UploadVR's Scores

  • Games
For 445 reviews, this publication has graded:
  • 31% higher than the average critic
  • 31% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Ultrawings 2
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 445
549 game reviews
    • 62 Metascore
    • 40 Critic Score
    My heart bleeds for Warhammer Age of Sigmar: Tempestfall. It’s a game of genuinely admirable aspiration that, in many ways, is painfully close to achieving its goals. But every time I started to settle into its gorgeous world and brilliantly over-the-top-lore one of its many issues would make itself known. The combat is a mess in need of a significant overhaul, the UI is fussy and unhelpful, and a string of bugs and puzzle roadblocks kill any sense of momentum. With more time under the hood, a lot of these issues could have been refined and Tempestfall would have been a highlight in a meager year for PC VR releases. As it stands, this offering might be only worthy of Sigmar’s wrath.
    • tbd Metascore
    • 60 Critic Score
    With some lovely visuals and straightforward mechanics, Moon Mode’s made excellent use of spatial gameplay in a manner only VR could achieve. Creating new settlements is entertaining and while there’s not much here for genre veterans, it’s worth remembering who Spacefolk City’s targeting. If you’re after a city builder with smaller scope, you’d do well to check this out.
    • 78 Metascore
    • 60 Critic Score
    Lone Echo 2’s incredible production values and first-rate immersion make for an enjoyable swansong that’s let down by its plodding pace and familiarity. Despite arriving four years after the groundbreaking original, there’s very little that will surprise you here and, although well written, the drawn-out character dialogue quickly wears thin. It’s still held up by a fantastic locomotion system with first-rate immersion alongside a solid story with believable performances, but the startling spark of blockbuster innovation that fuelled the first game has long-since died out. Jack and Liv’s mission to get back to the past makes for a fun ride, but parts of Lone Echo 2 were stuck there to begin with.
    • tbd Metascore
    • 60 Critic Score
    Loco Dojo doesn’t rewrite the rules on the party game format, but it successfully finds the fun in adding VR to that template. Its best games are brilliantly entertaining explorations of the different kinds of experiences the platform offers and, although it has some structural issues, tournaments move with a pace that makes them easy to jump into and tempting to replay time and again. It might be hard to realize a family game night in VR but if you and your friends find yourselves in four corners of the globe with an Oculus Quest each, Loco Dojo is a good way to capture the camaraderie often reserved for local play.
    • 78 Metascore
    • 80 Critic Score
    I am, if you couldn’t tell, quite in love with Song in the Smoke, then. It’s rough, yes, and some of its design ideas need a second pass. But it’s also an intoxicating trip, an experience directly connected to the beating heart of nature and acutely aware of the structure and interaction needed to make its survival gameplay work in VR. All of this is thrown into a mortar and crushed beneath a pestle to conjure a game in which you can practically feel the slip of wet mud, scrape of scrambling over a cliff face or chill of water flowing over your feet. Like the healing potions and mystic concoctions you’ll brew, Song in the Smoke is a hell of drug.
    • tbd Metascore
    • 60 Critic Score
    Sweet Surrender has a lot of room to grow. That much was made clear when Salmi Games promised extensive free updates at launch, but it’s also obvious when you stack it up next to the depth of other VR roguelites, with a comparatively light loot system and smaller overall dungeon size. But, despite its relative simplicity, the game’s moreish difficulty, enjoyable arcade gameplay and hypnotic visual and audio flair make for a rock-solid roguelite I was more than happy to lose hours within. This might be just the start of Sweet Surrender’s journey, but it’s a really promising one.
    • 40 Metascore
    • 40 Critic Score
    As gorgeous and well-intentioned as it may be, it’s tough to recommend Rhythm of the Universe: Ionia in its current form. There are moments of splendor in this opening act, but they’re far too fleeting and around a third of the incredibly short 45-minute runtime is spent watching its world instead of interacting with it. ROTU will have its work cut out for it in future episodes if this series is to bounce back from this underwhelming first installment but, for what it’s worth, we’re rooting for it.
    • 68 Metascore
    • 60 Critic Score
    Overall, Clash of Chefs VR is a solid game and one that can provide plenty of entertainment, particularly in multiplayer, but it fails to do anything groundbreaking or extraordinary with the genre and it does have some niggling issues that need to be resolved. If you’re after Overcooked VR, we still say go with Cook-Out: A Sandwich Tale, but this is a decent addition to the genre all the same.
    • 83 Metascore
    • Critic Score
    I Expect You To Die 2: The Spy And The Liar is a great puzzle game that falls just short of essential given that not all players are going to find a fit with its trial-and-error style of intentionally designed frustration. But this is bigger, better and more richly developed than its predecessor, with escape room-like puzzles that are an absolute joy to unlock one at a time. If you liked the first game, you’ll love the sequel and the added detail is a joy to behold. We can’t wait to see what Schell Games does with this franchise in the future.
    • 71 Metascore
    • Critic Score
    Fracked is a blast to play, even if it isn’t quite the massive shooter epic to round out the PSVR era. By all means, its arena-based action is polished and thrilling, offering refined fast-paced action with intense combat setpieces. But the game’s simply over far too soon, never getting a chance to really expand on its core elements and deliver the rich experience its mechanics deserve. Fracked starts off at a sprint and never really lets up, but the finish line is far closer than it should have been.
