UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Resident Evil 4: VR Mode
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • 53 Metascore
    • Critic Score
    The audience that will find something valuable with this VR reimagining is incredibly small, mostly split between players with experience of the original or those curious about video game history. Even for them, the VR design choices will be jarring and hamper the core Colossal Cave experience, rather than enabling it. That audience, however, does not include those looking for a satisfying adventure in VR and that’s why you should probably steer clear of Colossal Cave until further notice… At least in VR, anyway. [Avoid]
    • 75 Metascore
    • Critic Score
    If you’re like me and want something more, Legends is disappointing. While it’s commendable that Codemasters managed to get the game running on mobile hardware, making this a Quest exclusive instead of an optional VR mode on other platforms adds an expectation that simply hasn’t been met. Even though the racing remains enjoyable, you could play this anywhere else and have a better time. The wider compromises on Quest aren’t worth it.
    • tbd Metascore
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    Overall, Hubris is a bit like that fast food burger you order on a Saturday night. It fails to live up to the impressive image shown on the menu but still satisfies your craving. The game shines in some areas, such the visuals and well thought out mechanics, but is average in others, like the combat and storyline. Beyond the eye candy, Hubris probably won’t leave a huge lasting impression, but it’s still a standard action-adventure shooter that’s enjoyable enough to keep you playing through to the end. [Recommended]
    • tbd Metascore
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    Minor warts and all, What The Bat? is a deceptively complex game that begs to be shown to friends and family members who might be interested — or even skeptical — about the medium. It’s a great game to cast to a smart TV and pass the headset around to a room full of people. My problems with What The Bat?’s rare, frustratingly obscured puzzles are so microscopic compared to the joy this game brought me that I’d be kicking myself if I didn’t recommend it. Having played baseball for a solid third of my life, I can confidently say that I had far more fun with What The Bat? than I ever did with the real deal. If Triband keeps releasing games with this cadence, its next might be a contender for best of all time. [Recommended]
    • tbd Metascore
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    For veterans of the genre, this review should perhaps be a warning that Kartoffl may not stretch your gray matter to its limits. But with those expectations appropriately managed, the game is an intuitive, relaxing and altogether pleasant way to occupy a few low impact hours in your Quest. With a focus on accessible difficulty that will allow players of all levels to have an engaging experience, Kartoffl is easy to recommend to casual, nostalgic and younger players alike.
    • tbd Metascore
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    Episode 1 is a promising start to Dyschronia and you can tell that MyDearest has taken onboard feedback from its previous games. Despite minor issues with the counselling mini-game and voice acting, it’s considerably more immersive overall and features an engaging story that left me wanting more. By moving the premise away from a visual novel into a full adventure, this could be the VR anime experience we’v been waiting for. I’ve got high hopes for episodes two and three. [Recommended]
    • tbd Metascore
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    Ancient Dungeon isn’t revolutionary, but it features incredibly satisfying combat and an ever-changing experience, thanks to the randomized items and dungeon layouts. Combined with a beautiful visual style, it’s hard not to have a good time. For fans of roguelikes and hitting things with swords, Ancient Dungeon comfortably settles in on Quest as one of the better options available in the genre. [Recommended]
    • tbd Metascore
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    Ruinsmagus is a gorgeous game with a lot to love, but it’s a padded experience that quickly succumbs to repetition. While the combat itself is engaging, heading into the same set of ruins — often even the exact same rooms — to fight the same enemies for the 100th time soon wears thin, and more could have been done to switch up the experience over the course of its campaign. Still, from a purely presentational perspective, the game is an absolute delight and a joy to spend time in. For some, that will be enough to love Ruinsmagus, but the game would need some core structural changes to become a true VR classic.
    • 81 Metascore
    • Critic Score
    Codemasters has captured Formula 1’s more thrilling aspects brilliantly in VR for F1 22 and I’ve never felt so immersed in a racing game before. While I’m sad to see the story mode go and didn’t care hugely for F1 Life, I can see F1 22 appealing to both long-term series fans and newcomers seeking a fresh racer. Hopefully we’ll see a post-launch patch will fix these performance issues but if you’re happy to compromise for the moment, F1 22 is a great choice that comes recommended.
    • tbd Metascore
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    The Last Taxi had such potential to create an interesting, interactive universe, but ultimately fails to properly capitalize on its premise. The game lacks depth, and its half-hearted attempts at political satire fall flat in an experience that lacks significant impact.
