VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 67 Metascore
    • 50 Critic Score
    It would be easy to give Rayman Raving Rabbids 2 an easy time simply because it's on the Wii and is a mini-game collection, but when the original game is a far more impressive game, Rabbids 2 has nowhere to hide.
    • VideoGamer
    • 54 Metascore
    • 50 Critic Score
    Sure the game steals ideas from the best of the genre, has bland graphics, and a main character who desperately needs an ice pack and a throat sweet, but it's enjoyable enough while it lasts - which isn't very long.
    • 71 Metascore
    • 50 Critic Score
    With a more reliable control system Guitar Hero: On Tour would have been a perfectly playable, enjoyable game, but with its problems it feels more like a novelty. Getting the game to work on the DS is admirable and technically a solid achievement, but it doesn't make for a must-own DS title.
    • 47 Metascore
    • 50 Critic Score
    A fairly average, poorly constructed game, built around some refreshing, interesting ideas, and you'll probably be frustrated at what could have been more often than you're entertained.
    • 54 Metascore
    • 50 Critic Score
    Anthem is gorgeous to look at and can be fun in places, but for now it feels decidedly half-baked.
    • 76 Metascore
    • 50 Critic Score
    Some monstrously lovely set pieces are let down by a bit too much padding, some broken mechanics, and an overwrought story.
    • 69 Metascore
    • 50 Critic Score
    After a lacklustre start, things began to pick up as focus was put on the Garcia love triangle. But redundant flashbacks and an annoying child make A New Frontier the most topsy-turvy season of The Walking Dead, yet.
    • 54 Metascore
    • 50 Critic Score
    Gamers deserve more for their money these days, and there are far better games out there.
    • VideoGamer
    • 42 Metascore
    • 50 Critic Score
    After the movie turned out to be such good fun, the game landed with a heavy thud, failing to offer anywhere near the same level of enjoyment.
    • 48 Metascore
    • 50 Critic Score
    If you're looking for a weird update to the likes of Road Rash or Carmageddon then LocoCycle is certainly of that mould. Just don't expect the sheen or polish of the developer's older titles.
    • 38 Metascore
    • 50 Critic Score
    The game is full of good ideas tethered to a slop of bugs, but more significantly it's never much of anything. It's never varied enough to have interesting combat; it's never open enough to let you explore; it's linear but never driven enough by its narrative to be an enthralling, story-driven title.
    • 73 Metascore
    • 50 Critic Score
    As it happens, though I played for much longer, I had had more than my fill after the first four hours, with no desire to venture back in. Strange to tell, I mourn the very things—the scalable vantages, the unlockable skills—that Ubisoft has left behind for the sake of freshness.
    • 53 Metascore
    • 50 Critic Score
    The core concept is solid, and seems like a perfect fit for a PSP Minis game, but it plays so slowly and frustrates to such a degree that, even at £3.99, it's not worth a punt. Avoid like you would an alien invasion.
    • 68 Metascore
    • 50 Critic Score
    In the end it felt a lot like playing Kinectimals, and that was almost three years ago.
    • 70 Metascore
    • 50 Critic Score
    I tried hard to like The Outfit. I mean I really tried hard. If it weren't for the addition of online multiplayer and a co-op mode, The Outfit would barely be worth playing - there's just far too much here that could have been done ten times better.
    • 56 Metascore
    • 50 Critic Score
    Everything on offer was a great game at the time, and many still hold some historical status today, but for the same money and with a bit of luck, you could probably pick up one original cartridge and the console to play it on for the same price as this well meant compilation.
    • 68 Metascore
    • 50 Critic Score
    In The Ascent, which offers a menu of main and side missions and runs to over twenty hours, there is only one strategy: shoot those in front of you until they are in front of you no longer. True, we get the standard stream of skill points, to feed into our preferred areas: aim, balance, movement speed, etc. And you can upgrade your cyberdeck, the better to melt the circuits of enemies and locked doors. But it all comes back to open-plan gunning, and it takes more than ballistics to persuade us of real freedom.
    • 58 Metascore
    • 50 Critic Score
    Untold Legends: Dark Kingdom could have got away with some of its shortcomings had it not been on a next-gen console that arrived over a year after its main rival.
    • 72 Metascore
    • 50 Critic Score
    There are, of course, multiple endings, and the minutes leading up to each resolution can be flavoured with violence and revelation, or laced with deceit. The question is: Do we care?
    • 62 Metascore
    • 50 Critic Score
    Dynasty Warriors 5: Empires isn't terrible, it's just totally uninspiring.
    • 69 Metascore
    • 50 Critic Score
    Turok isn't an awful game, it's just an unbelievably frustrating one.
    • 47 Metascore
    • 50 Critic Score
    Essentially Wing Island has so much charm and potential you can't help but want it to be great, but it will only hold any true appeal to youngsters, or the rare breed of gamer who doesn't want any real challenge.
    • 60 Metascore
    • 50 Critic Score
    Beyond Eyes' story and experience come nowhere near to making up for the boredom delivered by the gameplay.
    • 49 Metascore
    • 50 Critic Score
    Sure the game steals ideas from the best of the genre, has bland graphics, and a main character who desperately needs an ice pack and a throat sweet, but it's enjoyable enough while it lasts - which isn't very long.
    • 58 Metascore
    • 50 Critic Score
    By ordinary standards there's simply nothing here - bar Billiards - that offers anything worthy of more than a few minutes play. As an introduction to the Wii and its unique control scheme it just about works, but beyond that there's very little here to get excited about.
    • 80 Metascore
    • 50 Critic Score
    A nice, weird walk and a philosophical lecture, both unfortunately ruined by how hard the game drives its point home. Everything would be cleverer if it wasn't seemingly trying to be so clever.
    • 38 Metascore
    • 50 Critic Score
    The game is full of good ideas tethered to a slop of bugs, but more significantly it's never much of anything. It's never varied enough to have interesting combat; it's never open enough to let you explore; it's linear but never driven enough by its narrative to be an enthralling, story-driven title.
    • 69 Metascore
    • 50 Critic Score
    Colin McRae Rally has limited appeal for those who aren’t nostalgic hardcore racers or rally aficionados.
    • 64 Metascore
    • 50 Critic Score
    As a harmless game for kids to play together, Micro Machines V4 serves its purpose, but a bit of flair and a larger scope could have made it the ultimate party racing game.
    • 51 Metascore
    • 50 Critic Score
    It's just run-of-the-mill game design. Bar the occasionally impressive combat, Beowulf doesn't have enough to make it stand out.

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