TouchArcade's Scores
- Games
For 4,638 reviews, this publication has graded:
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52% higher than the average critic
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23% same as the average critic
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25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Teenage Mutant Ninja Turtles: Shredder's Revenge | |
|---|---|---|
| Lowest review score: | Dexter The Game 2 |
Score distribution:
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Positive: 2,864 out of 4638
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Mixed: 1,696 out of 4638
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Negative: 78 out of 4638
4661
game
reviews
- By Date
- By Critic Score
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- Critic Score
As it is, iBomber Attack's biggest complaint may be that its too simple.- TouchArcade
- Posted Nov 18, 2012
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Wraithborne is Alpha Dogs' freshman effort, and it's not a bad one: it's well-realized within its own confines and makes good use of its visuals and level design. It's probably a bit short and shallow, but touch-controlled action gaming is really difficult, and Wraithborne stakes its claim valiantly.- TouchArcade
- Posted Nov 18, 2012
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As mindless games go, this one hits the perfect balance between easy enough to play without much attention and hard enough that it's not actually mind-numbing.- TouchArcade
- Posted Nov 18, 2012
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The only potential flaws or suggestions I have for Dream of Pixels would be to allow players to switch out their tetromino or see upcoming tetrominoes for tactical strategies. Maybe it's not necessary, but seeing multiple pieces only in the puzzle mode's HUD made me miss them when they weren't in the others.- TouchArcade
- Posted Nov 18, 2012
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This isn't called Virtual Boxing, or Street Boxer, or Extreme Boxing. It's called Real Boxing for a very good reason, and it lives up to its name impeccably well.- TouchArcade
- Posted Nov 18, 2012
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So take your hallucination-inducing antimalarials, zip up your fancy weatherproof jacket, and stop to get a cup of chicha (fermented quinoa) before heading out into the jungle. There are ruins to be documented and/or pilfered!- TouchArcade
- Posted Nov 18, 2012
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It just so happens this is a game where you can shove a grandmother behind you into an advancing helicopter. And either that's gonna grab you or it ain't. And if it doesn't, hey: Go shove it up your shove-hole (a.k.a. the solar plex-shove).- TouchArcade
- Posted Nov 18, 2012
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It's my favorite game in the series, and is well worth the status of 'must-play' for any iOS gamer.- TouchArcade
- Posted Nov 18, 2012
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It's obvious that Psyonix put a lot of care and effort into ARC Squadron and it certainly shows in all facets of the game. With a ton of content, smooth controls and visuals worth talking about, there's little to not enjoy about ARC Squadron.- TouchArcade
- Posted Nov 12, 2012
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Despite its fairly limited strategic options, Qin is a solid board game. It will certainly appeal to fans of abstract, thoughtful games, and its simplicity is rather elegant. Still, even at higher levels it lacks staying power.- TouchArcade
- Posted Nov 12, 2012
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More than any other music game I've played on a touch device, Reflec Beat + on iPad has me hooked.- TouchArcade
- Posted Nov 12, 2012
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Curiosity isn't even a game: it's a child's toy, stripped of depth and without an ounce of respect for its audience's intelligence.- TouchArcade
- Posted Nov 11, 2012
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As sad as it sounds, it's rare these days to find a free-to-play game that offers a good balance between actual gameplay and having to pay for extras via freemium elements. For the most part, Zombiewood does a great job hitting that balance.- TouchArcade
- Posted Nov 9, 2012
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There is a pervasive familiarity to the game, a sense that 'we've seen it all before', something that could be partially attributed to the now iconic art style. It plays well, but it's a song that we've all heard before.- TouchArcade
- Posted Nov 9, 2012
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- TouchArcade
- Posted Nov 9, 2012
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For anyone kvetching, Heads Up! Hot Dogs's chiptunes soundtrack alone is worth the price of entry, and it happens to come packaged with a sharp, charming, and funny game about putting beef franks on people's domes.- TouchArcade
- Posted Nov 9, 2012
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It all sounds incredibly straightforward, but there really is something special here in Polyroll. And, well, it is no faint praise to say this about an iOS platformer: Polyroll is damn near effortless and a joy because of it.- TouchArcade
- Posted Nov 9, 2012
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Even when its story temporarily devolves into a series of extremely dull fetch quests, it's kind of a blast. For a game about such a particular hobby, it does a good job of being a crowd pleaser with well-designed RPG elements and odd little sim touches.- TouchArcade
- Posted Nov 9, 2012
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If Dexter were out there hunting for gaming transgressions, Dexter the Game 2 would never have made it onto the App Store. It would have disappeared without a trace, woken up strapped to a desk with rolls of plastic, and made to answer for its crimes in blood and dismemberment.- TouchArcade
- Posted Nov 9, 2012
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There are better auto-running platformers out there, but Totem Runner does a good job of keeping up. The experience is well-balanced between twitchy button handling and careful planning-it's just a touch cerebral, and never too frustrating.- TouchArcade
- Posted Nov 5, 2012
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And as much as I enjoy a challenge, rage mode is the most enjoyable because it allows you to kerplode large clusters of dots at will after you've picked up the requisite powerups.- TouchArcade
- Posted Nov 5, 2012
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In theory, it should be awesome, but in practice nothing works like it should. Legends is a sloppy, unimaginative game that isn't ready for primetime.- TouchArcade
- Posted Oct 31, 2012
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I'm having an absolutely fabulous time playing Need For Speed Most Wanted. It's not the deepest racer in the world, but I've never felt that arcade racers need to come with loads of depth as they're all about just driving cars you'll never be able to afford, going fast as you can, and rapid-firing "that was awesome" moments: Three things Most Wanted totally nails in my book.- TouchArcade
- Posted Oct 30, 2012
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Episode 3 is an awesome iOS RPG and a wondrous melding of classic and not-so-classic mechanics.- TouchArcade
- Posted Oct 30, 2012
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The lackluster story mode isn't a deal breaker, as this isn't a game style that really lends itself to storytelling, but neither is it a particularly strong selling point.- TouchArcade
- Posted Oct 29, 2012
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Beautifully presented, a little campy but oh-so-worth that walk down memory lane, Blood of the Zombies will not go amiss in your library of interactive iOS-based tales.- TouchArcade
- Posted Oct 28, 2012
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What I will say, is that you need to download this game now. Punch Quest needs to be on every iOS device you own. It's totally free, the only way the IAP could be less obtrusive is if they removed it entirely, and you'll fall in love with the game inside of the first minute of play. What's not to like about that?- TouchArcade
- Posted Oct 28, 2012
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By casually lampooning itself, He-Man: The Most Powerful Game in the Universe is entirely accessible to both the young and old alike. It's a celebration not only of He-Man and Eternia, but a respectful bow to the type of gaming that became so popular when Price Adam was still a boyish whelp, and you'd be mad to miss it.- TouchArcade
- Posted Oct 26, 2012
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Hairy Tales is still an enjoyable puzzler and a great example of how to integrate a variety of puzzle elements with real-time action, all in a title wrapped in a fantastical weird shell. Suffice to say, puzzle fans should take heed at this latest addition, as I don't think you'll be disappointed.- TouchArcade
- Posted Oct 26, 2012
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It's a fantastic asynchronous online word game and nothing more. It's also a fantastic example of how design can enhance the experience of playing a game, as Letterpress is a joy to look at and to use.- TouchArcade
- Posted Oct 24, 2012
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