VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 84 Metascore
    • 90 Critic Score
    I had no idea I'd enjoy Axiom Verge so much. Whereas many modern takes on classic retro genres fall foul of style over substance, this has been built with such skill that it doesn't need to rely on our annoying fondness of the past to impress.
    • 82 Metascore
    • 80 Critic Score
    Despite being less than perfect technically, Borderlands: The Handsome Collection is easy to recommend. It's the best way to experience two great titles if you don't have a gaming PC, has more (good) content than most people will ever play and features new local multiplayer support.
    • 74 Metascore
    • 70 Critic Score
    Episode 4 confirms what we already knew about Resident Evil Revelations 2: that it's a success, mixing and matching elements of Resi's old and new – while throwing in Raid mode – to good effect.
    • 73 Metascore
    • 60 Critic Score
    Enjoyable enough, but overall it adds little to Revelations 2.
    • 88 Metascore
    • 90 Critic Score
    The extreme highs carry Ori and the Blind Forest through to greatness if not quite flawlessness. Rarely is a game able to be so devilish in its gameplay yet so touching in its story.
    • 80 Metascore
    • 80 Critic Score
    At around two hours long, The Assignment is a reasonably-sized add-on which fleshes out The Evil Within's story while building on what made it so enjoyable in the first place. Let's hope its follow-up, The Consequence, lives up to it.
    • 74 Metascore
    • 70 Critic Score
    Ultimately, Hotline Miami 2 improves upon its predecessor in a way that is pleasing, but non-essential. And to get there, it undercut the one thing that made the original great. Hotline Miami was nasty, brutish, and short. Hotline Miami 2, sadly, is not.
    • 83 Metascore
    • 90 Critic Score
    DmC Definitive Edition's customisation tools that allow the player to tweak gameplay to suit their own style is what makes this an excellent remaster for newcomers and veterans alike.
    • 67 Metascore
    • 60 Critic Score
    Had White Night been more of a ride, dragging you through rather than slowing things down, its subtly unsettling tone and at times nerve-shredding moments would have had a much greater impact.
    • 74 Metascore
    • 70 Critic Score
    Series fans will love it – indeed, series fans would probably love it if a Capcom came to their house and punched their mothers – but Episode 2 not only provides a motivation to pick up Ep 3, it also neatly brings overarching backstory into play.
    • 71 Metascore
    • 50 Critic Score
    The driving loses its appeal quickly, coaster creation stages become dull, and the destruction is only fun while it lasts. As a downloadable £15 game some of these issues could have been easily overlooked, but at double that price it's a harder ride to sell.
    • 63 Metascore
    • 60 Critic Score
    Pneuma's appeal lies in its successful creation of a world that inspires at least some curiosity as to exactly why you're there, openly challenging the various incongruities of game design and world-building in its discussion of the player's role.
    • 73 Metascore
    • 70 Critic Score
    It's fun, with a compulsive quality and a constant glut of rewards to keep you playing and earning more weapons, perks, and Yet More Stuff for your build(s), even if it lacks the time pressure and one-more-go appeal of Mercenaries. At five quid, however, there's no going wrong here.
    • 63 Metascore
    • 60 Critic Score
    The Order is a beautiful dud. Instead of building the core mechanics and then wrapping everything else around it, instead it appears Ready at Dawn made a movie and wondered how to put a game into it. By all accounts it still hasn't worked it out.
    • 48 Metascore
    • 30 Critic Score
    Ironfall is a terrible third-person shooter with clunky cover mechanics, shoddy controls and even worse voice-acting.
    • 76 Metascore
    • 60 Critic Score
    Evolve should have been great. It isn't. Worse still is that its core idea feels as if it has been undermined by over-complication and, more disappointingly, the worst practices of modern publishing.
    • 89 Metascore
    • 90 Critic Score
    The game feels perfectly designed for a handheld thanks to its time and mission structure, meaning you can speed through a loop in just a few hours on your journeys. Majora’s Mask is brilliant, and disappointingly still the most innovative Zelda game ever released.
    • 66 Metascore
    • 70 Critic Score
    If you're expecting (or demand) a makeover similar to that seen in last year's Tomb Raider Definitive Edition, though, this is a long way from being that.
    • 64 Metascore
    • 70 Critic Score
    Gat out of Hell gives you more stuff to do, and is mildly entertaining while it lasts, but it's not a patch on the core game it comes with. If thought of as the side course to the main dish, this is fine. Newcomers will find a lot to enjoy, but there's little reason to return if a dive into Hell is what you were looking forward to.
    • 83 Metascore
    • 90 Critic Score
    Resident Evil remains a game as odd, unsettling, and unforgettable as its setting. The HD remaster only emphasizes this.
    • 72 Metascore
    • 70 Critic Score
    The tombs themselves would be good enough to carry the game without challenges, but they add an extra layer of difficulty for completionists. If nothing else it should make for some exceptional Twitch runs.
    • 82 Metascore
    • 80 Critic Score
    Geometry Wars 3 makes big changes, but retains the excellent core gameplay and delivers another addictive blaster.
    • 81 Metascore
    • 70 Critic Score
    Captain Toad: Treasure Tracker isn't the most taxing puzzle game in the world, but it's well-paced and enjoyable all the same.
    • 62 Metascore
    • 50 Critic Score
    WWE 2K15 has made a lot of sacrifices for little gain. The depleted roster, stripped-back creation suite and restrictive wrestling all in the name of a visual upgrade fail to capture the most important aspects of the real-world franchise: excitement and entertainment.
    • 85 Metascore
    • 70 Critic Score
    While the campaign, UI and added value of betas and TV shows give Halo: MCC a lot to shout about, shoddy matchmaking means one of the biggest talking points for fans is being discussed for all the wrong reasons.
    • 97 Metascore
    • 100 Critic Score
    The best version (so far) of one of last-gen's finest games, GTA 5's remaster is testament to how much difference a graphical overhaul can make, even just a year after release.
    • 79 Metascore
    • 80 Critic Score
    LBP3 reaches new highs for the series by delivering some of the best levels and gameplay yet seen, but also disappoints with a fleeting campaign.
    • 83 Metascore
    • 80 Critic Score
    For the Murtaugh-esque Pokémon fans, the question of whether or not Omega Ruby or Alpha Sapphire are worth picking up boils down to when you last played Pokémon, and how enthusiastic you remain for the series.
    • 73 Metascore
    • 80 Critic Score
    LEGO Batman 3 starts slow and then gets a lot better, and then overwhelms with so much content it's hard to be disappointed.
    • 72 Metascore
    • 70 Critic Score
    Being more of an epilogue than a sequel, Rogue falls short of delivering a full-fat experience.

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