    • 84 Metascore
    • Critic Score
    Structurally, Mothergunship: Forge is a familiar VR game in an oversaturated genre. But its central feature that lets you endlessly customize a massive arsenal of weapons is so well realized that you can easily brush off any sense of deja vu. Bringing that original hook from the flatscreen game to VR completely revolutionizes how the mechanic works, and you’ll find yourself coming back for runs time and again not just to progress further in the game but simply to see what weapon of unparalleled destruction you can whip up next. Much of Mothergunship: Forge is a tried and true VR shooter, but when you bolt-on that extra grenade launcher and power it up with a fleet of lava mines, what’s old is new again. [Recommended]
    • 83 Metascore
    • Critic Score
    Adhering so closely to the original doesn’t necessarily make the PC VR version of the game superior to the Quest edition. Dense jungles might be easy to trek through on a flatscreen, but it’s far more tedious in VR, and some of the concessions Quest makes in this regard ultimately suit the platform better. The great news is that, whether you want a deep, demanding survival game with complex systems, or a more welcoming conversion that’s more considerate of VR design, there’s a version of Green Hell VR for you. [Recommended]
    • 80 Metascore
    • Critic Score
    It’s an absolute delight to unravel the mystery of The Last Clockwinder and beyond satisfying to feel such a strong level of creative and intellectual control over the solutions to each puzzle. With no wrong answer to any given problem, it’s a puzzle game that centres itself around letting you choose your own approach at all times. If you’re looking for a relaxing yet stimulating few hours in VR, The Last Clockwinder comes highly recommended. [Recommended]
    • tbd Metascore
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    Ultimately, The Atlas Mystery is a good escape room mystery game but could be greatly improved by adding more interactivity and placing greater emphasis on the story. The setting and particularly the excellent soundtrack is worthy of a greater scope, perhaps with added voice acting and more room to explore. The game is a decent way to spend a couple of hours, but only real escape room buffs will get a higher level of appreciation out of it.
    • tbd Metascore
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    Though there’s still room for improvement, Anotherway and Vertigo Games have landed on a concept that is addicting and completely unique. There’s really nothing else quite like Unplugged on the Quest platform – or any VR platform, for that matter. It’s a shining example of how VR and AR technology can offer totally unique experiences, previously thought unimaginable. It sounds too good to be true, but it’s not. For that reason alone, every Quest owner should give Unplugged a try. [Upload Essential]
    • tbd Metascore
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    Fans of God-sims and city builders will find a lot to enjoy in Townsmen VR, and even newcomers to those genres will appreciate how well the extensive tutorial guides players through the process of creation and combat. The ability to change perspectives and enjoy the world from different levels provides a new level of immersion for this genre that is very welcome.
    • 83 Metascore
    • Critic Score
    For the most part, Moss: Book 2 is the satisfying sequel you’d expect. It adds brilliant new gameplay mechanics that make for some innovative combat encounters, whilst puzzles prove to be a surprise highlight. More impressive, though, are some of the ways the game catches you off-guard with both the story and that series-defining bond you establish with Quill reaching new heights. But, just as with the first entry, you’re left wanting more of just about everything; its a longer game but still on the lean side, ending just as its best ideas start to get fleshed out. Greedy as it may sound, this still isn’t the sweeping epic you know this series has in it, but instead another reassuring step towards getting there. I’m convinced Polyarc has that game in its future but, for now, Moss: Book 2 is another excellent chapter in a wider story for Quill that drives home that familiar feeling that the best is still to come. [Upload Recommended]
    • 86 Metascore
    • Critic Score
    Cosmonious High is another fantastic place to start for VR newcomers but, four games in, maybe it’s time Owlchemy started to think about loosening those training wheels a little.
    • 61 Metascore
    • Critic Score
    After The Fall fills a hole in the VR market that’s been empty for far too long. It’s a polished, engaging shooter that will get its hooks into you after even just a few of its Harvest Runs thanks to the remarkable ease with which you can find friends to play with on any headset. But it’s also true that this is a mechanically straightforward shooter that’s closer to the breezy simplicity of Arizona Sunshine than it is the rivals that have long since surpassed Vertigo’s original VR hit. But that’s a calculated decision, and one that will likely work in After The Fall’s favor as it seeks to grow as large a userbase as possible. The verdict’s not quite in yet, but After The Fall might just be the co-op VR shooter to beat.
    • 81 Metascore
    • Critic Score
    This is a full-hearted marvel with the capacity for laughter and amazement, paired with the mechanical intricacy with substance. In short, you’d be a sucker to miss Tentacular. [UploadVR Recommended]
    • tbd Metascore
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    HitchHiker is a game that should work best in VR but ends up as likely the weakest version of an otherwise interesting experiment. The core mystery at the heart of the experience is intriguing, but it’s overly protracted by tiresome conversations, visually bland environments and limited VR design. VR storytelling can’t be as passive as its flatscreen counterparts; it needs, brevity, wit and interaction to hold a user’s attention, otherwise boredom sets in quickly. An abridged version of HitchHiker that allows players to fully immerse themselves in their journey without slogging through 40+ minute, technically imprecise chapters might be a much more compelling experience. As it stands, unless you’re really into mystery narratives, you should probably just keep walking.
