UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Resident Evil 4: VR Mode
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • 79 Metascore
    • 40 Critic Score
    One of the most beloved aspects of the Civilization series is how it makes 4X strategy accessible and unusually nice to look at, at least compared to its many bureaucratic peers in the genre. This port sacrifices both of those defining facets without any meaningful consolation. Civilization VII VR is a good enough proof of concept that is desperately in need of its own flavour. Sure, it works, but at what cost?
    • tbd Metascore
    • 70 Critic Score
    Harpagun continues a strong streak by Something Random after last year's Toy Trains, delivering an entertaining VR smasher-shooter with an intriguing narrative that immediately grabs your attention. Some rough edges on Quest dull its shine and the restrictive movement system limits combat, yet there's still plenty to like with its strong action gameplay. As such, it comes recommended.
    • tbd Metascore
    • 60 Critic Score
    Wanderer: The Fragments of Fate shows immense potential, offering a uniquely engaging narrative and an outstanding array of creative and satisfying puzzles. In fact, the puzzles are truly wonderful that without the constant technical issues this could easily have been the best game of its genre that I’ve played. However, the technical issues and poor combat implementation make it difficult to recommend the game in its current state. It is clear that beneath these problems is a truly exceptional game that, with proper patches and improvements, could easily become one of the best VR experiences available to date. For now, however, it might be best to wait.
    • tbd Metascore
    • 80 Critic Score
    Altogether, the PlayStation VR2 version of Hitman: World of Assassination might just be the most refined VR experience for this game we have. It’s a shame it took four iterations to get here, but IO Interactive has redeemed itself to where we can say this is a VR port worth checking out. While occasionally rough around the edges, IO Interactive has done a great job at translating Hitman’s sandbox gameplay into a VR space.
    • 79 Metascore
    • 60 Critic Score
    Who knows — a few years from now, there might be a pinball equivalent to Walkabout Mini Golf, allowing you to spend time with friends and fully recreate the joy of spending time with others at an arcade. For now, this is as close as it gets to mimicking the feeling of actually using a pinball table, although you might have heard this before.
    • tbd Metascore
    • 90 Critic Score
    Though it's still early days, the fact that I can instantly queue into a lobby weeks after launch rather late at night bodes well for the game's activity, too. Pixel Dungeon is exactly the type of game that's easy to recommend to anyone looking for something to strap into, whether they're only in it for a shorter session or if they plan to spend a Saturday night getting sweaty with some friends.
    • tbd Metascore
    • 80 Critic Score
    Rogue Piñatas: VRmageddon delivers a thrilling, family-friendly rogue-lite that blends over-the-top action with a polished gameplay loop. Its vibrant art style, well-tuned mechanics, and engaging combat ensure endless fun, whether playing solo or in co-op. The variety in characters, weapons, and zones keeps every run fresh, and while the game can be challenging, its charm and humor prevent frustration from setting in. More importantly, Rogue Piñatas captures the best of VR—physicality, immersion, and pure, unfiltered fun.
    • tbd Metascore
    • 60 Critic Score
    With the omission of certain VR accessibility options, a lack of activities such as raising livestock, and visual bugs, it is hard not to imagine how much more this game could be. Regardless, Farming Simulator VR is a commendable effort that warrants a playthrough for both series veterans and those curious about farm life. When fatigued by the woes of the world, I can see myself returning to this peaceful farmstead where it's just me and my crops, a land where there is seemingly no one to interact with for miles around. With a few tweaks and additions, it could become one of the must-plays of the current VR generation. As it currently stands, however, it's a calming distraction.
    • tbd Metascore
    • Critic Score
    All On Board doesn’t feel like a complete experience right now — more of a work in progress. It’s a solid tabletop simulator with standout atmospheric set dressing, but there’s still a lot missing here that is not backfilled by the jovial banter between friends it can capably summon. Features evident on Kickstarter but absent at launch like expanded character customization and custom games feel as though they would really benefit the experience and turn it into a definitive one-stop-shop for VR tabletop. We’ll have to wait and see if it eventually achieves that goal, and I’m keen to return when these updates arrive.
    • tbd Metascore
    • 70 Critic Score
    Detective VR is fun! It's inspiring! Suspenseful. While there's room for improvement with the gameplay, it's an impressive effort from Studio Chipo y Juan that's a delight to play, with so much room for more to come. If you want to catch a murderer in mixed reality, I'd recommend picking this one up today.
