Voxel's Scores

  • Games
For 191 reviews, this publication has graded:
  • 74% higher than the average critic
  • 6% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Super Mario Galaxy + Super Mario Galaxy 2
Lowest review score: 50 Concord
Score distribution:
  1. Negative: 0 out of 191
203 game reviews
    • 76 Metascore
    • 80 Critic Score
    Without much fanfare, Screamer is a classic arcade racing game. Authentic and with a vibrant 1980s anime aesthetic, the reboot didn't need to adapt to genre trends to deliver a fun, drift-focused experience. Essentially, the game draws inspiration from its own past to show that arcade-style races are still going strong in 2026.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow is the kind of game that can take you by surprise, especially if you've played several other titles where "choices matter." It's refreshing to find a game where there's a greater impact not only on the world being created around you but also on the world of other players. Even if some aspects are simpler, I believe the game balances this with its mechanics of shared visions and lives among the Tidewalkers.
    • 91 Metascore
    • 100 Critic Score
    If you grew up in the 90s or 2000s, Mixtape will likely bring laughter, nostalgia, and maybe even a few genuine tears. For those born in the TikTok era, it's almost like a time capsule of a less connected, but perhaps more present, youth.
    • 66 Metascore
    • 70 Critic Score
    Aphelion succeeds by betting on an interesting theme and a relatively realistic approach to space exploration. The combination of science fiction, human drama, and mystery works well enough to keep the player curious for much of the campaign. However, the game suffers from linearity issues, some repetitive moments, and a lack of technical refinement that prevents the project from reaching its full potential.
    • 87 Metascore
    • 85 Critic Score
    Saros features gameplay with frenetic combat and a raid system that encourages and excites the player to replay everything dozens of times before finally progressing through the game. Furthermore, its story offers an appealing universe and a foundation that can be easily explored in other titles and even sequels.
    • 78 Metascore
    • 88 Critic Score
    Tomodachi Life is easily a game I never imagined would get a sequel, especially 12 years after its release. During my days on the island with my new Miis, I can say that the formula is still extremely fun and I'm very happy that Nintendo has invested in the franchise again. Still, I think one of the strongest points of the original was its surprise factor, since we had never seen anything like it before.
    • 87 Metascore
    • 90 Critic Score
    Pragmata is the kind of game that can appeal to most people, even if it has a few stumbles along the way. If you're unsure, I can say that there are many elements that reminded me of games like Resident Evil and Dead Space, with very small hints of Monster Hunter and even Death Stranding.
    • 86 Metascore
    • 85 Critic Score
    Monster Hunter Stories 3: Twisted Reflection is the third installment in the spin-off series, but the first to truly stand on equal footing with the main series. In scope and ambition, Twisted Reflection is as big as Monster Hunter Wilds, even with some inconsistent moments in combat and side activities. With Stories 3, Monster Hunter remains sovereign as Capcom's most consistent product.
    • 71 Metascore
    • 78 Critic Score
    Life is Strange Reunion marks a significant narrative evolution compared to Double Exposure, but leaves a feeling of being made as a big fanfic to please the most enthusiastic fans of the Max and Chloe couple. And that makes a lot of sense, considering that Square Enix marketed the game as the duo's last great adventure.
    • 85 Metascore
    • 90 Critic Score
    Super Bomberman Collection brings all the conveniences that a classic game collection needs, without adding or taking away anything. After recovering from a pachinko overdose, Konami finally seems to have mastered the art of preserving its intellectual properties. I hope the company persists with this initiative, as its treasure trove is still full of relics that deserve to be rescued.
    • 81 Metascore
    • Critic Score
    Marathon is a brutal and potentially frustrating extraction shooter. It's not beginner-friendly, but offers significant value for those who persevere. The art direction is bold and extremely striking—capable of attracting or repelling players from the very first moment. [Review in Progress]
    • 77 Metascore
    • 78 Critic Score
    Crimson Desert is an experience that won’t appeal to everyone, but it can be unforgettable for those who embrace what others might see as flaws. Blending combat, survival, and exploration, the game offers over 100 hours of content that may feel superficial to some yet captivating to others. Despite issues like confusing menus and a clunky inventory system, it remains fun and worthy of attention in 2026. Ultimately, the key question is whether you have the time and willingness to dive into its expansive design, which could shine even brighter if it focused less on quantity and more on personality.
    • 74 Metascore
    • 80 Critic Score
    Despite its unbalanced and sometimes frustrating combat, Fatal Frame II: Crimson Butterfly Remake still tells an excellent story that deserves recognition. Outside of the narrative, however, its visual presentation is inconsistent, especially by the modern standards expected from a remake. For players who do not rely on Portuguese subtitles, the title can still be enjoyable and serve as a good entry point to the franchise.
    • 89 Metascore
    • 90 Critic Score
    If you're wondering whether Pokémon Pokopia is worth it, I'll give you the answer right away: yes, it's one of the games that has surprised me the most in recent months. But this is exactly the type of game I love; after all, I've already spent hundreds of hours on Minecraft, Animal Crossing, Dragon Quest Builders, and various other farming, building, management, and simulation games.
