VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 66 Metascore
    • 60 Critic Score
    There's little to no challenge present throughout the entire game, the story only makes sense if you already know the plot and there's a lack of things to do outside of the three main gameplay mechanics. Buy if you're a mega fan, but avoid if you like your games with even a tiny amount of depth.
    • 67 Metascore
    • 60 Critic Score
    A passable enough way to while away the rainy summer evenings. But remember, there is much more to discover outside these lacklustre city walls.
    • 55 Metascore
    • 60 Critic Score
    It has a delightful old school feel about it that is reminiscent of The Chaos Engine or the aforementioned LucasArts gem, Zombies Ate My Neighbours, but if you're interested in gameplay over middling next-gen visuals, you'd be better off browsing eBay than dipping your toe in the very American world of Monster Madness.
    • 49 Metascore
    • 60 Critic Score
    Beyond the short-ish 15-mission single-player experience you have a very basic ad hoc two-player Skirmish multiplayer mode that doesn't really add much to the game.
    • VideoGamer
    • 68 Metascore
    • 60 Critic Score
    Dark Souls is a better game, but they both offer a similar experience. Sluggish and unforgiving, in my opinion, isn't a good combination. If you didn't enjoy Dark Souls I can't see this being for you either.
    • 62 Metascore
    • 60 Critic Score
    With its most obvious original appeal – 'real' Ass Creed on a handheld – gone, Liberation's appeal is diminished. While it does have some interesting ideas, which the main series itself would benefit from trying to integrate, this is the same old Creed, with the same old problems.
    • 69 Metascore
    • 60 Critic Score
    Touch My Katamari is still a decent series entry, and if you don't know the franchise there's some enjoyment to be found, though the authenticity and soul of Takahashi's Katamari games remains lost.
    • 56 Metascore
    • 50 Critic Score
    Jump Force has all the ingredients of an epic manga crossover, but fails to execute them in a memorable way.
    • 55 Metascore
    • 50 Critic Score
    A listless take on a game that should be – and has previously been – anything but.
    • 73 Metascore
    • 50 Critic Score
    Killer Instinct possesses the fundamentals to be a crowd-pleasing title, and certainly does a decent job of inviting less experienced players into the genre, but its limited modes and insistence on milking your funds KOs a game with potential.
    • 59 Metascore
    • 50 Critic Score
    It seems that Omega Force either can't be bothered to breathe fresh air into the franchise, or it feels it doesn't need to because anything in a game box with Dynasty Warriors on the front is guaranteed to make money.
    • 53 Metascore
    • 50 Critic Score
    So then, another Hollywood movie, and another so-so game based on it. The Da Vinci Code has the right heritage but unfortunately suffers from the same disease as many of its ilk - it has been rushed to meet a release date without receiving the kind of polish that could have made a great game out of the subject matter.
    • 71 Metascore
    • 50 Critic Score
    The camera is a nightmare, often getting stuck behind some invisible barrier or randomly switching to new and more disorienting angles. The collision detection's had a nervous breakdown, the puzzles are as laborious as a two-hour queue in the freezing cold and the combat has about as much depth as the shallow end at your local swimming pool.
    • 71 Metascore
    • 50 Critic Score
    If you're excited about the movie and think dropping a few pounds is worth it to keep that fury at a fever pitch… then it probably makes more sense to just hold off and use the cash to see the film twice. The usual 'if you're a fan' nonsense obviously applies, but there are far better ways to live up to that idea than play this. Acceptable, but forgettable.
    • 59 Metascore
    • 50 Critic Score
    It's a shame that Transformers: Dark of the Moon exhibits so many fundamental flaws in its design, as from time to time you get a fleeting vision of what High Moon Studios is trying to create.
    • 65 Metascore
    • 50 Critic Score
    Juiced Eliminator attempts to simulate what it's like to be a street racer, but it simply lacks the flair and excitement that other games in the genre offer.
    • 69 Metascore
    • 50 Critic Score
    Downhill Jam isn't an awful game; it's just a game that uses the Wii's new controller in completely the wrong way. Games that would work better on a standard controller have no reason to exist on the Wii, and when they're released with awkward controls and unimpressive presentation you have to wonder what the publisher and developer involved were thinking.
    • 57 Metascore
    • 50 Critic Score
    It's a shame that Transformers: Dark of the Moon exhibits so many fundamental flaws in its design, as from time to time you get a fleeting vision of what High Moon Studios is trying to create.
    • 62 Metascore
    • 50 Critic Score
    It looks okay, it plays okay, it has some nice touches, but it lacks the spit and polish required to elevate it above the rest in an already crowded genre.
    • 57 Metascore
    • 50 Critic Score
    UberSoldier isn't dreadful, but it's a long way from being up there with the best first-person shooters on the PC. The story is often laughable and the gameplay feels like a tired re-run of shooters released over the past five years.
    • 45 Metascore
    • 50 Critic Score
    After the movie turned out to be such good fun, the game landed with a heavy thud, failing to offer anywhere near the same level of enjoyment.
    • 55 Metascore
    • 50 Critic Score
    A solid hack 'n' slash adventure let down by poor level design and a bad camera system.
    • 67 Metascore
    • 50 Critic Score
    Turok isn't an awful game, it's just an unbelievably frustrating one.
    • 75 Metascore
    • 50 Critic Score
    So, having sacrificed gameplay in favour of story, what's left is a product that isn't really much of a game at all. If you can put up with the tedium of puzzles and stealth sections, the rich story and compelling characters will furnish you with a rewarding experience.
    • 45 Metascore
    • 50 Critic Score
    If all you want is a gore-fest, then this may well tick all the boxes required, but everyone else will find it lacking the things that make games great.
    • 62 Metascore
    • 50 Critic Score
    Deadpool is a great character wrapped in a standard (and short) action experience. It can be fun in quick bursts, but the lack of a real challenge until the very end means it tires quickly.
    • 70 Metascore
    • 50 Critic Score
    I can’t speak for anime fans, but die-hard FromSoftware devotees, as well as those who thirst for a really good vampire game – currently a malnourished bunch – are both parishes to which I belong. And I suspect both will wish for more bite.
    • 72 Metascore
    • 50 Critic Score
    The jointed Tokobot moves work well, and the opening sections are good fun, but the ideas soon run out, leaving a game that isn't brilliant as an all out action platformer, nor a puzzle-based adventure.
    • 55 Metascore
    • 50 Critic Score
    Mostly you’ll be firing bullets into people's heads, running around like a moron and then repeating and it feels like a grind a long time before it needs to. You'll need to grind too, as the later enemies can only be killed with specific, unlockable guns. It’s free, but for a game about water zombies, it’s dry.
    • 67 Metascore
    • 50 Critic Score
    The Town of Light has an interesting premise, but, however worthy an enterprise it is, the story is just too confused a journey to leave a real impact.

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