    • tbd Metascore
    • Critic Score
    Vengeful Rites is not a perfect game, but is a solid and engaging Action-Adventure RPG that is ideally suited for those who enjoy combat, exploration and puzzle-solving. Despite the lack of a deep narrative, there’s plenty of room for players to create their own story as they journey through the landscape.
    • tbd Metascore
    • Critic Score
    Arashi: Castles Of Sin might not go down as VR’s answer to Tenchu, but it gets a lot right with its open-ended level design and its fantastic realization of Feudal Japan. It’s a rare VR game that gives you genuine choice in deciding how to get from A to B and, when it works, captures the slick elitism of becoming a ninja. But it’s let down by clumsier elements, like bugs, bad enemy AI and underwhelming sword combat. Even these dark forces combined aren’t enough to derail the fun sneaking at the core of the experience, but there’s plenty of room for Arashi to improve with a potential sequel.
    • tbd Metascore
    • Critic Score
    There’s a great concept within Disc Ninja but ultimately, Immersion’s frisbee/golf concept doesn’t completely nail the landing. Offering enjoyable gameplay, a vibrant presentation and entertaining multiplayer, the game’s held back by the odd frustrating level, barebones content and a surprising lack of comfort settings. If you’re playing alone, Disc Ninja won’t last too long, but find some friends to join in and you’ll have a good time.
    • 71 Metascore
    • Critic Score
    As it stands, Stride has a great foundation that doesn’t apply itself properly. A few tricky aspects aside, the game handles incredibly well, capturing the thrills, speed and exhaustion of parkour. But, while certainly addictive, the three modes on offer in the current Oculus Quest release don’t make the most of the mechanics, and feel like they’re in service to missing, larger modes. Those other options are on the way and we’ll take a look at Stride again once they’re here but, for now, Stride is a fun game with modes that can’t keep the pace going.
    • 66 Metascore
    • Critic Score
    Winds & Leaves is an untroubling little VR game, both in the restorative nature of its farming mechanics and, ultimately, how simple and inoffensive it is. Soothing and wholesome, it’s a game about losing yourself in the satisfaction of honest work and clean living. But, even with the game’s angle of relaxation considered, it’s ultimately just a little too straightforward for its own good and some clunky elements end up holding it back. Winds & Leaves is a breezy remedy for a VR’s otherwise action-packed summer, but it’s only a temporary retreat.
    • tbd Metascore
    • 20 Critic Score
    Part of me would like to give Tarzan VR a higher score than this because, in all honestly, the game provided plenty of entertainment as I tried to decipher the many missteps its creators took, leaving the laws of the jungle to crumble around me and let anarchy ensue. But, while this madness might be enough to save the game from boredom, it is ultimately a paper-thin and unacceptably short experience that hopes to hide its lack of depth with its surreal take on the Tarzan lore. You’ll definitely remember the name of Tarzan VR, but not for the reasons you’d expect.
    • 65 Metascore
    • 60 Critic Score
    Sam & Max: This Time It’s Virtual has a lot of great ideas executed to varying degrees of success, and its fair share of misfires too. While its first half feels fresh and snappy as it throws new gameplay concepts at you every few minutes, its latter portion suffers from diminishing returns as it exposes half-baked mechanics and throws in some frustrating puzzles. But it is a genuine delight to spend time with this dynamic duo, largely thanks to a hilarious script that doesn’t hold back and, even after all these years, that incredible sense of sharing a space with other characters in VR. Sam & Max get by on their trademark charisma but, let’s be honest, that’s why you’re here, isn’t it?
    • 68 Metascore
    • 80 Critic Score
    Sniper Elite has always been a bit of a b-movie treat by normal gaming standards and, while that’s still true of Sniper Elite VR, some of the series’ staple elements are really enhanced by the platform. Aiming down the scope, steadying your sights and pulling the trigger before readying the next round is a calculated and convincing process with perfectly streamlined authenticity. Throw in a variety of other objective types across a decent-length campaign, including comprehensive stealth segments and brilliantly rustic street shootouts and you’ve got a VR FPS that will tick a lot of boxes for a lot of headset owners. It’s not the platform’s most groundbreaking shooter, but Sniper Elite VR is proof you can teach an old dog new tricks, and that’s more than enough.
    • 73 Metascore
    • 60 Critic Score
    A Rogue Escape is unapologetically the game it wants to be. It’s a tough, claustrophobic puzzler that rewards those who have the patience to poke and prod their way through its maze of buttons and switches. If its stuffy atmosphere doesn’t sound appealing to you then it’s not likely to win you over, but anyone looking for a more demanding VR puzzle game will no doubt find a lot to like here.
    • tbd Metascore
    • 60 Critic Score
    Sentenced’s weighty themes do a fascinating job of conjuring up conflict within, even if it only ever digs just below the surface of your conscience. It’s an endurance test more than it is a complex set of ethical conundrums and, in that, it’s a uniquely engaging VR experience. Come ready to fulfill your duties but wary of the limits authority will push you to, and you might find Sentenced challenges you in some surprising ways. Not for everyone, but a bloody treat for those willing to take up the burden.
