 85 Critic Score
    A.I.L.A knows how to create a tense atmosphere, catch you off guard, and truly leave you wondering what awaits you next—essential elements for a genuine horror experience.
    • 70 Metascore
    • 75 Critic Score
    Code Vein II certainly has its strengths, though many of them are inherited from its predecessor. With interesting, well-developed characters and a wide variety of builds and playstyles, the game can be highly appealing to players who enjoy experimenting with all the combinations it has to offer. Unfortunately, the issues carried over from the past — such as performance problems and weak level design, now further burdened by the puzzling choice of a vast yet lifeless open world — make the title a recommendation only for die-hard souls-like fans or those who already have a special fondness for Bandai’s first game.
    • 70 Metascore
    • 70 Critic Score
    The new edition of Until Dawn has a clear purpose: to reach new audiences, both on PS5 and PC, and test the waters to see if the title has the potential to become a franchise. However, for those who already know the story or played the original, the changes definitely aren't worth the extra money.
    • 70 Metascore
    • 75 Critic Score
    Contra: Operation Galuga is ruthlessly authentic to its roots. In the right hands, the simple gameplay loop should satisfy and bring a much-welcomed dose of nostalgia. However, the fun shouldn't last many hours, and will yield more for players who are keen on challenges and the "replay factor".
    • 69 Metascore
    • 88 Critic Score
    Enotria: The Last Song is a charming soulslike with such an attractive setting that it will win over even those who are not fans of the genre. It is impossible not to be impressed by the very well-constructed scenarios, on top of a bold theme, which culminated in a perfect match.
    • 68 Metascore
    • 80 Critic Score
    With more hits than misses, Killing Floor 3 is a solid co-op shooter that thrives on relentless action and stands out thanks to its addictive progression loop. While it’s true the game still lacks enough content to feel fully fleshed out, it serves as a strong entry point for newcomers to the series. Its touch of horror, drenched in blood and gore, gives the experience a unique finishing touch.
    • 68 Metascore
    • 75 Critic Score
    Without much fanfare, Warhammer 40,000: Space Marine – Master Crafted Edition arrives to quietly do its homework—introducing an excellent adventure to a new audience while preserving what made the original so memorable at the time of its release. While it stands as the definitive version of the debut title and gives us a reason to finally retire the PS3, Xbox 360, and even the original PC versions, the remaster falls short of addressing the list of graphical issues it really should have fixed.
    • 68 Metascore
    • 60 Critic Score
    Winter Burrow is a simple, easy-to-understand, and quite short game. It's a cozy game for those who appreciate titles with a carefully crafted, hand-made aesthetic. Despite this, the execution could still be improved in some aspects. Some quality-of-life elements and improvements would be very interesting to make the gameplay more comfortable.
    • 68 Metascore
    • 75 Critic Score
    Despite its clear structural issues and a level design that falls well short of other games in the genre — including some with smaller scope and budget — Shadow Labyrinth meets nearly all the expectations of a good Metroidvania. With bursts of comforting nostalgia reminiscent of the ghost-eating classic, rewarding exploration, and tight combat, the experience isn’t without its stumbles (some of which I’d consider amateurish), but it’s the kind of passion project we’d like to see more studios of Bandai Namco’s caliber investing in.
    • 68 Metascore
    • 85 Critic Score
    Spirit of the North 2 builds on what already worked in its predecessor while adding new ideas—not necessarily original, but ones that shone in other introspective works, such as its grand open world. It’s the perfect sequel, bigger and better in every aspect, with several emotionally resonant moments with the world and its characters. Infuse Studio has finally achieved what seemed to be its goal from the very first game: to create poetry in the form of a video game.
    • 67 Metascore
    • 90 Critic Score
    A Quiet Place: The Road Ahead is one of the most fun and immersive horror games I've played in recent times, and is a must-have for fans of the genre. The game uses audio so well that it's worth playing with a headset or a microphone activated.
    • 66 Metascore
    • 70 Critic Score
    Aphelion succeeds by betting on an interesting theme and a relatively realistic approach to space exploration. The combination of science fiction, human drama, and mystery works well enough to keep the player curious for much of the campaign. However, the game suffers from linearity issues, some repetitive moments, and a lack of technical refinement that prevents the project from reaching its full potential.
    • 66 Metascore
    • 60 Critic Score
    The Precinct had everything it needed to be one of 2025’s biggest surprises — and potentially one of the most fun games of the year. However, it stumbles over its own feet by presenting a collection of bugs and glitches that ruin much of the gameplay experience. While it tries to be innovative in certain aspects, the game quickly becomes highly repetitive, relying on shallow mechanics like issuing fines and chasing down suspects.
