Trusted Reviews' Scores

  • Games
For 675 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Black Clover: Quartet Knights
Score distribution:
  1. Negative: 18 out of 675
681 game reviews
    • 60 Metascore
    • 40 Critic Score
    Payday 2 continues to maintain a very dedicated audience, but even fans of the game are unlikely to enjoy what’s being put forward for Nintendo Switch. Stripped-back visuals, poor performance and a lack of adaptation to the console results in a shoddy port at best...It’s ironic that a game about heists is trying to jump on a bandwagon and rob you of your hard-earned cash.
    • 60 Metascore
    • 60 Critic Score
    I can’t help but feel that a bigger, better and arguably more ambitious vision of Crackdown 3 existed before this incarnation – one that would have made use of the cloud technology Microsoft so proudly boasted about only a few years ago. Now it feels like a pipedream, as we’re left with a serviceable yet forgettable world to explore.
    • 60 Metascore
    • 50 Critic Score
    It’s fun for a bit but quickly runs out of steam. The more casual fan, looking for something to have a laugh with their mates with and little else is almost certainly going to be better served by hanging on for Nintendo’s new Smash Bros game because there’s simply not enough interesting content outside of unlocking clothing accessories.
    • 60 Metascore
    • 50 Critic Score
    Metal Gear Survive is a brave move for Konami and a decent survival game – it’s just not particularly fun. If you like the more abrasive side of the medium, give it a go. Everyone else should probably stay away.
    • 59 Metascore
    • 70 Critic Score
    Godfall currently feels very familiar: it unashamedly borrows the loot system that made Destiny and Borderlands great, attempting to mix it with hardcore Souls-like melee combat. In the first few hours, this makes the game feel a little dull. But the core mechanics feel well built and could act as a stable base for the game’s more interesting character building and co-op dynamics, of which I’ve currently only scratched the surface. [Review in Progress]
    • 59 Metascore
    • 50 Critic Score
    Obviously, Surgeon Simulator isn’t meant to be taken seriously, and as long as you can keep that in the forefront of your mind, there’s some fun to be had here. I should imagine it would make for some great streaming material and a few comical sessions with friends. Beyond that, however, the game is light on content and the added Switch features don’t add anything worth the price of entry.
    • 59 Metascore
    • 60 Critic Score
    Rogue Trooper Redux is an impressive remaster of a shooter that doesn’t quite hold up when compared to its modern competition. That being said, it’s still a fun, atmospheric and wonderfully charming outing with a few neat tricks up its sleeve.
    • 59 Metascore
    • 60 Critic Score
    It’s immersive, absorbing and sometimes very creepy and effective, but it also feels like only half the game it could have been. With more real interaction and more for the player to see and do, we might have had a new highlight in the PSVR line-up. As it is, it’s another intriguing but short-lived experience, which hints at a richer, more ambitious tale of terror than the one it ultimately delivers.
    • 59 Metascore
    • 60 Critic Score
    It feels like PlayStation VR Worlds has two very good games buried within it that have been stripped back to demos. Rather than being amazing, indulgent main courses, they’re bite-sized chunks thrown into a pick-and-mix. Each experience is fun, yet far too fleeting and lacking in replay value.
    • 59 Metascore
    • 60 Critic Score
    Anthem is a strange flawed adventure with glimpses of greatness buried behind an abundance of obtuse design decisions. What so many players love about Bioware is here, but fragmented in such a way that it becomes unrecognisable...The core of Anthem – being its fearsome gunplay and angelic flight mechanics – are stellar, yet they’re held back by the mission structure that dictates them. Things could certainly improve with the introduction of deeper dungeons and endgame content, but right now Anthem is sadly underwhelming; a victim to the template it’s trying so hard to emulate.
    • 58 Metascore
    • 50 Critic Score
    It’s never that V-Rally 4 is actively bad, but the 16-year wait since V-Rally 3 is no way near worth it.
    • 58 Metascore
    • 60 Critic Score
    1-2-Switch packs in an impressive amount of content, and is legitimately one of the best party games you'll come across. If it'd been included with the console, it would doubtlessly win over a lot of people. I'm just not sure anything here is compelling enough to entice people to pay an extra £40 for it – especially when Zelda is going to be sat right next to it on shelves.
    • 58 Metascore
    • 60 Critic Score
    This is the Police 2 is a great strategy game where things are always trying to get out of hand. Dealing with the minutia of an officer calling in sick, while also chasing down bad guys feels as chaotic and hard to balance as it should do, but never unimportant. The story feels too separate to the game’s mechanics, which is a shame because it is compelling and well presented.
    • 57 Metascore
    • 50 Critic Score
    Like Sonic? Play Sonic Mania. Played Sonic Mania? Play it some more. While Sonic Forces looks fantastic, it’s one of the least engaging games in the entire series...True, it doesn’t have the broken controls or half-witted camera of the worst examples, but there’s very little here to actually play, enjoy or discover – bar a cool custom character designer and a whole bunch of costumes to unlock.
