VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 82 Metascore
    • 60 Critic Score
    Revelations hooked long-time fans with the promise it would return to the series' survival horror roots, but couldn't resist an attempt at reaching a wider audience. Instead of producing a splintered and botched attempt at blending action and horror, Capcom should have stuck to its guns.
    • 68 Metascore
    • 60 Critic Score
    Spider-Man: Web of Shadows ends up being a disappointment despite a lot of potential. We reckon the combat system, the web swinging and special moves are about the best we've seen in a 3D Spider-man game, but the city feels lifeless, the graphics lack spark and the missions range from OK to dire.
    • 68 Metascore
    • 60 Critic Score
    A decent RPG, but there's really nothing new or anything it does particularly well to make it truly standout.
    • 71 Metascore
    • 60 Critic Score
    Certain key aspects of the game don't feel like they've had enough time spent on them, so the result is a game that is on the right tracks but more of a taster of things to come than something Vita owners should celebrate.
    • 71 Metascore
    • 60 Critic Score
    While the tactical combat is still the best around, more casual gamers hoping for a military action fix may find it too frustrating, too inconsistent and too cold for their liking.
    • 68 Metascore
    • 60 Critic Score
    The visual design is absolutely sublime, but these cinematic influences create a wonky gameplay experience much too afraid to do anything but guide the player through tedious chunks of unwanted script. Deadlight does not create a compelling narration no matter how hard it tries, and it's galling to see Tequila Works choose to sacrifice an entertaining game in the process.
    • 64 Metascore
    • 60 Critic Score
    We'd like to recommend The Fallen King, but because of the stylus control scheme and the unforgivable lack of an alternative, we can't.
    • 75 Metascore
    • 60 Critic Score
    It's just that while being a competent and perfectly enjoyable pick'n'mix of some of the best games of the last 10 years, Yakuza doesn't excel at any aspect it borrows. It isn't greater than the sum of its parts.
    • 71 Metascore
    • 60 Critic Score
    Nothing more than a disappointing distraction.
    • 55 Metascore
    • 60 Critic Score
    Rabbids 3D is an enjoyable 2D platformer, but like much of the 3DS' launch line-up it doesn't offer anything wholly original or outstanding. As the only 2D platforming title available for the handheld Ubisoft might find Rabbids 3D achieves strong sales, but surely Nintendo will deliver something considerably better in the future.
    • 69 Metascore
    • 60 Critic Score
    It's not without its problems, is far too simple and lacking in features, but as sports games on the DS go, it's one of the best.
    • 57 Metascore
    • 60 Critic Score
    A fairly deep fighting experience that may not be as accessible or immediate as some of the competition, but is rewarding enough for those who are willing to put in the time.
    • 67 Metascore
    • 60 Critic Score
    Resident Evil 6 is not one but four games, and Capcom has done a beautiful and stupid thing in its attempt to recreate a rich, diverse and storied series into one single title.
    • 72 Metascore
    • 60 Critic Score
    Your overall experience of Arkham City isn't affected in the slightest by what's happened here, and while the core mechanics are punchy and gratifying there's a very real sense Harley's real revenge is that she managed to get you to slap down seven quid for this.
    • 63 Metascore
    • 60 Critic Score
    Despite well-written central characters that, at their best, radiate charm and intrigue, Vampire The Masquerade - Bloodlines 2 is an overstretched affair darkened by the shadows of its own limitations. Those looking for a well-realized vampire fantasy will find part of what they’re looking for here. However, should they stray from the central story or look too closely at The Chinese Room’s Seattle-by-night or the systems that underpin it, they will find themselves disappointed.
    • 68 Metascore
    • 60 Critic Score
    Where it innovates in design, Outcast: A New Beginning simultaneously stumbles over its own two feet with a clunkiness emblematic of other games in its niche. The game isn’t better or worse than its competitors – but it’s different enough to deserve some attention.
    • 62 Metascore
    • 60 Critic Score
    As an arcade blaster it does a reasonable job, but repetition ensures that even the ridiculous-but-fun Ace Kills get old quickly.
    • 66 Metascore
    • 60 Critic Score
    The werehog levels reek of an idea born out of trying to turn Sonic into something that kids like, instead of just giving them the Sonic many of us grew up with. We didn't need gimmicks back then and we don't think kids need them now either. Ultimately we can't help but feel disappointed... yet again.
    • 71 Metascore
    • 60 Critic Score
    Despite getting a name check in the title, the cats are at best some sort of bizarre comedy foil for the canines.
    • 71 Metascore
    • 60 Critic Score
    It fails to match the sum of its parts. The drug dealing aspect is really the game's only defining feature, and with the rest of the game being merely competent in all areas, the Scarface licence is left to do all the hard work.
    • 70 Metascore
    • 60 Critic Score
    The puzzles compel, while the narrative stalls, and there is something worthy in that mismatch. I only wish that breakup at its core yielded something worth holding on to.
    • 71 Metascore
    • 60 Critic Score
    Despite getting a name check in the title, the cats are at best some sort of bizarre comedy foil for the canines.
    • 71 Metascore
    • 60 Critic Score
    Despite getting a name check in the title, the cats are at best some sort of bizarre comedy foil for the canines.
    • 67 Metascore
    • 60 Critic Score
    It ticks all the boxes for those fans though, with only the slightly underwhelming visuals likely to disappoint.
    • 75 Metascore
    • 60 Critic Score
    SiN Episodes: Emergence has a number of shortcomings, but its weak storyline is the most noticeable. The success of the series as a whole is riding on this first episode, but other than being a fun shooter, it does nothing to hook the player.
    • 74 Metascore
    • 60 Critic Score
    The standard tilting-world stages are fun, although they'd arguably work better with a standard GameCube controller, but the mini-games only really serve as something else to put on the back of the box.
    • 64 Metascore
    • 60 Critic Score
    There's little to no challenge present throughout the entire game, the story only makes sense if you already know the plot and there's a lack of things to do outside of the three main gameplay mechanics. Buy if you're a mega fan, but avoid if you like your games with even a tiny amount of depth.
    • 73 Metascore
    • 60 Critic Score
    A laughably-shambolic campaign and multiplayer that is merely serviceable and too timid to step out of Battlefield 4's shadow.
    • 72 Metascore
    • 60 Critic Score
    For every moment where the ideas seem fresh, the gameplay feels awkward, often to the extent that the fundamental mechanics feel broken. You're certainly an army of two, but you might not want to see your partner again once you're finished.
    • 77 Metascore
    • 60 Critic Score
    The Godfather feels pretty dated but it's still a solid and often entertaining free-roaming action title. The Wii game includes some pretty solid controls that for once haven't been simply tacked on to an existing release.

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