    • 65 Metascore
    • 75 Critic Score
    In a year filled with successful shooters like Battlefield 6 and ARC Raiders, Call of Duty Black Ops 7 doubles down on zombies and esotericism to stand out. The game refines its formula and expands on what we saw in BO6 with even more content, but without solving some problems.
    • 65 Metascore
    • 80 Critic Score
    Deathbound manages to bring innovations to a consolidated genre, mixing elements that make it ideal for those who want to venture into a soulslike without going through any hardships.
    • 65 Metascore
    • Critic Score
    Deliver At All Costs' captivating atmosphere and carefree gameplay convince the player long before the narrative, which, when successful, can even be moving. Although unusual, this combination works very well, and gives purpose to a chaotic game, which in the wrong hands could quickly become repetitive. [Review in Progress]
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is a good game. The surprise release at the Sony event was a wise choice. The problem lies in the price and pacing decisions that impact the experience.
    • 63 Metascore
    • 90 Critic Score
    Gaúcho and The Grassland offers a rich cultural experience paired with fun and engaging gameplay. For those who are Gaúchos like myself, it's an unmissable journey that can be deeply emotional. Even for players who simply enjoy farm-themed games, Epopeia Games’ title brings an interesting gameplay experience that can be quite enjoyable, despite a few limitations. If you're curious about the culture of Rio Grande do Sul and want to explore it in a cute and interactive way, this adventure is highly recommended.
    • 63 Metascore
    • 70 Critic Score
    Alone in the Dark has several problems, but I still had fun playing it. However, a classic that practically established the way survival horror is today deserved a remake done with more caution and care.
    • 63 Metascore
    • 75 Critic Score
    Aware of its limitations, Edens Zero is not only a faithful adaptation designed to win fans' approval, but also a good action RPG that even serves the purpose of winning over fans of the genre, whether you like Hiro Mashima's work or not. In other words, Edens Zero is, surprisingly, more than a standard anime game and makes do with its features.
    • 62 Metascore
    • 50 Critic Score
    In one of the trailers for Concord, the character Lennox says an interesting phrase: "Coming close to death is the best way to learn how not to die." In its release week, the game has clearly reached the "near death" stage. Now it's up to the Firewalk team to fulfill their prophecy, or suffer like so many other games in the hero shooter genre.
    • 62 Metascore
    • 70 Critic Score
    Lost Soul Aside is a hack and slash that harks back to the golden age of the genre, with its excellent combat — at times technical, at others mindless — serving as the backbone of the experience. Still, it ends up being one of those games filled with striking highs and discouraging lows. If it weren’t for the anachronistic concept it carries, the title could easily stand among the pantheon of great action games.
    • 60 Metascore
    • 70 Critic Score
    I really enjoyed playing Drag x Drive, but it’s pretty noticeable that it can get tiring after a while — either because of the physical effort or simply from playing the same mode over and over. I think a bit more variety and some new modes could really benefit the game in the future. It all comes down to whether Nintendo is willing to invest more development time into it.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad is a project with so many flaws that it is difficult to list them. Despite being beautiful and having funny dialogues, the game is soulless, generic, empty and… mediocre, in the meaning of the word.
    • 59 Metascore
    • 78 Critic Score
    Skull and Bones is a very unusual game that will have its own niche and will be a classic "love it or hate it" title. This happens due to the complexity of its gameplay, which can alienate newcomers, and the bugs that, at least on the PS5, appeared constantly.
    • 53 Metascore
    • 65 Critic Score
    The animations are excellent, combat feels satisfying, and the offline modes offer solid content. But all of that is overshadowed by the lack of balance, a limited character roster, and—most notably—a problematic multiplayer experience (which, to be fair, is expected to improve over time). In the end, Nen x Impact is a decent adaptation, but one riddled with flaws, still far from capturing the depth of Togashi’s manga.
    • tbd Metascore
    • Critic Score
    With a realistic and addictive execution, Manor Lords brings a complexity never before seen to its genre. However, this is precisely a cutoff point for players who are not interested in worrying about so many details during gameplay. [Early Access Review Score = 80]
    • tbd Metascore
    • Critic Score
    Fields of Mistria doesn't hide its inspirations and brings together favorite elements of farming simulator enthusiasts, combined with conveniences that were previously only possible with community modifications. It's a gem yet to be polished, but it already shows high quality in its development version. [Early Access Review Score = 90]]
    • tbd Metascore
    • Critic Score
    Mika and the Witch's Mountain delivers a simple and relaxing gameplay experience, with great graphics and soundtrack. While the lack of content may be a turn-off at the early access launch, the game delivers solid gameplay and has a promising future. [Early Access Score =75]
    • tbd Metascore
    • 70 Critic Score
    UFL
    As might be imagined, UFL is not ready to displace EA FC and eFootball, but there are elements that could upset the hegemony of both very soon.

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