    • tbd Metascore
    • 70 Critic Score
    Ashen Arrows delivers a welcome blend of roguelike mechanics that adds replay value often missing from many VR shooters, offering a fresh and pleasing visual style with some great voice acting. If it could just ramp up the storyline and add in extra minigames, it could very well become a game I’d regularly come back to. It isn’t that Ashen Arrows feels incomplete, more that it needs a few extra bits to round it out and turn an enjoyable experience into a truly amazing one.
    • tbd Metascore
    • 70 Critic Score
    Selina: Mind at Large is an easy game to recommend, simply because the moments that work feel not only unique in how they make you feel, but are emblematic of what we should champion in VR. It needs polish and isn't perfect, sure, but it's an experience only possible or made better by being created within this unusual medium. I’d prefer that to something boring, and it’s certainly engaging far more than it stumbles. Trotzkind took an ambitious swing here, and it mostly works. Isn’t that what we want in games?
    • 59 Metascore
    • 50 Critic Score
    It's hard not to think of the wasted potential here with COLD VR, and the 40-stage campaign took me roughly three hours to complete. ALLWARE's debut game needed more time, better balancing, and considerably more polish to fine tune the core campaign before next week's launch. That's especially true when playing on Quest compared to the Steam edition. I hope future updates can address these issues because there are moments where COLD VR delivers a fun twist on SUPERHOT's premise. I came away from numerous levels celebrating my victory, dodging bullets in slow motion still feels cool, and the action is satisfying when it works. Presently though, it's a difficult game to recommend.
    • 84 Metascore
    • 80 Critic Score
    Arken Age delivers clever VR-first gameplay design for a great sci-fi adventure. The intense motion makes this unsuitable for VR newcomers and the narrative isn't especially compelling, yet the vibrant presentation and rewarding combat makes this easier to overlook. Between combat's great integration of haptic feedback, strong enemy variety and satisfying kills, Arken Age is an easy recommendation.
    • tbd Metascore
    • 70 Critic Score
    Epyka is a beautiful entry point for first-time puzzle-adventure gamers, and a breath of fresh air for adventure game veterans seeking a lighter, well-crafted experience. Its compelling narrative, challenging but fair puzzles, and the companionship of the game's few NPCs make Epyka exactly the game that I wished MYST was when I was ten years old. Given my ten-year-old daughter's joy when she donned the headset and patted Jack for the first time, I think she agrees. We only wish the game was longer.
    • tbd Metascore
    • 60 Critic Score
    Pirates VR: Jolly Roger delivers a colorful VR adventure, yet Split Light's latest game feels like a missed opportunity. Noticeable jank, design issues and shallow combat have left me wanting more, though it's balanced out by rewarding exploration and great visuals. If you don't mind a brief visit to the Caribbean, this lighthearted four-hour campaign has its charms.
    • 74 Metascore
    • 70 Critic Score
    Alien: Rogue Incursion stands as a commendable yet flawed entry into this beloved Alien franchise. The immersive atmosphere, engaging storytelling, and emotional character dynamics are captivating, but it falters after a few too many technical shortcomings and lack of meaningful closure. Further refinements could see this blossom into a solid VR terror filled experience, though anyone seeking a deep and gripping horror adventure may currently find it somewhat lacking.
    • 56 Metascore
    • 70 Critic Score
    Skydance's Behemoth is an enjoyable new VR action adventure from the Saints and Sinners studio. The combat feels good, this Nordic-inspired fantasy world delivers some mostly impressive visuals on PS VR2, and taking down the Behemoths is rewarding. Unfortunately, the game's biggest problem are those moments in between. While I enjoyed learning about this world and found myself invested in its story, getting from one Behemoth to the next can become tedious. Repetitive light puzzles, lacking enemy variety and considerable jank notably hamper Skydance's ambitious title. Skydance's Behemoth feels great when you're slaying the titular creatures, but there's ultimately some rough edges.
    • 62 Metascore
    • Critic Score
    Attack on Titan VR: Unbreakable is a disappointing adaptation of the popular series. While UNIVRS has done well with the combat and the controls, everything else ultimately falls flat. Between the performance issues, inconsistent visual quality, unreliable allies during solo missions and a short yet repetitive campaign, what's here feels rushed and unpolished.
    • tbd Metascore
    • Critic Score
    By offering a compilation of sports instead of going all in on one, each game in Home Sports ends up feeling shallow. There's still fun to be had, it's visually appealing on Quest 3, and the mixed reality support works well. Hockey aside, every included sport has arguably been done better elsewhere, though the comparative convenience of being in one package helps. Ultimately, it's a decent collection of games that I can see appealing to a family-friendly audience; just don't expect anything particularly deep. I'll return to this review soon with my multiplayer thoughts.
