Twinfinite's Scores

  • Games
For 1,570 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Lost Judgment
Lowest review score: 20 Enforcer: Police Crime Action
Score distribution:
1577 game reviews
    • 68 Metascore
    • 90 Critic Score
    In just under four hours, Blanc stirred me in ways no game has before, and it managed to do it without a single word of dialogue. What I thought was going to be an adorable cooperative puzzle game was an unforgettable emotional experience. This magical little indie game is truly one of a kind, and I’m so glad I got to play it.
    • 67 Metascore
    • 70 Critic Score
    I’d be lying if I said I didn’t have a lot of fun with Exoprimal. With its satisfying shooting, well-designed co-op, and unique yet lighthearted narrative and tone, Capcom’s team-based shooter can often be a genuine thrill, especially when your team synergises together in unison. Sure, it may be big, dumb, turn-off-your-brain fun, but, sometimes that’s all you really need, right?
    • 67 Metascore
    • 80 Critic Score
    I highly recommend Destroy All Humans! 2 – Reprobed. While Reprobed left me feeling a bit empty because it is another exact one-to-one recreation, the new updates and additions as well as a beautifully recreated world gives me just enough trust that Black Forest Games is the team to resurrect the Furon Empire.
    • 67 Metascore
    • 80 Critic Score
    All in all MediEvil PS4 is a solid, well-made remake that is a Halloween treat for longtime fans thanks to its remarkably improved sounds and visuals. Other Ocean Emeryville also does a nice job of ironing out some old kinks for modern audiences while leaving the gameplay mostly intact. Most of the time, this is for the better, but sometimes it's for the worse.
    • 67 Metascore
    • 60 Critic Score
    Danganronpa: Ultra Despair Girls offers an exciting and decidedly chilling story for fans who have followed the series since its inception, with callbacks to the original game and important revelations those in touch with the games won’t want to miss. Unfortunately for newcomers or those who aren’t as in tune with Danganronpa, there’s not much here to convert anyone.
    • 67 Metascore
    • 70 Critic Score
    Ultimately, if you want a solid dedicated JRPG focused on adventuring and combat, this probably isn’t the game for you. You’re better off waiting for Atelier Lulua: The Scion of Arland, which is just a couple of months away.
    • 67 Metascore
    • 80 Critic Score
    The DioField Chronicle surprised me with just how much depth its combat system offered, and powering my way through its levels proved to be a joy, despite its narrative and characterization shortcomings. The real-time strategy battles are an innovative aspect of the game that I’d love to see adapted in more RPGs, and while I do wish the protagonists weren’t as cookie-cutter as they come, I’ll take bland stories and pretty art over boring gameplay any day.
    • 67 Metascore
    • 90 Critic Score
    Gotham Knights is a game that draws its line in the sand very early on and rarely wavers. It is a game that emphasizes the importance of support and empathy while sprinkling in every element we've come to expect and adore from these titles along the way. So no, Gotham Knights is not an Arkham game. It neither needed nor wanted to be. And because of this, it thrives.
    • 67 Metascore
    • 60 Critic Score
    A Quiet Place: The Road Ahead doesn't have enough innovation to prevent it from running out of steam in its final hours, though it does a solid job of replicating the franchise's thesis in video game form.
    • 67 Metascore
    • 60 Critic Score
    BELOW held a series of incredible highs and depressing lows, and harbored several unlovable mechanics. But its tense environment and enchanting ambiance kept the experience alive to the very end for me.
    • 67 Metascore
    • 50 Critic Score
    Sticking with The Town of Light’s slow, meandering storytelling and linear exploration in the early chapters does pay off eventually, but if the dark and often distressing tale of Renee and the happenings in World War II era insane asylums doesn’t interest you, there is very little to see that wouldn’t be even more of a turn off.
    • 67 Metascore
    • 60 Critic Score
    If you’re looking for an Avengers campaign and nothing more, you may enjoy what Marvel’s Avengers has to offer, especially if the performance and be polished up with post-launch patches. But if you’re looking for another persistent world looter shooter, there are far, far better options out there right now. Marvel’s Avengers is only just starting its journey with plenty of content due to release in the future, but right now it’s a tough sell.
    • 67 Metascore
    • 70 Critic Score
    The Longest Five Minutes certainly has some good, and surprisingly original ideas, but it just never takes them far enough to be something really special.
    • 67 Metascore
    • 70 Critic Score
    Shiness: The Lightning Kingdom is a rare gem that captures the feeling of early PS2-era RPGs such as Dark Cloud and Grandia II while bringing it’s own brand of modern to the table. The game certainly isn’t perfect and the technical cracks most definitely show, but the things it tries to do well, it succeeds.