    • tbd Metascore
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    Vox Machinae’s single-player campaign is an appreciated if flawed addition to an already-fun multiplayer mech combat title. Plodding pacing and padded story elements slow your progress to a crawl, but it still retains the game’s deliberate and considered combat, which successfully blends a purposeful amount of rustic clumsiness and lumbering heft. Even if you don’t care for the single-player’s offerings, the frantic class-based multiplayer proved it was worth the price of entry years ago — though we’re still to deliver our final verdict there — and, though there are other mech combat games available, few capture the sense of scale and power on display here. Like its own monolithic war machines, Vox Machinae is a scrappy underdog, but one that’s very much worth rooting for.
    • tbd Metascore
    • 100 Critic Score
    Ultrawings 2 is the exact kind of VR sequel we’ve been hoping for, building upon the original’s modest beginnings with a massive increase in scope and variety whilst retaining its air-tight controls and level design. Between the five wildly different aircraft and the addition of combat there are plenty of gripping new challenges to pull you in, and the game is always ready to serve up a different kind of thrill. Whether it’s the cinematic satisfaction of blasting past an enemy as they erupt into flames or the laser-like focus needed to land a plane in one piece, Ultrawings 2 either had me grinning like an idiot or on the edge of my seat. It doesn’t make all the right calls, but VR doesn’t get much more rewarding than this superb follow-up.
    • tbd Metascore
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    I’ve been really encouraged by my opening hours with Zenith, then. If you’re not into MMOs then the familiar structure and stat-driven focus probably won’t talk you round, but the game does experiment with the VR format to provide some interesting interactivity and a lot of the key features you’d expect from the biggest MMOs out there are ready and waiting on day one. Simply put, Ramen VR is in a very good position on launch day (which, again, could be impeded by server launch issues). What I’ll be looking to see now is how those foundations build out into something more compelx and rewarding across the hopefully tens of hours of content that’s included in the game right now, because that’s where Zenith will really live or die.
    • tbd Metascore
    • 60 Critic Score
    Garden of the Sea is a game to let sink in more than it is to be played. Its story mode, whilst certainly pleasant, is over far too quickly to stir up much intrigue, but it’ll make up for it if you’re the kind of player that likes to sit with an experience for a while, customizing and growing out your own space if for nothing else but personal satisfaction and relaxation. Even this element of the game is a bit too modest in scope to make Garden of the Sea the definitive destination for VR meditation, but it’s an undeniably warm and effortlessly likable getaway all the same.
    • tbd Metascore
    • 80 Critic Score
    Cooking Simulator VR does what it says on the tin and does it very well. If you want, it can be a really satisfying cooking experience with a long list of recipes, a rock-solid career mode and almost exactly the right degree of intricacy to its mechanics. Or you can turn it into an utter madhouse and watch its systems collide in a glorious ode to kitchen fires and food poisoning. You’ll need a decent rig to sustain the mayhem and if ever a VR game needed haptic feedback, it’s this, but Cooking Simulator VR delivers a robust and realistic experience worthy of a chef’s kiss.
    • tbd Metascore
    • 80 Critic Score
    Warplanes: WW1 Fighters might not be the most flashy flight spectacle you’ll find in VR — or even on Quest — but its winning strategy of offering a variety of control schemes and play modes to suit just about everyone’s tastes, then launching user-made missions for a rich supply of content, makes it a real treat. Whether you’re looking for co-op hangouts with co-pilots or simply seeking the authentic thrills of a lost era of warfare, this has something for you. Here’s hoping for a sequel that doubles down on the presentation and fully realizes this particular theater of war for VR.
    • 62 Metascore
    • 40 Critic Score
    My heart bleeds for Warhammer Age of Sigmar: Tempestfall. It’s a game of genuinely admirable aspiration that, in many ways, is painfully close to achieving its goals. But every time I started to settle into its gorgeous world and brilliantly over-the-top-lore one of its many issues would make itself known. The combat is a mess in need of a significant overhaul, the UI is fussy and unhelpful, and a string of bugs and puzzle roadblocks kill any sense of momentum. With more time under the hood, a lot of these issues could have been refined and Tempestfall would have been a highlight in a meager year for PC VR releases. As it stands, this offering might be only worthy of Sigmar’s wrath.
    • tbd Metascore
    • 60 Critic Score
    With some lovely visuals and straightforward mechanics, Moon Mode’s made excellent use of spatial gameplay in a manner only VR could achieve. Creating new settlements is entertaining and while there’s not much here for genre veterans, it’s worth remembering who Spacefolk City’s targeting. If you’re after a city builder with smaller scope, you’d do well to check this out.
    • 78 Metascore
    • 60 Critic Score
    Lone Echo 2’s incredible production values and first-rate immersion make for an enjoyable swansong that’s let down by its plodding pace and familiarity. Despite arriving four years after the groundbreaking original, there’s very little that will surprise you here and, although well written, the drawn-out character dialogue quickly wears thin. It’s still held up by a fantastic locomotion system with first-rate immersion alongside a solid story with believable performances, but the startling spark of blockbuster innovation that fuelled the first game has long-since died out. Jack and Liv’s mission to get back to the past makes for a fun ride, but parts of Lone Echo 2 were stuck there to begin with.

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