TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Teenage Mutant Ninja Turtles: Shredder's Revenge
Lowest review score: 20 Dexter The Game 2
Score distribution:
4661 game reviews
    • 94 Metascore
    • 100 Critic Score
    Minor control issues notwithstanding, Bastion for iPad is just as good, if not better than its console brethren. Every element that made the game so amazing and fascinating returns and the subtle refinements to various features in making the jump to iOS simply add to the experience.
    • 74 Metascore
    • 60 Critic Score
    One Epic Knight just doesn't stand out enough in a growing field of Temple Run inspired games.
    • 85 Metascore
    • 70 Critic Score
    No matter how different the results, every game feels pretty much the same, and that really cripples its long-term appeal.
    • 78 Metascore
    • 70 Critic Score
    It's just too bad it suffers for design decisions that have nothing to do with the puzzles themselves.
    • 92 Metascore
    • 100 Critic Score
    Yes, the price tag is rather astronomical when compared to bargain-bin, $0.99 titles but there's a reason for that. The World Ends With You: Solo Remix is not a game built for five-minute diversions; it's a solid game, one meant to leave a permanent impression.
    • 79 Metascore
    • 90 Critic Score
    The lack of multiplayer is really the only issue keeping this game from perfection.
    • tbd Metascore
    • 80 Critic Score
    Angel Salvation seems needlessly complex on the outset, but none of the mechanics or currencies are particularly deep once you get the hang of them.
    • 84 Metascore
    • 90 Critic Score
    Takes iOS platforming and "one button" gaming in a direction I'm amazed no-one tries to do more often in touch screen gaming.
    • 79 Metascore
    • 80 Critic Score
    I'm not sure I needed a game in my life with the same hooks used by both Dungeon Raid and Triple Town-each of those alone ate hours and hours of my life. Now that I have it, though, there's no giving Puzzle Craft up.
    • 92 Metascore
    • 100 Critic Score
    There are a lot of reasons to love a game. Great challenge, fun with friends, gorgeous design-all good reasons. Despite its rough edges, Mikey Shorts gets to me because it brings me to a place where I can play and have a great time, without hitting walls, without getting frustrated, without having to pass it on to the next kid in line. It's a good feeling, one I don't particularly want to give up.
    • tbd Metascore
    • 70 Critic Score
    Elevate Entertainment's twist on the classic brick-breaker is good. What makes it special, though, is the way the studio extends that creativity throughout the game.
    • 65 Metascore
    • 60 Critic Score
    As it is, it's not a bad little platform shooter, and there is something awesome about Honest Abe toting a flamethrower, but it's not Ravenous and Wobblyware's best work.
    • 70 Metascore
    • 70 Critic Score
    Despite the control issues described above, the tilt controls do work -- just not as well as I'd personally like. Tread of the Dead still offers an interesting, if simple, gameplay premise buttressed by an ample amount of content.
    • 70 Metascore
    • 60 Critic Score
    It's not bad, it's just okay.
    • tbd Metascore
    • 60 Critic Score
    While Wrrr is a perfectly acceptable platformer and may be fun to pass the time, it's not one I would keep on my phone to replay over and over.
    • tbd Metascore
    • 80 Critic Score
    Accompanied by gorgeous art and a great soundtrack, you'll discover all the skills it takes to save the multiverse.
    • tbd Metascore
    • 80 Critic Score
    Heroes Rise is a real step forward for Choice of Games. Their next step should be to improve the visual appeal of their apps and add a few basic options.
    • 85 Metascore
    • 90 Critic Score
    Super Mole Escape knows what it does well, and exploits it to its fullest.
    • 64 Metascore
    • 80 Critic Score
    In some ways, the sheer depth of Cafeteria Nipponica acts as both a blessing and a curse.
    • 86 Metascore
    • 80 Critic Score
    Despite it's flaws, Horn is a glorious success. It sets the bar high for what we should expect from iOS, and it really shows us what kind of adventures we are capable of having on the device.
    • 71 Metascore
    • 80 Critic Score
    Sure, the controls may not be as approachable as its predecessor, and the game may be a bit simplistic for even an endless runner these days, but the implementation is solid, and the look and feel is a perfect carry-over from The Last Rocket.
    • 83 Metascore
    • 80 Critic Score
    If you enjoy weird, wonderful things or have ever wondered what it'd be like if Pug Luv Beats had been more of a game than a musical toy, you seriously need to check out Bad Hotel.
    • 84 Metascore
    • 90 Critic Score
    Great touch controls, fast action, amazing AI, intelligent level design, and an overall simplicity are all the reasons Trigger Fist has caused such a lapse in my productivity as of late.
    • tbd Metascore
    • 80 Critic Score
    Vampire Boyfriends does what it sets out to do: it's funny, a little sexy, and seriously entertaining. The illustrations are a bit rough, the opening music a little too startling each time you start over, but those things are hardly real problems.
    • 86 Metascore
    • 90 Critic Score
    A weird, wonderful and almost surprisingly expansive experience that will both infuriate and enchant.
    • 76 Metascore
    • 60 Critic Score
    The humor hovers on that level, a mix of pop-culture references, tough guy 'tude and "Jackass" worthy stunts. Maybe that, combined with shooting punks and rudeboys, coshing juves, and riding a AI motorcycle equipped with machine guns and a laser, is enough.
    • 56 Metascore
    • 60 Critic Score
    For all its charm and cleverness, Party Wave falls on the wrong side of the line between originality and accessibility. There's promise and style to be found here, but not nearly enough entertainment.
    • 70 Metascore
    • 60 Critic Score
    There's merit in a game where the buttons are integral to the world. It's just too bad that didn't quite happen here.
    • 59 Metascore
    • 60 Critic Score
    The imprecise controls, and surprisingly small song selection hold the game back.
    • tbd Metascore
    • 70 Critic Score
    Pocket Army isn't a game I'd recommend to someone looking for a deep, interesting strategy title. But if you someone who's comfortable investing hours into a grind for a treadmill of upgrades and a game that, while shallow, gets more interesting the more time you put in, then you should probably get started.

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