    • 57 Metascore
    • 50 Critic Score
    Talk about a squandered opportunity. There’s nothing much wrong with the graphics or the rough-and-tumble arcade racing, but the new Micro Machines hasn’t got the single-player mode to pull players in or the multiplayer content required to keep them there. There’s a sorry sense of ‘will this do?’ about World Series. While the nostalgia factor is high, the rest is a letdown.
    • 57 Metascore
    • 60 Critic Score
    Featuring reworked combat and open-world story mechanics, Dynasty Warriors 9 is a definite step in the right direction. But even without the technical issues around its framerate, Dynasty Warriors 9 feels like a fundamentally compromised game that lacks depth.
    • 56 Metascore
    • 50 Critic Score
    There’s space out there for more games in the Left 4 Dead mould, and Earthfall tries its best with limited assets and a limited budget. Sadly, it lacks the things that could have made up for both: imagination, invention, thrilling pacing, suspense and brilliant level design. Even without the current – and frankly unforgivable – matchmaking problems, it’s a game that struggles to match the ten-year-old classic it’s cloning, let alone surpass it.
    • 56 Metascore
    • 60 Critic Score
    Achtung! Cthulhu Tactics is, honestly, a bit of a disappointment. It’s a perfectly competent tactics game, and there is a solid 10 hours of narrative here for you to explore. However, it’s mostly upsetting because of the flecks of brilliance that don’t quite fit together, and the good ideas that aren’t explored enough.
    • 56 Metascore
    • 60 Critic Score
    Deadly Premonition 2: A Blessing in Disguise is a transcendent pile of garbage. It's both strikingly ambitious and laughably incompetent in every regard, which is somewhat fitting given the iconic status of its predecessor. But all the campy brilliance aside, it's difficult to overlook its monolithic performance problems and decrepit approach to game design.
    • 56 Metascore
    • 70 Critic Score
    Train Sim World can be as unexpectedly compelling as it is powerfully soothing. It’s just a shame it lacks some of the polish to make the eccentric gem it is something truly brilliant. Nevertheless, it let us throw about the word ‘pantograph’ with haughty delight.
    • 56 Metascore
    • 60 Critic Score
    At its best, Predator: Hunting Grounds is a tense asymmetrical shooter that forces you to pay attention to your surroundings in a dense, jungle environment. At its worst, it’s a mess of waiting, loading and gunning down shoddy AI-villains in forgettable missions.
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon Breakpoint may have solid shooting and co-op play foundations, but it can't make up for the aggressive microstransactions, infuriating technical issues and mission structures so repetitive they soon become tedious to complete. After attempting to cherry pick popular features from other games, Breakpoint ends up feeling like a chaotic yet bland mess that really isn't worthy of your time.
    • 55 Metascore
    • 40 Critic Score
    Sniper: Ghost Warrior 3 offers some of the most satisfying sniping you can imagine, but everything outside of that just feels too drab and lacklustre to truly make it standout.
    • 55 Metascore
    • 60 Critic Score
    Space Hulk: Deathwing – Enhanced Edition is an improvement on the original version, but still nothing more than a semi-decent co-op shooter chained to a ditchwater dull campaign.
    • 54 Metascore
    • 60 Critic Score
    The Tomorrow Children is weird, wonderful and oddly hollow, lacking neither the addictive hooks to keep you playing, nor the sense of community to bond you to your town. It’s worth a look for its unique visuals and strange, slightly sinister atmosphere, but don’t be surprised if your interest wanes after the first few hours.
    • 54 Metascore
    • 50 Critic Score
    It isn't clear why this real-time game was created at all, when the world would be far happier with another BLiTZ system title. It makes it tough to recommend, even for a Chronicles aficionado, because the other things that went into making the earlier game so enjoyable – a jaunty alternative history/fantasy plot populated by an interesting bunch of characters – feel half-baked here. Everything, from gameplay to graphics to the storyline, is worse.
    • 53 Metascore
    • 60 Critic Score
    It’s often beautiful, graceful and intriguing, with more in the way of gameplay than ABZU or Bound, but it struggles to deliver moments that resonate with wonder, while the demands sometimes go beyond what the controls and camera can handle. It’s hard enough to make a game with the artistry of Rime or Journey, but Oure hasn’t got the polish, heart or soul.
    • 53 Metascore
    • 60 Critic Score
    It’s by no means a classic, but it’s a decent foundation for what could be a compelling sci-fi tale.
    • 53 Metascore
    • 20 Critic Score
    The game has a gooey smooth outer coating that contains a rough, unpleasant centre. Unfortunately, Black Clover Quartet Knights is much like Asta himself; completely lacking in magic.
    • 53 Metascore
    • 50 Critic Score
    Has-Been Heroes is an interesting attempt at a new kind of puzzle/strategy/brawler hybrid, but it’s never as much fun to play as it looks like it should be. It’s a game that has good ideas and strong visual design in its favour, but it never manages to balance the high difficulty level with rewards that make the hardship worth your while.

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