    • 81 Metascore
    • 80 Critic Score
    It's easy to recommend Avowed for what it has become in exactly 365 days: a polished action RPG like few others, dedicated primarily to combat and exploration, with a hooking premise, even if some of its most ambitious ideas don't quite work. Are there problems? Several. But nobody said a game needs to be perfect to captivate the player like Avowed manages to.
    • 89 Metascore
    • 88 Critic Score
    Resident Evil Requiem stands on its historical weight and on gameplay that embraces well-defined dualities for the overall experience. However, beyond a narrative that raises more questions than answers, there is a lack of clarity regarding the future direction of the franchise.
    • 75 Metascore
    • 80 Critic Score
    Even with problems that can easily be removed or changed after a few updates, High on Life 2 stands out not for its gameplay (which, even though frantic, is still a bit generic) nor for its story, but for its creativity. Memorable and creative boss battles and sharp dialogue without much exaggeration make High on Life 2 excel in its main objective: delivering fun.
    • 74 Metascore
    • 80 Critic Score
    Yakuza Kiwami 3 & Dark Ties makes controversial decisions, but, looking closely, overall it gets more right than wrong. Analyzing it from the perspective of someone who isn't a purist of the franchise, we have experiences that complement each other and, in the end, fulfill the purpose of entertaining with mafia dramas and great incentives in its "open neighborhood" structure.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is a good game. The surprise release at the Sony event was a wise choice. The problem lies in the price and pacing decisions that impact the experience.
    • 80 Metascore
    • 85 Critic Score
    Whether intentionally or not, Tarsier Studios delivered everything I expected from Little Nightmares 3 in Reanimal. The game offers greater gameplay depth, beautiful visuals, and an intense atmosphere, all with solo or local/online co-op gameplay.
    • 74 Metascore
    • 80 Critic Score
    For those seeking an out-of-the-box FPS with nostalgic elements, a challenging gameplay experience, and a short playtime, Crisol: Theater of Idols is an excellent choice.
    • 72 Metascore
    • 80 Critic Score
    Romeo is a Dead Man, developed and published by Suda51's studio, shows that creativity isn't born from constraints, and the director, more than ever, now does what he wants. Even reusing a game mold that unfortunately fell out of use, the title imprints its mark on all the systems and visual elements that compose it, being the most unhinged third-person action experience in recent times.
    • 76 Metascore
    • 85 Critic Score
    Mario Tennis Fever wins without a tie-break and becomes the definitive sports experience for Nintendo's plumber. Going beyond simply keeping what worked in Mario Tennis Aces, the title refines its gameplay with new tricks and introduces a variety of fun ways to compete in tennis, making it a great crossover of sports, beat 'em ups, and minigames. It's the kind of game we'll all keep playing until the end of the Switch 2 generation, at least.
    • 85 Metascore
    • 90 Critic Score
    The great challenge for Team Ninja with Nioh 3 was to take a solid foundation already beloved by fans of the franchise and elevate it to a new level alongside the industry’s major titles. Although I believe this goal has not yet been fully achieved, Nioh 3 represents the consolidation not only of the franchise but of all the work Team Ninja has developed over the years. The result is a game that, while not perfect, easily stands among the best soulslike titles in the industry, making it a recommendation not only for longtime veterans but also for anyone who has yet to experience what Nioh has to offer.
    • 72 Metascore
    • 75 Critic Score
    My Hero Academia: All’s Justice offers a huge amount of content, multiple game modes, and a visually stunning experience. For fans of the franchise, it's a true amusement park full of references, epic battles, and memorable moments. On the other hand, like any amusement park, the experience can become tiresome. The repetition of fights and animations becomes apparent over time, and the lack of Brazilian Portuguese localization significantly impacts the cost-benefit ratio for the brazilian fans.
    • 83 Metascore
    • 75 Critic Score
    Despite its bloated content and drawn-out storyline, Dragon Quest VII Reimagined wins over players with its charming visuals and quality-of-life improvements that make its gameplay very satisfying. The ability to change parameters such as experience gain and damage also allows veterans and beginners alike to find their own way to have fun.
    • 70 Metascore
    • 75 Critic Score
    For fans of boomer shooters focused on speed, skill, and mastery of mechanics, the game has everything to please, even with some repetitive visuals and a deliberately cluttered interface.
    • 86 Metascore
    • 85 Critic Score
    After more than 13 hours of climbing (and much more gameplay overall, considering my failures), Cairn proved to be a special game, very consistent with its premise. It became clear, after some time, that it doesn't try to please everyone, but delivers an intense, fun, and quite original experience for those willing to play at its pace.
    • 70 Metascore
    • 75 Critic Score
    Code Vein II certainly has its strengths, though many of them are inherited from its predecessor. With interesting, well-developed characters and a wide variety of builds and playstyles, the game can be highly appealing to players who enjoy experimenting with all the combinations it has to offer. Unfortunately, the issues carried over from the past — such as performance problems and weak level design, now further burdened by the puzzling choice of a vast yet lifeless open world — make the title a recommendation only for die-hard souls-like fans or those who already have a special fondness for Bandai’s first game.
    • 72 Metascore
    • 65 Critic Score
    UNBEATABLE is an ambitious and conceptually interesting rhythm game, but it fails to successfully realize its creative vision. The execution is clumsy and leaves much to be desired, indicating that the team needed more development time—especially to polish its Story Mode.

Top Trailers