    • tbd Metascore
    • Critic Score
    If one thing’s clear from even just a few hours with Larcenauts, it’s that the game has genuine depth. It’s the sort of texture, in fact, that we haven’t really seen done well in VR yet – Onward covers mil sims, Popultation: One has the Fortnite angle, and you can take your pick of arena shooters, but Larcenauts delivers the class-based, team-driven gameplay that’s been missing from that line-up. And it does it quite well, too.
    • tbd Metascore
    • 40 Critic Score
    Garage Collective delivers another novel throwback with Stones of Harlath, but the retro revival aesthetic is easily the game’s main draw. Combat has some interesting ideas but is largely very basic and there’s very little content here. Garage Collective has something special with its signature art style, but it feels like it’s still searching for the perfect game to match it with.
    • tbd Metascore
    • 80 Critic Score
    Solaris: Offworld Combat is more than just the sum of its parts. While it’s easy to nitpick some of the decisions made, like your left hand not really being tracked in the game or the lack of a party/friend system at all for launch, the fact of the matter is that it’s still just incredibly fun to play. Visually it looks great on both Rift and Quest and the gameplay has that quick and seamless feel of Quake mixed with a slick Tron-style aesthetic. Despite the issues, Solaris is easily the most accessible and streamlined VR shooter I’ve played in recent memory and scratches the arena shooter itch I’d forgotten I had.
    • tbd Metascore
    • 60 Critic Score
    Zero Caliber: Reloaded is painfully close to getting all the way there. It’s got some of VR’s best weapon handling and incredible customization alongside an admirable effort to deliver the full shooter campaign we all crave. And, a lot of the time, that’s enough – hunkering down into cover, reloading your weapon and then leaning out to score a headshot doesn’t tire over the course of the 4 – 5 hour campaign. But the game is also plagued with familiar issues like underwhelming enemy AI, and its missions seem to cater to different numbers of players, creating an uneven experience throughout. It’s still an easy recommendation for anyone starved for single-player or co-op campaigns on Quest, but there’s plenty of room for VR shooters to grow from here.
    • 83 Metascore
    • 100 Critic Score
    Demeo is not a perfect tabletop RPG. Its turn-based combat isn’t especially deep and its difficulty stems from brute force. But it is instantly graspable and endlessly rewarding even when the odds are stacked against you. More importantly, though, it’s a near-peerless social VR experience, polished to such a degree that it transforms the kinks of its systems into enjoyable, suspenseful quirks. Facing its brutish hordes with friends at your side is a thrilling, collaborative endurance test; defeat is met with entertained cries of anguish while victory — rare as that may be — is celebrated with the sort of group-wide elation you might have been missing in this tough past year. Not built for parties of one, then, but if you have a group of three or four ready to raid, Demeo is one of VR’s best.
    • 81 Metascore
    • 80 Critic Score
    Star Wars Pinball VR is easily the best VR pinball game around and probably one of the best Star Wars VR games as well. It’s evidently designed with fans in mind, but unless you just can’t stand Star Wars, the pinball itself and the sheer amount of ways to enjoy it makes the game more than worth your while.
    • 76 Metascore
    • 80 Critic Score
    Hooking us in with an intriguing story, Afterlife’s a strong VR debut for the World of Darkness universe. Offering a faithful adaptation that Wraith: The Oblivion fans will enjoy and a solid introduction to newcomers, it doesn’t rely on cheap jump scares, creating a disturbing atmosphere which plays to VR’s strengths well. Sadly, Afterlife’s slower paced gameplay won’t suit everyone but for survival horror fans, we’d recommend taking a look.
    • 63 Metascore
    • 60 Critic Score
    Maskmaker is peppered with magic moments but also padded with more routine and familiar gameplay, plus a heavy-handed narrative. Its best moments achieve an intricate balance between body-swapping puzzling that helps lift the veil on some of the story’s deeper themes, and I would have happily spent hours more making masks in the welcome confines of its workshop. But the game often feels like it’s presenting puzzles for the sake of it and could have helped its story breathe by stripping back some of the exposition.
    • tbd Metascore
    • 60 Critic Score
    With solid bones and what seems to be a welcoming and excited community, it’s likely that you’ll have a fantastic time with Alvo if you enjoy multiplayer shooters. Even in empty rooms, bots will automatically fill up the roster and make sure you have plenty of target practice before the real battles begin. Just don’t go in expecting any sort of single-player missions or a campaign mode, because there isn’t one whatsoever.
    • tbd Metascore
    • 80 Critic Score
    Floor Plan 2 feels like a VR episode of The Muppet Show, not just in the hilarious absurdity of its world but also in the constant, invigorating ingenuity of its puzzles. Though the solutions start to become a little too obscure for their own good towards the end of the game, its winning personality and brilliant VR-centric mechanics kept me determined to overcome those roadblocks, and I mostly felt rewarded for doing so. We could all use a laugh right now, and Floor Plan 2 gives you plenty of reasons to smile.

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