Trusted Reviews' Scores

  • Games
For 675 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Black Clover: Quartet Knights
Score distribution:
  1. Negative: 18 out of 675
681 game reviews
    • 64 Metascore
    • 60 Critic Score
    The Crew 2’s evident ambition to encompass cars, planes and boats into a seamless sporting experience is admirable, but constantly undermined by the bland, unattractive shell in which it’s contained.
    • 64 Metascore
    • 80 Critic Score
    While many PSVR experiences claim to let you inhabit another world, Robinson: The Journey fully embraces the medium and in doing so comes the closest to actually delivering on that promise. It’s not without its flaws, but still manages to deliver an ambitious, narrative-led experience that offers the kind of immersive escapism the medium was made for. It may be overpriced and not much of a looker, but Crytek’s latest still sits comfortably as one of the most essential PSVR titles to date.
    • 64 Metascore
    • 60 Critic Score
    Biomutant is a charming open-world RPG that is blatantly aimed at children, with a low difficulty level and overly cutesy tone that will likely put off older gamers. Combat is fun with a large range of craftable weapons and mutant powers at your disposal, but boring puzzles and a barebones story means there isn’t much else here to keep you captivated.
    • 64 Metascore
    • 70 Critic Score
    Little Town Hero is a solid RPG with several unique, ambitious new systems that light up different parts of the brain than you may be used to. However, it also feels like it’s still in the prototype phase. The battle system is fun to figure out, but ultimately combat is so drawn out and confusing that it becomes exhausting. Unfortunately, it’s not as snappy and enjoyable in quick bursts as Pokemon, which may be the thing that doom’s Little Town Hero’s clear potential as a brain-teasing game to play on your commute.
    • 64 Metascore
    • 70 Critic Score
    Underground is most valuable to those who are already the most devoted Division fans, although if you’re willing to put in some hours, there’s nothing to stop you joining their number.
    • 64 Metascore
    • 60 Critic Score
    Dr Kawashima's Brain Training for Switch doesn't feel suited to Nintendo's latest portable, with the awkward use of the stylus and flimsy handwriting recognition sapping the joy from sharpening your smarts. There's still plenty of fun to be hand with the brain-teasing puzzles, but limited content ensures this is a far cry from the Nintendo DS original.
    • 64 Metascore
    • 70 Critic Score
    If you’re looking for a challenging, retro-style FPS that takes no prisoners, STRAFE has you covered. It has the replayability and difficulty of a perma-death roguelike wrapped in the style and attitude of a classic nineties shooter. Yet where Wolfenstein: The Old Blood and Doom 2016 revived old-school action in a way anyone could enjoy, STRAFE is a hardcore experience, through and through.
    • 64 Metascore
    • 90 Critic Score
    While it’s reminiscent of Journey, The Wind Waker and Ico, RiME is so much more than a grab-bag of borrowed ideas. Combining art, craftsmanship, enigmatic storytelling and engaging gameplay, it does what the likes of Bound and ABZU couldn’t: wrap a powerful experience inside a compelling game. I’m still working out whether RiME is a masterpiece and, if so, where it sits in the pantheon of greats – but one thing’s for sure: if you love the games it’s inspired by, you’re going to love RiME as well.
    • 64 Metascore
    • 60 Critic Score
    Ridiculous performance problems that I experienced only help compound a package that is enjoyable yet ultimately underwhelming.
    • 63 Metascore
    • 70 Critic Score
    Fallout 76 has improved with the introduction of Wastelanders. The region of West Virginia now feels more alive with an increased populace, deeper quests and a greater focus on your place in its living, breathing world. But many of its problems remain, and haven’t been improved with such a major expansion. Far few players occupy each session, making multiplayer feel like a lazy afterthought instead of something that defines the experience.
    • 63 Metascore
    • 70 Critic Score
    InnerSpace can’t quite reach the heights of a RiME or Journey, but it’s a meatier and more compelling game than ABZU or Oure. There’s something genuinely chilled-out about its alien vistas and lazy exploration. It’s no thrill ride, but a thoughtful, mysterious adventure with moments of real wonder. If you’re in the mood for something different, give it a go.
    • 63 Metascore
    • 70 Critic Score
    ReCore has a lot of great things going for it. Joule is a likable protagonist and her robotic companions are outright adorable. The platforming exploration is an absolute blast. However, it's all dragged down by a combat system that ruins the game. The end result often frustrates as much as it excites.
    • 63 Metascore
    • 60 Critic Score
    On the one hand, it’s lost the look and feel of the original classic, so if you’re looking for a slice of RPG history, look elsewhere. On the other, the core, combat-heavy gameplay doesn’t really work for a modern audience; the fighting’s either aggravating or plain dull. Put it all together an you have a retro RPG that’s fun in places, but that wears away at your enthusiasm over the long haul.
    • 63 Metascore
    • 60 Critic Score
    There’s certainly a few hours of cheesy fun on offer here, and the inclusion of online co-op and a horde mode certainly help. But despite the decent amount of content for £30, it’s hard not to feel like your hard-earned cash would just be better spent on a traditional PS4 game.
    • 63 Metascore
    • 70 Critic Score
    Is this the season’s must-have horror game? Nope, but there’s a lot here that fans of Lovecraft and Call of Cthulhu will appreciate. Sure, there’s still a sense that the truly great Lovecraft adaptation has yet to push back the door of dread R’lyeh and rise to the surface, but until it does – or a sequel brings improvements – this will more than do.