    • 67 Metascore
    • 70 Critic Score
    Outside of the sometimes stupid allied AI, Shining Resonance Refrain doesn’t do anything “wrong,” it just doesn’t excel at much either.
    • 67 Metascore
    • 80 Critic Score
    The Sims 4 For Rent expansion pack is just what the Sim community needs to maximize the series’ storytelling. It gives builders more ways to customize their lively worlds while also providing unique gameplay for those who aren’t too experienced in Build Mode. The pack also does justice for the Southeast Asian culture, whether it be through the architecture or the newest objects.
    • 67 Metascore
    • 40 Critic Score
    What I’m left with is a passable, extremely repetitive game that offers up brief bursts of catharsis muddled in a misguided sea of queasy colors, and all wrapped up in a convoluted and uncompelling plot.
    • 67 Metascore
    • 60 Critic Score
    If you’re already a fan of vehicle simulation games, you’ll likely still get a kick out of this one, despite its flaws.
    • 67 Metascore
    • 80 Critic Score
    If you’ve never played a Shenmue game, that honestly might give you trouble. But if you have played Shenmue, then you’ll feel like you’ve come home with Shenmue 3.
    • 67 Metascore
    • 80 Critic Score
    While a few minor AI and presentational bugs hold it back from being the perfect organism fans have been hoping for, Aliens: Fireteam Elite absolutely nails that one-last-stand thrill of roleplaying a badass marine with your back against the wall battling overwhelmingly insurmountable odds. Let's rock? Aye-firmative.
    • 67 Metascore
    • 80 Critic Score
    I’m not inclined to play back through it right away, but it’ll be staying downloaded on my Switch for those lengthy flights and commutes where I want to do nothing more than slash through countless enemies in style.
    • 67 Metascore
    • 60 Critic Score
    Hyperdimension Neptunia Rebirth;2 has a lot of heart, but it lacks finesse in its attempt to get players to see the ‘bigger picture’ in the game.
    • 67 Metascore
    • 70 Critic Score
    There’s a lot to love about Dissidia NT, especially once you really get a feel for its systems and multiplayer. The game can be an absolute blast when everything clicks, but when it doesn’t, boy can it be tough to enjoy. The story mode has some really questionable design decisions, and the summons battles are frustrating.
    • 67 Metascore
    • 50 Critic Score
    There’s too much in Double Cross that either bores or frustrates for the quality moments to be worth struggling towards.
    • 67 Metascore
    • 100 Critic Score
    The game creates a compelling sense of dread, and packs just enough into a relatively small package that multiple plays are essentially required just to find everything that it has to offer. For anyone that’s a fan of a less action-oriented style of horror, the seething mysteries of Uncanny Valley are definitely worth looking into.
    • 67 Metascore
    • 60 Critic Score
    Like Deadly Premonition before it D4 suffers from awkward controls, and some frustrating nonsensical mechanics. Fortunately D4’s strange and hilarious story and characters more than make up for what it lacks, while its soundtrack is a joy to listen to.
    • 67 Metascore
    • 80 Critic Score
    While its story and approach play it safe, the smooth gameplay and optional “perma-death” Hard Mode still bring plenty to enjoy. With a wide variety of weapons and spells to choose from and a unique experience behind each randomly-generated door, it keeps things fresh without stepping too far outside of established comfort zones.
    • 67 Metascore
    • 40 Critic Score
    As the sounds and music of the Viking people play in the background, it becomes clear that Frozenheim would have benefited more by just being a city builder and making full use of its source material and inspirations. Rather than delivering an undercooked campaign mode and real-time combat, allowing players to experience life as the Norse fully would have gone a long way; alas, it was not to be, and it might be best to leave this game out in the cold if real-time strategy is what you are seeking.
    • 67 Metascore
    • 60 Critic Score
    It is fan service at its best and there is absolutely no harm in that. Unfortunately it is slightly bogged down by the weight of one of its largest features. The hub world of Toki-Toki city is a great idea that serves its purpose but adds a bit of clunkiness that makes getting to the fun bits a bit of a chore. And fun is something that should never feel like a chore.
    • 67 Metascore
    • 60 Critic Score
    If you enjoy a challenging platformer, The King’s Bird will test your limits. Even if you don’t, it is at least important to note what the indie title is able to accomplish with its physics. Still, a lacking progression system, threading the needle difficulty, and bad camera work currently hold The King’s Bird back from being a great game, and it is instead merely a good one.

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