    • tbd Metascore
    • 80 Critic Score
    The House of Da Vinci VR is one of the best VR puzzle games I've ever played, delivering an experience that's been lovingly created with reverence to its historical inspiration. Boosted by impressive visuals on Steam, it's clear Blue Brain Games has a real talent for creating immersive environments and engaging experiences. If only the movement options could be expanded, then this game would be perfect. As it stands, The House of Da Vinci series has several sequels that haven't been converted to VR yet. If this game is any indication of the series' quality, I'd love to see the rest of them reach VR in the future.
    • tbd Metascore
    • 80 Critic Score
    It's been a long, long time since I've truly lost myself in a horror game like I did with By Grit Alone. It's not a journey for the faint of heart, but it's one I hope we'll get to see the conclusion of - whether via DLC or a sequel. As it stands on its own, though, it's an incredible trek through the jaws of madness worth taking.
    • tbd Metascore
    • 50 Critic Score
    There's a good game hidden somewhere in Ember Souls, even if the current version makes it hard to parse underneath a ton of jank. The core conceit with the game's heavy emphasis on parkour platforming, and the unique level design centered around the use of your Ember Stones feels like it should work better than it does - yet performance and tracking issues collide with uneven game design that hold the whole experience back. Maybe with a few patches the game can reach a point where it can be recommended, but in the current state it's hard to do so. Ember Souls' heart is in the right place, but the execution is frustrating and promising in equal measure.
    • 75 Metascore
    • 70 Critic Score
    While the gameplay can be fairly simplistic and levels are sometimes lacking depth, Coatsink delivers a gripping story with characters that feel truly real, like watching a book come to life. Repetitive combat may keep me from believing the game is a masterpiece, but Augmented Empire’s narrative threads, beautiful levels, and distinct vibes kept me hooked from start to finish.
    • tbd Metascore
    • 70 Critic Score
    Taken for what it is, Bounce Arcade is a great deal of fun, but I'm not sure if it's got the staying power I was hoping it would offer as a complete package. When it works, it's by far one of the more entertaining implementations of a genre typically not seen in VR. When it doesn't work? It's unavoidably apparent, like an itchy sweater, and core mechanics this tight deserve better than that. I still recommend Bounce Arcade with the caveat that I really hope it blossoms into something better. If Gunpowder Gulch can be refined, then maybe Pirate's Plunder can too, but I can't rate a game on hypotheticals. If you're game for something novel, despite a few blemishes, then check out Bounce Arcade; just don't expect all the stages to be winners.
    • tbd Metascore
    • 80 Critic Score
    Even if wait times were to get much worse, the addition of some new distractions in the lobby - a punching machine to test your form, and a basketball hoop to practice your free throws - it's easy enough to forgive waiting for a minute or two, regardless. If you have the VR legs for it, Brazen Blaze cements itself as one of the best PvP experiences you can currently have in VR.
    • tbd Metascore
    • 80 Critic Score
    Where EXOcars really excels is in the same places that my favorite racing games have always excelled. It provides a visceral, arcade-y, physics-based experience full of the thrilling moments we’re all looking for when we step behind the virtual wheel of a race car. Like the best games in the genre, EXOcars makes you feel like a real-life race car driver.
    • tbd Metascore
    • 70 Critic Score
    There's plenty to love about Just Add Water's latest game on Quest. DIG VR delivers an enjoyable premise backed by a vibrant presentation, comically silly minigames, and beautifully British humor. That's ultimately hampered by some tedious campaign missions and fiddly controls for certain tools, but if you're after a light sim you can take your time with, DIG VR will fill that gap.
    • tbd Metascore
    • 80 Critic Score
    If you enjoyed the Dungeon Keeper series back in the day, you will absolutely get a kick out of this VR homage. Though it has its faults in the lack of story and could use more varied objectives, Underworld Overseer is a solid and highly polished game with a great amount of content to keep players engaged. Excellent audio and visual design makes this pleasant on the eyes and ears. If you want to pretend to be an evil overlord for a while, then Underworld Overseer is exactly what you are looking for.
    • 76 Metascore
    • 90 Critic Score
    Metro Awakening is a chilling and dark virtual world woven into a narrative-based VR adventure game. It's one that I'd recommend to anyone who loves a bleak dystopian story and doesn't mind a little repetition or a few minor bugs along the way. Ya know...the kind that aren't those terrifying spiders you just ran from.

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