    • 62 Metascore
    • 60 Critic Score
    If the sports were improved and more fleshed out then I’d have been recommending this title for sure, because of its setting in Kawawii Island. In its current state, however, I’d wait for a price cut.
    • 62 Metascore
    • 50 Critic Score
    Compared to open-world rivals such as GTA, Assassin’s Creed or The Witcher, there’s simply far too little to do in this world – and what little you’re asked to do, you’re asked to do so much it becomes bland and uninteresting.
    • 62 Metascore
    • 60 Critic Score
    At £10-£20, Super Bomberman R would be the kind of fun, flexible party game that the Switch could do with so close to launch, but at the current price, it simply doesn't offer enough to justify the outlay.
    • 62 Metascore
    • 60 Critic Score
    This isn’t the smartest, most exciting or most imaginative 2D platformer you’ll find on the 3DS. In fact, Sega seems hell-bent on hobbling its chances with a selection of tedious or frustrating mini-games...Yet, overall, Sonic Boom: Fire and Ice isn't bad, dishing out the kind of rollercoaster looping, spring-heeled madness that first made us love the little fella. It’s a high-speed sprint in the right direction; it's just a shame about the missteps on the way.
    • 62 Metascore
    • 60 Critic Score
    As a collection it’s hard to fault the amount of content you get in Mario Sports Superstars. However, all five sports are lacking in key areas. Accept these for what they are and you'll find it easy to pump numerous hours into this package, but go in with hopes of this 3DS title rekindling the glory days of Mario sports titles and, sadly, you’ll be disappointed.
    • 62 Metascore
    • 70 Critic Score
    We Happy Few is a game filled with fantastic moments and wonderful stories, but they’re weighed down by token survival mechanics and tedious scavenging, an unfortunate hangover from the game’s survival origins. Despite this, there is so much to love about We Happy Few, and if you can forgive its missteps, you’ll find some powerful storytelling.
    • 62 Metascore
    • 60 Critic Score
    While it feels like Adventure Time, the adventure isn’t one that many will want to go on.
    • 61 Metascore
    • 60 Critic Score
    I can understand Volition wanting to reboot the Saints Row series given the original launched all the way back in 2006. But the latest entry feels like a backwards step for the developer, with this release misses out on the over-the-top satirical humour that made the series so beloved. As a result, Saints Row now feels like a mediocre open-world action game, becoming just like all of the games at which the series used to poke fun. Mission objectives are bland and repetitive, while the story is boring and lacks cohesion. Worst of all, the slapstick jokes rarely land and are arguably more cringeworthy than they are funny. You can still have fun if you simply want mindless chaotic action, but I’d argue you’d have a better time with the likes of CyberPunk 2077 or even Saints Row The Third Remastered.
    • 61 Metascore
    • 40 Critic Score
    This game shares a lot of DNA with the Dragonball Xenoverse titles but manages to falter at almost every aspect, with flaws in the mission structure, the combat, the way you attain loot and in the way that you develop your character.
    • 61 Metascore
    • 60 Critic Score
    Got a household of bored kids on a rainy weekend? World of Warriors has just enough charm and interest to keep them busy for a day or two. Yet while it has depth and a few good ideas, it’s not compelling enough or varied enough to hold their interest for any longer. It has a whole bunch of warriors, but not the heart or soul of a great fighting game.
    • 61 Metascore
    • 60 Critic Score
    Raging Justice is ridiculous fun which is, at its heart, just an updated version of Streets Of Rage. It’s dumb, entertaining and well made, even if it can be horrifically hard.
    • 61 Metascore
    • 60 Critic Score
    Warmind represents Bungie finally getting its PvP house in order after a rocky start, but this success comes at the cost of an underwhelming PvE offering. The campaign is a one-note run through a handful of missions that boil down to run here, kill dudes then throw a magic space javelin at more dudes for the big finale. The Escalation mode and Raid-Lair are nice little additions, but Warmind really does offer staggeringly little for its price tag.
    • 61 Metascore
    • 50 Critic Score
    I love PaRappa and his ‘I gotta believe’ attitude, but this early rhythm action game no longer holds up. That’s no slur on its charming visuals, great music and superb animation, all of which look great in this HD update, but the gameplay just doesn’t really work. Enjoy PaRappa in your memories or on YouTube if you must, but this remaster will leave you thinking bad of the rapping pup and, really, who wants that?
    • 61 Metascore
    • 60 Critic Score
    When you’re racing, drifting, off-roading or being chased, Payback feels like a fine arcade racer in the classic Need for Speed mould. It doesn’t have the glamour or the handling of Forza: Horizon, but it’s scores big on variety, speed and thrills. Unfortunately, those simple pleasures keep getting spoilt by the amount of grinding and driving around that goes on in-between. Need for Speed was never the most-respected racing series, but it used to be one of the most fun. Payback has too much getting in the way.
    • 60 Metascore
    • 60 Critic Score
    I want to say these games are still great. Experience them yourself for the first time, or take Dante and his demon-slaughtering exploits out for another spin. But the HD remastering is so basic, and the rough edges so rough, that I can’t quite bring myself to recommend this new collection.

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